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video-editing
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Instructions to use kylinfires/Joy-face_change_optimized with libraries, inference providers, notebooks, and local apps. Follow these links to get started.
- Libraries
- Diffusers
How to use kylinfires/Joy-face_change_optimized with Diffusers:
pip install -U diffusers transformers accelerate
import torch from diffusers import DiffusionPipeline # switch to "mps" for apple devices pipe = DiffusionPipeline.from_pretrained("kylinfires/Joy-face_change_optimized", dtype=torch.bfloat16, device_map="cuda") prompt = "Astronaut in a jungle, cold color palette, muted colors, detailed, 8k" image = pipe(prompt).images[0] - Notebooks
- Google Colab
- Kaggle
File size: 7,393 Bytes
b9fc164 c645730 b9fc164 c645730 b9fc164 c645730 b9fc164 c645730 b9fc164 c645730 b9fc164 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 | from __future__ import annotations
import os
import torch
import torch.nn as nn
from xvideo.inductor_autotune_fix import install as _install_autotune_fix
# Must run before any compiled function executes, so warm restarts reuse the
# on-disk autotune results instead of re-running coordinate descent.
_install_autotune_fix()
def _channels_last_3d_ok() -> bool:
"""channels_last_3d Conv3d crashes natively on ROCm/RDNA2 (MIOpen CK)."""
if os.environ.get("JOYOMNI_VAE_CHANNELS_LAST", "1").strip().lower() in {
"0", "false", "no", "off"
}:
return False
return torch.version.hip is None
_configured: set[int] = set()
_configured_encode: set[int] = set()
_configured_encode_dynamic: set[int] = set()
def maybe_setup_decode(vae) -> None:
if id(vae) in _configured:
return
n_conv = 0
if not _channels_last_3d_ok():
vae.eval()
_configured.add(id(vae))
print("[vae_compile] channels_last_3d disabled (ROCm); running the VAE eagerly")
return
for m in vae.modules():
if isinstance(m, nn.Conv3d):
m.weight.data = m.weight.data.to(memory_format=torch.channels_last_3d)
n_conv += 1
if hasattr(vae, "_decode"):
vae._decode = torch.compile(vae._decode, mode="max-autotune-no-cudagraphs", dynamic=False)
target = "_decode"
elif hasattr(vae, "decode"):
vae.decode = torch.compile(vae.decode, mode="max-autotune-no-cudagraphs", dynamic=False)
target = "decode"
else:
raise RuntimeError("VAE has neither _decode nor decode; cannot compile")
_configured.add(id(vae))
print(f"[vae_compile] converted {n_conv} Conv3d weights to channels_last_3d + compiled vae.{target}")
def prep_input(z: torch.Tensor) -> torch.Tensor:
if not _channels_last_3d_ok():
return z
return z.to(memory_format=torch.channels_last_3d)
def maybe_setup_encode(vae) -> None:
if id(vae) in _configured_encode:
return
n_conv = 0
for m in vae.modules():
if isinstance(m, nn.Conv3d):
m.weight.data = m.weight.data.to(memory_format=torch.channels_last_3d)
n_conv += 1
if hasattr(vae, "_encode"):
vae._encode = torch.compile(vae._encode, mode="max-autotune-no-cudagraphs", dynamic=False)
target = "_encode"
elif hasattr(vae, "encode"):
vae.encode = torch.compile(vae.encode, mode="max-autotune-no-cudagraphs", dynamic=False)
target = "encode"
else:
raise RuntimeError("VAE has neither _encode nor encode; cannot compile")
_configured_encode.add(id(vae))
print(f"[vae_compile] converted {n_conv} Conv3d weights to channels_last_3d + compiled vae.{target} (encode)")
def warmup_encode(vae, in_channels: int, h_px: int, w_px: int,
device: torch.device, dtype: torch.dtype,
temporal_lens: tuple[int, ...] = (1, 9),
autocast: bool = False) -> None:
maybe_setup_encode(vae)
from contextlib import nullcontext
