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dataset
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source_family
stringclasses
5 values
task_type
stringclasses
7 values
scene_id
stringlengths
8
13
source_sample_id
stringlengths
20
60
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12
⌀
prompt
stringlengths
712
1.1k
shot
int64
6
6
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dict
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stringlengths
1
12
target_image
stringlengths
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mindview_bagel_single_shot_v1
fd33462cb55efe47819450361071552ba4404101ea7e3585f9bdf8855135a21d
scannet
cam_loc
rotation
scene0141_01
scene0141_01_824_to_854
824
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0141_01/color/824.jpg", "scene0141_01/color/348.jpg", "scene0141_01/color/444.jpg", "scene0141_01/color/294.jpg", "scene0141_01/color/482.jpg", "scene0141_01/color/266.jpg" ] }
854
scene0141_01/color/854.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
5ba1bde3ab2159e493fd211ef4ae6a1c169e6f53ca7d12a452fc2c65a808e9b4
scannet
cam_loc
rotation
scene0142_00
scene0142_00_547_to_820
547
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 60 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0142_00/color/547.jpg", "scene0142_00/color/306.jpg", "scene0142_00/color/590.jpg", "scene0142_00/color/610.jpg", "scene0142_00/color/660.jpg", "scene0142_00/color/766.jpg" ] }
820
scene0142_00/color/820.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
cb1c00a401af5c3ba823e3d710af079f5c01d294a9496ee29d33ed1f8a15ba19
scannet
cam_loc
rotation
scene0142_00
scene0142_00_1772_to_1909
1772
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 60 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0142_00/color/1772.jpg", "scene0142_00/color/1662.jpg", "scene0142_00/color/2224.jpg", "scene0142_00/color/2130.jpg", "scene0142_00/color/1860.jpg", "scene0142_00/color/1838.jpg" ] }
1909
scene0142_00/color/1909.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
c4950ff76f9815fd8ecaa02cdc741235369d214c4183491180ae51d31bd8c932
scannet
cam_loc
rotation
scene0142_00
scene0142_00_1909_to_1772
1909
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 60 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0142_00/color/1909.jpg", "scene0142_00/color/1862.jpg", "scene0142_00/color/1810.jpg", "scene0142_00/color/1604.jpg", "scene0142_00/color/1940.jpg", "scene0142_00/color/106.jpg" ] }
1772
scene0142_00/color/1772.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
c935165aa92d886e637bd2b681511896e080805046e98fca97229c859557b6ee
scannet
cam_loc
rotation
scene0142_00
scene0142_00_822_to_549
822
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 60 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0142_00/color/822.jpg", "scene0142_00/color/766.jpg", "scene0142_00/color/608.jpg", "scene0142_00/color/588.jpg", "scene0142_00/color/380.jpg", "scene0142_00/color/444.jpg" ] }
549
scene0142_00/color/549.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
7af5e18e57eabe7c63c5e0dec3abfa4d62c7f18faa59ac3efca124976e354450
scannet
cam_loc
composition
scene0142_00
scene0142_00_1248_to_1117
1248
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move left about 1.0 meters, then turn right about 45 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and ...
6
{ "6": [ "scene0142_00/color/1248.jpg", "scene0142_00/color/1322.jpg", "scene0142_00/color/1042.jpg", "scene0142_00/color/982.jpg", "scene0142_00/color/670.jpg", "scene0142_00/color/840.jpg" ] }
1117
scene0142_00/color/1117.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
adacbb26c3a6cd3979841e5908f5287252c0eb484538f9430cdcca0784a4d826
scannet
cam_loc
composition
scene0142_00
scene0142_00_1343_to_1179
1343
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 45 degrees, then move right about 0.7 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and ...
6
{ "6": [ "scene0142_00/color/1343.jpg", "scene0142_00/color/1068.jpg", "scene0142_00/color/1242.jpg", "scene0142_00/color/692.jpg", "scene0142_00/color/612.jpg", "scene0142_00/color/588.jpg" ] }
1179
scene0142_00/color/1179.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
2876744aefd41f47fe8a68062e114131c696729b74d3ea93264799098e2b37f6
scannet
cam_loc
composition
scene0142_01
scene0142_01_827_to_794
827
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move left about 0.5 meters, then turn right about 30 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and ...
6
{ "6": [ "scene0142_01/color/827.jpg", "scene0142_01/color/2542.jpg", "scene0142_01/color/1002.jpg", "scene0142_01/color/1122.jpg", "scene0142_01/color/1196.jpg", "scene0142_01/color/3086.jpg" ] }
794
scene0142_01/color/794.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
d5429a495f45a6f31f08e4c591f760c5f14df6bbb5b7a77356ddc040d33f0760
scannet
cam_loc
composition
scene0142_01
scene0142_01_2036_to_2068
2036
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move left about 0.4 meters, then turn right about 30 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and ...
6
{ "6": [ "scene0142_01/color/2036.jpg", "scene0142_01/color/3412.jpg", "scene0142_01/color/62.jpg", "scene0142_01/color/188.jpg", "scene0142_01/color/230.jpg", "scene0142_01/color/390.jpg" ] }
2068
scene0142_01/color/2068.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
1e3c5d95bc378f09ff7d0f540693104e7515252d667c3579f1a1ca471696bcf8
scannet
cam_loc
translation
scene0142_01
scene0142_01_1759_to_1777
1759
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move right about 0.4 meters, then move forward about 0.4 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of v...
6
{ "6": [ "scene0142_01/color/1759.jpg", "scene0142_01/color/1848.jpg", "scene0142_01/color/2032.jpg", "scene0142_01/color/38.jpg", "scene0142_01/color/150.jpg", "scene0142_01/color/206.jpg" ] }
1777
scene0142_01/color/1777.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
4a986c9b2770836ab94256291b27d0b30733e3ca00b7a0beb8fbda4f6a44e2ec
scannet
cam_loc
composition
scene0142_01
scene0142_01_2110_to_2021
2110
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 60 degrees, then move right about 0.6 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and ...
6
{ "6": [ "scene0142_01/color/2110.jpg", "scene0142_01/color/3378.jpg", "scene0142_01/color/3362.jpg", "scene0142_01/color/1742.jpg", "scene0142_01/color/1910.jpg", "scene0142_01/color/1980.jpg" ] }
2021
scene0142_01/color/2021.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
160fa6e71a5ed49fdc83475738e67e8d57a7593c442936c62c05cfbfab8e9b77
scannet
cam_loc
composition
scene0142_01
scene0142_01_793_to_834
793
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees, then move right about 0.6 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and ...
