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/* -*- tab-width: 4; -*- */
/* vi: set sw=2 ts=4 expandtab textwidth=80: */

/*
 * Copyright 2019-2024 Khronos Group, Inc.
 * SPDX-License-Identifier: Apache-2.0
 */

#include <emscripten/bind.h>
#include <ktx.h>
#include "vkformat_enum.h"
#include <iostream>

using namespace emscripten;

namespace ktx
{
    class texture
    {
    private:
        texture(ktxTexture* ptr)
            : m_ptr{ ptr, &destroy }
        {
        }

        texture() : m_ptr{ nullptr, &destroy }
        {
        }

        texture(ktxTexture2* ptr)
            : m_ptr{ reinterpret_cast<ktxTexture*>(ptr), &destroy }
        {
        }

        static void destroy(ktxTexture* ptr)
        {
            ktxTexture_Destroy(ptr);
        }

        std::unique_ptr<ktxTexture, decltype(&destroy)> m_ptr;

    public:
        operator ktxTexture2*() const {
            return reinterpret_cast<ktxTexture2*>(m_ptr.get());
        }

        bool isTexture2() const {
            return (m_ptr->classId == ktxTexture2_c);

        }

        texture(texture&&) = default;

        texture(const val& data) : m_ptr{ nullptr, &destroy }
        {
            std::vector<uint8_t> bytes{};
            bytes.resize(data["byteLength"].as<size_t>());
            val memory = emscripten::val::module_property("HEAP8")["buffer"];
            val memoryView = data["constructor"].new_(memory, reinterpret_cast<uintptr_t>(bytes.data()), data["length"].as<uint32_t>());
            // Yes, this code IS copying the data. Sigh! According to Alon
            // Zakai:
            //     "There isn't a way to let compiled code access a new
            //     ArrayBuffer. The compiled code has hardcoded access to the
            //     wasm Memory it was instantiated with - all the pointers it
            //     can understand are indexes into that Memory. It can't refer
            //     to anything else, I'm afraid."
            //
            //     "In the future using different address spaces or techniques
            //     with reference types may open up some possibilities here."
            memoryView.call<void>("set", data);

            // Load the image data now, otherwise we'd have to  copy it from
            // JS into a buffer only for it to be copied from that buffer into
            // the texture later.
            ktxTexture* ptr = nullptr;
            KTX_error_code result = ktxTexture_CreateFromMemory(
                                        bytes.data(),
                                        bytes.size(),
                                        KTX_TEXTURE_CREATE_LOAD_IMAGE_DATA_BIT,
                                        &ptr);
            if (result != KTX_SUCCESS)
            {
                std::cout << "ERROR: Failed to create from memory: " << ktxErrorString(result) << std::endl;
            }
            m_ptr = texture(ptr).m_ptr;
        }

        texture(const texture& in) : m_ptr{ nullptr, &destroy }
        {
            if (!in.isTexture2())
                 return;

            ktxTexture2* ptr = nullptr;
            ktx_error_code_e result;
            result = ktxTexture2_CreateCopy(in, &ptr);
            if (result != KTX_SUCCESS)
            {
                std::cout << "ERROR: Failed to copy construct: " << ktxErrorString(result) << std::endl;
            }
            m_ptr = texture(ptr).m_ptr;
        }

        // This is needed because embind cannot do constructor overloads
        // where only the parameter type(s) differ. See
        // class_<ktx::texture> in EMSCRIPTEN_BINDINGS below for more
        // details.
        texture createCopy()
        {
            texture textureCopy(*this);
            return textureCopy;
        }

        val findKeyValue(const std::string key)
        {
            ktxHashList* ht = &m_ptr->kvDataHead;
            ktx_error_code_e result;
            unsigned int valueLen = 0;
            ktx_uint8_t* pValue = nullptr;
            result = ktxHashList_FindValue(ht, key.c_str(), &valueLen, (void**)&pValue);
            if (result == KTX_SUCCESS) {
                return val(emscripten::typed_memory_view((ktx_size_t)valueLen, pValue));
            } else {
                std::cout << "ERROR: failed to findKeyValue: " << ktxErrorString(result) << std::endl;
                return val::null();
            }
        }

        uint32_t getDataSize() const 
        {
          return ktxTexture_GetDataSize(m_ptr.get());
        }

        uint32_t baseWidth() const
        {
            return m_ptr->baseWidth;
        }

        uint32_t baseHeight() const
        {
            return m_ptr->baseHeight;
        }

        bool needsTranscoding() const
        {
            return ktxTexture_NeedsTranscoding(m_ptr.get());
        }

        khr_df_transfer_e getOETF() const
        {
            if (isTexture2())
                return ktxTexture2_GetOETF_e(*this);
            else
                return KHR_DF_TRANSFER_UNSPECIFIED;
        }

        khr_df_primaries_e getPrimaries() const
        {
            if (isTexture2())
                return ktxTexture2_GetPrimaries_e(*this);
            else
                return KHR_DF_PRIMARIES_UNSPECIFIED;
        }

        bool isSrgb() const
        {
            return (getOETF() == KHR_DF_TRANSFER_SRGB);
        }

        bool isPremultiplied() const
        {
            return (isTexture2()
                    && ktxTexture2_GetPremultipliedAlpha(*this));
        }

        // @copydoc ktxTexture2::GetNumComponents
        uint32_t numComponents() const
        {
            if (!isTexture2())
            {
                std::cout << "ERROR: numComponents is only supported for KTX2" << std::endl;
                return 0;
            }

            return ktxTexture2_GetNumComponents(*this);
        }

        enum ktxSupercmpScheme supercompressionScheme() const
        {
            if (isTexture2())
                return static_cast<ktxTexture2*>(*this)->supercompressionScheme;
            else
                return KTX_SS_NONE;
        }

        uint32_t vkFormat() const
        {
            if (isTexture2()) {
                return static_cast<ktxTexture2*>(*this)->vkFormat;
            } else {
                std::cout << "ERROR: vkFormat is only supported for KTX2" << std::endl;
                return VK_FORMAT_UNDEFINED;
            }
        }

        val getImage(uint32_t level, uint32_t layer, uint32_t faceSlice)
        {
            ktx_error_code_e result;
            ktx_size_t imageByteOffset, imageByteLength;
            ktxTexture* ptr = m_ptr.get();

            if (faceSlice == KTX_FACESLICE_WHOLE_LEVEL) {
                result = ktxTexture_GetImageOffset(ptr, level, layer, 0, &imageByteOffset);
                if (result != KTX_SUCCESS) {
                    std::cout << "ERROR: getImage.ktxTexture_GetImageOffset: " << ktxErrorString(result) << std::endl;
                    return val::null();
                }
                imageByteLength = ktxTexture_GetLevelSize(ptr, level);
            } else {
                result = ktxTexture_GetImageOffset(ptr, level, layer, faceSlice, &imageByteOffset);
                if (result != KTX_SUCCESS) {
                    std::cout << "ERROR: getImage.ktxTexture_GetImageOffset: " << ktxErrorString(result) << std::endl;
                    return val::null();
                }
                imageByteLength = ktxTexture_GetImageSize(ptr, level);
            }
            if (imageByteLength >  ptr->dataSize) {
                std::cout << "ERROR: getImage: not enough data in texture." << std::endl;
                return val::null();
            }
            return val(emscripten::typed_memory_view(imageByteLength,
                                                     ptr->pData + imageByteOffset));
        }

        struct ktxOrientation orientation() const
        {
            return m_ptr->orientation;
        }

        ktx_error_code_e transcodeBasis(const val& targetFormat, const val& decodeFlags)
        {
            if (!isTexture2())
            {
                std::cout << "ERROR: transcodeBasis is only supported for KTX2" << std::endl;
                return KTX_INVALID_OPERATION;
            }

