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Jul 31

Singular Value Few-shot Adaptation of Vision-Language Models

Vision-language models (VLMs) like CLIP have shown impressive zero-shot and few-shot learning capabilities across diverse applications. However, adapting these models to new fine-grained domains remains difficult due to reliance on prompt engineering and the high cost of full model fine-tuning. Existing adaptation approaches rely on augmented components, such as prompt tokens and adapter modules, which could limit adaptation quality, destabilize the model, and compromise the rich knowledge learned during pretraining. In this work, we present CLIP-SVD, a novel multi-modal and parameter-efficient adaptation technique that leverages Singular Value Decomposition (SVD) to modify the internal parameter space of CLIP without injecting additional modules. Specifically, we fine-tune only the singular values of the CLIP parameter matrices to rescale the basis vectors for domain adaptation while retaining the pretrained model. This design enables enhanced adaptation performance using only 0.04\% of the model's total parameters and better preservation of its generalization ability. CLIP-SVD achieves state-of-the-art classification results on 11 natural and 10 biomedical datasets, outperforming previous methods in both accuracy and generalization under few-shot settings. Additionally, we leverage a natural language-based approach to analyze the effectiveness and dynamics of the CLIP adaptation to allow interpretability of CLIP-SVD. The code is publicly available at https://github.com/HealthX-Lab/CLIP-SVD.

  • 3 authors
·
Sep 3, 2025 2

The Neglected Tails of Vision-Language Models

Vision-language models (VLMs) excel in zero-shot recognition but their performance varies greatly across different visual concepts. For example, although CLIP achieves impressive accuracy on ImageNet (60-80%), its performance drops below 10% for more than ten concepts like night snake, presumably due to their limited presence in the pretraining data. However, measuring the frequency of concepts in VLMs' large-scale datasets is challenging. We address this by using large language models (LLMs) to count the number of pretraining texts that contain synonyms of these concepts. Our analysis confirms that popular datasets, such as LAION, exhibit a long-tailed concept distribution, yielding biased performance in VLMs. We also find that downstream applications of VLMs, including visual chatbots (e.g., GPT-4V) and text-to-image models (e.g., Stable Diffusion), often fail to recognize or generate images of rare concepts identified by our method. To mitigate the imbalanced performance of zero-shot VLMs, we propose REtrieval-Augmented Learning (REAL). First, instead of prompting VLMs using the original class names, REAL uses their most frequent synonyms found in pretraining texts. This simple change already outperforms costly human-engineered and LLM-enriched prompts over nine benchmark datasets. Second, REAL trains a linear classifier on a small yet balanced set of pretraining data retrieved using concept synonyms. REAL surpasses the previous zero-shot SOTA, using 400x less storage and 10,000x less training time!

  • 8 authors
·
Jan 22, 2024

TextTeacher: What Can Language Teach About Images?

The platonic representation hypothesis suggests that sufficiently large models converge to a shared representation geometry, even across modalities. Motivated by this, we ask: Can the semantic knowledge of a language model efficiently improve a vision model? As an answer, we introduce TextTeacher, a simple auxiliary objective that injects text embeddings as additional information into image classification training. TextTeacher uses readily available image captions, a pre-trained and frozen text encoder, and a lightweight projection to produce semantic anchors that efficiently guide representations during training while leaving the inference-time model unchanged. On ImageNet with standard ViT backbones, TextTeacher improves accuracy by up to +2.7 percentage points (p.p.) and yields consistent transfer gains (on average +1.0 p.p.) under the same recipe and compute. It outperforms vision knowledge distillation, yielding more accuracy at a constant compute budget or similar accuracy, but 33% faster. Our analysis indicates that TextTeacher acts as a feature-space preconditioner, shaping deeper layers in the first stages of training, and aiding generalization by supplying complementary semantic cues. TextTeacher adds negligible overhead, requires no costly multimodal training of the target model and preserves the simplicity and latency of pure vision models. Project page with code and captions: https://nauen-it.de/publications/text-teacher

  • 6 authors
·
May 20

Distilling Large Vision-Language Model with Out-of-Distribution Generalizability

Large vision-language models have achieved outstanding performance, but their size and computational requirements make their deployment on resource-constrained devices and time-sensitive tasks impractical. Model distillation, the process of creating smaller, faster models that maintain the performance of larger models, is a promising direction towards the solution. This paper investigates the distillation of visual representations in large teacher vision-language models into lightweight student models using a small- or mid-scale dataset. Notably, this study focuses on open-vocabulary out-of-distribution (OOD) generalization, a challenging problem that has been overlooked in previous model distillation literature. We propose two principles from vision and language modality perspectives to enhance student's OOD generalization: (1) by better imitating teacher's visual representation space, and carefully promoting better coherence in vision-language alignment with the teacher; (2) by enriching the teacher's language representations with informative and finegrained semantic attributes to effectively distinguish between different labels. We propose several metrics and conduct extensive experiments to investigate their techniques. The results demonstrate significant improvements in zero-shot and few-shot student performance on open-vocabulary out-of-distribution classification, highlighting the effectiveness of our proposed approaches. Code released at https://github.com/xuanlinli17/large_vlm_distillation_ood

  • 6 authors
·
Jul 6, 2023

View Invariant Learning for Vision-Language Navigation in Continuous Environments

Vision-Language Navigation in Continuous Environments (VLNCE), where an agent follows instructions and moves freely to reach a destination, is a key research problem in embodied AI. However, most existing approaches are sensitive to viewpoint changes, i.e. variations in camera height and viewing angle. Here we introduce a more general scenario, V^2-VLNCE (VLNCE with Varied Viewpoints) and propose a view-invariant post-training framework, called VIL (View Invariant Learning), that makes existing navigation policies more robust to changes in camera viewpoint. VIL employs a contrastive learning framework to learn sparse and view-invariant features. We also introduce a teacher-student framework for the Waypoint Predictor Module, a standard part of VLNCE baselines, where a view-dependent teacher model distills knowledge into a view-invariant student model. We employ an end-to-end training paradigm to jointly optimize these components. Empirical results show that our method outperforms state-of-the-art approaches on V^2-VLNCE by 8-15\% measured on Success Rate for two standard benchmark datasets R2R-CE and RxR-CE. Evaluation of VIL in standard VLNCE settings shows that despite being trained for varied viewpoints, VIL often still improves performance. On the harder RxR-CE dataset, our method also achieved state-of-the-art performance across all metrics. This suggests that adding VIL does not diminish the standard viewpoint performance and can serve as a plug-and-play post-training method. We further evaluate VIL for simulated camera placements derived from real robot configurations (e.g. Stretch RE-1, LoCoBot), showing consistent improvements of performance. Finally, we present a proof-of-concept real-robot evaluation in two physical environments using a panoramic RGB sensor combined with LiDAR. The code is available at https://github.com/realjoshqsun/V2-VLNCE.

  • 5 authors
·
Jul 5, 2025

From Seeing to Thinking: Decoupling Perception and Reasoning Improves Post-Training of Vision-Language Models

Recent advances in vision-language models (VLMs) emphasize long chain-of-thought reasoning; yet, we find that their performance on visual tasks is primarily limited by a lack of visual perception as opposed to reasoning itself. In this work, we systematically study the interplay between perception and reasoning in VLM post-training by decomposing their capabilities into three separate training stages: visual perception, visual reasoning, and textual reasoning, incorporating specialized training data. We demonstrate that visual perception (a) requires targeted optimization with specialized data; (b) serves as a fundamental scaffold that should be solidified through staged training before refining visual reasoning; and (c) is more effectively learned via RL than caption-based SFT. Our experiments across multiple VLMs demonstrate that staged training consistently improves both visual perception and reasoning performance over merged training. Notably, models trained with our approach achieve 1.5% higher reasoning accuracy with 20.8% shorter reasoning traces, suggesting that superior perception reduces the need for excessive reasoning. Furthermore, we show that this capability-based staging represents a new curriculum dimension orthogonal to traditional difficulty-based curricula, and combining both yields further additive gains. Our staged-training models achieve superior performance among open-weight VLMs, establishing advanced results on several visual math and perception (e.g., +5.2% on WeMath and +3.7% on RealWorldQA) tasks compared with the base counterpart.

  • 9 authors
·
May 18 2

AGLA: Mitigating Object Hallucinations in Large Vision-Language Models with Assembly of Global and Local Attention

Despite their great success across various multimodal tasks, Large Vision-Language Models (LVLMs) are facing a prevalent problem with object hallucinations, where the generated textual responses are inconsistent with ground-truth objects in the given image. This paper investigates various LVLMs and pinpoints attention deficiency toward discriminative local image features as one root cause of object hallucinations. Specifically, LVLMs predominantly attend to prompt-independent global image features, while failing to capture prompt-relevant local features, consequently undermining the visual grounding capacity of LVLMs and leading to hallucinations. To this end, we propose Assembly of Global and Local Attention (AGLA), a training-free and plug-and-play approach that mitigates object hallucinations by exploring an ensemble of global features for response generation and local features for visual discrimination simultaneously. Our approach exhibits an image-prompt matching scheme that captures prompt-relevant local features from images, leading to an augmented view of the input image where prompt-relevant content is reserved while irrelevant distractions are masked. With the augmented view, a calibrated decoding distribution can be derived by integrating generative global features from the original image and discriminative local features from the augmented image. Extensive experiments show that AGLA consistently mitigates object hallucinations and enhances general perception capability for LVLMs across various discriminative and generative benchmarks. Our code will be released at https://github.com/Lackel/AGLA.

  • 9 authors
·
Jun 18, 2024

Video-STaR: Self-Training Enables Video Instruction Tuning with Any Supervision

The performance of Large Vision Language Models (LVLMs) is dependent on the size and quality of their training datasets. Existing video instruction tuning datasets lack diversity as they are derived by prompting large language models with video captions to generate question-answer pairs, and are therefore mostly descriptive. Meanwhile, many labeled video datasets with diverse labels and supervision exist - however, we find that their integration into LVLMs is non-trivial. Herein, we present Video Self-Training with augmented Reasoning (Video-STaR), the first video self-training approach. Video-STaR allows the utilization of any labeled video dataset for video instruction tuning. In Video-STaR, an LVLM cycles between instruction generation and finetuning, which we show (I) improves general video understanding and (II) adapts LVLMs to novel downstream tasks with existing supervision. During generation, an LVLM is prompted to propose an answer. The answers are then filtered only to those that contain the original video labels, and the LVLM is then re-trained on the generated dataset. By only training on generated answers that contain the correct video labels, Video-STaR utilizes these existing video labels as weak supervision for video instruction tuning. Our results demonstrate that Video-STaR-enhanced LVLMs exhibit improved performance in (I) general video QA, where TempCompass performance improved by 10%, and (II) on downstream tasks, where Video-STaR improved Kinetics700-QA accuracy by 20% and action quality assessment on FineDiving by 15%.

