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| // SPDX-License-Identifier: Apache-2.0 | |
| // ---------------------------------------------------------------------------- | |
| // Copyright 2021-2024 Arm Limited | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); you may not | |
| // use this file except in compliance with the License. You may obtain a copy | |
| // of the License at: | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, WITHOUT | |
| // WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the | |
| // License for the specific language governing permissions and limitations | |
| // under the License. | |
| // ---------------------------------------------------------------------------- | |
| // This is a utility tool to test blend modes. | |
| /** | |
| * @brief Linearize an sRGB value. | |
| * | |
| * @return The linearized value. | |
| */ | |
| static float srgb_to_linear( | |
| float a | |
| ) { | |
| if (a <= 0.04045f) | |
| { | |
| return a * (1.0f / 12.92f); | |
| } | |
| return powf((a + 0.055f) * (1.0f / 1.055f), 2.4f); | |
| } | |
| /** | |
| * @brief sRGB gamma-encode a linear value. | |
| * | |
| * @return The gamma encoded value. | |
| */ | |
| static float linear_to_srgb( | |
| float a | |
| ) { | |
| if (a <= 0.0031308f) | |
| { | |
| return a * 12.92f; | |
| } | |
| return 1.055f * powf(a, 1.0f / 2.4f) - 0.055f; | |
| } | |
| int main(int argc, char **argv) | |
| { | |
| // Parse command line | |
| if (argc != 6) | |
| { | |
| printf("Usage: astc_blend_test <source> <dest> <format> <blend_mode> <filter>\n"); | |
| exit(1); | |
| } | |
| const char* src_file = argv[1]; | |
| const char* dst_file = argv[2]; | |
| bool use_linear = false; | |
| if (!strcmp(argv[3], "linear")) | |
| { | |
| use_linear = true; | |
| } | |
| else if (!strcmp(argv[3], "srgb")) | |
| { | |
| use_linear = false; | |
| } | |
| else | |
| { | |
| printf("<format> must be either 'linear' or 'srgb'\n"); | |
| exit(1); | |
| } | |
| bool use_post_blend = false; | |
| if (!strcmp(argv[4], "post")) | |
| { | |
| use_post_blend = true; | |
| } | |
| else if (!strcmp(argv[4], "pre")) | |
| { | |
| use_post_blend = false; | |
| } | |
| else | |
| { | |
| printf("<blend_mode> must be either 'post' or 'pre'\n"); | |
| exit(1); | |
| } | |
| bool use_filter = false; | |
| if (!strcmp(argv[5], "on")) | |
| { | |
| use_filter = true; | |
| } | |
| else if (!strcmp(argv[5], "off")) | |
| { | |
| use_filter = false; | |
| } | |
| else | |
| { | |
| printf("<filter> must be either 'on' or 'off'\n"); | |
| exit(1); | |
| } | |
| // Load the input image | |
| int dim_x; | |
| int dim_y; | |
| const uint8_t* data_in = stbi_load(src_file, &dim_x, &dim_y, nullptr, 4); | |
| if (!data_in) | |
| { | |
| printf("ERROR: Failed to load input image.\n"); | |
| exit(1); | |
| } | |
| // Allocate the output image | |
| uint8_t* data_out = (uint8_t*)malloc(4 * dim_y * dim_x); | |
| if (!data_out) | |
| { | |
| printf("ERROR: Failed to allocate output image.\n"); | |
| exit(1); | |
| } | |
| // For each pixel blending and filtering | |
| if (!use_filter) | |
| { | |
| for (int y = 0; y < dim_y; y++) | |
| { | |
| const uint8_t* row_in = data_in + (4 * dim_x * y); | |
| uint8_t* row_out = data_out + (4 * dim_x * y); | |
| for (int x = 0; x < dim_x; x++) | |
| { | |
| const uint8_t* pixel_in = row_in + 4 * x; | |
| uint8_t* pixel_out = row_out + 4 * x; | |
| float r_src = static_cast<float>(pixel_in[0]) / 255.0f; | |
| float g_src = static_cast<float>(pixel_in[1]) / 255.0f; | |
| float b_src = static_cast<float>(pixel_in[2]) / 255.0f; | |
| float a_src = static_cast<float>(pixel_in[3]) / 255.0f; | |
| if (use_linear == false) | |
| { | |
| r_src = srgb_to_linear(r_src); | |
| g_src = srgb_to_linear(g_src); | |
| b_src = srgb_to_linear(b_src); | |
| } | |
| float r_dst = 0.53f; | |
| float g_dst = 0.53f; | |
| float b_dst = 0.53f; | |