6
{ "6": [ "scene0142_01/color/793.jpg", "scene0142_01/color/2720.jpg", "scene0142_01/color/3132.jpg", "scene0142_01/color/2538.jpg", "scene0142_01/color/864.jpg", "scene0142_01/color/1106.jpg" ] }
834
scene0142_01/color/834.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
3067ea4008d668b546bc07626c209e08fdc128c2cff2c4986de7a4fab80b3cae
scannet
cam_loc
composition
scene0142_01
scene0142_01_1577_to_1671
1577
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move left about 0.5 meters, then turn right about 60 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and ...
6
{ "6": [ "scene0142_01/color/1577.jpg", "scene0142_01/color/1608.jpg", "scene0142_01/color/1638.jpg", "scene0142_01/color/1702.jpg", "scene0142_01/color/3306.jpg", "scene0142_01/color/3230.jpg" ] }
1671
scene0142_01/color/1671.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
24d963273a9da2c48377da3fb2690cd4cf47bc7df721ce0fb06aa499dc328505
scannet
cam_loc
composition
scene0142_01
scene0142_01_2493_to_2696
2493
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move right about 0.4 meters, then turn right about 60 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and...
6
{ "6": [ "scene0142_01/color/2493.jpg", "scene0142_01/color/2536.jpg", "scene0142_01/color/768.jpg", "scene0142_01/color/1224.jpg", "scene0142_01/color/2758.jpg", "scene0142_01/color/3086.jpg" ] }
2696
scene0142_01/color/2696.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
9d5e7afdb84c10262cc5e2b1f41570e18f1f81b9011b9bb4502ba99936c624e6
scannet
cam_loc
translation
scene0142_01
scene0142_01_1776_to_1684
1776
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move left about 0.8 meters, then move backward about 0.6 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of v...
6
{ "6": [ "scene0142_01/color/1776.jpg", "scene0142_01/color/1768.jpg", "scene0142_01/color/1728.jpg", "scene0142_01/color/1648.jpg", "scene0142_01/color/3296.jpg", "scene0142_01/color/3310.jpg" ] }
1684
scene0142_01/color/1684.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
d32a5a2a22887e5f4fa325ed79efcb6f9bea7457fd34b06983b617dcb68df64e
scannet
cam_loc
composition
scene0143_01
scene0143_01_2030_to_2101
2030
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 60 degrees, then move backward about 0.7 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation ...
6
{ "6": [ "scene0143_01/color/2030.jpg", "scene0143_01/color/2070.jpg", "scene0143_01/color/2160.jpg", "scene0143_01/color/200.jpg", "scene0143_01/color/184.jpg", "scene0143_01/color/2204.jpg" ] }
2101
scene0143_01/color/2101.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
82353b189957575d30a68420fdc6808dad70932fa7280c4e0f7b39f966f4ef86
scannet
cam_loc
composition
scene0143_01
scene0143_01_2083_to_2208
2083
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees, then move right about 0.3 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and...
6
{ "6": [ "scene0143_01/color/2083.jpg", "scene0143_01/color/2098.jpg", "scene0143_01/color/160.jpg", "scene0143_01/color/922.jpg", "scene0143_01/color/2044.jpg", "scene0143_01/color/2020.jpg" ] }
2208
scene0143_01/color/2208.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
28d93bf6581168b1f6bf84a4936b157854896c716b8892028124bcb373ee03ca
scannet
cam_loc
translation
scene0143_01
scene0143_01_2298_to_2183
2298
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move left about 1.5 meters, then move forward about 0.6 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of vi...
6
{ "6": [ "scene0143_01/color/2298.jpg", "scene0143_01/color/2110.jpg", "scene0143_01/color/2088.jpg", "scene0143_01/color/2042.jpg", "scene0143_01/color/182.jpg", "scene0143_01/color/200.jpg" ] }
2183
scene0143_01/color/2183.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
c7c5a0c792560493d38fc017ec2c88dc0d70cfb93452482f1b6d9bc684b7dcf9
scannet
cam_loc
composition
scene0143_01
scene0143_01_87_to_159
87
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 60 degrees, then move forward about 0.5 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation an...
6
{ "6": [ "scene0143_01/color/87.jpg", "scene0143_01/color/660.jpg", "scene0143_01/color/632.jpg", "scene0143_01/color/696.jpg", "scene0143_01/color/2208.jpg", "scene0143_01/color/2230.jpg" ] }
159
scene0143_01/color/159.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
2629f9a7859578391b1cde4fffb7a173d61afdc28b14caf38a98bfd341fa62ea
scannet
cam_loc
rotation
scene0143_02
scene0143_02_2435_to_2450
2435
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0143_02/color/2435.jpg", "scene0143_02/color/706.jpg", "scene0143_02/color/388.jpg", "scene0143_02/color/342.jpg", "scene0143_02/color/1172.jpg", "scene0143_02/color/2402.jpg" ] }
2450
scene0143_02/color/2450.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
2b6a3cf05399ce47d31745e0934e06bc063afa7158853c2c70f26839d299db0f
scannet
cam_loc
rotation
scene0151_00
scene0151_00_4190_to_4271
4190
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 90 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0151_00/color/4190.jpg", "scene0151_00/color/1806.jpg", "scene0151_00/color/2680.jpg", "scene0151_00/color/2650.jpg", "scene0151_00/color/2538.jpg", "scene0151_00/color/4310.jpg" ] }
4271
scene0151_00/color/4271.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
57d3c743771ca37b532a38d2fe6e0c84a6af61e84c855caafe1a12be65b73b91
scannet
cam_loc
rotation
scene0151_01
scene0151_01_2681_to_2699
2681
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0151_01/color/2681.jpg", "scene0151_01/color/1462.jpg", "scene0151_01/color/766.jpg", "scene0151_01/color/1338.jpg", "scene0151_01/color/996.jpg", "scene0151_01/color/62.jpg" ] }
2699
scene0151_01/color/2699.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
9489e3afbc7a135c09c582ba1a58ad5fdc7548c10b53f5e60332fbf5ff09f240
scannet
cam_loc
rotation
scene0155_00
scene0155_00_985_to_958
985
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0155_00/color/985.jpg", "scene0155_00/color/928.jpg", "scene0155_00/color/1596.jpg", "scene0155_00/color/1658.jpg", "scene0155_00/color/1680.jpg", "scene0155_00/color/1370.jpg" ] }
958
scene0155_00/color/958.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
efd506f2e897a3aafe2a52b3d8cc10f1d2661cf9132cb92e0647314e396217cf
scannet
cam_loc
rotation
scene0155_00
scene0155_00_955_to_992
955
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0155_00/color/955.jpg", "scene0155_00/color/900.jpg", "scene0155_00/color/820.jpg", "scene0155_00/color/144.jpg", "scene0155_00/color/440.jpg", "scene0155_00/color/2686.jpg" ] }