            KTX_error_code result = ktxTexture2_TranscodeBasis(
                *this,
                targetFormat.as<ktx_transcode_fmt_e>(),
                decodeFlags.as<ktx_transcode_flags>());

            if (result != KTX_SUCCESS)
            {
                std::cout << "ERROR: Failed to transcode: " << ktxErrorString(result) << std::endl;
            }
            return result;
        }

        ktx_error_code_e decodeAstc()
        {
            ktx_error_code_e result;
            result = ktxTexture2_DecodeAstc(*this);
            if (result != KTX_SUCCESS) {
                std::cout << "ERROR: Failed to decodeAstc: " << ktxErrorString(result) << std::endl;
            }
            return result;
        }

        // NOTE: WebGLTexture objects are completely opaque so the option of passing in the texture
        // to use is not viable.
        val glUpload()
        {
            GLuint texname = 0;
            GLenum target = 0;
            GLenum error = 0;
            KTX_error_code result = ktxTexture_GLUpload(m_ptr.get(), &texname, &target, &error);
            if (result != KTX_SUCCESS)
            {
                std::cout << "ERROR: Failed to GL upload: " << ktxErrorString(result) << std::endl;
            }

            val ret = val::object();
            // Find the WebGLTexture for texture.
            val texObject = val::module_property("GL")["textures"][texname];
            ret.set("object", texObject);
            ret.set("target", target);
            ret.set("error", error);
            return ret;
        }

#if KTX_FEATURE_WRITE
        texture(const ktxTextureCreateInfo& createInfo,
                ktxTextureCreateStorageEnum storageAllocation)
                : m_ptr{ nullptr, &destroy }
        {
            ktxTexture* ptr = nullptr;
//#define DUMP_CREATEINFO
#ifdef DUMP_CREATEINFO
    printf("createInfo.vkFormat = %d\n", createInfo.vkFormat);
    printf("createInfo.baseWidth = %d\n", createInfo.baseWidth);
    printf("createInfo.baseHeight = %d\n", createInfo.baseHeight);
    printf("createInfo.baseDepth = %d\n", createInfo.baseDepth);
    printf("createInfo.numDimensions = %d\n", createInfo.numDimensions);
    printf("createInfo.numLevels = %d\n", createInfo.numLevels);
    printf("createInfo.numLayers = %d\n", createInfo.numLayers);
    printf("createInfo.numFaces = %d\n", createInfo.numFaces);
    printf("createInfo.isArray = %d\n", createInfo.isArray);
    printf("createInfo.generateMipmaps = %d\n", createInfo.generateMipmaps);
#endif
            KTX_error_code result = ktxTexture2_Create(&createInfo,
                                                       storageAllocation,
                                                       (ktxTexture2**)&ptr);

            if (result != KTX_SUCCESS) {
                std::cout << "ERROR: failed to create texture: " << ktxErrorString(result) << std::endl;
            }
            m_ptr = texture(ptr).m_ptr;
        }

        ktx_error_code_e setImageFromMemory(ktx_uint32_t level,
                                            ktx_uint32_t layer,
                                            ktx_uint32_t faceSlice,
                                            const val& jsimage)
        {
            std::vector<uint8_t> image{};
            image.resize(jsimage["byteLength"].as<size_t>());
            val memory = emscripten::val::module_property("HEAP8")["buffer"];
            val memoryView = jsimage["constructor"].new_(memory,
                                               reinterpret_cast<uintptr_t>(image.data()),
                                               jsimage["length"].as<uint32_t>());
            // Yes, this code IS copying the data. Sigh! According to Alon
            // Zakai:
            //     "There isn't a way to let compiled code access a new
            //     ArrayBuffer. The compiled code has hardcoded access to the
            //     wasm Memory it was instantiated with - all the pointers it
            //     can understand are indexes into that Memory. It can't refer
            //     to anything else, I'm afraid."
            //
            //     "In the future using different address spaces or techniques
            //     with reference types may open up some possibilities here."
            memoryView.call<void>("set", jsimage);
            ktx_error_code_e result;
            result = ktxTexture_SetImageFromMemory(m_ptr.get(),
                                                   level, layer, faceSlice,
                                                   image.data(), image.size());

            if (result != KTX_SUCCESS) {
                std::cout << "ERROR: Failed to setImageFromMemory: " << ktxErrorString(result) << std::endl;
            }
            return result;

        }

        ktx_error_code_e compressAstc(const ktxAstcParams& params_input)
        {
            ktx_error_code_e result = KTX_SUCCESS;
            ktxAstcParams params = params_input;
            params.structSize = sizeof(ktxAstcParams);
            params.threadCount = 1;
            params.verbose = false;

//#define DUMP_ASTC_PARAMS
#ifdef DUMP_ASTC_PARAMS
    printf("params.structSize %d\n", params.structSize);
    printf("params.verbose %d\n", params.verbose);
    printf("params.threadCount %d\n", params.threadCount);
    printf("params.blockDimension %d\n", params.blockDimension);
    printf("params.mode %d\n", params.mode);
    printf("params.qualityLevel %d\n", params.qualityLevel);
    printf("params.normalMap %d\n", params.normalMap);
    printf("params.inputSwizzle %.4s\n", params.inputSwizzle);
#endif

            result = ktxTexture2_CompressAstcEx(*this, &params);
            if (result != KTX_SUCCESS) {
                std::cout << "ERROR: Failed to compressAstc: " << ktxErrorString(result) << std::endl;
            }
            return result;
        }

        ktx_error_code_e compressBasis(const ktxBasisParams& params_input)
        {
            ktx_error_code_e result = KTX_SUCCESS;
            ktxBasisParams params = params_input;
            params.structSize = sizeof(ktxBasisParams);
            params.threadCount = 1;
            params.verbose = false;
            params.noSSE = true;

//#define DUMP_PARAMS
#ifdef DUMP_PARAMS
    printf("params.structSize %d\n", params.structSize);
    printf("params.uastc %d\n", params.uastc);
    printf("params.verbose %d\n", params.verbose);
    printf("params.noSSE %d\n", params.noSSE);
    printf("params.threadCount %d\n", params.threadCount);
    printf("params.inputSwizzle %.4s\n", params.inputSwizzle);
    printf("params.preSwizzle %d\n", params.preSwizzle);
    printf("params.ETC1S.compressionLevel %d\n", params.compressionLevel);
    printf("params.ETC1S.qualityLevel %d\n", params.qualityLevel);
    printf("params.ETC1S.maxEndpoints %d\n", params.maxEndpoints);
    printf("params.ETC1S.endpointRDOThreshold %f\n", params.endpointRDOThreshold);
    printf("params.ETC1S.maxSelectors %d\n", params.maxSelectors);
    printf("params.ETC1S.selectorRDOThreshold %f\n", params.selectorRDOThreshold);
    printf("params.ETC1S.normalMap %d\n", params.normalMap);
    printf("params.ETC1S.separateRGToRGB_A %d\n", params.separateRGToRGB_A);
    printf("params.ETC1S.noEndpointRDO %d\n", params.noEndpointRDO);
    printf("params.ETC1S.noSelectorRDO %d\n", params.noSelectorRDO);

