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Nov 5

DistillPath: An Efficient 22M Distilled Pathology Encoder Approaching Large Foundation Model Performance

Many high-performing pathology tile encoders are now foundation models with hundreds of millions to over a billion parameters. Encoding and storing the thousands of tiles in each whole-slide image with such models is costly on commodity hardware, so compact encoders that retain useful downstream performance are a valuable alternative. We present DistillPath-KS16, which starts from the existing 22M kaiko ViT-S/16 encoder and improves it by distilling from released pathology encoders used as frozen teachers. The recipe reads only the teachers' final class and patch tokens and trains on 6,000 public slides, needing neither their DINO nor iBOT pretraining heads nor a billion-tile corpus, so it applies to any released encoder that exposes backbone tokens. We distill four teachers spanning 86M to 1.1B parameters into the same student. Every variant improves the kaiko baseline on all three benchmarks we use, EVA, HEST, and PLISM, and the strongest teacher is task-dependent. On the seven-task EVA mean, DistillPath-KS16-Virchow2 reaches 0.795, within 0.015 points of Virchow2, the top-scoring model in our evaluation, at about 29times fewer parameters; it also scores above H0-mini and GPFM on this aggregate metric, though that advantage is task-concentrated rather than uniform. Because it remains a 22M ViT-S/16 with 384-dimensional features, DistillPath-KS16 runs more than 25times faster than Virchow2. Code is available at https://github.com/RamonKaspar/DistillPath, and released model weights are available at https://huggingface.co/collections/RamonK/distillpath.

  • 3 authors
·
Aug 18

Streamlined Open-Vocabulary Human-Object Interaction Detection

Open-vocabulary human-object interaction (HOI) detection aims to localize and recognize all human-object interactions in an image, including those unseen during training. Existing approaches usually rely on the collaboration between a conventional HOI detector and a Vision-Language Model (VLM) to recognize unseen HOI categories. However, feature fusion in this paradigm is challenging due to significant gaps in cross-model representations. To address this issue, we introduce SL-HOI, a StreamLined open-vocabulary HOI detection framework based solely on the powerful DINOv3 model. Our design leverages the complementary strengths of DINOv3's components: its backbone for fine-grained localization and its text-aligned vision head for open-vocabulary interaction classification. Moreover, to facilitate smooth cross-attention between the interaction queries and the vision head's output, we propose first feeding both the interaction queries and the backbone image tokens into the vision head, effectively bridging their representation gaps. All DINOv3 parameters in our approach are frozen, with only a small number of learnable parameters added, allowing a fast adaptation to the HOI detection task. Extensive experiments show that SL-HOI achieves state-of-the-art performance on both the SWiG-HOI and HICO-DET benchmarks, demonstrating the effectiveness of our streamlined model architecture. Code is available at https://github.com/MPI-Lab/SL-HOI.

  • 3 authors
·
Mar 28

World Tokens: Enhancing Embodied Policies with Training-Time World Modeling

Vision-language-action (VLA) models are a widely adopted paradigm for embodied policies. They excel at efficient closed-loop control but do not explicitly model how physical scenes evolve as a task unfolds. Recently emerging world-action models (WAMs) leverage pretrained video world models to capture spatiotemporal evolution, yet retaining future generation or a large video backbone in the control loop substantially increases inference cost. We introduce World Tokens, an embodied policy architecture built around a World Adapter that bridges visual-language understanding, world-dynamics modeling, and action generation. It uses world modeling during training to enhance the action policy while preserving efficient deployment. Specifically, the World Adapter transforms VLM features into a fixed set of world tokens, which condition a jointly fine-tuned future-video denoiser and simultaneously serve as the action expert's sole visual-language context. This shared conditioning allows gradients from future-video denoising to directly shape the representation used for action prediction, while exclusive routing prevents the policy from bypassing that representation. At deployment, the world-model branch is removed, leaving only the VLM, World Adapter, and action expert, with no online video-model inference. With a 2B backbone and no embodied action pretraining, World Tokens is highly competitive on LIBERO, attains the best reported averages on SIMPLER, substantially improves real-world R1 Pro success over a matched action-only baseline, and generates each action chunk at VLA-level latency.

  • 6 authors
·
Aug 9

Beyond ViT Tokens: Masked-Diffusion Pretrained Convolutional Pathology Foundation Model for Cell-Level Dense Prediction

Cell-level dense prediction is central to computational pathology, but remains challenging due to fine-grained histological structures, strong domain shifts, and costly dense annotations. Existing ViT-based pathology foundation models rely on patch tokenization, which can disrupt spatial continuity and weaken local morphological details needed for cell-level prediction. To address this, we propose Masked-Diffusion Convolutional Foundation Models, termed ConvNeXt Masked-Diffusion (CMD), a self-supervised convolutional generative pretraining framework for dense pathology representation learning. CMD uses a fully convolutional ConvNeXt-UNet backbone, performs masked-diffusion pretraining in pixel space, and incorporates frozen pathology foundation model features through adaptive normalization. Experimental results demonstrate that CMD consistently outperforms existing ViT-based pathology foundation models and even surpasses state-of-the-art end-to-end segmentation methods while fine-tuning only a small number of task-specific parameters across multiple pathology dense prediction tasks. The advantage is particularly pronounced under limited annotation settings, where CMD exhibits stronger robustness and generalization ability. Our findings suggest that purely convolutional architectures can also serve as competitive pathology foundation models for cell-level dense prediction, achieving leading performance within the current ViT-dominated paradigm and providing a scalable, high-performance solution that better preserves histological structural priors for fine-grained pathology understanding.

  • 8 authors
·
May 7

Imaginative Perception Tokens Enhance Spatial Reasoning in Multimodal Language Models

Vision language models (VLMs) excel at many tasks but still struggle with spatial reasoning when critical information is not directly observable. Many such problems require imaginative perception: inferring what would be seen from an unseen viewpoint, tracing paths through occluded spaces, or integrating partial observations into a coherent spatial representation. We introduce Imaginative Perception Tokens (IPT), intermediate perceptual representations that externalize what a VLM would perceive under alternative spatial configurations while remaining consistent with the observed input. To study this capability, we formulate three tasks, Perspective Taking (PET), Path Tracing (PT), and Multiview Counting (MVC), and construct datasets of approximately 20K examples with ground truth imaginations, answers, and evaluation benchmarks. Using the unified VLM BAGEL as the backbone, IPT supervision consistently improves spatial reasoning and often outperforms textual chain of thought training, even without generating images at inference time. On MVC, IPT improves accuracy by 3.4% and achieves competitive performance with strong closed-source models on PT. We further find that combining IPT and label-only supervision yields additional gains, whereas textual chain of thought can substantially degrade performance, suggesting a modality mismatch when spatial computation is forced through language. Overall, IPT provides a principled supervision signal for reasoning about unobserved spatial structure, improving generalization while producing interpretable intermediate representations.

Tokens-to-Token ViT: Training Vision Transformers from Scratch on ImageNet

Transformers, which are popular for language modeling, have been explored for solving vision tasks recently, e.g., the Vision Transformer (ViT) for image classification. The ViT model splits each image into a sequence of tokens with fixed length and then applies multiple Transformer layers to model their global relation for classification. However, ViT achieves inferior performance to CNNs when trained from scratch on a midsize dataset like ImageNet. We find it is because: 1) the simple tokenization of input images fails to model the important local structure such as edges and lines among neighboring pixels, leading to low training sample efficiency; 2) the redundant attention backbone design of ViT leads to limited feature richness for fixed computation budgets and limited training samples. To overcome such limitations, we propose a new Tokens-To-Token Vision Transformer (T2T-ViT), which incorporates 1) a layer-wise Tokens-to-Token (T2T) transformation to progressively structurize the image to tokens by recursively aggregating neighboring Tokens into one Token (Tokens-to-Token), such that local structure represented by surrounding tokens can be modeled and tokens length can be reduced; 2) an efficient backbone with a deep-narrow structure for vision transformer motivated by CNN architecture design after empirical study. Notably, T2T-ViT reduces the parameter count and MACs of vanilla ViT by half, while achieving more than 3.0\% improvement when trained from scratch on ImageNet. It also outperforms ResNets and achieves comparable performance with MobileNets by directly training on ImageNet. For example, T2T-ViT with comparable size to ResNet50 (21.5M parameters) can achieve 83.3\% top1 accuracy in image resolution 384times384 on ImageNet. (Code: https://github.com/yitu-opensource/T2T-ViT)

  • 9 authors
·
Jan 28, 2021

Diffusion Generative Recommendation with Continuous Tokens

Recent advances in generative artificial intelligence, particularly large language models (LLMs), have opened new opportunities for enhancing recommender systems (RecSys). Most existing LLM-based RecSys approaches operate in a discrete space, using vector-quantized tokenizers to align with the inherent discrete nature of language models. However, these quantization methods often result in lossy tokenization and suboptimal learning, primarily due to inaccurate gradient propagation caused by the non-differentiable argmin operation in standard vector quantization. Inspired by the emerging trend of embracing continuous tokens in language models, we propose ContRec, a novel framework that seamlessly integrates continuous tokens into LLM-based RecSys. Specifically, ContRec consists of two key modules: a sigma-VAE Tokenizer, which encodes users/items with continuous tokens; and a Dispersive Diffusion module, which captures implicit user preference. The tokenizer is trained with a continuous Variational Auto-Encoder (VAE) objective, where three effective techniques are adopted to avoid representation collapse. By conditioning on the previously generated tokens of the LLM backbone during user modeling, the Dispersive Diffusion module performs a conditional diffusion process with a novel Dispersive Loss, enabling high-quality user preference generation through next-token diffusion. Finally, ContRec leverages both the textual reasoning output from the LLM and the latent representations produced by the diffusion model for Top-K item retrieval, thereby delivering comprehensive recommendation results. Extensive experiments on four datasets demonstrate that ContRec consistently outperforms both traditional and SOTA LLM-based recommender systems. Our results highlight the potential of continuous tokenization and generative modeling for advancing the next generation of recommender systems.

  • 5 authors
·
Feb 23

TAPESTRY: A Single Backbone for Video Generation and Robot Control

Pretrained video generation models encode rich priors about physical interactions, but leveraging them for robot control typically requires either resource-intensive video generation at test time or action heads trained from scratch that do not fully utilize the pretrained backbone. We introduce Tokenizing Actions as Video Patches in a Shared Transformer Policy (TAPESTRY), a world action model that repurposes a pretrained video diffusion transformer into a robotic policy without requiring video generation at inference. Our key idea is to treat robot actions as single-patch tokens in the video model's latent space. A lightweight linear projection maps each action timestep to the patch dimensions of the pretrained VAE, and the resulting tokens are processed by the same patchifying layers and transformer backbone used for video. The shared backbone is optimized through three diffusion objectives sampled per minibatch element: Video diffusion uses VAE latents from robot and human videos to establish dynamics priors. Joint video+action diffusion trains on robot demonstrations using a coupled diffusion timestep and an asymmetric attention mask. Action-only diffusion denoises actions conditioned on clean image latents. At test time, the model generates a compact action token sequence in a single DDIM step from pure noise, producing smooth action chunks at 84 ms per action chunk on consumer hardware and avoiding the cost of full video generation. Across simulation benchmarks and real-robot experiments, TAPESTRY achieves strong performance with substantially lower inference cost than comparable joint video--action policies. More information can be found at https://tapestry-wam.github.io.

