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Nov 13

Integrated Identity Protection for Semantic Communications in Embodied IoT Systems

Embodied Internet of Things (IoT) systems are promoting the adoption of task-oriented semantic communication (SemCom), in which the trustworthy task decisions require both semantic information reliability and source legitimacy. However, existing trustworthy designs in SemCom mainly focus on semantic content recovery and protection, with limited attention to source legitimacy. Motivated by this limitation, this paper establishes a new information exploitation paradigm for integrated SemCom-identity protection to address active source impersonation and passive identity inference by treating each SemCom signal as an inherent carrier of both task-relevant semantic information and transmitter physical identity information. We first examine these two information resources and then analyze their integration feasibility at the observation, processing, and decision levels. To exploit these resources for trustworthy decision making, we further develop a dual-branch identity protection mechanism under different operating modes. In the authentication mode, semantic recovery and physical-layer source verification are performed in parallel using the same received observation. In the concealment mode, identity exposure is suppressed while semantic recovery quality is maintained to support anonymous sensing reports. The resulting outputs are jointly interpreted to support task decisions under mode-specific identity protection requirements. Finally, two representative case studies on active source impersonation and passive identity inference are presented to evaluate the proposed framework.

  • 6 authors
·
Nov 4

A Lie Detector Test for Language Models: Reading Knowledge a Model Won't Reveal

Large language models can hold knowledge they do not report. A model may sandbag on a capability evaluation, or answer against what it internally knows, and its outputs alone cannot tell whether it is hiding an answer or simply does not have one. We borrow the Concealed Information Test, a forensic method that identifies guilty knowledge by presenting a suspect with the true detail among plausible decoys and measuring a stronger response to the item they recognize. Our method, Probe of Internal Recognition (PIR), does the same inside a model. It presents a question with its candidate answers and reads, from the model's internal states, which candidate the model recognizes as correct. PIR is reference-free, needing no honest reference model and no labeled truth corpus. Across eight models from five families (Gemma, Qwen, Llama, Mistral, and Phi), PIR recovers the recognized answer at 0.70 to 0.87 balanced accuracy, well above the 0.28 to 0.40 unknown-item baseline and the 0.25 chance rate. It stays readable across every form of concealment we test, from prompted deception and trained sandbagging to external password-locked and circuit-broken checkpoints, with recognition between 0.85 and 0.93. When the model hides a known answer, recognition stays high. When unlearning removes the knowledge, recognition drops to the level of a question the model never knew. PIR therefore separates a model that will not answer from one that cannot, which supports sandbagging audits and unlearning verification. The signal is causal, adds information beyond black-box behavioral cues, and extends from multiple-choice questions to free-form generation.

  • 1 authors
·
Sep 17 2

RED QUEEN: Safeguarding Large Language Models against Concealed Multi-Turn Jailbreaking

The rapid progress of Large Language Models (LLMs) has opened up new opportunities across various domains and applications; yet it also presents challenges related to potential misuse. To mitigate such risks, red teaming has been employed as a proactive security measure to probe language models for harmful outputs via jailbreak attacks. However, current jailbreak attack approaches are single-turn with explicit malicious queries that do not fully capture the complexity of real-world interactions. In reality, users can engage in multi-turn interactions with LLM-based chat assistants, allowing them to conceal their true intentions in a more covert manner. To bridge this gap, we, first, propose a new jailbreak approach, RED QUEEN ATTACK. This method constructs a multi-turn scenario, concealing the malicious intent under the guise of preventing harm. We craft 40 scenarios that vary in turns and select 14 harmful categories to generate 56k multi-turn attack data points. We conduct comprehensive experiments on the RED QUEEN ATTACK with four representative LLM families of different sizes. Our experiments reveal that all LLMs are vulnerable to RED QUEEN ATTACK, reaching 87.62% attack success rate on GPT-4o and 75.4% on Llama3-70B. Further analysis reveals that larger models are more susceptible to the RED QUEEN ATTACK, with multi-turn structures and concealment strategies contributing to its success. To prioritize safety, we introduce a straightforward mitigation strategy called RED QUEEN GUARD, which aligns LLMs to effectively counter adversarial attacks. This approach reduces the attack success rate to below 1% while maintaining the model's performance across standard benchmarks. Full implementation and dataset are publicly accessible at https://github.com/kriti-hippo/red_queen.

  • 6 authors
·
Sep 25, 2024

Rift: A Conflict Signature for Deception in Language Models

A model that lies while knowing the truth is the central case ELK cannot handle with behavioral evaluation alone. We ask whether such deception leaves an internal signature distinguishing it from honest error. Our key move is a control for wrongness: we contrast a sleeper agent (knows the truth, lies on trigger) against a naive liar (fine-tuned to emit the same wrong answers with no honest training). Both produce identical wrong outputs; any difference is about knowledge conflict, not incorrectness. We find deceptive forward passes carry a conflict signature - 2.1-2.3x higher residual rank than naive-liar passes on the same wrong answer - strong enough to identify which of two responses is the lie with 100% accuracy and no labels, across GPT-2 small/medium (three seeds) and three instruct models. Across Qwen2.5-1.5B/7B and Phi-3-mini, instructed deception raises residual rank on every tested fact (18/18, 40/40, 34/34); on Phi-3, lies separate perfectly from both honest answers and hallucinations (AUC 1.0, Wilcoxon p~6e-11). The signature survives strategic self-constructed deception (model invents its own lie, AUC 1.0), active concealment attempts (AUC 1.0), and length-controlled replication (20/20, AUC 1.0, p~1e-6). Using basis-free relative representations, a probe trained on one model family detects deception in two other families zero-shot (mean AUC 0.933), surviving simultaneous architecture and format change (AUC 0.821), and transfers across five languages (AUC 1.000, length-controlled). The signature is read-only: detectable but not injectable (0/8 both directions). Honest limitations and six negative experiments are documented in full.

  • 1 authors
·
Jun 14

DEF-YOLO: Leveraging YOLO for Concealed Weapon Detection in Thermal Imagin

Concealed weapon detection aims at detecting weapons hidden beneath a person's clothing or luggage. Various imaging modalities like Millimeter Wave, Microwave, Terahertz, Infrared, etc., are exploited for the concealed weapon detection task. These imaging modalities have their own limitations, such as poor resolution in microwave imaging, privacy concerns in millimeter wave imaging, etc. To provide a real-time, 24 x 7 surveillance, low-cost, and privacy-preserved solution, we opted for thermal imaging in spite of the lack of availability of a benchmark dataset. We propose a novel approach and a dataset for concealed weapon detection in thermal imagery. Our YOLO-based architecture, DEF-YOLO, is built with key enhancements in YOLOv8 tailored to the unique challenges of concealed weapon detection in thermal vision. We adopt deformable convolutions at the SPPF layer to exploit multi-scale features; backbone and neck layers to extract low, mid, and high-level features, enabling DEF-YOLO to adaptively focus on localization around the objects in thermal homogeneous regions, without sacrificing much of the speed and throughput. In addition to these simple yet effective key architectural changes, we introduce a new, large-scale Thermal Imaging Concealed Weapon dataset, TICW, featuring a diverse set of concealed weapons and capturing a wide range of scenarios. To the best of our knowledge, this is the first large-scale contributed dataset for this task. We also incorporate focal loss to address the significant class imbalance inherent in the concealed weapon detection task. The efficacy of the proposed work establishes a new benchmark through extensive experimentation for concealed weapon detection in thermal imagery.

  • 3 authors
·
Oct 14, 2025

ACTIVE: Towards Highly Transferable 3D Physical Camouflage for Universal and Robust Vehicle Evasion

Adversarial camouflage has garnered attention for its ability to attack object detectors from any viewpoint by covering the entire object's surface. However, universality and robustness in existing methods often fall short as the transferability aspect is often overlooked, thus restricting their application only to a specific target with limited performance. To address these challenges, we present Adversarial Camouflage for Transferable and Intensive Vehicle Evasion (ACTIVE), a state-of-the-art physical camouflage attack framework designed to generate universal and robust adversarial camouflage capable of concealing any 3D vehicle from detectors. Our framework incorporates innovative techniques to enhance universality and robustness, including a refined texture rendering that enables common texture application to different vehicles without being constrained to a specific texture map, a novel stealth loss that renders the vehicle undetectable, and a smooth and camouflage loss to enhance the naturalness of the adversarial camouflage. Our extensive experiments on 15 different models show that ACTIVE consistently outperforms existing works on various public detectors, including the latest YOLOv7. Notably, our universality evaluations reveal promising transferability to other vehicle classes, tasks (segmentation models), and the real world, not just other vehicles.

  • 9 authors
·
Aug 14, 2023

Crafting Physical Adversarial Examples by Combining Differentiable and Physically Based Renders

Recently we have witnessed progress in hiding road vehicles against object detectors through adversarial camouflage in the digital world. The extension of this technique to the physical world is crucial for testing the robustness of autonomous driving systems. However, existing methods do not show good performances when applied to the physical world. This is partly due to insufficient photorealism in training examples, and lack of proper physical realization methods for camouflage. To generate a robust adversarial camouflage suitable for real vehicles, we propose a novel method called PAV-Camou. We propose to adjust the mapping from the coordinates in the 2D map to those of corresponding 3D model. This process is critical for mitigating texture distortion and ensuring the camouflage's effectiveness when applied in the real world. Then we combine two renderers with different characteristics to obtain adversarial examples that are photorealistic that closely mimic real-world lighting and texture properties. The method ensures that the generated textures remain effective under diverse environmental conditions. Our adversarial camouflage can be optimized and printed in the form of 2D patterns, allowing for direct application on real vehicles. Extensive experiments demonstrated that our proposed method achieved good performance in both the digital world and the physical world.

