Instructions to use ostris/primal_vae with libraries, inference providers, notebooks, and local apps. Follow these links to get started.
- Libraries
- Diffusers
How to use ostris/primal_vae with Diffusers:
pip install -U diffusers transformers accelerate
import torch from diffusers import DiffusionPipeline # switch to "mps" for apple devices pipe = DiffusionPipeline.from_pretrained("ostris/primal_vae", dtype=torch.bfloat16, device_map="cuda") prompt = "Astronaut in a jungle, cold color palette, muted colors, detailed, 8k" image = pipe(prompt).images[0] - Notebooks
- Google Colab
- Kaggle
Add 4x1 primal vae
Browse files- README.md +59 -33
- assets/compare_4x1.svg +0 -0
- config.json +2 -1
- modeling_primal_vae.py +7 -6
- primal_vae_4x1.safetensors +3 -0
README.md
CHANGED
|
@@ -9,19 +9,20 @@ tags:
|
|
| 9 |
|
| 10 |
# Primal VAE
|
| 11 |
|
| 12 |
-
Primal VAE is a VAE that only does 2x spatial down to 1 channel (or 2). If you
|
| 13 |
-
patch
|
| 14 |
compression. The DiT does the patching, like it already does, and the VAE stays small.
|
| 15 |
|
| 16 |
The latent is trained to keep its norm in line with noise, so there is no scaling factor, no shift factor, and
|
| 17 |
-
no latent normalization to carry around. Encode, patch
|
| 18 |
|
| 19 |
-
| model | latent |
|
| 20 |
|---|---|---|---|
|
| 21 |
-
| `2x1` | 1 ch @ 2x | 16 ch @ 8x | Flux.1 VAE (16 ch @ 8x) |
|
| 22 |
-
| `2x2` | 2 ch @ 2x | 32 ch @ 8x | Flux.2 VAE (32 ch @ 8x) |
|
|
|
|
| 23 |
|
| 24 |
-
|
| 25 |
|
| 26 |
## Usage
|
| 27 |
|
|
@@ -31,7 +32,7 @@ from diffusers import AutoModel
|
|
| 31 |
|
| 32 |
vae = AutoModel.from_pretrained("ostris/primal_vae", variant="2x1", trust_remote_code=True, torch_dtype=torch.bfloat16).to("cuda")
|
| 33 |
|
| 34 |
-
x = ... # [B, 3, H, W] in [-1, 1], H and W multiples of 16
|
| 35 |
z = vae.encode(x) # [B, 1, H/2, W/2], ~N(0, 1). No .latent_dist, no sampling.
|
| 36 |
x_hat = vae.decode(z) # [B, 3, H, W]
|
| 37 |
```
|
|
@@ -60,24 +61,39 @@ tokens = vae.patchify(vae.encode(x), compression=8) # [B, 32, H/8, W/8]: the F
|
|
| 60 |
x_hat = vae.decode(vae.unpatchify(tokens))
|
| 61 |
```
|
| 62 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 63 |
`variant` picks the weight file, `primal_vae_<variant>.safetensors`. The architecture is read from the tensor
|
| 64 |
shapes, so `weights_name="my_finetune.safetensors"` loads any Primal VAE checkpoint out of ai-toolkit as-is.
|
| 65 |
`patchify` / `unpatchify` take the total `compression` you want and are just `pixel_unshuffle` /
|
| 66 |
-
`pixel_shuffle` by `compression /
|
| 67 |
-
`vae.image_multiple` give you the numbers above.
|
| 68 |
|
| 69 |
To backprop through `decode` (a pixel-space loss on a diffusion model's prediction), `vae.enable_gradient_checkpointing()`
|
| 70 |
checkpoints every residual block of both U-Nets; inference under `torch.no_grad()` is unaffected.
|
| 71 |
|
| 72 |
## Architecture
|
| 73 |
|
| 74 |
-
|
| 75 |
-
|
| 76 |
-
|
| 77 |
-
|
| 78 |
-
|
| 79 |
-
|
| 80 |
-
|
|
|
|
|
|
|
|
|
|
|
|
|
| 81 |
- Normalization is RMSNorm over channels at each position. No spatial statistics, no attention, so tiles
|
| 82 |
encode and decode the same as the full image given some overlap.