  • 5 authors
·
Jul 8, 2024 3

Memory-Augmented Vision-Language Agents for Persistent and Semantically Consistent Object Captioning

Vision-Language Models (VLMs) often yield inconsistent descriptions of the same object across viewpoints, hindering the ability of embodied agents to construct consistent semantic representations over time. Previous methods resolved inconsistencies using offline multi-view aggregation or multi-stage pipelines that decouple exploration, data association, and caption learning, with limited capacity to reason over previously observed objects. In this paper, we introduce a unified, memory-augmented Vision-Language agent that simultaneously handles data association, object captioning, and exploration policy within a single autoregressive framework. The model processes the current RGB observation, a top-down explored map, and an object-level episodic memory serialized into object-level tokens, ensuring persistent object identity and semantic consistency across extended sequences. To train the model in a self-supervised manner, we collect a dataset in photorealistic 3D environments using a disagreement-based policy and a pseudo-captioning model that enforces consistency across multi-view caption histories. Extensive evaluation on a manually annotated object-level test set, demonstrate improvements of up to +11.86% in standard captioning scores and +7.39% in caption self-similarity over baseline models, while enabling scalable performance through a compact scene representation. Code, model weights, and data are available at https://hsp-iit.github.io/epos-vlm/.

Multi-Stage Knowledge Integration of Vision-Language Models for Continual Learning

Vision Language Models (VLMs), pre-trained on large-scale image-text datasets, enable zero-shot predictions for unseen data but may underperform on specific unseen tasks. Continual learning (CL) can help VLMs effectively adapt to new data distributions without joint training, but faces challenges of catastrophic forgetting and generalization forgetting. Although significant progress has been achieved by distillation-based methods, they exhibit two severe limitations. One is the popularly adopted single-teacher paradigm fails to impart comprehensive knowledge, The other is the existing methods inadequately leverage the multimodal information in the original training dataset, instead they rely on additional data for distillation, which increases computational and storage overhead. To mitigate both limitations, by drawing on Knowledge Integration Theory (KIT), we propose a Multi-Stage Knowledge Integration network (MulKI) to emulate the human learning process in distillation methods. MulKI achieves this through four stages, including Eliciting Ideas, Adding New Ideas, Distinguishing Ideas, and Making Connections. During the four stages, we first leverage prototypes to align across modalities, eliciting cross-modal knowledge, then adding new knowledge by constructing fine-grained intra- and inter-modality relationships with prototypes. After that, knowledge from two teacher models is adaptively distinguished and re-weighted. Finally, we connect between models from intra- and inter-task, integrating preceding and new knowledge. Our method demonstrates significant improvements in maintaining zero-shot capabilities while supporting continual learning across diverse downstream tasks, showcasing its potential in adapting VLMs to evolving data distributions.

  • 5 authors
·
Nov 11, 2024

Lang2Act: Fine-Grained Visual Reasoning through Self-Emergent Linguistic Toolchains

Visual Retrieval-Augmented Generation (VRAG) enhances Vision-Language Models (VLMs) by incorporating external visual documents to address a given query. Existing VRAG frameworks usually depend on rigid, pre-defined external tools to extend the perceptual capabilities of VLMs, typically by explicitly separating visual perception from subsequent reasoning processes. However, this decoupled design can lead to unnecessary loss of visual information, particularly when image-based operations such as cropping are applied. In this paper, we propose Lang2Act, which enables fine-grained visual perception and reasoning through self-emergent linguistic toolchains. Rather than invoking fixed external engines, Lang2Act collects self-emergent actions as linguistic tools and leverages them to enhance the visual perception capabilities of VLMs. To support this mechanism, we design a two-stage Reinforcement Learning (RL)-based training framework. Specifically, the first stage optimizes VLMs to self-explore high-quality actions for constructing a reusable linguistic toolbox, and the second stage further optimizes VLMs to exploit these linguistic tools for downstream reasoning effectively. Experimental results demonstrate the effectiveness of Lang2Act in substantially enhancing the visual perception capabilities of VLMs, achieving performance improvements of over 4%. All code and data are available at https://github.com/NEUIR/Lang2Act.

  • 9 authors
·
Jan 29

Encode-Store-Retrieve: Augmenting Human Memory through Language-Encoded Egocentric Perception

We depend on our own memory to encode, store, and retrieve our experiences. However, memory lapses can occur. One promising avenue for achieving memory augmentation is through the use of augmented reality head-mounted displays to capture and preserve egocentric videos, a practice commonly referred to as lifelogging. However, a significant challenge arises from the sheer volume of video data generated through lifelogging, as the current technology lacks the capability to encode and store such large amounts of data efficiently. Further, retrieving specific information from extensive video archives requires substantial computational power, further complicating the task of quickly accessing desired content. To address these challenges, we propose a memory augmentation agent that involves leveraging natural language encoding for video data and storing them in a vector database. This approach harnesses the power of large vision language models to perform the language encoding process. Additionally, we propose using large language models to facilitate natural language querying. Our agent underwent extensive evaluation using the QA-Ego4D dataset and achieved state-of-the-art results with a BLEU score of 8.3, outperforming conventional machine learning models that scored between 3.4 and 5.8. Additionally, we conducted a user study in which participants interacted with the human memory augmentation agent through episodic memory and open-ended questions. The results of this study show that the agent results in significantly better recall performance on episodic memory tasks compared to human participants. The results also highlight the agent's practical applicability and user acceptance.

  • 3 authors
·
Oct 17, 2024

Active Vision Might Be All You Need: Exploring Active Vision in Bimanual Robotic Manipulation

Imitation learning has demonstrated significant potential in performing high-precision manipulation tasks using visual feedback. However, it is common practice in imitation learning for cameras to be fixed in place, resulting in issues like occlusion and limited field of view. Furthermore, cameras are often placed in broad, general locations, without an effective viewpoint specific to the robot's task. In this work, we investigate the utility of active vision (AV) for imitation learning and manipulation, in which, in addition to the manipulation policy, the robot learns an AV policy from human demonstrations to dynamically change the robot's camera viewpoint to obtain better information about its environment and the given task. We introduce AV-ALOHA, a new bimanual teleoperation robot system with AV, an extension of the ALOHA 2 robot system, incorporating an additional 7-DoF robot arm that only carries a stereo camera and is solely tasked with finding the best viewpoint. This camera streams stereo video to an operator wearing a virtual reality (VR) headset, allowing the operator to control the camera pose using head and body movements. The system provides an immersive teleoperation experience, with bimanual first-person control, enabling the operator to dynamically explore and search the scene and simultaneously interact with the environment. We conduct imitation learning experiments of our system both in real-world and in simulation, across a variety of tasks that emphasize viewpoint planning. Our results demonstrate the effectiveness of human-guided AV for imitation learning, showing significant improvements over fixed cameras in tasks with limited visibility. Project website: https://soltanilara.github.io/av-aloha/

  • 5 authors
·
Sep 25, 2024

GPT4Scene: Understand 3D Scenes from Videos with Vision-Language Models

In recent years, 2D Vision-Language Models (VLMs) have made significant strides in image-text understanding tasks. However, their performance in 3D spatial comprehension, which is critical for embodied intelligence, remains limited. Recent advances have leveraged 3D point clouds and multi-view images as inputs, yielding promising results. However, we propose exploring a purely vision-based solution inspired by human perception, which merely relies on visual cues for 3D spatial understanding. This paper empirically investigates the limitations of VLMs in 3D spatial knowledge, revealing that their primary shortcoming lies in the lack of global-local correspondence between the scene and individual frames. To address this, we introduce GPT4Scene, a novel visual prompting paradigm in VLM training and inference that helps build the global-local relationship, significantly improving the 3D spatial understanding of indoor scenes. Specifically, GPT4Scene constructs a 3D Bird's Eye View (BEV) image from the video and marks consistent object IDs across both frames and the BEV image. The model then inputs the concatenated BEV image and video frames with markers. In zero-shot evaluations, GPT4Scene improves performance over closed-source VLMs like GPT-4o. Additionally, we prepare a processed video dataset consisting of 165K text annotation to fine-tune open-source VLMs, achieving state-of-the-art performance on all 3D understanding tasks. Surprisingly, after training with the GPT4Scene paradigm, VLMs consistently improve during inference, even without visual prompting and BEV image as explicit correspondence. It demonstrates that the proposed paradigm helps VLMs develop an intrinsic ability to understand 3D scenes, which paves the way for a noninvasive approach to extending pre-trained VLMs for 3D scene understanding.

  • 5 authors
·
Jan 2, 2025

Visual Jigsaw Post-Training Improves MLLMs

Reinforcement learning based post-training has recently emerged as a powerful paradigm for enhancing the alignment and reasoning capabilities of multimodal large language models (MLLMs). While vision-centric post-training is crucial for enhancing MLLMs' intrinsic understanding of visual signals, current post-training paradigms are predominantly text-centric, where dense visual inputs are only leveraged to extract sparse cues for text-based reasoning. There exist a few approaches in this direction, however, they often still rely on text as an intermediate mediator or introduce additional visual generative designs. In this work, we introduce Visual Jigsaw, a generic self-supervised post-training framework designed to strengthen visual understanding in MLLMs. Visual Jigsaw is formulated as a general ordering task: visual inputs are partitioned, shuffled, and the model must reconstruct the visual information by producing the correct permutation in natural language. This naturally aligns with reinforcement learning from verifiable rewards (RLVR), requires no additional visual generative components, and derives its supervisory signal automatically without any annotations. We instantiate Visual Jigsaw across three visual modalities, including images, videos, and 3D data. Extensive experiments demonstrate substantial improvements in fine-grained perception, temporal reasoning, and 3D spatial understanding. Our findings highlight the potential of self-supervised vision-centric tasks in post-training MLLMs and aim to inspire further research on vision-centric pretext designs. Project Page: https://penghao-wu.github.io/visual_jigsaw/

  • 6 authors
·
Sep 29, 2025 2

VLMs are Good Teachers for Video Reasoning via Adaptive Test-Time Optimization

The recent "Reasoning with Video" paradigm utilizes Video Generation Models (VGMs) to generate temporally coherent visual trajectories to complete reasoning tasks. Although state-of-the-art VGMs excel at visual quality, they often struggle to understand and follow task-specific rules, leading to logical failures across diverse reasoning scenarios. Existing efforts try to utilize Vision-Language Models (VLMs) as problem pre-solvers to produce or refine textual guidance for the VGM. However, textual descriptions fail to capture intricate spatiotemporal details, and VGMs often struggle to faithfully execute fine-grained or long-tail instructions even with a valid plan. While VLMs struggle as solvers, they possess strong perception capabilities to evaluate process-constraint satisfaction and final-goal achievement. Leveraging this strength, we introduce a paradigm shift that transitions the role of VLMs to "teachers". Specifically, a VLM teacher extracts task-specific rules to formulate differentiable rewards, guiding a VGM Reasoner via test-time online optimization of a lightweight LoRA module. This strategy enables adaptive test-time optimization and extends the reasoning capabilities beyond the VGM's intrinsic boundaries. Evaluations on symbolic (VBVR-Bench) and general-purpose (RULER-Bench) video reasoning benchmarks show that the proposed method yields a 16.7-point average performance gain, outperforming the VLM-as-Solver paradigm (+0.4 points) and Best-of-N scaling (+2.2 points) by a large margin at comparable test-time cost. These findings reveal that integrating VLMs as test-time teachers offers a promising paradigm for achieving generalizable video reasoning. Project Page: https://VLM-as-Teacher.github.io/