  • 7 authors
·
May 6, 2025

R-PGA: Robust Physical Adversarial Camouflage Generation via Relightable 3D Gaussian Splatting

Physical adversarial camouflage poses a severe security threat to autonomous driving systems by mapping adversarial textures onto 3D objects. Nevertheless, current methods remain brittle in complex dynamic scenarios, failing to generalize across diverse geometric (e.g., viewing configurations) and radiometric (e.g., dynamic illumination, atmospheric scattering) variations. We attribute this deficiency to two fundamental limitations in simulation and optimization. First, the reliance on coarse, oversimplified simulations (e.g., via CARLA) induces a significant domain gap, confining optimization to a biased feature space. Second, standard strategies targeting average performance result in a rugged loss landscape, leaving the camouflage vulnerable to configuration shifts.To bridge these gaps, we propose the Relightable Physical 3D Gaussian Splatting (3DGS) based Attack framework (R-PGA). Technically, to address the simulation fidelity issue, we leverage 3DGS to ensure photo-realistic reconstruction and augment it with physically disentangled attributes to decouple intrinsic material from lighting. Furthermore, we design a hybrid rendering pipeline that leverages precise Relightable 3DGS for foreground rendering, while employing a pre-trained image translation model to synthesize plausible relighted backgrounds that align with the relighted foreground.To address the optimization robustness issue, we propose the Hard Physical Configuration Mining (HPCM) module, designed to actively mine worst-case physical configurations and suppress their corresponding loss peaks. This strategy not only diminishes the overall loss magnitude but also effectively flattens the rugged loss landscape, ensuring consistent adversarial effectiveness and robustness across varying physical configurations.

  • 5 authors
·
Mar 26

CamSAM2: Segment Anything Accurately in Camouflaged Videos

Video camouflaged object segmentation (VCOS), aiming at segmenting camouflaged objects that seamlessly blend into their environment, is a fundamental vision task with various real-world applications. With the release of SAM2, video segmentation has witnessed significant progress. However, SAM2's capability of segmenting camouflaged videos is suboptimal, especially when given simple prompts such as point and box. To address the problem, we propose Camouflaged SAM2 (CamSAM2), which enhances SAM2's ability to handle camouflaged scenes without modifying SAM2's parameters. Specifically, we introduce a decamouflaged token to provide the flexibility of feature adjustment for VCOS. To make full use of fine-grained and high-resolution features from the current frame and previous frames, we propose implicit object-aware fusion (IOF) and explicit object-aware fusion (EOF) modules, respectively. Object prototype generation (OPG) is introduced to abstract and memorize object prototypes with informative details using high-quality features from previous frames. Extensive experiments are conducted to validate the effectiveness of our approach. While CamSAM2 only adds negligible learnable parameters to SAM2, it substantially outperforms SAM2 on three VCOS datasets, especially achieving 12.2 mDice gains with click prompt on MoCA-Mask and 19.6 mDice gains with mask prompt on SUN-SEG-Hard, with Hiera-T as the backbone. The code will be available at https://github.com/zhoustan/CamSAM2.

  • 6 authors
·
Mar 25, 2025

3D Gaussian Splatting Driven Multi-View Robust Physical Adversarial Camouflage Generation

Physical adversarial attack methods expose the vulnerabilities of deep neural networks and pose a significant threat to safety-critical scenarios such as autonomous driving. Camouflage-based physical attack is a more promising approach compared to the patch-based attack, offering stronger adversarial effectiveness in complex physical environments. However, most prior work relies on mesh priors of the target object and virtual environments constructed by simulators, which are time-consuming to obtain and inevitably differ from the real world. Moreover, due to the limitations of the backgrounds in training images, previous methods often fail to produce multi-view robust adversarial camouflage and tend to fall into sub-optimal solutions. Due to these reasons, prior work lacks adversarial effectiveness and robustness across diverse viewpoints and physical environments. We propose a physical attack framework based on 3D Gaussian Splatting (3DGS), named PGA, which provides rapid and precise reconstruction with few images, along with photo-realistic rendering capabilities. Our framework further enhances cross-view robustness and adversarial effectiveness by preventing mutual and self-occlusion among Gaussians and employing a min-max optimization approach that adjusts the imaging background of each viewpoint, helping the algorithm filter out non-robust adversarial features. Extensive experiments validate the effectiveness and superiority of PGA. Our code is available at:https://github.com/TRLou/PGA.

  • 7 authors
·
Aug 12, 2025

All That Glitters Is Not Gold: Key-Secured 3D Secrets within 3D Gaussian Splatting

Recent advances in 3D Gaussian Splatting (3DGS) have revolutionized scene reconstruction, opening new possibilities for 3D steganography by hiding 3D secrets within 3D covers. The key challenge in steganography is ensuring imperceptibility while maintaining high-fidelity reconstruction. However, existing methods often suffer from detectability risks and utilize only suboptimal 3DGS features, limiting their full potential. We propose a novel end-to-end key-secured 3D steganography framework (KeySS) that jointly optimizes a 3DGS model and a key-secured decoder for secret reconstruction. Our approach reveals that Gaussian features contribute unequally to secret hiding. The framework incorporates a key-controllable mechanism enabling multi-secret hiding and unauthorized access prevention, while systematically exploring optimal feature update to balance fidelity and security. To rigorously evaluate steganographic imperceptibility beyond conventional 2D metrics, we introduce 3D-Sinkhorn distance analysis, which quantifies distributional differences between original and steganographic Gaussian parameters in the representation space. Extensive experiments demonstrate that our method achieves state-of-the-art performance in both cover and secret reconstruction while maintaining high security levels, advancing the field of 3D steganography. Code is available at https://github.com/RY-Paper/KeySS

  • 3 authors
·
Mar 10, 2025

Multi-modality Image Fusion under Adverse Weather: Mask-Guided Feature Restoration and Interaction

Multi-modality image fusion (MMIF) enhances scene representation by exploiting complementary cues from different modalities. Adverse weather, however, causes significant image degradation, disrupting feature representation and requiring simultaneous feature restoration and cross-modal complementarity. Existing methods often struggle with effective representation learning under such conditions, limiting their practical performance. To address these challenges, we propose a mask-guided MMIF method that integrates feature restoration and interaction. We first introduce "Pseudo Ground Truth" to simplify training, promoting faster and more effective feature learning. Then, we design a mask generation mechanism based on the mapping relationship between the fused result and the source images, quantifying the relative contribution of each modality during the fusion process. By incorporating the proposed mask-guided cross-modal cross-attention mechanism, the network is encouraged to selectively attend to informative features during modality interaction, mitigating the risk of overfitting to the static distribution of the "Pseudo Ground Truth". Additionally, we propose a mask-guided learning strategy and a task-coupled degradation-aware learning strategy to balance feature restoration and interaction. Extensive experiments on synthetic and real-world datasets demonstrate that our method surpasses state-of-the-art approaches in visual quality, quantitative metrics, and downstream tasks. The source code is available at https://github.com/ixilai/AMG-Fuse.

  • 6 authors
·
Jun 24

APGNet: Adaptive Prior-Guided for Underwater Camouflaged Object Detection

Detecting camouflaged objects in underwater environments is crucial for marine ecological research and resource exploration. However, existing methods face two key challenges: underwater image degradation, including low contrast and color distortion, and the natural camouflage of marine organisms. Traditional image enhancement techniques struggle to restore critical features in degraded images, while camouflaged object detection (COD) methods developed for terrestrial scenes often fail to adapt to underwater environments due to the lack of consideration for underwater optical characteristics. To address these issues, we propose APGNet, an Adaptive Prior-Guided Network, which integrates a Siamese architecture with a novel prior-guided mechanism to enhance robustness and detection accuracy. First, we employ the Multi-Scale Retinex with Color Restoration (MSRCR) algorithm for data augmentation, generating illumination-invariant images to mitigate degradation effects. Second, we design an Extended Receptive Field (ERF) module combined with a Multi-Scale Progressive Decoder (MPD) to capture multi-scale contextual information and refine feature representations. Furthermore, we propose an adaptive prior-guided mechanism that hierarchically fuses position and boundary priors by embedding spatial attention in high-level features for coarse localization and using deformable convolution to refine contours in low-level features. Extensive experimental results on two public MAS datasets demonstrate that our proposed method APGNet outperforms 15 state-of-art methods under widely used evaluation metrics.

