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  1. LICENSE +67 -0
  2. NOTICE +1 -0
  3. README.md +158 -0
  4. bias.md +7 -0
  5. explainability.md +16 -0
  6. overview.md +144 -0
  7. privacy.md +14 -0
  8. safety.md +8 -0
LICENSE ADDED
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+ NVIDIA Open Model License Agreement
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+ Last Modified: October 24, 2025
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+ This NVIDIA Open Model License Agreement (the “Agreement”) is a legal agreement between the Legal Entity You represent, or if no entity is identified, You and NVIDIA Corporation and its Affiliates (“NVIDIA”) and governs Your use of the Models that NVIDIA provides to You under this Agreement. NVIDIA and You are each a “party” and collectively the “parties.”
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+ 4. Separate Components. The Models may include or be distributed with components provided with separate legal notices or terms that accompany the components, such as an Open Source Software License or other third-party license. The components are subject to the applicable other licenses, including any proprietary notices, disclaimers, requirements and extended use rights; except that this Agreement will prevail regarding the use of third-party Open Source Software License, unless a third-party Open Source Software License requires its license terms to prevail. “Open Source Software License” means any software, data or documentation subject to any license identified as an open source license by the Open Source Initiative (https://opensource.org), Free Software Foundation (https://www.fsf.org) or other similar open source organization or listed by the Software Package Data Exchange (SPDX) Workgroup under the Linux Foundation (https://www.spdx.org).
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+ 5. Trademarks. This Agreement does not grant permission to use the trade names, trademarks, service marks, or product names of NVIDIA, except as required for reasonable and customary use in describing the origin of the Model and reproducing the content of the “Notice” text file.
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+ 7. Limitation of Liability. In no event and under no legal theory, whether in tort (including negligence), contract, or otherwise, unless required by applicable law (such as deliberate and grossly negligent acts) or agreed to in writing, will NVIDIA be liable to You for damages, including any direct, indirect, special, incidental, or consequential damages of any character arising as a result of this Agreement or out of the use or inability to use the Model, Derivative Models or outputs (including but not limited to damages for loss of goodwill, work stoppage, computer failure or malfunction, or any and all other commercial damages or losses), even if NVIDIA has been advised of the possibility of such damages.
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+ 8. Indemnity. You will indemnify and hold harmless NVIDIA from and against any claim by any third party arising out of or related to your use or distribution of the Model, Derivative Models or outputs.
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+ 9. Feedback. NVIDIA appreciates your feedback, and You agree that NVIDIA may use it without restriction or compensation to You.
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+ 10. Governing Law. This Agreement will be governed in all respects by the laws of the United States and the laws of the State of Delaware, without regard to conflict of laws principles or the United Nations Convention on Contracts for the International Sale of Goods. The state and federal courts residing in Santa Clara County, California will have exclusive jurisdiction over any dispute or claim arising out of or related to this Agreement, and the parties irrevocably consent to personal jurisdiction and venue in those courts; except that, either party may apply for injunctive remedies or an equivalent type of urgent legal relief in any jurisdiction.
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+ 11. Trade and Compliance. You agree to comply with all applicable export, import, trade and economic sanctions laws and regulations, as amended, including without limitation U.S. Export Administration Regulations and Office of Foreign Assets Control regulations. These laws include restrictions on destinations, end-users and end-use.
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+ Version Release Date: October 24, 2025
NOTICE ADDED
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+ Licensed by NVIDIA Corporation under the NVIDIA Open Model License
README.md ADDED
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+ ---
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+ license: other
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+ license_name: nvidia-open-model-license
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+ license_link: LICENSE
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+ ---
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+
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+ **Transparency cards:** [Overview](overview.md) · [Bias](bias.md) · [Explainability](explainability.md) · [Privacy](privacy.md) · [Safety](safety.md)
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+
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+ # Model Overview
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+
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+ ### Description:
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+
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+ Agile WBC for Unitree H2 Plus is a whole-body control system for humanoid robots, focused on smooth, stable and accurate locomotion.
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+ The staged package contains agile_velocity.onnx, agile_velocity.yaml and agile_velocity_initial_values.safetensors.