dev_type = torch.device(device).type
use_ac = autocast and dev_type in {"cuda", "cpu"}
for t in temporal_lens:
x = torch.zeros(1, in_channels, t, h_px, w_px, device=device, dtype=dtype)
x = prep_input(x)
ctx = (
torch.autocast(device_type=dev_type, dtype=dtype, enabled=True)
if use_ac else nullcontext()
)
try:
with torch.no_grad(), ctx:
_ = vae.encode(x)
if torch.cuda.is_available():
torch.cuda.synchronize(device)
print(f"[vae_compile] warmup compiled encode shape (1,{in_channels},{t},{h_px},{w_px}) autocast={autocast}")
except Exception as exc: # noqa: BLE001
print(f"[vae_compile] encode warmup failed for t={t}: {exc!r}")
def maybe_setup_encode_dynamic(vae) -> None:
if id(vae) in _configured_encode_dynamic:
return
if hasattr(vae, "_encode"):
core = getattr(vae, "_encode")
elif hasattr(vae, "encode"):
core = getattr(vae, "encode")
else:
raise RuntimeError("VAE has neither _encode nor encode; cannot compile")
vae._encode_dynamic = torch.compile(core, mode="max-autotune-no-cudagraphs", dynamic=True)
_configured_encode_dynamic.add(id(vae))
print("[vae_compile] compiled vae._encode_dynamic (dynamic=True, reference-image path)")
def encode_via_dynamic(vae, x: torch.Tensor):
fn = getattr(vae, "_encode_dynamic", None)
if fn is None:
return vae.encode(x)
from xvideo.models.vae.vae import (
DiagonalGaussianDistribution,
EncoderOutput,
)
h = fn(prep_input(x))
return EncoderOutput(latent_dist=DiagonalGaussianDistribution(h))
def warmup_encode_dynamic(vae, in_channels: int, hw_list, device: torch.device,
dtype: torch.dtype, temporal_lens: tuple[int, ...] = (1,),
autocast: bool = False) -> None:
fn = getattr(vae, "_encode_dynamic", None)
if fn is None:
print("[vae_compile] warmup_encode_dynamic skipped: _encode_dynamic not set up")
return
from contextlib import nullcontext
dev_type = torch.device(device).type
use_ac = autocast and dev_type in {"cuda", "cpu"}
n_ok = 0
for (h_px, w_px) in hw_list:
for t in temporal_lens:
x = torch.zeros(1, in_channels, t, h_px, w_px, device=device, dtype=dtype)
x = prep_input(x)
ctx = (
torch.autocast(device_type=dev_type, dtype=dtype, enabled=True)
if use_ac else nullcontext()
)
try:
with torch.no_grad(), ctx:
_ = fn(x)
if torch.cuda.is_available():
torch.cuda.synchronize(device)
n_ok += 1
except Exception as exc: # noqa: BLE001
print(f"[vae_compile] dynamic encode warmup failed for ({h_px},{w_px},t={t}): {exc!r}")
print(f"[vae_compile] dynamic encode warmup done: {n_ok}/{len(hw_list) * len(temporal_lens)} shapes autocast={autocast}")
def warmup_decode(vae, latent_channels: int, h_lat: int, w_lat: int,
device: torch.device, dtype: torch.dtype,
temporal_lens: tuple[int, ...] = (1, 2),
autocast: bool = True) -> None:
if not _channels_last_3d_ok():
print("[vae_compile] decode warmup skipped (ROCm: channels_last_3d disabled)")
return
maybe_setup_decode(vae)
from contextlib import nullcontext
dev_type = torch.device(device).type
use_ac = autocast and dev_type in {"cuda", "cpu"}
for t in temporal_lens:
z = torch.zeros(1, latent_channels, t, h_lat, w_lat, device=device, dtype=dtype)
z = prep_input(z)
ctx = (
torch.autocast(device_type=dev_type, dtype=dtype, enabled=True)
if use_ac else nullcontext()
)
try:
with torch.no_grad(), ctx:
_ = vae.decode(z, return_dict=False)[0]
if torch.cuda.is_available():
torch.cuda.synchronize(device)
print(f"[vae_compile] warmup compiled decode shape (1,{latent_channels},{t},{h_lat},{w_lat}) autocast={autocast}")
except Exception as exc: # noqa: BLE001
print(f"[vae_compile] warmup failed for t={t}: {exc!r}")
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