  • 5 authors
·
Oct 13, 2025

FCL-COD: Weakly Supervised Camouflaged Object Detection with Frequency-aware and Contrastive Learning

Existing camouflage object detection (COD) methods typically rely on fully-supervised learning guided by mask annotations. However, obtaining mask annotations is time-consuming and labor-intensive. Compared to fully-supervised methods, existing weakly-supervised COD methods exhibit significantly poorer performance. Even for the Segment Anything Model (SAM), there are still challenges in handling weakly-supervised camouflage object detection (WSCOD), such as: a. non-camouflage target responses, b. local responses, c. extreme responses, and d. lack of refined boundary awareness, which leads to unsatisfactory results in camouflage scenes. To alleviate these issues, we propose a frequency-aware and contrastive learning-based WSCOD framework in this paper, named FCL-COD. To mitigate the problem of non-camouflaged object responses, we propose the Frequency-aware Low-rank Adaptation (FoRA) method, which incorporates frequency-aware camouflage scene knowledge into SAM. To overcome the challenges of local and extreme responses, we introduce a gradient-aware contrastive learning approach that effectively delineates precise foreground-background boundaries. Additionally, to address the lack of refined boundary perception, we present a multi-scale frequency-aware representation learning strategy that facilitates the modeling of more refined boundaries. We validate the effectiveness of our approach through extensive empirical experiments on three widely recognized COD benchmarks. The results confirm that our method surpasses both state-of-the-art weakly supervised and even fully supervised techniques.

  • 6 authors
·
Mar 24

Edit-A-Video: Single Video Editing with Object-Aware Consistency

Despite the fact that text-to-video (TTV) model has recently achieved remarkable success, there have been few approaches on TTV for its extension to video editing. Motivated by approaches on TTV models adapting from diffusion-based text-to-image (TTI) models, we suggest the video editing framework given only a pretrained TTI model and a single <text, video> pair, which we term Edit-A-Video. The framework consists of two stages: (1) inflating the 2D model into the 3D model by appending temporal modules and tuning on the source video (2) inverting the source video into the noise and editing with target text prompt and attention map injection. Each stage enables the temporal modeling and preservation of semantic attributes of the source video. One of the key challenges for video editing include a background inconsistency problem, where the regions not included for the edit suffer from undesirable and inconsistent temporal alterations. To mitigate this issue, we also introduce a novel mask blending method, termed as sparse-causal blending (SC Blending). We improve previous mask blending methods to reflect the temporal consistency so that the area where the editing is applied exhibits smooth transition while also achieving spatio-temporal consistency of the unedited regions. We present extensive experimental results over various types of text and videos, and demonstrate the superiority of the proposed method compared to baselines in terms of background consistency, text alignment, and video editing quality.

  • 5 authors
·
Mar 14, 2023

Blind Bitstream-corrupted Video Recovery via Metadata-guided Diffusion Model

Bitstream-corrupted video recovery aims to restore realistic content degraded during video storage or transmission. Existing methods typically assume that predefined masks of corrupted regions are available, but manually annotating these masks is labor-intensive and impractical in real-world scenarios. To address this limitation, we introduce a new blind video recovery setting that removes the reliance on predefined masks. This setting presents two major challenges: accurately identifying corrupted regions and recovering content from extensive and irregular degradations. We propose a Metadata-Guided Diffusion Model (M-GDM) to tackle these challenges. Specifically, intrinsic video metadata are leveraged as corruption indicators through a dual-stream metadata encoder that separately embeds motion vectors and frame types before fusing them into a unified representation. This representation interacts with corrupted latent features via cross-attention at each diffusion step. To preserve intact regions, we design a prior-driven mask predictor that generates pseudo masks using both metadata and diffusion priors, enabling the separation and recombination of intact and recovered regions through hard masking. To mitigate boundary artifacts caused by imperfect masks, a post-refinement module enhances consistency between intact and recovered regions. Extensive experiments demonstrate the effectiveness of our method and its superiority in blind video recovery. Code is available at: https://github.com/Shuyun-Wang/M-GDM.

  • 5 authors
·
Apr 14

3DV-TON: Textured 3D-Guided Consistent Video Try-on via Diffusion Models

Video try-on replaces clothing in videos with target garments. Existing methods struggle to generate high-quality and temporally consistent results when handling complex clothing patterns and diverse body poses. We present 3DV-TON, a novel diffusion-based framework for generating high-fidelity and temporally consistent video try-on results. Our approach employs generated animatable textured 3D meshes as explicit frame-level guidance, alleviating the issue of models over-focusing on appearance fidelity at the expanse of motion coherence. This is achieved by enabling direct reference to consistent garment texture movements throughout video sequences. The proposed method features an adaptive pipeline for generating dynamic 3D guidance: (1) selecting a keyframe for initial 2D image try-on, followed by (2) reconstructing and animating a textured 3D mesh synchronized with original video poses. We further introduce a robust rectangular masking strategy that successfully mitigates artifact propagation caused by leaking clothing information during dynamic human and garment movements. To advance video try-on research, we introduce HR-VVT, a high-resolution benchmark dataset containing 130 videos with diverse clothing types and scenarios. Quantitative and qualitative results demonstrate our superior performance over existing methods. The project page is at this link https://2y7c3.github.io/3DV-TON/

  • 4 authors
·
Apr 24, 2025 2

Frequency-Guided Spatial Adaptation for Camouflaged Object Detection

Camouflaged object detection (COD) aims to segment camouflaged objects which exhibit very similar patterns with the surrounding environment. Recent research works have shown that enhancing the feature representation via the frequency information can greatly alleviate the ambiguity problem between the foreground objects and the background.With the emergence of vision foundation models, like InternImage, Segment Anything Model etc, adapting the pretrained model on COD tasks with a lightweight adapter module shows a novel and promising research direction. Existing adapter modules mainly care about the feature adaptation in the spatial domain. In this paper, we propose a novel frequency-guided spatial adaptation method for COD task. Specifically, we transform the input features of the adapter into frequency domain. By grouping and interacting with frequency components located within non overlapping circles in the spectrogram, different frequency components are dynamically enhanced or weakened, making the intensity of image details and contour features adaptively adjusted. At the same time, the features that are conducive to distinguishing object and background are highlighted, indirectly implying the position and shape of camouflaged object. We conduct extensive experiments on four widely adopted benchmark datasets and the proposed method outperforms 26 state-of-the-art methods with large margins. Code will be released.

  • 8 authors
·
Sep 18, 2024

YUV20K: A Complexity-Driven Benchmark and Trajectory-Aware Alignment Model for Video Camouflaged Object Detection

Video Camouflaged Object Detection (VCOD) is currently constrained by the scarcity of challenging benchmarks and the limited robustness of models against erratic motion dynamics. Existing methods often struggle with Motion-Induced Appearance Instability and Temporal Feature Misalignment caused by complex motion scenarios. To address the data bottleneck, we present YUV20K, a pixel-level annoated complexity-driven VCOD benchmark. Comprising 24,295 annotated frames across 91 scenes and 47 kinds of species, it specifically targets challenging scenarios like large-displacement motion, camera motion and other 4 types scenarios. On the methodological front, we propose a novel framework featuring two key modules: Motion Feature Stabilization (MFS) and Trajectory-Aware Alignment (TAA). The MFS module utilizes frame-agnostic Semantic Basis Primitives to stablize features, while the TAA module leverages trajectory-guided deformable sampling to ensure precise temporal alignment. Extensive experiments demonstrate that our method significantly outperforms state-of-the-art competitors on existing datasets and establishes a new baseline on the challenging YUV20K. Notably, our framework exhibits superior cross-domain generalization and robustness when confronting complex spatiotemporal scenarios. Our code and dataset will be available at https://github.com/K1NSA/YUV20K

  • 4 authors
·
Apr 10

ExpoCM: Exposure-Aware One-Step Generative Single-Image HDR Reconstruction

Single-image HDR reconstruction aims to recover high dynamic range radiance from a single low dynamic range (LDR) input, but remains highly ill-posed due to detail saturation in over-exposed regions and noise amplification in under-exposed areas. While recent diffusion-based approaches offer powerful generative priors, they often overlook the exposure-dependent nature of the degradation and incur substantial computational costs from iterative sampling. To address these challenges, we propose ExpoCM, a novel one-step generative HDR reconstruction framework that reformulates HDR reconstruction as a Probability Flow ODE (PF-ODE) and constructs exposure-aware consistency trajectories via exposure-dependent perturbations. Specifically, a soft exposure mask is first constructed to separate the LDR image into over-, under-, and well-exposed regions. Based on this partition, region-conditioned consistency trajectories are designed to hallucinate saturated details, suppress noise in dark regions, and preserve reliable structures within a single, distillation-free inference step. To further enhance perceptual quality, we introduce an Exposure-guided Luminance-Chromaticity Loss in the CIE~L^*a^*b^* space, which assigns exposure-aware weights to luminance and chromaticity components, effectively mitigating brightness bias and color drift. Extensive experiments on the HDR-REAL, HDR-EYE, and AIM2025 benchmarks demonstrate that ExpoCM achieves state-of-the-art fidelity and perceptual accuracy, while enabling over 400times and 20times faster inference compared to DDPM (1000 steps) and DDIM (50 steps), respectively.