992
scene0155_00/color/992.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
b74624f5a1846d283af90add69da76bf40017560f7a931283e11e9ed8076c914
scannet
cam_loc
rotation
scene0155_01
scene0155_01_64_to_343
64
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0155_01/color/64.jpg", "scene0155_01/color/294.jpg", "scene0155_01/color/2588.jpg", "scene0155_01/color/2092.jpg", "scene0155_01/color/2076.jpg", "scene0155_01/color/1966.jpg" ] }
343
scene0155_01/color/343.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
0ce61dc5aa94c96f76cbcb3fe3d8aa21598038fd30af7e7f2a8a9021ae0fad62
scannet
cam_loc
rotation
scene0155_01
scene0155_01_1014_to_793
1014
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 90 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0155_01/color/1014.jpg", "scene0155_01/color/974.jpg", "scene0155_01/color/1342.jpg", "scene0155_01/color/858.jpg", "scene0155_01/color/2388.jpg", "scene0155_01/color/1426.jpg" ] }
793
scene0155_01/color/793.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
eac23fc8173d734f469fe46064f586dc9ab0f05afdb4387ff52478bb0e387de7
scannet
cam_loc
rotation
scene0155_01
scene0155_01_353_to_89
353
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0155_01/color/353.jpg", "scene0155_01/color/294.jpg", "scene0155_01/color/226.jpg", "scene0155_01/color/1038.jpg", "scene0155_01/color/992.jpg", "scene0155_01/color/1662.jpg" ] }
89
scene0155_01/color/89.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
f0170a9f31d0c4d2453018adc843be9cecfb2558e4ca71b443fc7cad8d768a3b
scannet
cam_loc
rotation
scene0155_01
scene0155_01_793_to_1013
793
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 90 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0155_01/color/793.jpg", "scene0155_01/color/1328.jpg", "scene0155_01/color/2304.jpg", "scene0155_01/color/2254.jpg", "scene0155_01/color/1054.jpg", "scene0155_01/color/276.jpg" ] }
1013
scene0155_01/color/1013.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
47083e21d5d6279723cda486b89cca51ac78404b8b38173cda58a79c6f34739c
scannet
cam_loc
rotation
scene0155_02
scene0155_02_1423_to_1248
1423
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0155_02/color/1423.jpg", "scene0155_02/color/1306.jpg", "scene0155_02/color/264.jpg", "scene0155_02/color/998.jpg", "scene0155_02/color/944.jpg", "scene0155_02/color/740.jpg" ] }
1248
scene0155_02/color/1248.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
3ee78792f1908ae1ae862a158830e88a8d4d031cf6be7f02e92f8ea1353b6438
scannet
cam_loc
rotation
scene0155_02
scene0155_02_944_to_707
944
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0155_02/color/944.jpg", "scene0155_02/color/1880.jpg", "scene0155_02/color/1834.jpg", "scene0155_02/color/1756.jpg", "scene0155_02/color/1434.jpg", "scene0155_02/color/998.jpg" ] }
707
scene0155_02/color/707.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
31624c0922e5d4191bb90d1ee4a0a166cc48559d35c92123b1cd13c74d821087
scannet
cam_loc
rotation
scene0155_02
scene0155_02_707_to_943
707
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0155_02/color/707.jpg", "scene0155_02/color/1882.jpg", "scene0155_02/color/134.jpg", "scene0155_02/color/654.jpg", "scene0155_02/color/612.jpg", "scene0155_02/color/528.jpg" ] }
943
scene0155_02/color/943.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
52253e24e149a8d0d48c131e398b9308fd34708333d1999550b60be3ed36b7bb
scannet
cam_loc
composition
scene0158_00
scene0158_00_825_to_594
825
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move left about 0.5 meters, then turn right about 60 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and ...
6
{ "6": [ "scene0158_00/color/825.jpg", "scene0158_00/color/652.jpg", "scene0158_00/color/516.jpg", "scene0158_00/color/460.jpg", "scene0158_00/color/1910.jpg", "scene0158_00/color/1882.jpg" ] }
594
scene0158_00/color/594.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
3ee1b50dfe4c383a94ddc976e24c272e3aa21b9959f4c92583d076ae3ee28f80
scannet
cam_loc
composition
scene0158_00
scene0158_00_79_to_280
79
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 45 degrees, then move right about 0.3 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and...
6
{ "6": [ "scene0158_00/color/79.jpg", "scene0158_00/color/218.jpg", "scene0158_00/color/1838.jpg", "scene0158_00/color/1790.jpg", "scene0158_00/color/1756.jpg", "scene0158_00/color/1660.jpg" ] }
280
scene0158_00/color/280.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
dc224f0fa4912376d64fa27e737587d82f55e60609557bba334a67b40f69f8b8
scannet
cam_loc
composition
scene0158_00
scene0158_00_440_to_658
440
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move forward about 0.3 meters, then turn left about 45 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation an...
6
{ "6": [ "scene0158_00/color/440.jpg", "scene0158_00/color/586.jpg", "scene0158_00/color/700.jpg", "scene0158_00/color/50.jpg", "scene0158_00/color/214.jpg", "scene0158_00/color/266.jpg" ] }
658
scene0158_00/color/658.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
9cbe846ea4f359bfe9380195e9cd543de4118d3ff9b6e57057b0c190a1543b8f
scannet
cam_loc
translation
scene0158_01
scene0158_01_577_to_519
577
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move backward about 0.6 meters, then move right about 0.4 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of ...
6
{ "6": [ "scene0158_01/color/577.jpg", "scene0158_01/color/674.jpg", "scene0158_01/color/458.jpg", "scene0158_01/color/448.jpg", "scene0158_01/color/1708.jpg", "scene0158_01/color/200.jpg" ] }
519
scene0158_01/color/519.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
a2e618ef5f4814f9f5c6330ab252c6c810f318670e79c930b47dfc61a331660a
scannet
cam_loc
composition
scene0158_01
scene0158_01_958_to_773
958
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move right about 0.3 meters, then turn right about 30 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and...
6
{ "6": [ "scene0158_01/color/958.jpg", "scene0158_01/color/890.jpg", "scene0158_01/color/720.jpg", "scene0158_01/color/674.jpg", "scene0158_01/color/474.jpg", "scene0158_01/color/426.jpg" ] }
773
scene0158_01/color/773.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
9d82e79466a4804c826bcde48a2cc78594223bdbb4f0037e495621c7c33293b2
scannet
cam_loc
composition
scene0158_01
scene0158_01_235_to_401
235
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees, then move left about 0.3 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and h...