KlingTeam Kling Team
·
May 31 2

Vision Transformers with Self-Distilled Registers

Vision Transformers (ViTs) have emerged as the dominant architecture for visual processing tasks, demonstrating excellent scalability with increased training data and model size. However, recent work has identified the emergence of artifact tokens in ViTs that are incongruous with the local semantics. These anomalous tokens degrade ViT performance in tasks that require fine-grained localization or structural coherence. An effective mitigation of this issue is to the addition of register tokens to ViTs, which implicitly "absorb" the artifact term during training. Given the availability of various large-scale pre-trained ViTs, in this paper we aim at equipping them with such register tokens without the need of re-training them from scratch, which is infeasible considering their size. Specifically, we propose Post Hoc Registers (PH-Reg), an efficient self-distillation method that integrates registers into an existing ViT without requiring additional labeled data and full retraining. PH-Reg initializes both teacher and student networks from the same pre-trained ViT. The teacher remains frozen and unmodified, while the student is augmented with randomly initialized register tokens. By applying test-time augmentation to the teacher's inputs, we generate denoised dense embeddings free of artifacts, which are then used to optimize only a small subset of unlocked student weights. We show that our approach can effectively reduce the number of artifact tokens, improving the segmentation and depth prediction of the student ViT under zero-shot and linear probing.

  • 5 authors
·
May 27, 2025 2

Vision-OPD: Learning to See Fine Details for Multimodal LLMs via On-Policy Self-Distillation

Multimodal Large Language Models (MLLMs) still struggle with fine-grained visual understanding, where answers often depend on small but decisive evidence in the full image. We observe a regional-to-global perception gap: the same MLLM answers fine-grained questions more accurately when conditioned on evidence-centered crops than on the corresponding full images, suggesting that many failures stem from difficulty to focus on relevant evidence rather than insufficient local recognition ability. Motivated by this observation, we propose Vision-OPD (Vision On-Policy Distillation), a regional-to-global self-distillation framework that transfers the model's own privileged regional perception to its full-image policy. Vision-OPD instantiates two conditional policies from the same MLLM: a crop-conditioned teacher and a full-image-conditioned student. The student generates on-policy rollouts, and Vision-OPD minimizes token-level divergence between the teacher and student next-token distributions along these rollouts. This enables the model to internalize the benefit of visual zooming without external teacher models, ground-truth labels, reward verifiers, or inference-time tool use. Experiments on multiple fine-grained visual understanding benchmarks show that Vision-OPD models achieve competitive or superior performance against much larger open-source, closed-source, and "Thinking-with-Images" agentic models.

  • 7 authors
·
May 17

Cambrian-1: A Fully Open, Vision-Centric Exploration of Multimodal LLMs

We introduce Cambrian-1, a family of multimodal LLMs (MLLMs) designed with a vision-centric approach. While stronger language models can enhance multimodal capabilities, the design choices for vision components are often insufficiently explored and disconnected from visual representation learning research. This gap hinders accurate sensory grounding in real-world scenarios. Our study uses LLMs and visual instruction tuning as an interface to evaluate various visual representations, offering new insights into different models and architectures -- self-supervised, strongly supervised, or combinations thereof -- based on experiments with over 20 vision encoders. We critically examine existing MLLM benchmarks, addressing the difficulties involved in consolidating and interpreting results from various tasks, and introduce a new vision-centric benchmark, CV-Bench. To further improve visual grounding, we propose the Spatial Vision Aggregator (SVA), a dynamic and spatially-aware connector that integrates high-resolution vision features with LLMs while reducing the number of tokens. Additionally, we discuss the curation of high-quality visual instruction-tuning data from publicly available sources, emphasizing the importance of data source balancing and distribution ratio. Collectively, Cambrian-1 not only achieves state-of-the-art performance but also serves as a comprehensive, open cookbook for instruction-tuned MLLMs. We provide model weights, code, supporting tools, datasets, and detailed instruction-tuning and evaluation recipes. We hope our release will inspire and accelerate advancements in multimodal systems and visual representation learning.

  • 14 authors
·
Jun 24, 2024 4

Image Generators are Generalist Vision Learners

Recent works show that image and video generators exhibit zero-shot visual understanding behaviors, in a way reminiscent of how LLMs develop emergent capabilities of language understanding and reasoning from generative pretraining. While it has long been conjectured that the ability to create visual content implies an ability to understand it, there has been limited evidence that generative vision models have developed strong understanding capabilities. In this work, we demonstrate that image generation training serves a role similar to LLM pretraining, and lets models learn powerful and general visual representations that enable SOTA performance on various vision tasks. We introduce Vision Banana, a generalist model built by instruction-tuning Nano Banana Pro (NBP) on a mixture of its original training data alongside a small amount of vision task data. By parameterizing the output space of vision tasks as RGB images, we seamlessly reframe perception as image generation. Our generalist model, Vision Banana, achieves SOTA results on a variety of vision tasks involving both 2D and 3D understanding, beating or rivaling zero-shot domain-specialists, including Segment Anything Model 3 on segmentation tasks, and the Depth Anything series on metric depth estimation. We show that these results can be achieved with lightweight instruction-tuning without sacrificing the base model's image generation capabilities. The superior results suggest that image generation pretraining is a generalist vision learner. It also shows that image generation serves as a unified and universal interface for vision tasks, similar to text generation's role in language understanding and reasoning. We could be witnessing a major paradigm shift for computer vision, where generative vision pretraining takes a central role in building Foundational Vision Models for both generation and understanding.

  • 25 authors
·
Apr 21 2

REVISOR: Beyond Textual Reflection, Towards Multimodal Introspective Reasoning in Long-Form Video Understanding

Self-reflection mechanisms that rely on purely text-based rethinking processes perform well in most multimodal tasks. However, when directly applied to long-form video understanding scenarios, they exhibit clear limitations. The fundamental reasons for this lie in two points: (1)long-form video understanding involves richer and more dynamic visual input, meaning rethinking only the text information is insufficient and necessitates a further rethinking process specifically targeting visual information; (2) purely text-based reflection mechanisms lack cross-modal interaction capabilities, preventing them from fully integrating visual information during reflection. Motivated by these insights, we propose REVISOR (REflective VIsual Segment Oriented Reasoning), a novel framework for tool-augmented multimodal reflection. REVISOR enables MLLMs to collaboratively construct introspective reflection processes across textual and visual modalities, significantly enhancing their reasoning capability for long-form video understanding. To ensure that REVISOR can learn to accurately review video segments highly relevant to the question during reinforcement learning, we designed the Dual Attribution Decoupled Reward (DADR) mechanism. Integrated into the GRPO training strategy, this mechanism enforces causal alignment between the model's reasoning and the selected video evidence. Notably, the REVISOR framework significantly enhances long-form video understanding capability of MLLMs without requiring supplementary supervised fine-tuning or external models, achieving impressive results on four benchmarks including VideoMME, LongVideoBench, MLVU, and LVBench.

  • 10 authors
·
Nov 17, 2025 2

NEVLP: Noise-Robust Framework for Efficient Vision-Language Pre-training

The success of Vision Language Models (VLMs) on various vision-language tasks heavily relies on pre-training with large scale web-crawled datasets. However, the noisy and incomplete nature of web data makes dataset scale crucial for performance, rendering end-to-end training increasingly prohibitive. In this paper, we propose NEVLP, a noise-robust framework for efficient vision-language pre-training that requires less pre-training data. Specifically, we bridge the modality gap between a frozen image encoder and a large language model with a transformer and introduce two innovative learning strategies: noise-adaptive learning and concept-enhanced learning to mitigate the impact of noise. In noise-adaptive learning, we estimate the noise probability of each image-text pair based on the transformer's memorization effect and employ noise-adaptive regularization on image-text contrastive learning to condition cross-modal alignment. In concept-enhanced learning, we enrich incomplete text by incorporating visual concepts (objects in the image) to provide prior information about existing objects for image-text matching and image-grounded text generation, thereby mitigating text incompletion. Our framework effectively utilizes noisy web data and achieves state-of-the-art performance with less pre-training data across a wide range of vision-language tasks, including image-text retrieval, image captioning, and visual question answering.

  • 4 authors
·
Sep 14, 2024 1

VIABench: A Comprehensive Video Benchmark Collected from Blind Individuals for Visual Impairment Assistance

Visually impaired individuals (VIIs) encounter significant daily challenges due to limited access to visual information. Although Multimodal Large Language Models (MLLMs) have achieved impressive results on general vision and language tasks, their practical utility in real-world blind assistance still remains largely underexplored. To fill this gap, we introduce VIABench, a comprehensive video benchmark specifically designed to evaluate MLLMs in Visually Impaired Assistance scenarios using first-person videos recorded or shared by VIIs themselves. VIABench defines three core tasks, each targeting a distinct requirement in visual assistance. Proactive Reminder: Assesses the model's ability to interpret ongoing video content while proactively anticipating and verbally describing upcoming navigation-critical events; Visual Question Answering (VQA): Evaluates the model's capacity to answer user-posed questions about the environment or objects within the video; Vision-Guided Interaction: Tests context-aware reasoning to accomplish intentional interactions between user and environment. To ensure a robust and fair evaluation, we propose a rigorous benchmarking pipeline that supports both online (real-time) and offline settings. Our experiments demonstrate that current MLLMs still struggle to deliver comprehensive support for VIIs, especially in the Proactive Reminder task, which demands accurate anticipation and real-time responsiveness. We hope VIABench will drive future research toward developing customized MLLMs for real-world assistance, ultimately improving navigation and interaction experiences for visually impaired individuals. Code and data will be released at https://github.com/MCG-NJU/VIABench.