    printf("params.UASTC.uastcFlags %d\n", params.uastcFlags);
    printf("params.UASTC.uastcRDO %d\n", params.uastcRDO);
    printf("params.UASTC.uastcRDOQualityScalar %f\n", params.uastcRDOQualityScalar);
    printf("params.UASTC.uastcRDODictSize %d\n", params.uastcRDODictSize);
    printf("params.UASTC.uastcRDOMaxSmoothBlockErrorScale %f\n", params.uastcRDOMaxSmoothBlockErrorScale);
    printf("params.UASTC.uastcRDOMaxSmoothBlockStdDev %f\n", params.uastcRDOMaxSmoothBlockStdDev);
    printf("params.UASTC.uastcRDODontFavorSimplerModes %d\n", params.uastcRDODontFavorSimplerModes);
    printf("params.UASTC.uastcRDONoMultithreading %d\n", params.uastcRDONoMultithreading);
#endif

            result = ktxTexture2_CompressBasisEx(*this, &params);
            if (result != KTX_SUCCESS) {
                std::cout << "ERROR: failed to compressBasis: " << ktxErrorString(result) << std::endl;
            }
            return result;
        }

        ktx_error_code_e deflateZstd(int compression_level)
        {
            ktx_error_code_e result;

            if (!isTexture2())
            {
                std::cout << "ERROR: deflateZstd is only supported for KTX2" << std::endl;
                return KTX_INVALID_OPERATION;
            }

            result = ktxTexture2_DeflateZstd(*this, compression_level);
            if (result != KTX_SUCCESS) {
                std::cout << "ERROR: Failed to deflateZstd: " << ktxErrorString(result) << std::endl;
            }
            return result;
        }

        ktx_error_code_e deflateZLIB(int compression_level)
        {
            ktx_error_code_e result;

            if (!isTexture2())
            {
                std::cout << "ERROR: deflateZLIB is only supported for KTX2" << std::endl;
                return KTX_INVALID_OPERATION;
            }

            result = ktxTexture2_DeflateZLIB(*this, compression_level);
            if (result != KTX_SUCCESS) {
                std::cout << "ERROR: Failed to deflateZLIB: " << ktxErrorString(result) << std::endl;
            }
            return result;
        }

        ktx_error_code_e addKVPair(const std::string& key, const std::string& value)
        {
            ktxHashList* ht = &m_ptr->kvDataHead;
            ktx_error_code_e result;
            result = ktxHashList_AddKVPair(ht, key.c_str(),
                                           value.size() + 1,
                                           value.c_str());

            if (result != KTX_SUCCESS) {
                std::cout << "ERROR: Failed to addKVPair (string): " << ktxErrorString(result) << std::endl;
            }
            return result;
        }

        ktx_error_code_e addKVPair(const std::string& key, const val& jsvalue)
        {
            std::vector<uint8_t> value{};
            value.resize(jsvalue["byteLength"].as<size_t>());
            val memory = val::module_property("HEAP8")["buffer"];
            val memoryView = jsvalue["constructor"].new_(memory,
                                               reinterpret_cast<uintptr_t>(value.data()),
                                               jsvalue["length"].as<uint32_t>());
            memoryView.call<void>("set", jsvalue);

            ktxHashList* ht = &m_ptr->kvDataHead;
            ktx_error_code_e result;
            result = ktxHashList_AddKVPair(ht, key.c_str(),
                                           value.size(),
                                           value.data());

            if (result != KTX_SUCCESS) {
                std::cout << "ERROR: Failed to addKVPair (vector): " << ktxErrorString(result) << std::endl;
            }
            return result;
        }

        ktx_error_code_e deleteKVPair(const std::string& key)
        {
            ktxHashList* ht = &m_ptr->kvDataHead;
            ktx_error_code_e result;
            result = ktxHashList_DeleteKVPair(ht, key.c_str());

            if (result != KTX_SUCCESS) {
                std::cout << "ERROR: Failed to deleteKVPair: " << ktxErrorString(result) << std::endl;
            }
            return result;
        }

        // Should only be used when creating new ktx textures.
        // TODO: How to prevent use on ktxTexture objects
        // created with CreateFromMemory? Should we?
        ktx_error_code_e setOETF(khr_df_transfer_e oetf)
        {
            if (isTexture2())
                return ktxTexture2_SetOETF(static_cast<ktxTexture2*>(*this),
                                           oetf);

            return KTX_INVALID_OPERATION;
        }

        ktx_error_code_e setPrimaries(khr_df_primaries_e primaries)
        {
            if (isTexture2())
                return ktxTexture2_SetPrimaries(static_cast<ktxTexture2*>(*this),
                                                primaries);

            return KTX_INVALID_OPERATION;
        }

        val writeToMemory() const
        {
            ktx_error_code_e result;
            ktx_size_t ktx_data_size = 0;
            ktx_uint8_t* ktx_data = nullptr;
            result = ktxTexture_WriteToMemory(m_ptr.get(), &ktx_data, &ktx_data_size);
            if (result == KTX_SUCCESS) {
                return val(emscripten::typed_memory_view(ktx_data_size, ktx_data));
            } else {
                std::cout << "ERROR: Failed to writeToMemory: " << ktxErrorString(result) << std::endl;
                return val::null();
            }
        }
#endif /* KTX_FEATURE_WRITE */
    };
}

/** @mainpage

 Javascript bindings are provided to:

 @li @subpage libktx_js "libktx (in libktx.js)"
 @li @subpage msc_basis_transcoder "Basis Universal Transcoder (in msc_basis_transcoder.js)


 ---
 @par This page last modified $Date$
*/

/** @page libktx_js libktx Binding

# WebIDL for the binding

Items marked with ** are only available in the full @e libktx.js wrapper. Unmarked
items are available in both @e libktx.js and @e libktx_read.js.

@code{.idl}
interface Orientation {
    readonly attribute OrientationX x;
    readonly attribute OrientationY y;
    readonly attribute OrientationZ z;
};

interface UploadResult {
    readonly attribute WebGLTexture texture;
    readonly attribute GLenum target;
    readonly attribute GLenum error;
};

interface textureCreateInfo {  // **
    constructor();

    attribute long vkFormat;
    attribute long baseWidth;
    attribute long baseHeight;
    attribute long baseDepth;
    attribute long numDimensions;
    attribute long numLevels;
    attribute long numLayers;
    attribute long numFaces;
    attribute boolean isArray;
    attribute boolean generateMipmaps;
};

interface astcParams {  // **
    constructor();

    attribute boolean verbose;
    attribute long threadCount;
    attribute astc_block_dimension blockDimension;
    attribute pack_astc_encoder_mode mode;
    attribute long qualityLevel;
    attribute boolean normalMap;
    attribute DOMString inputSwizzle;
};

interface basisParams {  // **
    constructor();

    attribute boolean uastc,
    attribute boolean verbose,
    attribute boolean noSSE,
    attribute long threadCount,
    attribute DOMString inputSwizzle,
    attribute boolean preSwizzle,

    // ETC1S/Basis-LZ parameters.

    attribute long compressionLevel,
    attribute long qualityLevel,
    attribute long maxEndpoints,
    attribute float endpointRDOThreshold,
    attribute long maxSelectors,
    attribute float selectorRDOThreshold,
    attribute boolean normalMap,
    attribute boolean noEndpointRDO,
    attribute boolean noSelectorRDO,