6
{ "6": [ "scene0158_01/color/235.jpg", "scene0158_01/color/366.jpg", "scene0158_01/color/0.jpg", "scene0158_01/color/468.jpg", "scene0158_01/color/492.jpg", "scene0158_01/color/700.jpg" ] }
401
scene0158_01/color/401.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
c67a0f285e13d86a81309f9bdf12d4cebb688ca44cae7e20c1e0317908b5a164
scannet
cam_loc
composition
scene0158_01
scene0158_01_779_to_504
779
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 60 degrees, then move backward about 1.0 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation ...
6
{ "6": [ "scene0158_01/color/779.jpg", "scene0158_01/color/882.jpg", "scene0158_01/color/700.jpg", "scene0158_01/color/672.jpg", "scene0158_01/color/568.jpg", "scene0158_01/color/462.jpg" ] }
504
scene0158_01/color/504.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
1942b1e5d09d979c0fcb9029a04929a5ad5207eeb6fc9f34f85f6b4401858ba4
scannet
cam_loc
composition
scene0158_01
scene0158_01_426_to_519
426
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move right about 0.5 meters, then turn left about 45 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and ...
6
{ "6": [ "scene0158_01/color/426.jpg", "scene0158_01/color/374.jpg", "scene0158_01/color/36.jpg", "scene0158_01/color/464.jpg", "scene0158_01/color/586.jpg", "scene0158_01/color/568.jpg" ] }
519
scene0158_01/color/519.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
6339f75d2e1d8a9c20b958215633872ab654991a8fec8224f792ef354cf93405
scannet
cam_loc
composition
scene0158_02
scene0158_02_318_to_594
318
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move forward about 0.7 meters, then turn left about 60 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation an...
6
{ "6": [ "scene0158_02/color/318.jpg", "scene0158_02/color/280.jpg", "scene0158_02/color/434.jpg", "scene0158_02/color/554.jpg", "scene0158_02/color/660.jpg", "scene0158_02/color/758.jpg" ] }
594
scene0158_02/color/594.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
f0ac6ecf24c888804d02838b527ef1acd13ddef4d566b02881a21795c98146c1
scannet
cam_loc
composition
scene0158_02
scene0158_02_555_to_287
555
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 75 degrees, then move backward about 0.5 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation ...
6
{ "6": [ "scene0158_02/color/555.jpg", "scene0158_02/color/622.jpg", "scene0158_02/color/770.jpg", "scene0158_02/color/322.jpg", "scene0158_02/color/1500.jpg", "scene0158_02/color/242.jpg" ] }
287
scene0158_02/color/287.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
f0634aaf19c734a9b725119394296a353d04a70a1dc586675b787d09d5ccfd01
scannet
cam_loc
composition
scene0158_02
scene0158_02_622_to_322
622
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 75 degrees, then move backward about 0.9 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation ...
6
{ "6": [ "scene0158_02/color/622.jpg", "scene0158_02/color/538.jpg", "scene0158_02/color/712.jpg", "scene0158_02/color/396.jpg", "scene0158_02/color/1486.jpg", "scene0158_02/color/292.jpg" ] }
322
scene0158_02/color/322.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
f4034657fbcd30d952d68d16f8c45dfe356640294b6b1c480a0f834be31fdb24
scannet
cam_loc
composition
scene0158_02
scene0158_02_622_to_574
622
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move left about 0.3 meters, then turn right about 30 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and ...
6
{ "6": [ "scene0158_02/color/622.jpg", "scene0158_02/color/722.jpg", "scene0158_02/color/538.jpg", "scene0158_02/color/468.jpg", "scene0158_02/color/310.jpg", "scene0158_02/color/2.jpg" ] }
574
scene0158_02/color/574.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
207c2b462e29e1bc2d8c63c09a058c841603323d1f0d94b802423f93c08e373c
scannet
cam_loc
composition
scene0159_00
scene0159_00_840_to_710
840
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 60 degrees, then move left about 0.7 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and ...
6
{ "6": [ "scene0159_00/color/840.jpg", "scene0159_00/color/762.jpg", "scene0159_00/color/752.jpg", "scene0159_00/color/540.jpg", "scene0159_00/color/670.jpg", "scene0159_00/color/456.jpg" ] }
710
scene0159_00/color/710.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
e7e300a0ce91d6ecf34804bae4ab7599b81c2a99227068fd47c59a2d8e048fce
scannet
cam_loc
rotation
scene0163_00
scene0163_00_84_to_30
84
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0163_00/color/84.jpg", "scene0163_00/color/118.jpg", "scene0163_00/color/1376.jpg", "scene0163_00/color/642.jpg", "scene0163_00/color/1650.jpg", "scene0163_00/color/1706.jpg" ] }
30
scene0163_00/color/30.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
cd738ad8cb8fddd3b8262248e25cb364c4724ad2fdaf499844b2bea4be723cae
scannet
cam_loc
rotation
scene0163_01
scene0163_01_1151_to_1107
1151
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0163_01/color/1151.jpg", "scene0163_01/color/408.jpg", "scene0163_01/color/484.jpg", "scene0163_01/color/1800.jpg", "scene0163_01/color/1760.jpg", "scene0163_01/color/680.jpg" ] }
1107
scene0163_01/color/1107.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
b3bdd070af5090c5c47ecb678dcc76a599680136d94cfe143f824aaddb2801d2
scannet
cam_loc
rotation
scene0163_01
scene0163_01_1107_to_1151
1107
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0163_01/color/1107.jpg", "scene0163_01/color/394.jpg", "scene0163_01/color/446.jpg", "scene0163_01/color/1300.jpg", "scene0163_01/color/1346.jpg", "scene0163_01/color/812.jpg" ] }
1151
scene0163_01/color/1151.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
6644e580542334490bdb46b3e7bc02f4685caed32977dea6955e952debd9485f
scannet
cam_loc
rotation
scene0166_00
scene0166_00_2829_to_2636
2829
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0166_00/color/2829.jpg", "scene0166_00/color/2926.jpg", "scene0166_00/color/2814.jpg", "scene0166_00/color/2526.jpg", "scene0166_00/color/2406.jpg", "scene0166_00/color/2258.jpg" ] }
2636
scene0166_00/color/2636.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
3851dc7e086636a13d0d4a2ae6afdd3a773e68be1f1b30ac09a5a11d15913a80
scannet
cam_loc
composition
scene0166_01
scene0166_01_1694_to_1761
1694
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move left about 0.3 meters, then turn right about 30 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and ...