|
| 83 |
- The encoder ends in a plain 3x3 conv to 1 or 2 channels. No posterior, no KL, no quant convs.
|
|
@@ -90,7 +106,8 @@ encoder output.
|
|
| 90 |
|
| 91 |
- **Moment loss**: `mean^2 + (std - 1)^2`, weight 0.1, taken per image and per channel, so every single image
|
| 92 |
comes out mean 0 / std 1 in each channel, not just the dataset on average. The 2x1 spent its first 53k steps
|
| 93 |
-
with this pooled over the batch and switched to per image for the last 9k.
|
|
|
|
| 94 |
- **Gaussian order-statistic loss**: sort the latent values of each image and channel and MSE them
|
| 95 |
against the expected order statistics of a standard normal of the same size (Blom's approximation). This
|
| 96 |
pins the whole distribution shape, not just the first two moments, so a flat gray image still encodes to
|
|
@@ -98,23 +115,26 @@ encoder output.
|
|
| 98 |
|
| 99 |
## Examples
|
| 100 |
|
| 101 |
-
Each row is input, reconstruction, latent, |error| × 4. Under each Primal VAE row
|
| 102 |
-
same latent layout, on the same image.
|
| 103 |
-
|
| 104 |
-
|
| 105 |
-
|
|
|
|
| 106 |
|
| 107 |

|
| 108 |
|
| 109 |

|
| 110 |
|
|
|
|
|
|
|
| 111 |
PSNR on these three 512 px images (dB):
|
| 112 |
|
| 113 |
-
| image | Primal 2x1 | Flux.1 VAE | Primal 2x2 | Flux.2 VAE |
|
| 114 |
-
|---|---|---|---|---|
|
| 115 |
-
| img01 (people, studio) | 32.1 | 35.7 | 37.5 | 37.2 |
|
| 116 |
-
| img02 (picnic, foliage) | 22.0 | 24.2 | 27.1 | 26.5 |
|
| 117 |
-
| img03 (UI screenshot) | 21.3 | 24.7 | 27.4 | 25.9 |
|
| 118 |
|
| 119 |
The 2x2 matches or beats the Flux.2 VAE here at the same information budget (both are 32 values per 8×8 pixel
|
| 120 |
block). Three images and PSNR alone are not a benchmark, and a KL VAE pays a reconstruction tax for its posterior
|
|
@@ -123,6 +143,11 @@ is a 12:1 reduction with no slack, and it has well under half the training steps
|
|
| 123 |
per-image latent std still drifts (1.07 to 1.21 here) because it only got the per-image normalization for its
|
| 124 |
last 9k steps. The 2x2, trained with it throughout, holds std within a few percent of 1.
|
| 125 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 126 |
## Training
|
| 127 |
|
| 128 |
Trained in [ai-toolkit](https://github.com/ostris/ai-toolkit) with a custom extension on
|
|
@@ -141,11 +166,11 @@ The tricks that should make the latent space easier to diffuse:
|
|
| 141 |
model error and the latent gets smooth: nearby codes decode to nearby images.
|
| 142 |
- **Solid colors**: 5% of images are swapped for a random flat color. Flat regions are the hard case for a
|
| 143 |
per-image normalized latent.
|
| 144 |
-
- **Critic** (`2x1`
|
| 145 |
-
and 12 of the real and reconstructed image at native resolution.
|
| 146 |
-
those features train with a hinge loss plus R1, and the decoder
|
| 147 |
-
ramped in over the first 1000 steps. It sharpens the texture that
|
| 148 |
-
trained without a critic, it seemed to converge fine without one.
|
| 149 |
|
| 150 |
Every step is one encode and one decode. On a flip/rotate step the transformed pair replaces the clean pair
|
| 151 |
instead of adding a second decoder pass.
