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Aug 5

L20-Edu-135M: An Auditable Single-GPU Study of Data-Efficient Small Language Modeling

Small language models are cheap to serve and feasible on local hardware, but strong public 135M-class systems are commonly trained with hundreds of billions to trillions of tokens on large clusters. We study a sharply resource-constrained regime: a complete 134.5M-parameter language-model pipeline executed on one NVIDIA L20 GPU. The released checkpoint, L20-Edu-135M, receives approximately 13B pretraining tokens: 10B FineWeb-Edu tokens followed by a 3B-token educational, mathematics, code, and reasoning mixture. We document the architecture, data gates, cross-source MinHash/LSH near-deduplication, segment deduplication, benchmark-overlap removal, throughput optimization, supervised fine-tuning (SFT) with weight interpolation, and reinforcement learning from verifiable rewards (RLVR) on GSM8K. In a self-run zero-shot six-task harness, L20-Edu-135M obtains a mean score of 0.4150. It trails SmolLM-135M (0.4767) and SmolLM2-135M (0.4917), but its mean is 87.1% of SmolLM-135M's while its nominal token count is 2.17% as large. This ratio is descriptive, not evidence of statistical equivalence or a controlled scaling law. The model exceeds several older 100M-160M public baselines under the same harness. Direct GRPO-style RLVR decreases GSM8K exact-match accuracy from 1.82% to 1.59% (192-token completions) and 1.21% (320-token completions). These single-run results identify a concrete failure mode rather than establishing a general lower bound on RLVR. The contribution is an auditable resource-constrained case study, not a state-of-the-art claim.

  • 1 authors
·
Jun 19

Transferability for General Reasoning: An Automated Curriculum for Multi-Domain RLVR

Reinforcement learning with verifiable rewards (RLVR) has been extended from single-domain training to multi-domain reasoning suites spanning mathematics, programming, and science. However, the training curriculum (how often each domain is sampled) is typically fixed or hand-tuned, even though reasoning skills transfer unevenly across domains. Existing learnability-based curricula adapt to where the policy is currently improving, but are blind to whether a gradient step on the selected domain benefits the remaining domains. In this paper, we propose Transfer-Aware Curriculum (TAC), a bandit-style online curriculum that prioritizes domains whose updates broadly benefit the rest of the training suite. TAC repurposes signals already produced by RL training: per-domain advantages capture local learnability, and projected gradients, taken from the GRPO step being computed, estimate cross-domain transferability via gradient-geometry alignment, at negligible cost (<1% wall-clock overhead). Across a six-domain reasoning suite, TAC achieves the best macro-averaged accuracy on both Qwen3-1.7B and Llama3.2-3B, outperforming proportional random sampling, a hand-designed schedule, and a learnability-only bandit, and improving over the last of these by up to 2.8 points (10% relative). Ablations show performance degrades sharply when the transferability term is removed, and TAC remains robust on imbalanced training mixtures where learnability-only curricula over-commit to dominant domains. Our findings establish cross-domain transferability as a key signal for curriculum design in multi-domain RLVR.

VIMPO: Value-Implicit Policy Optimization for LLMs

Reinforcement learning with verifiable rewards has become a central tool for improving the reasoning ability of large language models, but current methods face a trade-off between simplicity and credit assignment. Group-relative methods such as GRPO avoid training a critic, but typically assign a trajectory-level advantage to every token. Actor-critic methods provide denser learning signals, but require a learned value function with its own training instability. We introduce VIMPO, a critic-free policy optimization method that derives a policy-implied value function from the optimality conditions of KL-regularized reinforcement learning. For autoregressive generation, the resulting value recurrence can be written in terms of policy-reference log-ratios and anchored by the terminal condition that no future reward remains at the end of a trajectory. This gives a simple value loss that incorporates outcome-level verifiable rewards without training a critic. The same derivation also yields a critic-free actor advantage, allowing VIMPO to separate reward incorporation through the value loss from policy improvement through a PPO-style actor update. On mathematical RLVR benchmarks, VIMPO improves over GRPO across MATH-500, AIME 2024, AIME 2025, and OlympiadBench, with especially larger gains on competition-style evaluations. Under noisy rewards, VIMPO retains a consistent advantage over GRPO, suggesting that policy-implied value optimization can provide finer credit assignment while preserving the practical simplicity of critic-free training.

  • 5 authors
·
Jun 17 1

Balanced Aggregation: Understanding and Fixing Aggregation Bias in GRPO

Reinforcement learning with verifiable rewards (RLVR) has become a central paradigm for improving reasoning and code generation in large language models, and GRPO-style training is widely adopted for its simplicity and effectiveness. However, an important design choice remains underexplored: how token-level policy gradient terms are aggregated within each sampled group. Standard GRPO uses sequence aggregation, while recent work has advocated token aggregation as a better alternative. We show that these two rules induce different optimization biases: token aggregation introduces sign-length coupling, while sequence aggregation implicitly downweights longer responses through sequence-level equal weighting. To address this tension, we propose Balanced Aggregation (BA), a simple drop-in replacement that computes token-level means separately within the positive and negative subsets and then combines them with sequence-count-based weights. Experiments with Qwen2.5-Math-7B and Qwen3-1.7B on DAPO-17k and Polaris, evaluated on six reasoning and coding benchmarks, show that BA consistently improves training stability and final performance over standard token and sequence aggregation. Our analysis further shows that the relative effectiveness of token and sequence aggregation is largely governed by response-length variation and the positive-negative length gap, highlighting aggregation as a critical design dimension in GRPO-style RLVR.

