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8.08 kB
| use urt_gameplay::client_processing::*; | |
| fn hex(v: &[u8]) -> String { | |
| v.iter().map(|v| format!("{v:02x}")).collect() | |
| } | |
| fn list(v: &[u32]) -> String { | |
| format!( | |
| "[{}]", | |
| v.iter() | |
| .map(|v| v.to_string()) | |
| .collect::<Vec<_>>() | |
| .join(",") | |
| ) | |
| } | |
| fn events(v: &[ProcessingEffect]) -> String { | |
| v.iter() | |
| .map(|e| match e { | |
| ProcessingEffect::Intermission { slot } => { | |
| format!(r#"{{"op":"intermission","slot":{}}}"#, slot) | |
| } | |
| ProcessingEffect::Spectator { slot, command_time } => format!( | |
| r#"{{"op":"spectator","slot":{},"command_time":{}}}"#, | |
| slot, command_time | |
| ), | |
| ProcessingEffect::Team { slot, text, force } => format!( | |
| r#"{{"op":"team","slot":{},"text":"{}","force":{}}}"#, | |
| slot, | |
| hex(text), | |
| force | |
| ), | |
| ProcessingEffect::Send { slot, text } => { | |
| format!(r#"{{"op":"send","slot":{},"text":"{}"}}"#, slot, hex(text)) | |
| } | |
| ProcessingEffect::Drop { slot, text } => { | |
| format!(r#"{{"op":"drop","slot":{},"text":"{}"}}"#, slot, hex(text)) | |
| } | |
| }) | |
| .collect::<Vec<_>>() | |
| .join(",") | |
| } | |
| fn main() { | |
| let mut args = std::env::args().skip(1); | |
| let kind = args.next().unwrap(); | |
| let w: Vec<u32> = args.map(|v| v.parse().unwrap()).collect(); | |
| match kind.as_str() { | |
| "route" => { | |
| assert_eq!(w.len(), 4); | |
| let out = route_client(RoutingInput { | |
| intermission: w[0], | |
| team: w[1], | |
| follow: w[2], | |
| spectator: w[3], | |
| slot: 2, | |
| command_time: 12345, | |
| }) | |
| .unwrap(); | |
| println!( | |
| r#"{{"events":[{}],"proceed":{}}}"#, | |
| events(&out.effects), | |
| out.route == ClientRoute::Continue | |
| ); | |
| } | |
| "command" => { | |
| assert_eq!(w.len(), 13); | |
| let mut state = CommandState { | |
| angles: w[4..7].try_into().unwrap(), | |
| saved: w[7..10].try_into().unwrap(), | |
| buttons: w[10], | |
| move_word: w[11], | |
| }; | |
| rewrite_client_command( | |
| &mut state, | |
| CommandControl { | |
| pause: w[0], | |
| mode: w[1], | |
| flags: w[2], | |
| block: w[3], | |
| }, | |
| ); | |
| println!( | |
| r#"{{"angles":{},"saved":{},"buttons":{},"move_word":{},"command_time":{}}}"#, | |
| list(&state.angles), | |
| list(&state.saved), | |
| state.buttons, | |
| state.move_word, | |
| w[12] | |
| ); | |
| } | |
| "idle" => { | |
| assert_eq!(w.len(), 16); | |
| let mut state = InactivityState { | |
| deadline: w[12], | |
| warned: w[13], | |
| }; | |
| let out = client_inactivity( | |
| &mut state, | |
| InactivityInput { | |
| entity_flags: w[0], | |
| idle_seconds: w[1], | |
| pause: w[2], | |
| pause_anchor: w[3], | |
| tick: w[4], | |
| moves: [w[5] as u8, w[6] as u8, w[7] as u8], | |
| buttons: w[8], | |
| health: w[9], | |
| exempt: w[10], | |
| mode: w[11], | |
| msec: w[14], | |
| slot: 2, | |
| }, | |
| ) | |
| .unwrap(); | |
| assert_eq!(w[15], 2); | |
| println!( | |
| r#"{{"accepted":{},"events":[{}],"deadline":{},"warned":{},"health":{}}}"#, | |
| out.accepted, | |
| events(&out.effects), | |
| state.deadline, | |
| state.warned, | |
| w[9] | |
| ); | |
| } | |
| "movement" => { | |
| assert_eq!(w.len(), 11); | |
| let mut state = MovementState { | |
| pm_type: 99, | |
| gravity: 111, | |
| speed: 222, | |
| controller: w[3] != 0, | |
