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Oct 20

Autoregressive Diffusion Transformer for Text-to-Speech Synthesis

Audio language models have recently emerged as a promising approach for various audio generation tasks, relying on audio tokenizers to encode waveforms into sequences of discrete symbols. Audio tokenization often poses a necessary compromise between code bitrate and reconstruction accuracy. When dealing with low-bitrate audio codes, language models are constrained to process only a subset of the information embedded in the audio, which in turn restricts their generative capabilities. To circumvent these issues, we propose encoding audio as vector sequences in continuous space mathbb R^d and autoregressively generating these sequences using a decoder-only diffusion transformer (ARDiT). Our findings indicate that ARDiT excels in zero-shot text-to-speech and exhibits performance that compares to or even surpasses that of state-of-the-art models. High-bitrate continuous speech representation enables almost flawless reconstruction, allowing our model to achieve nearly perfect speech editing. Our experiments reveal that employing Integral Kullback-Leibler (IKL) divergence for distillation at each autoregressive step significantly boosts the perceived quality of the samples. Simultaneously, it condenses the iterative sampling process of the diffusion model into a single step. Furthermore, ARDiT can be trained to predict several continuous vectors in one step, significantly reducing latency during sampling. Impressively, one of our models can generate 170 ms of 24 kHz speech per evaluation step with minimal degradation in performance. Audio samples are available at http://ardit-tts.github.io/ .

  • 5 authors
·
Jun 8, 2024

Lip Forcing: Few-Step Autoregressive Diffusion for Real-time Lip Synchronization

Diffusion-based lip synchronization models achieve strong visual quality and audio-visual alignment, but full-sequence bidirectional attention and many denoising steps make them impractical for real-time inference. We present Lip Forcing, to our knowledge the first autoregressive diffusion method for video-to-video (V2V) lip synchronization, which distills a 14B audio-conditioned bidirectional video diffusion teacher into causal students. At inference, the students generate each chunk in only two denoising steps without inference-time CFG, enabling real-time lip synchronization. A lip-sync-specific teacher-trajectory analysis reveals a CFG fidelity-sync tradeoff: no-CFG predictions favor reference fidelity, whereas CFG-guided predictions favor synchronization within a mid-trajectory band. Lip Forcing translates this finding into three analysis-derived components: Sync-Window DMD, a two-step inference schedule, and a SyncNet-based reward. We validate Lip Forcing at two student scales, both distilled from the 14B teacher. The 1.3B student crosses into real-time streaming at 31 FPS, 17.6times faster than its same-scale bidirectional model. The 14B student, the largest diffusion model reported for V2V lip synchronization, runs 39.8times faster than its teacher at comparable reference fidelity. Time-to-first-frame is sub-millisecond at both scales, far below every diffusion baseline.

kaist-ai KAIST AI
·
Jun 9 2

Autoregressive Diffusion World Models for Off-Policy Evaluation of LLM Agents

Evaluating large language model (LLM) agents in multi-turn interactive environments is expensive and risky, as it requires online environment interaction. We propose ADWM (Autoregressive Diffusion World Model), an evaluation framework that estimates the performance of a new LLM agent policy purely from pre-collected trajectories. The core idea is to learn a latent diffusion world model that simulates how the environment responds to the evaluation policy, without ever executing it in the real environment. Existing diffusion-based OPE methods guide full trajectories in a single pass by jointly diffusing states and actions, an assumption that breaks down for LLM agents whose actions are discrete text that must be sampled from the policy after observing the environment. Unlike autoregressive world models that suffer from compounding errors, ADWM models each transition as an independent denoising process, enabling reliable step-by-step rollouts where the world model and agent alternate in causal order. Crucially, the LLM agent under evaluation directly guides the diffusion generation at each step via a policy-conditioned score function, ensuring that simulated trajectories accurately reflect its decision-making patterns. Empirically, ADWM achieves accurate value estimates and evaluation reliability across diverse multi-turn agent tasks, demonstrating its promise as a practical framework for offline LLM agent evaluation.

  • 4 authors
·
Jul 19

Bidirectional Autoregressive Diffusion Model for Dance Generation

Dance serves as a powerful medium for expressing human emotions, but the lifelike generation of dance is still a considerable challenge. Recently, diffusion models have showcased remarkable generative abilities across various domains. They hold promise for human motion generation due to their adaptable many-to-many nature. Nonetheless, current diffusion-based motion generation models often create entire motion sequences directly and unidirectionally, lacking focus on the motion with local and bidirectional enhancement. When choreographing high-quality dance movements, people need to take into account not only the musical context but also the nearby music-aligned dance motions. To authentically capture human behavior, we propose a Bidirectional Autoregressive Diffusion Model (BADM) for music-to-dance generation, where a bidirectional encoder is built to enforce that the generated dance is harmonious in both the forward and backward directions. To make the generated dance motion smoother, a local information decoder is built for local motion enhancement. The proposed framework is able to generate new motions based on the input conditions and nearby motions, which foresees individual motion slices iteratively and consolidates all predictions. To further refine the synchronicity between the generated dance and the beat, the beat information is incorporated as an input to generate better music-aligned dance movements. Experimental results demonstrate that the proposed model achieves state-of-the-art performance compared to existing unidirectional approaches on the prominent benchmark for music-to-dance generation.

  • 7 authors
·
Feb 6, 2024

Causal-rCM: A Unified Teacher-Forcing and Self-Forcing Open Recipe for Autoregressive Diffusion Distillation in Streaming Video Generation and Interactive World Models

Autoregressive video diffusion with causal diffusion transformers has emerged as a major paradigm for real-time streaming video generation and action-conditioned interactive world models. In this work, we extend rCM, an advanced diffusion distillation framework, to autoregressive video diffusion. The core philosophy of rCM lies in the complementarity between forward and reverse divergences, represented by consistency models (CMs) and distribution matching distillation (DMD), respectively, in diffusion distillation. This philosophy naturally carries over to the autoregressive setting, where teacher-forcing (TF) provides an offline, forward-divergence causal training paradigm, while self-forcing (SF) corresponds to an on-policy, reverse-divergence refinement. Our contributions are: (1) through extensive experiments, we show that teacher-forcing CM is currently the best complement to self-forcing DMD as an initialization strategy (2) we present the first implementation of teacher-forcing-based continuous-time CMs (e.g., sCM/MeanFlow) for autoregressive video diffusion, enabled by our custom-mask FlashAttention-2 JVP kernel, achieving 10times faster convergence compared to discrete-time CMs (dCMs) (3) we introduce Causal-rCM, a leading, unified, and scalable algorithm-infrastructure open recipe for diffusion distillation and causal training (4) we achieve state-of-the-art streaming video generation performance in both frame-wise and chunk-wise settings, using only synthetic data for training. Notably, our distilled 2-step causal Wan2.1-1.3B model achieves a VBench-T2V score of 84.63 with only 1 or 2 sampling steps. We further apply Causal-rCM to Cosmos 3, an advanced omnimodal world foundation model for physical AI with action-conditioned generation capability, enabling an interactive world model.

nvidia NVIDIA
·
Jun 23

Pard: Permutation-Invariant Autoregressive Diffusion for Graph Generation

Graph generation has been dominated by autoregressive models due to their simplicity and effectiveness, despite their sensitivity to ordering. Yet diffusion models have garnered increasing attention, as they offer comparable performance while being permutation-invariant. Current graph diffusion models generate graphs in a one-shot fashion, but they require extra features and thousands of denoising steps to achieve optimal performance. We introduce PARD, a Permutation-invariant Auto Regressive Diffusion model that integrates diffusion models with autoregressive methods. PARD harnesses the effectiveness and efficiency of the autoregressive model while maintaining permutation invariance without ordering sensitivity. Specifically, we show that contrary to sets, elements in a graph are not entirely unordered and there is a unique partial order for nodes and edges. With this partial order, PARD generates a graph in a block-by-block, autoregressive fashion, where each block's probability is conditionally modeled by a shared diffusion model with an equivariant network. To ensure efficiency while being expressive, we further propose a higher-order graph transformer, which integrates transformer with PPGN. Like GPT, we extend the higher-order graph transformer to support parallel training of all blocks. Without any extra features, PARD achieves state-of-the-art performance on molecular and non-molecular datasets, and scales to large datasets like MOSES containing 1.9M molecules.

  • 3 authors
·
Feb 5, 2024

Epona: Autoregressive Diffusion World Model for Autonomous Driving

Diffusion models have demonstrated exceptional visual quality in video generation, making them promising for autonomous driving world modeling. However, existing video diffusion-based world models struggle with flexible-length, long-horizon predictions and integrating trajectory planning. This is because conventional video diffusion models rely on global joint distribution modeling of fixed-length frame sequences rather than sequentially constructing localized distributions at each timestep. In this work, we propose Epona, an autoregressive diffusion world model that enables localized spatiotemporal distribution modeling through two key innovations: 1) Decoupled spatiotemporal factorization that separates temporal dynamics modeling from fine-grained future world generation, and 2) Modular trajectory and video prediction that seamlessly integrate motion planning with visual modeling in an end-to-end framework. Our architecture enables high-resolution, long-duration generation while introducing a novel chain-of-forward training strategy to address error accumulation in autoregressive loops. Experimental results demonstrate state-of-the-art performance with 7.4\% FVD improvement and minutes longer prediction duration compared to prior works. The learned world model further serves as a real-time motion planner, outperforming strong end-to-end planners on NAVSIM benchmarks. Code will be publicly available at https://github.com/Kevin-thu/Epona/{https://github.com/Kevin-thu/Epona/}.