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+
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+ This model is ready for commercial or non-commercial use.
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+
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+ ### License/Terms of Use:
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+
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+ NVIDIA Open Model License ([license text](https://www.nvidia.com/en-us/agreements/enterprise-software/nvidia-open-model-license/))
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+
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+ ### Deployment Geography:
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+
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+ Global.
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+
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+ ### Use Case:
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+
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+ The Agile policy serves as a locomotion API, enabling roboticists and researchers in academia and industry to integrate it with upper-body controllers. This supports use cases such as whole-body teleoperation and collection of loco-manipulation data.
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+
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+ ### Release Date:
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+
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+ Hugging Face 10/01/2026 via [nvidia/agile_wbc_unitree_h2](https://huggingface.co/nvidia/agile_wbc_unitree_h2)
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+
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+ ## References(s):
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+
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+ [AGILE WBC](https://github.com/nvidia-isaac/WBC-AGILE)
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+
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+
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+ ## Model Architecture:
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+
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+ **Architecture Type:** Other - Multilayer Perceptron (MLP)
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+
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+ **Network Architecture:** 255 inputs, hidden layers [256, 256, 128] with ELU, and 14 outputs.
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+
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+ **Number of Model Parameters:** 166,030
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+
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+ The trained policy manages the H2 Plus legs and waist. Other joints, including the upper body, hands and head, remain available to separate controllers. This enables integration with inverse-kinematics or learned upper-body controllers.
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+
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+ ## Input(s):
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+
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+ **Input Type(s):** Tabular
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+
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+ **Input Format(s):** Tensor (float32).
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+
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+ **Input Parameters:** Root angular velocity [1,3], root quaternion [1,4], base velocity [1,3], joint positions [1,31] and joint velocities [1,31]. Feedback inputs include five-step histories for angular velocity, projected gravity, velocity commands, controlled joint positions/velocities and actions, plus previous action [1,14].
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+
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+ **Other Properties Related to Input:** The policy consumes five-step histories of numerical robot proprioception, commands and actions; preserve the exported graph's joint ordering and feedback-state shapes.
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+
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+ ## Output(s)
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+
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+ **Output Type(s):** Tabular
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+
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+ **Output Format(s):** Tensor (float32).
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+
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+ **Output Parameters:** joint_pos [1,14], joint_pos_kp_gains [1,14], and joint_pos_kd_gains [1,14], covering 12 leg joints plus waist roll and pitch. The exported graph also returns history tensors and previous-action state for feedback.
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+
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+ **Other Properties Related to Output:** Position targets and proportional/derivative gains control 14 leg-and-waist joints. The exported history tensors and previous-action state are fed back on the next control step.
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+
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+ Our AI models are designed and/or optimized to run on NVIDIA GPU-accelerated systems. By leveraging NVIDIA's hardware (e.g. GPU cores) and software frameworks (e.g., CUDA libraries), the model achieves faster training and inference times compared to CPU-only solutions.
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+
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+ ## Software Integration:
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+
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+ **Runtime Engine(s):** ONNX backend; exported ONNX opset 20.
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+
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+ **Supported Hardware Microarchitecture Compatibility:** NVIDIA Lovelace.
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+
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+ Other tested hardware is listed under Inference.
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+
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+ **Supported Operating System(s):** Linux (Ubuntu)
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+
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+ The integration of foundation and fine-tuned models into AI systems requires additional testing using use-case-specific data to ensure safe and effective deployment. Following the V-model methodology, iterative testing and validation at both unit and system levels are essential to mitigate risks, meet technical and functional requirements, and ensure compliance with safety and ethical standards before deployment.
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+
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+ ## Model Version(s):
84
+
85
+ agile_wbc_unitree_h2, exported policy Velocity-H2-History-v0.
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+
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+ The exported ONNX policy integrates as the locomotion component of GR00T E2E Reference Workflow v0.2. Use the accompanying configuration and initial values to preserve joint mappings and feedback state while combining it with a separate upper-body controller.
