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Oct 29

SSL-SSAW: Self-Supervised Learning with Sigmoid Self-Attention Weighting for Question-Based Sign Language Translation

Sign Language Translation (SLT) bridges the communication gap between deaf people and hearing people, where dialogue provides crucial contextual cues to aid in translation. Building on this foundational concept, this paper proposes Question-based Sign Language Translation (QB-SLT), a novel task that explores the efficient integration of dialogue. Unlike gloss (sign language transcription) annotations, dialogue naturally occurs in communication and is easier to annotate. The key challenge lies in aligning multimodality features while leveraging the context of the question to improve translation. To address this issue, we propose a cross-modality Self-supervised Learning with Sigmoid Self-attention Weighting (SSL-SSAW) fusion method for sign language translation. Specifically, we employ contrastive learning to align multimodality features in QB-SLT, then introduce a Sigmoid Self-attention Weighting (SSAW) module for adaptive feature extraction from question and sign language sequences. Additionally, we leverage available question text through self-supervised learning to enhance representation and translation capabilities. We evaluated our approach on newly constructed CSL-Daily-QA and PHOENIX-2014T-QA datasets, where SSL-SSAW achieved SOTA performance. Notably, easily accessible question assistance can achieve or even surpass the performance of gloss assistance. Furthermore, visualization results demonstrate the effectiveness of incorporating dialogue in improving translation quality.

  • 6 authors
·
Sep 17, 2025

OpenFS: Multi-Hand-Capable Fingerspelling Recognition with Implicit Signing-Hand Detection and Frame-Wise Letter-Conditioned Synthesis

Fingerspelling is a component of sign languages in which words are spelled out letter by letter using specific hand poses. Automatic fingerspelling recognition plays a crucial role in bridging the communication gap between Deaf and hearing communities, yet it remains challenging due to the signing-hand ambiguity issue, the lack of appropriate training losses, and the out-of-vocabulary (OOV) problem. Prior fingerspelling recognition methods rely on explicit signing-hand detection, which often leads to recognition failures, and on a connectionist temporal classification (CTC) loss, which exhibits the peaky behavior problem. To address these issues, we develop OpenFS, an open-source approach for fingerspelling recognition and synthesis. We propose a multi-hand-capable fingerspelling recognizer that supports both single- and multi-hand inputs and performs implicit signing-hand detection by incorporating a dual-level positional encoding and a signing-hand focus (SF) loss. The SF loss encourages cross-attention to focus on the signing hand, enabling implicit signing-hand detection during recognition. Furthermore, without relying on the CTC loss, we introduce a monotonic alignment (MA) loss that enforces the output letter sequence to follow the temporal order of the input pose sequence through cross-attention regularization. In addition, we propose a frame-wise letter-conditioned generator that synthesizes realistic fingerspelling pose sequences for OOV words. This generator enables the construction of a new synthetic benchmark, called FSNeo. Through comprehensive experiments, we demonstrate that our approach achieves state-of-the-art performance in recognition and validate the effectiveness of the proposed recognizer and generator. Codes and data are available in: https://github.com/AIRC-KETI/OpenFS.

  • 3 authors
·
Feb 26

Dynamic-SUPERB Phase-2: A Collaboratively Expanding Benchmark for Measuring the Capabilities of Spoken Language Models with 180 Tasks

Multimodal foundation models, such as Gemini and ChatGPT, have revolutionized human-machine interactions by seamlessly integrating various forms of data. Developing a universal spoken language model that comprehends a wide range of natural language instructions is critical for bridging communication gaps and facilitating more intuitive interactions. However, the absence of a comprehensive evaluation benchmark poses a significant challenge. We present Dynamic-SUPERB Phase-2, an open and evolving benchmark for the comprehensive evaluation of instruction-based universal speech models. Building upon the first generation, this second version incorporates 125 new tasks contributed collaboratively by the global research community, expanding the benchmark to a total of 180 tasks, making it the largest benchmark for speech and audio evaluation. While the first generation of Dynamic-SUPERB was limited to classification tasks, Dynamic-SUPERB Phase-2 broadens its evaluation capabilities by introducing a wide array of novel and diverse tasks, including regression and sequence generation, across speech, music, and environmental audio. Evaluation results indicate that none of the models performed well universally. SALMONN-13B excelled in English ASR, while WavLLM demonstrated high accuracy in emotion recognition, but current models still require further innovations to handle a broader range of tasks. We will soon open-source all task data and the evaluation pipeline.

  • 78 authors
·
Nov 8, 2024

SignAvatars: A Large-scale 3D Sign Language Holistic Motion Dataset and Benchmark

We present SignAvatars, the first large-scale, multi-prompt 3D sign language (SL) motion dataset designed to bridge the communication gap for Deaf and hard-of-hearing individuals. While there has been an exponentially growing number of research regarding digital communication, the majority of existing communication technologies primarily cater to spoken or written languages, instead of SL, the essential communication method for Deaf and hard-of-hearing communities. Existing SL datasets, dictionaries, and sign language production (SLP) methods are typically limited to 2D as annotating 3D models and avatars for SL is usually an entirely manual and labor-intensive process conducted by SL experts, often resulting in unnatural avatars. In response to these challenges, we compile and curate the SignAvatars dataset, which comprises 70,000 videos from 153 signers, totaling 8.34 million frames, covering both isolated signs and continuous, co-articulated signs, with multiple prompts including HamNoSys, spoken language, and words. To yield 3D holistic annotations, including meshes and biomechanically-valid poses of body, hands, and face, as well as 2D and 3D keypoints, we introduce an automated annotation pipeline operating on our large corpus of SL videos. SignAvatars facilitates various tasks such as 3D sign language recognition (SLR) and the novel 3D SL production (SLP) from diverse inputs like text scripts, individual words, and HamNoSys notation. Hence, to evaluate the potential of SignAvatars, we further propose a unified benchmark of 3D SL holistic motion production. We believe that this work is a significant step forward towards bringing the digital world to the Deaf and hard-of-hearing communities as well as people interacting with them.

  • 4 authors
·
Oct 31, 2023

TeamGym: A Gym for Team Decision-Making by AI Agents with Distributed Information

Many real-world decisions require teams to integrate information distributed across participants. Yet AI agents are still primarily trained and benchmarked in isolation. We introduce TeamGym, an environment for evaluating and training language model-based agents on team decision-making problems constructed from real-world legal, finance, medical, and software engineering corpora. TeamGym introduces a method to identify a minimal set of facts, each element of which is necessary and all of which are collectively sufficient for a correct final decision, which we call pivotal information. This enables TeamGym to both control the distribution of pivotal information and track how well agents identify and integrate pivotal information when making team decisions. Examining 8 language models on 12 source corpora, we find that current AI agents often fail to effectively share information: Distributing pivotal information across participants lowers success rate by 22.9 percentage points on average relative to giving the same information to a single model (a communication gap). We also document that participants do not effectively retrieve decision-relevant information on their own: A team's success rate is lowered by a further 19.9 points when participants must identify and extract pivotal information from source material rather than receiving it directly (a retrieval gap). To help remedy these deficits, we use TeamGym to train policies through reinforcement learning on team decision loss. Across two policy-training experiments, we find that training improves final-decision quality and induces emergent coordination in participation, speaker selection, and communication, even though the reward evaluates only the final decision.