6
{ "6": [ "scene0166_01/color/1694.jpg", "scene0166_01/color/1716.jpg", "scene0166_01/color/1618.jpg", "scene0166_01/color/1820.jpg", "scene0166_01/color/1896.jpg", "scene0166_01/color/2052.jpg" ] }
1761
scene0166_01/color/1761.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
8ca256054bf0d54165631af9710150971153f443261659d74edfea2551e0b32a
scannet
cam_loc
composition
scene0166_01
scene0166_01_1761_to_1679
1761
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees, then move right about 0.3 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and ...
6
{ "6": [ "scene0166_01/color/1761.jpg", "scene0166_01/color/1506.jpg", "scene0166_01/color/1442.jpg", "scene0166_01/color/1842.jpg", "scene0166_01/color/1980.jpg", "scene0166_01/color/2018.jpg" ] }
1679
scene0166_01/color/1679.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
f3fcedd36b20010ce9d7002c2df22a79523a802158d7f4a4e93f3821ff93c864
scannet
cam_loc
composition
scene0166_01
scene0166_01_1235_to_1348
1235
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees, then move left about 0.5 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and ...
6
{ "6": [ "scene0166_01/color/1235.jpg", "scene0166_01/color/1044.jpg", "scene0166_01/color/722.jpg", "scene0166_01/color/548.jpg", "scene0166_01/color/1416.jpg", "scene0166_01/color/1448.jpg" ] }
1348
scene0166_01/color/1348.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
52e85bd91d94ba3add576fe5dac85e25d2ec81287d686a36b55691cf9050e673
scannet
cam_loc
rotation
scene0166_01
scene0166_01_1448_to_1341
1448
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0166_01/color/1448.jpg", "scene0166_01/color/1416.jpg", "scene0166_01/color/1232.jpg", "scene0166_01/color/848.jpg", "scene0166_01/color/598.jpg", "scene0166_01/color/3076.jpg" ] }
1341
scene0166_01/color/1341.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
8c7d6a2e35c658834f04e50d08e11d4c67e2b00568aee69a2410b422212c5a7c
scannet
cam_loc
translation
scene0166_02
scene0166_02_1131_to_1414
1131
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move right about 1.3 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of view. INPUT VIEWS: Image 1 is the an...
6
{ "6": [ "scene0166_02/color/1131.jpg", "scene0166_02/color/1048.jpg", "scene0166_02/color/834.jpg", "scene0166_02/color/1386.jpg", "scene0166_02/color/1440.jpg", "scene0166_02/color/1506.jpg" ] }
1414
scene0166_02/color/1414.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
c1d0692ffb07f4c098e92b19a52e2fd533b653575c6b17b9274d7b81b5634457
scannet
cam_loc
composition
scene0166_02
scene0166_02_2307_to_2574
2307
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move right about 1.1 meters, then turn right about 30 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and...
6
{ "6": [ "scene0166_02/color/2307.jpg", "scene0166_02/color/2476.jpg", "scene0166_02/color/396.jpg", "scene0166_02/color/54.jpg", "scene0166_02/color/134.jpg", "scene0166_02/color/186.jpg" ] }
2574
scene0166_02/color/2574.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
702def6174638156736575ac66755f8e3e9483e6d7fbded3d5d645164463e5dc
scannet
cam_loc
rotation
scene0166_02
scene0166_02_2474_to_2202
2474
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0166_02/color/2474.jpg", "scene0166_02/color/2312.jpg", "scene0166_02/color/2528.jpg", "scene0166_02/color/78.jpg", "scene0166_02/color/132.jpg", "scene0166_02/color/482.jpg" ] }
2202
scene0166_02/color/2202.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
44659673f4f64f4a0b064e48de909751606b68144156afb0ccd305a7710ff9ae
scannet
cam_loc
composition
scene0166_02
scene0166_02_388_to_501
388
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees, then move forward about 0.3 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation a...
6
{ "6": [ "scene0166_02/color/388.jpg", "scene0166_02/color/450.jpg", "scene0166_02/color/142.jpg", "scene0166_02/color/536.jpg", "scene0166_02/color/810.jpg", "scene0166_02/color/2688.jpg" ] }
501
scene0166_02/color/501.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
ca34a087cbba713f432da074d6ee83af5469035df0ecd52c108104d45170eec3
scannet
cam_loc
composition
scene0166_02
scene0166_02_501_to_388
501
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move backward about 0.3 meters, then turn left about 30 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation a...
6
{ "6": [ "scene0166_02/color/501.jpg", "scene0166_02/color/542.jpg", "scene0166_02/color/108.jpg", "scene0166_02/color/2566.jpg", "scene0166_02/color/2442.jpg", "scene0166_02/color/2484.jpg" ] }
388
scene0166_02/color/388.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
2c73e61ae7e26711383cc6d8a87d8034d4537b53f1c57145209348e09e351ad2
scannet
cam_loc
composition
scene0166_02
scene0166_02_833_to_1129
833
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 60 degrees, then move left about 0.8 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and ...
6
{ "6": [ "scene0166_02/color/833.jpg", "scene0166_02/color/894.jpg", "scene0166_02/color/1078.jpg", "scene0166_02/color/1290.jpg", "scene0166_02/color/1174.jpg", "scene0166_02/color/1386.jpg" ] }
1129
scene0166_02/color/1129.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
ef115352ee44034d2153eb2337df5faa556ef5944d1d7d51ca566e98fec94e4f
scannet
cam_loc
composition
scene0167_00
scene0167_00_173_to_309
173
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 45 degrees, then move right about 0.3 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and...
