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"""
Neighbor Search for Graph Neural Operators
===========================================
This tutorial demonstrates neighbor search algorithms used in Graph Neural Operators (GNO).
Neighbor search is crucial for:
- Finding spatial relationships in irregular point clouds
- Computing Nyström approximations of kernel integrals
- Enabling GNO to work with arbitrary point cloud data
- Implementing efficient spatial queries for neural operators
The tutorial covers the `native_neighbor_search` function and its role in GNO architectures.
"""
# %%
# .. raw:: html
#
# <div style="margin-top: 3em;"></div>
#
# Import dependencies
# -------------------
# We import the necessary modules for neighbor search and visualization
import random
import matplotlib.pyplot as plt
import torch
from neuralop.layers.gno_block import GNOBlock
from neuralop.layers.neighbor_search import native_neighbor_search
from neuralop.layers.embeddings import regular_grid_2d
device = "cpu"
# %%
# .. raw:: html
#
# <div style="margin-top: 3em;"></div>
#
# Understanding Graph Neural Operators and neighbor search
# --------------------------------------------------------
# Many problems involve data collected over irregular point clouds.
# The Graph Neural Operator (GNO) is a neural operator architecture
# that learns mappings between functions evaluated on arbitrary point clouds.
#
# For input coordinates Y, input function f evaluated at all y ∈ Y,
# and output coordinates X, our goal is to map to function g evaluated at all x ∈ X.
# The GNO computes the Nyström approximation of a continuous kernel integral:
# ∫_{N_r(x)} f(y) k(x,y) dy
#
# The first step is neighbor search to find spatial relationships.
# %%
# .. raw:: html
#
# <div style="margin-top: 3em;"></div>
#
# Setting up the point cloud data
# --------------------------------
# We create a regular grid of input coordinates and random output query points
# to demonstrate the neighbor search functionality.
# Create a regular 8x8 grid of input coordinates
input_coords = (
torch.stack(regular_grid_2d(spatial_dims=(8, 8))).permute(1, 2, 0).view(-1, 2)
)
# Generate random output query points
output_queries = torch.rand([50, 2])
# Visualize the input coordinates and query points
plt.scatter(
input_coords[:, 0],
input_coords[:, 1],
color="orange",
label="Input coordinates",
s=50,
)
plt.scatter(
output_queries[:, 0],
output_queries[:, 1],
color="blue",
label="Output queries",
s=30,
)
plt.legend()
plt.title("Input coordinates and output query points")
plt.xlabel("x")
plt.ylabel("y")
plt.show()
# %%
# .. raw:: html
#
# <div style="margin-top: 3em;"></div>
#
# Performing neighbor search
# ---------------------------
# We select a query point and find all input coordinates within a specified radius.
# This demonstrates how the neighbor search algorithm identifies spatial relationships.
query_index = 6
query_point = output_queries[query_index]
# Perform neighbor search with radius 0.25
# Note: This radius is relatively large for our data density.
# In practice, we typically use values that find around 10 neighbors.
nbr_data = native_neighbor_search(
data=input_coords, queries=query_point.unsqueeze(0), radius=0.25
)
# %%
# .. raw:: html
#
# <div style="margin-top: 3em;"></div>
#
# Visualizing the neighbor search results
# --------------------------------------
# We plot the query point, its neighbors, and the search radius to understand
# how the neighbor search algorithm works.
fig, ax = plt.subplots()
neighbors = input_coords[nbr_data["neighbors_index"]]
ax.scatter(
input_coords[:, 0], input_coords[:, 1], color="blue", label="Input coordinates"
)
ax.scatter(
query_point[0], query_point[1], color="red", marker="*", s=200, label="Query point"
)
ax.scatter(neighbors[:, 0], neighbors[:, 1], color="green", label="Neighbors of query")
c = plt.Circle(query_point, radius=0.25, fill=False)
ax.add_patch(c)
ax.legend()
ax.set_xlim(0, 1)
ax.set_ylim(0, 1)