Text-to-Image
MLX
MiniMax H3
Safetensors
English
apple-silicon
macos
image-to-image
image-editing
image-generation
Instructions to use devin-lai/MiniMax-H3-Image-mlx with libraries, inference providers, notebooks, and local apps. Follow these links to get started.
- Libraries
- MLX
How to use devin-lai/MiniMax-H3-Image-mlx with MLX:
# Download the model from the Hub pip install huggingface_hub[hf_xet] hf download devin-lai/MiniMax-H3-Image-mlx --local-dir MiniMax-H3-Image-mlx
- Notebooks
- Google Colab
- Kaggle
- Local Apps Settings
- LM Studio
- Atomic Chat
File size: 8,916 Bytes
3da88e3 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 | from __future__ import annotations
import gc
import json
import logging
import math
from pathlib import Path
import mlx.core as mx
import numpy as np
from PIL import Image
from .ops import attention, layer_norm, rms_norm, rotate, swiglu
from .weights import Linear, WeightStore
log = logging.getLogger(__name__)
def split_tiles(length, tile=256, overlap=64, ratio=16):
if tile <= overlap or tile % ratio or overlap % ratio:
raise ValueError(
"Tile size/overlap must be multiples of 16, with tile > overlap"
)
if length <= tile:
return [0], [length], []
n = math.ceil(length / tile)
while tile * n - overlap * (n - 1) < length:
n += 1
overlaps = [overlap] * (n - 1)
for i in range((tile * n - sum(overlaps) - length) // ratio):
overlaps[i % (n - 1)] += ratio
starts = [0]
for ov in overlaps:
starts.append(starts[-1] + tile - ov)
return starts, [tile] * n, overlaps
def blend(a, b, extent, axis):
extent = min(a.shape[axis], b.shape[axis], extent)
if extent == 0:
return b
shape = [1] * b.ndim
shape[axis] = extent
weight = mx.arange(extent, dtype=b.dtype).reshape(shape) / extent
aa, bb, rest = (
[slice(None)] * b.ndim,
[slice(None)] * b.ndim,
[slice(None)] * b.ndim,
)
aa[axis], bb[axis], rest[axis] = (
slice(-extent, None),
slice(0, extent),
slice(extent, None),
)
mixed = a[tuple(aa)] * (1 - weight) + b[tuple(bb)] * weight
return mx.concatenate((mixed, b[tuple(rest)]), axis=axis)
def assemble_tiles(rows, y_overlap, x_overlap):
assembled = []
for i, row in enumerate(rows):
pieces = []
for j, tile in enumerate(row):
if i:
tile = blend(rows[i - 1][j], tile, y_overlap[i - 1], -2)
if j:
tile = blend(row[j - 1], tile, x_overlap[j - 1], -1)
if i < len(rows) - 1:
tile = tile[..., : -y_overlap[i], :]
if j < len(row) - 1:
tile = tile[..., : -x_overlap[j]]
pieces.append(tile)
assembled.append(mx.concatenate(pieces, axis=-1))
return mx.concatenate(assembled, axis=-2)
class DecoderBlock:
def __init__(self, store, index, dtype):
p = f"decoder.transformer_blocks.{index}"
self.n1, self.n2 = (store.get(p + f".norm{i}.weight") for i in (1, 2))
self.s1, self.s2 = (store.get(p + f".scale{i}") for i in (1, 2))
self.qkv = Linear.load(store, p + ".attn.to_qkv")
self.out = Linear.load(store, p + ".attn.to_out")
self.w1 = Linear.load(store, p + ".ff.w1")
self.w2 = Linear.load(store, p + ".ff.w2")
def __call__(self, x, rope):
b, n, _ = x.shape
h = rms_norm(x, self.n1)
# VAE QKV is head-interleaved too, but keep its native layout here.
qkv = self.qkv(h).reshape(b, n, 16, 3, 64)
q, k, v = (qkv[:, :, :, i] for i in range(3))
q, k = rms_norm(q), rms_norm(k)
q, k = rotate(q, *rope), rotate(k, *rope)
a = self.out(attention(q, k, v).reshape(b, n, -1))
x = x + a * self.s1
h = rms_norm(x, self.n2)
return x + self.w2(swiglu(self.w1(h))) * self.s2
class VAE:
def __init__(
self,
path,
*,
tile_batch=1,
dtype="bfloat16",
tile_size=256,
compile_blocks=False,
):
self.path = Path(path)
self.config = json.loads((self.path / "config.json").read_text())
self.dtype = {"bfloat16": mx.bfloat16, "float32": mx.float32}[dtype]
self.store = WeightStore(self.path, cast=self.dtype)
self.tile_batch, self.tile_size = tile_batch, tile_size
self.blocks = None
self.compile_blocks = compile_blocks
self.runners = []
def _load(self):
if self.blocks is not None:
return
s = self.store
self.post = Linear(
s.get("post_quant_conv.weight").reshape(24, 24),
s.get("post_quant_conv.bias"),
)
self.embed = Linear.load(s, "decoder.x_embedder")
self.register = s.get("decoder.register_tokens")
self.norm_w, self.norm_b = (
s.get("decoder.norm_out.weight"),
s.get("decoder.norm_out.bias"),
)
self.out = Linear.load(s, "decoder.proj_out")
self.blocks = [DecoderBlock(s, i, self.dtype) for i in range(24)]
if self.compile_blocks:
for block in self.blocks:
def forward(x, rope, block=block):
return block(x, rope)
self.runners.append(mx.compile(forward))
def decode_tiles(self, raw):
self._load()
