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#!/usr/bin/env python3
"""
Floating Window UI for GPU Monitor
PyQt6-based always-on-top floating window
"""

import sys
from PyQt6.QtWidgets import QApplication, QWidget, QVBoxLayout, QLabel, QHBoxLayout, QPushButton
from PyQt6.QtCore import Qt, QPoint, QTimer
from PyQt6.QtGui import QMouseEvent

class FloatingWindow(QWidget):
    def __init__(self):
        super().__init__()
        self.initUI()
        self.oldPos = self.pos()
        
    def initUI(self):
        # Set window flags for floating behavior
        self.setWindowFlags(
            Qt.WindowType.WindowStaysOnTopHint | 
            Qt.WindowType.FramelessWindowHint | 
            Qt.WindowType.Tool
        )
        
        # Set window properties
        self.setAttribute(Qt.WidgetAttribute.WA_TranslucentBackground)
        self.setFixedSize(220, 200)
        
        # Create layout
        self.layout = QVBoxLayout()
        self.layout.setContentsMargins(10, 10, 10, 10)
        self.layout.setSpacing(2)
        
        # Set stylesheet
        self.setStyleSheet("""
            QWidget {
                background-color: rgba(0, 0, 0, 180);
                border-radius: 10px;
                border: 1px solid #3498db;
            }
            QLabel {
                color: #ecf0f1;
                font-family: 'Segoe UI', Arial;
                font-size: 12px;
                font-weight: bold;
                border: none;
            }
            #title {
                color: #3498db;
                font-size: 14px;
                margin-bottom: 5px;
            }
        """)
        
        # Create title bar
        self.title_layout = QHBoxLayout()
        self.title_layout.setContentsMargins(0, 0, 0, 5)
        
        self.lbl_title = QLabel("AMD GPU MONITOR")
        self.lbl_title.setObjectName("title")
        
        self.btn_close = QPushButton("×")
        self.btn_close.setFixedSize(20, 20)
        self.btn_close.setStyleSheet("""
            QPushButton {
                background-color: transparent;
                color: #e74c3c;
                font-size: 18px;
                font-weight: bold;
                border: none;
                margin: 0;
                padding: 0;
            }
            QPushButton:hover {
                color: #ff0000;
            }
        """)
        self.btn_close.clicked.connect(self.close)
        
        self.title_layout.addWidget(self.lbl_title)
        self.title_layout.addStretch()
        self.title_layout.addWidget(self.btn_close)
        
        # Create data labels
        self.lbl_load = QLabel("GPU Load: --%")
        self.lbl_clocks = QLabel("Clocks: -- / -- MHz")
        self.lbl_vram = QLabel("VRAM: -- / -- MB")
        self.lbl_temp = QLabel("Temp: --°C")
        self.lbl_power = QLabel("Power: --W")
        self.lbl_fan = QLabel("Fan: -- RPM (--%)")
        
        # Add widgets to layout
        self.layout.addLayout(self.title_layout)
        self.layout.addWidget(self.lbl_load)
        self.layout.addWidget(self.lbl_clocks)
        self.layout.addWidget(self.lbl_vram)
        self.layout.addWidget(self.lbl_temp)
        self.layout.addWidget(self.lbl_power)
        self.layout.addWidget(self.lbl_fan)
        
        self.setLayout(self.layout)
        
    def update_data(self, data):
        """Update the UI with new GPU data"""
        # Update GPU load
        if data['gpu_usage'] is not None:
            self.lbl_load.setText(f"GPU Load: {data['gpu_usage']:.1f}%")
        else:
            self.lbl_load.setText("GPU Load: --%")
        
        # Update clocks
        core_clk = data['core_clock'] if data['core_clock'] is not None else "--"
        mem_clk = data['mem_clock'] if data['mem_clock'] is not None else "--"
        self.lbl_clocks.setText(f"Clocks: {core_clk} / {mem_clk} MHz")
        
        # Update VRAM
        if data['vram_used'] is not None and data['vram_total'] is not None:
            self.lbl_vram.setText(f"VRAM: {data['vram_used']} / {data['vram_total']} MB")
        else:
            self.lbl_vram.setText("VRAM: -- / -- MB")
        
        # Update temperature
        if data['temperature'] is not None:
            self.lbl_temp.setText(f"Temp: {data['temperature']:.1f}°C")
        else:
            self.lbl_temp.setText("Temp: --°C")
        
        # Update power
        if data['power_draw'] is not None:
            self.lbl_power.setText(f"Power: {data['power_draw']:.1f}W")
        else:
            self.lbl_power.setText("Power: --W")
        
        # Update fan
        rpm = data['fan_rpm'] if data['fan_rpm'] is not None else "--"
        pwm = data['fan_pwm'] if data['fan_pwm'] is not None else "--"
        self.lbl_fan.setText(f"Fan: {rpm} RPM ({pwm}%)")
    
    def mousePressEvent(self, event: QMouseEvent):
        """Handle mouse press for window dragging"""
        if event.button() == Qt.MouseButton.LeftButton:
            self.oldPos = event.globalPosition().toPoint()
    
    def mouseMoveEvent(self, event: QMouseEvent):
        """Handle mouse move for window dragging"""
        if event.buttons() & Qt.MouseButton.LeftButton:
            delta = event.globalPosition().toPoint() - self.oldPos
            self.move(self.x() + delta.x(), self.y() + delta.y())
            self.oldPos = event.globalPosition().toPoint()

if __name__ == "__main__":
    app = QApplication(sys.argv)
    window = FloatingWindow()
    window.show()
    sys.exit(app.exec())