  • 7 authors
·
Oct 26

Not all tokens are created equal: Perplexity Attention Weighted Networks for AI generated text detection

The rapid advancement in large language models (LLMs) has significantly enhanced their ability to generate coherent and contextually relevant text, raising concerns about the misuse of AI-generated content and making it critical to detect it. However, the task remains challenging, particularly in unseen domains or with unfamiliar LLMs. Leveraging LLM next-token distribution outputs offers a theoretically appealing approach for detection, as they encapsulate insights from the models' extensive pre-training on diverse corpora. Despite its promise, zero-shot methods that attempt to operationalize these outputs have met with limited success. We hypothesize that one of the problems is that they use the mean to aggregate next-token distribution metrics across tokens, when some tokens are naturally easier or harder to predict and should be weighted differently. Based on this idea, we propose the Perplexity Attention Weighted Network (PAWN), which uses the last hidden states of the LLM and positions to weight the sum of a series of features based on metrics from the next-token distribution across the sequence length. Although not zero-shot, our method allows us to cache the last hidden states and next-token distribution metrics on disk, greatly reducing the training resource requirements. PAWN shows competitive and even better performance in-distribution than the strongest baselines (fine-tuned LMs) with a fraction of their trainable parameters. Our model also generalizes better to unseen domains and source models, with smaller variability in the decision boundary across distribution shifts. It is also more robust to adversarial attacks, and if the backbone has multilingual capabilities, it presents decent generalization to languages not seen during supervised training, with LLaMA3-1B reaching a mean macro-averaged F1 score of 81.46% in cross-validation with nine languages.

  • 4 authors
·
Jan 7, 2025

T-REN: Learning Text-Aligned Region Tokens Improves Dense Vision-Language Alignment and Scalability

Despite recent progress, vision-language encoders struggle with two core limitations: (1) weak alignment between language and dense vision features, which hurts tasks like open-vocabulary semantic segmentation; and (2) high token counts for fine-grained visual representations, which limits scalability to long videos. This work addresses both limitations. We propose T-REN (Text-aligned Region Encoder Network), an efficient encoder that maps visual data to a compact set of text-aligned region-level representations (or region tokens). T-REN achieves this through a lightweight network added on top of a frozen vision backbone, trained to pool patch-level representations within each semantic region into region tokens and align them with region-level text annotations. With only 3.7% additional parameters compared to the vision-language backbone, this design yields substantially stronger dense cross-modal understanding while reducing the token count by orders of magnitude. Specifically, T-REN delivers +5.9 mIoU on ADE20K open-vocabulary segmentation, +18.4% recall on COCO object-level text-image retrieval, +15.6% recall on Ego4D video object localization, and +17.6% mIoU on VSPW video scene parsing, all while reducing token counts by more than 24x for images and 187x for videos compared to the patch-based vision-language backbone. The code and model are available at https://github.com/savya08/T-REN.

  • 5 authors
·
Apr 19

Not All Tokens Learn Alike: Attention Entropy Reveals Heterogeneous Signals in RL Reasoning

Reinforcement-learning-based post-training has become a key approach for improving the reasoning ability of large language models, but its token-level learning signals remain poorly understood. This work studies their heterogeneity through attention entropy, which measures how concentrated or diffuse the contextual support is for each response token. We first show that token-level RL objectives are sparsely estimable: uniformly random 20 percent token subsets preserve much of the full-token held-out performance, suggesting substantial redundancy in token-level updates. However, entropy-structured subsets behave very differently. Low-attention-entropy tokens, which we call anchors, rely on concentrated support, produce stable gradients aligned with full-token updates, and provide a reliable optimization backbone, but tend to plateau on harder benchmarks. High-attention-entropy tokens, which we call explorers, aggregate more diffuse context and induce larger but more volatile gradients. Explorer-only training is unstable on average, though rare successful runs suggest that these tokens may contain useful hard-reasoning signals when optimization remains stable. We support this anchor-explorer spectrum with evidence-gathering analyses, entropy dynamics, gradient-geometry diagnostics, and controls showing that position, predictive entropy, and loss normalization do not explain the observed asymmetry. Finally, a dynamic entropy-aware soft-reweighting intervention improves Qwen3-8B-Base from 34.39 to 37.40 held-out average in the strongest setting. These findings suggest that attention entropy reveals optimization-relevant structure in token-level RL signals, and that uniform token averaging can obscure meaningful heterogeneity in reasoning post-training.

  • 4 authors
·
May 7

Fourier-VLM: Compressing Vision Tokens in the Frequency Domain for Large Vision-Language Models

Vision-Language Models (VLMs) typically replace the predefined image placeholder token (<image>) in textual instructions with visual features from an image encoder, forming the input to a backbone Large Language Model (LLM). However, the large number of vision tokens significantly increases the context length, leading to high computational overhead and inference latency. While previous efforts mitigate this by selecting only important visual features or leveraging learnable queries to reduce token count, they often compromise performance or introduce substantial extra costs. In response, we propose Fourier-VLM, a simple yet efficient method that compresses visual representations in the frequency domain. Our approach is motivated by the observation that vision features output from the vision encoder exhibit concentrated energy in low-frequency components. Leveraging this, we apply a low-pass filter to the vision features using a two-dimensional Discrete Cosine Transform (DCT). Notably, the DCT is efficiently computed via the Fast Fourier Transform (FFT) operator with a time complexity of O(nlog n), minimizing the extra computational cost while introducing no additional parameters. Extensive experiments across various image-based benchmarks demonstrate that Fourier-VLM achieves competitive performance with strong generalizability across both LLaVA and Qwen-VL architectures. Crucially, it reduce inference FLOPs by up to 83.8% and boots generation speed by 31.2% compared to LLaVA-v1.5, highlighting the superior efficiency and practicality.

  • 7 authors
·
Aug 8, 2025

Policy Agnostic RL: Offline RL and Online RL Fine-Tuning of Any Class and Backbone

Recent advances in learning decision-making policies can largely be attributed to training expressive policy models, largely via imitation learning. While imitation learning discards non-expert data, reinforcement learning (RL) can still learn from suboptimal data. However, instantiating RL training of a new policy class often presents a different challenge: most deep RL machinery is co-developed with assumptions on the policy class and backbone, resulting in poor performance when the policy class changes. For instance, SAC utilizes a low-variance reparameterization policy gradient for Gaussian policies, but this is unstable for diffusion policies and intractable for autoregressive categorical policies. To address this issue, we develop an offline RL and online fine-tuning approach called policy-agnostic RL (PA-RL) that can effectively train multiple policy classes, with varying architectures and sizes. We build off the basic idea that a universal supervised learning loss can replace the policy improvement step in RL, as long as it is applied on "optimized" actions. To obtain these optimized actions, we first sample multiple actions from a base policy, and run global optimization (i.e., re-ranking multiple action samples using the Q-function) and local optimization (i.e., running gradient steps on an action sample) to maximize the critic on these candidates. PA-RL enables fine-tuning diffusion and transformer policies with either autoregressive tokens or continuous action outputs, at different sizes, entirely via actor-critic RL. Moreover, PA-RL improves the performance and sample-efficiency by up to 2 times compared to existing offline RL and online fine-tuning methods. We show the first result that successfully fine-tunes OpenVLA, a 7B generalist robot policy, autonomously with Cal-QL, an online RL fine-tuning algorithm, improving from 40% to 70% in the real world in 40 minutes.

  • 7 authors
·
Dec 9, 2024

DiffRetriever: Parallel Representative Tokens for Retrieval with Diffusion Language Models

PromptReps showed that an autoregressive language model can be used directly as a retriever by prompting it to generate dense and sparse representations of a query or passage. Extending this to multiple representatives is inefficient for autoregressive models, since tokens must be generated sequentially, and prior multi-token variants did not reliably improve over single-token decoding. We show that the bottleneck is sequential generation, not the multi-token idea itself. DiffRetriever is a representative-token retriever for diffusion language models: it appends K masked positions to the prompt and reads all K in a single bidirectional forward pass. Across in-domain and out-of-domain evaluation, multi-token DiffRetriever substantially improves over single-token on every diffusion backbone we test, while autoregressive multi-token is flat or negative and pays a latency cost that scales with K where diffusion does not. After supervised fine-tuning, DiffRetriever on Dream is the strongest BEIR-7 retriever in our comparison, ahead of PromptReps, the encoder-style DiffEmbed baseline on the same diffusion backbones, and the contrastively fine-tuned single-vector RepLLaMA. A per-query oracle on the frozen base model exceeds contrastive fine-tuning at the same fixed budget, pointing to adaptive budget selection as future work. Code is available at https://github.com/ielab/diffretriever.

LLaMo: Scaling Pretrained Language Models for Unified Motion Understanding and Generation with Continuous Autoregressive Tokens

Recent progress in large models has led to significant advances in unified multimodal generation and understanding. However, the development of models that unify motion-language generation and understanding remains largely underexplored. Existing approaches often fine-tune large language models (LLMs) on paired motion-text data, which can result in catastrophic forgetting of linguistic capabilities due to the limited scale of available text-motion pairs. Furthermore, prior methods typically convert motion into discrete representations via quantization to integrate with language models, introducing substantial jitter artifacts from discrete tokenization. To address these challenges, we propose LLaMo, a unified framework that extends pretrained LLMs through a modality-specific Mixture-of-Transformers (MoT) architecture. This design inherently preserves the language understanding of the base model while enabling scalable multimodal adaptation. We encode human motion into a causal continuous latent space and maintain the next-token prediction paradigm in the decoder-only backbone through a lightweight flow-matching head, allowing for streaming motion generation in real-time (>30 FPS). Leveraging the comprehensive language understanding of pretrained LLMs and large-scale motion-text pretraining, our experiments demonstrate that LLaMo achieves high-fidelity text-to-motion generation and motion-to-text captioning in general settings, especially zero-shot motion generation, marking a significant step towards a general unified motion-language large model.