    // UASTC parameters.

    attribute pack_uastc_flag_bits uastcFlags,
    attribute boolean uastcRDO,
    attribute float uastcRDOQualityScalar,
    attribute long uastcRDODictSize,
    attribute float uastcRDOMaxSmoothBlockErrorScale,
    attribute float uastcRDOMaxSmoothBlockStdDev,
    attribute boolean uastcRDODontFavorSimplerModes,
    attribute boolean uastcRDONoMultithreading
};

interface texture {
    constructor(ArrayBufferView fileData);
    constructor(textureCreateInfo createInfo, // **
                CreateStorageEnum? storage);

    error_code compressAstc(ktxAstcParams params); // **
    error_code decodeAstc(ktxAstcParams params);
    error_code compressBasis(ktxBasisParams params); // **
    texture createCopy();  // **
    error_code defateZLIB();   // **
    error_code deflateZstd();  // **
    ArrayBufferView getImage(long level, long layer, long faceSlice);
    UploadResult glUpload();
    error_code setImageFromMemory(long level, long layer, long faceSlice,
                                  ArrayBufferView imageData); // **
    error_code transcodeBasis(transcode_fmt? target, transcode_flag_bits
                              decodeFlags);
    ArrayBufferView writeToMemory(); // **
    error_code addKVPairString(DOMString key, DOMString value);     // **
    error_code addKVPairByte(DOMString key, ArrayBuffewView value); // **
    deleteKVPair(DOMString key);  // **
    DOMString? findKeyValue(DOMString key);

    readonly attribute long baseWidth;
    readonly attribute long baseHeight;
    readonly attribute boolean isSRGB;
    readonly attribute boolean isPremultiplied;
    readonly attribute boolean needsTranscoding;
    readonly attribute long numComponents;
    readonly attribute long vkFormat;
    readonly attribute SupercmpScheme supercompressionScheme;
    readonly attribute ktxOrientation orientation;

    attribute khr_df_transfer OETF;       // Setting available only in libktx.js.
    attribute khr_df_primaries primaries; // Setting available only in libktx.js.
};

enum error_code = {
    "SUCCESS",
    "FILE_DATA_ERROR",
    "FILE_ISPIPE",
    "FILE_OPEN_FAILED",
    "FILE_OVERFLOW",
    "FILE_READ_ERROR",
    "FILE_SEEK_ERROR",
    "FILE_UNEXPECTED_ERROR",
    "FILE_WRITE_ERROR",
    "GL_ERROR",
    "INVALID_OPERATION",
    "INVALID_VALUE",
    "NOT_FOUND",
    "OUT_OF_MEMORY",
    "TRANSCODE_FAILED",
    "UNKNOWN_FILE_FORMAT",
    "UNSUPPORTED_TEXTURE_TYPE",
    "UNSUPPORTED_FEATURE",
    "LIBRARY_NOT_LINKED"
};

enum CreateStorageEnum = {
    "NO_STORAGE",
    "ALLOC_STORAGE"
};

// Some targets may not be available depending on options used when compiling
// the web assembly. ktxTexture.transcodeBasis will report this.
enum transcode_fmt = {
    "ETC1_RGB",
    "BC1_RGB",
    "BC4_R",
    "BC5_RG",
    "BC3_RGBA",
    "BC1_OR_3",
    "PVRTC1_4_RGB",
    "PVRTC1_4_RGBA",
    "BC7_RGBA",
    "ETC2_RGBA",
    "ASTC_4x4_RGBA",
    "RGBA32",
    "RGB565",
    "BGR565",
    "RGBA4444",
    "PVRTC2_4_RGB",
    "PVRTC2_4_RGBA",
    "ETC",
    "EAC_R11",
    "EAC_RG11"
};

enum transcode_flag_bits {
   "TRANSCODE_ALPHA_DATA_TO_OPAQUE_FORMATS"
};

enum OrientationX {
    "LEFT",
    "RIGHT"
};
enum OrientationY {
    "UP",
    "DOWN"
};
enum OrientationZ {
    "IN",
    "OUT"
};

enum SupercmpScheme {
    "NONE",
    "BASIS_LZ",
    "ZSTD"
    "ZLIB"
};

enum khr_df_primaries = {
    // These are the values needed for KTX with HTML5/WebGL.
    "UNSPECIFIED",
    "BT709",
    "SRGB"
    "DISPLAYP3"
};

enum khr_df_transfer = {
    // These are the values needed for KTX with HTML5/WebGL.
    "UNSPECIFIED",
    "LINEAR",
    "SRGB",
    // DisplayP3 uses the SRGB transfer function.
};

enum VkFormat = {
    "R8G8B8A8_SRGB",
    "R8G8B8A8_UNORM"
    // Full list omitted as its length will distract from the documentation
    // purpose of this IDL. Any VkFormat valid for KTX can be used. As shown
    // here, omit the VK_FORMAT_ prefix and enclose in quotes.

enum pack_astc_quality_levels = {  // **
    "FASTEST",
    "FAST",
    "MEDIUM",
    "THOROUGH",
    "EXHAUSTIVE",
};

enum pack_astc_block_dimension = {  // **
    // 2D formats
    "D4x4",
    "D5x4",
    "D5x5",
    "D6x5",
    "D6x6",
    "D8x5",
    "D8x6",
    "D10x5",
    "D10x6",
    "D8x8",
    "D10x8",
    "D10x10",
    "D12x10",
    "D12x12",
    // 3D formats
    "D3x3x3",
    "D4x3x3",
    "D4x4x3",
    "D4x4x4",
    "D5x4x4",
    "D5x5x4",
    "D5x5x5",
    "D6x5x5",
    "D6x6x5",
    "D6x6x6"
};

enum pack_astc_encoder_mode = {  // **
    "DEFAULT",
    "LDR",
    "HDR"
};

enum pack_uastc_flag_bits = {  // **
    "LEVEL_FASTEST",
    "LEVEL_FASTER",
    "LEVEL_DEFAULT",
    "LEVEL_SLOWER",
    "LEVEL_VERYSLOW",
};

const DOMString ANIMDATA_KEY = "KTXanimData";
const DOMStringORIENTATION_KEY = "KTXorientation";
const DOMString SWIZZLE_KEY = "KTXswizzle";
const DOMString WRITER_KEY = "KTXwriter";
const DOMString WRITER_SCPARAMS_KEY = "KTXwriterScParams";
const unsigned long FACESLICE_WHOLE_lEVEL = UINT_MAX;
const unsigned long ETC1S_DEFAULT_COMPRESSION_LEVEL = 2;
@endcode

# How to use

Put libktx.js and libktx.wasm in a directory on your server. Create a script
tag with libktx.js as the @c src in your .html as shown below, changing the
path as necessary for the relative locations of your .html file and the
script source. libktx.js will automatically load libktx.wasm.
@code{.html}
    <script src="libktx.js"></script>
@endcode

@note For the read-only version of the library, use libktx_read.js and
libktx_read.wasm instead.

## Create an instance of the ktx module

To avoid polluting the global @c window name space all methods, variables and
tokens related to libktx are wrapped in a function that returns a promise.
The promise is fulfilled with a module instance when it is safe to run the
compiled code. To use any of the features your code must call the function,
wait for the promise to be fulfulled and use the returned instance. Before
calling the function your code must create your WebGL context. The context
is needed during module initialization so that the @c glUpload function can
provide WebGLTexture object handles on the same context.