  • 6 authors
·
May 3

Trustworthy Sensor Fusion against Inaudible Command Attacks in Advanced Driver-Assistance System

There are increasing concerns about malicious attacks on autonomous vehicles. In particular, inaudible voice command attacks pose a significant threat as voice commands become available in autonomous driving systems. How to empirically defend against these inaudible attacks remains an open question. Previous research investigates utilizing deep learning-based multimodal fusion for defense, without considering the model uncertainty in trustworthiness. As deep learning has been applied to increasingly sensitive tasks, uncertainty measurement is crucial in helping improve model robustness, especially in mission-critical scenarios. In this paper, we propose the Multimodal Fusion Framework (MFF) as an intelligent security system to defend against inaudible voice command attacks. MFF fuses heterogeneous audio-vision modalities using VGG family neural networks and achieves the detection accuracy of 92.25% in the comparative fusion method empirical study. Additionally, extensive experiments on audio-vision tasks reveal the model's uncertainty. Using Expected Calibration Errors, we measure calibration errors and Monte-Carlo Dropout to estimate the predictive distribution for the proposed models. Our findings show empirically to train robust multimodal models, improve standard accuracy and provide a further step toward interpretability. Finally, we discuss the pros and cons of our approach and its applicability for Advanced Driver Assistance Systems.

  • 6 authors
·
May 29, 2023

ZS-VCOS: Zero-Shot Video Camouflaged Object Segmentation By Optical Flow and Open Vocabulary Object Detection

Camouflaged object segmentation presents unique challenges compared to traditional segmentation tasks, primarily due to the high similarity in patterns and colors between camouflaged objects and their backgrounds. Effective solutions to this problem have significant implications in critical areas such as pest control, defect detection, and lesion segmentation in medical imaging. Prior research has predominantly emphasized supervised or unsupervised pre-training methods, leaving zero-shot approaches significantly underdeveloped. Existing zero-shot techniques commonly utilize the Segment Anything Model (SAM) in automatic mode or rely on vision-language models to generate cues for segmentation; however, their performances remain unsatisfactory, due to the similarity of the camouflaged object and the background. This work studies how to avoid training by integrating large pre-trained models like SAM-2 and Owl-v2 with temporal information into a modular pipeline. Evaluated on the MoCA-Mask dataset, our approach achieves outstanding performance improvements, significantly outperforming existing zero-shot methods by raising the F-measure (F_beta^w) from 0.296 to 0.628. Our approach also surpasses supervised methods, increasing the F-measure from 0.476 to 0.628. Additionally, evaluation on the MoCA-Filter dataset demonstrates an increase in the success rate from 0.628 to 0.697 when compared with FlowSAM, a supervised transfer method. A thorough ablation study further validates the individual contributions of each component. Besides our main contributions, we also highlight inconsistencies in previous work regarding metrics and settings. Code can be found in https://github.com/weathon/vcos.

  • 3 authors
·
Apr 10, 2025

Latent Diffusion Models for Attribute-Preserving Image Anonymization

Generative techniques for image anonymization have great potential to generate datasets that protect the privacy of those depicted in the images, while achieving high data fidelity and utility. Existing methods have focused extensively on preserving facial attributes, but failed to embrace a more comprehensive perspective that considers the scene and background into the anonymization process. This paper presents, to the best of our knowledge, the first approach to image anonymization based on Latent Diffusion Models (LDMs). Every element of a scene is maintained to convey the same meaning, yet manipulated in a way that makes re-identification difficult. We propose two LDMs for this purpose: CAMOUFLaGE-Base exploits a combination of pre-trained ControlNets, and a new controlling mechanism designed to increase the distance between the real and anonymized images. CAMOFULaGE-Light is based on the Adapter technique, coupled with an encoding designed to efficiently represent the attributes of different persons in a scene. The former solution achieves superior performance on most metrics and benchmarks, while the latter cuts the inference time in half at the cost of fine-tuning a lightweight module. We show through extensive experimental comparison that the proposed method is competitive with the state-of-the-art concerning identity obfuscation whilst better preserving the original content of the image and tackling unresolved challenges that current solutions fail to address.

  • 4 authors
·
Mar 21, 2024

BooM-VVT: Boosting Mask-Free Video Virtual Try-On with Image-Level Pseudo Data

Video virtual try-on (VVT) aims to generate realistic videos of a person wearing a target garment. Recent methods leverage a keyframe-driven video generation paradigm to improve in-the-wild performance, yet they still rely on masks to localize try-on regions, making them vulnerable to large motions and severe occlusions. Although mask-free image-based try-on methods have shown promising results by leveraging large-scale pseudo data, extending this paradigm to videos remains difficult, as constructing video-level pseudo data is prohibitively expensive. Furthermore, coarse keyframe sampling and the scarcity of multi-view try-on data limit existing keyframe-driven methods in maintaining garment consistency and handling diverse try-on tasks. To address these challenges, we propose BooM-VVT, a mask-free VVT framework built upon the keyframe-driven paradigm. To achieve mask-free VVT, we introduce a multi-stage training strategy that leverages image-level pseudo data for mask-free localization learning, substantially reducing the need for costly video-level pseudo data. To improve garment consistency, we propose Garment-Sensitive Keyframe Sampling, which selects keyframes based on garment-relevant body regions to better capture garment appearance. We further introduce Frame-Shared 3D-RoPE to establish spatiotemporal correspondences between keyframes and target video frames for accurate garment-detail transfer. Finally, we construct OmniView, a large-scale multi-view try-on dataset to support reliable try-on video generation under complex camera viewpoints and diverse try-on tasks. Extensive experiments demonstrate that BooM-VVT achieves superior temporal consistency and garment fidelity over existing methods. Project page: https://boomvvt.github.io/boomvvt.

  • 7 authors
·
Sep 2

Does FLUX Already Know How to Perform Physically Plausible Image Composition?

Image composition aims to seamlessly insert a user-specified object into a new scene, but existing models struggle with complex lighting (e.g., accurate shadows, water reflections) and diverse, high-resolution inputs. Modern text-to-image diffusion models (e.g., SD3.5, FLUX) already encode essential physical and resolution priors, yet lack a framework to unleash them without resorting to latent inversion, which often locks object poses into contextually inappropriate orientations, or brittle attention surgery. We propose SHINE, a training-free framework for Seamless, High-fidelity Insertion with Neutralized Errors. SHINE introduces manifold-steered anchor loss, leveraging pretrained customization adapters (e.g., IP-Adapter) to guide latents for faithful subject representation while preserving background integrity. Degradation-suppression guidance and adaptive background blending are proposed to further eliminate low-quality outputs and visible seams. To address the lack of rigorous benchmarks, we introduce ComplexCompo, featuring diverse resolutions and challenging conditions such as low lighting, strong illumination, intricate shadows, and reflective surfaces. Experiments on ComplexCompo and DreamEditBench show state-of-the-art performance on standard metrics (e.g., DINOv2) and human-aligned scores (e.g., DreamSim, ImageReward, VisionReward). Code and benchmark will be publicly available upon publication.

First RAG, Second SEG: A Training-Free Paradigm for Camouflaged Object Detection

Camouflaged object detection (COD) poses a significant challenge in computer vision due to the high similarity between objects and their backgrounds. Existing approaches often rely on heavy training and large computational resources. While foundation models such as the Segment Anything Model (SAM) offer strong generalization, they still struggle to handle COD tasks without fine-tuning and require high-quality prompts to yield good performance. However, generating such prompts manually is costly and inefficient. To address these challenges, we propose First RAG, Second SEG (RAG-SEG), a training-free paradigm that decouples COD into two stages: Retrieval-Augmented Generation (RAG) for generating coarse masks as prompts, followed by SAM-based segmentation (SEG) for refinement. RAG-SEG constructs a compact retrieval database via unsupervised clustering, enabling fast and effective feature retrieval. During inference, the retrieved features produce pseudo-labels that guide precise mask generation using SAM2. Our method eliminates the need for conventional training while maintaining competitive performance. Extensive experiments on benchmark COD datasets demonstrate that RAG-SEG performs on par with or surpasses state-of-the-art methods. Notably, all experiments are conducted on a personal laptop, highlighting the computational efficiency and practicality of our approach. We present further analysis in the Appendix, covering limitations, salient object detection extension, and possible improvements. blue {Code: https://github.com/Lwt-diamond/RAG-SEG.}

  • 3 authors
·
Aug 21, 2025

Controlling the Latent Diffusion Model for Generative Image Shadow Removal via Residual Generation

Large-scale generative models have achieved remarkable advancements in various visual tasks, yet their application to shadow removal in images remains challenging. These models often generate diverse, realistic details without adequate focus on fidelity, failing to meet the crucial requirements of shadow removal, which necessitates precise preservation of image content. In contrast to prior approaches that aimed to regenerate shadow-free images from scratch, this paper utilizes diffusion models to generate and refine image residuals. This strategy fully uses the inherent detailed information within shadowed images, resulting in a more efficient and faithful reconstruction of shadow-free content. Additionally, to revent the accumulation of errors during the generation process, a crosstimestep self-enhancement training strategy is proposed. This strategy leverages the network itself to augment the training data, not only increasing the volume of data but also enabling the network to dynamically correct its generation trajectory, ensuring a more accurate and robust output. In addition, to address the loss of original details in the process of image encoding and decoding of large generative models, a content-preserved encoder-decoder structure is designed with a control mechanism and multi-scale skip connections to achieve high-fidelity shadow-free image reconstruction. Experimental results demonstrate that the proposed method can reproduce high-quality results based on a large latent diffusion prior and faithfully preserve the original contents in shadow regions.