  • 10 authors
·
Feb 12

NorBERTo: A ModernBERT Model Trained for Portuguese with 331 Billion Tokens Corpus

High-quality corpora are essential for advancing Natural Language Processing (NLP) in Portuguese. Building on previous encoder-only models such as BERTimbau and Albertina PT-BR, we introduce NorBERTo, a modern encoder based on the ModernBERT architecture, featuring long-context support and efficient attention mechanisms. NorBERTo is trained on Aurora-PT, a newly curated Brazilian Portuguese corpus comprising 331 billion GPT-2 tokens collected from diverse web sources and existing multilingual datasets. We systematically benchmark NorBERTo against Strong baselines on semantic similarity, textual entailment and classification tasks using standardized datasets such as ASSIN 2 and PLUE. On PLUE, NorBERTo-large achieves the best results among the encoder models we evaluated, notably reaching 0.9191 F1 on MRPC and 0.7689 accuracy on RTE. On ASSIN 2, NorBERTo-large attains the highest entailment F1 (~0.904) among all encoders considered, although Albertina-900M and BERTimbau-large still hold an advantage. To the best of our knowledge, Aurora-PT is currently the largest openly available monolingual Portuguese corpus, surpassing previous resources. NorBERTo provides a modern, mid-sized encoder designed for realistic deployment scenarios: it is straight-forward to fine-tune, efficient to serve, and well suited as a backbone for retrieval-augmented generation and other downstream Portuguese NLP systems.

  • 11 authors
·
Apr 29

A Family of LLMs Liberated from Static Vocabularies

Tokenization is a central component of natural language processing in current large language models (LLMs), enabling models to convert raw text into processable units. Although learned tokenizers are widely adopted, they exhibit notable limitations, including their large, fixed vocabulary sizes and poor adaptability to new domains or languages. We present a family of models with up to 70 billion parameters based on the hierarchical autoregressive transformer (HAT) architecture. In HAT, an encoder transformer aggregates bytes into word embeddings and then feeds them to the backbone, a classical autoregressive transformer. The outputs of the backbone are then cross-attended by the decoder and converted back into bytes. We show that we can reuse available pre-trained models by converting the Llama 3.1 8B and 70B models into the HAT architecture: Llama-3.1-8B-TFree-HAT and Llama-3.1-70B-TFree-HAT are byte-level models whose encoder and decoder are trained from scratch, but where we adapt the pre-trained Llama backbone, i.e., the transformer blocks with the embedding matrix and head removed, to handle word embeddings instead of the original tokens. We also provide a 7B HAT model, Llama-TFree-HAT-Pretrained, trained entirely from scratch on nearly 4 trillion words. The HAT architecture improves text compression by reducing the number of required sequence positions and enhances robustness to intra-word variations, e.g., spelling differences. Through pre-training, as well as subsequent supervised fine-tuning and direct preference optimization in English and German, we show strong proficiency in both languages, improving on the original Llama 3.1 in most benchmarks. We release our models (including 200 pre-training checkpoints) on Hugging Face.

  • 37 authors
·
Mar 15

Learning the 4D World through Point Trajectory Forecasting

Reliable multi-view forecasting requires videos from different cameras to describe the same evolving 3D scene. To this end, we introduce Video-Point Model (VPM), a world model that conditions on multi-view video histories and a language instruction to jointly forecast future videos from arbitrary viewpoints and the 3D trajectories of persistent scene points. We extend a pretrained world model with camera-conditioned multi-view processing that integrates complementary observations across cameras, and add a trajectory head that predicts how physical points move through time. Each trajectory tracks a single point across all views, and supervising these trajectories alongside video generation therefore anchors appearance changes in every camera to a shared description of 3D motion. To support training and evaluation, we build VPM-Data, a simulation corpus pairing synchronized multi-view videos with persistent point trajectories, and VP-WorldBench, a forecasting benchmark spanning simulated and real environments. We further extend VPM to robot control by adding robot actions as a token modality in the generator. Action tokens share the point-supervised backbone and are denoised jointly with future videos, thereby grounding the policy in the same 3D-aware representation. On VP-WorldBench and existing 4D generation benchmarks, point supervision improves both video fidelity and 3D motion accuracy over a video-only counterpart, and in simulated and real-robot experiments, it also raises the manipulation success of the action-enabled model.

  • 13 authors
·
Oct 19 2

Khala: Scaling Acoustic Token Language Models Toward High-Fidelity Music Generation

A common design pattern in high-quality music generation is to handle structure and fidelity in different representation spaces: a generator first models high-level structure, followed by diffusion-based or neural decoding stages that reconstruct fine details. In this work, we explore an alternative view: both may be progressively modeled within a single deep acoustic-token hierarchy. To study this, we build a 64-layer residual vector quantization (RVQ) acoustic representation and propose a two-stage coarse-to-fine generation framework. A backbone model first generates coarse acoustic tokens for the full track, and a super-resolution model then completes finer tokens within the same acoustic token space. The super-resolution stage works at full-track scale and refines tokens layer by layer while running in parallel over time, leading to a fixed 62-step inference process. To jointly improve lyric alignment and fine-detail reconstruction, we further introduce hybrid-attention training: the alignment objective uses causal attention, while layer-wise refinement uses full attention. A key finding is that text--vocal alignment can emerge within pure acoustic-token language modeling, without requiring a separate semantic token stage. Moreover, initializing the super-resolution model from the trained backbone significantly improves convergence and final quality. Taken together, our results suggest that high-quality music generation can be effectively pursued without separating structure and fidelity into heterogeneous representation spaces. Instead, both can be progressively modeled within a unified acoustic-token hierarchy, pointing toward a simpler and more unified path to high-quality music generation.

  • 11 authors
·
May 2

MindVLA-U1: VLA Beats VA with Unified Streaming Architecture for Autonomous Driving

Autonomous driving has progressed from modular pipelines toward end-to-end unification, and Vision-Language-Action (VLA) models are a natural extension of this journey beyond Vision-to-Action (VA). In practice, driving VLAs have often trailed VA on planning quality, suggesting that the difficulty is not simply model scale but the interface through which semantic reasoning, temporal context, and continuous control are combined. We argue that this gap reflects how VLA has been built -- as isolated subtask improvements that fail to compose into coherent driving capabilities -- rather than what VLA is. We present MindVLA-U1, the first unified streaming VLA architecture for autonomous driving. A unified VLM backbone produces autoregressive language tokens and flow-matching continuous action trajectories in a single forward pass over one shared representation, preserving the natural output form of each modality. A streaming design processes the driving video framewise rather than as fixed video-action chunks, while a learned memory channel carries temporal context across frames so planned trajectories evolve smoothly without redundant multi-frame VLM modeling. The unified architecture admits fast/slow execution on dense/sparse Mixture-of-Transformers (MoT) backbones via flexible self-attention context management, and exposes a measurable language-to-action route: a language-predicted driving intent steers action diffusion through classifier-free guidance (CFG), turning language-side intent into a control signal for continuous trajectory generation. On the long-tail WOD-E2E benchmark, MindVLA-U1 surpasses experienced human drivers for the first time (8.20 RFS vs. 8.13 GT RFS) with 2 diffusion steps, achieves state-of-the-art planning ADEs over prior VA/VLA methods by large margins, and matches VA-class throughput (16 FPS vs. RAP-DINO's 18 FPS) while preserving natural-language interfaces.

  • 9 authors
·
May 11

Baton: Explicit Semantic Blueprints for Joint Video-Audio Generation

Current open-source diffusion models struggle to generate stable and synchronized audio-visual content, particularly in scenarios demanding complex semantic reasoning. The root cause is that existing methods rely on coarse text embeddings from off-the-shelf encoders to guide audio-video denoising, which discards fine-grained semantics and, critically, lacks a shared long-horizon plan, leading to uncoordinated denoising trajectories and fragile cross-modal alignment. We propose Baton, the first framework that introduces explicit semantic planning into joint video-audio generation. Our key insight is that complementing coarse text guidance with semantically rich, modality-aware planned tokens, jointly reasoned and mutually aligned before denoising, can simultaneously restore fine-grained semantic detail and establish a shared blueprint that coordinates both audio and video denoising trajectories. Concretely, Baton first introduces the VA-Planner, a multimodal language model equipped with dual semantic alignment towers, where learnable queries cross-attend to both video and audio features to produce a pair of semantically aligned video and audio planned tokens as keyframe-level blueprints. These planned tokens are injected into the diffusion backbone via cross-attention layers, providing temporally grounded guidance complementary to coarse text embeddings. Since planned tokens do not share one-to-one spatial-temporal correspondence with diffusion latents, we further propose Relative Semantic RoPE, a relative positional encoding that maps planned tokens and latents into a shared spatial-temporal coordinate frame, enabling each latent to accurately attend to its positionally corresponding semantic cues. Experiments on benchmarks show the effectiveness of Baton both qualitatively and quantitatively.

  • 12 authors
·
May 23

VisualAD: Language-Free Zero-Shot Anomaly Detection via Vision Transformer

Zero-shot anomaly detection (ZSAD) requires detecting and localizing anomalies without access to target-class anomaly samples. Mainstream methods rely on vision-language models (VLMs) such as CLIP: they build hand-crafted or learned prompt sets for normal and abnormal semantics, then compute image-text similarities for open-set discrimination. While effective, this paradigm depends on a text encoder and cross-modal alignment, which can lead to training instability and parameter redundancy. This work revisits the necessity of the text branch in ZSAD and presents VisualAD, a purely visual framework built on Vision Transformers. We introduce two learnable tokens within a frozen backbone to directly encode normality and abnormality. Through multi-layer self-attention, these tokens interact with patch tokens, gradually acquiring high-level notions of normality and anomaly while guiding patches to highlight anomaly-related cues. Additionally, we incorporate a Spatial-Aware Cross-Attention (SCA) module and a lightweight Self-Alignment Function (SAF): SCA injects fine-grained spatial information into the tokens, and SAF recalibrates patch features before anomaly scoring. VisualAD achieves state-of-the-art performance on 13 zero-shot anomaly detection benchmarks spanning industrial and medical domains, and adapts seamlessly to pretrained vision backbones such as the CLIP image encoder and DINOv2. Code: https://github.com/7HHHHH/VisualAD

  • 7 authors
·
Mar 8

Hidden Decoding at Scale: Latent Computation Scaling for Large Language Models

Scaling Large Language Models (LLMs) has been driven mainly by enlarging the Transformer backbone, but for an already-strong model this requires another round of costly pretraining. We study whether an existing backbone can keep improving by allocating more computation to each token while leaving the Transformer backbone fixed. Depth-recurrent (looped) Transformers pursue this goal but are hard to scale, because looped computation does not fit naturally with the pipeline parallelism used to train the largest models. We add computation along the sequence-length dimension, where the extra computation is simply a longer input and stays compatible with standard large-model training. We propose Hidden Decoding, a sequence-length scaling method applied during continued pretraining (CPT). It expands each token into n streams with independent embedding tables and keeps the intermediate streams' key-value cache as context, so each token performs more internal computation without adding or widening Transformer layers. To keep this affordable at scale, we introduce Stream-Factorized Attention, in which most layers attend only within each stream and only a few layers mix across streams, reducing the attention cost from quadratic to roughly linear in n. Experiments support two scaling results. At frontier scale, we train WeLM-HD4-80B and WeLM-HD4-617B at n=4 and improve their matched non-HD baselines, making Hidden Decoding the first demonstrated sequence-length scaling method at the 100B+ MoE scale. Across expansion factors, the gains grow as n increases, showing that sequence-length expansion is a practical fixed-backbone scaling path for frontier-scale LLMs.