|
|
@@ -155,6 +180,7 @@ instead of adding a second decoder pass.
|
|
| 155 |
```
|
| 156 |
primal_vae_2x1.safetensors 1 ch @ 2x (fp32)
|
| 157 |
primal_vae_2x2.safetensors 2 ch @ 2x (fp32)
|
|
|
|
| 158 |
modeling_primal_vae.py the diffusers model (remote code)
|
| 159 |
config.json points AutoModel at it
|
| 160 |
```
|
|
|
|
| 9 |
|
| 10 |
# Primal VAE
|
| 11 |
|
| 12 |
+
Primal VAE is a VAE that only does 2x (or 4x) spatial down to 1 channel (or 2). If you
|
| 13 |
+
patch the latent up to 8x, you end up with the same latent shape as most modern VAEs, without the need for deep
|
| 14 |
compression. The DiT does the patching, like it already does, and the VAE stays small.
|
| 15 |
|
| 16 |
The latent is trained to keep its norm in line with noise, so there is no scaling factor, no shift factor, and
|
| 17 |
+
no latent normalization to carry around. Encode, patch, diffuse.
|
| 18 |
|
| 19 |
+
| model | latent | at 8x | same shape as |
|
| 20 |
|---|---|---|---|
|
| 21 |
+
| `2x1` | 1 ch @ 2x | 16 ch @ 8x (4×4 patch) | Flux.1 VAE (16 ch @ 8x) |
|
| 22 |
+
| `2x2` | 2 ch @ 2x | 32 ch @ 8x (4×4 patch) | Flux.2 VAE (32 ch @ 8x) |
|
| 23 |
+
| `4x1` | 1 ch @ 4x | 4 ch @ 8x (2×2 patch) | SD 1.5 / SDXL VAE (4 ch @ 8x) |
|
| 24 |
|
| 25 |
+
The 2x models are ~80M parameters, the 4x1 is ~122M. Image sides need to be multiples of 16 (2x) or 32 (4x1).
|
| 26 |
|
| 27 |
## Usage
|
| 28 |
|
|
|
|
| 32 |
|
| 33 |
vae = AutoModel.from_pretrained("ostris/primal_vae", variant="2x1", trust_remote_code=True, torch_dtype=torch.bfloat16).to("cuda")
|
| 34 |
|
| 35 |
+
x = ... # [B, 3, H, W] in [-1, 1], H and W multiples of vae.image_multiple (16, or 32 for 4x1)
|
| 36 |
z = vae.encode(x) # [B, 1, H/2, W/2], ~N(0, 1). No .latent_dist, no sampling.
|
| 37 |
x_hat = vae.decode(z) # [B, 3, H, W]
|
| 38 |
```
|
|
|
|
| 61 |
x_hat = vae.decode(vae.unpatchify(tokens))
|
| 62 |
```
|
| 63 |
|
| 64 |
+
### Matching the SD 1.5 / SDXL latent (4x1)
|
| 65 |
+
|
| 66 |
+
```python
|
| 67 |
+
vae = AutoModel.from_pretrained("ostris/primal_vae", variant="4x1", trust_remote_code=True, torch_dtype=torch.bfloat16).to("cuda")
|
| 68 |
+
|
| 69 |
+
tokens = vae.patchify(vae.encode(x), compression=8) # [B, 4, H/8, W/8]: the SD 1.5 / SDXL VAE latent shape
|
| 70 |
+
# drop `tokens` in wherever the SD VAE latent went. No scaling_factor (0.18215 / 0.13025), it is already unit normal.
|
| 71 |
+
|
| 72 |
+
x_hat = vae.decode(vae.unpatchify(tokens))
|
| 73 |
+
```
|
| 74 |
+
|
| 75 |
`variant` picks the weight file, `primal_vae_<variant>.safetensors`. The architecture is read from the tensor
|
| 76 |
shapes, so `weights_name="my_finetune.safetensors"` loads any Primal VAE checkpoint out of ai-toolkit as-is.
