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Jul 28

CodecSplat: Ultra-Compact Latent Coding for Feed-Forward 3D Gaussian Splatting

While feed-forward 3D Gaussian splatting reconstructs renderable Gaussian primitives from sparse context views without per-scene optimization, existing pipelines do not provide a compact scene representation for storage or transmission. A natural solution is to apply existing 3DGS compression methods to the generated Gaussian primitives. However, this approach operates on the final irregular 3D representation and is decoupled from the internal feature-to-Gaussian generation process, which limits compression efficiency. To address this, we introduce CodecSplat, an ultra-compact latent coding framework for feed-forward 3D Gaussian splatting. CodecSplat first encodes an intermediate 2D Gaussian-generation feature into an entropy-coded scene bitstream. At the decoder, the latent feature is reconstructed and used to predict depth and Gaussian parameters, which are then mapped to 3D Gaussian primitives. Note that, by integrating compression into the feed-forward Gaussian generation pipeline, CodecSplat avoids inefficient compression over irregular 3D Gaussian primitives and allows the codec to exploit the structured intermediate feature representation. We instantiate CodecSplat on a feed-forward Gaussian splatting backbone with depth-guided multi-view feature refinement and a hierarchical learned feature codec. On DL3DV and RealEstate10K datasets, CodecSplat achieves 23.56-26.36 dB and 24.76-27.05 dB PSNR with only 20.00-107.77 KiB and 3.37-12.51 KiB per scene, respectively. This is roughly one order of magnitude smaller than compressing feed-forward generated Gaussian primitives, while preserving controllable rate-distortion behavior.

  • 6 authors
·
May 24

decoupleQ: Towards 2-bit Post-Training Uniform Quantization via decoupling Parameters into Integer and Floating Points

Quantization emerges as one of the most promising compression technologies for deploying efficient large models for various real time application in recent years. Considering that the storage and IO of weights take up the vast majority of the overhead inside a large model, weight only quantization can lead to large gains. However, existing quantization schemes suffer from significant accuracy degradation at very low bits, or require some additional computational overhead when deployed, making it difficult to be applied to large-scale applications in industry. In this paper, we propose decoupleQ, achieving a substantial increase in model accuracy, especially at very low bits. decoupleQ abandons the traditional heuristic quantization paradigm and decouples the model parameters into integer and floating-point parts, thus transforming the quantization problem into a traditional mathematical optimization problem with constraints, which is then solved alternatively by off-the-shelf optimization methods. Quantization via decoupleQ is linear and uniform, making it hardware-friendlier than non-uniform counterpart, and enabling the idea to be migrated to high-bit quantization to enhance its robustness. Our method has achieved well on-line accuracy near fp16/bf16 on the 2-bit quantization of large speech models in ByteDance. The code is available at https://github.com/bytedance/decoupleQ

  • 9 authors
·
Apr 19, 2024

CATR: Combinatorial-Dependence Audio-Queried Transformer for Audio-Visual Video Segmentation

Audio-visual video segmentation~(AVVS) aims to generate pixel-level maps of sound-producing objects within image frames and ensure the maps faithfully adhere to the given audio, such as identifying and segmenting a singing person in a video. However, existing methods exhibit two limitations: 1) they address video temporal features and audio-visual interactive features separately, disregarding the inherent spatial-temporal dependence of combined audio and video, and 2) they inadequately introduce audio constraints and object-level information during the decoding stage, resulting in segmentation outcomes that fail to comply with audio directives. To tackle these issues, we propose a decoupled audio-video transformer that combines audio and video features from their respective temporal and spatial dimensions, capturing their combined dependence. To optimize memory consumption, we design a block, which, when stacked, enables capturing audio-visual fine-grained combinatorial-dependence in a memory-efficient manner. Additionally, we introduce audio-constrained queries during the decoding phase. These queries contain rich object-level information, ensuring the decoded mask adheres to the sounds. Experimental results confirm our approach's effectiveness, with our framework achieving a new SOTA performance on all three datasets using two backbones. The code is available at https://github.com/aspirinone/CATR.github.io

  • 5 authors
·
Sep 18, 2023

When Video Coding Meets Multimodal Large Language Models: A Unified Paradigm for Video Coding