  • 7 authors
·
Oct 26

Cell-cell communication enhances the capacity of cell ensembles to sense shallow gradients during morphogenesis

Collective cell responses to exogenous cues depend on cell-cell interactions. In principle, these can result in enhanced sensitivity to weak and noisy stimuli. However, this has not yet been shown experimentally, and, little is known about how multicellular signal processing modulates single cell sensitivity to extracellular signaling inputs, including those guiding complex changes in the tissue form and function. Here we explored if cell-cell communication can enhance the ability of cell ensembles to sense and respond to weak gradients of chemotactic cues. Using a combination of experiments with mammary epithelial cells and mathematical modeling, we find that multicellular sensing enables detection of and response to shallow Epidermal Growth Factor (EGF) gradients that are undetectable by single cells. However, the advantage of this type of gradient sensing is limited by the noisiness of the signaling relay, necessary to integrate spatially distributed ligand concentration information. We calculate the fundamental sensory limits imposed by this communication noise and combine them with the experimental data to estimate the effective size of multicellular sensory groups involved in gradient sensing. Functional experiments strongly implicated intercellular communication through gap junctions and calcium release from intracellular stores as mediators of collective gradient sensing. The resulting integrative analysis provides a framework for understanding the advantages and limitations of sensory information processing by relays of chemically coupled cells.

  • 12 authors
·
Aug 18, 2015

The Calibration Gap between Model and Human Confidence in Large Language Models

For large language models (LLMs) to be trusted by humans they need to be well-calibrated in the sense that they can accurately assess and communicate how likely it is that their predictions are correct. Recent work has focused on the quality of internal LLM confidence assessments, but the question remains of how well LLMs can communicate this internal model confidence to human users. This paper explores the disparity between external human confidence in an LLM's responses and the internal confidence of the model. Through experiments involving multiple-choice questions, we systematically examine human users' ability to discern the reliability of LLM outputs. Our study focuses on two key areas: (1) assessing users' perception of true LLM confidence and (2) investigating the impact of tailored explanations on this perception. The research highlights that default explanations from LLMs often lead to user overestimation of both the model's confidence and its' accuracy. By modifying the explanations to more accurately reflect the LLM's internal confidence, we observe a significant shift in user perception, aligning it more closely with the model's actual confidence levels. This adjustment in explanatory approach demonstrates potential for enhancing user trust and accuracy in assessing LLM outputs. The findings underscore the importance of transparent communication of confidence levels in LLMs, particularly in high-stakes applications where understanding the reliability of AI-generated information is essential.

  • 8 authors
·
Jan 24, 2024

ToxiShield: Promoting Inclusive Developer Communication through Real-Time Toxicity Filtering

Toxic interactions during code reviews can undermine teamwork and hinder productivity in software engineering (SE) teams. While prior studies explore toxicity detection and empirical investigation, they lack real-time detoxification tools to support the SE community. To address this gap, we present ToxiShield, a browser extension for GitHub pull requests that is built using three modules: i) Toxicity Filter -- to identify whether a text is toxic, ii) Communication coach -- to facilitate just-in-time fine-grained toxicity categorization with explanations, and iii) The Reframer -- that generates a revised, constructive alternative of a toxic text. For each module, we trained and evaluated multiple deep learning and Large Language Models (LLMs) to identify the best choice. A BERT-based binary detection model, trained on 38,761 code review samples, achieves 98% accuracy and an F1-score of 97% and is the selected one for the Toxicity Filter module. For the Communication Coach, prompt-tuned Claude 3.5 Sonnet achieved the best performance with 39% MCC and 42% F1 in multiclass toxicity classification with detailed reasoning. For Reframer, we evaluated five LLMs using a fine-tuning strategy on a dataset of 10,120 code review comments. The fine-tuned Llama 3.2 model achieves 95.27% style transfer accuracy, 97.03% fluency, 67.07% content preservation, and an 84% J-score. We further validated ToxiShield through a human evaluation using the Technology Acceptance Model with 10 participants, confirming its perceived usefulness and ease of adoption. ToxiShield sets a benchmark for advancing constructive communication in software engineering, driving inclusivity and healthier collaboration in open-source communities.

  • 5 authors
·
Apr 14

A Survey of Molecular Communication in Cell Biology: Establishing a New Hierarchy for Interdisciplinary Applications

Molecular communication (MC) engineering is inspired by the use of chemical signals as information carriers in cell biology. The biological nature of chemical signaling makes MC a promising methodology for interdisciplinary applications requiring communication between cells and other microscale devices. However, since the life sciences and communications engineering fields have distinct approaches to formulating and solving research problems, the mismatch between them can hinder the translation of research results and impede the development and implementation of interdisciplinary solutions. To bridge this gap, this survey proposes a novel communication hierarchy for MC signaling in cell biology and maps phenomena, contributions, and problems to the hierarchy. The hierarchy includes: 1) the Physical Signal Propagation level; 2) the Physical and Chemical Signal Interaction level; 3) the Signal-Data Interface level; 4) the Local Data Abstraction level; and 5) the Application level. To further demonstrate the proposed hierarchy, it is applied to case studies on quorum sensing, neuronal signaling, and communication via DNA. Finally, several open problems are identified for each level and the integration of multiple levels. The proposed hierarchy provides language for communication engineers to study and interface with biological systems, and also helps biologists to understand how communications engineering concepts can be exploited to interpret, control, and manipulate signaling in cell biology.

  • 5 authors
·
Aug 30, 2020

Using Large Language Models to Accelerate Communication for Users with Severe Motor Impairments

Finding ways to accelerate text input for individuals with profound motor impairments has been a long-standing area of research. Closing the speed gap for augmentative and alternative communication (AAC) devices such as eye-tracking keyboards is important for improving the quality of life for such individuals. Recent advances in neural networks of natural language pose new opportunities for re-thinking strategies and user interfaces for enhanced text-entry for AAC users. In this paper, we present SpeakFaster, consisting of large language models (LLMs) and a co-designed user interface for text entry in a highly-abbreviated form, allowing saving 57% more motor actions than traditional predictive keyboards in offline simulation. A pilot study with 19 non-AAC participants typing on a mobile device by hand demonstrated gains in motor savings in line with the offline simulation, while introducing relatively small effects on overall typing speed. Lab and field testing on two eye-gaze typing users with amyotrophic lateral sclerosis (ALS) demonstrated text-entry rates 29-60% faster than traditional baselines, due to significant saving of expensive keystrokes achieved through phrase and word predictions from context-aware LLMs. These findings provide a strong foundation for further exploration of substantially-accelerated text communication for motor-impaired users and demonstrate a direction for applying LLMs to text-based user interfaces.