  • 12 authors
·
Jun 30, 2025

ARDY: Autoregressive Diffusion with Hybrid Representation for Interactive Human Motion Generation

Generating realistic 3D human motions in real-time within interactive applications is key for animation, simulation, and humanoid robotics. While recent offline motion generation approaches offer precise control via text and kinematic constraints, they lack the inference speed required for interactive settings. Conversely, existing online methods enable real-time synthesis but often sacrifice controllability or struggle with complex text semantics and long-horizon goals due to limited context windows. In this work, we introduce ARDY, a streaming generation framework that bridges this gap by enabling high-fidelity motion generation controllable via online text prompts and flexible kinematic constraints. ARDY employs a hybrid representation that combines explicit root features with a latent body embedding, balancing precise trajectory control with efficient generative learning. We propose a two-stage autoregressive transformer denoiser that features variable history context and supports conditioning on flexible, long-horizon kinematic constraints. By training on a large-scale motion capture dataset and being directly conditioned on text labels and kinematic constraints sampled from ground truth poses, ARDY natively learns controllable generation that supports online prompting and flexible long-horizon goals. Extensive evaluations on the HumanML3D benchmark and the large-scale, high-fidelity Bones Rigplay dataset demonstrate ARDY's high motion quality and constraint adherence, validating the efficacy of our key architectural decisions. Finally, we demonstrate the method's practical versatility through an interactive demo featuring dynamic text control, diverse keyframe pose constraints, path following, and interactive locomotion control via mouse and keyboard. Supplementary video results, code, and model releases can be found at https://research.nvidia.com/labs/sil/projects/ardy/.

nvidia NVIDIA
·
Jul 8 1

Stream4D: 4D-Consistency for Streaming Autoregressive Diffusion Video Models

Streaming autoregressive diffusion models enable real-time, long-horizon video generation, but their training objectives optimize local frame prediction rather than the geometry and dynamics of a coherent world: long rollouts accumulate geometric drift and degrade into static or unnatural motion. Recent bidirectional approaches address this problem using rewards signals built upon 3D Gaussian-Splatting reconstruction. However, a single rigid 3d reconstruction cannot model a dynamic scene, so this critic penalizes genuine object motion as reconstruction error and is maximized by freezing the video. This shortcut is especially detrimental in the AR setting, where each chunk can propagate an already-static configuration. In this work, we propose Stream4D, which replaces the static critic with a feed-forward 4D reconstruction reward that explicitly models scene dynamics, allowing coherent motion to receive high consistency rewards. To further guide motion magnitude and quality, we add a motion prior that rewards natural scene-flow magnitude while penalizing jitter and non-rigid artifacts. Our final recipe combines these two terms with a lightweight perceptual anchor. Across various autoregressive video backbones and various generation horizons, Stream4D improves 4D reconstruction quality, preserves motion more effectively, and achieves higher human-aligned preference. Project page: https://banyuanhao.github.io/Stream4D/

Fast Autoregressive Video Diffusion and World Models with Temporal Cache Compression and Sparse Attention

Autoregressive video diffusion models enable streaming generation, opening the door to long-form synthesis, video world models, and interactive neural game engines. However, their core attention layers become a major bottleneck at inference time: as generation progresses, the KV cache grows, causing both increasing latency and escalating GPU memory, which in turn restricts usable temporal context and harms long-range consistency. In this work, we study redundancy in autoregressive video diffusion and identify three persistent sources: near-duplicate cached keys across frames, slowly evolving (largely semantic) queries/keys that make many attention computations redundant, and cross-attention over long prompts where only a small subset of tokens matters per frame. Building on these observations, we propose a unified, training-free attention framework for autoregressive diffusion: TempCache compresses the KV cache via temporal correspondence to bound cache growth; AnnCA accelerates cross-attention by selecting frame-relevant prompt tokens using fast approximate nearest neighbor (ANN) matching; and AnnSA sparsifies self-attention by restricting each query to semantically matched keys, also using a lightweight ANN. Together, these modules reduce attention, compute, and memory and are compatible with existing autoregressive diffusion backbones and world models. Experiments demonstrate up to x5--x10 end-to-end speedups while preserving near-identical visual quality and, crucially, maintaining stable throughput and nearly constant peak GPU memory usage over long rollouts, where prior methods progressively slow down and suffer from increasing memory usage.

  • 6 authors
·
Feb 2 2

Causal Forcing++: Scalable Few-Step Autoregressive Diffusion Distillation for Real-Time Interactive Video Generation

Real-time interactive video generation requires low-latency, streaming, and controllable rollout. Existing autoregressive (AR) diffusion distillation methods have achieved strong results in the chunk-wise 4-step regime by distilling bidirectional base models into few-step AR students, but they remain limited by coarse response granularity and non-negligible sampling latency. In this paper, we study a more aggressive setting: frame-wise autoregression with only 1--2 sampling steps. In this regime, we identify the initialization of a few-step AR student as the key bottleneck: existing strategies are either target-misaligned, incapable of few-step generation, or too costly to scale. We propose Causal Forcing++, a principled and scalable pipeline that uses causal consistency distillation (causal CD) for few-step AR initialization. The core idea is that causal CD learns the same AR-conditional flow map as causal ODE distillation, but obtains supervision from a single online teacher ODE step between adjacent timesteps, avoiding the need to precompute and store full PF-ODE trajectories. This makes the initialization both more efficient and easier to optimize. The resulting pipeline, \ours, surpasses the SOTA 4-step chunk-wise Causal Forcing under the \textbf{frame-wise 2-step setting} by 0.1 in VBench Total, 0.3 in VBench Quality, and 0.335 in VisionReward, while reducing first-frame latency by 50\% and Stage 2 training cost by sim4times. We further extend the pipeline to action-conditioned world model generation in the spirit of Genie3. Project Page: https://github.com/thu-ml/Causal-Forcing and https://github.com/shengshu-ai/minWM .

UniGenX: Unified Generation of Sequence and Structure with Autoregressive Diffusion

Unified generation of sequence and structure for scientific data (e.g., materials, molecules, proteins) is a critical task. Existing approaches primarily rely on either autoregressive sequence models or diffusion models, each offering distinct advantages and facing notable limitations. Autoregressive models, such as GPT, Llama, and Phi-4, have demonstrated remarkable success in natural language generation and have been extended to multimodal tasks (e.g., image, video, and audio) using advanced encoders like VQ-VAE to represent complex modalities as discrete sequences. However, their direct application to scientific domains is challenging due to the high precision requirements and the diverse nature of scientific data. On the other hand, diffusion models excel at generating high-dimensional scientific data, such as protein, molecule, and material structures, with remarkable accuracy. Yet, their inability to effectively model sequences limits their potential as general-purpose multimodal foundation models. To address these challenges, we propose UniGenX, a unified framework that combines autoregressive next-token prediction with conditional diffusion models. This integration leverages the strengths of autoregressive models to ease the training of conditional diffusion models, while diffusion-based generative heads enhance the precision of autoregressive predictions. We validate the effectiveness of UniGenX on material and small molecule generation tasks, achieving a significant leap in state-of-the-art performance for material crystal structure prediction and establishing new state-of-the-art results for small molecule structure prediction, de novo design, and conditional generation. Notably, UniGenX demonstrates significant improvements, especially in handling long sequences for complex structures, showcasing its efficacy as a versatile tool for scientific data generation.

  • 25 authors
·
Mar 9, 2025

Causal Motion Diffusion Models for Autoregressive Motion Generation

Recent advances in motion diffusion models have substantially improved the realism of human motion synthesis. However, existing approaches either rely on full-sequence diffusion models with bidirectional generation, which limits temporal causality and real-time applicability, or autoregressive models that suffer from instability and cumulative errors. In this work, we present Causal Motion Diffusion Models (CMDM), a unified framework for autoregressive motion generation based on a causal diffusion transformer that operates in a semantically aligned latent space. CMDM builds upon a Motion-Language-Aligned Causal VAE (MAC-VAE), which encodes motion sequences into temporally causal latent representations. On top of this latent representation, an autoregressive diffusion transformer is trained using causal diffusion forcing to perform temporally ordered denoising across motion frames. To achieve fast inference, we introduce a frame-wise sampling schedule with causal uncertainty, where each subsequent frame is predicted from partially denoised previous frames. The resulting framework supports high-quality text-to-motion generation, streaming synthesis, and long-horizon motion generation at interactive rates. Experiments on HumanML3D and SnapMoGen demonstrate that CMDM outperforms existing diffusion and autoregressive models in both semantic fidelity and temporal smoothness, while substantially reducing inference latency.

  • 3 authors
·
Feb 25 2

Sparse Forcing: Native Trainable Sparse Attention for Real-time Autoregressive Diffusion Video Generation

We introduce Sparse Forcing, a training-and-inference paradigm for autoregressive video diffusion models that improves long-horizon generation quality while reducing decoding latency. Sparse Forcing is motivated by an empirical observation in autoregressive diffusion rollouts: attention concentrates on a persistent subset of salient visual blocks, forming an implicit spatiotemporal memory in the KV cache, and exhibits a locally structured block-sparse pattern within sliding windows. Building on this observation, we propose a trainable native sparsity mechanism that learns to compress, preserve, and update these persistent blocks while restricting computation within each local window to a dynamically selected local neighborhood. To make the approach practical at scale for both training and inference, we further propose Persistent Block-Sparse Attention (PBSA), an efficient GPU kernel that accelerates sparse attention and memory updates for low-latency, memory-efficient decoding. Experiments show that Sparse Forcing improves the VBench score by +0.26 over Self-Forcing on 5-second text-to-video generation while delivering a 1.11-1.17x decoding speedup and 42% lower peak KV-cache footprint. The gains are more pronounced on longer-horizon rollouts, delivering improved visual quality with +0.68 and +2.74 VBench improvements, and 1.22x and 1.27x speedups on 20-second and 1-minute generations, respectively.

  • 10 authors
·
Apr 22

DAWN: Dynamic Frame Avatar with Non-autoregressive Diffusion Framework for Talking Head Video Generation

Talking head generation intends to produce vivid and realistic talking head videos from a single portrait and speech audio clip. Although significant progress has been made in diffusion-based talking head generation, almost all methods rely on autoregressive strategies, which suffer from limited context utilization beyond the current generation step, error accumulation, and slower generation speed. To address these challenges, we present DAWN (Dynamic frame Avatar With Non-autoregressive diffusion), a framework that enables all-at-once generation of dynamic-length video sequences. Specifically, it consists of two main components: (1) audio-driven holistic facial dynamics generation in the latent motion space, and (2) audio-driven head pose and blink generation. Extensive experiments demonstrate that our method generates authentic and vivid videos with precise lip motions, and natural pose/blink movements. Additionally, with a high generation speed, DAWN possesses strong extrapolation capabilities, ensuring the stable production of high-quality long videos. These results highlight the considerable promise and potential impact of DAWN in the field of talking head video generation. Furthermore, we hope that DAWN sparks further exploration of non-autoregressive approaches in diffusion models. Our code will be publicly at https://github.com/Hanbo-Cheng/DAWN-pytorch.

