12 days ago
-
gameplay: resolve allocated defuse event construction
-
gameplay: resolve full defuse effect feedback
-
gameplay: port bomb defuse replay snapshots
-
gameplay: port assistance replay snapshots
-
gameplay: compose recovered self callbacks with movement
-
gameplay: compose movement setup with callback feedback
13 days ago
-
gameplay: compose pre-movement client policies
-
gameplay: port caller timing preparation policy
-
gameplay: port client frame prefix and expiry
-
gameplay: preserve filter export reload losses
-
gameplay: compose filter removal and file effects
-
gameplay: port filter insertion mutation semantics
-
gameplay: compose complete connect caller policy
-
gameplay: integrate connect session lifecycle branch
-
gameplay: port session restore and scratch ownership
-
gameplay: integrate normal map session persistence
-
gameplay: compose recovered bot rotation callbacks
14 days ago
-
gameplay: compose normal map command flow
-
xtask: reject implicit system python
-
gameplay: compose camera world and require nix python
-
qvm: audit coherent angles with pinned tooling
-
gameplay: port temporary event construction
-
gameplay: compose intermission state machine
-
gameplay: compose recovered exit rules
-
gameplay: port exit-rule prefix timing
15 days ago
-
qvm: compose recent awards with stat updates
-
gameplay: port scoreboard dispatch policy
20 days ago
-
qvm: recover partitioned rank sort
-
gameplay: port modeled recipient wire bytes
-
gameplay: port recipient numeric payloads
-
gameplay: port cross-client clearing
-
gameplay: port interception animations
-
gameplay: source impulse contract
-
xtask: affected validation runner