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+
89
+ [https://huggingface.co/nvidia/agile_wbc_unitree_h2](https://huggingface.co/nvidia/agile_wbc_unitree_h2)
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+
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+ ## Training, Testing, and Evaluation Datasets:
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+
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+ ### Training Dataset:
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+
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+ **Data Modality:** Other: numerical robot states, commands, actions and simulation rewards.
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+
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+ **Non-Audio, Image, Text Training Data Size:** Online simulation rollouts rather than a fixed collected dataset.
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+
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+ **Data Collection Method by dataset:** Synthetic
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+
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+ **Labeling Method by dataset:** Automated
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+
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+ **Properties:** PPO training rollouts generated in Isaac Lab simulation for Unitree H2 Plus locomotion. The policy learns from numerical proprioception, commands, actions and simulator-generated rewards; the data has no linguistic content. No collected demonstration dataset was used.
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+
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+ ### Testing Dataset:
106
+
107
+ **Data Modality:** Other: numerical robot states, commands and actions.
108
+
109
+ **Data Collection Method by dataset:** Synthetic
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+
111
+ **Labeling Method by dataset:** Automated
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+
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+ **Properties:** Testing used the same simulation environment as training. The test data consists of simulated robot states, commands and actions with no linguistic content.
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+
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+ ### Evaluation Dataset:
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+
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+ **Data Modality:** Other: numerical robot states, commands and actions.
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+
119
+ **Data Collection Method by dataset:** Hybrid: Synthetic, Automatic/Sensors
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+
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+ **Labeling Method by dataset:** Automated (simulation).
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+
123
+ **Properties:** Evaluation used the same simulation environment and physical H2 Plus hardware. The observations and control outputs are numerical robot data with no linguistic content.
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+
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+ **Benchmark Score:** Final training telemetry reported 0.125 m/s XY velocity error and 0.313 rad/s yaw error.
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+
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+ ## Inference:
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+
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+ **Acceleration Engine:** ONNX Runtime
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+
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+ **Test Hardware Set-Up (GPU Architecture, Model):**
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+ * NVIDIA Ada Lovelace L40
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+ * NVIDIA Ada Lovelace RTX 6000
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+ * NVIDIA Jetson Thor
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+
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+ ## Model Limitations:
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+
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+ This model is not tested or intended for mission-critical applications that require functional safety. Use in those applications is at the user's own risk and responsibility, including implementing necessary guardrails and safety mechanisms.
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+
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+ The policy may be ineffective on floor types outside its training domain, such as slippery surfaces. Mitigation requires validation and, where necessary, retraining with representative friction coefficients.
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+
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+ The policy may not be robust to external disturbances. Mitigations include independent safety controls, runtime monitoring and validation under representative disturbances.
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+
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+ The policy may not work with every upper-body controller or highly dynamic upper-body movement. Test with small movements first and gradually expand to the required workspace.
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+
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+ ## Ethical Considerations:
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+
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+ NVIDIA believes Trustworthy AI is a shared responsibility and we have established policies and practices to enable development for a wide array of AI applications. Developers should work with their internal model team to ensure this model meets requirements for the relevant industry and use case and addresses unforeseen product misuse.
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+
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+ For more detailed information on ethical considerations for this model, please see the [Bias](bias.md), [Explainability](explainability.md), [Safety & Security](safety.md), and [Privacy](privacy.md) subcards.
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+
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+ Please report model quality, risk, security vulnerabilities or NVIDIA AI Concerns here ([https://www.nvidia.com/en-us/support/submit-security-vulnerability/](https://www.nvidia.com/en-us/support/submit-security-vulnerability/)).