The function is called @e createKtxModule. In previous releases it was called
@e LIBKTX. It has been renamed to clarify what it is actually doing. Old scripts
should be updated to the new name as the old name will be removed soon.

@note In libktx_read.js the function is called @e createKtxReadModule.

Add the following to the top of your script to call the function, wait for the
instance of the ktx module, make it available in the window name space, make
your WebGL context the current context in Emscripten's OpenGL emulation and
call your @c main().

This snippet shows WebGL context creation as well.

@code{.js}
    const canvas = document.querySelector('#glcanvas');
    gl = canvas.getContext('webgl2');

    // If we don't have a GL context, give up now
    if (!gl) {
      alert('Unable to initialize WebGL. Your browser or machine may not support it.');
    } else {
      createKtxModule({preinitializedWebGLContext: gl}).then(instance => {
        window.ktx = instance;
        // Make existing WebGL context current for Emscripten OpenGL.
        ktx.GL.makeContextCurrent(
                    ktx.GL.createContext(document.getElementById("glcanvas"),
                                            { majorVersion: 2.0 })
                    );
        main()
      });
    }
@endcode

This calls @c main() after the module instance has been created. Start the rest
of your code there.

# Downloading and using an existing KTX texture.

To download an existing texture and create a WebGL texture from it, execute a
function like @c loadTexture in the following:

@code{.js}
    var myTexture;

    main() {
        loadTexture(gl, "myTextureUrl");
    }

    function loadTexture(gl, url)
    {
      // Create placeholder which will be replaced once the data arrives.
      myTexture = createPlaceholderTexture(gl, [0, 0, 255, 255]);
      gl.bindTexture(myTexture.target, myTexture.object);

      var xhr = new XMLHttpRequest();
      xhr.open('GET', url);
      xhr.responseType = "arraybuffer";
      xhr.onload = function(){
        var ktxdata = new Uint8Array(this.response);
        ktexture = new ktx.texture(ktxdata);
        const tex = uploadTextureToGl(gl, ktexture);
        setTexParameters(tex, ktexture);
        gl.bindTexture(tex.target, tex.object);
        gl.deleteTexture(texture.object);
        texture = tex;
        // Use code like this to display the transcode target format.
        // elem('format').innerText = tex.format;
        ktexture.delete();
      };

      //xhr.onprogress = runProgress;
      //xhr.onloadstart = openProgress;
      xhr.send();
    }
@endcode

This is the function for creating the place holder texture.

@code{.js}
function createPlaceholderTexture(gl, color)
{
    const placeholder = gl.createTexture();
    gl.bindTexture(gl.TEXTURE_2D, placeholder);

    const level = 0;
    const internalFormat = gl.RGBA;
    const width = 1;
    const height = 1;
    const border = 0;
    const srcFormat = gl.RGBA;
    const srcType = gl.UNSIGNED_BYTE;
    const pixel = new Uint8Array(color);

    gl.texImage2D(gl.TEXTURE_2D, level, internalFormat,
                  width, height, border, srcFormat, srcType,
                  pixel);
    return {
      target: gl.TEXTURE_2D,
      object: placeholder,
      format: formatString,
    };
}
@endcode


Uploading the KTX texture to the WebGL context is done like this. This function
returns the created WebGL texture object and matching texture target.

@code{.js}
function uploadTextureToGl(gl, ktexture) {
  const { transcode_fmt  } = ktx;
  var formatString;

  if (ktexture.needsTranscoding) {
    var format;
    if (astcSupported) {
      formatString = 'ASTC';
      format = transcode_fmt.ASTC_4x4_RGBA;
    } else if (dxtSupported) {
      formatString = ktexture.numComponents == 4 ? 'BC3' : 'BC1';
      format = transcode_fmt.BC1_OR_3;
    } else if (pvrtcSupported) {
      formatString = 'PVRTC1';
      format = transcode_fmt.PVRTC1_4_RGBA;
    } else if (etcSupported) {
      formatString = 'ETC';
      format = transcode_fmt.ETC;
    } else {
      formatString = 'RGBA4444';
      format = transcode_fmt.RGBA4444;
    }
    if (ktexture.transcodeBasis(format, 0) != ktx.error_code.SUCCESS) {
        alert('Texture transcode failed. See console for details.');
        return undefined;
    }
  }

  const result = ktexture.glUpload();
  if (result.error != gl.NO_ERROR) {
    alert('WebGL error when uploading texture, code = '
          + result.error.toString(16));
    return undefined;
  }
  if (result.object === undefined) {
    alert('Texture upload failed. See console for details.');
    return undefined;
  }
  if (result.target != gl.TEXTURE_2D) {
    alert('Loaded texture is not a TEXTURE2D.');
    return undefined;
  }

  return {
    target: result.target,
    object: result.object,
    format: formatString,
  }
}

@endcode

This is the function to correctly set the TexParameters for the loaded
texture. It expects that the WebGLTexture object in the @c texture
parameter was created from the content of the ktexture parameter.

@code{.js}
    function setTexParameters(texture, ktexture) {
      gl.bindTexture(texture.target, texture.object);

      if (ktexture.numLevels > 1 || ktexture.generateMipmaps) {
         // Enable bilinear mipmapping.
         gl.texParameteri(texture.target,
                          gl.TEXTURE_MIN_FILTER, gl.LINEAR_MIPMAP_NEAREST);
      } else {
        gl.texParameteri(texture.target, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
      }
      gl.texParameteri(texture.target, gl.TEXTURE_MAG_FILTER, gl.LINEAR);

      gl.bindTexture(texture.target, null);
    }
@endcode

@note It is not clear if glUpload can be used with, e.g. THREE.js. It may
be necessary to expose the ktxTexture_IterateLevelFaces or
ktxTexture_IterateLoadLevelFaces API to JS with those calling a
callback in JS to upload each image to WebGL.

# Creating a new KTX texture

This function shows the main steps:

@code{.js}
    async function runTests(filename) {
        const img = await loadImage(filename);
        const imageData = await loadImageData(img);
        const ktexture = await createTexture(imageData);
    }
@endcode

Step 1 is to fetch the image via code such as this:

@code{.js}
    async function loadImage(src){
      return new Promise((resolve, reject) => {
        let img = new Image();
        div = items[origImageItem].element;
        img.onload = () => { div.appendChild(img); resolve(img); }
        img.onerror = reject;
        img.src = src;
      })
    }
}
@endcode

Step 2 is to get the image data via code such as the following. Note
that to get data at the original image size you must use @c img.naturalWidth
and @c img.naturalHeight as shown here. If you use @c img.width and
@c img.height the image data will be rendered at whatever size your CSS
is displaying the canvas.