  • 48 authors
·
Jul 8

ConvLLaVA: Hierarchical Backbones as Visual Encoder for Large Multimodal Models

High-resolution Large Multimodal Models (LMMs) encounter the challenges of excessive visual tokens and quadratic visual complexity. Current high-resolution LMMs address the quadratic complexity while still generating excessive visual tokens. However, the redundancy in visual tokens is the key problem as it leads to more substantial compute. To mitigate this issue, we propose ConvLLaVA, which employs ConvNeXt, a hierarchical backbone, as the visual encoder of LMM to replace Vision Transformer (ViT). ConvLLaVA compresses high-resolution images into information-rich visual features, effectively preventing the generation of excessive visual tokens. To enhance the capabilities of ConvLLaVA, we propose two critical optimizations. Since the low-resolution pretrained ConvNeXt underperforms when directly applied on high resolution, we update it to bridge the gap. Moreover, since ConvNeXt's original compression ratio is inadequate for much higher resolution inputs, we train a successive stage to further compress the visual tokens, thereby reducing redundancy. These optimizations enable ConvLLaVA to support inputs of 1536x1536 resolution generating only 576 visual tokens, capable of handling images of arbitrary aspect ratios. Experimental results demonstrate that our method achieves competitive performance with state-of-the-art models on mainstream benchmarks. The ConvLLaVA model series are publicly available at https://github.com/alibaba/conv-llava.

  • 9 authors
·
May 24, 2024 7

X-Dancer: Expressive Music to Human Dance Video Generation

We present X-Dancer, a novel zero-shot music-driven image animation pipeline that creates diverse and long-range lifelike human dance videos from a single static image. As its core, we introduce a unified transformer-diffusion framework, featuring an autoregressive transformer model that synthesize extended and music-synchronized token sequences for 2D body, head and hands poses, which then guide a diffusion model to produce coherent and realistic dance video frames. Unlike traditional methods that primarily generate human motion in 3D, X-Dancer addresses data limitations and enhances scalability by modeling a wide spectrum of 2D dance motions, capturing their nuanced alignment with musical beats through readily available monocular videos. To achieve this, we first build a spatially compositional token representation from 2D human pose labels associated with keypoint confidences, encoding both large articulated body movements (e.g., upper and lower body) and fine-grained motions (e.g., head and hands). We then design a music-to-motion transformer model that autoregressively generates music-aligned dance pose token sequences, incorporating global attention to both musical style and prior motion context. Finally we leverage a diffusion backbone to animate the reference image with these synthesized pose tokens through AdaIN, forming a fully differentiable end-to-end framework. Experimental results demonstrate that X-Dancer is able to produce both diverse and characterized dance videos, substantially outperforming state-of-the-art methods in term of diversity, expressiveness and realism. Code and model will be available for research purposes.

  • 9 authors
·
Feb 24, 2025 3

DUET-VLM: Dual stage Unified Efficient Token reduction for VLM Training and Inference

Vision-language models (VLMs) have achieved remarkable multimodal understanding and reasoning capabilities, yet remain computationally expensive due to dense visual tokenization. Existing efficiency approaches either merge redundant visual tokens or drop them progressively in language backbone, often trading accuracy for speed. In this work, we propose DUET-VLM, a versatile plug-and-play dual compression framework that consists of (a) vision-only redundancy aware compression of vision encoder's output into information-preserving tokens, followed by (b) layer-wise, salient text-guided dropping of visual tokens within the language backbone to progressively prune less informative tokens. This coordinated token management enables aggressive compression while retaining critical semantics. On LLaVA-1.5-7B, our approach maintains over 99% of baseline accuracy with 67% fewer tokens, and still retains >97% even at 89% reduction. With this dual-stage compression during training, it achieves 99.7% accuracy at 67% and 97.6% at 89%, surpassing prior SoTA visual token reduction methods across multiple benchmarks. When integrated into Video-LLaVA-7B, it even surpasses the baseline -- achieving >100% accuracy with a substantial 53.1% token reduction and retaining 97.6% accuracy under an extreme 93.4% setting. These results highlight end-to-end training with DUET-VLM, enabling robust adaptation to reduced visual (image/video) input without sacrificing accuracy, producing compact yet semantically rich representations within the same computational budget. Our code is available at https://github.com/AMD-AGI/DUET-VLM.

amd AMD
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Feb 21 2

Bridging the Gap Between Latent and Explicit Reasoning with Looped Transformers

Language models typically reason via explicit chain-of-thought (CoT), generating intermediate steps token-by-token. Latent CoT offers an alternative: it performs multi-step reasoning in the model's hidden states, replacing decoded tokens with continuous representations for greater efficiency. However, existing latent CoT methods underperform explicit CoT beyond 1B parameters, and the gap widens with scale. Looped, or recurrent-depth, Transformers, which reuse their weights to increase computation depth without adding parameters, are a natural fit for latent reasoning. We therefore ask whether looped Transformers can bridge this gap. We answer affirmatively with a simple recipe: a looped padded Transformer that processes K latent blocks in parallel for R iterations, with a cross-entropy loss on each latent position's gold CoT-step token, similar to explicit CoT supervision. We instantiate it as LOTUS (Looped Transformers with parallel supervision on latents). LOTUS is, to our knowledge, the first latent-CoT method to bridge the gap to explicit CoT at the 3B scale, while cutting thought-phase latency by 2.5x-6.9x from compact math expressions to natural language. Projecting LOTUS's post-loop latents through the base LM head recovers the gold reasoning steps and even surfaces alternative valid intermediate steps, evidence that its latent space is interpretable and CoT-aligned. Ablations confirm that both the looped backbone and the parallel supervision on gold CoT tokens are essential.

  • 3 authors
·
Jun 29

Moshi: a speech-text foundation model for real-time dialogue

We introduce Moshi, a speech-text foundation model and full-duplex spoken dialogue framework. Current systems for spoken dialogue rely on pipelines of independent components, namely voice activity detection, speech recognition, textual dialogue and text-to-speech. Such frameworks cannot emulate the experience of real conversations. First, their complexity induces a latency of several seconds between interactions. Second, text being the intermediate modality for dialogue, non-linguistic information that modifies meaning -- such as emotion or non-speech sounds -- is lost in the interaction. Finally, they rely on a segmentation into speaker turns, which does not take into account overlapping speech, interruptions and interjections. Moshi solves these independent issues altogether by casting spoken dialogue as speech-to-speech generation. Starting from a text language model backbone, Moshi generates speech as tokens from the residual quantizer of a neural audio codec, while modeling separately its own speech and that of the user into parallel streams. This allows for the removal of explicit speaker turns, and the modeling of arbitrary conversational dynamics. We moreover extend the hierarchical semantic-to-acoustic token generation of previous work to first predict time-aligned text tokens as a prefix to audio tokens. Not only this "Inner Monologue" method significantly improves the linguistic quality of generated speech, but we also illustrate how it can provide streaming speech recognition and text-to-speech. Our resulting model is the first real-time full-duplex spoken large language model, with a theoretical latency of 160ms, 200ms in practice, and is available at https://github.com/kyutai-labs/moshi.

kyutai Kyutai
·
Sep 17, 2024 3

ViT-FIQA: Assessing Face Image Quality using Vision Transformers

Face Image Quality Assessment (FIQA) aims to predict the utility of a face image for face recognition (FR) systems. State-of-the-art FIQA methods mainly rely on convolutional neural networks (CNNs), leaving the potential of Vision Transformer (ViT) architectures underexplored. This work proposes ViT-FIQA, a novel approach that extends standard ViT backbones, originally optimized for FR, through a learnable quality token designed to predict a scalar utility score for any given face image. The learnable quality token is concatenated with the standard image patch tokens, and the whole sequence is processed via global self-attention by the ViT encoders to aggregate contextual information across all patches. At the output of the backbone, ViT-FIQA branches into two heads: (1) the patch tokens are passed through a fully connected layer to learn discriminative face representations via a margin-penalty softmax loss, and (2) the quality token is fed into a regression head to learn to predict the face sample's utility. Extensive experiments on challenging benchmarks and several FR models, including both CNN- and ViT-based architectures, demonstrate that ViT-FIQA consistently achieves top-tier performance. These results underscore the effectiveness of transformer-based architectures in modeling face image utility and highlight the potential of ViTs as a scalable foundation for future FIQA research https://cutt.ly/irHlzXUC.

  • 3 authors
·
Aug 19, 2025

Privileged Foresight Distillation: Zero-Cost Future Correction for World Action Models

World action models jointly predict future video and action during training, raising an open question about what role the future-prediction branch actually plays. A recent finding shows that this branch can be removed at inference with little to no loss on common manipulation benchmarks, suggesting that future information may act merely as a regularizer on the shared visual backbone. We propose instead that joint training induces an action-conditioned correction that privileged future observations impose on action denoising, and that current-only policies capture this correction only partially. Making the account precise, we formulate privileged foresight as a residual in the action-denoising direction -- the difference between what a model predicts given the true future and what it predicts given only the current frame -- and introduce Privileged Foresight Distillation (PFD), which transfers this residual from a training-time teacher into a small adapter on a current-only student. The teacher and student share the same backbone and differ only in the attention mask over video tokens; future video is never generated at inference. Controlled experiments verify that this gain reflects a genuine future-conditioned correction rather than a side effect of capacity or regularization. Empirically, PFD achieves consistent improvements on LIBERO and RoboTwin manipulation benchmarks while preserving the current-only inference interface at negligible added latency. This view reframes the role of future information in world action models: not as a target to predict, nor as a regularizer to absorb, but as a compressible correction to be distilled.

  • 3 authors
·
May 1

Geometric Action Model for Robot Policy Learning

Generalist robot policies must follow user instructions while reasoning about how objects, cameras, and robot actions interact in the 3D physical world. Recent vision-language-action models (VLAs) and video world-action models (WAMs) inherit strong semantic or temporal priors from large-scale foundation models, but they still operate primarily on 2D image frames or 2D-derived latent spaces, leaving implicit the 3D geometry required for contact-rich manipulation. We propose the Geometric Action Model (GAM), a language-conditioned manipulation policy that directly repurposes a pretrained geometric foundation model (GFM) as a shared substrate for perception, temporal prediction, and action decoding. GAM splits the GFM at an intermediate layer: the shallow layers serve as an observation encoder, and a causal future predictor inserted at the split layer forecasts future latent tokens conditioned on language, proprioception, and action history. The predicted future tokens are then routed through the remaining GFM blocks for feature propagation and decoding, allowing a single backbone to produce both future geometry and actions. This design equips the GFM with language-conditioned temporal world modeling through minimal architectural modification while preserving its rich geometric priors. Across a broad suite of simulation and real-robot manipulation benchmarks, GAM is more accurate, more robust, faster, and lighter than current foundation-model-scale baselines.