|
| 77 |
`patchify` / `unpatchify` take the total `compression` you want and are just `pixel_unshuffle` /
|
| 78 |
+
`pixel_shuffle` by `compression / <model compression>`, so `compression=8` is a 4x4 patch on the 2x models and
|
| 79 |
+
a 2x2 patch on the 4x1. `vae.token_channels(8)` and `vae.image_multiple` give you the numbers above.
|
| 80 |
|
| 81 |
To backprop through `decode` (a pixel-space loss on a diffusion model's prediction), `vae.enable_gradient_checkpointing()`
|
| 82 |
checkpoints every residual block of both U-Nets; inference under `torch.no_grad()` is unaffected.
|
| 83 |
|
| 84 |
## Architecture
|
| 85 |
|
| 86 |
+
The 2x1 and 2x2 are the same network, they only differ in output channels. The 4x1 is the same design with
|
| 87 |
+
a 4x input patch and a wider, deeper U.
|
| 88 |
+
|
| 89 |
+
- Input is `pixel_unshuffle(compression)`: RGB becomes 12 channels at 1/2 resolution (2x) or 48 channels at
|
| 90 |
+
1/4 (4x1). Everything runs at latent resolution or below, so the latent is a spatially honest map of the
|
| 91 |
+
image.
|
| 92 |
+
- Encoder and decoder are mirrored conv U-Nets with 4 levels, each level halving again from the latent
|
| 93 |
+
(2x: 1/2 to 1/16 of the image, 4x1: 1/4 to 1/32). Downs and ups are `pixel_unshuffle` / `pixel_shuffle` plus
|
| 94 |
+
a 3x3 conv. Residual blocks cycle dilations 1, 2, 4.
|
| 95 |
+
- 2x: widths 96 / 192 / 384 / 384, residual block depths 1 / 1 / 2 / 4 down and 1 / 1 / 2 up.
|
| 96 |
+
- 4x1: widths 192 / 384 / 384 / 384, depths 2 / 2 / 2 / 4 down and 2 / 2 / 2 up.
|
| 97 |
- Normalization is RMSNorm over channels at each position. No spatial statistics, no attention, so tiles
|
| 98 |
encode and decode the same as the full image given some overlap.
|
| 99 |
- The encoder ends in a plain 3x3 conv to 1 or 2 channels. No posterior, no KL, no quant convs.
|
|
|
|
| 106 |
|
| 107 |
- **Moment loss**: `mean^2 + (std - 1)^2`, weight 0.1, taken per image and per channel, so every single image
|
| 108 |
comes out mean 0 / std 1 in each channel, not just the dataset on average. The 2x1 spent its first 53k steps
|
| 109 |
+
with this pooled over the batch and switched to per image for the last 9k. The 2x2 and 4x1 had it per image
|
| 110 |
+
throughout.
|
| 111 |
- **Gaussian order-statistic loss**: sort the latent values of each image and channel and MSE them
|
| 112 |
against the expected order statistics of a standard normal of the same size (Blom's approximation). This
|
| 113 |
pins the whole distribution shape, not just the first two moments, so a flat gray image still encodes to
|
|
|
|
| 115 |
|
| 116 |
## Examples
|
| 117 |
|
| 118 |
+
Each row is input, reconstruction, latent, |error| × 4. Under each Primal VAE row are the reference VAEs with
|
| 119 |
+
the same latent layout, on the same image: Flux.1 for the 2x1, Flux.2 for the 2x2, SD 1.5 and SDXL for the
|
| 120 |
+
4x1. Latents are shown at ±3σ. The 1-channel latent is gray; the 2-channel one has channel 0 on red and
|
| 121 |
+
channel 1 on blue. The reference latents show their first 3 channels after the scaling the DiT actually sees
|
| 122 |
+
(Flux.1: shift and scale factor; Flux.2: batch-norm statistics; SD: the scaling factor). Mean and std are over
|
| 123 |
+
the full latent tensor.