  • 16 authors
·
Dec 3, 2023 2

CO2: Efficient Distributed Training with Full Communication-Computation Overlap

The fundamental success of large language models hinges upon the efficacious implementation of large-scale distributed training techniques. Nevertheless, building a vast, high-performance cluster featuring high-speed communication interconnectivity is prohibitively costly, and accessible only to prominent entities. In this work, we aim to lower this barrier and democratize large-scale training with limited bandwidth clusters. We propose a new approach called CO2 that introduces local-updating and asynchronous communication to the distributed data-parallel training, thereby facilitating the full overlap of COmunication with COmputation. CO2 is able to attain a high scalability even on extensive multi-node clusters constrained by very limited communication bandwidth. We further propose the staleness gap penalty and outer momentum clipping techniques together with CO2 to bolster its convergence and training stability. Besides, CO2 exhibits seamless integration with well-established ZeRO-series optimizers which mitigate memory consumption of model states with large model training. We also provide a mathematical proof of convergence, accompanied by the establishment of a stringent upper bound. Furthermore, we validate our findings through an extensive set of practical experiments encompassing a wide range of tasks in the fields of computer vision and natural language processing. These experiments serve to demonstrate the capabilities of CO2 in terms of convergence, generalization, and scalability when deployed across configurations comprising up to 128 A100 GPUs. The outcomes emphasize the outstanding capacity of CO2 to hugely improve scalability, no matter on clusters with 800Gbps RDMA or 80Gbps TCP/IP inter-node connections.

  • 8 authors
·
Jan 29, 2024

SocialVeil: Probing Social Intelligence of Language Agents under Communication Barriers

Large language models (LLMs) are increasingly evaluated in interactive environments to test their social intelligence. However, existing benchmarks often assume idealized communication between agents, limiting our ability to diagnose whether LLMs can maintain and repair interactions in more realistic, imperfect settings. To close this gap, we present SocialVeil, a social learning environment that can simulate social interaction under cognitive-difference-induced communication barriers. Grounded in a systematic literature review of communication challenges in human interaction, SocialVeil introduces three representative types of such disruption, semantic vagueness, sociocultural mismatch, and emotional interference. We also introduce two barrier-aware evaluation metrics, unresolved confusion and mutual understanding, to evaluate interaction quality under impaired communication. Experiments across 720 scenarios and four frontier LLMs show that barriers consistently impair performance, with mutual understanding reduced by over 45\% on average, and confusion elevated by nearly 50\%. Human evaluations validate the fidelity of these simulated barriers (ICCapprox0.78, Pearson rapprox0.80). We further demonstrate that adaptation strategies (Repair Instruction and Interactive learning) only have a modest effect far from barrier-free performance. This work takes a step toward bringing social interaction environments closer to real-world communication, opening opportunities for exploring the social intelligence of LLM agents.

  • 6 authors
·
Feb 4 10

Emergent Compositional Communication for Latent World Properties

Can multi-agent communication pressure extract discrete, compositional representations of invisible physical properties from frozen video features? We show that agents communicating through a Gumbel-Softmax bottleneck with iterated learning develop positionally disentangled protocols for latent properties (elasticity, friction, mass ratio) without property labels or supervision on message structure. With 4 agents, 100% of 80 seeds converge to near-perfect compositionality (PosDis=0.999, holdout 98.3%). Controls confirm multi-agent structure -- not bandwidth or temporal coverage -- drives this effect. Causal intervention shows surgical property disruption (~15% drop on targeted property, <3% on others). A controlled backbone comparison reveals that the perceptual prior determines what is communicable: DINOv2 dominates on spatially-visible ramp physics (98.3% vs 95.1%), while V-JEPA 2 dominates on dynamics-only collision physics (87.4% vs 77.7%, d=2.74). Scale-matched (d=3.37) and frame-matched (d=6.53) controls attribute this gap entirely to video-native pretraining. The frozen protocol supports action-conditioned planning (91.5%) with counterfactual velocity reasoning (r=0.780). Validation on Physics 101 real camera footage confirms 85.6% mass-comparison accuracy on unseen objects, temporal dynamics contributing +11.2% beyond static appearance, agent-scaling compositionality replicating at 90% for 4 agents, and causal intervention extending to real video (d=1.87, p=0.022).

  • 1 authors
·
Mar 17 2

CTRL-ALT-LED: Leaking Data from Air-Gapped Computers via Keyboard LEDs

Using the keyboard LEDs to send data optically was proposed in 2002 by Loughry and Umphress [1] (Appendix A). In this paper we extensively explore this threat in the context of a modern cyber-attack with current hardware and optical equipment. In this type of attack, an advanced persistent threat (APT) uses the keyboard LEDs (Caps-Lock, Num-Lock and Scroll-Lock) to encode information and exfiltrate data from airgapped computers optically. Notably, this exfiltration channel is not monitored by existing data leakage prevention (DLP) systems. We examine this attack and its boundaries for today's keyboards with USB controllers and sensitive optical sensors. We also introduce smartphone and smartwatch cameras as components of malicious insider and 'evil maid' attacks. We provide the necessary scientific background on optical communication and the characteristics of modern USB keyboards at the hardware and software level, and present a transmission protocol and modulation schemes. We implement the exfiltration malware, discuss its design and implementation issues, and evaluate it with different types of keyboards. We also test various receivers, including light sensors, remote cameras, 'extreme' cameras, security cameras, and smartphone cameras. Our experiment shows that data can be leaked from air-gapped computers via the keyboard LEDs at a maximum bit rate of 3000 bit/sec per LED given a light sensor as a receiver, and more than 120 bit/sec if smartphones are used. The attack doesn't require any modification of the keyboard at hardware or firmware levels.

  • 4 authors
·
Jul 10, 2019

MoDeST: Bridging the Gap between Federated and Decentralized Learning with Decentralized Sampling

Federated and decentralized machine learning leverage end-user devices for privacy-preserving training of models at lower operating costs than within a data center. In a round of Federated Learning (FL), a random sample of participants trains locally, then a central server aggregates the local models to produce a single model for the next round. In a round of Decentralized Learning (DL), all participants train locally and then aggregate with their immediate neighbors, resulting in many local models with residual variance between them. On the one hand, FL's sampling and lower model variance provides lower communication costs and faster convergence. On the other hand, DL removes the need for a central server and distributes the communication costs more evenly amongst nodes, albeit at a larger total communication cost and slower convergence. In this paper, we present MoDeST: Mostly-Consistent Decentralized Sampling Training. MoDeST implements decentralized sampling in which a random subset of nodes is responsible for training and aggregation every round: this provides the benefits of both FL and DL without their traditional drawbacks. Our evaluation of MoDeST on four common learning tasks: (i) confirms convergence as fast as FL, (ii) shows a 3x-14x reduction in communication costs compared to DL, and (iii) demonstrates that MoDeST quickly adapts to nodes joining, leaving, or failing, even when 80% of all nodes become unresponsive.

  • 5 authors
·
Feb 27, 2023

SNEAK: Evaluating Strategic Communication and Information Leakage in Large Language Models

Large language models (LLMs) are increasingly deployed in multi-agent settings where communication must balance informativeness and secrecy. In such settings, an agent may need to signal information to collaborators while preventing an adversary from inferring sensitive details. However, existing LLM benchmarks primarily evaluate capabilities such as reasoning, factual knowledge, or instruction following, and do not directly measure strategic communication under asymmetric information. We introduce SNEAK (Secret-aware Natural language Evaluation for Adversarial Knowledge), a benchmark for evaluating selective information sharing in language models. In SNEAK, a model is given a semantic category, a candidate set of words, and a secret word, and must generate a message that indicates knowledge of the secret without revealing it too clearly. We evaluate generated messages using two simulated agents with different information states: an ally, who knows the secret and must identify the intended message, and a chameleon, who does not know the secret and attempts to infer it from the message. This yields two complementary metrics: utility, measuring how well the message communicates to collaborators, and leakage, measuring how much information it reveals to an adversary. Using this framework, we analyze the trade-off between informativeness and secrecy in modern language models and show that strategic communication under asymmetric information remains a challenging capability for current systems. Notably, human participants outperform all evaluated models by a large margin, achieving up to four times higher scores.