Existing codecs are designed to eliminate intrinsic redundancies to create a compact representation for compression. However, strong external priors from Multimodal Large Language Models (MLLMs) have not been explicitly explored in video compression. Herein, we introduce a unified paradigm for Cross-Modality Video Coding (CMVC), which is a pioneering approach to explore multimodality representation and video generative models in video coding. Specifically, on the encoder side, we disentangle a video into spatial content and motion components, which are subsequently transformed into distinct modalities to achieve very compact representation by leveraging MLLMs. During decoding, previously encoded components and video generation models are leveraged to create multiple encoding-decoding modes that optimize video reconstruction quality for specific decoding requirements, including Text-Text-to-Video (TT2V) mode to ensure high-quality semantic information and Image-Text-to-Video (IT2V) mode to achieve superb perceptual consistency. In addition, we propose an efficient frame interpolation model for IT2V mode via Low-Rank Adaption (LoRA) tuning to guarantee perceptual quality, which allows the generated motion cues to behave smoothly. Experiments on benchmarks indicate that TT2V achieves effective semantic reconstruction, while IT2V exhibits competitive perceptual consistency. These results highlight potential directions for future research in video coding.

  • 6 authors
·
Aug 15, 2024

Speak While Watching: Unleashing TRUE Real-Time Video Understanding Capability of Multimodal Large Language Models

Multimodal Large Language Models (MLLMs) have achieved strong performance across many tasks, yet most systems remain limited to offline inference, requiring complete inputs before generating outputs. Recent streaming methods reduce latency by interleaving perception and generation, but still enforce a sequential perception-generation cycle, limiting real-time interaction. In this work, we target a fundamental bottleneck that arises when extending MLLMs to real-time video understanding: the global positional continuity constraint imposed by standard positional encoding schemes. While natural in offline inference, this constraint tightly couples perception and generation, preventing effective input-output parallelism. To address this limitation, we propose a parallel streaming framework that relaxes positional continuity through three designs: Overlapped, Group-Decoupled, and Gap-Isolated. These designs enable simultaneous perception and generation, allowing the model to process incoming inputs while producing responses in real time. Extensive experiments reveal that Group-Decoupled achieves the best efficiency-performance balance, maintaining high fluency and accuracy while significantly reducing latency. We further show that the proposed framework yields up to 2x acceleration under balanced perception-generation workloads, establishing a principled pathway toward speak-while-watching real-time systems. We make all our code publicly available: https://github.com/EIT-NLP/Speak-While-Watching.

  • 7 authors
·
Jan 11

HiFi-Codec: Group-residual Vector quantization for High Fidelity Audio Codec

Audio codec models are widely used in audio communication as a crucial technique for compressing audio into discrete representations. Nowadays, audio codec models are increasingly utilized in generation fields as intermediate representations. For instance, AudioLM is an audio generation model that uses the discrete representation of SoundStream as a training target, while VALL-E employs the Encodec model as an intermediate feature to aid TTS tasks. Despite their usefulness, two challenges persist: (1) training these audio codec models can be difficult due to the lack of publicly available training processes and the need for large-scale data and GPUs; (2) achieving good reconstruction performance requires many codebooks, which increases the burden on generation models. In this study, we propose a group-residual vector quantization (GRVQ) technique and use it to develop a novel High Fidelity Audio Codec model, HiFi-Codec, which only requires 4 codebooks. We train all the models using publicly available TTS data such as LibriTTS, VCTK, AISHELL, and more, with a total duration of over 1000 hours, using 8 GPUs. Our experimental results show that HiFi-Codec outperforms Encodec in terms of reconstruction performance despite requiring only 4 codebooks. To facilitate research in audio codec and generation, we introduce AcademiCodec, the first open-source audio codec toolkit that offers training codes and pre-trained models for Encodec, SoundStream, and HiFi-Codec. Code and pre-trained model can be found on: https://github.com/yangdongchao/AcademiCodec{https://github.com/yangdongchao/AcademiCodec}

  • 6 authors
·
May 4, 2023 1

DDT: Decoupled Diffusion Transformer

Diffusion transformers have demonstrated remarkable generation quality, albeit requiring longer training iterations and numerous inference steps. In each denoising step, diffusion transformers encode the noisy inputs to extract the lower-frequency semantic component and then decode the higher frequency with identical modules. This scheme creates an inherent optimization dilemma: encoding low-frequency semantics necessitates reducing high-frequency components, creating tension between semantic encoding and high-frequency decoding. To resolve this challenge, we propose a new \color{ddtD}ecoupled \color{ddtD}iffusion \color{ddtT}ransformer~(\color{ddtDDT}), with a decoupled design of a dedicated condition encoder for semantic extraction alongside a specialized velocity decoder. Our experiments reveal that a more substantial encoder yields performance improvements as model size increases. For ImageNet 256times256, Our DDT-XL/2 achieves a new state-of-the-art performance of {1.31 FID}~(nearly 4times faster training convergence compared to previous diffusion transformers). For ImageNet 512times512, Our DDT-XL/2 achieves a new state-of-the-art FID of 1.28. Additionally, as a beneficial by-product, our decoupled architecture enhances inference speed by enabling the sharing self-condition between adjacent denoising steps. To minimize performance degradation, we propose a novel statistical dynamic programming approach to identify optimal sharing strategies.

