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| // SPDX-License-Identifier: Apache-2.0 | |
| // ---------------------------------------------------------------------------- | |
| // Copyright 2011-2024 Arm Limited | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); you may not | |
| // use this file except in compliance with the License. You may obtain a copy | |
| // of the License at: | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, WITHOUT | |
| // WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the | |
| // License for the specific language governing permissions and limitations | |
| // under the License. | |
| // ---------------------------------------------------------------------------- | |
| /** | |
| * @brief Platform-specific function implementations. | |
| * | |
| * This module contains functions with strongly OS-dependent implementations: | |
| * | |
| * * CPU count queries | |
| * * Threading | |
| * * Time | |
| * | |
| * In addition to the basic thread abstraction (which is native pthreads on | |
| * all platforms, except Windows where it is an emulation of pthreads), a | |
| * utility function to create N threads and wait for them to complete a batch | |
| * task has also been provided. | |
| */ | |
| /* ============================================================================ | |
| Platform code for Windows using the Win32 APIs. | |
| ============================================================================ */ | |
| /** @brief Alias pthread_t to one of the internal Windows types. */ | |
| typedef HANDLE pthread_t; | |
| /** @brief Alias pthread_attr_t to one of the internal Windows types. */ | |
| typedef int pthread_attr_t; | |
| /** | |
| * @brief Proxy Windows @c CreateThread underneath a pthreads-like wrapper. | |
| */ | |
| static int pthread_create( | |
| pthread_t* thread, | |
| const pthread_attr_t* attribs, | |
| void* (*threadfunc)(void*), | |
| void* thread_arg | |
| ) { | |
| static_cast<void>(attribs); | |
| LPTHREAD_START_ROUTINE func = reinterpret_cast<LPTHREAD_START_ROUTINE>(threadfunc); | |
| *thread = CreateThread(nullptr, 0, func, thread_arg, 0, nullptr); | |
| // Ensure we return 0 on success, non-zero on error | |
| if (*thread == NULL) | |
| { | |
| return 1; | |
| } | |
| return 0; | |
| } | |
| /** | |
| * @brief Manually set CPU group and thread affinity. | |
| * | |
| * This is needed on Windows 10 or older to allow benefit from large core count | |
| * systems with more than 64 logical CPUs. The assignment is skipped on systems | |
| * with a single processor group, as it is not necessary. | |
| */ | |
| static void set_group_affinity( | |
| pthread_t thread, | |
| int thread_index | |
| ) { | |
| // Skip thread assignment for hardware with a single CPU group | |
| int group_count = GetActiveProcessorGroupCount(); | |
| if (group_count == 1) | |
| { | |
| return; | |
| } | |
| // Ensure we have a valid assign if user creates more threads than cores | |
| int assign_index = thread_index % get_cpu_count(); | |
| int assign_group { 0 }; | |
| int assign_group_cpu_count { 0 }; | |
| // Determine which core group and core in the group to use for this thread | |
| int group_cpu_count_sum { 0 }; | |
| for (int group = 0; group < group_count; group++) | |
| { | |
| int group_cpu_count = static_cast<int>(GetMaximumProcessorCount(group)); | |
| group_cpu_count_sum += group_cpu_count; | |
| if (assign_index < group_cpu_count_sum) | |
| { | |
| assign_group = group; | |
| assign_group_cpu_count = group_cpu_count; | |
| break; | |
| } | |
| } | |
| // Set the affinity to the assigned group, and all supported cores | |
| GROUP_AFFINITY affinity {}; | |
| affinity.Mask = (1 << assign_group_cpu_count) - 1; | |
| affinity.Group = assign_group; | |
| SetThreadGroupAffinity(thread, &affinity, nullptr); | |
| } | |
| /** | |
| * @brief Proxy Windows @c WaitForSingleObject underneath a pthreads-like wrapper. | |
| */ | |
| static int pthread_join( | |
| pthread_t thread, | |
| void** value | |
| ) { | |
| static_cast<void>(value); | |
| WaitForSingleObject(thread, INFINITE); | |
| return 0; | |
| } | |
| /* See header for documentation */ | |
| int get_cpu_count() | |
| { | |
| DWORD cpu_count = GetActiveProcessorCount(ALL_PROCESSOR_GROUPS); | |
| return static_cast<int>(cpu_count); | |
| } | |
| /* See header for documentation */ | |
| double get_time() | |
| { | |
| FILETIME tv; | |
| GetSystemTimePreciseAsFileTime(&tv); | |
| unsigned long long ticks = tv.dwHighDateTime; | |
| ticks = (ticks << 32) | tv.dwLowDateTime; | |