6
{ "6": [ "scene0167_00/color/173.jpg", "scene0167_00/color/230.jpg", "scene0167_00/color/254.jpg", "scene0167_00/color/360.jpg", "scene0167_00/color/1506.jpg", "scene0167_00/color/116.jpg" ] }
309
scene0167_00/color/309.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
f09b0087270504b1a843628a70a912223537f9a9e5c6bb1dac0274ac59b35790
scannet
cam_loc
rotation
scene0167_00
scene0167_00_448_to_543
448
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0167_00/color/448.jpg", "scene0167_00/color/1428.jpg", "scene0167_00/color/1362.jpg", "scene0167_00/color/588.jpg", "scene0167_00/color/336.jpg", "scene0167_00/color/1504.jpg" ] }
543
scene0167_00/color/543.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
5df8234c0188be81876cbd166e3d341ce9a0a0e466c863713b034bda3bb488d8
scannet
cam_loc
rotation
scene0167_00
scene0167_00_543_to_448
543
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0167_00/color/543.jpg", "scene0167_00/color/1362.jpg", "scene0167_00/color/1424.jpg", "scene0167_00/color/392.jpg", "scene0167_00/color/332.jpg", "scene0167_00/color/254.jpg" ] }
448
scene0167_00/color/448.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
fcb7044c30ae466e434b1f0fdfaf35fd0ae1db9c9f0962013f296421ba394a2f
scannet
cam_loc
rotation
scene0168_00
scene0168_00_535_to_569
535
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0168_00/color/535.jpg", "scene0168_00/color/544.jpg", "scene0168_00/color/58.jpg", "scene0168_00/color/598.jpg", "scene0168_00/color/674.jpg", "scene0168_00/color/700.jpg" ] }
569
scene0168_00/color/569.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
f3e163b8ccee93645df93188a0d5430817739e883e8acd530f0465b5688ae4aa
scannet
cam_loc
rotation
scene0170_00
scene0170_00_600_to_313
600
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0170_00/color/600.jpg", "scene0170_00/color/576.jpg", "scene0170_00/color/372.jpg", "scene0170_00/color/468.jpg", "scene0170_00/color/246.jpg", "scene0170_00/color/92.jpg" ] }
313
scene0170_00/color/313.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
045d24822cdf8ef21ba578ab914a90a951affb9d77c278bcce6d60327b140190
scannet
cam_loc
rotation
scene0170_00
scene0170_00_312_to_600
312
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0170_00/color/312.jpg", "scene0170_00/color/480.jpg", "scene0170_00/color/522.jpg", "scene0170_00/color/234.jpg", "scene0170_00/color/1010.jpg", "scene0170_00/color/922.jpg" ] }
600
scene0170_00/color/600.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
6aac99dcef2a73e6f7be0b3dca90377fe817d47fcdc1f95dca2c2f2d59f34a91
scannet
cam_loc
rotation
scene0171_01
scene0171_01_48_to_117
48
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 60 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0171_01/color/48.jpg", "scene0171_01/color/906.jpg", "scene0171_01/color/88.jpg", "scene0171_01/color/972.jpg", "scene0171_01/color/992.jpg", "scene0171_01/color/166.jpg" ] }
117
scene0171_01/color/117.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
f3a6a30d4efef3dc86a49be3e66e2d8db362578c95ee1115eeadf9629684587d
scannet
cam_loc
rotation
scene0171_01
scene0171_01_992_to_951
992
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 60 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0171_01/color/992.jpg", "scene0171_01/color/108.jpg", "scene0171_01/color/96.jpg", "scene0171_01/color/624.jpg", "scene0171_01/color/48.jpg", "scene0171_01/color/594.jpg" ] }
951
scene0171_01/color/951.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
d44bef5724e02edf06248666713d7e47abc32954f01e07f7e8376ecbf8dbda43
scannet
cam_loc
rotation
scene0173_01
scene0173_01_104_to_80
104
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0173_01/color/104.jpg", "scene0173_01/color/146.jpg", "scene0173_01/color/174.jpg", "scene0173_01/color/736.jpg", "scene0173_01/color/1122.jpg", "scene0173_01/color/4.jpg" ] }
80
scene0173_01/color/80.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
22e714693198512918a392823868d6913dcad0c4a644d3ef5b0add768c4b720d
scannet
cam_loc
rotation
scene0173_01
scene0173_01_286_to_324
286
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0173_01/color/286.jpg", "scene0173_01/color/862.jpg", "scene0173_01/color/896.jpg", "scene0173_01/color/388.jpg", "scene0173_01/color/942.jpg", "scene0173_01/color/454.jpg" ] }
324
scene0173_01/color/324.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
6905baef8ca6a9e9ef3f58ffed1ba51f5dc3564214b09367f2da2071057edc38
scannet
cam_loc
rotation
scene0173_02
scene0173_02_284_to_241
284
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0173_02/color/284.jpg", "scene0173_02/color/1160.jpg", "scene0173_02/color/712.jpg", "scene0173_02/color/756.jpg", "scene0173_02/color/1110.jpg", "scene0173_02/color/1074.jpg" ] }
241
scene0173_02/color/241.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
90e7675fdf2bc4308d082d90b99c0f97ec5dc426a4a4fda650e16fe030814e4f
scannet
cam_loc
rotation
scene0173_02
scene0173_02_244_to_280
244
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0173_02/color/244.jpg", "scene0173_02/color/1162.jpg", "scene0173_02/color/1168.jpg", "scene0173_02/color/698.jpg", "scene0173_02/color/656.jpg", "scene0173_02/color/610.jpg" ] }
280
scene0173_02/color/280.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
29dbcda12e5b51b18faea95a27b283560c9a424e89c29a7c8a7894805d1e71ae
scannet
cam_loc
rotation
scene0173_02
scene0173_02_1028_to_1094
1028
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0173_02/color/1028.jpg", "scene0173_02/color/134.jpg", "scene0173_02/color/954.jpg", "scene0173_02/color/830.jpg", "scene0173_02/color/800.jpg", "scene0173_02/color/218.jpg" ] }
1094
scene0173_02/color/1094.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
14608f370caa1d9c39608f7428e87ddb16742b9d15374010d69de18b88206980
scannet
cam_loc
rotation
scene0173_02
scene0173_02_327_to_304
327
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0173_02/color/327.jpg", "scene0173_02/color/606.jpg", "scene0173_02/color/686.jpg", "scene0173_02/color/264.jpg", "scene0173_02/color/244.jpg", "scene0173_02/color/1108.jpg" ] }
304
scene0173_02/color/304.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
5e8184e14669a777a63faa5de49f07e5ec0f94390f870ee262ab85c37d22cdf9
scannet
cam_loc
composition
scene0174_00
scene0174_00_1404_to_1542
1404
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move left about 0.3 meters, then turn left about 30 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and h...
6
{ "6": [ "scene0174_00/color/1404.jpg", "scene0174_00/color/1370.jpg", "scene0174_00/color/1350.jpg", "scene0174_00/color/1638.jpg", "scene0174_00/color/2006.jpg", "scene0174_00/color/2060.jpg" ] }
1542
scene0174_00/color/1542.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
5a8a3f73ef1103f4574e14f3194bb93eabcb056616b30cc4f893c14737ddf1f3
scannet
cam_loc
composition
scene0174_01
scene0174_01_793_to_512
793
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees, then move backward about 0.4 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation a...