PanoEnv: Exploring 3D Spatial Intelligence in Panoramic Environments with Reinforcement Learning

360 panoramic images are increasingly used in virtual reality, autonomous driving, and robotics for holistic scene understanding. However, current Vision-Language Models (VLMs) struggle with 3D spatial reasoning on Equirectangular Projection (ERP) images due to geometric distortion and limited 3D supervision. We introduce PanoEnv, a large-scale VQA benchmark built from synthetic 3D environments, containing 14.8K questions across five categories (e.g., relative position, volume comparison) grounded in accurate 3D annotations including depth, segmentation, and bounding boxes. Benchmarking 14 state-of-the-art VLMs reveals limited 3D understanding, achieving only 49.34% overall accuracy and 8.36% on open-ended (OE) questions. To enhance 3D reasoning, we propose a reinforcement learning post-training framework based on Group Relative Policy Optimization (GRPO) with a ground-truth-guided reward that incorporates five geometry-aware strategies such as distance tolerance and spatial consistency. A two-stage curriculum further mitigates catastrophic forgetting: Stage 1 trains on structured tasks (true/false and multiple choice), and Stage 2 fine-tunes on mixed open-ended data to improve generalization. Our 7B model achieves new state-of-the-art performance, improving overall accuracy to 52.93% (+3.59%) and open-ended accuracy to 14.83% while maintaining structured-task performance. It also achieves top semantic evaluation scores (Q-Score 6.24, P-Score 5.95), surpassing 32B models. These results demonstrate that PanoEnv-QA and our curriculum-based RL framework effectively instill 3D spatial intelligence in VLMs for omnidirectional perception.

  • 2 authors
·
Feb 24

Boosting the Generalization and Reasoning of Vision Language Models with Curriculum Reinforcement Learning

While state-of-the-art vision-language models (VLMs) have demonstrated remarkable capabilities in complex visual-text tasks, their success heavily relies on massive model scaling, limiting their practical deployment. Small-scale VLMs offer a more practical alternative but face significant challenges when trained with traditional supervised fine-tuning (SFT), particularly in two aspects: out-of-domain (OOD) generalization and reasoning abilities, which significantly lags behind the contemporary Large language models (LLMs). To address these challenges, we propose Curriculum Reinforcement Finetuning (Curr-ReFT), a novel post-training paradigm specifically designed for small-scale VLMs. Inspired by the success of reinforcement learning in LLMs, Curr-ReFT comprises two sequential stages: (1) Curriculum Reinforcement Learning, which ensures steady progression of model capabilities through difficulty-aware reward design, transitioning from basic visual perception to complex reasoning tasks; and (2) Rejected Sampling-based Self-improvement, which maintains the fundamental capabilities of VLMs through selective learning from high-quality multimodal and language examples. Extensive experiments demonstrate that models trained with Curr-ReFT paradigm achieve state-of-the-art performance across various visual tasks in both in-domain and out-of-domain settings. Moreover, our Curr-ReFT enhanced 3B model matches the performance of 32B-parameter models, demonstrating that efficient training paradigms can effectively bridge the gap between small and large models.

  • 6 authors
·
Mar 10, 2025

Think Twice to See More: Iterative Visual Reasoning in Medical VLMs

Medical vision-language models (VLMs) excel at image-text understanding but typically rely on a single-pass reasoning that neglects localized visual cues. In clinical practice, however, human experts iteratively scan, focus, and refine the regions of interest before reaching a final diagnosis. To narrow this machine-human perception gap, we introduce ViTAR, a novel VLM framework that emulates the iterative reasoning process of human experts through a cognitive chain of "think-act-rethink-answer". ViTAR treats medical images as interactive objects, enabling models to engage multi-step visual reasoning. To support this approach, we curate a high-quality instruction dataset comprising 1K interactive examples that encode expert-like diagnostic behaviors. In addition, a 16K visual question answering training data has been curated towards fine-grained visual diagnosis. We introduce a two-stage training strategy that begins with supervised fine-tuning to guide cognitive trajectories, followed by the reinforcement learning to optimize decision-making. Extensive evaluations demonstrate that ViTAR outperforms strong state-of-the-art models. Visual attention analysis reveals that from the "think" to "rethink" rounds, ViTAR increasingly anchors visual grounding to clinically critical regions and maintains high attention allocation to visual tokens during reasoning, providing mechanistic insight into its improved performance. These findings demonstrate that embedding expert-style iterative thinking chains into VLMs enhances both performance and trustworthiness of medical AI.

  • 9 authors
·
Oct 11, 2025

Masking Teacher and Reinforcing Student for Distilling Vision-Language Models

Large-scale vision-language models (VLMs) have recently achieved remarkable multimodal understanding, but their massive size makes them impractical for deployment on mobile or edge devices. This raises the need for compact yet capable VLMs that can efficiently learn from powerful large teachers. However, distilling knowledge from a large teacher to a small student remains challenging due to their large size gap: the student often fails to reproduce the teacher's complex, high-dimensional representations, leading to unstable learning and degraded performance. To address this, we propose Masters (Masking Teacher and Reinforcing Student), a mask-progressive reinforcement learning (RL) distillation framework. Masters first masks non-dominant weights of the teacher to reduce unnecessary complexity, then progressively restores the teacher by gradually increasing its capacity during training. This strategy allows the student to learn richer representations from the teacher in a smooth and stable manner. To further refine knowledge transfer, Masters integrates an offline RL stage with two complementary rewards: an accuracy reward that measures the correctness of the generated responses, and a distillation reward that quantifies the ease of transferring responses from teacher to student. Unlike online think-answer RL paradigms that are computationally expensive and generate lengthy responses, our offline RL leverages pre-generated responses from masked teachers. These provide rich yet efficient guidance, enabling students to achieve strong performance without requiring the think-answer process.

nvidia NVIDIA
·
Dec 23, 2025 3

LinguDistill: Recovering Linguistic Ability in Vision- Language Models via Selective Cross-Modal Distillation

Adapting pretrained language models (LMs) into vision-language models (VLMs) can degrade their native linguistic capability due to representation shift and cross-modal interference introduced during multimodal adaptation. Such loss is difficult to recover, even with targeted task-specific fine-tuning using standard objectives. Prior recovery approaches typically introduce additional modules that act as intermediate alignment layers to maintain or isolate modality-specific subspaces, which increases architectural complexity, adds parameters at inference time, and limits flexibility across models and settings. We propose LinguDistill, an adapter-free distillation method that restores linguistic capability by utilizing the original frozen LM as a teacher. We overcome the key challenge of enabling vision-conditioned teacher supervision by introducing layer-wise KV-cache sharing, which exposes the teacher to the student's multimodal representations without modifying the architecture of either model. We then selectively distill the teacher's strong linguistic signal on language-intensive data to recover language capability, while preserving the student's visual grounding on multimodal tasks. As a result, LinguDistill recovers sim10% of the performance lost on language and knowledge benchmarks, while maintaining comparable performance on vision-heavy tasks. Our findings demonstrate that linguistic capability can be recovered without additional modules, providing an efficient and practical solution to modality-specific degradation in multimodal models.

Vision-Zero: Scalable VLM Self-Improvement via Strategic Gamified Self-Play

Although reinforcement learning (RL) can effectively enhance the reasoning capabilities of vision-language models (VLMs), current methods remain heavily dependent on labor-intensive datasets that require extensive manual construction and verification, leading to extremely high training costs and consequently constraining the practical deployment of VLMs. To address this challenge, we propose Vision-Zero, a domain-agnostic framework enabling VLM self-improvement through competitive visual games generated from arbitrary image pairs. Specifically, Vision-Zero encompasses three main attributes: (1) Strategic Self-Play Framework: Vision-Zero trains VLMs in "Who Is the Spy"-style games, where the models engage in strategic reasoning and actions across multiple roles. Through interactive gameplay, models autonomously generate their training data without human annotation. (2) Gameplay from Arbitrary Images: Unlike existing gamified frameworks, Vision-Zero can generate games from arbitrary images, thereby enhancing the model's reasoning ability across diverse domains and showing strong generalization to different tasks. We demonstrate this versatility using three distinct types of image datasets: CLEVR-based synthetic scenes, charts, and real-world images. (3) Sustainable Performance Gain: We introduce Iterative Self-Play Policy Optimization (Iterative-SPO), a novel training algorithm that alternates between Self-Play and reinforcement learning with verifiable rewards (RLVR), mitigating the performance plateau often seen in self-play-only training and achieving sustained long-term improvements. Despite using label-free data, Vision-Zero achieves state-of-the-art performance on reasoning, chart question answering, and vision-centric understanding tasks, surpassing other annotation-based methods. Models and code has been released at https://github.com/wangqinsi1/Vision-Zero.

  • 9 authors
·
Sep 29, 2025 2

Distilling from Vision-Language Models for Improved OOD Generalization in Vision Tasks

Vision-Language Models (VLMs) such as CLIP are trained on large amounts of image-text pairs, resulting in remarkable generalization across several data distributions. The prohibitively expensive training and data collection/curation costs of these models make them valuable Intellectual Property (IP) for organizations. This motivates a vendor-client paradigm, where a vendor trains a large-scale VLM and grants only input-output access to clients on a pay-per-query basis in a black-box setting. The client aims to minimize inference cost by distilling the VLM to a student model using the limited available task-specific data, and further deploying this student model in the downstream application. While naive distillation largely improves the In-Domain (ID) accuracy of the student, it fails to transfer the superior out-of-distribution (OOD) generalization of the VLM teacher using the limited available labeled images. To mitigate this, we propose Vision-Language to Vision-Align, Distill, Predict (VL2V-ADiP), which first aligns the vision and language modalities of the teacher model with the vision modality of a pre-trained student model, and further distills the aligned VLM embeddings to the student. This maximally retains the pre-trained features of the student, while also incorporating the rich representations of the VLM image encoder and the superior generalization of the text embeddings. The proposed approach achieves state-of-the-art results on the standard Domain Generalization benchmarks in a black-box teacher setting, and also when weights of the VLM are accessible.

  • 4 authors
·
Oct 12, 2023

Retrieval Augmented Generation and Understanding in Vision: A Survey and New Outlook

Retrieval-augmented generation (RAG) has emerged as a pivotal technique in artificial intelligence (AI), particularly in enhancing the capabilities of large language models (LLMs) by enabling access to external, reliable, and up-to-date knowledge sources. In the context of AI-Generated Content (AIGC), RAG has proven invaluable by augmenting model outputs with supplementary, relevant information, thus improving their quality. Recently, the potential of RAG has extended beyond natural language processing, with emerging methods integrating retrieval-augmented strategies into the computer vision (CV) domain. These approaches aim to address the limitations of relying solely on internal model knowledge by incorporating authoritative external knowledge bases, thereby improving both the understanding and generation capabilities of vision models. This survey provides a comprehensive review of the current state of retrieval-augmented techniques in CV, focusing on two main areas: (I) visual understanding and (II) visual generation. In the realm of visual understanding, we systematically review tasks ranging from basic image recognition to complex applications such as medical report generation and multimodal question answering. For visual content generation, we examine the application of RAG in tasks related to image, video, and 3D generation. Furthermore, we explore recent advancements in RAG for embodied AI, with a particular focus on applications in planning, task execution, multimodal perception, interaction, and specialized domains. Given that the integration of retrieval-augmented techniques in CV is still in its early stages, we also highlight the key limitations of current approaches and propose future research directions to drive the development of this promising area.

