16 days ago
-
qvm: resolve location and formatting in team radio
-
gameplay: port bounded location text semantics
-
qvm: recover bounded location text formatting
-
gameplay: port location selection and cache policy
-
qvm: recover location selection and cache gates
-
gameplay: resolve full defuse effect feedback
-
qvm: resolve full defuse effect feedback
-
gameplay: resolve defuse construction and team radio
-
qvm: resolve defuse event and radio construction
-
gameplay: resolve defuse score and counter feedback
-
qvm: resolve defuse completion score and counters
-
gameplay: port team radio routing feedback
-
qvm: recover team radio routing effects
-
gameplay: port objective counters and document legacy tags
-
qvm: correct effect identities and recover counter writes
-
gameplay: port bomb defuse replay snapshots
-
qvm: recover repeated bomb defuse transitions
-
gameplay: port complete bomb defuse callback
-
qvm: recover complete bomb defuse callback
-
gameplay: port timed bomb defuse completion
-
qvm: recover timed bomb defuse completion
-
gameplay: port bomb defuse cancellation
-
qvm: recover bomb defuse cancellation
-
gameplay: port bomb defuse start policy
-
qvm: recover bomb defuse start transition
-
gameplay: port assistance replay snapshots
-
qvm: recover repeated assistance transitions
-
gameplay: port complete assistance callback
-
qvm: recover complete assistance callback
-
gameplay: port assisted thaw progress
-
qvm: recover assisted thaw progress
-
gameplay: port assistance cancellation policy
-
qvm: recover assistance cancellation branches
-
gameplay: port assistance target acquisition
-
qvm: recover assistance target acquisition
-
gameplay: compose recovered self callbacks with movement
-
qvm: compose actual self callbacks before movement
-
gameplay: port mode8 eligibility policy
-
qvm: recover mode8 eligibility scan
-
gameplay: port assistance cleanup policy
-
qvm: recover assistance cleanup scan
-
gameplay: port timed self-recovery policy
-
qvm: recover timed self-recovery callback
-
gameplay: port thaw meter completion effects
-
qvm: recover thaw meter completion effects
-
gameplay: compose movement setup with callback feedback
-
qvm: compose movement setup before physics
-
gameplay: port native movement context assembly
-
qvm: recover native movement context assembly
-
gameplay: port linked collision mask policy