  • 2 authors
·
Mar 30

Just read twice: closing the recall gap for recurrent language models

Recurrent large language models that compete with Transformers in language modeling perplexity are emerging at a rapid rate (e.g., Mamba, RWKV). Excitingly, these architectures use a constant amount of memory during inference. However, due to the limited memory, recurrent LMs cannot recall and use all the information in long contexts leading to brittle in-context learning (ICL) quality. A key challenge for efficient LMs is selecting what information to store versus discard. In this work, we observe the order in which information is shown to the LM impacts the selection difficulty. To formalize this, we show that the hardness of information recall reduces to the hardness of a problem called set disjointness (SD), a quintessential problem in communication complexity that requires a streaming algorithm (e.g., recurrent model) to decide whether inputted sets are disjoint. We empirically and theoretically show that the recurrent memory required to solve SD changes with set order, i.e., whether the smaller set appears first in-context. Our analysis suggests, to mitigate the reliance on data order, we can put information in the right order in-context or process prompts non-causally. Towards that end, we propose: (1) JRT-Prompt, where context gets repeated multiple times in the prompt, effectively showing the model all data orders. This gives 11.0 pm 1.3 points of improvement, averaged across 16 recurrent LMs and the 6 ICL tasks, with 11.9times higher throughput than FlashAttention-2 for generation prefill (length 32k, batch size 16, NVidia H100). We then propose (2) JRT-RNN, which uses non-causal prefix-linear-attention to process prompts and provides 99% of Transformer quality at 360M params., 30B tokens and 96% at 1.3B params., 50B tokens on average across the tasks, with 19.2times higher throughput for prefill than FA2.

  • 9 authors
·
Jul 7, 2024

Pragmatic Heterogeneous Collaborative Perception via Generative Communication Mechanism

Multi-agent collaboration enhances the perception capabilities of individual agents through information sharing. However, in real-world applications, differences in sensors and models across heterogeneous agents inevitably lead to domain gaps during collaboration. Existing approaches based on adaptation and reconstruction fail to support pragmatic heterogeneous collaboration due to two key limitations: (1) Intrusive retraining of the encoder or core modules disrupts the established semantic consistency among agents; and (2) accommodating new agents incurs high computational costs, limiting scalability. To address these challenges, we present a novel Generative Communication mechanism (GenComm) that facilitates seamless perception across heterogeneous multi-agent systems through feature generation, without altering the original network, and employs lightweight numerical alignment of spatial information to efficiently integrate new agents at minimal cost. Specifically, a tailored Deformable Message Extractor is designed to extract spatial message for each collaborator, which is then transmitted in place of intermediate features. The Spatial-Aware Feature Generator, utilizing a conditional diffusion model, generates features aligned with the ego agent's semantic space while preserving the spatial information of the collaborators. These generated features are further refined by a Channel Enhancer before fusion. Experiments conducted on the OPV2V-H, DAIR-V2X and V2X-Real datasets demonstrate that GenComm outperforms existing state-of-the-art methods, achieving an 81% reduction in both computational cost and parameter count when incorporating new agents. Our code is available at https://github.com/jeffreychou777/GenComm.

  • 6 authors
·
Oct 22, 2025

Talking Models: Distill Pre-trained Knowledge to Downstream Models via Interactive Communication

Many recent breakthroughs in machine learning have been enabled by the pre-trained foundation models. By scaling up model parameters, training data, and computation resources, foundation models have significantly advanced the state-of-the-art in many applications. However, it is still an open question of how to use these models to perform downstream tasks efficiently. Knowledge distillation (KD) has been explored to tackle this challenge. KD transfers knowledge from a large teacher model to a smaller student model. While KD has been successful in improving student model performance, recent research has discovered that a powerful teacher does not necessarily lead to a powerful student, due to their huge capacity gap. In addition, the potential distribution shifts between the pre-training data and downstream tasks can make knowledge transfer in KD sub-optimal for improving downstream task performance. In this paper, we extend KD with an interactive communication process to help students of downstream tasks learn effectively from pre-trained foundation models. Our design is inspired by the way humans learn from teachers who can explain knowledge in a way that meets the students' needs. Specifically, we let each model (i.e., student and teacher) train two components: (1) an encoder encoding the model's hidden states to a message and (2) a decoder decoding any messages to its own hidden states. With encoder and decoder, not only can the teacher transfer rich information by encoding its hidden states, but also the student can send messages with information of downstream tasks to the teacher. Therefore, knowledge passing from teacher to student can be tailored to the student's capacity and downstream tasks' distributions. We conducted experiments on benchmark datasets to show that our communication mechanism outperforms state-of-the-art distillation techniques.

  • 6 authors
·
Oct 4, 2023

SeamlessM4T-Massively Multilingual & Multimodal Machine Translation

What does it take to create the Babel Fish, a tool that can help individuals translate speech between any two languages? While recent breakthroughs in text-based models have pushed machine translation coverage beyond 200 languages, unified speech-to-speech translation models have yet to achieve similar strides. More specifically, conventional speech-to-speech translation systems rely on cascaded systems that perform translation progressively, putting high-performing unified systems out of reach. To address these gaps, we introduce SeamlessM4T, a single model that supports speech-to-speech translation, speech-to-text translation, text-to-speech translation, text-to-text translation, and automatic speech recognition for up to 100 languages. To build this, we used 1 million hours of open speech audio data to learn self-supervised speech representations with w2v-BERT 2.0. Subsequently, we created a multimodal corpus of automatically aligned speech translations. Filtered and combined with human-labeled and pseudo-labeled data, we developed the first multilingual system capable of translating from and into English for both speech and text. On FLEURS, SeamlessM4T sets a new standard for translations into multiple target languages, achieving an improvement of 20% BLEU over the previous SOTA in direct speech-to-text translation. Compared to strong cascaded models, SeamlessM4T improves the quality of into-English translation by 1.3 BLEU points in speech-to-text and by 2.6 ASR-BLEU points in speech-to-speech. Tested for robustness, our system performs better against background noises and speaker variations in speech-to-text tasks compared to the current SOTA model. Critically, we evaluated SeamlessM4T on gender bias and added toxicity to assess translation safety. Finally, all contributions in this work are open-sourced and accessible at https://github.com/facebookresearch/seamless_communication

  • 68 authors
·
Aug 22, 2023 1

Beyond One-Size-Fits-All Summarization: Customizing Summaries for Diverse Users

In recent years, automatic text summarization has witnessed significant advancement, particularly with the development of transformer-based models. However, the challenge of controlling the readability level of generated summaries remains an under-explored area, especially for languages with complex linguistic features like Turkish. This gap has the effect of impeding effective communication and also limits the accessibility of information. Controlling readability of textual data is an important element for creating summaries for different audiences with varying literacy and education levels, such as students ranging from primary school to graduate level, as well as individuals with diverse educational backgrounds. Summaries that align with the needs of specific reader groups can improve comprehension and engagement, ensuring that the intended message is effectively communicated. Furthermore, readability adjustment is essential to expand the usability of summarization models in educational and professional domains. Current summarization models often don't have the mechanisms to adjust the complexity of their outputs, resulting in summaries that may be too simplistic or overly complex for certain types of reader groups. Developing adaptive models that can tailor content to specific readability levels is therefore crucial. To address this problem, we create our own custom dataset and train a model with our custom architecture. Our method ensures that readability levels are effectively controlled while maintaining accuracy and coherence. We rigorously compare our model to a supervised fine-tuned baseline, demonstrating its superiority in generating readability-aware summaries.