  • 8 authors
·
Oct 17, 2024 2

Interact2Ar: Full-Body Human-Human Interaction Generation via Autoregressive Diffusion Models

Generating realistic human-human interactions is a challenging task that requires not only high-quality individual body and hand motions, but also coherent coordination among all interactants. Due to limitations in available data and increased learning complexity, previous methods tend to ignore hand motions, limiting the realism and expressivity of the interactions. Additionally, current diffusion-based approaches generate entire motion sequences simultaneously, limiting their ability to capture the reactive and adaptive nature of human interactions. To address these limitations, we introduce Interact2Ar, the first end-to-end text-conditioned autoregressive diffusion model for generating full-body, human-human interactions. Interact2Ar incorporates detailed hand kinematics through dedicated parallel branches, enabling high-fidelity full-body generation. Furthermore, we introduce an autoregressive pipeline coupled with a novel memory technique that facilitates adaptation to the inherent variability of human interactions using efficient large context windows. The adaptability of our model enables a series of downstream applications, including temporal motion composition, real-time adaptation to disturbances, and extension beyond dyadic to multi-person scenarios. To validate the generated motions, we introduce a set of robust evaluators and extended metrics designed specifically for assessing full-body interactions. Through quantitative and qualitative experiments, we demonstrate the state-of-the-art performance of Interact2Ar.

  • 5 authors
·
Dec 22, 2025

StarPose: 3D Human Pose Estimation via Spatial-Temporal Autoregressive Diffusion

Monocular 3D human pose estimation remains a challenging task due to inherent depth ambiguities and occlusions. Compared to traditional methods based on Transformers or Convolutional Neural Networks (CNNs), recent diffusion-based approaches have shown superior performance, leveraging their probabilistic nature and high-fidelity generation capabilities. However, these methods often fail to account for the spatial and temporal correlations across predicted frames, resulting in limited temporal consistency and inferior accuracy in predicted 3D pose sequences. To address these shortcomings, this paper proposes StarPose, an autoregressive diffusion framework that effectively incorporates historical 3D pose predictions and spatial-temporal physical guidance to significantly enhance both the accuracy and temporal coherence of pose predictions. Unlike existing approaches, StarPose models the 2D-to-3D pose mapping as an autoregressive diffusion process. By synergically integrating previously predicted 3D poses with 2D pose inputs via a Historical Pose Integration Module (HPIM), the framework generates rich and informative historical pose embeddings that guide subsequent denoising steps, ensuring temporally consistent predictions. In addition, a fully plug-and-play Spatial-Temporal Physical Guidance (STPG) mechanism is tailored to refine the denoising process in an iterative manner, which further enforces spatial anatomical plausibility and temporal motion dynamics, rendering robust and realistic pose estimates. Extensive experiments on benchmark datasets demonstrate that StarPose outperforms state-of-the-art methods, achieving superior accuracy and temporal consistency in 3D human pose estimation. Code is available at https://github.com/wileychan/StarPose.

  • 8 authors
·
Aug 4, 2025

GROW: Group-Relative Advantage-Weighted On-Policy Reinforcement Learning of Autoregressive-Diffusion Text-to-Speech model

Reinforcement learning for flow-matching text-to-speech is complicated by deterministic ODE sampling: trajectory-level policy-gradient methods typically convert the ODE into an SDE and track per-step likelihood ratios, introducing stochastic perturbations and substantial overhead. We propose GROW, a group-relative advantage-weighted on-policy RL method that acts directly on the standard flow-matching objective. For each prompt, GROW samples a group of on-policy utterances, separately standardizes intelligibility and speaker-similarity rewards within the group, and combines them to reweight flow-matching regression. A Wasserstein-2 velocity penalty anchors the updated model to a frozen pretrained reference. A group-mean reward baseline is introduced to convert reward weighting into advantage weighting. For strong pretrained TTS models with concentrated rewards, positive exponential weighting is dominated by reward-agnostic self-imitation, whereas a zero-mean signed advantage preserves effective within-group credit assignment. Instantiated on DiTAR and evaluated on LibriSpeech and Seed-TTS EN/ZH, GROW reduces average WER from 2.016 to 1.558 and raises speaker similarity from 0.676 to 0.715 while keeping UTMOS. With 10-NFE training rollouts and 32-NFE evaluation, GROW retains comparable performance while training 2.9x faster than 32-NFE DiTAR-GRPO. We will open-source complete GROW codes, faithful DiTAR reproduction, and all model checkpoints.

  • 11 authors
·
Aug 3

MT Forcing: Towards Stable and Consistent Multi-Turn Image Editing with Autoregressive Diffusion

Multi-turn image editing aims to modify an image according to a sequence of instructions, enabling more effective interactive visual content creation for users. However, existing methods often exhibit noticeable drift after only a few editing turns, manifesting in two aspects: 1) unstable visual quality, with accumulating artifacts and degraded details; and 2) inconsistent image content, with unintended changes to preserved regions and prior edits. To address these challenges, we propose MT Forcing, a novel training paradigm for multi-turn image editing with unified multimodal models (UMMs) based on autoregressive diffusion. Specifically, we propose Single-Turn Distribution Matching Distillation (Single-Turn DMD), which supervises student self-rollouts with a teacher that applies cumulative edits to the source image in a single turn, providing visual-quality guidance without recursive error accumulation. Additionally, we introduce Teacher-Forcing Guidance, which supervises history-dependent transitions on reference trajectories during warmup and as a regularizer during distillation, encouraging cross-turn content consistency beyond what per-turn distribution matching alone can ensure. Extensive experiments demonstrate that our approach significantly improves the multi-turn image editing capabilities of UMMs, yielding more stable visual quality and stronger cross-turn consistency.

sensenova SenseNova
·
Oct 17 1

Macro-from-Micro Planning for High-Quality and Parallelized Autoregressive Long Video Generation

Current autoregressive diffusion models excel at video generation but are generally limited to short temporal durations. Our theoretical analysis indicates that the autoregressive modeling typically suffers from temporal drift caused by error accumulation and hinders parallelization in long video synthesis. To address these limitations, we propose a novel planning-then-populating framework centered on Macro-from-Micro Planning (MMPL) for long video generation. MMPL sketches a global storyline for the entire video through two hierarchical stages: Micro Planning and Macro Planning. Specifically, Micro Planning predicts a sparse set of future keyframes within each short video segment, offering motion and appearance priors to guide high-quality video segment generation. Macro Planning extends the in-segment keyframes planning across the entire video through an autoregressive chain of micro plans, ensuring long-term consistency across video segments. Subsequently, MMPL-based Content Populating generates all intermediate frames in parallel across segments, enabling efficient parallelization of autoregressive generation. The parallelization is further optimized by Adaptive Workload Scheduling for balanced GPU execution and accelerated autoregressive video generation. Extensive experiments confirm that our method outperforms existing long video generation models in quality and stability. Generated videos and comparison results are in our project page.

  • 13 authors
·
Aug 5, 2025

Playing with Transformer at 30+ FPS via Next-Frame Diffusion

Autoregressive video models offer distinct advantages over bidirectional diffusion models in creating interactive video content and supporting streaming applications with arbitrary duration. In this work, we present Next-Frame Diffusion (NFD), an autoregressive diffusion transformer that incorporates block-wise causal attention, enabling iterative sampling and efficient inference via parallel token generation within each frame. Nonetheless, achieving real-time video generation remains a significant challenge for such models, primarily due to the high computational cost associated with diffusion sampling and the hardware inefficiencies inherent to autoregressive generation. To address this, we introduce two innovations: (1) We extend consistency distillation to the video domain and adapt it specifically for video models, enabling efficient inference with few sampling steps; (2) To fully leverage parallel computation, motivated by the observation that adjacent frames often share the identical action input, we propose speculative sampling. In this approach, the model generates next few frames using current action input, and discard speculatively generated frames if the input action differs. Experiments on a large-scale action-conditioned video generation benchmark demonstrate that NFD beats autoregressive baselines in terms of both visual quality and sampling efficiency. We, for the first time, achieves autoregressive video generation at over 30 Frames Per Second (FPS) on an A100 GPU using a 310M model.

  • 6 authors
·
Jun 2, 2025

MammothModa2: A Unified AR-Diffusion Framework for Multimodal Understanding and Generation

Unified multimodal models aim to integrate understanding and generation within a single framework, yet bridging the gap between discrete semantic reasoning and high-fidelity visual synthesis remains challenging. We present MammothModa2 (Mammoth2), a unified autoregressive-diffusion (AR-Diffusion) framework designed to effectively couple autoregressive semantic planning with diffusion-based generation. Mammoth2 adopts a serial design: an AR path equipped with generation experts performs global semantic modeling over discrete tokens, while a single-stream Diffusion Transformer (DiT) decoder handles high-fidelity image synthesis. A carefully designed AR-Diffusion feature alignment module combines multi-layer feature aggregation, unified condition encoding, and in-context conditioning to stably align AR's representations with the diffusion decoder's continuous latents. Mammoth2 is trained end-to-end with joint Next-Token Prediction and Flow Matching objectives, followed by supervised fine-tuning and reinforcement learning over both generation and editing. With roughly 60M supervised generation samples and no reliance on pre-trained generators, Mammoth2 delivers strong text-to-image and instruction-based editing performance on public benchmarks, achieving 0.87 on GenEval, 87.2 on DPGBench, and 4.06 on ImgEdit, while remaining competitive with understanding-only backbones (e.g., Qwen3-VL-8B) on multimodal understanding tasks. These results suggest that a carefully coupled AR-Diffusion architecture can provide high-fidelity generation and editing while maintaining strong multimodal comprehension within a single, parameter- and data-efficient model.