ETHZurich ETH Zürich
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Jun 14 3

AD-CLIP: Adapting Domains in Prompt Space Using CLIP

Although deep learning models have shown impressive performance on supervised learning tasks, they often struggle to generalize well when the training (source) and test (target) domains differ. Unsupervised domain adaptation (DA) has emerged as a popular solution to this problem. However, current DA techniques rely on visual backbones, which may lack semantic richness. Despite the potential of large-scale vision-language foundation models like CLIP, their effectiveness for DA has yet to be fully explored. To address this gap, we introduce AD-CLIP, a domain-agnostic prompt learning strategy for CLIP that aims to solve the DA problem in the prompt space. We leverage the frozen vision backbone of CLIP to extract both image style (domain) and content information, which we apply to learn prompt tokens. Our prompts are designed to be domain-invariant and class-generalizable, by conditioning prompt learning on image style and content features simultaneously. We use standard supervised contrastive learning in the source domain, while proposing an entropy minimization strategy to align domains in the embedding space given the target domain data. We also consider a scenario where only target domain samples are available during testing, without any source domain data, and propose a cross-domain style mapping network to hallucinate domain-agnostic tokens. Our extensive experiments on three benchmark DA datasets demonstrate the effectiveness of AD-CLIP compared to existing literature.

  • 4 authors
·
Aug 10, 2023

OneDrive: Unified Multi-Paradigm Driving with Vision-Language-Action Models

Vision-Language Models(VLMs) excel at autoregressive text generation, yet end-to-end autonomous driving requires multi-task learning with structured outputs and heterogeneous decoding behaviors, such as autoregressive language generation, parallel object detection and trajectory regression. To accommodate these differences, existing systems typically introduce separate or cascaded decoders, resulting in architectural fragmentation and limited backbone reuse. In this work, we present a unified autonomous driving framework built upon a pretrained VLM, where heterogeneous decoding behaviors are reconciled within a single transformer decoder. We demonstrate that pretrained VLM attention exhibits strong transferability beyond pure language modeling. By organizing visual and structured query tokens within a single causal decoder, structured queries can naturally condition on visual context through the original attention mechanism. Textual and structured outputs share a common attention backbone, enabling stable joint optimization across heterogeneous tasks. Trajectory planning is realized within the same causal LLM decoder by introducing structured trajectory queries. This unified formulation enables planning to share the pretrained attention backbone with images and perception tokens. Extensive experiments on end-to-end autonomous driving benchmarks demonstrate state-of-the-art performance, including 0.28 L2 and 0.18 collision rate on nuScenes open-loop evaluation and competitive results (86.8 PDMS) on NAVSIM closed-loop evaluation. The full model preserves multi-modal generation capability, while an efficient inference mode achieves approximately 40% lower latency. Code and models are available at https://github.com/Z1zyw/OneDrive

  • 8 authors
·
Apr 19

LLaVA-Mini: Efficient Image and Video Large Multimodal Models with One Vision Token

The advent of real-time large multimodal models (LMMs) like GPT-4o has sparked considerable interest in efficient LMMs. LMM frameworks typically encode visual inputs into vision tokens (continuous representations) and integrate them and textual instructions into the context of large language models (LLMs), where large-scale parameters and numerous context tokens (predominantly vision tokens) result in substantial computational overhead. Previous efforts towards efficient LMMs always focus on replacing the LLM backbone with smaller models, while neglecting the crucial issue of token quantity. In this paper, we introduce LLaVA-Mini, an efficient LMM with minimal vision tokens. To achieve a high compression ratio of vision tokens while preserving visual information, we first analyze how LMMs understand vision tokens and find that most vision tokens only play a crucial role in the early layers of LLM backbone, where they mainly fuse visual information into text tokens. Building on this finding, LLaVA-Mini introduces modality pre-fusion to fuse visual information into text tokens in advance, thereby facilitating the extreme compression of vision tokens fed to LLM backbone into one token. LLaVA-Mini is a unified large multimodal model that can support the understanding of images, high-resolution images, and videos in an efficient manner. Experiments across 11 image-based and 7 video-based benchmarks demonstrate that LLaVA-Mini outperforms LLaVA-v1.5 with just 1 vision token instead of 576. Efficiency analyses reveal that LLaVA-Mini can reduce FLOPs by 77%, deliver low-latency responses within 40 milliseconds, and process over 10,000 frames of video on the GPU hardware with 24GB of memory.

  • 4 authors
·
Jan 7, 2025 4

LoHoVLA: A Unified Vision-Language-Action Model for Long-Horizon Embodied Tasks

Real-world embodied agents face long-horizon tasks, characterized by high-level goals demanding multi-step solutions beyond single actions. Successfully navigating these requires both high-level task planning (i.e., decomposing goals into sub-tasks) and low-level motion control (i.e., generating precise robot actions). While existing vision language action (VLA) models and hierarchical architectures offer potential in embodied tasks, the former often falter in planning, and the latter can suffer from coordination issues, both hampering performance. We introduce a new unified VLA framework for long-horizon tasks, dubbed LoHoVLA, to overcome these limitations. LoHoVLA leverages a large pretrained vision language model (VLM) as the backbone to jointly generate language and action tokens for sub-task generation and robot action prediction, respectively. This shared representation promotes better generalization across tasks. Additionally, LoHoVLA embraces a hierarchical closed-loop control mechanism to mitigate errors originating from both high-level planning and low-level control. To train LoHoVLA, we introduce LoHoSet, a dataset built on the Ravens simulator, containing 20 long-horizon tasks, each with 1,000 expert demonstrations composed of visual observations, linguistic goals, sub-tasks, and robot actions. Experimental results show that LoHoVLA significantly surpasses both hierarchical and standard VLA approaches on long-horizon embodied tasks in the Ravens simulator. These findings underscore the promise of unified architectures for advancing generalizable embodied intelligence.

  • 5 authors
·
May 31, 2025 3

Nucleus-Image: Sparse MoE for Image Generation

We present Nucleus-Image, a text-to-image generation model that establishes a new Pareto frontier in quality-versus-efficiency by matching or exceeding leading models on GenEval, DPG-Bench, and OneIG-Bench while activating only approximately 2B parameters per forward pass. Nucleus-Image employs a sparse mixture-of-experts (MoE) diffusion transformer architecture with Expert-Choice Routing that scales total model capacity to 17B parameters across 64 routed experts per layer. We adopt a streamlined architecture optimized for inference efficiency by excluding text tokens from the transformer backbone entirely and using joint attention that enables text KV sharing across timesteps. To improve routing stability when using timestep modulation, we introduce a decoupled routing design that separates timestep-aware expert assignment from timestep-conditioned expert computation. We construct a large-scale training corpus of 1.5B high-quality training pairs spanning 700M unique images through multi-stage filtering, deduplication, aesthetic tiering, and caption curation. Training follows a progressive resolution curriculum (256 to 512 to 1024) with multi-aspect-ratio bucketing at every stage, coupled with progressive sparsification of the expert capacity factor. We adopt the Muon optimizer and share our parameter grouping recipe tailored for diffusion models with timestep modulation. Nucleus-Image demonstrates that sparse MoE scaling is a highly effective path to high-quality image generation, reaching the performance of models with significantly larger active parameter budgets at a fraction of the inference cost. These results are achieved without post-training optimization of any kind: no reinforcement learning, no direct preference optimization, and no human preference tuning. We release the training recipe, making Nucleus-Image the first fully open-source MoE diffusion model at this quality.

  • 5 authors
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Apr 13

FROST-STA: Frozen Dense Features for the Ego4D Short-Term Object Interaction Anticipation

Short-term anticipation in egocentric video requires more than recognizing the current scene: a system must infer which object the camera wearer will contact, which action will follow, and how soon the contact will happen. This report describes FROST-STA, our submission to the Ego4D Short-Term Object Interaction Anticipation (STA) Challenge at EgoVis 2026. For each query time, the model produces a ranked set of structured hypotheses containing an active-object box, noun label, verb label, time-to-contact (TTC), and confidence. FROST-STA builds on the V-JEPA 2.1 STA evaluation protocol, but adapts it to the challenge by using object-centric decoding, multi-head prediction, and a submission-oriented training and ensembling recipe. We keep the V-JEPA 2.1 ViT-G backbone fixed and extract two dense token streams: video tokens from a short clip resized to 384 pixels before the query, and image tokens from the last observed high-resolution frame. A compact alignment module, consisting of an attentive probe and frame-guided temporal pooling, maps the clip representation onto the spatial reference of the final frame before fusing it with image features. The fused maps are decoded by Faster R-CNN-style STA heads that estimate box offsets, nouns, verbs, TTC values, and interaction quality. For the final leaderboard entry, we train for 25 epochs with the official training split plus additional permitted validation annotations, and combine predictions across eight heads and checkpoints from epochs 15-25. FROST-STA obtains 5.13 Overall Top-5 mAP on the official test server, ranking second in the challenge and showing that frozen dense image-video features can serve as a strong basis for object-level interaction forecasting.

  • 2 authors
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May 29

Vera: Identity-Faithful Human Subject-to-Video Generation

Subject-to-video (S2V) generation has made substantial progress in preserving reference subjects across diverse categories, yet generic subject consistency remains insufficient for human-centric generation. A video may appear globally consistent while identity-critical human details still drift across frames, poses, and interactions. This issue becomes more severe in multi-person scenarios, where incorrect identity-role binding leads to subject confusion, attribute swapping, and excessive copying of reference-specific appearance cues. We propose Vera, a unified human-centric S2V framework for single- and multi-person generation. We first construct a million-pair identity-aligned human image-video dataset through person-level cross-clip retrieval, providing explicit identity correspondence and diverse references. Built on this dataset, Vera introduces two complementary designs. Identity-Focal Masked Supervision (IFMS) strengthens identity-aware learning with spatially focused supervision while reducing interference from irrelevant artifacts. Reference-Aware Layer-wise Attention (RALA) regulates how video tokens interact with reference identity cues in the DiT backbone, preserving stable identity anchors and enhancing layer-aware identity readout. Extensive experiments demonstrate that Vera improves human identity consistency, multi-person subject binding, and motion naturalness, while reducing identity confusion and excessive reference-image copying.