  • 6 authors
·
Dec 3, 2024

When Video Coding Meets Multimodal Large Language Models: A Unified Paradigm for Video Coding

Existing codecs are designed to eliminate intrinsic redundancies to create a compact representation for compression. However, strong external priors from Multimodal Large Language Models (MLLMs) have not been explicitly explored in video compression. Herein, we introduce a unified paradigm for Cross-Modality Video Coding (CMVC), which is a pioneering approach to explore multimodality representation and video generative models in video coding. Specifically, on the encoder side, we disentangle a video into spatial content and motion components, which are subsequently transformed into distinct modalities to achieve very compact representation by leveraging MLLMs. During decoding, previously encoded components and video generation models are leveraged to create multiple encoding-decoding modes that optimize video reconstruction quality for specific decoding requirements, including Text-Text-to-Video (TT2V) mode to ensure high-quality semantic information and Image-Text-to-Video (IT2V) mode to achieve superb perceptual consistency. In addition, we propose an efficient frame interpolation model for IT2V mode via Low-Rank Adaption (LoRA) tuning to guarantee perceptual quality, which allows the generated motion cues to behave smoothly. Experiments on benchmarks indicate that TT2V achieves effective semantic reconstruction, while IT2V exhibits competitive perceptual consistency. These results highlight potential directions for future research in video coding.

  • 6 authors
·
Aug 15, 2024

DTA: Physical Camouflage Attacks using Differentiable Transformation Network

To perform adversarial attacks in the physical world, many studies have proposed adversarial camouflage, a method to hide a target object by applying camouflage patterns on 3D object surfaces. For obtaining optimal physical adversarial camouflage, previous studies have utilized the so-called neural renderer, as it supports differentiability. However, existing neural renderers cannot fully represent various real-world transformations due to a lack of control of scene parameters compared to the legacy photo-realistic renderers. In this paper, we propose the Differentiable Transformation Attack (DTA), a framework for generating a robust physical adversarial pattern on a target object to camouflage it against object detection models with a wide range of transformations. It utilizes our novel Differentiable Transformation Network (DTN), which learns the expected transformation of a rendered object when the texture is changed while preserving the original properties of the target object. Using our attack framework, an adversary can gain both the advantages of the legacy photo-realistic renderers including various physical-world transformations and the benefit of white-box access by offering differentiability. Our experiments show that our camouflaged 3D vehicles can successfully evade state-of-the-art object detection models in the photo-realistic environment (i.e., CARLA on Unreal Engine). Furthermore, our demonstration on a scaled Tesla Model 3 proves the applicability and transferability of our method to the real world.

  • 9 authors
·
Mar 18, 2022

Text-Guided Video Masked Autoencoder

Recent video masked autoencoder (MAE) works have designed improved masking algorithms focused on saliency. These works leverage visual cues such as motion to mask the most salient regions. However, the robustness of such visual cues depends on how often input videos match underlying assumptions. On the other hand, natural language description is an information dense representation of video that implicitly captures saliency without requiring modality-specific assumptions, and has not been explored yet for video MAE. To this end, we introduce a novel text-guided masking algorithm (TGM) that masks the video regions with highest correspondence to paired captions. Without leveraging any explicit visual cues for saliency, our TGM is competitive with state-of-the-art masking algorithms such as motion-guided masking. To further benefit from the semantics of natural language for masked reconstruction, we next introduce a unified framework for joint MAE and masked video-text contrastive learning. We show that across existing masking algorithms, unifying MAE and masked video-text contrastive learning improves downstream performance compared to pure MAE on a variety of video recognition tasks, especially for linear probe. Within this unified framework, our TGM achieves the best relative performance on five action recognition and one egocentric datasets, highlighting the complementary nature of natural language for masked video modeling.

  • 6 authors
·
Aug 1, 2024

Mask Image Watermarking

We present MaskMark, a simple, efficient and flexible framework for image watermarking. MaskMark has two variants: MaskMark-D, which supports global watermark embedding, watermark localization, and local watermark extraction for applications such as tamper detection, and MaskMark-ED, which focuses on local watermark embedding and extraction with enhanced robustness in small regions, enabling localized image protection. Built upon the classical Encoder- Distortion-Decoder training paradigm, MaskMark-D introduces a simple masking mechanism during the decoding stage to support both global and local watermark extraction. A mask is applied to the watermarked image before extraction, allowing the decoder to focus on selected regions and learn local extraction. A localization module is also integrated into the decoder to identify watermark regions during inference, reducing interference from irrelevant content and improving accuracy. MaskMark-ED extends this design by incorporating the mask into the encoding stage as well, guiding the encoder to embed the watermark in designated local regions for enhanced robustness. Comprehensive experiments show that MaskMark achieves state-of-the-art performance in global watermark extraction, local watermark extraction, watermark localization, and multi-watermark embedding. It outperforms all existing baselines, including the recent leading model WAM for local watermarking, while preserving high visual quality of the watermarked images. MaskMark is also flexible, by adjusting the distortion layer, it can adapt to different robustness requirements with just a few steps of fine-tuning. Moreover, our approach is efficient and easy to optimize, requiring only 20 hours on a single A6000 GPU with just 1/15 the computational cost of WAM.

  • 8 authors
·
Apr 17, 2025 1

Text-DiFuse: An Interactive Multi-Modal Image Fusion Framework based on Text-modulated Diffusion Model

Existing multi-modal image fusion methods fail to address the compound degradations presented in source images, resulting in fusion images plagued by noise, color bias, improper exposure, etc. Additionally, these methods often overlook the specificity of foreground objects, weakening the salience of the objects of interest within the fused images. To address these challenges, this study proposes a novel interactive multi-modal image fusion framework based on the text-modulated diffusion model, called Text-DiFuse. First, this framework integrates feature-level information integration into the diffusion process, allowing adaptive degradation removal and multi-modal information fusion. This is the first attempt to deeply and explicitly embed information fusion within the diffusion process, effectively addressing compound degradation in image fusion. Second, by embedding the combination of the text and zero-shot location model into the diffusion fusion process, a text-controlled fusion re-modulation strategy is developed. This enables user-customized text control to improve fusion performance and highlight foreground objects in the fused images. Extensive experiments on diverse public datasets show that our Text-DiFuse achieves state-of-the-art fusion performance across various scenarios with complex degradation. Moreover, the semantic segmentation experiment validates the significant enhancement in semantic performance achieved by our text-controlled fusion re-modulation strategy. The code is publicly available at https://github.com/Leiii-Cao/Text-DiFuse.

  • 3 authors
·
Oct 30, 2024

MagicTryOn: Harnessing Diffusion Transformer for Garment-Preserving Video Virtual Try-on

Video Virtual Try-On (VVT) aims to simulate the natural appearance of garments across consecutive video frames, capturing their dynamic variations and interactions with human body motion. However, current VVT methods still face challenges in terms of spatiotemporal consistency and garment content preservation. First, they use diffusion models based on the U-Net, which are limited in their expressive capability and struggle to reconstruct complex details. Second, they adopt a separative modeling approach for spatial and temporal attention, which hinders the effective capture of structural relationships and dynamic consistency across frames. Third, their expression of garment details remains insufficient, affecting the realism and stability of the overall synthesized results, especially during human motion. To address the above challenges, we propose MagicTryOn, a video virtual try-on framework built upon the large-scale video diffusion Transformer. We replace the U-Net architecture with a diffusion Transformer and combine full self-attention to jointly model the spatiotemporal consistency of videos. We design a coarse-to-fine garment preservation strategy. The coarse strategy integrates garment tokens during the embedding stage, while the fine strategy incorporates multiple garment-based conditions, such as semantics, textures, and contour lines during the denoising stage. Moreover, we introduce a mask-aware loss to further optimize garment region fidelity. Extensive experiments on both image and video try-on datasets demonstrate that our method outperforms existing SOTA methods in comprehensive evaluations and generalizes to in-the-wild scenarios.

  • 9 authors
·
May 27, 2025 1

NTIRE 2026 The 3rd Restore Any Image Model (RAIM) Challenge: AI Flash Portrait (Track 3)

In this paper, we present a comprehensive overview of the NTIRE 2026 3rd Restore Any Image Model (RAIM) challenge, with a specific focus on Track 3: AI Flash Portrait. Despite significant advancements in deep learning for image restoration, existing models still encounter substantial challenges in real-world low-light portrait scenarios. Specifically, they struggle to achieve an optimal balance among noise suppression, detail preservation, and faithful illumination and color reproduction. To bridge this gap, this challenge aims to establish a novel benchmark for real-world low-light portrait restoration. We comprehensively evaluate the proposed algorithms utilizing a hybrid evaluation system that integrates objective quantitative metrics with rigorous subjective assessment protocols. For this competition, we provide a dataset containing 800 groups of real-captured low-light portrait data. Each group consists of a 1K-resolution low-light input image, a 1K ground truth (GT), and a 1K person mask. This challenge has garnered widespread attention from both academia and industry, attracting over 100 participating teams and receiving more than 3,000 valid submissions. This report details the motivation behind the challenge, the dataset construction process, the evaluation metrics, and the various phases of the competition. The released dataset and baseline code for this track are publicly available from the same https://github.com/zsn1434/AI_Flash-BaseLine/tree/main{GitHub repository}, and the official challenge webpage is hosted on https://www.codabench.org/competitions/12885/{CodaBench}.