  • 13 authors
·
Nov 22, 2025

CubeComposer: Spatio-Temporal Autoregressive 4K 360° Video Generation from Perspective Video

Generating high-quality 360° panoramic videos from perspective input is one of the crucial applications for virtual reality (VR), whereby high-resolution videos are especially important for immersive experience. Existing methods are constrained by computational limitations of vanilla diffusion models, only supporting leq 1K resolution native generation and relying on suboptimal post super-resolution to increase resolution. We introduce CubeComposer, a novel spatio-temporal autoregressive diffusion model that natively generates 4K-resolution 360° videos. By decomposing videos into cubemap representations with six faces, CubeComposer autoregressively synthesizes content in a well-planned spatio-temporal order, reducing memory demands while enabling high-resolution output. Specifically, to address challenges in multi-dimensional autoregression, we propose: (1) a spatio-temporal autoregressive strategy that orchestrates 360° video generation across cube faces and time windows for coherent synthesis; (2) a cube face context management mechanism, equipped with a sparse context attention design to improve efficiency; and (3) continuity-aware techniques, including cube-aware positional encoding, padding, and blending to eliminate boundary seams. Extensive experiments on benchmark datasets demonstrate that CubeComposer outperforms state-of-the-art methods in native resolution and visual quality, supporting practical VR application scenarios. Project page: https://lg-li.github.io/project/cubecomposer

LongCat-AudioDiT: High-Fidelity Diffusion Text-to-Speech in the Waveform Latent Space

We present LongCat-AudioDiT, a novel, non-autoregressive diffusion-based text-to-speech (TTS) model that achieves state-of-the-art (SOTA) performance. Unlike previous methods that rely on intermediate acoustic representations such as mel-spectrograms, the core innovation of LongCat-AudioDiT lies in operating directly within the waveform latent space. This approach effectively mitigates compounding errors and drastically simplifies the TTS pipeline, requiring only a waveform variational autoencoder (Wav-VAE) and a diffusion backbone. Furthermore, we introduce two critical improvements to the inference process: first, we identify and rectify a long-standing training-inference mismatch; second, we replace traditional classifier-free guidance with adaptive projection guidance to elevate generation quality. Experimental results demonstrate that, despite the absence of complex multi-stage training pipelines or high-quality human-annotated datasets, LongCat-AudioDiT achieves SOTA zero-shot voice cloning performance on the Seed benchmark while maintaining competitive intelligibility. Specifically, our largest variant, LongCat-AudioDiT-3.5B, outperforms the previous SOTA model (Seed-TTS), improving the speaker similarity (SIM) scores from 0.809 to 0.818 on Seed-ZH, and from 0.776 to 0.797 on Seed-Hard. Finally, through comprehensive ablation studies and systematic analysis, we validate the effectiveness of our proposed modules. Notably, we investigate the interplay between the Wav-VAE and the TTS backbone, revealing the counterintuitive finding that superior reconstruction fidelity in the Wav-VAE does not necessarily lead to better overall TTS performance. Code and model weights are released to foster further research within the speech community.

  • 7 authors
·
Mar 31

HiAR: Efficient Autoregressive Long Video Generation via Hierarchical Denoising

Autoregressive (AR) diffusion offers a promising framework for generating videos of theoretically infinite length. However, a major challenge is maintaining temporal continuity while preventing the progressive quality degradation caused by error accumulation. To ensure continuity, existing methods typically condition on highly denoised contexts; yet, this practice propagates prediction errors with high certainty, thereby exacerbating degradation. In this paper, we argue that a highly clean context is unnecessary. Drawing inspiration from bidirectional diffusion models, which denoise frames at a shared noise level while maintaining coherence, we propose that conditioning on context at the same noise level as the current block provides sufficient signal for temporal consistency while effectively mitigating error propagation. Building on this insight, we propose HiAR, a hierarchical denoising framework that reverses the conventional generation order: instead of completing each block sequentially, it performs causal generation across all blocks at every denoising step, so that each block is always conditioned on context at the same noise level. This hierarchy naturally admits pipelined parallel inference, yielding a 1.8 wall-clock speedup in our 4-step setting. We further observe that self-rollout distillation under this paradigm amplifies a low-motion shortcut inherent to the mode-seeking reverse-KL objective. To counteract this, we introduce a forward-KL regulariser in bidirectional-attention mode, which preserves motion diversity for causal inference without interfering with the distillation loss. On VBench (20s generation), HiAR achieves the best overall score and the lowest temporal drift among all compared methods.

SAGA: Stable Acceleration Guidance for Autoregressive Video Generation

Autoregressive video diffusion enables efficient streaming and long-horizon video generation, but repeatedly reusing generated latents as causal context can amplify temporal errors, resulting in flickering, motion jitter, and structural drift. In this paper, we investigate this failure mode from a spectral kinematic perspective and identify discrete latent acceleration as an effective signal for revealing unstable high-frequency temporal perturbations. To this end, we propose SAGA, a training-free \textit{s}table \textit{a}cceleration \textit{g}uidance approach for \textit{a}utoregressive video generation. SAGA integrates an acceleration domain spectral guidance objective based on finite-window Slepian projections with a structured autoregressive noise initialization strategy that suppresses short-range temporal correlations while preserving long-range motion structure. Without retraining or modifying the backbone, SAGA can be directly applied to existing chunk-wise autoregressive diffusion models, which is the prevalent setting for high-quality generation. Extensive experiments show that SAGA consistently improves temporal quality across multiple autoregressive diffusion models. On Self-Forcing, SAGA improves Temporal Quality from 97.30 to 97.91 and Image Quality from 69.60 to 70.51. Moreover, spectral analysis and human preference studies demonstrate that SAGA reduces temporal instability while maintaining visual fidelity.

  • 5 authors
·
Jul 8

Unifying Continuous and Discrete Text Diffusion with Non-simultaneous Diffusion Processes

Diffusion models have emerged as a promising approach for text generation, with recent works falling into two main categories: discrete and continuous diffusion models. Discrete diffusion models apply token corruption independently using categorical distributions, allowing for different diffusion progress across tokens but lacking fine-grained control. Continuous diffusion models map tokens to continuous spaces and apply fine-grained noise, but the diffusion progress is uniform across tokens, limiting their ability to capture semantic nuances. To address these limitations, we propose \underline{N}on-simultan\underline{e}ous C\underline{o}ntinuous \underline{Diff}usion Models (NeoDiff), a novel diffusion model that integrates the strengths of both discrete and continuous approaches. NeoDiff introduces a Poisson diffusion process for the forward process, enabling a flexible and fine-grained noising paradigm, and employs a time predictor for the reverse process to adaptively modulate the denoising progress based on token semantics. Furthermore, NeoDiff utilizes an optimized schedule for inference to ensure more precise noise control and improved performance. Our approach unifies the theories of discrete and continuous diffusion models, offering a more principled and effective framework for text generation. Experimental results on several text generation tasks demonstrate NeoDiff's superior performance compared to baselines of non-autoregressive continuous and discrete diffusion models, iterative-based methods and autoregressive diffusion-based methods. These results highlight NeoDiff's potential as a powerful tool for generating high-quality text and advancing the field of diffusion-based text generation.

  • 3 authors
·
May 28, 2025

SoulX-LiveAct: Towards Hour-Scale Real-Time Human Animation with Neighbor Forcing and ConvKV Memory

Autoregressive (AR) diffusion models offer a promising framework for sequential generation tasks such as video synthesis by combining diffusion modeling with causal inference. Although they support streaming generation, existing AR diffusion methods struggle to scale efficiently. In this paper, we identify two key challenges in hour-scale real-time human animation. First, most forcing strategies propagate sample-level representations with mismatched diffusion states, causing inconsistent learning signals and unstable convergence. Second, historical representations grow unbounded and lack structure, preventing effective reuse of cached states and severely limiting inference efficiency. To address these challenges, we propose Neighbor Forcing, a diffusion-step-consistent AR formulation that propagates temporally adjacent frames as latent neighbors under the same noise condition. This design provides a distribution-aligned and stable learning signal while preserving drifting throughout the AR chain. Building upon this, we introduce a structured ConvKV memory mechanism that compresses the keys and values in causal attention into a fixed-length representation, enabling constant-memory inference and truly infinite video generation without relying on short-term motion-frame memory. Extensive experiments demonstrate that our approach significantly improves training convergence, hour-scale generation quality, and inference efficiency compared to existing AR diffusion methods. Numerically, LiveAct enables hour-scale real-time human animation and supports 20 FPS real-time streaming inference on as few as two NVIDIA H100 or H200 GPUs. Quantitative results demonstrate that our method attains state-of-the-art performance in lip-sync accuracy, human animation quality, and emotional expressiveness, with the lowest inference cost.

  • 7 authors
·
Mar 12

Envisioning the Future, One Step at a Time

Accurately anticipating how complex, diverse scenes will evolve requires models that represent uncertainty, simulate along extended interaction chains, and efficiently explore many plausible futures. Yet most existing approaches rely on dense video or latent-space prediction, expending substantial capacity on dense appearance rather than on the underlying sparse trajectories of points in the scene. This makes large-scale exploration of future hypotheses costly and limits performance when long-horizon, multi-modal motion is essential. We address this by formulating the prediction of open-set future scene dynamics as step-wise inference over sparse point trajectories. Our autoregressive diffusion model advances these trajectories through short, locally predictable transitions, explicitly modeling the growth of uncertainty over time. This dynamics-centric representation enables fast rollout of thousands of diverse futures from a single image, optionally guided by initial constraints on motion, while maintaining physical plausibility and long-range coherence. We further introduce OWM, a benchmark for open-set motion prediction based on diverse in-the-wild videos, to evaluate accuracy and variability of predicted trajectory distributions under real-world uncertainty. Our method matches or surpasses dense simulators in predictive accuracy while achieving orders-of-magnitude higher sampling speed, making open-set future prediction both scalable and practical. Project page: http://compvis.github.io/myriad.

CompVis CompVis
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Apr 9 2

Cycle-World: Mitigating Error Accumulation in Long-term Video World Models via Reverse-Prediction Cycle Consistency

Autoregressive diffusion models have enabled high-quality video generation, yet their sequential nature inherently suffers from error accumulation. In long-horizon video synthesis, minor prediction deviations compound over time, inevitably leading to unconstrained generative drift, structural collapse, and severe visual degradation. To address this, we propose Cycle-World, a novel framework designed for stable and temporally consistent long-video generation. Our approach tackles error drift by enforcing strict temporal reversibility across both the training and inference phases. Theoretically, we demonstrate that forward generative drift can be strictly bottlenecked by a cycle-consistency objective. During training, we integrate an efficient reverse-prediction model to implicitly embed causal constraints into the forward generator, compelling it to produce reversible sequences that tightly adhere to the natural video manifold. At inference time, we repurpose this frozen reverse model as a runtime corrector. Through gradient-based cycle guidance, it iteratively refines the generated latent representations, actively suppressing accumulated errors before they are committed to the historical context. Extensive experiments on the VBench benchmark demonstrate that Cycle-World's dual-phase synergy significantly mitigates error drift, achieving state-of-the-art overall generation quality and long-horizon temporal consistency in 60-second synthesis.