@code{.js}
    async function loadImageData (img, flip = false) {
      const canvas = document.createElement("canvas");
      const context = canvas.getContext("2d");
      const width = img.naturalWidth;
      const height = img.naturalHeight;
      canvas.width = width;
      canvas.height = height;

      if (flip) {
        context.translate(0, height);
        context.scale(1, -1);
      }
      context.drawImage(img, 0, 0, width, height);

      const imageData = context.getImageData(0, 0, width, height);
      return imageData;
    };
@endcode

Step 3 is to create the KTX texture object as shonw here:

@code{.js}
    async function createTexture(imageData) {
      const createInfo = new ktx.textureCreateInfo();
      const colorSpace = imageData.colorSpace;

      createInfo.baseWidth = imageData.width;
      createInfo.baseHeight = imageData.height;
      createInfo.baseDepth = 1;
      createInfo.numDimensions = 2;
      createInfo.numLevels = 1;
      createInfo.numLayers = 1;
      createInfo.numFaces = 1;
      createInfo.isArray = false;
      createInfo.generateMipmaps = false;

      var displayP3;
      // Image data from 2d canvases is always 8-bit RGBA.
      // The only possible ImageData colorSpace choices are undefined, "srgb"
      // and "displayp3." All use the sRGB transfer function.
      createInfo.vkFormat = ktx.VkFormat.R8G8B8A8_SRGB;
      if ( imageData.colorSpace == "display-p3") {
        displayP3 = true;
      }

      const ktexture = new ktx.texture(createInfo, ktx.CreateStorageEnum.ALLOC_STORAGE);
      if (ktexture != null) {
        if (displayP3) {
            ktexture.primaries = ktx.khr_df_primaries.DISPLAYP3;
        }
        result = ktexture.setImageFromMemory(0, 0, 0, imageData.data);
      }
      return ktexture;
    }
@endcode

The texture can now be uploaded to WebGL with `uploadTextureToGl`, that was
listed earlier, and then displayed.

The texture can be compressed to one of the Basis universal formats with code
like the following.

@code{.js}
    async function testEncodeBasis(ktexture) {
      const basisu_options = new ktx.basisParams();

      basisu_options.uastc = false;
      basisu_options.noSSE = true;
      basisu_options.verbose = false;
      basisu_options.qualityLevel = 200;
      basisu_options.compressionLevel = ktx.ETC1S_DEFAULT_COMPRESSION_LEVEL;

      var result = ktexture.compressBasis(basisu_options);
      // Check result for ktx.error_code.SUCCESS.
    }
@endcode

Finally the texture can be written back to Javascript with this single line
of code:

@code{.js}
    const serializedTexture = ktexture.writeToMemory();
@endcode

@c serializedTexture is a TypedArray. The web client can write the data to
a local file or upload it to a server.

*/

EMSCRIPTEN_BINDINGS(ktx)
{
    enum_<ktx_error_code_e>("error_code")
        .value("SUCCESS", KTX_SUCCESS)
        .value("FILE_DATA_ERROR", KTX_FILE_DATA_ERROR)
        .value("FILE_ISPIPE", KTX_FILE_ISPIPE)
        .value("FILE_OPEN_FAILED", KTX_FILE_OPEN_FAILED)
        .value("FILE_OVERFLOW", KTX_FILE_OVERFLOW)
        .value("FILE_READ_ERROR", KTX_FILE_READ_ERROR)
        .value("FILE_SEEK_ERROR", KTX_FILE_SEEK_ERROR)
        .value("FILE_UNEXPECTED_ERROR", KTX_FILE_UNEXPECTED_EOF)
        .value("FILE_WRITE_ERROR", KTX_FILE_WRITE_ERROR)
        .value("GL_ERROR", KTX_GL_ERROR)
        .value("INVALID_OPERATION", KTX_INVALID_OPERATION)
        .value("INVALID_VALUE", KTX_INVALID_VALUE)
        .value("NOT_FOUND", KTX_NOT_FOUND)
        .value("OUT_OF_MEMORY", KTX_OUT_OF_MEMORY)
        .value("TRANSCODE_FAILED", KTX_TRANSCODE_FAILED)
        .value("UNKNOWN_FILE_FORMAT", KTX_UNKNOWN_FILE_FORMAT)
        .value("UNSUPPORTED_TEXTURE_TYPE", KTX_UNSUPPORTED_TEXTURE_TYPE)
        .value("UNSUPPORTED_FEATURE", KTX_UNSUPPORTED_FEATURE)
        .value("LIBRARY_NOT_LINKED", KTX_LIBRARY_NOT_LINKED)
        .value("DECOMPRESS_LENGTH_ERROR", KTX_DECOMPRESS_LENGTH_ERROR)
        .value("DECOMPRESS_CHECKSUM_ERROR", KTX_DECOMPRESS_CHECKSUM_ERROR)
        ;

    enum_<ktx_transcode_fmt_e>("transcode_fmt")
        .value("ETC1_RGB", KTX_TTF_ETC1_RGB)
        .value("BC1_RGB", KTX_TTF_BC1_RGB)
        .value("BC4_R", KTX_TTF_BC4_R)
        .value("BC5_RG", KTX_TTF_BC5_RG)
        .value("BC3_RGBA", KTX_TTF_BC3_RGBA)
        .value("BC1_OR_3", KTX_TTF_BC1_OR_3)
        .value("PVRTC1_4_RGB", KTX_TTF_PVRTC1_4_RGB)
        .value("PVRTC1_4_RGBA", KTX_TTF_PVRTC1_4_RGBA)
        .value("BC7_RGBA", KTX_TTF_BC7_RGBA)
        .value("ETC2_RGBA", KTX_TTF_ETC2_RGBA)
        .value("ASTC_4x4_RGBA", KTX_TTF_ASTC_4x4_RGBA)
        .value("RGBA32", KTX_TTF_RGBA32)
        .value("RGB565", KTX_TTF_RGB565)
        .value("BGR565", KTX_TTF_BGR565)
        .value("RGBA4444", KTX_TTF_RGBA4444)
        .value("RGBA8888", KTX_TTF_RGBA32)
        .value("PVRTC2_4_RGB", KTX_TTF_PVRTC2_4_RGB)
        .value("PVRTC2_4_RGBA", KTX_TTF_PVRTC2_4_RGBA)
        .value("ETC", KTX_TTF_ETC)
        .value("EAC_R11", KTX_TTF_ETC2_EAC_R11)
        .value("EAC_RG11", KTX_TTF_ETC2_EAC_RG11)
    ;

    enum_<ktx_transcode_flag_bits_e>("transcode_flag_bits")
        .value("TRANSCODE_ALPHA_DATA_TO_OPAQUE_FORMATS",
               KTX_TF_TRANSCODE_ALPHA_DATA_TO_OPAQUE_FORMATS)
    ;

    enum_<ktxSupercmpScheme>("SupercmpScheme")
        .value("NONE", KTX_SS_NONE)
        .value("BASIS_LZ", KTX_SS_BASIS_LZ)
        .value("ZSTD", KTX_SS_ZSTD)
        .value("ZLIB", KTX_SS_ZLIB)
    ;

    enum_<ktxOrientationX>("OrientationX")
        .value("LEFT", KTX_ORIENT_X_LEFT)
        .value("RIGHT", KTX_ORIENT_X_RIGHT)
    ;

    enum_<ktxOrientationY>("OrientationY")
        .value("UP", KTX_ORIENT_Y_UP)
        .value("DOWN", KTX_ORIENT_Y_DOWN)
    ;

    enum_<ktxOrientationZ>("OrientationZ")
        .value("IN", KTX_ORIENT_Z_IN)
        .value("OUT", KTX_ORIENT_Z_OUT)
    ;

    value_object<ktxOrientation>("Orientation")
        .field("x", &ktxOrientation::x)
        .field("y", &ktxOrientation::y)
        .field("z", &ktxOrientation::z)
    ;

