Image-to-3D
ONNX
GGUF
pbr
texture
normal-map
3d
rigging
qtmesheditor
qtmesh
qtmesh-cloud
conversational
Instructions to use fernandotonon/QtMeshEditor-models with libraries, inference providers, notebooks, and local apps. Follow these links to get started.
- Notebooks
- Google Colab
- Kaggle
- Local Apps Settings
- llama.cpp
How to use fernandotonon/QtMeshEditor-models with llama.cpp:
Install (macOS, Linux)
curl -LsSf https://llama.app/install.sh | sh # Start a local OpenAI-compatible server with a web UI: llama serve -hf fernandotonon/QtMeshEditor-models:Q8_0 # Run inference directly in the terminal: llama cli -hf fernandotonon/QtMeshEditor-models:Q8_0
Install from WinGet (Windows)
winget install llama.cpp # Start a local OpenAI-compatible server with a web UI: llama serve -hf fernandotonon/QtMeshEditor-models:Q8_0 # Run inference directly in the terminal: llama cli -hf fernandotonon/QtMeshEditor-models:Q8_0
Build from source code
git clone https://github.com/ggml-org/llama.cpp.git cd llama.cpp cmake -B build cmake --build build -j --target llama-app # Start a local OpenAI-compatible server with a web UI: ./build/bin/llama serve -hf fernandotonon/QtMeshEditor-models:Q8_0 # Run inference directly in the terminal: ./build/bin/llama cli -hf fernandotonon/QtMeshEditor-models:Q8_0
Use Docker
docker model run hf.co/fernandotonon/QtMeshEditor-models:Q8_0
- Llama new
- LM Studio
- Jan
- Ollama
How to use fernandotonon/QtMeshEditor-models with Ollama:
ollama run hf.co/fernandotonon/QtMeshEditor-models:Q8_0
- Unsloth Desktop
- Docker Model Runner
How to use fernandotonon/QtMeshEditor-models with Docker Model Runner:
docker model run hf.co/fernandotonon/QtMeshEditor-models:Q8_0
- Lemonade
How to use fernandotonon/QtMeshEditor-models with Lemonade:
Pull the model
# Download Lemonade from https://lemonade-server.ai/ lemonade pull fernandotonon/QtMeshEditor-models:Q8_0
Run and chat with the model
lemonade run user.QtMeshEditor-models-Q8_0
List all available models
lemonade list
- Atomic Chat
motion: attribution for in-house authored clips (CC0)
Browse files- motion/ATTRIBUTION-v2.md +7 -0
motion/ATTRIBUTION-v2.md
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@@ -378,3 +378,10 @@ includes CC-BY licensed work requiring the following credits:
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- "Zombie Warrior" by Aleksandr (https://sketchfab.com/3d-models/none-2457028ac0ca4214bd1f5dc3b9d11129) — CC-BY-4.0
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- "Zombie: The Burnt" by CatBYTE Studio (https://sketchfab.com/3d-models/none-263514e15f3c4ef792796399876ca8a8) — CC-BY-4.0
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- "zombies under sheets animated (pack 2)" by vicente betoret ferrero (https://sketchfab.com/3d-models/none-98751f4c67074ff1a9d4213e5cfcdc43) — CC-BY-4.0
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- "Zombie Warrior" by Aleksandr (https://sketchfab.com/3d-models/none-2457028ac0ca4214bd1f5dc3b9d11129) — CC-BY-4.0
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- "Zombie: The Burnt" by CatBYTE Studio (https://sketchfab.com/3d-models/none-263514e15f3c4ef792796399876ca8a8) — CC-BY-4.0
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| 380 |
- "zombies under sheets animated (pack 2)" by vicente betoret ferrero (https://sketchfab.com/3d-models/none-98751f4c67074ff1a9d4213e5cfcdc43) — CC-BY-4.0
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## QtMeshEditor authored clips (2026-09)
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- walk, run, idle, wave, jump, punch, kick, march, cheer, sit — authored
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procedurally in-house for QtMeshEditor (keyframed on a Mixamo-convention
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rig, extracted with `qtmesh anim --dump-canonical --v2`). No third-party
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motion data. License: CC0-1.0.
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