  • 7 authors
·
Jul 12

Hierarchical Denoising For Multi-Step Visual Reasoning

Video models are evolving into vision foundation models, yet they still lack human-like multi-step reasoning. Streaming autoregressive diffusion models are efficient but limited in reasoning, while bidirectional diffusion enables global revision with high inference costs due to dense frame-level denoising. Both paradigms struggle to achieve logical consistency and low-latency streaming for complex reasoning tasks. We propose HDR (Hierarchical Denoising for Visual Reasoning), a unified framework that integrates hierarchical latents into causal video generation for multi-step reasoning. HDR organizes video latents into a tree-structured hierarchy, enabling coarse-to-fine reasoning before streaming output. Coarse denoising layers preserve uncertain hypotheses for global planning, while finer layers progressively refine them into concrete visual states. A sparse hierarchical attention pattern (SHAP) further reduces temporal attention costs. We introduce a level-stratified multi-step video reasoning benchmark with out-of-distribution cases, covering six tasks: maze navigation, Tower of Hanoi, one-line drawing, sliding puzzle, Sokoban, and water pouring. Compared with streaming autoregressive diffusion baselines, HDR improves success from 34.22 to 60.29 (76.2% relative gain) and increases average progress from 76.00 to 89.56, demonstrating more consistent reasoning trajectories. HDR maintains low-latency streaming at 0.70 seconds per latent, achieving 54.2 times faster inference than bidirectional diffusion. It also retains 82.9% of full-data performance with only 2% training data, compared with 52.0% for bidirectional diffusion. Real-world robot experiments further demonstrate HDR's potential for physical interaction and world modeling. Project demo: https://hierarchical-diffusion-reasoning.github.io/.

  • 12 authors
·
Jul 15 2

WorldAttention: An Efficient Attention Architecture for Interactive Video World Models

Leveraging the paradigm of autoregressive diffusion, text-conditioned interactive video world models aim to simulate temporally coherent environments guided by textual instructions. While enabling low-latency, long-duration generation is pivotal for embodied AI and simulation-based planning, current frameworks primarily rely on sliding-window mechanisms to bound computational complexity. However, this approach inherently sacrifices historical context, undermining the long-range interactive capabilities. Conversely, maintaining a full-history cache remains computationally prohibitive and memory-intensive: the quadratic complexity of attention leads to excessive computational overhead, while the linear growth of the KV cache inevitably leads to GPU memory saturation. To overcome these limitations, we propose WorldAttention, a system-oriented attention architecture that achieves high efficiency through the co-design of specialized attention kernels and hierarchical KV cache management. First, we introduce Hybrid Sparse Attention (HSA), which integrates linear global attention supplemented with head-adaptive sparse attention. Additionally, we design a Hierarchical KV Cache (HKV) that organizes historical KV pairs into semantically indexed pages across multi-tier memory, enabling fine-grained retrieval and controlled GPU residency. These two designs are supported by tailored kernels to effectively translate their theoretical efficiency into real-world performance. Extensive experiments on VBench-Long and InterVBench demonstrate that WorldAttention consistently surpasses prior state-of-the-art methods, achieving subject consistency scores of 0.9472 on VBench-Long and 0.9668 on InterVBench, respectively.

Alibaba-DAMO-Academy DAMO Academy
·
Sep 27 2

Helios: Real Real-Time Long Video Generation Model

We introduce Helios, the first 14B video generation model that runs at 19.5 FPS on a single NVIDIA H100 GPU and supports minute-scale generation while matching the quality of a strong baseline. We make breakthroughs along three key dimensions: (1) robustness to long-video drifting without commonly used anti-drifting heuristics such as self-forcing, error-banks, or keyframe sampling; (2) real-time generation without standard acceleration techniques such as KV-cache, sparse/linear attention, or quantization; and (3) training without parallelism or sharding frameworks, enabling image-diffusion-scale batch sizes while fitting up to four 14B models within 80 GB of GPU memory. Specifically, Helios is a 14B autoregressive diffusion model with a unified input representation that natively supports T2V, I2V, and V2V tasks. To mitigate drifting in long-video generation, we characterize typical failure modes and propose simple yet effective training strategies that explicitly simulate drifting during training, while eliminating repetitive motion at its source. For efficiency, we heavily compress the historical and noisy context and reduce the number of sampling steps, yielding computational costs comparable to -- or lower than -- those of 1.3B video generative models. Moreover, we introduce infrastructure-level optimizations that accelerate both inference and training while reducing memory consumption. Extensive experiments demonstrate that Helios consistently outperforms prior methods on both short- and long-video generation. We plan to release the code, base model, and distilled model to support further development by the community.

ByteDance ByteDance
·
Mar 4 6

GestureLSM: Latent Shortcut based Co-Speech Gesture Generation with Spatial-Temporal Modeling

Generating full-body human gestures based on speech signals remains challenges on quality and speed. Existing approaches model different body regions such as body, legs and hands separately, which fail to capture the spatial interactions between them and result in unnatural and disjointed movements. Additionally, their autoregressive/diffusion-based pipelines show slow generation speed due to dozens of inference steps. To address these two challenges, we propose GestureLSM, a flow-matching-based approach for Co-Speech Gesture Generation with spatial-temporal modeling. Our method i) explicitly model the interaction of tokenized body regions through spatial and temporal attention, for generating coherent full-body gestures. ii) introduce the flow matching to enable more efficient sampling by explicitly modeling the latent velocity space. To overcome the suboptimal performance of flow matching baseline, we propose latent shortcut learning and beta distribution time stamp sampling during training to enhance gesture synthesis quality and accelerate inference. Combining the spatial-temporal modeling and improved flow matching-based framework, GestureLSM achieves state-of-the-art performance on BEAT2 while significantly reducing inference time compared to existing methods, highlighting its potential for enhancing digital humans and embodied agents in real-world applications. Project Page: https://andypinxinliu.github.io/GestureLSM

  • 5 authors
·
Jan 31, 2025

LongTake: Learning to Sustain Dynamics in Long-Horizon Video Generation

World models, game simulators, and long-take video creation require coherent scene evolution and sustained dynamics over extended durations. Autoregressive (AR) video diffusion provides a natural framework for long-horizon generation, yet extended rollouts often become near-static or lose visual quality. We hypothesize that these failures reflect the limited guidance provided by short-video supervision on how ongoing scene dynamics develops over longer durations. This motivates us to introduce LongTake, a two-stage training pipeline built around Long-Horizon Teacher Forcing (TF) on curated real long videos. Long-Horizon TF trains the AR model to predict later frames conditioned on long ground-truth video prefixes, extending direct supervision beyond the short training horizon. This supervision is designed to help the model sustain dynamics and preserve visual quality during long-horizon generation. Our central finding is that this training stage strengthens direct initialization for distribution matching distillation (DMD) under student self-rollout, without the intermediate few-step distillation stage used in standard pipelines. Under the same five-second DMD training setup, our initialization yields substantially higher dynamic degree than short horizon TF initialization on 30-second rollouts at comparable aesthetic quality, and surpasses the evaluated baselines in both measures. Hybrid DMD further reuses this teacher to extend supervision to later frames of the self-rollout while retaining bidirectional joint supervision over the initial window. On long-horizon self-rollouts, LongTake lies on the Pareto front of dynamic degree and aesthetic quality, and Hybrid DMD attains the highest dynamic degree among evaluated methods at both 30s and 60s.

kaist-ai KAIST AI
·
Sep 28 1

X-Actor: Emotional and Expressive Long-Range Portrait Acting from Audio

We present X-Actor, a novel audio-driven portrait animation framework that generates lifelike, emotionally expressive talking head videos from a single reference image and an input audio clip. Unlike prior methods that emphasize lip synchronization and short-range visual fidelity in constrained speaking scenarios, X-Actor enables actor-quality, long-form portrait performance capturing nuanced, dynamically evolving emotions that flow coherently with the rhythm and content of speech. Central to our approach is a two-stage decoupled generation pipeline: an audio-conditioned autoregressive diffusion model that predicts expressive yet identity-agnostic facial motion latent tokens within a long temporal context window, followed by a diffusion-based video synthesis module that translates these motions into high-fidelity video animations. By operating in a compact facial motion latent space decoupled from visual and identity cues, our autoregressive diffusion model effectively captures long-range correlations between audio and facial dynamics through a diffusion-forcing training paradigm, enabling infinite-length emotionally-rich motion prediction without error accumulation. Extensive experiments demonstrate that X-Actor produces compelling, cinematic-style performances that go beyond standard talking head animations and achieves state-of-the-art results in long-range, audio-driven emotional portrait acting.

  • 11 authors
·
Aug 4, 2025

HoliDubber: Holistic Video Dubbing for Complex Acoustic Scenes via Text-Guided Audio Synthesis

Video dubbing is a cornerstone of multimedia content creation, aiming to synthesize synchronized acoustic sequences for visual streams. While Text-to-Speech (TTS) and Text-to-Audio (TTA) generation have each achieved remarkable progress, existing dubbing systems remain confined to isolated speech synthesis without incorporating sound effects and ambient audio, forcing practitioners to rely on fragmented workflows and laborious manual post-mixing. To address this limitation, we present HoliDubber, a holistic video dubbing framework that moves beyond speech-only generation by enabling the joint synthesis of speech and sound effects from a single text prompt. Specifically, HoliDubber adopts a patch-based autoregressive diffusion transformer architecture, where a causal language model autoregressively models aggregated patch embeddings to capture global temporal structure, and a Diffusion Transformer decoder generates high-fidelity continuous tokens within each patch, following a divide-and-conquer strategy. To achieve cross-modal alignment, visual features are encoded into patch-level representations and fused with audio patches via cross-attention, enabling the model to ground speech generation in the speaker's visual articulation dynamics. In addition, we introduce HoliDub-Bench, a benchmark curated from established datasets with synchronized video-text-audio triplets designed for holistic dubbing evaluation. Extensive experiments demonstrate that HoliDubber significantly outperforms existing methods across multiple benchmarks in speech quality, synchronization, and speaker similarity. Furthermore, results on HoliDub-Bench validate the effectiveness of joint speech-and-sound generation, establishing a new paradigm for holistic video dubbing in complex acoustic scenes. The demo page of the project is https://holidubber.github.io

  • 9 authors
·
Jun 14

BLIP3o-NEXT: Next Frontier of Native Image Generation

We present BLIP3o-NEXT, a fully open-source foundation model in the BLIP3 series that advances the next frontier of native image generation. BLIP3o-NEXT unifies text-to-image generation and image editing within a single architecture, demonstrating strong image generation and image editing capabilities. In developing the state-of-the-art native image generation model, we identify four key insights: (1) Most architectural choices yield comparable performance; an architecture can be deemed effective provided it scales efficiently and supports fast inference; (2) The successful application of reinforcement learning can further push the frontier of native image generation; (3) Image editing still remains a challenging task, yet instruction following and the consistency between generated and reference images can be significantly enhanced through post-training and data engine; (4) Data quality and scale continue to be decisive factors that determine the upper bound of model performance. Building upon these insights, BLIP3o-NEXT leverages an Autoregressive + Diffusion architecture in which an autoregressive model first generates discrete image tokens conditioned on multimodal inputs, whose hidden states are then used as conditioning signals for a diffusion model to generate high-fidelity images. This architecture integrates the reasoning strength and instruction following of autoregressive models with the fine-detail rendering ability of diffusion models, achieving a new level of coherence and realism. Extensive evaluations of various text-to-image and image-editing benchmarks show that BLIP3o-NEXT achieves superior performance over existing models.