  • 10 authors
·
Mar 23, 2025

ViCrit: A Verifiable Reinforcement Learning Proxy Task for Visual Perception in VLMs

Reinforcement learning (RL) has shown great effectiveness for fine-tuning large language models (LLMs) using tasks that are challenging yet easily verifiable, such as math reasoning or code generation. However, extending this success to visual perception in vision-language models (VLMs) has been impeded by the scarcity of vision-centric tasks that are simultaneously challenging and unambiguously verifiable. To this end, we introduce ViCrit (Visual Caption Hallucination Critic), an RL proxy task that trains VLMs to localize a subtle, synthetic visual hallucination injected into paragraphs of human-written image captions. Starting from a 200-word captions, we inject a single, subtle visual description error-altering a few words on objects, attributes, counts, or spatial relations-and task the model to pinpoint the corrupted span given the image and the modified caption. This formulation preserves the full perceptual difficulty while providing a binary, exact-match reward that is easy to compute and unambiguous. Models trained with the ViCrit Task exhibit substantial gains across a variety of VL benchmarks. Crucially, the improvements transfer beyond natural-image training data to abstract image reasoning and visual math, showing promises of learning to perceive rather than barely memorizing seen objects. To facilitate evaluation, we further introduce ViCrit-Bench, a category-balanced diagnostic benchmark that systematically probes perception errors across diverse image domains and error types. Together, our results demonstrate that fine-grained hallucination criticism is an effective and generalizable objective for enhancing visual perception in VLMs.

  • 13 authors
·
Jun 11, 2025 2

Boosting Visual Instruction Tuning with Self-Supervised Guidance

Multimodal large language models (MLLMs) perform well on many vision-language tasks but often struggle with vision-centric problems that require fine-grained visual reasoning. Recent evidence suggests that this limitation arises not from weak visual representations, but from under-utilization of visual information during instruction tuning, where many tasks can be partially solved using language priors alone. We propose a simple and lightweight approach that augments visual instruction tuning with a small number of visually grounded self-supervised tasks expressed as natural language instructions. By reformulating classical self-supervised pretext tasks, such as rotation prediction, color matching, and cross-view correspondence, as image-instruction-response triplets, we introduce supervision that cannot be solved without relying on visual evidence. Our approach requires no human annotations, no architectural modifications, and no additional training stages. Across multiple models, training regimes, and benchmarks, injecting only a small fraction (3-10%) of such visually grounded instructions consistently improves performance on vision-centric evaluations. Our findings highlight instruction tuning with visually grounded SSL tasks as a powerful lever for improving visual reasoning in MLLMs through simple adjustments to the training data distribution. Code available at: https://github.com/sirkosophia/V-GIFT

valeocorg Valeo
·
Apr 13 2

Thinking with Imagination: Agentic Visual Spatial Reasoning with World Simulators

While Vision-Language Models (VLMs) have shown strong visual reasoning capabilities, their spatial reasoning abilities remain largely constrained to the observed images and text-oriented chain-of-thought. They often struggle to infer unobserved layouts, maintain cross-view consistency, and reason from alternative viewpoints when only limited egocentric observations are available. In this work, we study this problem as thinking with imagination, where a VLM actively acquires imagined visual evidence by interacting with a world simulator during reasoning. We propose Astra, an agentic spatial reasoning framework that empowers VLMs with action-conditioned visual imagination. Specifically, Astra couples Astra-VL, an RL-trained VLM policy, with Astra-WM, a Bagel-based world simulator that generates novel-view observations from context images and natural-language camera motions. To provide reliable imagined evidence, Astra-WM is trained with view consistency tuning to improve pose and content consistency across views. In the RL stage, we propose a world-simulator-in-the-loop two-phase RL curriculum to stabilize tool-use exploration and advance the model's ability to invoke the simulator only when imagined observations improve over direct answering. Experiments demonstrate that both the world simulator and the agentic policy are necessary: Astra-WM improves simulator-augmented Gemini-3-Flash on MMSI-Bench from 45.1 to 49.5, while Astra-VL improves the Qwen3-VL backbone from 29.8 to 38.8 on MMSI-Bench and from 36.8 to 42.7 on MindCube. These results show that imagined observations can provide useful spatial evidence, but effective world-model-augmented reasoning requires learning when, where, and how to imagine.

OpenThinkIMG: Learning to Think with Images via Visual Tool Reinforcement Learning

While humans can flexibly leverage interactive visual cognition for complex problem-solving, enabling Large Vision-Language Models (LVLMs) to learn similarly adaptive behaviors with visual tools remains challenging. A significant hurdle is the current lack of standardized infrastructure, which hinders integrating diverse tools, generating rich interaction data, and training robust agents effectively. To address these gaps, we introduce OpenThinkIMG, the first open-source, comprehensive end-to-end framework for tool-augmented LVLMs. It features standardized vision tool interfaces, scalable trajectory generation for policy initialization, and a flexible training environment. Furthermore, considering supervised fine-tuning (SFT) on static demonstrations offers limited policy generalization for dynamic tool invocation, we propose a novel reinforcement learning (RL) framework V-ToolRL to train LVLMs to learn adaptive policies for invoking external vision tools. V-ToolRL enables LVLMs to autonomously discover optimal tool-usage strategies by directly optimizing for task success using feedback from tool interactions. We empirically validate V-ToolRL on challenging chart reasoning tasks. Our RL-trained agent, built upon a Qwen2-VL-2B, significantly outperforms its SFT-initialized counterpart (+28.83 points) and surpasses established supervised tool-learning baselines like Taco and CogCom by an average of +12.7 points. Notably, it also surpasses prominent closed-source models like GPT-4.1 by +8.68 accuracy points. We hope OpenThinkIMG can serve as a foundational framework for advancing dynamic, tool-augmented visual reasoning, helping the community develop AI agents that can genuinely "think with images".

  • 11 authors
·
May 13, 2025 3

Chatting with Images for Introspective Visual Thinking

Current large vision-language models (LVLMs) typically rely on text-only reasoning based on a single-pass visual encoding, which often leads to loss of fine-grained visual information. Recently the proposal of ''thinking with images'' attempts to alleviate this limitation by manipulating images via external tools or code; however, the resulting visual states are often insufficiently grounded in linguistic semantics, impairing effective cross-modal alignment - particularly when visual semantics or geometric relationships must be reasoned over across distant regions or multiple images. To address these challenges, we propose ''chatting with images'', a new framework that reframes visual manipulation as language-guided feature modulation. Under the guidance of expressive language prompts, the model dynamically performs joint re-encoding over multiple image regions, enabling tighter coupling between linguistic reasoning and visual state updates. We instantiate this paradigm in ViLaVT, a novel LVLM equipped with a dynamic vision encoder explicitly designed for such interactive visual reasoning, and trained it with a two-stage curriculum combining supervised fine-tuning and reinforcement learning to promote effective reasoning behaviors. Extensive experiments across eight benchmarks demonstrate that ViLaVT achieves strong and consistent improvements, with particularly pronounced gains on complex multi-image and video-based spatial reasoning tasks.

  • 7 authors
·
Feb 11

VACoT: Rethinking Visual Data Augmentation with VLMs

While visual data augmentation remains a cornerstone for training robust vision models, it has received limited attention in visual language models (VLMs), which predominantly rely on large-scale real data acquisition or synthetic diversity. Consequently, they may struggle with basic perception tasks that conventional models handle reliably. Given the substantial cost of pre-training and fine-tuning VLMs, continue training on augmented data yields limited and diminishing returns. In this paper, we present Visual Augmentation Chain-of-Thought (VACoT), a framework that dynamically invokes image augmentations during model inference. By incorporating post-hoc transformations such as denoising, VACoT substantially improves robustness on challenging and out-of-distribution inputs, especially in OCR-related adversarial scenarios. Distinct from prior approaches limited to local cropping, VACoT integrates a structured collection of general visual augmentations, broadening the query image views while reducing training complexity and computational overhead with efficient agentic reinforcement learning. We propose a conditional reward scheme that encourages necessary augmentation while penalizing verbose responses, ensuring concise and effective reasoning in perception tasks. We demonstrate the superiority of VACoT with extensive experiments on 13 perception benchmarks and further introduce AdvOCR to highlight the generalization benefits of post-hoc visual augmentations in adversarial scenarios.

  • 6 authors
·
Dec 1, 2025

Machine Vision Therapy: Multimodal Large Language Models Can Enhance Visual Robustness via Denoising In-Context Learning

Although vision models such as Contrastive Language-Image Pre-Training (CLIP) show impressive generalization performance, their zero-shot robustness is still limited under Out-of-Distribution (OOD) scenarios without fine-tuning. Instead of undesirably providing human supervision as commonly done, it is possible to take advantage of Multi-modal Large Language Models (MLLMs) that hold powerful visual understanding abilities. However, MLLMs are shown to struggle with vision problems due to the incompatibility of tasks, thus hindering their utilization. In this paper, we propose to effectively leverage MLLMs to conduct Machine Vision Therapy which aims to rectify the noisy predictions from vision models. By fine-tuning with the denoised labels, the learning model performance can be boosted in an unsupervised manner. To solve the incompatibility issue, we propose a novel Denoising In-Context Learning (DICL) strategy to align vision tasks with MLLMs. Concretely, by estimating a transition matrix that captures the probability of one class being confused with another, an instruction containing a correct exemplar and an erroneous one from the most probable noisy class can be constructed. Such an instruction can help any MLLMs with ICL ability to detect and rectify incorrect predictions of vision models. Through extensive experiments on ImageNet, WILDS, DomainBed, and other OOD datasets, we carefully validate the quantitative and qualitative effectiveness of our method. Our code is available at https://github.com/tmllab/Machine_Vision_Therapy.

