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nmarshall
/
wormz-a
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0
Rust
game
worms-armageddon
License:
gpl-3.0
Model card
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xet
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f4af409
wormz-a
/
docs
/
superpowers
Commit History
Mar 16
15:32
docs: add DDGame constructor implementation plan
paavohtl
+1
: Claude Opus 4.6 (1M context)
4d0c588
12-task incremental plan: allocation + params, sub-object bridges (GfxHandler, PCLandscape, SpriteRegion, CoordList, audio init), arrow sprites, resource loading, integration tests. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Mar 15
21:45
docs: add DDGame constructor port design spec
paavohtl
+1
: Claude Opus 4.6 (1M context)
d2350ac
Incremental approach: decompile and map fields, create DDGame::new() with bridges for sub-calls, then eliminate bridges one at a time. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>