Saleforce Salesforce
·
Oct 17, 2025 2

STARFlow-V: End-to-End Video Generative Modeling with Normalizing Flow

Normalizing flows (NFs) are end-to-end likelihood-based generative models for continuous data, and have recently regained attention with encouraging progress on image generation. Yet in the video generation domain, where spatiotemporal complexity and computational cost are substantially higher, state-of-the-art systems almost exclusively rely on diffusion-based models. In this work, we revisit this design space by presenting STARFlow-V, a normalizing flow-based video generator with substantial benefits such as end-to-end learning, robust causal prediction, and native likelihood estimation. Building upon the recently proposed STARFlow, STARFlow-V operates in the spatiotemporal latent space with a global-local architecture which restricts causal dependencies to a global latent space while preserving rich local within-frame interactions. This eases error accumulation over time, a common pitfall of standard autoregressive diffusion model generation. Additionally, we propose flow-score matching, which equips the model with a light-weight causal denoiser to improve the video generation consistency in an autoregressive fashion. To improve the sampling efficiency, STARFlow-V employs a video-aware Jacobi iteration scheme that recasts inner updates as parallelizable iterations without breaking causality. Thanks to the invertible structure, the same model can natively support text-to-video, image-to-video as well as video-to-video generation tasks. Empirically, STARFlow-V achieves strong visual fidelity and temporal consistency with practical sampling throughput relative to diffusion-based baselines. These results present the first evidence, to our knowledge, that NFs are capable of high-quality autoregressive video generation, establishing them as a promising research direction for building world models. Code and generated samples are available at https://github.com/apple/ml-starflow.

apple Apple
·
Nov 25, 2025 2

TeleWorld: Towards Dynamic Multimodal Synthesis with a 4D World Model

World models aim to endow AI systems with the ability to represent, generate, and interact with dynamic environments in a coherent and temporally consistent manner. While recent video generation models have demonstrated impressive visual quality, they remain limited in real-time interaction, long-horizon consistency, and persistent memory of dynamic scenes, hindering their evolution into practical world models. In this report, we present TeleWorld, a real-time multimodal 4D world modeling framework that unifies video generation, dynamic scene reconstruction, and long-term world memory within a closed-loop system. TeleWorld introduces a novel generation-reconstruction-guidance paradigm, where generated video streams are continuously reconstructed into a dynamic 4D spatio-temporal representation, which in turn guides subsequent generation to maintain spatial, temporal, and physical consistency. To support long-horizon generation with low latency, we employ an autoregressive diffusion-based video model enhanced with Macro-from-Micro Planning (MMPL)--a hierarchical planning method that reduces error accumulation from frame-level to segment-level-alongside efficient Distribution Matching Distillation (DMD), enabling real-time synthesis under practical computational budgets. Our approach achieves seamless integration of dynamic object modeling and static scene representation within a unified 4D framework, advancing world models toward practical, interactive, and computationally accessible systems. Extensive experiments demonstrate that TeleWorld achieves strong performance in both static and dynamic world understanding, long-term consistency, and real-time generation efficiency, positioning it as a practical step toward interactive, memory-enabled world models for multimodal generation and embodied intelligence.

  • 27 authors
·
Dec 31, 2025

X-Streamer: Unified Human World Modeling with Audiovisual Interaction

We introduce X-Streamer, an end-to-end multimodal human world modeling framework for building digital human agents capable of infinite interactions across text, speech, and video within a single unified architecture. Starting from a single portrait, X-Streamer enables real-time, open-ended video calls driven by streaming multimodal inputs. At its core is a Thinker-Actor dual-transformer architecture that unifies multimodal understanding and generation, turning a static portrait into persistent and intelligent audiovisual interactions. The Thinker module perceives and reasons over streaming user inputs, while its hidden states are translated by the Actor into synchronized multimodal streams in real time. Concretely, the Thinker leverages a pretrained large language-speech model, while the Actor employs a chunk-wise autoregressive diffusion model that cross-attends to the Thinker's hidden states to produce time-aligned multimodal responses with interleaved discrete text and audio tokens and continuous video latents. To ensure long-horizon stability, we design inter- and intra-chunk attentions with time-aligned multimodal positional embeddings for fine-grained cross-modality alignment and context retention, further reinforced by chunk-wise diffusion forcing and global identity referencing. X-Streamer runs in real time on two A100 GPUs, sustaining hours-long consistent video chat experiences from arbitrary portraits and paving the way toward unified world modeling of interactive digital humans.

  • 10 authors
·
Sep 25, 2025 3

TASTE: Taxonomy-Aware Symbolic Piano Generation from Textual Description

Text-conditioned symbolic music generation has attracted growing interest with the development of generative models. Yet two questions remain underexplored: what aspects of music the conditioning text should describe, and how the corresponding data should be collected and trained to improve controllability and text-music alignment. We address these challenges with TASTE, a taxonomy-aware framework for symbolic music generation with a main focus on piano pieces. First, we introduce a taxonomy of musical elements that specifies how a piece can be captured through textual description in a musically grounded way. The taxonomy comprises a set of metadata tags (genre, emotion, section plan, etc.) together with a free-form description of music imagery. This structure decomposes textual input to match the generation goal more coherently and precisely. Second, we build a data pipeline for collecting, annotating, and retrieving public symbolic piano resources, yielding a corpus of 432K MIDI files labeled at multiple levels of granularity. Finally, we design a staged training procedure that leverages this multi-granularity data across two model families: an autoregressive model and a non-autoregressive diffusion model. Both objective and subjective evaluations show that our models achieve superior musical-element control, text-description alignment, and overall music quality. We will release the full pipeline, all annotated datasets, and the model checkpoints.

  • 5 authors
·
Oct 10

Why Diffusion Language Models Struggle with Truly Parallel (Non-Autoregressive) Decoding?

Diffusion Language Models (DLMs) are often advertised as enabling parallel token generation, yet practical fast DLMs frequently converge to left-to-right, autoregressive (AR)-like decoding dynamics. In contrast, genuinely non-AR generation is promising because it removes AR's sequential bottleneck, better exploiting parallel hardware to reduce synchronization/communication overhead and improve latency scaling with output length. We argue that a primary driver of AR-like decoding is a mismatch between DLM objectives and the highly sequential structure of widely used training data, including standard pretraining corpora and long chain-of-thought (CoT) supervision. Motivated by this diagnosis, we propose NAP (Non-Autoregressive Parallel DLMs), a proof-of-concept, data-centric approach that better aligns supervision with non-AR parallel decoding. NAP curates examples as multiple independent reasoning trajectories and couples them with a parallel-forced decoding strategy that encourages multi-token parallel updates. Across math reasoning benchmarks, NAP yields stronger performance under parallel decoding than DLMs trained on standard long CoT data, with gains growing as parallelism increases. Our results suggest that revisiting data and supervision is a principled direction for mitigating AR-like behavior and moving toward genuinely non-autoregressive parallel generation in DLMs. Our code is available at https://github.com/pixeli99/NAP.

  • 5 authors
·
Feb 26

Forcing-KV: Hybrid KV Cache Compression for Efficient Autoregressive Video Diffusion Models

Autoregressive (AR) video diffusion models adopt a streaming generation framework, enabling long-horizon video generation with real-time responsiveness, as exemplified by the Self Forcing training paradigm. However, existing AR video diffusion models still suffer from significant attention complexity and severe memory overhead due to the redundant key-value (KV) caches across historical frames, which limits scalability. In this paper, we tackle this challenge by introducing KV cache compression into autoregressive video diffusion. We observe that attention heads in mainstream AR diffusion models exhibit markedly distinct attention patterns and functional roles that remain stable across samples and denoising steps. Building on our empirical study of head-wise functional specialization, we divide the attention heads into two categories: static heads, which focus on transitions across autoregressive chunks and intra-frame fidelity, and dynamic heads, which govern inter-frame motion and consistency. We then propose Forcing-KV, a hybrid KV cache compression strategy that performs structured static pruning for static heads and dynamic pruning based on segment-wise similarity for dynamic heads. While maintaining output quality, our method achieves a generation speed of over 29 frames per second on a single NVIDIA H200 GPU along with 30% cache memory reduction, delivering up to 1.35x and 1.50x speedups on LongLive and Self Forcing at 480P resolution, and further scaling to 2.82x speedup at 1080P resolution. Code and demo videos are provided at https://zju-jiyicheng.github.io/Forcing-KV-Page.

Q-ARVD: Quantizing Autoregressive Video Diffusion Models

Autoregressive video diffusion models (ARVDs) have emerged as a promising architecture for streaming video generation, paving the way for real-time interactive video generation and world modeling. Despite their potential, the substantial inference cost of ARVDs remains a major obstacle to practical deployment, making model quantization a natural direction for improving efficiency. However, quantization for ARVDs remains largely unexplored. Our empirical analysis shows that directly applying existing quantization schemes developed for standard diffusion transformers to ARVDs leads to suboptimal performance, revealing quantization behaviors that differ from those observed in bidirectional diffusion models. In this paper, we identify two critical challenges in quantizing ARVDs: (C1) Highly unbalanced frame-wise quantization sensitivity. Error accumulation during autoregressive generation can induce severely skewed quantization sensitivity across frames, following an exponential-like decay pattern. (C2) Prominent and heterogeneous outlier patterns in weights. Weight distributions exhibit pronounced outlier channels, whose patterns vary substantially across layer types and block depths. To address these issues, we propose Q-ARVD, a novel framework for accurate ARVD quantization. (S1) To tackle the highly unbalanced frame-wise sensitivity, Q-ARVD incorporates a final-quality aware frame-weighting mechanism into the quantization objective. (S2) To prevent heterogeneous outliers from degrading performance, Q-ARVD introduces an outlier-aware adaptive dual-scale quantization, which automatically detects the presence and quantity of outlier channels for an arbitrary layer, and isolates them to protect normal channels. Extensive experiments demonstrate the superiority of Q-ARVD.