  • 2 authors
·
Mar 10, 2025

OpenWhistle: A Large-Scale Longitudinal Dataset and Benchmark of Bottlenose Dolphin Vocalizations

Recent advances in bioacoustics have been driven by large-scale corpora and standardized benchmarks, yet existing resources are overwhelmingly bird-centric and shallow per species, limiting their use for studying the structure of a single species' communication system. This gap is particularly acute for cetaceans: despite bottlenose dolphins (Tursiops truncatus) being a compelling case of complex vocal communication among non-human mammals, existing dolphin datasets are small, fragmented, and largely closed. We introduce OpenWhistle, the largest publicly available dataset of dolphin vocalizations. It comprises approximately 180,000 whistles (114 hours) recorded over five years from a stable pod of five individuals in a semi-natural environment, paired with a curated subset of 8,354 expert-annotated whistles and reproducible evaluation protocols for whistle-type detection and classification. We further release the full processing pipeline for whistle detection, segmentation, and categorization. To demonstrate its utility, we pretrain a Wav2Vec2.0 model adapted to dolphin acoustics on the OpenWhistle corpus and show that it learns effective representations, outperforming general-purpose bioacoustic models such as AVES and BioLingual on both tasks while leaving meaningful headroom for future work. By releasing the dataset, pipeline, and evaluation protocol, we provide the first open dolphin whistle dataset tailored for training self-supervised models, laying the groundwork for advancing dolphin communication research and developing models that capture fine-grained acoustic structure within species.

dolphinteam Dolphin Team
·
Sep 27

AraHalluEval: A Fine-grained Hallucination Evaluation Framework for Arabic LLMs

Recently, extensive research on the hallucination of the large language models (LLMs) has mainly focused on the English language. Despite the growing number of multilingual and Arabic-specific LLMs, evaluating LLMs' hallucination in the Arabic context remains relatively underexplored. The knowledge gap is particularly pressing given Arabic's widespread use across many regions and its importance in global communication and media. This paper presents the first comprehensive hallucination evaluation of Arabic and multilingual LLMs on two critical Arabic natural language generation tasks: generative question answering (GQA) and summarization. This study evaluates a total of 12 LLMs, including 4 Arabic pre-trained models, 4 multilingual models, and 4 reasoning-based models. To assess the factual consistency and faithfulness of LLMs' outputs, we developed a fine-grained hallucination evaluation framework consisting of 12 fine-grained hallucination indicators that represent the varying characteristics of each task. The results reveal that factual hallucinations are more prevalent than faithfulness errors across all models and tasks. Notably, the Arabic pre-trained model Allam consistently demonstrates lower hallucination rates than multilingual models and a comparative performance with reasoning-based models. The code is available at: https://github.com/aishaalansari57/AraHalluEval

  • 2 authors
·
Sep 4, 2025

Shedding Light on Software Engineering-specific Metaphors and Idioms

Use of figurative language, such as metaphors and idioms, is common in our daily-life communications, and it can also be found in Software Engineering (SE) channels, such as comments on GitHub. Automatically interpreting figurative language is a challenging task, even with modern Large Language Models (LLMs), as it often involves subtle nuances. This is particularly true in the SE domain, where figurative language is frequently used to convey technical concepts, often bearing developer affect (e.g., `spaghetti code'). Surprisingly, there is a lack of studies on how figurative language in SE communications impacts the performance of automatic tools that focus on understanding developer communications, e.g., bug prioritization, incivility detection. Furthermore, it is an open question to what extent state-of-the-art LLMs interpret figurative expressions in domain-specific communication such as software engineering. To address this gap, we study the prevalence and impact of figurative language in SE communication channels. This study contributes to understanding the role of figurative language in SE, the potential of LLMs in interpreting them, and its impact on automated SE communication analysis. Our results demonstrate the effectiveness of fine-tuning LLMs with figurative language in SE and its potential impact on automated tasks that involve affect. We found that, among three state-of-the-art LLMs, the best improved fine-tuned versions have an average improvement of 6.66% on a GitHub emotion classification dataset, 7.07% on a GitHub incivility classification dataset, and 3.71% on a Bugzilla bug report prioritization dataset.

  • 3 authors
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Dec 15, 2023

AlphaChimp: Tracking and Behavior Recognition of Chimpanzees

Understanding non-human primate behavior is crucial for improving animal welfare, modeling social behavior, and gaining insights into both distinctly human and shared behaviors. Despite recent advances in computer vision, automated analysis of primate behavior remains challenging due to the complexity of their social interactions and the lack of specialized algorithms. Existing methods often struggle with the nuanced behaviors and frequent occlusions characteristic of primate social dynamics. This study aims to develop an effective method for automated detection, tracking, and recognition of chimpanzee behaviors in video footage. Here we show that our proposed method, AlphaChimp, an end-to-end approach that simultaneously detects chimpanzee positions and estimates behavior categories from videos, significantly outperforms existing methods in behavior recognition. AlphaChimp achieves approximately 10% higher tracking accuracy and a 20% improvement in behavior recognition compared to state-of-the-art methods, particularly excelling in the recognition of social behaviors. This superior performance stems from AlphaChimp's innovative architecture, which integrates temporal feature fusion with a Transformer-based self-attention mechanism, enabling more effective capture and interpretation of complex social interactions among chimpanzees. Our approach bridges the gap between computer vision and primatology, enhancing technical capabilities and deepening our understanding of primate communication and sociality. We release our code and models and hope this will facilitate future research in animal social dynamics. This work contributes to ethology, cognitive science, and artificial intelligence, offering new perspectives on social intelligence.

  • 9 authors
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Oct 22, 2024

Griffin: Aerial-Ground Cooperative Detection and Tracking Dataset and Benchmark

Despite significant advancements, autonomous driving systems continue to struggle with occluded objects and long-range detection due to the inherent limitations of single-perspective sensing. Aerial-ground cooperation offers a promising solution by integrating UAVs' aerial views with ground vehicles' local observations. However, progress in this emerging field has been hindered by the absence of public datasets and standardized evaluation benchmarks. To address this gap, this paper presents a comprehensive solution for aerial-ground cooperative 3D perception through three key contributions: (1) Griffin, a large-scale multi-modal dataset featuring over 200 dynamic scenes (30k+ frames) with varied UAV altitudes (20-60m), diverse weather conditions, and occlusion-aware 3D annotations, enhanced by CARLA-AirSim co-simulation for realistic UAV dynamics; (2) A unified benchmarking framework for aerial-ground cooperative detection and tracking tasks, including protocols for evaluating communication efficiency, latency tolerance, and altitude adaptability; (3) AGILE, an instance-level intermediate fusion baseline that dynamically aligns cross-view features through query-based interaction, achieving an advantageous balance between communication overhead and perception accuracy. Extensive experiments prove the effectiveness of aerial-ground cooperative perception and demonstrate the direction of further research. The dataset and codes are available at https://github.com/wang-jh18-SVM/Griffin.