|
| 124 |
|
| 125 |

|
| 126 |
|
| 127 |

|
| 128 |
|
| 129 |
+

|
| 130 |
+
|
| 131 |
PSNR on these three 512 px images (dB):
|
| 132 |
|
| 133 |
+
| image | Primal 2x1 | Flux.1 VAE | Primal 2x2 | Flux.2 VAE | Primal 4x1 | SD 1.5 VAE | SDXL VAE |
|
| 134 |
+
|---|---|---|---|---|---|---|---|
|
| 135 |
+
| img01 (people, studio) | 32.1 | 35.7 | 37.5 | 37.2 | 25.8 | 27.8 | 29.4 |
|
| 136 |
+
| img02 (picnic, foliage) | 22.0 | 24.2 | 27.1 | 26.5 | 17.3 | 17.5 | 18.6 |
|
| 137 |
+
| img03 (UI screenshot) | 21.3 | 24.7 | 27.4 | 25.9 | 17.2 | 17.3 | 19.6 |
|
| 138 |
|
| 139 |
The 2x2 matches or beats the Flux.2 VAE here at the same information budget (both are 32 values per 8×8 pixel
|
| 140 |
block). Three images and PSNR alone are not a benchmark, and a KL VAE pays a reconstruction tax for its posterior
|
|
|
|
| 143 |
per-image latent std still drifts (1.07 to 1.21 here) because it only got the per-image normalization for its
|
| 144 |
last 9k steps. The 2x2, trained with it throughout, holds std within a few percent of 1.
|
| 145 |
|
| 146 |
+
The 4x1 is the same 4 values per 8×8 block as the SD VAEs, a 48:1 reduction, and lands within a fraction of a
|
| 147 |
+
dB of the SD 1.5 VAE on the textured images and 2 dB behind on the clean studio shot. SDXL's VAE, a retrain of
|
| 148 |
+
the same architecture, stays 1 to 2.5 dB ahead. Its latent holds per-image std within about 5% of 1 on these
|
| 149 |
+
(1.03 to 1.11).
|
| 150 |
+
|
| 151 |
## Training
|
| 152 |
|
| 153 |
Trained in [ai-toolkit](https://github.com/ostris/ai-toolkit) with a custom extension on
|
|
|
|
| 166 |
model error and the latent gets smooth: nearby codes decode to nearby images.
|
| 167 |
- **Solid colors**: 5% of images are swapped for a random flat color. Flat regions are the hard case for a
|
| 168 |
per-image normalized latent.
|
| 169 |
+
- **Critic** (`2x1` for its last 9k steps, `4x1` from step 0 for all 155k): a frozen SigLIP2 NaFlex ViT
|
| 170 |
+
gives patch features from layers 4, 8 and 12 of the real and reconstructed image at native resolution.
|
| 171 |
+
Small spectral-normalized conv heads on those features train with a hinge loss plus R1, and the decoder
|
| 172 |
+
gets the generator term at weight 0.1, ramped in over the first 1000 steps. It sharpens the texture that
|
| 173 |
+
MAE and LPIPS leave soft. The 2x2 was trained without a critic, it seemed to converge fine without one.
|
| 174 |
|
| 175 |
Every step is one encode and one decode. On a flip/rotate step the transformed pair replaces the clean pair
|
| 176 |
instead of adding a second decoder pass.