DeCoPrune: Efficient KV-Cache Pruning for Autoregressive Video Diffusion via Denoising Consistency

Autoregressive video diffusion supports streaming generation and interactive control, but its KV cache grows continuously with the generated history. Existing compression strategies either discard history using fixed windows or select tokens through local attention and similarity signals, which do not directly measure whether the current chunk contributes information beyond the retained context. We introduce DeCoPrune, a training-free method that treats cache compression as a denoising-consistency problem. We find empirically that denoising difficulty provides a useful proxy for a token's value in long-term retention: tokens with larger step-to-final discrepancies tend to carry visual evidence that is less predictable from the retained context. DeCoPrune measures each current-chunk token's denoising difficulty using the discrepancy between its intermediate clean prediction and final denoised value, retaining high-discrepancy tokens in the long-term cache while pruning those with low discrepancy. To evaluate information retention, we introduce CMBench, comprising 58 approximately one-minute generated or real-world context episodes and 116 Reappear or Revisit continuation tasks that require recalling specific previously observed objects or scenes. Experiments with LingBot World v2 show that DeCoPrune preserves near-FullKV long-range recall while pruning over 85% of historical KV tokens and accelerating continuation generation by over 4times, substantially outperforming the evaluated compression baselines at comparable budgets. These results indicate that denoising consistency can serve as a model-intrinsic signal for retaining long-range information while reducing autoregressive inference cost. Our project homepage is https://decoprune.github.io. The code is available at https://github.com/DeCoPrune/CMBench, and the benchmark at https://huggingface.co/datasets/Aoraku/CMBench.

mmlab-ntu MMLab@NTU
·
Oct 4 1

Knot Forcing: Taming Autoregressive Video Diffusion Models for Real-time Infinite Interactive Portrait Animation

Real-time portrait animation is essential for interactive applications such as virtual assistants and live avatars, requiring high visual fidelity, temporal coherence, ultra-low latency, and responsive control from dynamic inputs like reference images and driving signals. While diffusion-based models achieve strong quality, their non-causal nature hinders streaming deployment. Causal autoregressive video generation approaches enable efficient frame-by-frame generation but suffer from error accumulation, motion discontinuities at chunk boundaries, and degraded long-term consistency. In this work, we present a novel streaming framework named Knot Forcing for real-time portrait animation that addresses these challenges through three key designs: (1) a chunk-wise generation strategy with global identity preservation via cached KV states of the reference image and local temporal modeling using sliding window attention; (2) a temporal knot module that overlaps adjacent chunks and propagates spatio-temporal cues via image-to-video conditioning to smooth inter-chunk motion transitions; and (3) A "running ahead" mechanism that dynamically updates the reference frame's temporal coordinate during inference, keeping its semantic context ahead of the current rollout frame to support long-term coherence. Knot Forcing enables high-fidelity, temporally consistent, and interactive portrait animation over infinite sequences, achieving real-time performance with strong visual stability on consumer-grade GPUs.

AlibabaTongyiLab TongyiLab
·
Dec 25, 2025 3

BARD: Bridging AutoRegressive and Diffusion Vision-Language Models Via Highly Efficient Progressive Block Merging and Stage-Wise Distillation

Autoregressive vision-language models (VLMs) deliver strong multimodal capability, but their token-by-token decoding imposes a fundamental inference bottleneck. Diffusion VLMs offer a more parallel decoding paradigm, yet directly converting a pretrained autoregressive VLM into a large-block diffusion VLM (dVLM) often leads to substantial quality degradation. In this work, we present BARD, a simple and effective bridging framework that converts a pretrained autoregressive VLM into a same-architecture, decoding-efficient dVLM. Our approach combines progressive supervised block merging, which gradually enlarges the decoding block size, with stage-wise intra-dVLM distillation from a fixed small-block diffusion anchor to recover performance lost at larger blocks. We further incorporate a mixed noise scheduler to improve robustness and token revision during denoising, and memory-friendly training to enable efficient training on long multimodal sequences. A key empirical finding is that direct autoregressive-to-diffusion distillation is poorly aligned and can even hurt performance, whereas distillation within the diffusion regime is consistently effective. Experimental results show that, with leq 4.4M data, BARD-VL transfers strong multimodal capability from Qwen3-VL to a large-block dVLM. Remarkably, BARD-VL establishes a new SOTA among comparable-scale open dVLMs on our evaluation suite at both 4B and 8B scales. At the same time, BARD-VL achieves up to 3times decoding throughput speedup compared to the source model. Code is available at: https://github.com/fudan-generative-vision/Bard-VL{this~https~URL}.

  • 7 authors
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Apr 21

Data-Efficient Autoregressive-to-Diffusion Language Models via On-Policy Distillation

We study the transformation of autoregressive models (ARLMs) into diffusion language models (DLMs). Rather than pretraining from scratch, prior work replaces the causal attention in ARLMs with bidirectional attention and then trains the resulting model using a DLM objective. However, these approaches incur two distribution shifts. First, transitioning from a next-token prediction objective to a DLM objective can discard knowledge acquired by the ARLM during training. Second, standard DLMs suffer from a train-inference mismatch, as the training loss is defined on randomly masked sequences rather than the trajectories encountered at inference produced by confidence-based decoding. To address both challenges, we introduce an On-Policy Diffusion Language Model (OPDLM) in which On-Policy Distillation (OPD) is employed for ARLM-to-DLM transformation. Specifically, OPDLM is trained via self-OPD, where the student, an ARLM with bidirectional attention, generates its own trajectories, and the teacher, the original frozen ARLM, distills its knowledge by providing target logits on these trajectories. By training directly in an on-policy manner, OPDLM eliminates the train-inference mismatch in DLMs, while distillation from the original model enhances knowledge retention from the ARLM. Empirical results demonstrate that OPDLM requires 15x to 7,000x fewer training tokens with strong performance across a wide variety of tasks. OPDLM avoids the prohibitive cost of DLM pretraining and positions DLM transformation as a form of ARLM post-training.

Mask Forcing: Improving Autoregressive Video Diffusion Distillation via Dual-Noise Masking Rollout

Autoregressive (AR) video diffusion models have shown great potential in real-time video generation. Recent methods distill pretrained bidirectional video diffusion models into causal AR students through Distribution Matching Distillation (DMD), but the generated videos often suffer from over-saturation and over-smoothing issues, resulting in limited visual quality and realism. The key contributing factor is the mode-seeking behavior of the reverse KL objective in DMD, which can cause the student distribution to collapse onto only a few modes of the teacher distribution. To address this, we propose Mask Forcing, a Dual-Noise Masking Rollout strategy that perturbs the AR student self-rollout to mitigate mode collapse induced by reverse-KL mode seeking. The core idea is to inject cleaner signals into noisy rollout inputs via random masks along spatial and temporal axes during the self-rollout process of AR diffusion distillation. Such perturbations encourage the student rollouts to explore more regions of the teacher distribution, allowing DMD to provide learning signals beyond the modes already covered by the student. Moreover, the cleaner tokens act as denoising guidance for other noisier tokens, improving the intermediate rollout predictions and reducing error accumulation. Extensive experiments demonstrate that our method improves multiple AR video diffusion distillation methods with higher visual quality efficiently, without incorporating real video data or additional post-training stages.

  • 10 authors
·
Sep 7 2

Zarya: A Hybrid Autoregressive--Masked Diffusion Language Model with Flexible Training and Dual-Mode Inference

Autoregressive language models (ARMs) are constrained by sequential, left-to-right generation, while masked diffusion models (MDMs) enable parallel decoding but suffer from high computational overhead due to the inability to reuse Key-Value (KV) cache and from incoherent generation arising from learning dependencies over an intractable space of token combinations. We introduce Zarya, a family of hybrid language models that jointly optimizes an autoregressive (AR) objective and a masked-diffusion objective within a single architecture. Zarya structures training data into variable-size slots and employs a curriculum that gradually increases slot granularity, enabling a smooth transition from fine-grained AR learning to coarse-grained diffusion learning. At inference, Zarya provides two distinct decoding paradigms through a unified interface: (i) MDM sampling with first-hitting denoising, and (ii) slotted speculative decoding that interleaves inter-slot diffusion-based selection with intra-slot autoregressive infilling, achieving full KV cache reuse. The training and inference regimes are fully decoupled, allowing a model trained with any configuration to be deployed in either mode. Extensive configurability --- including grouped noise patterns (Prefix Completion, Fill-In-the-Prefix, Fill-In-the-Middle), ordered sampling schedules, and noise-level permutation strategies --- enables flexible research exploration. We release Zarya models publicly in sizes 0.6B, 1.7B, and 4B, demonstrating performance on standard benchmarks while offering a principled integration of autoregressive and diffusion paradigms.

  • 3 authors
·
Sep 16

Attend Locally, Remember Linearly: Linear Attention as Cross-Frame Memory for Autoregressive Video Diffusion

Autoregressive (AR) video diffusion is a powerful paradigm for streaming and interactive video generation. However, its reliance on softmax self-attention leads to quadratic compute complexity in sequence length and memory usage due to key-value caching, which limits its scalability to long video horizons. Existing remedies (e.g., sparse attention and KV-cache compression) reduce per-step cost but still rely on a linearly growing cache or irreversibly discard past context, and thus fail to address linear memory growth and streaming context management. To address this scalability bottleneck, we propose ARL2 (Attend Locally, Remember Linearly), a hybrid attention module that replaces quadratic cross-frame attention with a fixed-size recurrent state. We decompose self-attention into two branches: an intra-frame softmax branch for spatial detail and local dependencies, and an inter-frame gated recurrent linear branch that maintains a fixed-size state for streaming context. Our key insight is that softmax attention captures fine-grained local interactions, while a recurrent state provides controllable long-range memory. This design achieves linear-time scaling with constant memory while improving temporal consistency over the full-softmax model. To prevent noisy intermediate states from corrupting memory, we update the recurrent state only after the denoised pass. To avoid within-frame information asymmetry, all tokens share the same pre-update state rather than sequential updates. To the best of our knowledge, this is the first work to convert a pretrained AR video diffusion model into a hybrid linear attention architecture, through an efficient two-stage training scheme for AR video. With 75% of layers replaced by hybrid linear attention, the model achieves up to 2.26 wall-clock speedup and 54% memory reduction, while maintaining comparable quality with improving temporal consistency.