| packed: [333, 444], | |
| event_sequence: w[10], | |
| }; | |
| let seq = setup_client_movement( | |
| &mut state, | |
| MovementInput { | |
| pause: w[0], | |
| noclip: w[1], | |
| health: w[2], | |
| gravity: w[4], | |
| factor: w[5], | |
| packs: w[6..10].try_into().unwrap(), | |
| }, | |
| ) | |
| .unwrap(); | |
| println!( | |
| r#"{{"pm_type":{},"gravity_word":{},"speed":{},"controller":{},"packed":{},"event_sequence":{}}}"#, | |
| state.pm_type, | |
| state.gravity, | |
| state.speed, | |
| u8::from(state.controller), | |
| list(&state.packed), | |
| seq | |
| ); | |
| } | |
| "pipeline" => println!("{}", pipeline(&w)), | |
| _ => panic!("unknown policy"), | |
| } | |
| } | |
| fn optional(v: Option<u32>) -> String { | |
| v.map(|v| v.to_string()).unwrap_or("null".into()) | |
| } | |
| fn optional_bool(v: Option<bool>) -> String { | |
| v.map(|v| v.to_string()).unwrap_or("null".into()) | |
| } | |
| fn pipeline(w: &[u32]) -> String { | |
| assert_eq!(w.len(), 38); | |
| let mut s = ClientProcessingState { | |
| timing: urt_gameplay::client_timer::TimerPrepareState { | |
| connection: w[0], | |
| exception: w[1], | |
| command_time: w[2], | |
| current_time: w[3], | |
| quantize: w[4], | |
| copied_tick: 17, | |
| copied_command: 18, | |
| }, | |
| command: CommandState { | |
| angles: w[27..30].try_into().unwrap(), | |
| saved: w[30..33].try_into().unwrap(), | |
| buttons: w[25], | |
| move_word: w[26], | |
| }, | |
| inactivity: InactivityState { | |
| deadline: w[23], | |
| warned: w[24], | |
| }, | |
| movement: MovementState { | |
| pm_type: 99, | |
| gravity: 111, | |
| speed: 222, | |
| controller: w[20] != 0, | |
| packed: [333, 444], | |
| event_sequence: w[37], | |
| }, | |
| }; | |
| let input = ClientProcessingInput { | |
| slot: 2, | |
| tick: w[5], | |
| intermission: w[6], | |
| team: w[7], | |
| follow: w[8], | |
| pause: w[9], | |
| game_mode: w[10], | |
| client_flags: w[11], | |
| block: w[12], | |
| entity_flags: w[13], | |
| idle_seconds: w[14], | |
| pause_anchor: w[15], | |
| health: w[16], | |
| exempt: w[17], | |
| idle_mode: w[18], | |
| noclip: w[19], | |
| gravity: w[21], | |
| factor: w[22], | |
| packs: w[33..37].try_into().unwrap(), | |
| }; | |
| let out = client_pre_movement(&mut s, input).unwrap(); | |
| let command = format!( | |
| r#"{{"angles":{},"saved":{},"buttons":{},"move_word":{},"command_time":{}}}"#, | |
| list(&s.command.angles), | |
| list(&s.command.saved), | |
| s.command.buttons, | |
| s.command.move_word, | |
| s.timing.command_time | |
| ); | |
| let movement = format!( | |
| r#"{{"pm_type":{},"gravity_word":{},"speed":{},"controller":{},"packed":{},"event_sequence":{}}}"#, | |
| s.movement.pm_type, | |
| s.movement.gravity, | |
| s.movement.speed, | |
| u8::from(s.movement.controller), | |
| list(&s.movement.packed), | |
| optional(out.event_sequence) | |
| ); | |
| format!( | |
| r#"{{"proceed":{},"events":[{}],"msec":{},"idle_result":{},"idle_msec":{},"timing":{},"command":{},"idle_state":{},"movement":{},"health":{}}}"#, | |
| out.proceed, | |
| events(&out.effects), | |
| optional(out.msec), | |
| optional_bool(out.idle_result), | |
| optional(out.idle_msec), | |
| list(&[ | |
| s.timing.command_time, | |
| s.timing.current_time, | |
| s.timing.copied_tick, | |
| s.timing.copied_command | |
| ]), | |
| command, | |
| list(&[s.inactivity.deadline, s.inactivity.warned]), | |
| movement, | |
| w[16] | |
| ) | |
| } | |