|
|
|
|
| 180 |
```
|
| 181 |
primal_vae_2x1.safetensors 1 ch @ 2x (fp32)
|
| 182 |
primal_vae_2x2.safetensors 2 ch @ 2x (fp32)
|
| 183 |
+
primal_vae_4x1.safetensors 1 ch @ 4x (fp32)
|
| 184 |
modeling_primal_vae.py the diffusers model (remote code)
|
| 185 |
config.json points AutoModel at it
|
| 186 |
```
|
assets/compare_4x1.svg
ADDED
|
|
config.json
CHANGED
|
@@ -6,6 +6,7 @@
|
|
| 6 |
},
|
| 7 |
"weights": [
|
| 8 |
"primal_vae_2x1.safetensors",
|
| 9 |
-
"primal_vae_2x2.safetensors"
|
|
|
|
| 10 |
]
|
| 11 |
}
|
|
|
|
| 6 |
},
|
| 7 |
"weights": [
|
| 8 |
"primal_vae_2x1.safetensors",
|
| 9 |
+
"primal_vae_2x2.safetensors",
|
| 10 |
+
"primal_vae_4x1.safetensors"
|
| 11 |
]
|
| 12 |
}
|
modeling_primal_vae.py
CHANGED
|
@@ -1,7 +1,7 @@
|
|
| 1 |
"""Primal VAE for diffusers (AutoModel remote code). Deterministic autoencoder: RGB in [-1, 1] ->
|
| 2 |
latent_channels at `compression`x spatial compression, latent ~ N(0, 1) by training, no scaling or
|
| 3 |
shift factor. `patchify(z, compression=8)` regroups the latent into the token grid a DiT consumes at that
|
| 4 |
-
total compression (1ch @ 2x -> 16ch @ 8x, 2ch @ 2x -> 32ch @ 8x).
|
| 5 |
|
| 6 |
Loads the ai-toolkit training checkpoints directly: `from_pretrained(repo, variant="2x1")` reads
|
| 7 |
`primal_vae_2x1.safetensors` and derives the architecture from the tensor shapes; `weights_name=` picks
|
|
@@ -113,7 +113,7 @@ class PrimalVAE(ModelMixin, ConfigMixin):
|
|
| 113 |
ups = [int(v) for v in up_depths] if up_depths is not None else depths[:-1]
|
| 114 |
self.compression = int(compression)
|
| 115 |
self.latent_channels = int(latent_channels)
|
| 116 |
-
# the latent must tile into the U's 2^(levels-1) and
|
| 117 |
self.latent_multiple = max(4, 2 ** (len(widths) - 1))
|
| 118 |
pix = 3 * self.compression ** 2
|
| 119 |
self.encoder = UStack(pix, widths, depths, ups, self.latent_channels)
|
|
@@ -121,11 +121,11 @@ class PrimalVAE(ModelMixin, ConfigMixin):
|
|
| 121 |
|
| 122 |
@property
|
| 123 |
def image_multiple(self) -> int:
|
| 124 |
-
"""Image sides must be a multiple of this (16 for
|
| 125 |
return self.compression * self.latent_multiple
|
| 126 |
|
| 127 |
def token_channels(self, compression: int = 8) -> int:
|
| 128 |
-
"""Channels of the latent patchified to `compression`: 16 for 2x1 at 8x (Flux.1), 32 for 2x2 (Flux.2)."""
|
| 129 |
return self.latent_channels * self._patch(compression) ** 2
|
| 130 |
|
| 131 |
def _patch(self, compression: int) -> int:
|
|
@@ -153,7 +153,8 @@ class PrimalVAE(ModelMixin, ConfigMixin):
|
|
| 153 |
|
| 154 |
def patchify(self, z: torch.Tensor, compression: int = 8) -> torch.Tensor:
|
| 155 |
"""Latent -> token grid at `compression`x total: [B, C, h, w] -> [B, C * p^2, h/p, w/p] with
|
| 156 |
-
p = compression / model compression (space-to-depth). 8 gives the Flux 8x layout from a 2x latent
|
|
|
|
| 157 |
return F.pixel_unshuffle(z, self._patch(compression))
|
| 158 |
|
| 159 |
def unpatchify(self, tokens: torch.Tensor) -> torch.Tensor:
|
|
@@ -183,7 +184,7 @@ class PrimalVAE(ModelMixin, ConfigMixin):
|
|
| 183 |
|
| 184 |
@classmethod
|
| 185 |
def from_pretrained(cls, pretrained_model_name_or_path, variant: str = "2x1", weights_name: Optional[str] = None, torch_dtype=None, **kwargs):
|
| 186 |
-
"""`variant` picks `primal_vae_<variant>.safetensors` in the repo ("2x1" or "
|
| 187 |
name = weights_name or f"primal_vae_{variant}.safetensors"
|
| 188 |
hub = {k: v for k, v in kwargs.items() if k in cls.HUB_KWARGS and v is not None}
|
| 189 |
path = str(pretrained_model_name_or_path)
|
|
|
|
| 1 |
"""Primal VAE for diffusers (AutoModel remote code). Deterministic autoencoder: RGB in [-1, 1] ->
|
| 2 |
latent_channels at `compression`x spatial compression, latent ~ N(0, 1) by training, no scaling or
|
| 3 |
shift factor. `patchify(z, compression=8)` regroups the latent into the token grid a DiT consumes at that
|
| 4 |
+
total compression (1ch @ 2x -> 16ch @ 8x, 2ch @ 2x -> 32ch @ 8x, 1ch @ 4x -> 4ch @ 8x).