  • 9 authors
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Jul 21

WorldFlow: Joint Video and 3D Motion Prediction via Large-Scale Pretraining

Predicting future physical states stands as a central challenge in embodied intelligence. Existing video world models leave 3D dynamics implicit, action-based formulations remain tied to specific robot configurations, and 3D motion prediction models use flow-only supervision, providing a limited learning signal for physical dynamics. To circumvent these limitations, we introduce , a generative world model that jointly predicts future video and query-based 3D trajectories. By parameterizing 3D motion as continuous displacement tokens aligned with the video grid, a unified Mixture-of-Transformers (MoT) backbone jointly denoises both modalities under a rectified-flow objective. This formulation couples explicit geometric dynamics with visual evolution, effectively unlocking the physical commonsense embedded within pretrained video models. To empirically scale and validate this unified architecture, we train on a heterogeneous mixture of 1.44 million object-level samples spanning simulated and real-world domains. We further introduce WorldFlowBench, comprising 1,678 evaluation samples from 11 data sources across simulated and real-world interactions, including spatial reasoning tasks. Across all three evaluation sets, WorldFlow achieves the lowest average displacement error (ADE) and final displacement error (FDE) among the evaluated learning-based methods. Notably, on the challenging SpatialCog set, WorldFlow achieves an ADE of 0.060 m, a 54.2\% reduction compared with the strongest external baseline. It also reduces ADE and FDE by 55.9\% and 68.5\%, respectively, compared with its flow-only variant. Project page: https://worldflow-rbs.github.io/.

  • 12 authors
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Oct 28 2

Acoustic-based Gender Differentiation in Speech-aware Language Models

Speech-aware Language Models (SpeechLMs) have fundamentally transformed human-AI interaction by enabling voice-based communication, yet they may exhibit acoustic-based gender differentiation where identical questions lead to different responses based on the speaker's gender. This paper propose a new dataset that enables systematic analysis of this phenomenon, containing 9,208 speech samples across three categories: Gender-Independent, Gender-Stereotypical, and Gender-Dependent. We further evaluated LLaMA-Omni series and discovered a paradoxical pattern; while overall responses seems identical regardless of gender, the pattern is far from unbiased responses. Specifically, in Gender-Stereotypical questions, all models consistently exhibited male-oriented responses; meanwhile, in Gender-Dependent questions where gender differentiation would be contextually appropriate, models exhibited responses independent to gender instead. We also confirm that this pattern does not result from neutral options nor perceived gender of a voice. When we allow neutral response, models tends to respond neutrally also in Gender-Dependent questions. The paradoxical pattern yet retains when we applied gender neutralization methods on speech. Through comparison between SpeechLMs with corresponding backbone LLMs, we confirmed that these paradoxical patterns primarily stem from Whisper speech encoders, which generates male-oriented acoustic tokens. These findings reveal that current SpeechLMs may not successfully remove gender biases though they prioritized general fairness principles over contextual appropriateness, highlighting the need for more sophisticated techniques to utilize gender information properly in speech technology.

  • 6 authors
·
Sep 25, 2025

DiffPoint: Single and Multi-view Point Cloud Reconstruction with ViT Based Diffusion Model

As the task of 2D-to-3D reconstruction has gained significant attention in various real-world scenarios, it becomes crucial to be able to generate high-quality point clouds. Despite the recent success of deep learning models in generating point clouds, there are still challenges in producing high-fidelity results due to the disparities between images and point clouds. While vision transformers (ViT) and diffusion models have shown promise in various vision tasks, their benefits for reconstructing point clouds from images have not been demonstrated yet. In this paper, we first propose a neat and powerful architecture called DiffPoint that combines ViT and diffusion models for the task of point cloud reconstruction. At each diffusion step, we divide the noisy point clouds into irregular patches. Then, using a standard ViT backbone that treats all inputs as tokens (including time information, image embeddings, and noisy patches), we train our model to predict target points based on input images. We evaluate DiffPoint on both single-view and multi-view reconstruction tasks and achieve state-of-the-art results. Additionally, we introduce a unified and flexible feature fusion module for aggregating image features from single or multiple input images. Furthermore, our work demonstrates the feasibility of applying unified architectures across languages and images to improve 3D reconstruction tasks.

  • 4 authors
·
Feb 17, 2024

Accelerating Multimodal Large Language Models by Searching Optimal Vision Token Reduction

Prevailing Multimodal Large Language Models (MLLMs) encode the input image(s) as vision tokens and feed them into the language backbone, similar to how Large Language Models (LLMs) process the text tokens. However, the number of vision tokens increases quadratically as the image resolutions, leading to huge computational costs. In this paper, we consider improving MLLM's efficiency from two scenarios, (I) Reducing computational cost without degrading the performance. (II) Improving the performance with given budgets. We start with our main finding that the ranking of each vision token sorted by attention scores is similar in each layer except the first layer. Based on it, we assume that the number of essential top vision tokens does not increase along layers. Accordingly, for Scenario I, we propose a greedy search algorithm (G-Search) to find the least number of vision tokens to keep at each layer from the shallow to the deep. Interestingly, G-Search is able to reach the optimal reduction strategy based on our assumption. For Scenario II, based on the reduction strategy from G-Search, we design a parametric sigmoid function (P-Sigmoid) to guide the reduction at each layer of the MLLM, whose parameters are optimized by Bayesian Optimization. Extensive experiments demonstrate that our approach can significantly accelerate those popular MLLMs, e.g. LLaVA, and InternVL2 models, by more than 2 times without performance drops. Our approach also far outperforms other token reduction methods when budgets are limited, achieving a better trade-off between efficiency and effectiveness.

  • 10 authors
·
Nov 30, 2024

CoInteract: Physically-Consistent Human-Object Interaction Video Synthesis via Spatially-Structured Co-Generation

Synthesizing human--object interaction (HOI) videos has broad practical value in e-commerce, digital advertising, and virtual marketing. However, current diffusion models, despite their photorealistic rendering capability, still frequently fail on (i) the structural stability of sensitive regions such as hands and faces and (ii) physically plausible contact (e.g., avoiding hand--object interpenetration). We present CoInteract, an end-to-end framework for HOI video synthesis conditioned on a person reference image, a product reference image, text prompts, and speech audio. CoInteract introduces two complementary designs embedded into a Diffusion Transformer (DiT) backbone. First, we propose a Human-Aware Mixture-of-Experts (MoE) that routes tokens to lightweight, region-specialized experts via spatially supervised routing, improving fine-grained structural fidelity with minimal parameter overhead. Second, we propose Spatially-Structured Co-Generation, a dual-stream training paradigm that jointly models an RGB appearance stream and an auxiliary HOI structure stream to inject interaction geometry priors. During training, the HOI stream attends to RGB tokens and its supervision regularizes shared backbone weights; at inference, the HOI branch is removed for zero-overhead RGB generation. Experimental results demonstrate that CoInteract significantly outperforms existing methods in structural stability, logical consistency, and interaction realism.

AGI-LAB-HF AGI Lab
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Apr 20 4

Keep the Future, Drop the Rollout: RIFT for World Action Models

World action models (WAMs) condition robot actions on predicted futures, but iterative video rollout increases deployment latency. We ask whether action generation requires the evolving rollout trajectory or only its future representation. Across four WAMs on all 40 LIBERO tasks, paired closed-loop interventions show that masking or reassigning future-cache values changes execution and reduces success, indicating sensitivity to future values and their assigned positions. For Joint and Cosmos-2, however, replaying one fixed final-clean key/value (K/V) cache nearly preserves unmodified execution, with 1.7 to 1.9~cm end-effector average displacement error and 97.9% to 98.2% success. This separates cache consumption from production: these models can reuse a fixed cache but still require iterative rollout to construct it. We therefore propose RIFT (Rollout-free Imagination via Future Tokens), which uses learned anticipation tokens to construct a complete future K/V cache in one backbone pass while retaining the original future-read interface. On LIBERO, RIFT achieves 98.8% success, close to rollout-based Joint, IDM, and LingBot-VA at 98.4% to 98.6%, while reducing action-chunk latency by 68.2% to 89.1%. On RoboTwin~2.0, RIFT reaches 92.9/92.6% on clean/randomized scenes, the highest observed among the evaluated methods. These results support rollout-free future conditioning without iterative video generation at deployment.

  • 5 authors
·
Aug 12

Learning Latent Protein Languages for Autoregressive Generation

Autoregressive transformers remain comparatively weak for protein sequence and structure generation. We study the role of target representation: amino acid tokens encode residue identities without explicit contextual semantics, while backbone coordinates require a discrete representation in our framework. We introduce two learned latent protein languages. Protein Latent Language (PLL) maps sequences to a 4,096-state contextual alphabet built on a frozen ESM-2 encoder, with one token per residue. Structure Latent Language (SLL) adapts GCP-VQVAE Lite with auxiliary sequence and confidence supervision while retaining decoding to backbone coordinates. We separately pretrain autoregressive transformer models on PLL and SLL tokens using next-token prediction, yielding PLLM and SLLM. Under matched downstream sequence training, PLLM has a fitted compute-scaling exponent of 0.038 versus 0.020 for the amino acid autoregressive model. In unconditional sequence generation, PLLM reduces the fraction of samples below a heuristic 1.5-bit residue-composition entropy threshold by 54% relative to the amino acid model across sampling temperatures. For sequence-to-structure prediction, replacing the original GCP-VQVAE Lite tokenizer with SLL reduces best validation perplexity by 34% under matched training. For long proteins, latent-token sampling is approximately 1,000 times faster than MSA-based AlphaFold2 in our measurements. In backbone generation, SLLM compares favorably with other generative models on diversity and novelty. We also observe early signs that using SLLM's internal token confidence for inference-time sampling can improve sequence-to-structure prediction quality beyond a single decoded sample. These results position learned latent protein languages as a promising substrate for autoregressive transformer scaling and inference-time sampling in protein generation.