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+
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+ ## Notices
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+
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+ Licensed by NVIDIA Corporation under the NVIDIA Open Model License
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+
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+ See [LICENSE](LICENSE) and [NOTICE](NOTICE).
bias.md ADDED
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+ # Bias Subcard
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+
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+ | Field | Response |
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+ | --- | --- |
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+ | Participation considerations from adversely impacted groups [protected classes](https://calcivilrights.ca.gov/disputeresolution/protected-characteristics/) in model design and testing: | Not Applicable |
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+ | Bias Metric (If Measured): | Not Applicable |
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+ | Measures taken to mitigate against unwanted bias: | Not Applicable |
explainability.md ADDED
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+ # Explainability Subcard
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+
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+
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+ | Field | Response |
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+ | ---------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ |
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+ | Intended Task/Domain: | Locomotion API for Unitree H2 Plus, enabling integration with upper-body controllers for whole-body teleoperation and loco-manipulation data collection. |
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+ | Model Type: | Feed-forward PPO actor MLP exported as ONNX. |
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+ | Intended Users: | Roboticists and researchers in academia and industry. |
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+ | Output: | 14 leg-and-waist joint-position targets, proportional and derivative gains, and feedback state. |
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+ | Describe how the model works: | The MLP maps a five-step history of robot proprioception, commands and previous actions to target joint positions. It was trained with PPO in Isaac Lab simulation. |
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+ | List the groups (or group characteristics) for which this was tested to produce comparable outcomes: | Not Applicable |
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+ | Technical Limitations & Mitigation: | The policy may fail on floor types outside its training domain, under external disturbances, or with highly dynamic upper-body controllers. Validate representative friction and disturbances, use independent safety controls, and expand upper-body motion gradually. |
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+ | Verified to have met prescribed NVIDIA quality standards: | Yes |
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+ | Performance Metrics: | Robustness, latency and control frequency are relevant evaluation dimensions. Final training telemetry reported 0.125 m/s XY velocity error and 0.313 rad/s yaw error. |
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+ | Potential Known Risks: | This model is not tested or intended for use in mission critical applications that require functional safety. The use of the model in those applications is at the user's own risk and sole responsibility, including taking the necessary steps to add needed guardrails or safety mechanisms prior to deployment. This model was trained in simulation and evaluated in simulation and the real world. Physical deployment requires independent safety and behavior qualification. Incorrect joint mapping, stale feedback, out-of-range commands or policy failure can cause the robot to fall or make unexpected movements. |
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+ | Licensing: | NVIDIA Open Model License ([license text](https://www.nvidia.com/en-us/agreements/enterprise-software/nvidia-open-model-license/)) |
overview.md ADDED
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1
+ # Model Overview
2
+
3
+ ### Description:
4
+
5
+ Agile WBC for Unitree H2 Plus is a whole-body control system for humanoid robots, focused on smooth, stable and accurate locomotion.
6
+ The staged package contains agile_velocity.onnx, agile_velocity.yaml and agile_velocity_initial_values.safetensors.
7
+
8
+ This model is ready for commercial or non-commercial use.
9
+
10
+ ### License/Terms of Use:
11
+
12
+ NVIDIA Open Model License ([license text](https://www.nvidia.com/en-us/agreements/enterprise-software/nvidia-open-model-license/))
13
+
14
+ ### Deployment Geography:
15
+
16
+ Global.
17
+
18
+ ### Use Case:
19
+
20
+ The Agile policy serves as a locomotion API, enabling roboticists and researchers in academia and industry to integrate it with upper-body controllers. This supports use cases such as whole-body teleoperation and collection of loco-manipulation data.
21
+
22
+ ### Release Date:
23
+
24
+ Hugging Face 10/01/2026 via [nvidia/agile_wbc_unitree_h2](https://huggingface.co/nvidia/agile_wbc_unitree_h2)
25
+
26
+ ## References(s):
27
+
28
+ [AGILE WBC](https://github.com/nvidia-isaac/WBC-AGILE)
29
+
30
+
31
+ ## Model Architecture:
32
+
33
+ **Architecture Type:** Other - Multilayer Perceptron (MLP)
34
+
35
+ **Network Architecture:** 255 inputs, hidden layers [256, 256, 128] with ELU, and 14 outputs.
36
+
37
+ **Number of Model Parameters:** 166,030
38
+
39
+ The trained policy manages the H2 Plus legs and waist. Other joints, including the upper body, hands and head, remain available to separate controllers. This enables integration with inverse-kinematics or learned upper-body controllers.