  • 58 authors
·
Apr 13

Blended Latent Diffusion under Attention Control for Real-World Video Editing

Due to lack of fully publicly available text-to-video models, current video editing methods tend to build on pre-trained text-to-image generation models, however, they still face grand challenges in dealing with the local editing of video with temporal information. First, although existing methods attempt to focus on local area editing by a pre-defined mask, the preservation of the outside-area background is non-ideal due to the spatially entire generation of each frame. In addition, specially providing a mask by user is an additional costly undertaking, so an autonomous masking strategy integrated into the editing process is desirable. Last but not least, image-level pretrained model hasn't learned temporal information across frames of a video which is vital for expressing the motion and dynamics. In this paper, we propose to adapt a image-level blended latent diffusion model to perform local video editing tasks. Specifically, we leverage DDIM inversion to acquire the latents as background latents instead of the randomly noised ones to better preserve the background information of the input video. We further introduce an autonomous mask manufacture mechanism derived from cross-attention maps in diffusion steps. Finally, we enhance the temporal consistency across video frames by transforming the self-attention blocks of U-Net into temporal-spatial blocks. Through extensive experiments, our proposed approach demonstrates effectiveness in different real-world video editing tasks.

  • 3 authors
·
Sep 5, 2024

High-Fidelity Relightable Monocular Portrait Animation with Lighting-Controllable Video Diffusion Model

Relightable portrait animation aims to animate a static reference portrait to match the head movements and expressions of a driving video while adapting to user-specified or reference lighting conditions. Existing portrait animation methods fail to achieve relightable portraits because they do not separate and manipulate intrinsic (identity and appearance) and extrinsic (pose and lighting) features. In this paper, we present a Lighting Controllable Video Diffusion model (LCVD) for high-fidelity, relightable portrait animation. We address this limitation by distinguishing these feature types through dedicated subspaces within the feature space of a pre-trained image-to-video diffusion model. Specifically, we employ the 3D mesh, pose, and lighting-rendered shading hints of the portrait to represent the extrinsic attributes, while the reference represents the intrinsic attributes. In the training phase, we employ a reference adapter to map the reference into the intrinsic feature subspace and a shading adapter to map the shading hints into the extrinsic feature subspace. By merging features from these subspaces, the model achieves nuanced control over lighting, pose, and expression in generated animations. Extensive evaluations show that LCVD outperforms state-of-the-art methods in lighting realism, image quality, and video consistency, setting a new benchmark in relightable portrait animation.

  • 3 authors
·
Feb 27, 2025

The Art of Camouflage: Few-Shot Learning for Animal Detection and Segmentation

Camouflaged object detection and segmentation is a new and challenging research topic in computer vision. There is a serious issue of lacking data on concealed objects such as camouflaged animals in natural scenes. In this paper, we address the problem of few-shot learning for camouflaged object detection and segmentation. To this end, we first collect a new dataset, CAMO-FS, for the benchmark. As camouflaged instances are challenging to recognize due to their similarity compared to the surroundings, we guide our models to obtain camouflaged features that highly distinguish the instances from the background. In this work, we propose FS-CDIS, a framework to efficiently detect and segment camouflaged instances via two loss functions contributing to the training process. Firstly, the instance triplet loss with the characteristic of differentiating the anchor, which is the mean of all camouflaged foreground points, and the background points are employed to work at the instance level. Secondly, to consolidate the generalization at the class level, we present instance memory storage with the scope of storing camouflaged features of the same category, allowing the model to capture further class-level information during the learning process. The extensive experiments demonstrated that our proposed method achieves state-of-the-art performance on the newly collected dataset. Code is available at https://github.com/danhntd/FS-CDIS.

  • 8 authors
·
Apr 14, 2023

Light Forcing: Accelerating Autoregressive Video Diffusion via Sparse Attention

Advanced autoregressive (AR) video generation models have improved visual fidelity and interactivity, but the quadratic complexity of attention remains a primary bottleneck for efficient deployment. While existing sparse attention solutions have shown promise on bidirectional models, we identify that applying these solutions to AR models leads to considerable performance degradation for two reasons: isolated consideration of chunk generation and insufficient utilization of past informative context. Motivated by these observations, we propose Light Forcing, the first sparse attention solution tailored for AR video generation models. It incorporates a Chunk-Aware Growth mechanism to quantitatively estimate the contribution of each chunk, which determines their sparsity allocation. This progressive sparsity increase strategy enables the current chunk to inherit prior knowledge in earlier chunks during generation. Additionally, we introduce a Hierarchical Sparse Attention to capture informative historical and local context in a coarse-to-fine manner. Such two-level mask selection strategy (\ie, frame and block level) can adaptively handle diverse attention patterns. Extensive experiments demonstrate that our method outperforms existing sparse attention in quality (\eg, 84.5 on VBench) and efficiency (\eg, 1.2{sim}1.3times end-to-end speedup). Combined with FP8 quantization and LightVAE, Light Forcing further achieves a 2.3times speedup and 19.7\,FPS on an RTX~5090 GPU. Code will be released at https://github.com/chengtao-lv/LightForcing{https://github.com/chengtao-lv/LightForcing}.

  • 6 authors
·
Feb 4 3

DiffHDR: Re-Exposing LDR Videos with Video Diffusion Models

Most digital videos are stored in 8-bit low dynamic range (LDR) formats, where much of the original high dynamic range (HDR) scene radiance is lost due to saturation and quantization. This loss of highlight and shadow detail precludes mapping accurate luminance to HDR displays and limits meaningful re-exposure in post-production workflows. Although techniques have been proposed to convert LDR images to HDR through dynamic range expansion, they struggle to restore realistic detail in the over- and underexposed regions. To address this, we present DiffHDR, a framework that formulates LDR-to-HDR conversion as a generative radiance inpainting task within the latent space of a video diffusion model. By operating in Log-Gamma color space, DiffHDR leverages spatio-temporal generative priors from a pretrained video diffusion model to synthesize plausible HDR radiance in over- and underexposed regions while recovering the continuous scene radiance of the quantized pixels. Our framework further enables controllable LDR-to-HDR video conversion guided by text prompts or reference images. To address the scarcity of paired HDR video data, we develop a pipeline that synthesizes high-quality HDR video training data from static HDRI maps. Extensive experiments demonstrate that DiffHDR significantly outperforms state-of-the-art approaches in radiance fidelity and temporal stability, producing realistic HDR videos with considerable latitude for re-exposure.

  • 14 authors
·
Apr 9

ConsistTalk: Intensity Controllable Temporally Consistent Talking Head Generation with Diffusion Noise Search

Recent advancements in video diffusion models have significantly enhanced audio-driven portrait animation. However, current methods still suffer from flickering, identity drift, and poor audio-visual synchronization. These issues primarily stem from entangled appearance-motion representations and unstable inference strategies. In this paper, we introduce ConsistTalk, a novel intensity-controllable and temporally consistent talking head generation framework with diffusion noise search inference. First, we propose an optical flow-guided temporal module (OFT) that decouples motion features from static appearance by leveraging facial optical flow, thereby reducing visual flicker and improving temporal consistency. Second, we present an Audio-to-Intensity (A2I) model obtained through multimodal teacher-student knowledge distillation. By transforming audio and facial velocity features into a frame-wise intensity sequence, the A2I model enables joint modeling of audio and visual motion, resulting in more natural dynamics. This further enables fine-grained, frame-wise control of motion dynamics while maintaining tight audio-visual synchronization. Third, we introduce a diffusion noise initialization strategy (IC-Init). By enforcing explicit constraints on background coherence and motion continuity during inference-time noise search, we achieve better identity preservation and refine motion dynamics compared to the current autoregressive strategy. Extensive experiments demonstrate that ConsistTalk significantly outperforms prior methods in reducing flicker, preserving identity, and delivering temporally stable, high-fidelity talking head videos.

  • 5 authors
·
Nov 10, 2025

Fixed-Point Masked Generative Modeling

Masked Generative Models (MGMs) enable parallel decoding and achieve strong performance across modalities, but require full-sequence bidirectional transformers at every step, making training costly and degrading quality under low sampling budgets. Existing work improves efficiency via better samplers or cheaper fixed-depth denoisers, but they still allocate a fixed amount of denoiser computation to each refinement step. We introduce Fixed-Point Masked Generative Models (FP-MGMs), which replace part of the denoiser with a fixed-point solver over shared attention layers to enable adaptive depth with fewer parameters. To make it more effective for masked generation, we first introduce a cross-step consistency loss, which aligns hidden representations at neighboring denoising steps and, second, three-state reuse (3SR) which warm-starts the solver using the previous solution by treating differently unchanged, still-masked, and newly revealed tokens respectively. Together, these components define our complete training-to-inference framework for fixed-point masked generation, CoFRe. We also show that pre-trained MGMs can be converted into FP-MGMs with short fine-tuning, avoiding full retraining. Across modalities, CoFRe improves the quality and cost trade-off. On OpenWebText, CoFRe reduces parameters by 38.8\%, training time by 11.5\%, and VRAM by 16.9\%, while improving generative perplexity from 830.8 to 101.8 at a budget of 96 transformer-block forward passes, compared to MDLM. In ImageNette, CoFRe reduces training time by 48.6\% and VRAM by 50.7\%, while improving FID in all sample budgets tested. Overall, CoFRe offers a practical framework for cheaper training and stronger low-budget masked generation.