  • 3 authors
·
May 19

Glance Forcing: Making Bidirectional Diffusion Autoregressive at a Glance

Autoregressive generation underlies real-time, causal video synthesis and is the backbone of video world models. Today's dominant approach distills a bidirectional diffusion model into a causal few-step student, but existing pipelines make this conversion prohibitively expensive, requiring offline Probability Flow ODE} (PF-ODE) trajectories that cost tens of thousands of GPU-hours and terabytes of storage. We show it can be made dramatically more efficient. Pushing this efficiency to its extreme, we reduce trajectory supervision to a single sample, the strictest setting possible, and find that it causes severe quality collapse. We trace this to the teacher's trajectory geometry: the high-noise regime, governing semantic layout and motion, and the low-noise regime, governing fine texture exhibit fundamentally different curvature and optimization behavior, so a single monolithic student cannot jointly fit both, causing severe representation interference. Motivated by this, we propose Glance Forcing, a lightweight distillation framework that decouples the denoising trajectory into two complementary slow and fast experts, each guided by a tailored, stage-specific objective, while keeping the pretrained teacher entirely frozen. This decoupling further reveals a general mechanism underlying few-step distillation: PF-ODE distillation mainly straightens the few-step trajectory geometry, while the subsequent distribution-matching stage independently governs distributional quality. Using only one PF-ODE trajectory, Glance Forcing already surpasses the fully-trained state-of-the-art baseline, raising the VBench Total score from 84.04 to 84.22 while cutting trajectory-collection cost from thousands of GPU-hours to about one A100-GPU-hour, with markedly larger gains in dynamic degree, VisionReward, and instruction-following, and consistent preference from human raters over strong baselines.

  • 6 authors
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Oct 13 2

Efficient-DLM: From Autoregressive to Diffusion Language Models, and Beyond in Speed

Diffusion language models (dLMs) have emerged as a promising paradigm that enables parallel, non-autoregressive generation, but their learning efficiency lags behind that of autoregressive (AR) language models when trained from scratch. To this end, we study AR-to-dLM conversion to transform pretrained AR models into efficient dLMs that excel in speed while preserving AR models' task accuracy. We achieve this by identifying limitations in the attention patterns and objectives of existing AR-to-dLM methods and then proposing principles and methodologies for more effective AR-to-dLM conversion. Specifically, we first systematically compare different attention patterns and find that maintaining pretrained AR weight distributions is critical for effective AR-to-dLM conversion. As such, we introduce a continuous pretraining scheme with a block-wise attention pattern, which remains causal across blocks while enabling bidirectional modeling within each block. We find that this approach can better preserve pretrained AR models' weight distributions than fully bidirectional modeling, in addition to its known benefit of enabling KV caching, and leads to a win-win in accuracy and efficiency. Second, to mitigate the training-test gap in mask token distributions (uniform vs. highly left-to-right), we propose a position-dependent token masking strategy that assigns higher masking probabilities to later tokens during training to better mimic test-time behavior. Leveraging this framework, we conduct extensive studies of dLMs' attention patterns, training dynamics, and other design choices, providing actionable insights into scalable AR-to-dLM conversion. These studies lead to the Efficient-DLM family, which outperforms state-of-the-art AR models and dLMs, e.g., our Efficient-DLM 8B achieves +5.4%/+2.7% higher accuracy with 4.5x/2.7x higher throughput compared to Dream 7B and Qwen3 4B, respectively.

nvidia NVIDIA
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Dec 15, 2025 1

Light Forcing: Accelerating Autoregressive Video Diffusion via Sparse Attention

Advanced autoregressive (AR) video generation models have improved visual fidelity and interactivity, but the quadratic complexity of attention remains a primary bottleneck for efficient deployment. While existing sparse attention solutions have shown promise on bidirectional models, we identify that applying these solutions to AR models leads to considerable performance degradation for two reasons: isolated consideration of chunk generation and insufficient utilization of past informative context. Motivated by these observations, we propose Light Forcing, the first sparse attention solution tailored for AR video generation models. It incorporates a Chunk-Aware Growth mechanism to quantitatively estimate the contribution of each chunk, which determines their sparsity allocation. This progressive sparsity increase strategy enables the current chunk to inherit prior knowledge in earlier chunks during generation. Additionally, we introduce a Hierarchical Sparse Attention to capture informative historical and local context in a coarse-to-fine manner. Such two-level mask selection strategy (\ie, frame and block level) can adaptively handle diverse attention patterns. Extensive experiments demonstrate that our method outperforms existing sparse attention in quality (\eg, 84.5 on VBench) and efficiency (\eg, 1.2{sim}1.3times end-to-end speedup). Combined with FP8 quantization and LightVAE, Light Forcing further achieves a 2.3times speedup and 19.7\,FPS on an RTX~5090 GPU. Code will be released at https://github.com/chengtao-lv/LightForcing{https://github.com/chengtao-lv/LightForcing}.

  • 6 authors
·
Feb 4 3

Ca2-VDM: Efficient Autoregressive Video Diffusion Model with Causal Generation and Cache Sharing

With the advance of diffusion models, today's video generation has achieved impressive quality. To extend the generation length and facilitate real-world applications, a majority of video diffusion models (VDMs) generate videos in an autoregressive manner, i.e., generating subsequent clips conditioned on the last frame(s) of the previous clip. However, existing autoregressive VDMs are highly inefficient and redundant: The model must re-compute all the conditional frames that are overlapped between adjacent clips. This issue is exacerbated when the conditional frames are extended autoregressively to provide the model with long-term context. In such cases, the computational demands increase significantly (i.e., with a quadratic complexity w.r.t. the autoregression step). In this paper, we propose Ca2-VDM, an efficient autoregressive VDM with Causal generation and Cache sharing. For causal generation, it introduces unidirectional feature computation, which ensures that the cache of conditional frames can be precomputed in previous autoregression steps and reused in every subsequent step, eliminating redundant computations. For cache sharing, it shares the cache across all denoising steps to avoid the huge cache storage cost. Extensive experiments demonstrated that our Ca2-VDM achieves state-of-the-art quantitative and qualitative video generation results and significantly improves the generation speed. Code is available at https://github.com/Dawn-LX/CausalCache-VDM

  • 6 authors
·
Nov 25, 2024

STARCaster: Spatio-Temporal AutoRegressive Video Diffusion for Identity- and View-Aware Talking Portraits

This paper presents STARCaster, an identity-aware spatio-temporal video diffusion model that addresses both speech-driven portrait animation and free-viewpoint talking portrait synthesis, given an identity embedding or reference image, within a unified framework. Existing 2D speech-to-video diffusion models depend heavily on reference guidance, leading to limited motion diversity. At the same time, 3D-aware animation typically relies on inversion through pre-trained tri-plane generators, which often leads to imperfect reconstructions and identity drift. We rethink reference- and geometry-based paradigms in two ways. First, we deviate from strict reference conditioning at pre-training by introducing softer identity constraints. Second, we address 3D awareness implicitly within the 2D video domain by leveraging the inherent multi-view nature of video data. STARCaster adopts a compositional approach progressing from ID-aware motion modeling, to audio-visual synchronization via lip reading-based supervision, and finally to novel view animation through temporal-to-spatial adaptation. To overcome the scarcity of 4D audio-visual data, we propose a decoupled learning approach in which view consistency and temporal coherence are trained independently. A self-forcing training scheme enables the model to learn from longer temporal contexts than those generated at inference, mitigating the overly static animations common in existing autoregressive approaches. Comprehensive evaluations demonstrate that STARCaster generalizes effectively across tasks and identities, consistently surpassing prior approaches in different benchmarks.

  • 5 authors
·
Dec 14, 2025

Video-Mirai: Autoregressive Video Diffusion Models Need Foresight

Causal video generators must predict from the past, but they need not learn only from it. In streaming autoregressive video diffusion, each emitted segment becomes a commitment that future segments must preserve. Standard training, however, only asks each causal state to explain the present. This creates what we call a representation-level planning gap: states that fit the current segment may discard identity, layout, and motion information needed for a consistent future. We introduce Video-Mirai, a training-only method that closes this gap without changing causal inference: the generator rolls out causally, a frozen foresight encoder reads the completed rollout non-causally, and a lightweight predictor distills the resulting stopped-gradient targets into causal states. Future frames supervise representations, never generator inputs. At inference, the encoder and predictor are discarded, leaving the original architecture, per-step FLOPs, and KV-cache behavior unchanged. Video-Mirai improves a strong Causal-Forcing baseline on 5-second VBench from 83.8 to 84.6 in terms of Total Score. On 30-second rollouts beyond the training horizon, subject consistency improves from 84.9 to 88.5 and background consistency from 90.2 to 91.9. Ablations identify future-conditioned targets as the key ingredient, and probes show that future frames become more decodable from current features. Causality should constrain inference, not representation supervision. Our study highlights that visual autoregressive models need foresight. Project page: https://y0uroy.github.io/Video-Mirai.

  • 5 authors
·
Jun 1

In-Flight KV Cache with Clean Anchors for Faster Autoregressive Video Diffusion

Few-step autoregressive video diffusion generates a long video by splitting the video into temporal chunks and generating chunk-by-chunk, each through a short sequence of denoising stages. To memorize chunks that are already generated, previous methods reconstruct a clean or less-noisy key--value (KV) cache by additional forwards to build the cache without advancing an output latent. However, every denoising forward itself already computes the in-flight KV of the current chunk. We introduce FlashForward, which directly reuses this cache to avoid the heavy cache-update-only model forwards. After the current chunk completes one denoising stage, its stage-specific cache is already available for the next chunk. Assigning one GPU to each stage therefore lets different chunks occupy different stages concurrently. This early availability has a quality cost: the resulting stage-matched history is noisy, causing appearance and motion drift among chunks. To complement it, FlashForward produces sparse auxiliary clean anchor latents before the corresponding region is generated so the generation trajectories can be stabilized by this two-sided conditioning. The two memories operate at different temporal scales: sparse clean anchor KV supplies coarse, long-range two-sided structural guidance, while dense stage-matched history preserves fine, recent evolution. With up to four GPUs, FlashForward runs 1.16--1.69times faster than HiAR and 1.42--2.92times faster than Self-Forcing for 16 FPS videos of 20 seconds or longer across 1.3B and 14B backbone scales at 480p and 720p. On VBench, for the 1.3B model at 480p, it achieves higher scores and remains stable at longer durations, demonstrating that FlashForward generates high-quality and temporally consistent videos across durations of 20s, 35s and 65s at a much faster generation speed.

meta Meta
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Sep 25 2