  • 5 authors
·
Oct 1 1

How Does Reasoning Flow? Tracing Attention-Induced Information Flow for Targeted RL in LLMs

Token-level credit assignment remains a key obstacle for reinforcement learning (RL) in large language models (LLMs), where RL recipes typically treat all tokens equally, failing to distinguish decisive reasoning steps from routine formatting or fluent filler. Recent attempts leverage model-internal signals to assign finer-grained credit, but these are often point-wise heuristics that ignore the global structure of information propagation. We propose FlowTracer, an RL framework that traces answer-targeted reasoning flow on an attention-induced directed acyclic graph in which nodes correspond to tokens and edge capacities come from aggregated attention weights and derives token credit from this global structure. The edge capacities are reweighted to retain only the influence that can reach the answer region, while enforcing local flow conservation so intermediate tokens neither lose nor gain effective mass due to path length or irrelevant branches. On this graph, FlowTracer extracts an information-flow backbone connecting the question to the answer and scores tokens by flow throughput, revealing high-impact hubs and aggregation checkpoints that mediate long-range dependencies. These derived importances are used to shape token-level rewards, enabling learning signals to focus precisely on the tokens that route information toward (or away from) correct answers and delivering consistent performance gains across a range of reasoning tasks.

alibabagroup alibaba
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Jun 9 2

Osprey: Target-agnostic Pre-training Makes Stronger Drafters in Speculative Decoding

Speculative decoding is critical for accelerating LLM inference. However, the speedup is fragile: drafters are typically trained against a narrow distribution for a single target model, and their acceptance rate collapses under workload shifts. This is a striking inversion of modern LLM development, where target models are valued precisely for the broad generalization they acquire through large-scale pretraining. We argue that the natural remedy, pretraining, has been hard to apply to drafters because existing recipes are target-specific: the drafter consumes the target's hidden states and is distilled on the target's logits, so pretraining must be repeated for each target. We introduce Osprey, which instead bootstraps drafters from off-the-shelf pretrained small language models, treating broad pretraining as a reusable, target-agnostic asset and reducing per-target work to a lightweight adaptation step. Realizing this requires overcoming two challenges: small LMs are far deeper than a latency-bound drafter can afford, and their pretrained computation must remain intact while the drafter learns to ingest target hidden states and emit tokens in the target's vocabulary. Osprey addresses both by pruning to a shallow backbone, restoring its language-modeling capability with target-agnostic next-token pretraining, and adapting it to each target through vocabulary alignment, zero-initialized QKV expansion, and distillation from the target model's output distribution. Empirically, a single pretrained Osprey backbone transfers across targets and improves mean acceptance length by 16.1% for Qwen3-8B, 21.2% for Llama-3.3-70B-Instruct, and 22.7% for the 229B MiniMax-M2.5 (with 17.5% higher tokens per second), with the largest gains on out-of-domain and multilingual data. Our code is available at https://github.com/LeanModels/Osprey.

  • 10 authors
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Sep 7

Intern Lumina U2: A Multi-Codebook Diffusion Large Language Model for Omni-Visual Understanding and Image Generation

Unified multimodal generation covers discrete, continuous, and hybrid paradigms. Discrete approaches with single-codebook visual tokenizers align naturally with text modeling but have limited representational capacity. Continuous and hybrid approaches retain richer visual representations, but they model text and images in heterogeneous spaces with different training objectives, potentially introducing optimization conflicts between modalities with misaligned representation spaces. These choices expose a central question: how to efficiently model high-capacity visual representations alongside textual content in a shared optimization space within a single backbone. We present Intern Lumina U2, to our knowledge the first diffusion language model to represent multi-codebook visual tokens in a fully discrete space. Each visual position is represented by a group of codes from complementary codebooks, increasing its representational capacity while preserving compatibility with discrete text modeling. At the input, the embeddings are concatenated at each position; at the output, a lightweight multi-codebook autoregressive head predicts the codes within each position sequentially, while the diffusion backbone processes all positions in parallel. Built on the unified 4D representation of AToken, Intern Lumina U2 supports image, video, and 3D inputs within a single backbone and achieves leading performance among unified models in visual understanding, image generation, and image editing. We further build a full-stack training, inference, and evaluation system on both Ascend and NVIDIA platforms to verify the cross-platform effectiveness of our model. We also improve the inference efficiency through a stability-aware sampling strategy, which combines confidence-plateau-guided unmasking approach with drift-triggered cache refreshing mechanisms, accelerating image generation by 4.45x.

LOCUS: Locate Once, Check Until Settled. Draft-and-Verify Visual Grounding with a Box Head and Coordinate-Token Verification

Vision-language models (VLMs) ground a referring expression in one of two ways. They decode the box as coordinate tokens, which is precise but takes one sequential step per token, or they regress it from a hidden state with a small head, which takes one step but loses accuracy at high IoU. The two fail differently: a head usually finds the right object but places its edges loosely, while coordinate tokens place edges precisely. We therefore use the regression head as a speculative drafter for the model's own coordinate tokens. Locus writes the head's box as coordinate tokens and checks them with the same backbone by Jacobi iteration over a shared image prefix. The fixed point is the model's greedy coordinate-token answer, reached in about 5.60 sequential passes on average instead of 18.46 decoding steps; head and verifier are one set of weights, trained jointly. On the 8 RefCOCO, RefCOCO+ and RefCOCOg splits, verification raises Locus-2B's Acc@0.9 from 54.87 for its own head to 59.13, and the one-pass head is ahead at Acc@0.5 of every published model with at most 3B parameters except Florence-2-L. Against Jag, the strongest open regression-head model, at its own size and training budget, Locus ties at Acc@0.5 and, with typical acceptance, gains +4.52 points at Acc@0.9, with paired significance tests. Exact answers come 1.5x faster than vLLM greedy-decoding the same coordinate tokens with the same weights; a pure regression head remains faster still.

  • 1 authors
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Oct 25

Global-Local Similarity for Efficient Fine-Grained Image Recognition with Vision Transformers

Fine-grained recognition involves the classification of images from subordinate macro-categories, and it is challenging due to small inter-class differences. To overcome this, most methods perform discriminative feature selection enabled by a feature extraction backbone followed by a high-level feature refinement step. Recently, many studies have shown the potential behind vision transformers as a backbone for fine-grained recognition, but their usage of its attention mechanism to select discriminative tokens can be computationally expensive. In this work, we propose a novel and computationally inexpensive metric to identify discriminative regions in an image. We compare the similarity between the global representation of an image given by the CLS token, a learnable token used by transformers for classification, and the local representation of individual patches. We select the regions with the highest similarity to obtain crops, which are forwarded through the same transformer encoder. Finally, high-level features of the original and cropped representations are further refined together in order to make more robust predictions. Through extensive experimental evaluation we demonstrate the effectiveness of our proposed method, obtaining favorable results in terms of accuracy across a variety of datasets. Furthermore, our method achieves these results at a much lower computational cost compared to the alternatives. Code and checkpoints are available at: https://github.com/arkel23/GLSim.

  • 3 authors
·
Jul 17, 2024

Memory-V2V: Augmenting Video-to-Video Diffusion Models with Memory

Recent foundational video-to-video diffusion models have achieved impressive results in editing user provided videos by modifying appearance, motion, or camera movement. However, real-world video editing is often an iterative process, where users refine results across multiple rounds of interaction. In this multi-turn setting, current video editors struggle to maintain cross-consistency across sequential edits. In this work, we tackle, for the first time, the problem of cross-consistency in multi-turn video editing and introduce Memory-V2V, a simple, yet effective framework that augments existing video-to-video models with explicit memory. Given an external cache of previously edited videos, Memory-V2V employs accurate retrieval and dynamic tokenization strategies to condition the current editing step on prior results. To further mitigate redundancy and computational overhead, we propose a learnable token compressor within the DiT backbone that compresses redundant conditioning tokens while preserving essential visual cues, achieving an overall speedup of 30%. We validate Memory-V2V on challenging tasks including video novel view synthesis and text-conditioned long video editing. Extensive experiments show that Memory-V2V produces videos that are significantly more cross-consistent with minimal computational overhead, while maintaining or even improving task-specific performance over state-of-the-art baselines. Project page: https://dohunlee1.github.io/MemoryV2V

adobe Adobe
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Jan 22 2

SK-Adapter: Skeleton-Based Structural Control for Native 3D Generation

Native 3D generative models have achieved remarkable fidelity and speed, yet they suffer from a critical limitation: inability to prescribe precise structural articulations, where precise structural control within the native 3D space remains underexplored. This paper proposes SK-Adapter, a simple and yet highly efficient and effective framework that unlocks precise skeletal manipulation for native 3D generation. Moving beyond text or image prompts, which can be ambiguous for precise structure, we treat the 3D skeleton as a first-class control signal. SK-Adapter is a lightweight structural adapter network that encodes joint coordinates and topology into learnable tokens, which are injected into the frozen 3D generation backbone via cross-attention. This smart design allows the model to not only effectively "attend" to specific 3D structural constraints but also preserve its original generative priors. To bridge the data gap, we contribute Objaverse-TMS dataset, a large-scale dataset of 24k text-mesh-skeleton pairs. Extensive experiments confirm that our method achieves robust structural control while preserving the geometry and texture quality of the foundation model, significantly outperforming existing baselines. Furthermore, we extend this capability to local 3D editing, enabling the region specific editing of existing assets with skeletal guidance, which is unattainable by previous methods. Project Page: https://sk-adapter.github.io/

  • 4 authors
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Mar 14 2

HeBA: Heterogeneous Bottleneck Adapters for Robust Vision-Language Models

Adapting large-scale Vision-Language Models (VLMs) like CLIP to downstream tasks often suffers from a "one-size-fits-all" architectural approach, where visual and textual tokens are processed uniformly by wide, generic adapters. We argue that this homogeneity ignores the distinct structural nature of the modalities -- spatial locality in images versus semantic density in text. To address this, we propose HeBA (Heterogeneous Bottleneck Adapter), a unified architectural framework that introduces modality-specific structural inductive biases. HeBA departs from conventional designs through three key architectural innovations: (1) Heterogeneity: It processes visual tokens via 2D depthwise-separable convolutions to preserve spatial correlations, while distinctively processing text tokens via dense linear projections to capture semantic relationships; (2) Bottleneck Regularization: Unlike standard expanding adapters, HeBA employs a compression bottleneck (D -> D/4) that explicitly forces the model to learn compact, robust features and acts as a structural regularizer; and (3) Active Gradient Initialization: We challenge the restrictive zero-initialization paradigm, utilizing a Kaiming initialization strategy that ensures sufficient initial gradient flow to accelerate convergence without compromising the frozen backbone's pre-trained knowledge. Extensive experiments demonstrate that HeBA's architecturally specialized design achieves superior stability and accuracy, establishing a new state-of-the-art on 11 few-shot benchmarks. Code is available at https://github.com/Jahid12012021/VLM-HeBA.

  • 1 authors
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Mar 17 2

Fanar 2.0: Arabic Generative AI Stack

We present Fanar 2.0, the second generation of Qatar's Arabic-centric Generative AI platform. Sovereignty is a first-class design principle: every component, from data pipelines to deployment infrastructure, was designed and operated entirely at QCRI, Hamad Bin Khalifa University. Fanar 2.0 is a story of resource-constrained excellence: the effort ran on 256 NVIDIA H100 GPUs, with Arabic having only ~0.5% of web data despite 400 million native speakers. Fanar 2.0 adopts a disciplined strategy of data quality over quantity, targeted continual pre-training, and model merging to achieve substantial gains within these constraints. At the core is Fanar-27B, continually pre-trained from a Gemma-3-27B backbone on a curated corpus of 120 billion high-quality tokens across three data recipes. Despite using 8x fewer pre-training tokens than Fanar 1.0, it delivers substantial benchmark improvements: Arabic knowledge (+9.1 pts), language (+7.3 pts), dialects (+3.5 pts), and English capability (+7.6 pts). Beyond the core LLM, Fanar 2.0 introduces a rich stack of new capabilities. FanarGuard is a state-of-the-art 4B bilingual moderation filter for Arabic safety and cultural alignment. The speech family Aura gains a long-form ASR model for hours-long audio. Oryx vision family adds Arabic-aware image and video understanding alongside culturally grounded image generation. An agentic tool-calling framework enables multi-step workflows. Fanar-Sadiq utilizes a multi-agent architecture for Islamic content. Fanar-Diwan provides classical Arabic poetry generation. FanarShaheen delivers LLM-powered bilingual translation. A redesigned multi-layer orchestrator coordinates all components through intent-aware routing and defense-in-depth safety validation. Taken together, Fanar 2.0 demonstrates that sovereign, resource-constrained AI development can produce systems competitive with those built at far greater scale.