40
+
41
+ ## Input(s):
42
+
43
+ **Input Type(s):** Tabular
44
+
45
+ **Input Format(s):** Tensor (float32).
46
+
47
+ **Input Parameters:** Root angular velocity [1,3], root quaternion [1,4], base velocity [1,3], joint positions [1,31] and joint velocities [1,31]. Feedback inputs include five-step histories for angular velocity, projected gravity, velocity commands, controlled joint positions/velocities and actions, plus previous action [1,14].
48
+
49
+ **Other Properties Related to Input:** The policy consumes five-step histories of numerical robot proprioception, commands and actions; preserve the exported graph's joint ordering and feedback-state shapes.
50
+
51
+ ## Output(s)
52
+
53
+ **Output Type(s):** Tabular
54
+
55
+ **Output Format(s):** Tensor (float32).
56
+
57
+ **Output Parameters:** joint_pos [1,14], joint_pos_kp_gains [1,14], and joint_pos_kd_gains [1,14], covering 12 leg joints plus waist roll and pitch. The exported graph also returns history tensors and previous-action state for feedback.
58
+
59
+ **Other Properties Related to Output:** Position targets and proportional/derivative gains control 14 leg-and-waist joints. The exported history tensors and previous-action state are fed back on the next control step.
60
+
61
+ Our AI models are designed and/or optimized to run on NVIDIA GPU-accelerated systems. By leveraging NVIDIA's hardware (e.g. GPU cores) and software frameworks (e.g., CUDA libraries), the model achieves faster training and inference times compared to CPU-only solutions.
62
+
63
+ ## Software Integration:
64
+
65
+ **Runtime Engine(s):** ONNX backend; exported ONNX opset 20.
66
+
67
+ **Supported Hardware Microarchitecture Compatibility:** NVIDIA Lovelace.
68
+
69
+ Other tested hardware is listed under Inference.
70
+
71
+ **Supported Operating System(s):** Linux (Ubuntu)
72
+
73
+ The integration of foundation and fine-tuned models into AI systems requires additional testing using use-case-specific data to ensure safe and effective deployment. Following the V-model methodology, iterative testing and validation at both unit and system levels are essential to mitigate risks, meet technical and functional requirements, and ensure compliance with safety and ethical standards before deployment.
74
+
75
+ ## Model Version(s):
76
+
77
+ agile_wbc_unitree_h2, exported policy Velocity-H2-History-v0.
78
+
79
+ The exported ONNX policy integrates as the locomotion component of GR00T E2E Reference Workflow v0.2. Use the accompanying configuration and initial values to preserve joint mappings and feedback state while combining it with a separate upper-body controller.
80
+
81
+ [https://huggingface.co/nvidia/agile_wbc_unitree_h2](https://huggingface.co/nvidia/agile_wbc_unitree_h2)
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+
83
+ ## Training, Testing, and Evaluation Datasets:
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+
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+ ### Training Dataset:
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+ **Data Modality:** Other: numerical robot states, commands, actions and simulation rewards.
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+
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+ **Non-Audio, Image, Text Training Data Size:** Online simulation rollouts rather than a fixed collected dataset.
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+ **Data Collection Method by dataset:** Synthetic
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+ **Labeling Method by dataset:** Automated
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+
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+ **Properties:** PPO training rollouts generated in Isaac Lab simulation for Unitree H2 Plus locomotion. The policy learns from numerical proprioception, commands, actions and simulator-generated rewards; the data has no linguistic content. No collected demonstration dataset was used.
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+
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+ ### Testing Dataset:
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+
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+ **Data Modality:** Other: numerical robot states, commands and actions.
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+
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+ **Data Collection Method by dataset:** Synthetic
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+
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+ **Labeling Method by dataset:** Automated
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+
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+ **Properties:** Testing used the same simulation environment as training. The test data consists of simulated robot states, commands and actions with no linguistic content.
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+
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+ ### Evaluation Dataset:
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+
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+ **Data Modality:** Other: numerical robot states, commands and actions.
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+
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+ **Data Collection Method by dataset:** Hybrid: Synthetic, Automatic/Sensors
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+
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+ **Labeling Method by dataset:** Automated (simulation).