|
| 5 |
|
| 6 |
Loads the ai-toolkit training checkpoints directly: `from_pretrained(repo, variant="2x1")` reads
|
| 7 |
`primal_vae_2x1.safetensors` and derives the architecture from the tensor shapes; `weights_name=` picks
|
|
|
|
| 113 |
ups = [int(v) for v in up_depths] if up_depths is not None else depths[:-1]
|
| 114 |
self.compression = int(compression)
|
| 115 |
self.latent_channels = int(latent_channels)
|
| 116 |
+
# the latent must tile into the U's 2^(levels-1) and the DiT's token patch
|
| 117 |
self.latent_multiple = max(4, 2 ** (len(widths) - 1))
|
| 118 |
pix = 3 * self.compression ** 2
|
| 119 |
self.encoder = UStack(pix, widths, depths, ups, self.latent_channels)
|
|
|
|
| 121 |
|
| 122 |
@property
|
| 123 |
def image_multiple(self) -> int:
|
| 124 |
+
"""Image sides must be a multiple of this (16 for 2x1 / 2x2, 32 for 4x1)."""
|
| 125 |
return self.compression * self.latent_multiple
|
| 126 |
|
| 127 |
def token_channels(self, compression: int = 8) -> int:
|
| 128 |
+
"""Channels of the latent patchified to `compression`: 16 for 2x1 at 8x (Flux.1), 32 for 2x2 (Flux.2), 4 for 4x1 (SD 1.5 / SDXL)."""
|
| 129 |
return self.latent_channels * self._patch(compression) ** 2
|
| 130 |
|
| 131 |
def _patch(self, compression: int) -> int:
|
|
|
|
| 153 |
|
| 154 |
def patchify(self, z: torch.Tensor, compression: int = 8) -> torch.Tensor:
|
| 155 |
"""Latent -> token grid at `compression`x total: [B, C, h, w] -> [B, C * p^2, h/p, w/p] with
|
| 156 |
+
p = compression / model compression (space-to-depth). 8 gives the Flux 8x layout from a 2x latent and the
|
| 157 |
+
SD 1.5 / SDXL layout from a 4x latent."""
|
| 158 |
return F.pixel_unshuffle(z, self._patch(compression))
|
| 159 |
|
| 160 |
def unpatchify(self, tokens: torch.Tensor) -> torch.Tensor:
|
|
|
|
| 184 |
|
| 185 |
@classmethod
|
| 186 |
def from_pretrained(cls, pretrained_model_name_or_path, variant: str = "2x1", weights_name: Optional[str] = None, torch_dtype=None, **kwargs):
|
| 187 |
+
"""`variant` picks `primal_vae_<variant>.safetensors` in the repo ("2x1", "2x2" or "4x1"); `weights_name` any file."""
|
| 188 |
name = weights_name or f"primal_vae_{variant}.safetensors"
|
| 189 |
hub = {k: v for k, v in kwargs.items() if k in cls.HUB_KWARGS and v is not None}
|
| 190 |
path = str(pretrained_model_name_or_path)
|
primal_vae_4x1.safetensors
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:6dc655af2eae2bc7a4da0d20015b7ec3fbeaef2077d5bc53e5f2291f87b6649c
|
| 3 |
+
size 489291052
|