    enum_<khr_df_primaries_e>("khr_df_primaries")
        // These are the values needed with HTML5/WebGL.
        .value("UNSPECIFIED", KHR_DF_PRIMARIES_UNSPECIFIED)
        .value("BT709", KHR_DF_PRIMARIES_BT709)
        .value("SRGB", KHR_DF_PRIMARIES_SRGB)
        .value("DISPLAYP3", KHR_DF_PRIMARIES_DISPLAYP3)
    ;

    enum_<khr_df_transfer_e>("khr_df_transfer")
        // These are the values needed for KTX with HTML5/WebGL.
        .value("UNSPECIFIED", KHR_DF_TRANSFER_UNSPECIFIED)
        .value("LINEAR", KHR_DF_TRANSFER_LINEAR)
        .value("SRGB", KHR_DF_TRANSFER_SRGB)
        // DisplayP3 uses the SRGB transfer function.
    ;

    class_<ktx::texture>("texture")
        .constructor<const val>()
        // This compiles but get runtime error "Cannot register multiple
        // constructors with identical number of parameters (1) ...! Overload
        // resolution is currently only performed using the parameter count,
        // not actual type info!
        //.constructor<const ktx::texture&>()
        // So make copy constructor a function.
        .function("createCopy", &ktx::texture::createCopy,
                  return_value_policy::take_ownership())
        .property("dataSize", &ktx::texture::getDataSize)
        .property("baseWidth", &ktx::texture::baseWidth)
        .property("baseHeight", &ktx::texture::baseHeight)
#if KTX_FEATURE_WRITE
        .property("oetf", &ktx::texture::getOETF, &ktx::texture::setOETF)
        .property("primaries", &ktx::texture::getPrimaries,
                               &ktx::texture::setPrimaries)
#else
        .property("oetf", &ktx::texture::getOETF)
        .property("primaries", &ktx::texture::getPrimaries)
#endif
        .property("isSrgb", &ktx::texture::isSrgb)
        .property("isPremultiplied", &ktx::texture::isPremultiplied)
        .property("needsTranscoding", &ktx::texture::needsTranscoding)
        .property("numComponents", &ktx::texture::numComponents)
        .property("orientation", &ktx::texture::orientation)
        .property("supercompressScheme", &ktx::texture::supercompressionScheme)
        .property("vkFormat", &ktx::texture::vkFormat)
        .function("findKeyValue", &ktx::texture::findKeyValue)
        .function("getImage", &ktx::texture::getImage)
        .function("glUpload", &ktx::texture::glUpload)
        .function("decodeAstc", &ktx::texture::decodeAstc)
        .function("transcodeBasis", &ktx::texture::transcodeBasis)
#if KTX_FEATURE_WRITE
        .constructor<const ktxTextureCreateInfo&, ktxTextureCreateStorageEnum>()
        .function("compressAstc", &ktx::texture::compressAstc)
        .function("compressBasis", &ktx::texture::compressBasis)
        .function("deflateZstd", &ktx::texture::deflateZstd)
        .function("deflateZLIB", &ktx::texture::deflateZLIB)
        .function("addKVPairString",
                  select_overload<ktx_error_code_e(const std::string&, const std::string&)>(&ktx::texture::addKVPair))
        .function("addKVPairByte",
                  select_overload<ktx_error_code_e(const std::string&, const val&)>(&ktx::texture::addKVPair))
        .function("deleteKVPair", &ktx::texture::deleteKVPair)
        .function("setImageFromMemory", &ktx::texture::setImageFromMemory)
        .function("writeToMemory", &ktx::texture::writeToMemory)
#endif
    ;

#if KTX_FEATURE_WRITE
    enum_<ktxTextureCreateStorageEnum>("TextureCreateStorageEnum")
        .value("NO_STORAGE", KTX_TEXTURE_CREATE_NO_STORAGE)
        .value("ALLOC_STORAGE", KTX_TEXTURE_CREATE_ALLOC_STORAGE)
    ;

    enum_<VkFormat>("VkFormat")
#include "vk_format.inl"
    ;

    class_<ktxTextureCreateInfo>("textureCreateInfo")
      .constructor<>()
      // This and similar getters and setters below are needed so the, in
      // this case VkFormat, enum value is correctly retrieved from and
      // written to the uint32_t field of the struct, in this case,
      // ktxTextureCreateInfo. Without these the JS side would have
      // to use, e.g, `VkFormat.R8G8B8A8_SRGB.value` to set this property.
      .property("vkFormat", +[](const ktxTextureCreateInfo& info) {
        return info.vkFormat;
      },
      +[](ktxTextureCreateInfo& info, VkFormat format) {
        info.vkFormat = format;
      })
      .property("baseWidth", &ktxTextureCreateInfo::baseWidth)
      .property("baseHeight", &ktxTextureCreateInfo::baseHeight)
      .property("baseDepth", &ktxTextureCreateInfo::baseDepth)
      .property("numDimensions", &ktxTextureCreateInfo::numDimensions)
      .property("numLevels", &ktxTextureCreateInfo::numLevels)
      .property("numLayers", &ktxTextureCreateInfo::numLayers)
      .property("numFaces", &ktxTextureCreateInfo::numFaces)
      .property("isArray", &ktxTextureCreateInfo::isArray)
      .property("generateMipmaps", &ktxTextureCreateInfo::generateMipmaps)
    ;

    enum_<ktx_pack_astc_quality_levels_e>("pack_astc_quality_levels")
      .value("FASTEST", KTX_PACK_ASTC_QUALITY_LEVEL_FASTEST)
      .value("FAST", KTX_PACK_ASTC_QUALITY_LEVEL_FAST)
      .value("MEDIUM", KTX_PACK_ASTC_QUALITY_LEVEL_MEDIUM)
      .value("THOROUGH", KTX_PACK_ASTC_QUALITY_LEVEL_THOROUGH)
      .value("EXHAUSTIVE", KTX_PACK_ASTC_QUALITY_LEVEL_EXHAUSTIVE)
    ;