6
{ "6": [ "scene0174_01/color/793.jpg", "scene0174_01/color/934.jpg", "scene0174_01/color/984.jpg", "scene0174_01/color/542.jpg", "scene0174_01/color/330.jpg", "scene0174_01/color/384.jpg" ] }
512
scene0174_01/color/512.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
203f5e5dccd41d9808b265775b739346f673a24e13e41e0515b08f3b23edbe85
scannet
cam_loc
rotation
scene0177_00
scene0177_00_1802_to_1852
1802
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0177_00/color/1802.jpg", "scene0177_00/color/1276.jpg", "scene0177_00/color/678.jpg", "scene0177_00/color/626.jpg", "scene0177_00/color/1890.jpg", "scene0177_00/color/142.jpg" ] }
1852
scene0177_00/color/1852.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
a7664d33383098c1e52eca739c94421ccf80d26bbad78938b9cdee76c30d9dae
scannet
cam_loc
rotation
scene0177_00
scene0177_00_503_to_659
503
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 90 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0177_00/color/503.jpg", "scene0177_00/color/2266.jpg", "scene0177_00/color/866.jpg", "scene0177_00/color/978.jpg", "scene0177_00/color/1062.jpg", "scene0177_00/color/1200.jpg" ] }
659
scene0177_00/color/659.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
442464639847d8ac80211092042bb047ac09118b2b3816d109f2f1a9951cd0e2
scannet
cam_loc
rotation
scene0177_00
scene0177_00_1173_to_1326
1173
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 60 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0177_00/color/1173.jpg", "scene0177_00/color/656.jpg", "scene0177_00/color/1284.jpg", "scene0177_00/color/1798.jpg", "scene0177_00/color/246.jpg", "scene0177_00/color/90.jpg" ] }
1326
scene0177_00/color/1326.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
74068b903df97f447d7a7eb5f7050e2665a6d9c951698a832bfb44880fb5dc59
scannet
cam_loc
rotation
scene0177_01
scene0177_01_72_to_223
72
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0177_01/color/72.jpg", "scene0177_01/color/1626.jpg", "scene0177_01/color/1568.jpg", "scene0177_01/color/1010.jpg", "scene0177_01/color/1064.jpg", "scene0177_01/color/1098.jpg" ] }
223
scene0177_01/color/223.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
37a192239f8dc6080dd87a6fea2a845702abd7847293de617c47a84e53ef6800
scannet
cam_loc
composition
scene0177_01
scene0177_01_796_to_847
796
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees, then move left about 0.3 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and ...
6
{ "6": [ "scene0177_01/color/796.jpg", "scene0177_01/color/1616.jpg", "scene0177_01/color/1712.jpg", "scene0177_01/color/676.jpg", "scene0177_01/color/626.jpg", "scene0177_01/color/566.jpg" ] }
847
scene0177_01/color/847.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
e25f9262ef4876b3ec0f47275f0c898c6e0de6ce2636f5cc5720649b331f6d7b
scannet
cam_loc
rotation
scene0177_02
scene0177_02_139_to_37
139
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0177_02/color/139.jpg", "scene0177_02/color/2122.jpg", "scene0177_02/color/706.jpg", "scene0177_02/color/1460.jpg", "scene0177_02/color/594.jpg", "scene0177_02/color/1610.jpg" ] }
37
scene0177_02/color/37.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
3d3905e9c8f4457b50a267d6e427ba2b96b2379e36f706e0c3fa0a58dbc54f0f
scannet
cam_loc
translation
scene0178_00
scene0178_00_2952_to_3003
2952
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move left about 0.8 meters, then move forward about 0.4 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of vi...
6
{ "6": [ "scene0178_00/color/2952.jpg", "scene0178_00/color/1174.jpg", "scene0178_00/color/106.jpg", "scene0178_00/color/1004.jpg", "scene0178_00/color/126.jpg", "scene0178_00/color/860.jpg" ] }
3003
scene0178_00/color/3003.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
783752948c671c275ef122e2b72a0fe229cf17d43876a4ef1d7d868a5ff1a37e
scannet
cam_loc
composition
scene0178_00
scene0178_00_2952_to_2896
2952
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees, then move right about 0.5 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and...
6
{ "6": [ "scene0178_00/color/2952.jpg", "scene0178_00/color/1060.jpg", "scene0178_00/color/1004.jpg", "scene0178_00/color/2116.jpg", "scene0178_00/color/54.jpg", "scene0178_00/color/1450.jpg" ] }
2896
scene0178_00/color/2896.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
230f2f4d9e2611f1e9a3e76e9461c779de6373609596d2dd44c24ba9919b06c6
scannet
cam_loc
rotation
scene0178_00
scene0178_00_1468_to_1391
1468
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0178_00/color/1468.jpg", "scene0178_00/color/1856.jpg", "scene0178_00/color/1570.jpg", "scene0178_00/color/1342.jpg", "scene0178_00/color/2116.jpg", "scene0178_00/color/2954.jpg" ] }
1391
scene0178_00/color/1391.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
b6c80290a42c05a6b75cf62b722f52351e270747498571c7292430f110b8394b
scannet
cam_loc
translation
scene0178_00
scene0178_00_2899_to_3030
2899
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move left about 1.6 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of view. INPUT VIEWS: Image 1 is the anc...
6
{ "6": [ "scene0178_00/color/2899.jpg", "scene0178_00/color/1456.jpg", "scene0178_00/color/62.jpg", "scene0178_00/color/2950.jpg", "scene0178_00/color/1232.jpg", "scene0178_00/color/1084.jpg" ] }
3030
scene0178_00/color/3030.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
1119e8ccd89217e219c41ad0d2a16df9134138ecda3690a2646c3dfe82290333
scannet
cam_loc
translation
scene0178_00
scene0178_00_3029_to_2903
3029
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move right about 1.6 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of view. INPUT VIEWS: Image 1 is the an...
6
{ "6": [ "scene0178_00/color/3029.jpg", "scene0178_00/color/1102.jpg", "scene0178_00/color/2126.jpg", "scene0178_00/color/90.jpg", "scene0178_00/color/20.jpg", "scene0178_00/color/1450.jpg" ] }
2903
scene0178_00/color/2903.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
9cb14a3bfdf34255d630c131b9ecbac489d4050e2351c5a51c5ecb1bd4f13c92
scannet
cam_loc
rotation
scene0178_00
scene0178_00_149_to_162
149
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0178_00/color/149.jpg", "scene0178_00/color/2172.jpg", "scene0178_00/color/2194.jpg", "scene0178_00/color/1754.jpg", "scene0178_00/color/1698.jpg", "scene0178_00/color/1674.jpg" ] }
162
scene0178_00/color/162.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
f726844ecb882e3d489265b5881da2c9f314e0766b000fd28072b059db49faa7
scannet
cam_loc
rotation
scene0178_00
scene0178_00_1394_to_1483
1394
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0178_00/color/1394.jpg", "scene0178_00/color/2126.jpg", "scene0178_00/color/2072.jpg", "scene0178_00/color/1946.jpg", "scene0178_00/color/32.jpg", "scene0178_00/color/1304.jpg" ] }
1483
scene0178_00/color/1483.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
803581cd43168755dc23abb700f0d58c41406322c6c2fbd291fdb5fb099657cc
scannet
cam_loc
composition
scene0178_00
scene0178_00_3003_to_2893
3003
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees, then move right about 1.4 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and...