| return static_cast<double>(ticks) / 1.0e7; | |
| } | |
| /* See header for documentation */ | |
| void set_thread_name( | |
| const char* name | |
| ) { | |
| // Names are limited to 16 characters | |
| wchar_t wname [16] { 0 }; | |
| size_t name_len = std::strlen(name); | |
| size_t clamp_len = std::min<size_t>(name_len, 15); | |
| // We know we only have basic 7-bit ASCII so just widen | |
| for (size_t i = 0; i < clamp_len; i++) | |
| { | |
| wname[i] = static_cast<wchar_t>(name[i]); | |
| } | |
| SetThreadDescription(GetCurrentThread(), wname); | |
| } | |
| /* ============================================================================ | |
| Platform code for an platform using POSIX APIs. | |
| ============================================================================ */ | |
| /* See header for documentation */ | |
| int get_cpu_count() | |
| { | |
| return static_cast<int>(sysconf(_SC_NPROCESSORS_ONLN)); | |
| } | |
| /* See header for documentation */ | |
| double get_time() | |
| { | |
| timeval tv; | |
| gettimeofday(&tv, 0); | |
| return static_cast<double>(tv.tv_sec) + static_cast<double>(tv.tv_usec) * 1.0e-6; | |
| } | |
| /* See header for documentation */ | |
| void set_thread_name( | |
| const char* name | |
| ) { | |
| // No standard mechanism, so be defensive here | |
| pthread_setname_np(pthread_self(), name); | |
| pthread_setname_np(name); | |
| (void)name; | |
| } | |
| /** | |
| * @brief Worker thread helper payload for launch_threads. | |
| */ | |
| struct launch_desc | |
| { | |
| /** @brief The native thread handle. */ | |
| pthread_t thread_handle; | |
| /** @brief The total number of threads in the thread pool. */ | |
| int thread_count; | |
| /** @brief The thread index in the thread pool. */ | |
| int thread_id; | |
| /** @brief The user thread function to execute. */ | |
| void (*func)(int, int, void*); | |
| /** @brief The user thread payload. */ | |
| void* payload; | |
| }; | |
| /** | |
| * @brief Helper function to translate thread entry points. | |
| * | |
| * Convert a (void*) thread entry to an (int, void*) thread entry, where the | |
| * integer contains the thread ID in the thread pool. | |
| * | |
| * @param p The thread launch helper payload. | |
| */ | |
| static void* launch_threads_helper( | |
| void *p | |
| ) { | |
| launch_desc* ltd = reinterpret_cast<launch_desc*>(p); | |
| ltd->func(ltd->thread_count, ltd->thread_id, ltd->payload); | |
| return nullptr; | |
| } | |
| /* See header for documentation */ | |
| void launch_threads( | |
| const char* operation, | |
| int thread_count, | |
| void (*func)(int, int, void*), | |
| void *payload | |
| ) { | |
| // Directly execute single threaded workloads on this thread | |
| if (thread_count <= 1) | |
| { | |
| func(1, 0, payload); | |
| return; | |
| } | |
| // Otherwise spawn worker threads | |
| launch_desc *thread_descs = new launch_desc[thread_count]; | |
| int actual_thread_count { 0 }; | |
| for (int i = 0; i < thread_count; i++) | |
| { | |
| thread_descs[actual_thread_count].thread_count = thread_count; | |
| thread_descs[actual_thread_count].thread_id = actual_thread_count; | |
| thread_descs[actual_thread_count].payload = payload; | |
| thread_descs[actual_thread_count].func = func; | |
| // Handle pthread_create failing by simply using fewer threads | |
| int error = pthread_create( | |
| &(thread_descs[actual_thread_count].thread_handle), | |
| nullptr, | |
| launch_threads_helper, | |
| reinterpret_cast<void*>(thread_descs + actual_thread_count)); | |
| // Track how many threads we actually created | |
| if (!error) | |
| { | |
| // Windows needs explicit thread assignment to handle large core count systems | |
| set_group_affinity( | |
| thread_descs[actual_thread_count].thread_handle, | |
| actual_thread_count); | |
| actual_thread_count++; | |
| } | |
| } | |
| // If we did not create thread_count threads then emit a warning | |
| if (actual_thread_count != thread_count) | |
| { | |
| int log_count = actual_thread_count == 0 ? 1 : actual_thread_count; | |
| const char* log_s = log_count == 1 ? "" : "s"; | |
| printf("WARNING: %s using %d thread%s due to thread creation error\n\n", | |
| operation, log_count, log_s); | |
| } | |
| // If we managed to spawn any threads wait for them to complete | |
| if (actual_thread_count != 0) | |
| { | |
| for (int i = 0; i < actual_thread_count; i++) | |
| { | |
| pthread_join(thread_descs[i].thread_handle, nullptr); | |
| } | |
| } | |
| // Else fall back to using this thread | |
| else | |
| { | |
| func(1, 0, payload); | |
| } | |
| delete[] thread_descs; | |
| } | |