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Oct 29

PsiLogic: Chaos-Aware Active Cancellation for Adam with a Fair Cross-Domain Benchmark

Adaptive optimizers such as Adam and AdamW apply the same update rule regardless of whether training is in a chaotic early phase or near convergence. We introduce PsiLogic, an optimizer that augments Adam with a dynamic Active Cancellation Term gated by a dual exponential moving average (EMA) of scale-normalized gradient norms. The resulting chaos detector strengthens damping when gradient statistics are unstable and fades to zero as training stabilizes, providing an implicit warmup without a hand-tuned schedule. We evaluate PsiLogic against Adam, AdamW, and Lion using FairBench -- a reproducible benchmark protocol with per-optimizer learning-rate sweeps, identical initialization per seed, and Welch t-tests. On an NVIDIA H100 80GB reference run (4 arenas, 3 seeds, 2000 steps, bf16 AMP), PsiLogic achieves the best validation metric in three of four arenas: NLP perplexity 7.79 +/- 0.18 vs. 8.17 +/- 0.08 (AdamW, p = 0.049), ViT top-1 accuracy 0.244 +/- 0.006 vs. 0.223 +/- 0.002 (AdamW, p = 0.015), and ResNet top-1 accuracy 0.222 +/- 0.001 vs. 0.172 +/- 0.004 (Adam, p = 0.001). On diffusion, validation MSE is statistically tied with Adam/AdamW (p = 0.49). ResNet accuracy vs. AdamW is a numerical tie without significance at three seeds (p = 0.44). Peak GPU memory is comparable across optimizers; PsiLogic incurs 1.2--1.8x wall-clock overhead on transformer-heavy arenas (implementation-bound). We release an open-source PyTorch implementation, the full FairBench harness, and all raw CSV outputs to support independent verification.

  • 1 authors
·
Jul 4

RLX: A Unified Multi-Backend Tensor Compiler and Distributed Runtime in Rust

Production machine learning (ML) stacks often split graph compilation and kernel execution across different layers and languages, making backend behavior, deployment guarantees, and performance fallbacks hard to reason about end-to-end. RLX addresses this gap with a single Rust codebase that combines compiler and runtime roles around one primitive-level, three-level intermediate representation (IR), plus a transparent dispatch contract that resolves each operator to native, common-IR, or rewritten lowering and fails compilation when legalization is not possible. The same IR targets fourteen runtime devices (cpu, metal, mlx, ane, cuda, rocm, oneapi, tpu, hexagon, gpu, vulkan, opengl, directx, webgpu) and two specialty codegen paths (Cortex-M INT8 and FPGA), ingests safetensors, GGUF, ONNX, and rten formats, supports F16/BF16/F64/C64 and quantized INT4/INT8 flows with AMP/PTQ/QAT, and scales via tensor-/pipeline-parallel collectives over TCP and RDMA transports. Beyond neural workloads, RLX also extends to scientific/physics-style domains through sparse and dense linear algebra extensions (e.g., CSR LU/CG/matvec and LAPACK- backed factorizations) and 3D Gaussian splatting operators. We evaluate RLX against PyTorch, TensorFlow, JAX, candle, burn, tch, rten, MLX, CoreML, IREE, Glow, TensorRT, and tinygrad under identical input generation and p50 measurement methodology on one host. On all-MiniLM-L6-v2, RLX-Metal is fastest at every batch (e.g., 16.6 ms at batch 32 vs. PyTorch-MPS 26.7 ms). In the MNIST training table, RLX also has the top-throughput entry (graph-fused MLP: 946,487 img/s), above NumPy+BLAS (787,349 img/s), while retaining 100% top-1 parity on reference checks (e.g., Qwen3).

  • 2 authors
·
Sep 28

Memory-Bound but Not Bandwidth-Limited: The Physical AI Inference Gap in Batch-1 LLM Decode

Physical AI systems, including robots, autonomous vehicles, embodied agents and edge copilots, often run a different inference workload from cloud LLM serving: single-stream, batch-1 autoregressive decode, where one robot, camera feed or user session waits on the next token. This workload is usually described as memory-bandwidth-bound. Each decode step streams model weights and the active KV cache, so latency should scale with peak HBM bandwidth. We show that this account is true but incomplete. We measure batch-1 decode for three 7 to 8B-class GQA transformers across four NVIDIA GPUs: H100 SXM5, A100-80GB SXM4, L40S and L4. We evaluate context lengths from 2048 to 16384, producing 44 valid cells under a controlled bf16 SDPA setup. The achieved fraction of peak HBM bandwidth falls as peak bandwidth rises. On the headline Qwen-2.5-7B ctx=2048 cell, an L4 reaches roughly 81 percent of its analytic memory floor, while an H100 reaches only 27 percent. Physical-AI decode is memory-dominated, but faster memory does not translate into proportional latency gains. We test the missing term with a CUDA Graphs A/B experiment. On H100 at ctx=2048, CUDA Graphs improves decode latency by 1.259x across N=10 fresh sessions, with a 95 percent bootstrap confidence interval of 1.253 to 1.267. On L4, the same intervention gives only 1.028x. This isolates a launch-side overhead that becomes visible on fast GPUs but remains mostly hidden on slower, bandwidth-bound GPUs. The deployment implication is that memory savings matter only when the runtime realises them. On L4, bf16 decode sits close to the memory floor, but common quantised paths do not recover the expected 4x weight-traffic reduction: bnb-nf4 reaches 59.36 ms/step and AutoAWQ+Marlin reaches 45.24 ms/step from a 62.32 ms bf16 baseline. GPTQ+ExLlamaV2, with Ada-tuned int4 kernels, reaches 17.36 ms/step.

  • 1 authors
·
May 27 2