b, c, h, w = raw.shape
# Native image decoder is BF16, including its pointwise convolution.
x = raw.transpose(0, 2, 3, 1).astype(self.dtype)
x = self.embed(self.post(x)).reshape(b, h * w, 1024)
x = mx.concatenate(
(
x,
mx.broadcast_to(self.register, (b, 4, 1024)),
mx.zeros((b, 1, 1024), self.dtype),
),
axis=1,
)
# Coordinates start in latent dtype (BF16), as in released ViT2D.
yy = 2 * ((mx.arange(h, dtype=self.dtype) + mx.array(0.5, self.dtype)) / h) - 1
xx = 2 * ((mx.arange(w, dtype=self.dtype) + mx.array(0.5, self.dtype)) / w) - 1
yy, xx = mx.meshgrid(yy, xx, indexing="ij")
positions = mx.stack((yy, xx), axis=-1).reshape(-1, 2)
positions = mx.concatenate((positions, mx.zeros((5, 2), self.dtype)), axis=0)
inv = 1 / (100 ** mx.arange(0, 1, 0.125, dtype=mx.float32))
scaled = (2 * math.pi * positions.astype(mx.float32)).astype(self.dtype)
angles = (scaled.astype(mx.float32)[..., None] * inv).reshape(h * w + 5, 16)
angles = mx.concatenate((angles, angles), axis=-1)
rope = (
mx.cos(angles).astype(self.dtype)[None, :, None],
mx.sin(angles).astype(self.dtype)[None, :, None],
)
for block in self.runners if self.compile_blocks else self.blocks:
x = block(x, rope)
if not self.compile_blocks:
mx.eval(x)
x = layer_norm(x, self.norm_w, self.norm_b)
x = self.out(x)[:, : h * w]
# Output channels are [C, patchH, patchW], matching the VAE checkpoint.
return (
x.reshape(b, h, w, 3, 16, 16)
.transpose(0, 3, 1, 4, 2, 5)
.reshape(b, 3, h * 16, w * 16)
)
def decode(self, latent, *, on_batch=None):
c = self.config
mean = mx.array(c["latents_mean"], mx.float32)[None, :, None, None]
std = mx.array(c["latents_std"], mx.float32)[None, :, None, None]
raw = latent.astype(mx.float32) * std + mean
h, w = raw.shape[-2:]
ys, ylen, yo = split_tiles(h * 16, self.tile_size)
xs, xlen, xo = split_tiles(w * 16, self.tile_size)
tasks = [
(i, j, raw[..., y // 16 : (y + yl) // 16, x // 16 : (x + xl) // 16])
for i, (y, yl) in enumerate(zip(ys, ylen, strict=False))
for j, (x, xl) in enumerate(zip(xs, xlen, strict=False))
]
rows = [[None for _ in xs] for _ in ys]
for start in range(0, len(tasks), self.tile_batch):
group = tasks[start : start + self.tile_batch]
tiles = mx.concatenate([t for _, _, t in group], axis=0)
decoded = self.decode_tiles(tiles)
mx.eval(decoded)
for k, (i, j, _) in enumerate(group):
rows[i][j] = decoded[k : k + 1]
if on_batch:
on_batch(start + len(group), len(tasks))
# Decode tile overlap arithmetic stays in the decoder dtype.
out = assemble_tiles(rows, yo, xo)
# torchvision's inverse Normalize subtracts its inverse mean, then divides.
inv_std = mx.array([1 / 0.229, 1 / 0.224, 1 / 0.225], self.dtype)[
None, :, None, None
]
inv_mean = mx.array(
[-0.485 / 0.229, -0.456 / 0.224, -0.406 / 0.225], self.dtype
)[None, :, None, None]
out = mx.clip((out - inv_mean) / inv_std, 0, 1).astype(mx.float32)
mx.eval(out)
return out
def clear(self):
self.runners.clear()
self.blocks = None
for name in ("post", "embed", "register", "norm_w", "norm_b", "out"):
if hasattr(self, name):
delattr(self, name)
self.store.clear()
gc.collect()
mx.clear_cache()
def to_image(pixels, width, height):
array = np.asarray(
mx.clip(pixels[0].transpose(1, 2, 0) * 255, 0, 255).astype(mx.uint8)
)
image = Image.fromarray(array)
if image.size != (width, height):
image = image.resize((width, height), Image.Resampling.LANCZOS)
return image
|