  • 6 authors
·
Dec 5, 2023

Self-Rewarding Vision-Language Model via Reasoning Decomposition

Vision-Language Models (VLMs) often suffer from visual hallucinations, saying things that are not actually in the image, and language shortcuts, where they skip the visual part and just rely on text priors. These issues arise because most post-training methods for VLMs rely on simple verifiable answer matching and supervise only final outputs, leaving intermediate visual reasoning without explicit guidance. As a result, VLMs receive sparse visual signals and often learn to prioritize language-based reasoning over visual perception. To mitigate this, some existing methods add visual supervision using human annotations or distilled labels from external large models. However, human annotations are labor-intensive and costly, and because external signals cannot adapt to the evolving policy, they cause distributional shifts that can lead to reward hacking. In this paper, we introduce Vision-SR1, a self-rewarding method that improves visual reasoning without relying on external visual supervisions via reinforcement learning. Vision-SR1 decomposes VLM reasoning into two stages: visual perception and language reasoning. The model is first prompted to produce self-contained visual perceptions that are sufficient to answer the question without referring back the input image. To validate this self-containment, the same VLM model is then re-prompted to perform language reasoning using only the generated perception as input to compute reward. This self-reward is combined with supervision on final outputs, providing a balanced training signal that strengthens both visual perception and language reasoning. Our experiments demonstrate that Vision-SR1 improves visual reasoning, mitigates visual hallucinations, and reduces reliance on language shortcuts across diverse vision-language tasks.

tencent Tencent
·
Aug 27, 2025 2

ProReason: Multi-Modal Proactive Reasoning with Decoupled Eyesight and Wisdom

Large vision-language models (LVLMs) have witnessed significant progress on visual understanding tasks. However, they often prioritize language knowledge over image information on visual reasoning tasks, incurring performance degradation. To tackle this issue, we first identify the drawbacks of existing solutions (i.e., insufficient and irrelevant visual descriptions, and limited multi-modal capacities). We then decompose visual reasoning process into two stages: visual perception (i.e., eyesight) and textual reasoning (i.e., wisdom), and introduce a novel visual reasoning framework named ProReason. This framework features multi-run proactive perception and decoupled vision-reasoning capabilities. Briefly, given a multi-modal question, ProReason iterates proactive information collection and reasoning until the answer can be concluded with necessary and sufficient visual descriptions. Notably, the disassociation of capabilities allows seamless integration of existing large language models (LLMs) to compensate for the reasoning deficits of LVLMs. Our extensive experiments demonstrate that ProReason outperforms both existing multi-step reasoning frameworks and passive peer methods on a wide range of benchmarks for both open-source and closed-source models. In addition, with the assistance of LLMs, ProReason achieves a performance improvement of up to 15% on MMMU benchmark. Our insights into existing solutions and the decoupled perspective for feasible integration of LLMs illuminate future research on visual reasoning techniques, especially LLM-assisted ones.

  • 7 authors
·
Oct 17, 2024

AI-Assisted Competency Assessment from Egocentric Video in Simulation-Based Nursing Education

Assessing learner competency in clinical simulation requires expert observation that is time-intensive, difficult to scale, and subject to inter-rater variability. Vision-language models have emerged as a promising tool for understanding complex visual behavior. In this work, we investigate whether visual observations can provide educationally meaningful signals for competency assessment through a three-stage framework that (1) extracts action timelines from egocentric nursing simulation video using frozen visual encoders and few-shot learning, (2) derives sequence-level features and per-session recognition metrics, and (3) relates these to instructor-rated competency. Across 22 densely annotated sessions (3.8 hours, 493 actions), a frozen DINOv2 backbone with HMM Viterbi decoding achieves 57.4% MOF in leave-one-out 1-shot recognition. Surprisingly, we observe a negative trend between recognition accuracy and competency (rho = -0.524, p = 0.012 for mIoU), robust to six confound controls: more competent students produce diverse, harder-to-classify workflows, while simple sequence features show no such relationship. Per-item analysis identifies patient safety protocols and team communication as the expected behaviors most reflected in this pattern, and process model comparisons reveal that higher-competency students exhibit more protocol-consistent action transitions. These findings suggest that recognition accuracy may complement predicted action timelines as a pedagogically informative signal in automated competency assessment.

  • 7 authors
·
May 15

Structured Over Scale: Learning Spatial Reasoning from Educational Video

Vision-language models (VLMs) demonstrate impressive performance on standard video understanding benchmarks yet fail systematically on simple reasoning tasks that preschool children can solve, including counting, spatial reasoning, and compositional understanding. We hypothesize that the pedagogically-structured content of educational videos provides an ideal training signal for improving these capabilities. We introduce DoraVQA, a dataset of 5,344 question-answer pairs automatically extracted from 8 seasons of Dora the Explorer with precise timestamp alignment. Each episode follows a consistent context-question-pause-answer structure that creates a self-contained learning environment analogous to interactive tutoring. We fine-tune both Qwen2 and Qwen3 using Group Relative Policy Optimization (GRPO), leveraging the clear correctness signals and structured reasoning traces inherent in educational content. Despite training exclusively on 38 hours of children's educational videos, our approach achieves improvements of 8-14 points on DoraVQA and state-of-the-art 86.16\% on CVBench, with strong transfer to Video-MME and NExT-QA, demonstrating effective generalization from narrow pedagogical content to broad multimodal understanding. Through cross-domain benchmarks, we show that VLMs can perform tasks that require robust reasoning learned from structured educational content, suggesting that content structure matters as much as content scale.

  • 3 authors
·
Jan 30

Agentic Jigsaw Interaction Learning for Enhancing Visual Perception and Reasoning in Vision-Language Models

Although current large Vision-Language Models (VLMs) have advanced in multimodal understanding and reasoning, their fundamental perceptual and reasoning abilities remain limited. Specifically, even on simple jigsaw tasks, existing VLMs perform near randomly, revealing deficiencies in core perception and reasoning capabilities. While high-quality vision-language data can enhance these capabilities, its scarcity and limited scalability impose significant constraints. To address this, we propose AGILE, an Agentic jiGsaw Interaction Learning for Enhancing visual perception and reasoning in VLMs. AGILE formulates jigsaw solving as an interactive process, enabling the model to progressively engage with the environment. At each step, the model generates executable code to perform an action based on the current state, while the environment provides fine-grained visual feedback to guide task completion. Through this iterative cycle of observation and interaction, the model incrementally improves its perceptual and reasoning capabilities via exploration and feedback. Experimental results show that AGILE not only substantially boosts performance on jigsaw tasks of varying complexity (e.g., increasing accuracy from 9.5% to 82.8% under the 2 times 2 setting) but also demonstrates strong generalization across 9 general vision tasks, achieving an average improvement of 3.1%. These results indicate notable enhancements in both perceptual and reasoning abilities. This work opens a new avenue for advancing reasoning and generalization in multimodal models and provides an efficient, scalable solution to the scarcity of multimodal reinforcement learning data. The code and datasets is available at https://github.com/yuzeng0-0/AGILE .

  • 12 authors
·
Oct 1, 2025 3

Active Prompt Learning in Vision Language Models

Pre-trained Vision Language Models (VLMs) have demonstrated notable progress in various zero-shot tasks, such as classification and retrieval. Despite their performance, because improving performance on new tasks requires task-specific knowledge, their adaptation is essential. While labels are needed for the adaptation, acquiring them is typically expensive. To overcome this challenge, active learning, a method of achieving a high performance by obtaining labels for a small number of samples from experts, has been studied. Active learning primarily focuses on selecting unlabeled samples for labeling and leveraging them to train models. In this study, we pose the question, "how can the pre-trained VLMs be adapted under the active learning framework?" In response to this inquiry, we observe that (1) simply applying a conventional active learning framework to pre-trained VLMs even may degrade performance compared to random selection because of the class imbalance in labeling candidates, and (2) the knowledge of VLMs can provide hints for achieving the balance before labeling. Based on these observations, we devise a novel active learning framework for VLMs, denoted as PCB. To assess the effectiveness of our approach, we conduct experiments on seven different real-world datasets, and the results demonstrate that PCB surpasses conventional active learning and random sampling methods. Code will be available in https://github.com/kaist-dmlab/pcb .

  • 3 authors
·
Nov 18, 2023 1

Grounding Task Assistance with Multimodal Cues from a Single Demonstration

A person's demonstration often serves as a key reference for others learning the same task. However, RGB video, the dominant medium for representing these demonstrations, often fails to capture fine-grained contextual cues such as intent, safety-critical environmental factors, and subtle preferences embedded in human behavior. This sensory gap fundamentally limits the ability of Vision Language Models (VLMs) to reason about why actions occur and how they should adapt to individual users. To address this, we introduce MICA (Multimodal Interactive Contextualized Assistance), a framework that improves conversational agents for task assistance by integrating eye gaze and speech cues. MICA segments demonstrations into meaningful sub-tasks and extracts keyframes and captions that capture fine-grained intent and user-specific cues, enabling richer contextual grounding for visual question answering. Evaluations on questions derived from real-time chat-assisted task replication show that multimodal cues significantly improve response quality over frame-based retrieval. Notably, gaze cues alone achieves 93% of speech performance, and their combination yields the highest accuracy. Task type determines the effectiveness of implicit (gaze) vs. explicit (speech) cues, underscoring the need for adaptable multimodal models. These results highlight the limitations of frame-based context and demonstrate the value of multimodal signals for real-world AI task assistance.

  • 5 authors
·
May 2, 2025

Think3D: Thinking with Space for Spatial Reasoning

Understanding and reasoning about the physical world requires spatial intelligence: the ability to interpret geometry, perspective, and spatial relations beyond 2D perception. While recent vision large models (VLMs) excel at visual understanding, they remain fundamentally 2D perceivers and struggle with genuine 3D reasoning. We introduce Think3D, a framework that enables VLM agents to think with 3D space. By leveraging 3D reconstruction models that recover point clouds and camera poses from images or videos, Think3D allows the agent to actively manipulate space through camera-based operations and ego/global-view switching, transforming spatial reasoning into an interactive 3D chain-of-thought process. Without additional training, Think3D significantly improves the spatial reasoning performance of advanced models such as GPT-4.1 and Gemini 2.5 Pro, yielding average gains of +7.8% on BLINK Multi-view and MindCube, and +4.7% on VSI-Bench. We further show that smaller models, which struggle with spatial exploration, benefit significantly from a reinforcement learning policy that enables the model to select informative viewpoints and operations. With RL, the benefit from tool usage increases from +0.7% to +6.8%. Our findings demonstrate that training-free, tool-augmented spatial exploration is a viable path toward more flexible and human-like 3D reasoning in multimodal agents, establishing a new dimension of multimodal intelligence. Code and weights are released at https://github.com/zhangzaibin/spagent.

  • 12 authors
·
Jan 19 2

Are We There Yet? Exploring the Capabilities of MLLMs in Assistive AI Applications

Multimodal Large Language Models (MLLMs) have redefined visual understanding by combining vision encoders with large-scale language models. This unified architecture enables strong performance on tasks like image captioning, visual question answering, and multimodal dialogue, often in zero- and few-shot settings. Their general-purpose capabilities and flexible interfaces make MLLMs a promising foundation for real-world vision-language applications. Assistive AI aims to help users interact with their environments through natural language. These scenarios demand robust visual recognition, contextual reasoning, and multilingual comprehension-capabilities that MLLMs are believed to offer. However, their effectiveness in assistive settings remains to be fully understood. In this work, we explore whether MLLMs can support Assistive AI by evaluating state-of-the-art models on real-world tasks: recognizing everyday objects like currency, answering questions based on scene text, and reading visually presented content across multiple languages. To this end, we developed a system, NetraLink, using a head-mounted GoPro to capture real-world egocentric data, and collected a benchmark covering these assistive scenarios. Our findings provide a comprehensive diagnostic of current MLLMs, highlighting their strengths and limitations in enabling assistive technologies grounded in visual perception and language interaction.