| float r_out; | |
| float g_out; | |
| float b_out; | |
| float a_out; | |
| // Post-multiply blending | |
| if (use_post_blend) | |
| { | |
| r_out = (r_dst * (1.0f - a_src)) + (r_src * a_src); | |
| g_out = (g_dst * (1.0f - a_src)) + (g_src * a_src); | |
| b_out = (b_dst * (1.0f - a_src)) + (b_src * a_src); | |
| a_out = 1.0f; | |
| } | |
| // Pre-multiply blending | |
| else | |
| { | |
| r_out = (r_dst * (1.0f - a_src)) + (r_src * 1.0f); | |
| g_out = (g_dst * (1.0f - a_src)) + (g_src * 1.0f); | |
| b_out = (b_dst * (1.0f - a_src)) + (b_src * 1.0f); | |
| a_out = 1.0f; | |
| } | |
| // Clamp color between 0 and 1.0f | |
| r_out = astc::min(r_out, 1.0f); | |
| g_out = astc::min(g_out, 1.0f); | |
| b_out = astc::min(b_out, 1.0f); | |
| if (use_linear == false) | |
| { | |
| r_out = linear_to_srgb(r_out); | |
| g_out = linear_to_srgb(g_out); | |
| b_out = linear_to_srgb(b_out); | |
| } | |
| pixel_out[0] = (uint8_t)(r_out * 255.0f); | |
| pixel_out[1] = (uint8_t)(g_out * 255.0f); | |
| pixel_out[2] = (uint8_t)(b_out * 255.0f); | |
| pixel_out[3] = (uint8_t)(a_out * 255.0f); | |
| } | |
| } | |
| } | |
| else | |
| { | |
| for (int y = 0; y < dim_y - 1; y++) | |
| { | |
| const uint8_t* row_in_0 = data_in + (4 * dim_x * y); | |
| const uint8_t* row_in_1 = data_in + (4 * dim_x * (y + 1)); | |
| uint8_t* row_out = data_out + (4 * (dim_x - 1) * y); | |
| for (int x = 0; x < dim_x - 1; x++) | |
| { | |
| const uint8_t* pixel_in_00 = row_in_0 + 4 * x; | |
| const uint8_t* pixel_in_01 = row_in_0 + 4 * (x + 1); | |
| const uint8_t* pixel_in_10 = row_in_1 + 4 * x; | |
| const uint8_t* pixel_in_11 = row_in_1 + 4 * (x + 1); | |
| uint8_t* pixel_out = row_out + 4 * x; | |
| // Bilinear filter with a half-pixel offset | |
| float r_src = static_cast<float>(pixel_in_00[0] + pixel_in_01[0] + pixel_in_10[0] + pixel_in_11[0]) / (255.0f * 4.0f); | |
| float g_src = static_cast<float>(pixel_in_00[1] + pixel_in_01[1] + pixel_in_10[1] + pixel_in_11[1]) / (255.0f * 4.0f); | |
| float b_src = static_cast<float>(pixel_in_00[2] + pixel_in_01[2] + pixel_in_10[2] + pixel_in_11[2]) / (255.0f * 4.0f); | |
| float a_src = static_cast<float>(pixel_in_00[3] + pixel_in_01[3] + pixel_in_10[3] + pixel_in_11[3]) / (255.0f * 4.0f); | |
| if (use_linear == false) | |
| { | |
| r_src = srgb_to_linear(r_src); | |
| g_src = srgb_to_linear(g_src); | |
| b_src = srgb_to_linear(b_src); | |
| } | |
| float r_dst = 0.8f; | |
| float g_dst = 1.0f; | |
| float b_dst = 0.8f; | |
| float r_out; | |
| float g_out; | |
| float b_out; | |
| float a_out; | |
| // Post-multiply blending | |
| if (use_post_blend) | |
| { | |
| r_out = (r_dst * (1.0f - a_src)) + (r_src * a_src); | |
| g_out = (g_dst * (1.0f - a_src)) + (g_src * a_src); | |
| b_out = (b_dst * (1.0f - a_src)) + (b_src * a_src); | |
| a_out = 1.0f; | |
| } | |
| // Pre-multiply blending | |
| else | |
| { | |
| r_out = (r_dst * (1.0f - a_src)) + (r_src * 1.0f); | |
| g_out = (g_dst * (1.0f - a_src)) + (g_src * 1.0f); | |
| b_out = (b_dst * (1.0f - a_src)) + (b_src * 1.0f); | |
| a_out = 1.0f; | |
| } | |
| // Clamp color between 0 and 1.0f | |
| r_out = astc::min(r_out, 1.0f); | |
| g_out = astc::min(g_out, 1.0f); | |
| b_out = astc::min(b_out, 1.0f); | |
| if (use_linear == false) | |
| { | |
| r_out = linear_to_srgb(r_out); | |
| g_out = linear_to_srgb(g_out); | |
| b_out = linear_to_srgb(b_out); | |
| } | |
| pixel_out[0] = (uint8_t)(r_out * 255.0f); | |
| pixel_out[1] = (uint8_t)(g_out * 255.0f); | |
| pixel_out[2] = (uint8_t)(b_out * 255.0f); | |
| pixel_out[3] = (uint8_t)(a_out * 255.0f); | |
| } | |
| } | |
| } | |
| // Write out the result | |
| if (!use_filter) | |
| { | |
| stbi_write_png(dst_file, dim_x, dim_y, 4, data_out, 4 * dim_x); | |
| } | |
| else | |
| { | |
| stbi_write_png(dst_file, dim_x - 1, dim_y - 1, 4, data_out, 4 * (dim_x - 1)); | |
| } | |
| return 0; | |
| } | |