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+ **Properties:** Evaluation used the same simulation environment and physical H2 Plus hardware. The observations and control outputs are numerical robot data with no linguistic content.
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+ **Benchmark Score:** Final training telemetry reported 0.125 m/s XY velocity error and 0.313 rad/s yaw error.
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+
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+ ## Inference:
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+
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+ **Acceleration Engine:** ONNX Runtime
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+
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+ **Test Hardware Set-Up (GPU Architecture, Model):**
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+ * NVIDIA Ada Lovelace L40
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+ * NVIDIA Ada Lovelace RTX 6000
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+ * NVIDIA Jetson Thor
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+
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+ ## Model Limitations:
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+
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+ This model is not tested or intended for mission-critical applications that require functional safety. Use in those applications is at the user's own risk and responsibility, including implementing necessary guardrails and safety mechanisms.
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+
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+ The policy may be ineffective on floor types outside its training domain, such as slippery surfaces. Mitigation requires validation and, where necessary, retraining with representative friction coefficients.
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+ The policy may not be robust to external disturbances. Mitigations include independent safety controls, runtime monitoring and validation under representative disturbances.
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+
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+ The policy may not work with every upper-body controller or highly dynamic upper-body movement. Test with small movements first and gradually expand to the required workspace.
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+
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+ ## Ethical Considerations:
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+
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+ NVIDIA believes Trustworthy AI is a shared responsibility and we have established policies and practices to enable development for a wide array of AI applications. Developers should work with their internal model team to ensure this model meets requirements for the relevant industry and use case and addresses unforeseen product misuse.
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+
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+ For more detailed information on ethical considerations for this model, please see the [Bias](bias.md), [Explainability](explainability.md), [Safety & Security](safety.md), and [Privacy](privacy.md) subcards.
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+
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+ Please report model quality, risk, security vulnerabilities or NVIDIA AI Concerns here ([https://www.nvidia.com/en-us/support/submit-security-vulnerability/](https://www.nvidia.com/en-us/support/submit-security-vulnerability/)).
privacy.md ADDED
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1
+ # Privacy Subcard
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+
3
+
4
+ | Field | Response |
5
+ | ----------------------------------------------------------------------------------------------------------------------------------------------- | ---------------------------------------------------------------------------------------------------------------------- |
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+ | Generatable or reverse engineerable personal data*? | No |
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+ | Personal data used to create this model? | No |
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+ | Was consent obtained for any personal data* used? | Not Applicable |
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+ | How often is dataset reviewed? | Not Applicable |
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+ | Was data from user interactions with the AI model (e.g. user input and prompts) used to train the model? | No |
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+ | Is there provenance for all datasets used in training? | Yes |
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+ | Does data labeling (annotation, metadata) comply with privacy laws? | Yes |
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+ | Is data compliant with data subject requests for data correction or removal, if such a request was made? | Not Applicable |
14
+ | Applicable Privacy Policy | [https://www.nvidia.com/en-us/about-nvidia/privacy-policy/](https://www.nvidia.com/en-us/about-nvidia/privacy-policy/) |
safety.md ADDED
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+ # Safety and Security Subcard
2
+
3
+ | Field | Response |
4
+ | --- | --- |
5
+ | Model Application Field(s): | Robotics |
6
+ | Describe the life critical impact (if present). | This model is not tested or intended for use in mission critical applications that require functional safety. The use of the model in those applications is at the user's own risk and sole responsibility, including taking the necessary steps to add needed guardrails or safety mechanisms prior to deployment. This model was trained in simulation and evaluated in simulation and the real world. Physical deployment requires independent safety and behavior qualification. |
7
+ | Use Case Restrictions: | NVIDIA Open Model License ([license text](https://www.nvidia.com/en-us/agreements/enterprise-software/nvidia-open-model-license/)) |
8
+ | Model and dataset restrictions: | The Principle of least privilege (PoLP) is applied limiting access for dataset generation and model development. Restrictions enforce dataset access during training, and dataset license constraints adhered to. |