  • 3 authors
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Jun 22

SgVA-CLIP: Semantic-guided Visual Adapting of Vision-Language Models for Few-shot Image Classification

Although significant progress has been made in few-shot learning, most of existing few-shot image classification methods require supervised pre-training on a large amount of samples of base classes, which limits their generalization ability in real world application. Recently, large-scale Vision-Language Pre-trained models (VLPs) have been gaining increasing attention in few-shot learning because they can provide a new paradigm for transferable visual representation learning with easily available text on the Web. However, the VLPs may neglect detailed visual information that is difficult to describe by language sentences, but important for learning an effective classifier to distinguish different images. To address the above problem, we propose a new framework, named Semantic-guided Visual Adapting (SgVA), which can effectively extend vision-language pre-trained models to produce discriminative adapted visual features by comprehensively using an implicit knowledge distillation, a vision-specific contrastive loss, and a cross-modal contrastive loss. The implicit knowledge distillation is designed to transfer the fine-grained cross-modal knowledge to guide the updating of the vision adapter. State-of-the-art results on 13 datasets demonstrate that the adapted visual features can well complement the cross-modal features to improve few-shot image classification.

  • 5 authors
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Nov 28, 2022

A Comprehensive Evaluation of GPT-4V on Knowledge-Intensive Visual Question Answering

The emergence of multimodal large models (MLMs) has significantly advanced the field of visual understanding, offering remarkable capabilities in the realm of visual question answering (VQA). Yet, the true challenge lies in the domain of knowledge-intensive VQA tasks, which necessitate not just recognition of visual elements, but also a deep comprehension of the visual information in conjunction with a vast repository of learned knowledge. To uncover such capabilities of MLMs, particularly the newly introduced GPT-4V and Gemini, we provide an in-depth evaluation from three perspectives: 1) Commonsense Knowledge, which assesses how well models can understand visual cues and connect to general knowledge; 2) Fine-grained World Knowledge, which tests the model's skill in reasoning out specific knowledge from images, showcasing their proficiency across various specialized fields; 3) Comprehensive Knowledge with Decision-making Rationales, which examines model's capability to provide logical explanations for its inference, facilitating a deeper analysis from the interpretability perspective. Additionally, we utilize a visual knowledge-enhanced training strategy and multimodal retrieval-augmented generation approach to enhance MLMs, highlighting the future need for advancements in this research direction. Extensive experiments indicate that: a) GPT-4V demonstrates enhanced explanation generation when using composite images as few-shots; b) GPT-4V and other MLMs produce severe hallucinations when dealing with world knowledge; c) Visual knowledge enhanced training and prompting technicals present potential to improve performance. Codes: https://github.com/HITsz-TMG/Cognitive-Visual-Language-Mapper

  • 8 authors
·
Nov 13, 2023

Empowering Small VLMs to Think with Dynamic Memorization and Exploration

Small-scale Vision-Language Models (SVLMs) are exceptionally well-suited for proprietary tasks. Equipping them with thinking capabilities is a critical step to enhance their performance and reliability in these specific domains. However, existing training paradigms, including Supervised Fine-Tuning (SFT) and Reinforcement Learning with Verifiable Reward (RLVR), impose substantial demands on the base VLM, exceeding the capacity of SVLMs. Consequently, directly applying these paradigms to SVLMs fails to instill the desired thinking abilities. A natural solution is to combine SFT and RLVR, leveraging their complementarity to reduce the dependence on model capacity. Yet the core challenge lies in managing the inherent trade-off: excessive reliance on SFT can force the model to memorize pseudo thinking traces, while over-emphasizing RLVR can lead to unstable exploration (i.e., advantage collapse). To address this, we propose DyME, a novel training paradigm that Dynamically selects between Memorization (via SFT) and Exploration (via RLVR) at each optimization step. By ensuring that every update contributes to the trade-off, DyME serves as a robust, standalone strategy that stabilizes SVLM learning. Complementing this paradigm, we further introduce a synergistic Visual Supervision mechanism (comprising a visual checker and refiner) designed to inject dynamically enhanced, image-grounded guidance during optimization. Extensive experiments across diverse domains demonstrate that DyME consistently achieves this balance, and thus delivers substantial performance improvements on specialized tasks. These results establish DyME as a practical and effective solution for empowering SVLMs with reliable thinking capabilities. GitHub: https://github.com/HKUST-LongGroup/DyME

  • 3 authors
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Feb 26

Glance-or-Gaze: Incentivizing LMMs to Adaptively Focus Search via Reinforcement Learning

Large Multimodal Models (LMMs) have achieved remarkable success in visual understanding, yet they struggle with knowledge-intensive queries involving long-tail entities or evolving information due to static parametric knowledge. Recent search-augmented approaches attempt to address this limitation, but existing methods rely on indiscriminate whole-image retrieval that introduces substantial visual redundancy and noise, and lack deep iterative reflection, limiting their effectiveness on complex visual queries. To overcome these challenges, we propose Glance-or-Gaze (GoG), a fully autonomous framework that shifts from passive perception to active visual planning. GoG introduces a Selective Gaze mechanism that dynamically chooses whether to glance at global context or gaze into high-value regions, filtering irrelevant information before retrieval. We design a dual-stage training strategy: Reflective GoG Behavior Alignment via supervised fine-tuning instills the fundamental GoG paradigm, while Complexity-Adaptive Reinforcement Learning further enhances the model's capability to handle complex queries through iterative reasoning. Experiments across six benchmarks demonstrate state-of-the-art performance. Ablation studies confirm that both Selective Gaze and complexity-adaptive RL are essential for effective visual search. We will release our data and models for further exploration soon.

  • 8 authors
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Jan 20

See, Think, Learn: A Self-Taught Multimodal Reasoner

Vision-Language Models (VLMs) have achieved remarkable progress in integrating visual perception with language understanding. However, effective multimodal reasoning requires both accurate perception and robust reasoning, and weakness in either limits the performance of VLMs. Prior efforts to enhance reasoning often depend on high-quality chain-of-thought (CoT) data, obtained via labor-intensive human annotations, costly proprietary models, or self-training methods that overlook perception. To address these limitations, we propose a simple yet effective self-training framework called See-Think-Learn (STL). At its core, STL introduces a structured reasoning template that encourages the model to see before thinking, first extracting visual attributes in textual form, then using them to guide reasoning. The framework jointly improves perception and reasoning by having the model generate and learn from its own structured rationales in a self-training loop. Furthermore, we augment the training data with negative rationales, i.e. explanations that justify why certain answer choices are incorrect, to enhance the model's ability to distinguish between correct and misleading responses. This fosters more discriminative and robust learning. Experiments across diverse domains show that STL consistently outperforms baselines trained directly only on answers or self-generated reasoning, while qualitative analysis confirms the high quality of its rationales. STL thus provides a cost-effective solution to enhance multimodal reasoning ability of VLMs.

  • 3 authors
·
Dec 2, 2025

RoRA-VLM: Robust Retrieval-Augmented Vision Language Models

Current vision-language models (VLMs) still exhibit inferior performance on knowledge-intensive tasks, primarily due to the challenge of accurately encoding all the associations between visual objects and scenes to their corresponding entities and background knowledge. While retrieval augmentation methods offer an efficient way to integrate external knowledge, extending them to vision-language domain presents unique challenges in (1) precisely retrieving relevant information from external sources due to the inherent discrepancy within the multimodal queries, and (2) being resilient to the irrelevant, extraneous and noisy information contained in the retrieved multimodal knowledge snippets. In this work, we introduce RORA-VLM, a novel and robust retrieval augmentation framework specifically tailored for VLMs, with two key innovations: (1) a 2-stage retrieval process with image-anchored textual-query expansion to synergistically combine the visual and textual information in the query and retrieve the most relevant multimodal knowledge snippets; and (2) a robust retrieval augmentation method that strengthens the resilience of VLMs against irrelevant information in the retrieved multimodal knowledge by injecting adversarial noises into the retrieval-augmented training process, and filters out extraneous visual information, such as unrelated entities presented in images, via a query-oriented visual token refinement strategy. We conduct extensive experiments to validate the effectiveness and robustness of our proposed methods on three widely adopted benchmark datasets. Our results demonstrate that with a minimal amount of training instance, RORA-VLM enables the base model to achieve significant performance improvement and constantly outperform state-of-the-art retrieval-augmented VLMs on all benchmarks while also exhibiting a novel zero-shot domain transfer capability.

  • 8 authors
·
Oct 11, 2024

V-Thinker: Interactive Thinking with Images

Empowering Large Multimodal Models (LMMs) to deeply integrate image interaction with long-horizon reasoning capabilities remains a long-standing challenge in this field. Recent advances in vision-centric reasoning explore a promising "Thinking with Images" paradigm for LMMs, marking a shift from image-assisted reasoning to image-interactive thinking. While this milestone enables models to focus on fine-grained image regions, progress remains constrained by limited visual tool spaces and task-specific workflow designs. To bridge this gap, we present V-Thinker, a general-purpose multimodal reasoning assistant that enables interactive, vision-centric thinking through end-to-end reinforcement learning. V-Thinker comprises two key components: (1) a Data Evolution Flywheel that automatically synthesizes, evolves, and verifies interactive reasoning datasets across three dimensions-diversity, quality, and difficulty; and (2) a Visual Progressive Training Curriculum that first aligns perception via point-level supervision, then integrates interactive reasoning through a two-stage reinforcement learning framework. Furthermore, we introduce VTBench, an expert-verified benchmark targeting vision-centric interactive reasoning tasks. Extensive experiments demonstrate that V-Thinker consistently outperforms strong LMM-based baselines in both general and interactive reasoning scenarios, providing valuable insights for advancing image-interactive reasoning applications.

  • 13 authors
·
Nov 6, 2025 8

Perception-Aware Policy Optimization for Multimodal Reasoning

Reinforcement Learning with Verifiable Rewards (RLVR) has proven to be a highly effective strategy for endowing Large Language Models (LLMs) with robust multi-step reasoning abilities. However, its design and optimizations remain tailored to purely textual domains, resulting in suboptimal performance when applied to multimodal reasoning tasks. In particular, we observe that a major source of error in current multimodal reasoning lies in the perception of visual inputs. To address this bottleneck, we propose Perception-Aware Policy Optimization (PAPO), a simple yet effective extension of GRPO that encourages the model to learn to perceive while learning to reason, entirely from internal supervision signals. Notably, PAPO does not rely on additional data curation, external reward models, or proprietary models. Specifically, we introduce the Implicit Perception Loss in the form of a KL divergence term to the GRPO objective, which, despite its simplicity, yields significant overall improvements (4.4%) on diverse multimodal benchmarks. The improvements are more pronounced, approaching 8.0%, on tasks with high vision dependency. We also observe a substantial reduction (30.5%) in perception errors, indicating improved perceptual capabilities with PAPO. We conduct comprehensive analysis of PAPO and identify a unique loss hacking issue, which we rigorously analyze and mitigate through a Double Entropy Loss. Overall, our work introduces a deeper integration of perception-aware supervision into RLVR learning objectives and lays the groundwork for a new RL framework that encourages visually grounded reasoning. Project page: https://mikewangwzhl.github.io/PAPO.