6
{ "6": [ "scene0178_00/color/3003.jpg", "scene0178_00/color/104.jpg", "scene0178_00/color/1404.jpg", "scene0178_00/color/2084.jpg", "scene0178_00/color/1454.jpg", "scene0178_00/color/1864.jpg" ] }
2893
scene0178_00/color/2893.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
4db08ba0eb4ca534733c5c810411b5b9f17c64fb460beea0e96b855d1a18aae5
scannet
cam_loc
rotation
scene0181_00
scene0181_00_66_to_248
66
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0181_00/color/66.jpg", "scene0181_00/color/2284.jpg", "scene0181_00/color/128.jpg", "scene0181_00/color/304.jpg", "scene0181_00/color/1956.jpg", "scene0181_00/color/2042.jpg" ] }
248
scene0181_00/color/248.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
ee3f1807eb6c3b032cd1b193976aaf72ebe4849accb2e3873ce615e1a3f509a4
scannet
cam_loc
translation
scene0181_01
scene0181_01_894_to_864
894
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move forward about 0.3 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of view. INPUT VIEWS: Image 1 is the ...
6
{ "6": [ "scene0181_01/color/894.jpg", "scene0181_01/color/822.jpg", "scene0181_01/color/736.jpg", "scene0181_01/color/2208.jpg", "scene0181_01/color/552.jpg", "scene0181_01/color/504.jpg" ] }
864
scene0181_01/color/864.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
9c4d45ed459ad8777614e9a3a3bd572c2c16e15d1d6e8d0e73b24b157ae92631
scannet
cam_loc
rotation
scene0181_01
scene0181_01_736_to_536
736
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0181_01/color/736.jpg", "scene0181_01/color/580.jpg", "scene0181_01/color/624.jpg", "scene0181_01/color/2212.jpg", "scene0181_01/color/2152.jpg", "scene0181_01/color/492.jpg" ] }
536
scene0181_01/color/536.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
3ba564b2a7a520b869aa0659621d06fc41137f9cc05d9d70f6ea195dd0fe33d9
scannet
cam_loc
rotation
scene0181_02
scene0181_02_683_to_810
683
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 90 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0181_02/color/683.jpg", "scene0181_02/color/112.jpg", "scene0181_02/color/180.jpg", "scene0181_02/color/1990.jpg", "scene0181_02/color/482.jpg", "scene0181_02/color/432.jpg" ] }
810
scene0181_02/color/810.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
c07edd1b4985d15924685d3a3d4cccd20383fb92cb87b2f49f0ca5c58febf478
scannet
cam_loc
rotation
scene0181_03
scene0181_03_194_to_315
194
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0181_03/color/194.jpg", "scene0181_03/color/204.jpg", "scene0181_03/color/280.jpg", "scene0181_03/color/340.jpg", "scene0181_03/color/410.jpg", "scene0181_03/color/438.jpg" ] }
315
scene0181_03/color/315.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
4ab0c3d3d385da72ce90f3eae697e9861f1a7b4a9927ceb7729de94b57ba798d
scannet
cam_loc
rotation
scene0181_03
scene0181_03_317_to_194
317
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0181_03/color/317.jpg", "scene0181_03/color/344.jpg", "scene0181_03/color/414.jpg", "scene0181_03/color/442.jpg", "scene0181_03/color/276.jpg", "scene0181_03/color/836.jpg" ] }
194
scene0181_03/color/194.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
f6f56111df0cdd9a068c8c8b8745d4258793ed3c515e107d18bcca92b8298dd6
scannet
cam_loc
rotation
scene0182_01
scene0182_01_41_to_66
41
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0182_01/color/41.jpg", "scene0182_01/color/440.jpg", "scene0182_01/color/656.jpg", "scene0182_01/color/506.jpg", "scene0182_01/color/544.jpg", "scene0182_01/color/384.jpg" ] }
66
scene0182_01/color/66.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
3beb7bce40cd8d1cd695f3a3c7862dc8f632710ec636e6422df66e8ab033416b
scannet
cam_loc
translation
scene0185_00
scene0185_00_2407_to_2515
2407
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move right about 0.5 meters, then move backward about 0.3 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of ...
6
{ "6": [ "scene0185_00/color/2407.jpg", "scene0185_00/color/550.jpg", "scene0185_00/color/592.jpg", "scene0185_00/color/654.jpg", "scene0185_00/color/820.jpg", "scene0185_00/color/996.jpg" ] }
2515
scene0185_00/color/2515.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
90ff8d8afa70c28009e9122976e5175ea80d12fa9fa2e062c18e6d94e2a18493
scannet
cam_loc
rotation
scene0186_00
scene0186_00_821_to_891
821
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0186_00/color/821.jpg", "scene0186_00/color/2556.jpg", "scene0186_00/color/202.jpg", "scene0186_00/color/2490.jpg", "scene0186_00/color/932.jpg", "scene0186_00/color/306.jpg" ] }
891
scene0186_00/color/891.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
970f4a4e30c2b0073dcf625969da55d5322e7657efd3366866e39e1b3e2deea4
scannet
cam_loc
composition
scene0186_00
scene0186_00_114_to_400
114
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move forward about 0.9 meters, then turn right about 90 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation a...
6
{ "6": [ "scene0186_00/color/114.jpg", "scene0186_00/color/1104.jpg", "scene0186_00/color/1046.jpg", "scene0186_00/color/998.jpg", "scene0186_00/color/2232.jpg", "scene0186_00/color/456.jpg" ] }
400
scene0186_00/color/400.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
fe6f0e0983892bb4e659a4060c1cd7a6d2d59caf556377097c5fcd556a110bf6
scannet
cam_loc
composition
scene0186_00
scene0186_00_1358_to_1410
1358
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move forward about 0.7 meters, then turn right about 30 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation a...
6
{ "6": [ "scene0186_00/color/1358.jpg", "scene0186_00/color/1176.jpg", "scene0186_00/color/1374.jpg", "scene0186_00/color/1446.jpg", "scene0186_00/color/1504.jpg", "scene0186_00/color/1570.jpg" ] }
1410
scene0186_00/color/1410.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
b60ecf3c555249678b7091b314a959388efd3f8627d3da824411609b0adde1d2
scannet
cam_loc
rotation
scene0186_00
scene0186_00_2428_to_2462
2428
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0186_00/color/2428.jpg", "scene0186_00/color/1016.jpg", "scene0186_00/color/404.jpg", "scene0186_00/color/128.jpg", "scene0186_00/color/1088.jpg", "scene0186_00/color/920.jpg" ] }
2462
scene0186_00/color/2462.jpg
center_square_then_bagel_resize_v1