GGUF
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@@ -16,19 +16,26 @@ copied to temp storage.
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  pip install gguf-diffusion
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  ```
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- building the bundled engine requires a C/C++ toolchain and CMake ≥ 3.15
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- (on Windows: MSVC Build Tools). The engine source is resolved from a sibling
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- `../diffusion` checkout, a vendored `vendor/diffusion` copy (see
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- `scripts/vendor_engine.py`), or `GGUF_DIFFUSION_ENGINE_DIR`. GPU backends are
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- opt-in at build time via the engine's own options:
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  ```bash
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- CMAKE_ARGS="-DSD_CUDA=ON" pip install gguf-diffusion # NVIDIA (CUDA)
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- CMAKE_ARGS="-DSD_HIPBLAS=ON" pip install gguf-diffusion # AMD (ROCm/HIP)
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- CMAKE_ARGS="-DSD_METAL=ON" pip install gguf-diffusion # Apple (macOS)
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- CMAKE_ARGS="-DSD_VULKAN=ON" pip install gguf-diffusion # Vulkan
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  ```
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  ## usage
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  ```bash
 
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  pip install gguf-diffusion
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  ```
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+ ## build it from source code
 
 
 
 
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+ CUDA (NVIDIA)
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  ```bash
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+ $env:CMAKE_ARGS="-DSD_CUDA=ON"
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+ pip install gguf_diffusion-0.0.2.tar
 
 
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  ```
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+ ROCm/HIP (AMD)
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+ ```bash
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+ $env:CMAKE_ARGS="-DSD_HIPBLAS=ON"
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+ pip install gguf_diffusion-0.0.2.tar
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+ ```
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+
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+ macOS/Metal (Apple)
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+ ```bash
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+ pip install gguf_diffusion-0.0.2.tar
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+ ```
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+
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+
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  ## usage
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  ```bash