  • 7 authors
·
Mar 10, 2025

$τ^2$-Bench: Evaluating Conversational Agents in a Dual-Control Environment

Existing benchmarks for conversational AI agents simulate single-control environments, where only the AI agent can use tools to interact with the world, while the user remains a passive information provider. This differs from real-world scenarios like technical support, where users need to actively participate in modifying the state of the (shared) world. In order to address this gap, we introduce tau^2-bench, with four key contributions: 1) A novel Telecom dual-control domain modeled as a Dec-POMDP, where both agent and user make use of tools to act in a shared, dynamic environment that tests both agent coordination and communication, 2) A compositional task generator that programmatically creates diverse, verifiable tasks from atomic components, ensuring domain coverage and controlled complexity, 3) A reliable user simulator tightly coupled with the environment, whose behavior is constrained by tools and observable states, improving simulation fidelity, 4) Fine-grained analysis of agent performance through multiple ablations including separating errors arising from reasoning vs communication/coordination. In particular, our experiments show significant performance drops when agents shift from no-user to dual-control, highlighting the challenges of guiding users. Overall, tau^2-bench provides a controlled testbed for agents that must both reason effectively and guide user actions.

  • 5 authors
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Jun 9, 2025 2

Benchmarking Open-Ended Multi-Agent Coordination in Language Agents

As language models are increasingly deployed as autonomous agents, they must coordinate with others over long horizons in open-ended interactive tasks. Yet existing evaluations rarely test these demands together, instead emphasising single-agent tasks, short interactions, or highly structured multi-agent settings. We introduce alem, a JAX-based benchmark for open-ended multi-agent coordination built on Craftax-like dynamics. Alem embeds procedurally generated coordination tasks, soft specialisation, communication, and controllable coordination difficulty into a long-horizon survival world with exploration, crafting, trading, and combat. We evaluate 13 modern LLMs zero-shot within homogeneous teams, with trained MARL agents as reference points. Current LLM agents remain far from solving alem, averaging only ~6% normalised return, but their failures are not uniform. On the hardest coordination setting, zero-shot Gemini-3.1-Pro-High approaches MARL agents trained for one billion steps, while GPT-5.4-High achieves strong base-task reward but much lower coordination reward. This contrast shows that individual task competence does not imply coordination competence. Ablations show that communication is the largest contributor to coordination, while memory and reasoning help when used to maintain multi-step plans. Overall, our results identify coordination as a distinct bottleneck for frontier LLM agents, separate from single-agent capabilities. Alem makes this bottleneck measurable and provides a controlled testbed for developing agents that communicate, allocate roles, and execute shared plans. Code is available at https://github.com/alem-world/alem-env.

alem-world Alem
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Jun 5 1

Negotiative Alignment: Embracing Disagreement to Achieve Fairer Outcomes -- Insights from Urban Studies

Urban assessments often compress diverse needs into single scores, which can obscure minority perspectives. We present a community-centered study in Montreal (n=35; wheelchair users, seniors, LGBTQIA2+ residents, and immigrants). Participants rated 20 streets (accessibility, inclusivity, aesthetics, practicality) and ranked 7 images on 12 interview-elicited criteria. Disagreement patterns were systematic in our sample: wheelchair users diverged most on accessibility and practicality; LGBTQIA2+ participants emphasized inclusion and liveliness; seniors prioritized security. Group discussion reduced information gaps but not value conflicts; ratings conveyed intensity, while rankings forced trade-offs. We then formalize negotiative alignment, a transparent, budget-aware bargaining procedure, and pilot it with role-played stakeholder agents plus a neutral mediator. Relative to the best base design under the same public rubric, the negotiated package increased total utility (21.10 to 24.55), raised the worst-group utility (3.20 to 3.90), improved twentieth percentile satisfaction (0.86 to 1.00; min-max normalized within the scenario), and reduced inequality (Gini 0.036 to 0.025). Treating disagreement as signal and reporting worst-group outcomes alongside totals may help planners and AI practitioners surface trade-offs and preserve minority priorities while maintaining efficiency.

  • 3 authors
·
Mar 16, 2025

Real-Time Voice AI Hears but Does Not Listen

Speech conveys information through both words and vocal delivery. We evaluate four leading production realtime voice systems-OpenAI's GPT Realtime 2, Google's Gemini 3.1 Flash Live, and Alibaba's Qwen3.5 Omni Plus and Omni Flash-on tasks where the words and the delivery patterns both convey meaningful information. Across three consequential scenarios, all four systems act on the words rather than the voice. They end calls with crying callers who insist nothing is wrong, approve wire transfers authorized in frightened voices, and enroll callers whose agreement is clearly sarcastic. Surprisingly, this is often not a failure of perception. When asked directly, three of the four systems reliably identify the distress, fear, or sarcasm they later ignore when making decisions. We observe a similar pattern when these realtime voice systems estimate accent and age, as their responses frequently follow the biases of the words rather than the acoustic properties of the speaker. We term this disconnect between perception and action the emotional intelligence gap of voice AI. Prompting systems to explicitly attend to vocal delivery improves performance only partially and inconsistently. Our findings show that current realtime voice AI systems often behave as if speech had been reduced to a transcript, suggesting that they should be used with caution in settings where the tone and emotion of delivery convey important information.

  • 3 authors
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Jun 23

IMBUE: Improving Interpersonal Effectiveness through Simulation and Just-in-time Feedback with Human-Language Model Interaction

Navigating certain communication situations can be challenging due to individuals' lack of skills and the interference of strong emotions. However, effective learning opportunities are rarely accessible. In this work, we conduct a human-centered study that uses language models to simulate bespoke communication training and provide just-in-time feedback to support the practice and learning of interpersonal effectiveness skills. We apply the interpersonal effectiveness framework from Dialectical Behavioral Therapy (DBT), DEAR MAN, which focuses on both conversational and emotional skills. We present IMBUE, an interactive training system that provides feedback 25% more similar to experts' feedback, compared to that generated by GPT-4. IMBUE is the first to focus on communication skills and emotion management simultaneously, incorporate experts' domain knowledge in providing feedback, and be grounded in psychology theory. Through a randomized trial of 86 participants, we find that IMBUE's simulation-only variant significantly improves participants' self-efficacy (up to 17%) and reduces negative emotions (up to 25%). With IMBUE's additional just-in-time feedback, participants demonstrate 17% improvement in skill mastery, along with greater enhancements in self-efficacy (27% more) and reduction of negative emotions (16% more) compared to simulation-only. The improvement in skill mastery is the only measure that is transferred to new and more difficult situations; situation specific training is necessary for improving self-efficacy and emotion reduction.