  • 4 authors
·
Apr 8, 2025 3

SecoustiCodec: Cross-Modal Aligned Streaming Single-Codecbook Speech Codec

Speech codecs serve as a crucial bridge in unifying speech and text language models. Existing codec methods face several challenges in semantic encoding, such as residual paralinguistic information (e.g., timbre, emotion), insufficient semantic completeness, limited reconstruction capability, and lack of support for streaming. To address these challenges, we propose SecoustiCodec, a cross-modal aligned low-bitrate streaming speech codec that disentangles semantic and paralinguistic information in a single-codebook space. To ensure semantic completeness and reconstruction fidelity, paralinguistic encoding is introduced to bridge the information gap between semantic and acoustic encoding. A semantic-only efficient quantization method based on VAE (Variational Autoencoder) and FSQ (Finite Scalar Quantization) is proposed. This approach alleviates the long-tail distribution problem of tokens while maintaining high codebook utilization. A semantic disentanglement method based on contrastive learning is proposed, which aligns text and speech in a joint multimodal frame-level space, effectively removing paralinguistic information from semantic encoding. An acoustic-constrained multi-stage optimization strategy is proposed to ensure robust and stable convergence. Figure~fig:pesq_kbps_below_2kbps shows SecoustiCodec achieves SOTA (state-of-the-art) reconstruction quality (PESQ) of 1.77/2.58 at 0.27/1 kbps. The code and model weights for SecoustiCodec will be open-sourced upon the completion of the peer-review process. We've open-sourced SecoustiCodec's demo, code, and model weights.

  • 13 authors
·
Aug 4, 2025

LiVeAction: a Lightweight, Versatile, and Asymmetric Neural Codec Design for Real-time Operation

Modern sensors generate rich, high-fidelity data, yet applications operating on wearable or remote sensing devices remain constrained by bandwidth and power budgets. Standardized codecs such as JPEG and MPEG achieve efficient trade-offs between bitrate and perceptual quality but are designed for human perception, limiting their applicability to machine-perception tasks and non-traditional modalities such as spatial audio arrays, hyperspectral images, and 3D medical images. General-purpose compression schemes based on scalar quantization or resolution reduction are broadly applicable but fail to exploit inherent signal redundancies, resulting in suboptimal rate-distortion performance. Recent generative neural codecs, or tokenizers, model complex signal dependencies but are often over-parameterized, data-hungry, and modality-specific, making them impractical for resource-constrained environments. We introduce a Lightweight, Versatile, and Asymmetric neural codec architecture (LiVeAction), that addresses these limitations through two key ideas. (1) To reduce the complexity of the encoder to meet the resource constraints of the execution environments, we impose an FFT-like structure and reduce the overall size and depth of the neural-network-based analysis transform. (2) To allow arbitrary signal modalities and simplify training, we replace adversarial and perceptual losses with a variance-based rate penalty. Our design produces codecs that deliver superior rate-distortion performance compared to state-of-the-art generative tokenizers, while remaining practical for deployment on low-power sensors. We release our code, experiments, and python library at https://github.com/UT-SysML/liveaction .

  • 2 authors
·
May 6 2

CFMDCTCodec: A Low-Bitrate Neural Speech Codec with Noise-Prior-aware Conditional Flow Matching for MDCT-Spectral Enhancement

High-quality speech coding at low bitrates is crucial for bandwidth-constrained applications, yet remains challenging due to the severe loss of quality-critical information in highly compressed representations. To overcome this challenge, we propose CFMDCTCodec, a low-bitrate neural speech codec that operates entirely in the modified discrete cosine transform (MDCT) domain. CFMDCTCodec integrates a lightweight encoder-quantizer-decoder-style MDCT-spectral codec with a noise-prior-aware, conditional-flow-matching (CFM)-based MDCT-spectral enhancer. Within this framework, the codec serves as a base module that compactly discretizes the MDCT spectrum extracted from speech and produces an initial coarse reconstruction, while the enhancer further restores fine-grained spectral details. The enhancer improves the decoded MDCT spectrum by integrating a conditional MDCT velocity-field filter with an ordinary differential equation (ODE) solver, under the guidance of an MDCT-derived magnitude-adaptive noise prior, aiming to emphasize perceptually significant high-energy regions while stabilizing low-energy and silent regions. Finally, the enhanced MDCT spectrum is reconstructed into the decoded speech using the inverse MDCT. When optimizing CFMDCTCodec, we adopt a unified non-adversarial training strategy that jointly combines reconstruction, quantization and CFM objectives. Both objective and subjective evaluations show that CFMDCTCodec outperforms competitive baselines in low-bitrate regimes, e.g., 0.65 kbps, while approaching the perceptual quality of large-scale codecs with significantly fewer parameters and computations.