    enum_<ktx_pack_astc_block_dimension_e>("pack_astc_block_dimension")
      // 2D formats
      .value("D4x4", KTX_PACK_ASTC_BLOCK_DIMENSION_4x4) //: 8.00 bpp
      .value("D5x4", KTX_PACK_ASTC_BLOCK_DIMENSION_5x4) //: 6.40 bpp
      .value("D5x5", KTX_PACK_ASTC_BLOCK_DIMENSION_5x5) //: 5.12 bpp
      .value("D6x5", KTX_PACK_ASTC_BLOCK_DIMENSION_6x5) //: 4.27 bpp
      .value("D6x6", KTX_PACK_ASTC_BLOCK_DIMENSION_6x6) //: 3.56 bpp
      .value("D8x5", KTX_PACK_ASTC_BLOCK_DIMENSION_8x5) //: 3.20 bpp
      .value("D8x6", KTX_PACK_ASTC_BLOCK_DIMENSION_8x6) //: 2.67 bpp
      .value("D10x5", KTX_PACK_ASTC_BLOCK_DIMENSION_10x5) //: 2.56 bpp
      .value("D10x6", KTX_PACK_ASTC_BLOCK_DIMENSION_10x6) //: 2.13 bpp
      .value("D8x8", KTX_PACK_ASTC_BLOCK_DIMENSION_8x8) //: 2.00 bpp
      .value("D10x8", KTX_PACK_ASTC_BLOCK_DIMENSION_10x8) //: 1.60 bpp
      .value("D10x10", KTX_PACK_ASTC_BLOCK_DIMENSION_10x10) //: 1.28 bpp
      .value("D12x10", KTX_PACK_ASTC_BLOCK_DIMENSION_12x10) //: 1.07 bpp
      .value("D12x12", KTX_PACK_ASTC_BLOCK_DIMENSION_12x12) //: 0.89 bpp
      // 3D formats
      .value("D3x3x3", KTX_PACK_ASTC_BLOCK_DIMENSION_3x3x3) //: 4.74 bpp
      .value("D4x3x3", KTX_PACK_ASTC_BLOCK_DIMENSION_4x3x3) //: 3.56 bpp
      .value("D4x4x3", KTX_PACK_ASTC_BLOCK_DIMENSION_4x4x3) //: 2.67 bpp
      .value("D4x4x4", KTX_PACK_ASTC_BLOCK_DIMENSION_4x4x4) //: 2.00 bpp
      .value("D5x4x4", KTX_PACK_ASTC_BLOCK_DIMENSION_5x4x4) //: 1.60 bpp
      .value("D5x5x4", KTX_PACK_ASTC_BLOCK_DIMENSION_5x5x4) //: 1.28 bpp
      .value("D5x5x5", KTX_PACK_ASTC_BLOCK_DIMENSION_5x5x5) //: 1.02 bpp
      .value("D6x5x5", KTX_PACK_ASTC_BLOCK_DIMENSION_6x5x5) //: 0.85 bpp
      .value("D6x6x5", KTX_PACK_ASTC_BLOCK_DIMENSION_6x6x5) //: 0.71 bpp
      .value("D6x6x6", KTX_PACK_ASTC_BLOCK_DIMENSION_6x6x6) //: 0.59 bpp
    ;

    enum_<ktx_pack_astc_encoder_mode_e>("pack_astc_encoder_mode")
      .value("DEFAULT", KTX_PACK_ASTC_ENCODER_MODE_DEFAULT)
      .value("LDR", KTX_PACK_ASTC_ENCODER_MODE_LDR)
      .value("HDR", KTX_PACK_ASTC_ENCODER_MODE_HDR)
    ;

    class_<ktxAstcParams>("astcParams")
      .constructor<>()
      .property("structSize", &ktxAstcParams::structSize)
      .property("verbose", &ktxAstcParams::verbose)
      .property("threadCount", &ktxAstcParams::threadCount)
      .property("blockDimension", +[](const ktxAstcParams& p) {
        return p.blockDimension;
      },
      +[](ktxAstcParams& p, ktx_pack_astc_block_dimension_e d) {
          p.blockDimension = d;
      })
      .property("mode", +[](const ktxAstcParams& p) {
        return p.mode;
      },
      +[](ktxAstcParams& p, ktx_pack_astc_encoder_mode_e m) {
          p.mode = m;
      })
      .property("qualityLevel", +[](const ktxAstcParams& p) {
        return p.qualityLevel;
      },
      +[](ktxAstcParams& p, ktx_pack_astc_quality_levels_e q) {
          p.qualityLevel = q;
      })
      .property("normalMap", &ktxAstcParams::normalMap)
      // char arrays are not currently bindable. Interface vis std::string.
      .property<std::string>("inputSwizzle", +[](const ktxAstcParams& p) {
        return std::string(p.inputSwizzle, 4);
      },
      +[](ktxAstcParams& p, std::string s) {
        for (uint32_t i = 0; i < 4; i++) {
          p.inputSwizzle[i] = s[i];
        }
      })
    ;

    enum_<ktx_pack_uastc_flag_bits_e>("pack_uastc_flag_bits")
      .value("LEVEL_FASTEST", KTX_PACK_UASTC_LEVEL_FASTEST)
      .value("LEVEL_FASTER", KTX_PACK_UASTC_LEVEL_FASTER)
      .value("LEVEL_DEFAULT", KTX_PACK_UASTC_LEVEL_DEFAULT)
      .value("LEVEL_SLOWER", KTX_PACK_UASTC_LEVEL_SLOWER)
      .value("LEVEL_VERYSLOW", KTX_PACK_UASTC_LEVEL_VERYSLOW)
    ;

    class_<ktxBasisParams>("basisParams")
      .constructor<>()
      .property("structSize", &ktxBasisParams::structSize)
      .property("uastc", &ktxBasisParams::uastc)
      .property("verbose", &ktxBasisParams::verbose)
      .property("noSSE", &ktxBasisParams::noSSE)
      .property("threadCount", &ktxBasisParams::threadCount)
      .property<std::string>("inputSwizzle", +[](const ktxBasisParams& p) {
        return std::string(p.inputSwizzle, 4);
      },
      +[](ktxBasisParams& p, std::string s) {
        for (uint32_t i = 0; i < 4; i++) {
          p.inputSwizzle[i] = s[i];
        }
      })
      .property("preSwizzle", &ktxBasisParams::preSwizzle)

      /* ETC1S params */

      .property("compressionLevel", &ktxBasisParams::compressionLevel)
      .property("qualityLevel", &ktxBasisParams::qualityLevel)
      .property("maxEndpoints", &ktxBasisParams::maxEndpoints)
      .property("endpointRDOThreshold", &ktxBasisParams::endpointRDOThreshold)
      .property("maxSelectors", &ktxBasisParams::maxSelectors)
      .property("selectorRDOThreshold", &ktxBasisParams::selectorRDOThreshold)
      .property("normalMap", &ktxBasisParams::normalMap)
      .property("noEndpointRDO", &ktxBasisParams::noEndpointRDO)
      .property("noSelectorRDO", &ktxBasisParams::noSelectorRDO)

      /* UASTC params */

      .property("uastcFlags", +[](const ktxBasisParams& p) {
        return p.uastcFlags;
      },
      +[](ktxBasisParams& p, ktx_pack_uastc_flag_bits_e f) {
          p.uastcFlags = f;
      })
      .property("uastcRDO", &ktxBasisParams::uastcRDO)
      .property("uastcRDOQualityScalar", &ktxBasisParams::uastcRDOQualityScalar)
      .property("uastcRDODictSize", &ktxBasisParams::uastcRDODictSize)
      .property("uastcRDOMaxSmoothBlockErrorScale", &ktxBasisParams::uastcRDOMaxSmoothBlockErrorScale)
      .property("uastcRDOMaxSmoothBlockStdDev", &ktxBasisParams::uastcRDOMaxSmoothBlockStdDev)
      .property("uastcRDODontFavorSimplerModes", &ktxBasisParams::uastcRDODontFavorSimplerModes)
      .property("uastcRDONoMultithreading", &ktxBasisParams::uastcRDONoMultithreading);
    ;

    constant("ANIMDATA_KEY", std::string(KTX_ANIMDATA_KEY));
    constant("ORIENTATION_KEY", std::string(KTX_ORIENTATION_KEY));
    constant("SWIZZLE_KEY", std::string(KTX_SWIZZLE_KEY));
    constant("WRITER_KEY", std::string(KTX_WRITER_KEY));
    constant("WRITER_SCPARAMS_KEY", std::string(KTX_WRITER_SCPARAMS_KEY));
    constant("FACESLICE_WHOLE_lEVEL", KTX_FACESLICE_WHOLE_LEVEL);
    constant("ETC1S_DEFAULT_COMPRESSION_LEVEL", KTX_ETC1S_DEFAULT_COMPRESSION_LEVEL);
#endif
}