  • 5 authors
·
May 29

MSRNet: A Multi-Scale Recursive Network for Camouflaged Object Detection

Camouflaged object detection is an emerging and challenging computer vision task that requires identifying and segmenting objects that blend seamlessly into their environments due to high similarity in color, texture, and size. This task is further complicated by low-light conditions, partial occlusion, small object size, intricate background patterns, and multiple objects. While many sophisticated methods have been proposed for this task, current methods still struggle to precisely detect camouflaged objects in complex scenarios, especially with small and multiple objects, indicating room for improvement. We propose a Multi-Scale Recursive Network that extracts multi-scale features via a Pyramid Vision Transformer backbone and combines them via specialized Attention-Based Scale Integration Units, enabling selective feature merging. For more precise object detection, our decoder recursively refines features by incorporating Multi-Granularity Fusion Units. A novel recursive-feedback decoding strategy is developed to enhance global context understanding, helping the model overcome the challenges in this task. By jointly leveraging multi-scale learning and recursive feature optimization, our proposed method achieves performance gains, successfully detecting small and multiple camouflaged objects. Our model achieves state-of-the-art results on two benchmark datasets for camouflaged object detection and ranks second on the remaining two. Our codes, model weights, and results are available at https://github.com/linaagh98/MSRNet{https://github.com/linaagh98/MSRNet}.

KFUPM KFUPM
·
Nov 16, 2025 2

Follow-Your-Click: Open-domain Regional Image Animation via Short Prompts

Despite recent advances in image-to-video generation, better controllability and local animation are less explored. Most existing image-to-video methods are not locally aware and tend to move the entire scene. However, human artists may need to control the movement of different objects or regions. Additionally, current I2V methods require users not only to describe the target motion but also to provide redundant detailed descriptions of frame contents. These two issues hinder the practical utilization of current I2V tools. In this paper, we propose a practical framework, named Follow-Your-Click, to achieve image animation with a simple user click (for specifying what to move) and a short motion prompt (for specifying how to move). Technically, we propose the first-frame masking strategy, which significantly improves the video generation quality, and a motion-augmented module equipped with a short motion prompt dataset to improve the short prompt following abilities of our model. To further control the motion speed, we propose flow-based motion magnitude control to control the speed of target movement more precisely. Our framework has simpler yet precise user control and better generation performance than previous methods. Extensive experiments compared with 7 baselines, including both commercial tools and research methods on 8 metrics, suggest the superiority of our approach. Project Page: https://follow-your-click.github.io/

  • 11 authors
·
Mar 13, 2024 5

MAGREF: Masked Guidance for Any-Reference Video Generation

Video generation has made substantial strides with the emergence of deep generative models, especially diffusion-based approaches. However, video generation based on multiple reference subjects still faces significant challenges in maintaining multi-subject consistency and ensuring high generation quality. In this paper, we propose MAGREF, a unified framework for any-reference video generation that introduces masked guidance to enable coherent multi-subject video synthesis conditioned on diverse reference images and a textual prompt. Specifically, we propose (1) a region-aware dynamic masking mechanism that enables a single model to flexibly handle various subject inference, including humans, objects, and backgrounds, without architectural changes, and (2) a pixel-wise channel concatenation mechanism that operates on the channel dimension to better preserve appearance features. Our model delivers state-of-the-art video generation quality, generalizing from single-subject training to complex multi-subject scenarios with coherent synthesis and precise control over individual subjects, outperforming existing open-source and commercial baselines. To facilitate evaluation, we also introduce a comprehensive multi-subject video benchmark. Extensive experiments demonstrate the effectiveness of our approach, paving the way for scalable, controllable, and high-fidelity multi-subject video synthesis. Code and model can be found at: https://github.com/MAGREF-Video/MAGREF

ByteDance ByteDance
·
May 29, 2025 3

DeOverlay: A Benchmark and Source-Anchored Flow for Video Overlay Removal

Video overlay removal aims to recover scenes obscured by subtitles, titles, and logos while preserving surrounding content. Existing methods use temporal propagation or source-conditioned generation, but can leave residual overlays and distort scene structure when useful source information is obscured. We propose DeOverlay, a source-anchored flow model that reconstructs the clean video from the source latent with fixed source guidance. Specifically, we train a shared velocity network along paired source-to-clean paths using region-weighted flow matching, enabling successive cor- rections from intermediate states. To select local source cues, we develop visibility-normalized temporal aggregation that excludes masked positions and averages the remaining observations. Global source context and edit-region embeddings complement these cues through additive condi- tioning, retaining a single video-token sequence. To evaluate scene recovery across diverse overlay conditions, we introduce DVTE-Bench, comprising 1,631 paired videos across eight text-overlay categories, with OCR-screened clean targets, frame-aligned pixel masks, and a common evaluation protocol. Experiments on the complete release show that DeOverlay outperforms four baselines on all five reconstruction and perceptual metrics, reducing Mask LPIPS and Mask VFID by 58.3% and 70.3%, respectively, relative to the strongest evaluated baseline. Additional qualitative examples demonstrate the removal of graphic logos and stickers. We will make the complete benchmark, evaluation code, and test outputs availabl. Project page:https://yahooo-m.github.io/DVTE-Bench/

ByteDance ByteDance
·
Oct 18 2

BadVideo: Stealthy Backdoor Attack against Text-to-Video Generation

Text-to-video (T2V) generative models have rapidly advanced and found widespread applications across fields like entertainment, education, and marketing. However, the adversarial vulnerabilities of these models remain rarely explored. We observe that in T2V generation tasks, the generated videos often contain substantial redundant information not explicitly specified in the text prompts, such as environmental elements, secondary objects, and additional details, providing opportunities for malicious attackers to embed hidden harmful content. Exploiting this inherent redundancy, we introduce BadVideo, the first backdoor attack framework tailored for T2V generation. Our attack focuses on designing target adversarial outputs through two key strategies: (1) Spatio-Temporal Composition, which combines different spatiotemporal features to encode malicious information; (2) Dynamic Element Transformation, which introduces transformations in redundant elements over time to convey malicious information. Based on these strategies, the attacker's malicious target seamlessly integrates with the user's textual instructions, providing high stealthiness. Moreover, by exploiting the temporal dimension of videos, our attack successfully evades traditional content moderation systems that primarily analyze spatial information within individual frames. Extensive experiments demonstrate that BadVideo achieves high attack success rates while preserving original semantics and maintaining excellent performance on clean inputs. Overall, our work reveals the adversarial vulnerability of T2V models, calling attention to potential risks and misuse. Our project page is at https://wrt2000.github.io/BadVideo2025/.

  • 7 authors
·
Apr 23, 2025

IBRSteG: Learning a Generalizable Steganography Framework for 3D Gaussian Splatting

Recent advances in deep learning have notably improved steganographic message hiding. However, designing a generalizable steganographic approach for 3D Gaussian Splatting (3DGS) that can embed meaningful 3D scene content remains challenging. In this paper, we propose IBRSteG, a generalizable framework for 3DGS steganography that enables undetectable concealment of secret scenes within a steganographic scene. Unlike existing approaches whose parameter generation is rigidly coupled with the specific scene, we formulate 3D steganography as a feed-forward 3D Gaussian embedding process that generalizes across different 3DGS scenes. To realize this, we introduce GAS (Gaussian Attributes Steganographer), a network that learns a scene-independent embedding function by injecting the attributes of secret 3D Gaussian points into a cover scene, thereby directly reconstructing the steganographic scenes without per-scene finetuning or optimization. By transforming 3D Gaussian into these structured attributes, these attributes are compatible with 2D learning paradigms and benefit from their structured nature, thereby enhancing generalization to unseen 3DGS scenes. Extensive experiments on established datasets demonstrate that IBRSteG can effectively conceal different scenes with high visual quality, and achieves superior capacity and security. Code is available at https://github.com/LingXiang2023/IBRSteG.

  • 6 authors
·
Jun 28

Retinex-RAWMamba: Bridging Demosaicing and Denoising for Low-Light RAW Image Enhancement

Low-light image enhancement, particularly in cross-domain tasks such as mapping from the raw domain to the sRGB domain, remains a significant challenge. Many deep learning-based methods have been developed to address this issue and have shown promising results in recent years. However, single-stage methods, which attempt to unify the complex mapping across both domains, leading to limited denoising performance. In contrast, existing two-stage approaches typically overlook the characteristic of demosaicing within the Image Signal Processing (ISP) pipeline, leading to color distortions under varying lighting conditions, especially in low-light scenarios. To address these issues, we propose a novel Mamba-based method customized for low light RAW images, called RAWMamba, to effectively handle raw images with different CFAs. Furthermore, we introduce a Retinex Decomposition Module (RDM) grounded in Retinex prior, which decouples illumination from reflectance to facilitate more effective denoising and automatic non-linear exposure correction, reducing the effect of manual linear illumination enhancement. By bridging demosaicing and denoising, better enhancement for low light RAW images is achieved. Experimental evaluations conducted on public datasets SID and MCR demonstrate that our proposed RAWMamba achieves state-of-the-art performance on cross-domain mapping. The code is available at https://github.com/Cynicarlos/RetinexRawMamba.