  • 5 authors
·
May 26

Mirasol3B: A Multimodal Autoregressive model for time-aligned and contextual modalities

One of the main challenges of multimodal learning is the need to combine heterogeneous modalities (e.g., video, audio, text). For example, video and audio are obtained at much higher rates than text and are roughly aligned in time. They are often not synchronized with text, which comes as a global context, e.g., a title, or a description. Furthermore, video and audio inputs are of much larger volumes, and grow as the video length increases, which naturally requires more compute dedicated to these modalities and makes modeling of long-range dependencies harder. We here decouple the multimodal modeling, dividing it into separate, focused autoregressive models, processing the inputs according to the characteristics of the modalities. We propose a multimodal model, called Mirasol3B, consisting of an autoregressive component for the time-synchronized modalities (audio and video), and an autoregressive component for the context modalities which are not necessarily aligned in time but are still sequential. To address the long-sequences of the video-audio inputs, we propose to further partition the video and audio sequences in consecutive snippets and autoregressively process their representations. To that end, we propose a Combiner mechanism, which models the audio-video information jointly within a timeframe. The Combiner learns to extract audio and video features from raw spatio-temporal signals, and then learns to fuse these features producing compact but expressive representations per snippet. Our approach achieves the state-of-the-art on well established multimodal benchmarks, outperforming much larger models. It effectively addresses the high computational demand of media inputs by both learning compact representations, controlling the sequence length of the audio-video feature representations, and modeling their dependencies in time.

  • 6 authors
·
Nov 9, 2023 1

CacheQuant: Comprehensively Accelerated Diffusion Models

Diffusion models have gradually gained prominence in the field of image synthesis, showcasing remarkable generative capabilities. Nevertheless, the slow inference and complex networks, resulting from redundancy at both temporal and structural levels, hinder their low-latency applications in real-world scenarios. Current acceleration methods for diffusion models focus separately on temporal and structural levels. However, independent optimization at each level to further push the acceleration limits results in significant performance degradation. On the other hand, integrating optimizations at both levels can compound the acceleration effects. Unfortunately, we find that the optimizations at these two levels are not entirely orthogonal. Performing separate optimizations and then simply integrating them results in unsatisfactory performance. To tackle this issue, we propose CacheQuant, a novel training-free paradigm that comprehensively accelerates diffusion models by jointly optimizing model caching and quantization techniques. Specifically, we employ a dynamic programming approach to determine the optimal cache schedule, in which the properties of caching and quantization are carefully considered to minimize errors. Additionally, we propose decoupled error correction to further mitigate the coupled and accumulated errors step by step. Experimental results show that CacheQuant achieves a 5.18 speedup and 4 compression for Stable Diffusion on MS-COCO, with only a 0.02 loss in CLIP score. Our code are open-sourced: https://github.com/BienLuky/CacheQuant .

  • 3 authors
·
Mar 3, 2025

OCTOPUS: Optimized KV Cache for Transformers via Octahedral Parametrization Under optimal Squared error quantization

The key-value (KV) cache dominates memory bandwidth and footprint in long-context autoregressive inference. Recent rotation-preconditioned codecs (TurboQuant, PolarQuant) show that a structured random rotation followed by a per-coordinate scalar quantizer matched to an analytically tractable marginal is a near-optimal recipe for KV compression. OCTOPUS advances this paradigm through joint quantization of rotated coordinate triplets. Each triplet's direction is mapped to a square via an octahedral parameterization, and the two resulting coordinates and the triplet norm are Lloyd-Max quantized against implementation-matched marginals. Optimizing the per-triplet squared error gives a strictly non-uniform bit allocation depending only on the total dimensionality of the keys. We find the finite-dimensional quality optimum with sweeps to be constant on every real decoder we test. The codec is data-oblivious, online, and deterministic given a seed. Across text, video, and audio, OCTOPUS matches or beats every prior rotation codec at every reported bit width and metric, with a lead that grows as bits drop for extreme compression. Furthermore, a fused Triton implementation reconstructs keys on the fly without materializing the uncompressed key, so the codec adds no decode-time bandwidth or latency over the existing dequantization. Project Page: https://octopus-quant.github.io/

stabilityai Stability AI
·
May 19 1

LV-MAE: Learning Long Video Representations through Masked-Embedding Autoencoders