  • 37 authors
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Mar 17 1

Omni-3DEdit: Generalized Versatile 3D Editing in One-Pass

Most instruction-driven 3D editing methods rely on 2D models to guide the explicit and iterative optimization of 3D representations. This paradigm, however, suffers from two primary drawbacks. First, it lacks a universal design of different 3D editing tasks because the explicit manipulation of 3D geometry necessitates task-dependent rules, e.g., 3D appearance editing demands inherent source 3D geometry, while 3D removal alters source geometry. Second, the iterative optimization process is highly time-consuming, often requiring thousands of invocations of 2D/3D updating. We present Omni-3DEdit, a unified, learning-based model that generalizes various 3D editing tasks implicitly. One key challenge to achieve our goal is the scarcity of paired source-edited multi-view assets for training. To address this issue, we construct a data pipeline, synthesizing a relatively rich number of high-quality paired multi-view editing samples. Subsequently, we adapt the pre-trained generative model SEVA as our backbone by concatenating source view latents along with conditional tokens in sequence space. A dual-stream LoRA module is proposed to disentangle different view cues, largely enhancing our model's representational learning capability. As a learning-based model, our model is free of the time-consuming online optimization, and it can complete various 3D editing tasks in one forward pass, reducing the inference time from tens of minutes to approximately two minutes. Extensive experiments demonstrate the effectiveness and efficiency of Omni-3DEdit.

  • 5 authors
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Mar 17

AdaMTP: An Adaptive Training Paradigm for Multi-Token Prediction

Multi-Token Prediction (MTP) has emerged as an effective paradigm that augments a shared Large Language Model backbone with auxiliary heads, training the model to predict several future tokens in parallel to enrich its supervision signal and accelerate inference. However, existing training frameworks adopt a rigid, fixed-length prediction horizon, disregarding the highly non-uniform information density of natural language and code. Forcing the auxiliary heads to predict across high-entropy semantic boundaries injects noisy, conflicting training signals; because these heads share the backbone's latent representations, the resulting gradients backpropagate and interfere with the model's core capabilities. We propose AdaMTP, an adaptive training paradigm that dynamically aligns the prediction horizon with the intrinsic predictability of the sequence. At its core, an entropy-based segmentation algorithm leverages the base model to detect sudden surges in uncertainty as semantic boundaries, partitioning sequences into variable-length groups. Each token is assigned an adaptive prediction depth, and a dynamically masked MTP objective suppresses the loss for predictions that cross these boundaries, attenuating the noisy gradients that degrade the backbone. Across mathematical reasoning, code generation, and general benchmarks on three backbones (Llama-3.1-8B, Qwen-2.5-7B, Gemma-3-12B), AdaMTP consistently outperforms standard MTP in both task performance and inference speedup.

  • 11 authors
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Jul 31

Do Language Models Need a Trainable Input Embedding Table? Fixed Minimal Token Codes at 1.7B-Class Scale

A trainable input embedding table assigns each vocabulary item an independently adjustable vector. We investigate whether this token-specific parameterization is required for substantial language-modeling capability, or whether a shared Transformer can learn from fixed token identities. We compare three decoder-only language models trained from scratch with the same tokenizer, contextual backbone, untied output-head architecture, and training recipe, with a target budget of 100 billion prediction tokens per model. Their input interfaces are a learned table, canonical 16-bit token-ID codes, and one fixed invertible recoding over GF(2). The fixed codes are repeated to model width without an additional trainable input projection. Both fixed-code models acquire substantial capabilities: canonical codes achieve 52.40\% HellaSwag normalized accuracy, 70.51\% PIQA accuracy, and 42.75\% LAMBADA accuracy. The learned-input control performs better on several evaluations, including HellaSwag and LAMBADA, so these results establish viability rather than performance parity. The fixed interfaces remove 100.7 million trainable parameters, yielding 1.711B-parameter models, but parameter reduction is not the central result. These single-run experiments distinguish architectural necessity from empirical utility: independently trainable token-specific input vectors are not required for the observed capabilities. A fixed identity interface also provides a controlled setting for studying representation learning downstream of an immutable input, without establishing where particular capabilities are localized.

  • 1 authors
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Oct 1 2

Speech Language Models for Full-Meeting Speaker Diarization: Capabilities and Limitations

Recent advances in Speech Language Models (SpeechLMs), which integrate large language models with speech foundation models, have enabled unified sequence modeling of speech processing tasks. However, many SpeechLM-based approaches to speaker diarization (SD) are tightly coupled with automatic speech recognition (ASR) and evaluated using word-level metrics, making it difficult to assess SD performance independent of ASR accuracy. In this work, we investigate ESPnet-SpeechLM as a token-based backbone for generating SD hypotheses, formulating SD as autoregressive generation of structured tokens conditioned on acoustic input. We systematically compare two output representations: an event-based representation that explicitly models speaker turn onset and offset timestamps, and a frame-based representation that predicts frame-level speaker activity. To provide structured conversational cues, we further incorporate auxiliary tasks including speech activity detection, overlapped speech detection, and speaker turn counting within the output sequence. Across multiple meeting datasets, we find that event-based representations produce more stable and consistent SD outputs than frame-based representations. Our analysis shows that outputs generated by SpeechLMs encode useful temporal SD structure, but full-meeting SD remains limited by recording-level speaker tracking and overlap-related misses. Explicit speaker-linking post-processing substantially reduces speaker confusion, suggesting that robust SpeechLM-based SD requires persistent speaker tracking and overlap-aware generation.

  • 3 authors
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Sep 18

D-AR: Diffusion via Autoregressive Models

This paper presents Diffusion via Autoregressive models (D-AR), a new paradigm recasting the image diffusion process as a vanilla autoregressive procedure in the standard next-token-prediction fashion. We start by designing the tokenizer that converts images into sequences of discrete tokens, where tokens in different positions can be decoded into different diffusion denoising steps in the pixel space. Thanks to the diffusion properties, these tokens naturally follow a coarse-to-fine order, which directly lends itself to autoregressive modeling. Therefore, we apply standard next-token prediction on these tokens, without modifying any underlying designs (either causal masks or training/inference strategies), and such sequential autoregressive token generation directly mirrors the diffusion procedure in image space. That is, once the autoregressive model generates an increment of tokens, we can directly decode these tokens into the corresponding diffusion denoising step in the streaming manner. Our pipeline naturally reveals several intriguing properties, for example, it supports consistent previews when generating only a subset of tokens and enables zero-shot layout-controlled synthesis. On the standard ImageNet benchmark, our method achieves 2.09 FID using a 775M Llama backbone with 256 discrete tokens. We hope our work can inspire future research on unified autoregressive architectures of visual synthesis, especially with large language models. Code and models will be available at https://github.com/showlab/D-AR

  • 2 authors
·
May 29, 2025 2

Late-Layer Fusion is Enough: Dual-Path Vision Token Routing for Multimodal Large Language Models under Visual Saturation

Multimodal large language models (MLLMs) commonly inherit the deep, symmetric Transformer backbone designed for unimodal text modeling, and apply the same computation uniformly to image and language tokens. This design overlooks a key modality asymmetry: image and text tokens differ substantially in information density, redundancy, and required reasoning depth. Through a layer-wise analysis of LLaVA-1.5, we observe that vision tokens tend to saturate in the middle layers. Specifically, text-to-image attention decreases from 0.68 at layer 0 to 0.07 by layer 4, and stabilizes near 0.04 after layer 18, whereas text tokens continue to benefit from deep semantic processing. These findings suggest a mismatch between architectural symmetry and depth-asynchronous modality evolution, resulting in redundant visual computation and possible drift in perceptual representations during deep task-specific adaptation. Motivated by this, we propose Dual-Path Vision Token Routing (DPVR), a modality-asymmetric routing framework for efficient MLLMs. Its core instantiation, DPVR-LF (Late-Layer Fusion), routes vision tokens at the saturation point into a one-layer trainable side branch, runs a thirteen-layer text-only forward that skips image positions in the deep stack, and re-fuses the visual and textual streams only at the final layer. With approximately 3% trainable parameters, DPVR-LF preserves competitive multimodal performance on standard benchmarks while reducing visual computation in the deep Transformer stack. The results challenge the conventional assumption that vision tokens must traverse all deep language-model layers, and indicate that a single late fusion layer can be sufficient for maintaining strong perceptual competence in LLaVA-style MLLMs.

  • 2 authors
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Jun 7 2

Dynin-Robotics: Omnimodal Unified Diffusion Vision-Language-Action Model

Visual goal and dynamics prediction can provide language-conditioned robot policies with both a target outcome and a representation of action-dependent scene changes. We bring these predictions into action generation and selection through a shared trajectory model. Dynin-Robotics implements this formulation on Dynin-Omni, an omnimodal masked-diffusion backbone, representing language, visual observations, goals, and actions as discrete tokens. By varying conditioning and target spans, the same model learns action prediction, action-conditioned next-observation prediction, terminal goal-state prediction, and trajectory-to-instruction reconstruction. These interfaces support test-time scaling through goal prediction, action-candidate evaluation, and joint refinement of action and future-state predictions. We continually pretrain the model on approximately 1.33 million trajectories from 48 Open X-Embodiment datasets and adapt it separately to downstream domains. On two VLABench tasks, robot pretraining improves adaptation within a fixed Stage-2 step budget, and the full objective mixture improves shifted-instruction success over Policy-only post-training under the same coupled decoder. Combining goal guidance with joint action-next-state denoising further improves shifted-instruction success over action-only decoding; the benefit depends on how the predictions are composed. Dynin-Robotics achieves competitive performance on LIBERO and zero-shot LIBERO-Plus, together with a 78.4% average success rate across four manipulation conditions on a Franka Research 3 robot. An optimized block-parallel implementation accelerates model-side action decoding by up to 29.2x relative to the base implementation under the reported profiling setup. These results support shared trajectory modeling as a common interface for learning complementary robot objectives and composing their predictions during control.

snu-aidas AIDAS Lab
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Sep 10 2