  • 6 authors
·
Feb 19, 2024

Train longer, generalize better: closing the generalization gap in large batch training of neural networks

Background: Deep learning models are typically trained using stochastic gradient descent or one of its variants. These methods update the weights using their gradient, estimated from a small fraction of the training data. It has been observed that when using large batch sizes there is a persistent degradation in generalization performance - known as the "generalization gap" phenomena. Identifying the origin of this gap and closing it had remained an open problem. Contributions: We examine the initial high learning rate training phase. We find that the weight distance from its initialization grows logarithmically with the number of weight updates. We therefore propose a "random walk on random landscape" statistical model which is known to exhibit similar "ultra-slow" diffusion behavior. Following this hypothesis we conducted experiments to show empirically that the "generalization gap" stems from the relatively small number of updates rather than the batch size, and can be completely eliminated by adapting the training regime used. We further investigate different techniques to train models in the large-batch regime and present a novel algorithm named "Ghost Batch Normalization" which enables significant decrease in the generalization gap without increasing the number of updates. To validate our findings we conduct several additional experiments on MNIST, CIFAR-10, CIFAR-100 and ImageNet. Finally, we reassess common practices and beliefs concerning training of deep models and suggest they may not be optimal to achieve good generalization.

  • 3 authors
·
May 24, 2017

Unsupervised Pre-Training for Vietnamese Automatic Speech Recognition in the HYKIST Project

In today's interconnected globe, moving abroad is more and more prevalent, whether it's for employment, refugee resettlement, or other causes. Language difficulties between natives and immigrants present a common issue on a daily basis, especially in medical domain. This can make it difficult for patients and doctors to communicate during anamnesis or in the emergency room, which compromises patient care. The goal of the HYKIST Project is to develop a speech translation system to support patient-doctor communication with ASR and MT. ASR systems have recently displayed astounding performance on particular tasks for which enough quantities of training data are available, such as LibriSpeech. Building a good model is still difficult due to a variety of speaking styles, acoustic and recording settings, and a lack of in-domain training data. In this thesis, we describe our efforts to construct ASR systems for a conversational telephone speech recognition task in the medical domain for Vietnamese language to assist emergency room contact between doctors and patients across linguistic barriers. In order to enhance the system's performance, we investigate various training schedules and data combining strategies. We also examine how best to make use of the little data that is available. The use of publicly accessible models like XLSR-53 is compared to the use of customized pre-trained models, and both supervised and unsupervised approaches are utilized using wav2vec 2.0 as architecture.

  • 1 authors
·
Sep 26, 2023

What Does a Harness Buy? Tokens, Mostly

A coding agent is a language model wrapped in a harness: the system prompt, the tool set, and the context management that turn a chat model into something that can work inside a repository. Production harnesses ship releases daily, vendors advertise pass-rate gains from harness changes, and leaderboards mix harnesses freely. What is rarely measured is how much the harness itself moves the score when the model is held fixed. We run five models through three production harnesses, Claude Code, mini-SWE-agent, and OpenCode, on SWE-bench Verified, and rerun the same configurations to calibrate how much a score moves when nothing changes but the run. On 447 tasks and the two models we ran there, Claude Code and mini-SWE-agent, the heaviest and the lightest harness, are equivalent within five points. On a 45-task hard subset and five models, swapping the harness flips as many tasks as rerunning the same harness, 13% in both cases, and the tasks a harness wins in one run are not the tasks it wins in the next. The one harness effect that clears the noise is a loss, not a gain: OpenCode trails by up to 9 points on the large pool, and on one model half of that gap sits in runs its output cap cut short. What the harness does decide is the bill. With the same model, the same tasks, and one price list, cost per task differs by up to 3x across harnesses. The gap is set at the first call, by the preamble of system prompt and tool schemas each harness sends with every step, and scaled by the number of steps; per-step growth and per-call tool output differ far less. The provider's price for cached input scales the bill and does not reorder it. The rerun data also give the resolution a harness comparison needs: at the discordance we observe, 45 tasks catch a 13-point gap only half the time and no gap with 80% power, and 447 tasks resolve 5 points, still coarser than the gains many harness changes claim.

  • 2 authors
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Oct 2

Pre-training for Speech Translation: CTC Meets Optimal Transport

The gap between speech and text modalities is a major challenge in speech-to-text translation (ST). Different methods have been proposed to reduce this gap, but most of them require architectural changes in ST training. In this work, we propose to mitigate this issue at the pre-training stage, requiring no change in the ST model. First, we show that the connectionist temporal classification (CTC) loss can reduce the modality gap by design. We provide a quantitative comparison with the more common cross-entropy loss, showing that pre-training with CTC consistently achieves better final ST accuracy. Nevertheless, CTC is only a partial solution and thus, in our second contribution, we propose a novel pre-training method combining CTC and optimal transport to further reduce this gap. Our method pre-trains a Siamese-like model composed of two encoders, one for acoustic inputs and the other for textual inputs, such that they produce representations that are close to each other in the Wasserstein space. Extensive experiments on the standard CoVoST-2 and MuST-C datasets show that our pre-training method applied to the vanilla encoder-decoder Transformer achieves state-of-the-art performance under the no-external-data setting, and performs on par with recent strong multi-task learning systems trained with external data. Finally, our method can also be applied on top of these multi-task systems, leading to further improvements for these models. Code and pre-trained models are available at https://github.com/formiel/fairseq.

  • 6 authors
·
Jan 27, 2023

Hidden Messages Between Diffusion Language Model Agents: Causal Evidence for Latent Communication

Diffusion language models form answers through a sequence of revisable continuous states, but multi-agent systems usually discard those states and make agents communicate only after decoding text. We ask whether one independent diffusion trajectory can pass a compact hidden message into another and, crucially, whether the receiver uses what that message means. In Hidden Messages, a sender compresses its denoising state into four signed dense vectors; the receiver consumes them while retaining its own context, canvas, and trajectory. Removing a message tests whether the channel matters; replacing it with a message from another example tests whether its content matters. Across controlled tasks, derangement removes a +63.6-point advantage on Tiny-A2D and a +100.0-point advantage on Dream-7B, while targeted substitutions steer the receiver toward the substituted fact. On QASC with the two supporting facts split across agents, matched communication reaches 80.8%, but a wrong-example message lowers accuracy to 46.8%, a content effect of +34.0 points. The surprising result is temporal: one late transfer reaches 87.8%, exceeding four recurrent exchanges by +7.0 points. These experiments provide causal evidence for continuous hidden communication between diffusion-LM agents and show that when information is transferred can matter more than how many times agents exchange it.

A Common Measure of Communication for Speech Brain-Computer Interfaces

Speech brain-computer interfaces (speech BCIs) translate neural activity into language, offering a path towards restoring speech for people with paralysis and, more broadly, enabling new forms of natural human-computer interaction. Despite this promise, the field lacks a common measure of progress because systems use different datasets, recording methods, types of speech, and vocabularies, so their reported scores are rarely comparable. Underlying this measurement problem are two unresolved questions: (i) what distribution of words should a speech BCI enable a user to communicate, and (ii) how much information from this distribution can a system convey. We address both by deriving open-vocabulary mutual information (OVMI), an information-theoretic quantity that measures the information conveyed by a decoder relative to a reference distribution over the words a user may wish to communicate. This allows capabilities measured under different conditions, such as distinct vocabularies, to be evaluated on a common communication scale. We show that ordinarily reported accuracy, word error rate (WER), and other metrics computed only over the words a system supports can overstate how much of a user's intended speech the system can communicate. We then use OVMI to compare existing systems, expose trade-offs between how much of the user's language a system supports and how accurately it decodes those words, show that these comparisons depend on what the user is expected to communicate, and demonstrate that selecting a vocabulary to maximise OVMI yields up to 16.3% relative improvement in accuracy across three speech domains. OVMI therefore provides the speech BCI community with a principled way to compare heterogeneous systems, improve vocabulary design, and measure progress in the field.