OpenMOSS-Team OpenMOSS
·
Apr 13 2

Prompt replay: speeding up grpo with on-policy reuse of high-signal prompts

Reinforcement learning with verifiable rewards (RLVR) plays a crucial role in expanding the capacities of LLM reasoning, but GRPO-style training is dominated by expensive rollouts and wastes compute on unusable prompts. We propose Prompt Replay, an overhead-free online data selection method for GRPO that reuses prompts only (not trajectories), to preserve on-policy optimization. After each step, we insert prompts with medium difficulty into a buffer, and prioritize prompts closer to a pass rate of 0.5 (half answers correct, half wrong) to maximize the advantage, thus learning signal. Training batches are formed by mixing reused prompts with fresh samples, with cooldown steps and max reuse times controlling aggressiveness vs risk of overfitting. Across multiple model families (Llama-3.2- 3B, Qwen3-8B) and training datasets (Dolci, Polaris), evaluated using average accuracy on six standard math benchmarks, Prompt Replay reduces zero-variance prompts, increases mean absolute advantage and shows faster initial accuracy gains. Yet, it plateaus and converges with the baseline, as too aggressive configuration was used. The method is most efficient when the rollouts are the primary bottleneck and the dataset is difficult for the model. We additionally observe that Qwen2.5-Math can exhibit spurious-reward effects that invalidates ablations, raising a warning signal for using it as a sole testbed for GRPO method research.

  • 2 authors
·
Mar 21 1

Beyond Length Scaling: Synergizing Breadth and Depth for Generative Reward Models

Recent advancements in Generative Reward Models (GRMs) have demonstrated that scaling the length of Chain-of-Thought (CoT) reasoning considerably enhances the reliability of evaluation. However, current works predominantly rely on unstructured length scaling, ignoring the divergent efficacy of different reasoning mechanisms: Breadth-CoT (B-CoT, i.e., multi-dimensional principle coverage) and Depth-CoT (D-CoT, i.e., substantive judgment soundness). To address this, we introduce Mix-GRM, a framework that reconfigures raw rationales into structured B-CoT and D-CoT through a modular synthesis pipeline, subsequently employing Supervised Fine-Tuning (SFT) and Reinforcement Learning with Verifiable Rewards (RLVR) to internalize and optimize these mechanisms. Comprehensive experiments demonstrate that Mix-GRM establishes a new state-of-the-art across five benchmarks, surpassing leading open-source RMs by an average of 8.2\%. Our results reveal a clear divergence in reasoning: B-CoT benefits subjective preference tasks, whereas D-CoT excels in objective correctness tasks. Consequently, misaligning the reasoning mechanism with the task directly degrades performance. Furthermore, we demonstrate that RLVR acts as a switching amplifier, inducing an emergent polarization where the model spontaneously allocates its reasoning style to match task demands. The synthesized data and models are released at https://huggingface.co/collections/DonJoey/mix-grm{Hugging Face}, and the code is released at https://github.com/Don-Joey/Mix-GRM{Github}.

Reinforcement Learning with Rubric Anchors

Reinforcement Learning from Verifiable Rewards (RLVR) has emerged as a powerful paradigm for enhancing Large Language Models (LLMs), exemplified by the success of OpenAI's o-series. In RLVR, rewards are derived from verifiable signals-such as passing unit tests in code generation or matching correct answers in mathematical reasoning. While effective, this requirement largely confines RLVR to domains with automatically checkable outcomes. To overcome this, we extend the RLVR paradigm to open-ended tasks by integrating rubric-based rewards, where carefully designed rubrics serve as structured, model-interpretable criteria for automatic scoring of subjective outputs. We construct, to our knowledge, the largest rubric reward system to date, with over 10,000 rubrics from humans, LLMs, or a hybrid human-LLM collaboration. Implementing rubric-based RL is challenging; we tackle these issues with a clear framework and present an open-sourced Qwen-30B-A3B model with notable gains: 1) With only 5K+ samples, our system improves by +5.2% on open-ended benchmarks (especially humanities), outperforming a 671B DeepSeek-V3 model by +2.4%, while preserving general and reasoning abilities. 2) Our method provides fine-grained stylistic control, using rubrics as anchors to mitigate the "AI-like" tone and produce more human-like, expressive responses. We share key lessons in rubric construction, data selection, and training, and discuss limitations and future releases.

  • 21 authors
·
Aug 18, 2025 2