  • 11 authors
·
Jul 8, 2025 1

NanoVLMs: How small can we go and still make coherent Vision Language Models?

Vision-Language Models (VLMs), such as GPT-4V and Llama 3.2 vision, have garnered significant research attention for their ability to leverage Large Language Models (LLMs) in multimodal tasks. However, their potential is constrained by inherent challenges, including proprietary restrictions, substantial computational demands, and limited accessibility. Smaller models, such as GIT and BLIP, exhibit marked limitations, often failing to generate coherent and consistent text beyond a few tokens, even with extensive training. This underscores a pivotal inquiry: how small can a VLM be and still produce fluent and consistent text? Drawing inspiration from the exceptional learning process of 3-4 year old children, who rely heavily on visual cues for understanding and communication, we introduce two novel datasets: ShortDesc (featuring concise image descriptions) and LongDesc (containing more detailed image descriptions). These datasets consist of image-text pairs where the text is restricted to the simple vocabulary and syntax typically used by young children, generated with a scaled- down model, GPT-4o. Using these datasets, we demonstrate that it is possible to train VLMs that are significantly smaller, up to 10 times smaller than state of the art(SOTA) small VLMs while maintaining architectural simplicity. To evaluate the outputs, we leverage GPT-4o to grade the text, as if stories written by students, on creativity, meaningfulness, and consistency, assigning scores out of 10. This method addresses limitations of standard benchmarks by accommodating unstructured outputs and providing a multidimensional evaluation of the model capabilities. Our findings contribute to the development of lightweight, accessible multimodal models for resource constrained environments.

  • 5 authors
·
Feb 10, 2025

Disentangling Visual and Factual Correctness in LVLMs' Visualization Literacy

Large Vision-Language Models (LVLMs) show strong visualization interpretation, yet it is unclear whether their responses reflect genuine reasoning over visual evidence or factual priors learned during training. Current evaluations mix these two sources, obscuring when correct visual interpretation is overridden by memorized facts. We present a framework that isolates visual correctness from factual correctness, revealing validity limitations in existing visualization literacy assessments. Across three experiments with 15 state-of-the-art LVLMs: (1) several models reach human-level performance on standard tests (VLAT), but this may reflect factual recall rather than visual understanding, while randomized-data tests (reVLAT) underestimate literacy when correct visual interpretation is superseded by factual priors. (2) Using our Counterfactual Visualization Literacy Assessment Test (CVLAT) with capability-normalized arbitration metrics, we classify models by the sign of their visual-factual reliance index (VFRI), revealing a visualization-oriented majority and a factual knowledge-oriented minority, though several near-zero cases warrant caution. A human baseline (N=30) on the same counterfactual items confirms that people overwhelmingly follow the chart under conflict, providing a human reference point. (3) Prompt-based intervention can shift prioritization, but its effectiveness is highly model-dependent and direction-asymmetric, and high chart-reading capability does not predict prompt-controllability. Overall, high visualization accuracy is not sufficient evidence of faithful visual reasoning: reliable integration into visual analytics requires evaluating not only visualization literacy but also how models arbitrate between visual evidence and factual priors when the two diverge. Benchmark and code: https://github.com/JaeyoungKim-HCIL/CVLAT

  • 8 authors
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Jun 1

Alleviating Hallucination in Large Vision-Language Models with Active Retrieval Augmentation

Despite the remarkable ability of large vision-language models (LVLMs) in image comprehension, these models frequently generate plausible yet factually incorrect responses, a phenomenon known as hallucination.Recently, in large language models (LLMs), augmenting LLMs by retrieving information from external knowledge resources has been proven as a promising solution to mitigate hallucinations.However, the retrieval augmentation in LVLM significantly lags behind the widespread applications of LVLM. Moreover, when transferred to augmenting LVLMs, sometimes the hallucination degree of the model is even exacerbated.Motivated by the research gap and counter-intuitive phenomenon, we introduce a novel framework, the Active Retrieval-Augmented large vision-language model (ARA), specifically designed to address hallucinations by incorporating three critical dimensions: (i) dissecting the retrieval targets based on the inherent hierarchical structures of images. (ii) pinpointing the most effective retrieval methods and filtering out the reliable retrieval results. (iii) timing the retrieval process to coincide with episodes of low certainty, while circumventing unnecessary retrieval during periods of high certainty. To assess the capability of our proposed ARA model in reducing hallucination, we employ three widely used LVLM models (LLaVA-1.5, Qwen-VL, and mPLUG-Owl2) across four benchmarks. Our empirical observations suggest that by utilizing fitting retrieval mechanisms and timing the retrieval judiciously, we can effectively mitigate the hallucination problem. We hope that this study can provide deeper insights into how to adapt the retrieval augmentation to LVLMs for reducing hallucinations with more effective retrieval and minimal retrieval occurrences.

  • 5 authors
·
Aug 1, 2024

Switch-KD: Visual-Switch Knowledge Distillation for Vision-Language Models

Vision-Language Models (VLMs) have shown remarkable capabilities in joint vision-language understanding, but their large scale poses significant challenges for deployment in resource-constrained scenarios. Knowledge Distillation (KD) offers a viable way to improve model capabilities without increasing model size or data requirements, making deployment more efficient. However, applying KD to VLMs is challenged by modality-specific supervision: although multimodal knowledge in VLMs is fused within the language space, current methods supervise each modality separately without explicitly addressing multimodal alignment, leading to inconsistent multimodal knowledge transfer. To address this, we propose Switch-KD, a visual-switch distillation framework that unifies vision-language knowledge transfer within a shared text-probability space. Switch-KD comprises two key components: (1) Visual-Switch Distillation, which switches the student's visual outputs into the teacher's language pathway to construct cross-modal probabilistic references for implicit visual knowledge transfer; and (2) Dynamic Bi-directional Logits Difference (DBiLD) loss, which adaptively aligns informative probability regions while preserving the distributional structures of teacher and student through bidirectional supervision. Guided by Switch-KD, a 0.5B TinyLLaVA effectively distills rich multimodal knowledge from its 3B teacher, yielding an average improvement of 3.6 points across 10 multimodal benchmarks without any architectural modification.

Ovis2.5 Technical Report

We present Ovis2.5, a successor to Ovis2 designed for native-resolution visual perception and strong multimodal reasoning. Ovis2.5 integrates a native-resolution vision transformer that processes images at their native, variable resolutions, avoiding the degradation from fixed-resolution tiling and preserving both fine detail and global layout -- crucial for visually dense content like complex charts. To strengthen reasoning, we train the model to move beyond linear chain-of-thought and perform reflection -- including self-checking and revision. This advanced capability is exposed as an optional "thinking mode" at inference time, allowing users to trade latency for enhanced accuracy on difficult inputs. The model is trained via a comprehensive five-phase curriculum that progressively builds its skills. The process begins with foundational visual and multimodal pretraining, advances through large-scale instruction tuning, and culminates in alignment and reasoning enhancement using DPO and GRPO. To scale these upgrades efficiently, we employ multimodal data packing and hybrid parallelism, yielding a significant end-to-end speedup. We release two open-source models: Ovis2.5-9B and Ovis2.5-2B. The latter continues the "small model, big performance" philosophy of Ovis2, making it ideal for resource-constrained, on-device scenarios. On the OpenCompass multimodal leaderboard, Ovis2.5-9B averages 78.3, marking a substantial improvement over its predecessor, Ovis2-8B, and achieving state-of-the-art results among open-source MLLMs in the sub-40B parameter range; Ovis2.5-2B scores 73.9, establishing SOTA for its size. Beyond aggregate scores, Ovis2.5 achieves leading results on STEM benchmarks, exhibits strong capabilities on grounding and video tasks, and achieves open-source SOTA at its scale for complex chart analysis.

  • 42 authors
·
Aug 15, 2025 4

UniViTAR: Unified Vision Transformer with Native Resolution

Conventional Vision Transformer simplifies visual modeling by standardizing input resolutions, often disregarding the variability of natural visual data and compromising spatial-contextual fidelity. While preliminary explorations have superficially investigated native resolution modeling, existing approaches still lack systematic analysis from a visual representation perspective. To bridge this gap, we introduce UniViTAR, a family of homogeneous vision foundation models tailored for unified visual modality and native resolution scenario in the era of multimodal. Our framework first conducts architectural upgrades to the vanilla paradigm by integrating multiple advanced components. Building upon these improvements, a progressive training paradigm is introduced, which strategically combines two core mechanisms: (1) resolution curriculum learning, transitioning from fixed-resolution pretraining to native resolution tuning, thereby leveraging ViT's inherent adaptability to variable-length sequences, and (2) visual modality adaptation via inter-batch image-video switching, which balances computational efficiency with enhanced temporal reasoning. In parallel, a hybrid training framework further synergizes sigmoid-based contrastive loss with feature distillation from a frozen teacher model, thereby accelerating early-stage convergence. Finally, trained exclusively on public datasets, externsive experiments across multiple model scales from 0.3B to 1B demonstrate its effectiveness.

  • 7 authors
·
Apr 2, 2025

Look, Zoom, Understand: The Robotic Eyeball for Embodied Perception

In embodied AI perception systems, visual perception should be active: the goal is not to passively process static images, but to actively acquire more informative data within pixel and spatial budget constraints. Existing vision models and fixed RGB-D camera systems fundamentally fail to reconcile wide-area coverage with fine-grained detail acquisition, severely limiting their efficacy in open-world robotic applications. To address this issue, we propose EyeVLA, a robotic eyeball for active visual perception that can take proactive actions based on instructions, enabling clear observation of fine-grained target objects and detailed information across a wide spatial extent. EyeVLA discretizes action behaviors into action tokens and integrates them with vision-language models (VLMs) that possess strong open-world understanding capabilities, enabling joint modeling of vision, language, and actions within a single autoregressive sequence. By using the 2D bounding box coordinates to guide the reasoning chain and applying reinforcement learning to refine the viewpoint selection policy, we transfer the open-world scene understanding capability of the VLM to a vision language action (VLA) policy using only minimal real-world data. Experiments show that our system efficiently performs instructed scenes in real-world environments and actively acquires more accurate visual information through instruction-driven actions of rotation and zoom, thereby achieving strong environmental perception capabilities. EyeVLA introduces a novel robotic vision system that leverages detailed and spatially rich, large-scale embodied data, and actively acquires highly informative visual observations for downstream embodied tasks.

  • 5 authors
·
Nov 19, 2025