1DCNNTrans: BISINDO Sign Language Interpreters in Improving the Inclusiveness of Public Services

Indonesia ranks fourth globally in the number of deaf cases. Individuals with hearing impairments often find communication challenging, necessitating the use of sign language. However, there are limited public services that offer such inclusivity. On the other hand, advancements in artificial intelligence (AI) present promising solutions to overcome communication barriers faced by the deaf. This study aims to explore the application of AI in developing models for a simplified sign language translation app and dictionary, designed for integration into public service facilities, to facilitate communication for individuals with hearing impairments, thereby enhancing inclusivity in public services. The researchers compared the performance of LSTM and 1D CNN + Transformer (1DCNNTrans) models for sign language recognition. Through rigorous testing and validation, it was found that the LSTM model achieved an accuracy of 94.67%, while the 1DCNNTrans model achieved an accuracy of 96.12%. Model performance evaluation indicated that although the LSTM exhibited lower inference latency, it showed weaknesses in classifying classes with similar keypoints. In contrast, the 1DCNNTrans model demonstrated greater stability and higher F1 scores for classes with varying levels of complexity compared to the LSTM model. Both models showed excellent performance, exceeding 90% validation accuracy and demonstrating rapid classification of 50 sign language gestures.

  • 3 authors
·
Sep 3, 2024

Large Content And Behavior Models To Understand, Simulate, And Optimize Content And Behavior

Shannon, in his seminal paper introducing information theory, divided the communication into three levels: technical, semantic, and effectivenss. While the technical level is concerned with accurate reconstruction of transmitted symbols, the semantic and effectiveness levels deal with the inferred meaning and its effect on the receiver. Thanks to telecommunications, the first level problem has produced great advances like the internet. Large Language Models (LLMs) make some progress towards the second goal, but the third level still remains largely untouched. The third problem deals with predicting and optimizing communication for desired receiver behavior. LLMs, while showing wide generalization capabilities across a wide range of tasks, are unable to solve for this. One reason for the underperformance could be a lack of "behavior tokens" in LLMs' training corpora. Behavior tokens define receiver behavior over a communication, such as shares, likes, clicks, purchases, retweets, etc. While preprocessing data for LLM training, behavior tokens are often removed from the corpora as noise. Therefore, in this paper, we make some initial progress towards reintroducing behavior tokens in LLM training. The trained models, other than showing similar performance to LLMs on content understanding tasks, show generalization capabilities on behavior simulation, content simulation, behavior understanding, and behavior domain adaptation. Using a wide range of tasks on two corpora, we show results on all these capabilities. We call these models Large Content and Behavior Models (LCBMs). Further, to spur more research on LCBMs, we release our new Content Behavior Corpus (CBC), a repository containing communicator, message, and corresponding receiver behavior.

  • 11 authors
·
Sep 1, 2023

Persuasion Should be Double-Blind: A Multi-Domain Dialogue Dataset With Faithfulness Based on Causal Theory of Mind

Persuasive dialogue plays a pivotal role in human communication, influencing various domains. Recent persuasive dialogue datasets often fail to align with real-world interpersonal interactions, leading to unfaithful representations. For instance, unrealistic scenarios may arise, such as when the persuadee explicitly instructs the persuader on which persuasion strategies to employ, with each of the persuadee's questions corresponding to a specific strategy for the persuader to follow. This issue can be attributed to a violation of the "Double Blind" condition, where critical information is fully shared between participants. In actual human interactions, however, key information such as the mental state of the persuadee and the persuasion strategies of the persuader is not directly accessible. The persuader must infer the persuadee's mental state using Theory of Mind capabilities and construct arguments that align with the persuadee's motivations. To address this gap, we introduce ToMMA, a novel multi-agent framework for dialogue generation that is guided by causal Theory of Mind. This framework ensures that information remains undisclosed between agents, preserving "double-blind" conditions, while causal ToM directs the persuader's reasoning, enhancing alignment with human-like persuasion dynamics. Consequently, we present CToMPersu, a multi-domain, multi-turn persuasive dialogue dataset that tackles both double-blind and logical coherence issues, demonstrating superior performance across multiple metrics and achieving better alignment with real human dialogues. Our dataset and prompts are available at https://github.com/DingyiZhang/ToMMA-CToMPersu .

  • 2 authors
·
Feb 28, 2025

MixSpeech: Cross-Modality Self-Learning with Audio-Visual Stream Mixup for Visual Speech Translation and Recognition

Multi-media communications facilitate global interaction among people. However, despite researchers exploring cross-lingual translation techniques such as machine translation and audio speech translation to overcome language barriers, there is still a shortage of cross-lingual studies on visual speech. This lack of research is mainly due to the absence of datasets containing visual speech and translated text pairs. In this paper, we present AVMuST-TED, the first dataset for Audio-Visual Multilingual Speech Translation, derived from TED talks. Nonetheless, visual speech is not as distinguishable as audio speech, making it difficult to develop a mapping from source speech phonemes to the target language text. To address this issue, we propose MixSpeech, a cross-modality self-learning framework that utilizes audio speech to regularize the training of visual speech tasks. To further minimize the cross-modality gap and its impact on knowledge transfer, we suggest adopting mixed speech, which is created by interpolating audio and visual streams, along with a curriculum learning strategy to adjust the mixing ratio as needed. MixSpeech enhances speech translation in noisy environments, improving BLEU scores for four languages on AVMuST-TED by +1.4 to +4.2. Moreover, it achieves state-of-the-art performance in lip reading on CMLR (11.1\%), LRS2 (25.5\%), and LRS3 (28.0\%).

  • 10 authors
·
Mar 9, 2023

Training Language Models for Social Deduction with Multi-Agent Reinforcement Learning

Communicating in natural language is a powerful tool in multi-agent settings, as it enables independent agents to share information in partially observable settings and allows zero-shot coordination with humans. However, most prior works are limited as they either rely on training with large amounts of human demonstrations or lack the ability to generate natural and useful communication strategies. In this work, we train language models to have productive discussions about their environment in natural language without any human demonstrations. We decompose the communication problem into listening and speaking. Our key idea is to leverage the agent's goal to predict useful information about the world as a dense reward signal that guides communication. Specifically, we improve a model's listening skills by training them to predict information about the environment based on discussions, and we simultaneously improve a model's speaking skills with multi-agent reinforcement learning by rewarding messages based on their influence on other agents. To investigate the role and necessity of communication in complex social settings, we study an embodied social deduction game based on Among Us, where the key question to answer is the identity of an adversarial imposter. We analyze emergent behaviors due to our technique, such as accusing suspects and providing evidence, and find that it enables strong discussions, doubling the win rates compared to standard RL. We release our code and models at https://socialdeductionllm.github.io/

  • 4 authors
·
Feb 9, 2025 3