  • 6 authors
·
Sep 11, 2024

Mixture of Distributions Matters: Dynamic Sparse Attention for Efficient Video Diffusion Transformers

While Diffusion Transformers (DiTs) have achieved notable progress in video generation, this long-sequence generation task remains constrained by the quadratic complexity inherent to self-attention mechanisms, creating significant barriers to practical deployment. Although sparse attention methods attempt to address this challenge, existing approaches either rely on oversimplified static patterns or require computationally expensive sampling operations to achieve dynamic sparsity, resulting in inaccurate pattern predictions and degraded generation quality. To overcome these limitations, we propose a \textbf{M}ixture-\textbf{O}f-\textbf{D}istribution DiT (MOD-DiT), a novel sampling-free dynamic attention framework that accurately models evolving attention patterns through a two-stage process. First, MOD-DiT leverages prior information from early denoising steps and adopts a {distributed mixing approach} to model an efficient linear approximation model, which is then used to predict mask patterns for a specific denoising interval. Second, an online block masking strategy dynamically applies these predicted masks while maintaining historical sparsity information, eliminating the need for repetitive sampling operations. Extensive evaluations demonstrate consistent acceleration and quality improvements across multiple benchmarks and model architectures, validating MOD-DiT's effectiveness for efficient, high-quality video generation while overcoming the computational limitations of traditional sparse attention approaches.

  • 5 authors
·
Jun 30

Large Motion Video Autoencoding with Cross-modal Video VAE

Learning a robust video Variational Autoencoder (VAE) is essential for reducing video redundancy and facilitating efficient video generation. Directly applying image VAEs to individual frames in isolation can result in temporal inconsistencies and suboptimal compression rates due to a lack of temporal compression. Existing Video VAEs have begun to address temporal compression; however, they often suffer from inadequate reconstruction performance. In this paper, we present a novel and powerful video autoencoder capable of high-fidelity video encoding. First, we observe that entangling spatial and temporal compression by merely extending the image VAE to a 3D VAE can introduce motion blur and detail distortion artifacts. Thus, we propose temporal-aware spatial compression to better encode and decode the spatial information. Additionally, we integrate a lightweight motion compression model for further temporal compression. Second, we propose to leverage the textual information inherent in text-to-video datasets and incorporate text guidance into our model. This significantly enhances reconstruction quality, particularly in terms of detail preservation and temporal stability. Third, we further improve the versatility of our model through joint training on both images and videos, which not only enhances reconstruction quality but also enables the model to perform both image and video autoencoding. Extensive evaluations against strong recent baselines demonstrate the superior performance of our method. The project website can be found at~https://yzxing87.github.io/vae/{https://yzxing87.github.io/vae/}.

  • 7 authors
·
Dec 23, 2024 3

FaceShield: Defending Facial Image against Deepfake Threats

The rising use of deepfakes in criminal activities presents a significant issue, inciting widespread controversy. While numerous studies have tackled this problem, most primarily focus on deepfake detection. These reactive solutions are insufficient as a fundamental approach for crimes where authenticity is disregarded. Existing proactive defenses also have limitations, as they are effective only for deepfake models based on specific Generative Adversarial Networks (GANs), making them less applicable in light of recent advancements in diffusion-based models. In this paper, we propose a proactive defense method named FaceShield, which introduces novel defense strategies targeting deepfakes generated by Diffusion Models (DMs) and facilitates defenses on various existing GAN-based deepfake models through facial feature extractor manipulations. Our approach consists of three main components: (i) manipulating the attention mechanism of DMs to exclude protected facial features during the denoising process, (ii) targeting prominent facial feature extraction models to enhance the robustness of our adversarial perturbation, and (iii) employing Gaussian blur and low-pass filtering techniques to improve imperceptibility while enhancing robustness against JPEG compression. Experimental results on the CelebA-HQ and VGGFace2-HQ datasets demonstrate that our method achieves state-of-the-art performance against the latest deepfake models based on DMs, while also exhibiting transferability to GANs and showcasing greater imperceptibility of noise along with enhanced robustness. Code is available here: https://github.com/kuai-lab/iccv25_faceshield

  • 8 authors
·
Dec 18, 2025

FateZero: Fusing Attentions for Zero-shot Text-based Video Editing

The diffusion-based generative models have achieved remarkable success in text-based image generation. However, since it contains enormous randomness in generation progress, it is still challenging to apply such models for real-world visual content editing, especially in videos. In this paper, we propose FateZero, a zero-shot text-based editing method on real-world videos without per-prompt training or use-specific mask. To edit videos consistently, we propose several techniques based on the pre-trained models. Firstly, in contrast to the straightforward DDIM inversion technique, our approach captures intermediate attention maps during inversion, which effectively retain both structural and motion information. These maps are directly fused in the editing process rather than generated during denoising. To further minimize semantic leakage of the source video, we then fuse self-attentions with a blending mask obtained by cross-attention features from the source prompt. Furthermore, we have implemented a reform of the self-attention mechanism in denoising UNet by introducing spatial-temporal attention to ensure frame consistency. Yet succinct, our method is the first one to show the ability of zero-shot text-driven video style and local attribute editing from the trained text-to-image model. We also have a better zero-shot shape-aware editing ability based on the text-to-video model. Extensive experiments demonstrate our superior temporal consistency and editing capability than previous works.

  • 7 authors
·
Mar 16, 2023

DiffusionGuard: A Robust Defense Against Malicious Diffusion-based Image Editing

Recent advances in diffusion models have introduced a new era of text-guided image manipulation, enabling users to create realistic edited images with simple textual prompts. However, there is significant concern about the potential misuse of these methods, especially in creating misleading or harmful content. Although recent defense strategies, which introduce imperceptible adversarial noise to induce model failure, have shown promise, they remain ineffective against more sophisticated manipulations, such as editing with a mask. In this work, we propose DiffusionGuard, a robust and effective defense method against unauthorized edits by diffusion-based image editing models, even in challenging setups. Through a detailed analysis of these models, we introduce a novel objective that generates adversarial noise targeting the early stage of the diffusion process. This approach significantly improves the efficiency and effectiveness of adversarial noises. We also introduce a mask-augmentation technique to enhance robustness against various masks during test time. Finally, we introduce a comprehensive benchmark designed to evaluate the effectiveness and robustness of methods in protecting against privacy threats in realistic scenarios. Through extensive experiments, we show that our method achieves stronger protection and improved mask robustness with lower computational costs compared to the strongest baseline. Additionally, our method exhibits superior transferability and better resilience to noise removal techniques compared to all baseline methods. Our source code is publicly available at https://github.com/choi403/DiffusionGuard.

  • 6 authors
·
Oct 8, 2024

MotionAura: Generating High-Quality and Motion Consistent Videos using Discrete Diffusion

The spatio-temporal complexity of video data presents significant challenges in tasks such as compression, generation, and inpainting. We present four key contributions to address the challenges of spatiotemporal video processing. First, we introduce the 3D Mobile Inverted Vector-Quantization Variational Autoencoder (3D-MBQ-VAE), which combines Variational Autoencoders (VAEs) with masked token modeling to enhance spatiotemporal video compression. The model achieves superior temporal consistency and state-of-the-art (SOTA) reconstruction quality by employing a novel training strategy with full frame masking. Second, we present MotionAura, a text-to-video generation framework that utilizes vector-quantized diffusion models to discretize the latent space and capture complex motion dynamics, producing temporally coherent videos aligned with text prompts. Third, we propose a spectral transformer-based denoising network that processes video data in the frequency domain using the Fourier Transform. This method effectively captures global context and long-range dependencies for high-quality video generation and denoising. Lastly, we introduce a downstream task of Sketch Guided Video Inpainting. This task leverages Low-Rank Adaptation (LoRA) for parameter-efficient fine-tuning. Our models achieve SOTA performance on a range of benchmarks. Our work offers robust frameworks for spatiotemporal modeling and user-driven video content manipulation. We will release the code, datasets, and models in open-source.

  • 5 authors
·
Oct 10, 2024

VideoPainter: Any-length Video Inpainting and Editing with Plug-and-Play Context Control

Video inpainting, which aims to restore corrupted video content, has experienced substantial progress. Despite these advances, existing methods, whether propagating unmasked region pixels through optical flow and receptive field priors, or extending image-inpainting models temporally, face challenges in generating fully masked objects or balancing the competing objectives of background context preservation and foreground generation in one model, respectively. To address these limitations, we propose a novel dual-stream paradigm VideoPainter that incorporates an efficient context encoder (comprising only 6% of the backbone parameters) to process masked videos and inject backbone-aware background contextual cues to any pre-trained video DiT, producing semantically consistent content in a plug-and-play manner. This architectural separation significantly reduces the model's learning complexity while enabling nuanced integration of crucial background context. We also introduce a novel target region ID resampling technique that enables any-length video inpainting, greatly enhancing our practical applicability. Additionally, we establish a scalable dataset pipeline leveraging current vision understanding models, contributing VPData and VPBench to facilitate segmentation-based inpainting training and assessment, the largest video inpainting dataset and benchmark to date with over 390K diverse clips. Using inpainting as a pipeline basis, we also explore downstream applications including video editing and video editing pair data generation, demonstrating competitive performance and significant practical potential. Extensive experiments demonstrate VideoPainter's superior performance in both any-length video inpainting and editing, across eight key metrics, including video quality, mask region preservation, and textual coherence.

  • 7 authors
·
Mar 7, 2025 3