In this work, we introduce long-video masked-embedding autoencoders (LV-MAE), a self-supervised learning framework for long video representation. Our approach treats short- and long-span dependencies as two separate tasks. Such decoupling allows for a more intuitive video processing where short-span spatiotemporal primitives are first encoded and are then used to capture long-range dependencies across consecutive video segments. To achieve this, we leverage advanced off-the-shelf multimodal encoders to extract representations from short segments within the long video, followed by pre-training a masked-embedding autoencoder capturing high-level interactions across segments. LV-MAE is highly efficient to train and enables the processing of much longer videos by alleviating the constraint on the number of input frames. Furthermore, unlike existing methods that typically pre-train on short-video datasets, our approach offers self-supervised pre-training using long video samples (e.g., 20+ minutes video clips) at scale. Using LV-MAE representations, we achieve state-of-the-art results on three long-video benchmarks -- LVU, COIN, and Breakfast -- employing only a simple classification head for either attentive or linear probing. Finally, to assess LV-MAE pre-training and visualize its reconstruction quality, we leverage the video-language aligned space of short video representations to monitor LV-MAE through video-text retrieval.

  • 7 authors
·
Apr 4, 2025

AVTok: 1D Unified Tokenization for Holistic Audio-Video Generation

Audio-video generation has recently gained unprecedented research attention, aiming to synthesize high-quality sounding video content with fine-grained synchronization and semantic alignment between the auditory and visual components. The preceding methods predominantly adopt a dual-branch design with separate tokenization and generation modules per modality, neglecting the representation gap while necessitating intensive computational resources for proper training. Inspired by recent advancements in one-dimensional visual tokenization, we present AVTok, a novel unified tokenizer designated for holistic audio-video generation. AVTok features a dual-stream transformer-based architecture with shared encoder-decoder and modal-specific learnable queries to efficiently and effectively encode an audio-video pair into a compact one-dimensional latent representation with a unified codebook. To cope with the heterogeneous information imbalance that hinders AVTok from exploiting aligned audio-visual information, we devise a hierarchical training strategy to progressively realize reconstruction capabilities for each modality. Extensive experiments demonstrate that AVTok excels both in audio-video reconstruction and when integrated into downstream pipelines for audio-to-video, video-to-audio, and class-conditional joint audio-video generation. AVTok paves the way for the challenge of joint audio-video tokenization and provides a potential direction to build unified large multimodal models for audio-video generation.

  • 4 authors
·
Jun 28 2

Extrapolating and Decoupling Image-to-Video Generation Models: Motion Modeling is Easier Than You Think

Image-to-Video (I2V) generation aims to synthesize a video clip according to a given image and condition (e.g., text). The key challenge of this task lies in simultaneously generating natural motions while preserving the original appearance of the images. However, current I2V diffusion models (I2V-DMs) often produce videos with limited motion degrees or exhibit uncontrollable motion that conflicts with the textual condition. To address these limitations, we propose a novel Extrapolating and Decoupling framework, which introduces model merging techniques to the I2V domain for the first time. Specifically, our framework consists of three separate stages: (1) Starting with a base I2V-DM, we explicitly inject the textual condition into the temporal module using a lightweight, learnable adapter and fine-tune the integrated model to improve motion controllability. (2) We introduce a training-free extrapolation strategy to amplify the dynamic range of the motion, effectively reversing the fine-tuning process to enhance the motion degree significantly. (3) With the above two-stage models excelling in motion controllability and degree, we decouple the relevant parameters associated with each type of motion ability and inject them into the base I2V-DM. Since the I2V-DM handles different levels of motion controllability and dynamics at various denoising time steps, we adjust the motion-aware parameters accordingly over time. Extensive qualitative and quantitative experiments have been conducted to demonstrate the superiority of our framework over existing methods.

  • 6 authors
·
Mar 2, 2025

CARE Transformer: Mobile-Friendly Linear Visual Transformer via Decoupled Dual Interaction

Recently, large efforts have been made to design efficient linear-complexity visual Transformers. However, current linear attention models are generally unsuitable to be deployed in resource-constrained mobile devices, due to suffering from either few efficiency gains or significant accuracy drops. In this paper, we propose a new deCoupled duAl-interactive lineaR attEntion (CARE) mechanism, revealing that features' decoupling and interaction can fully unleash the power of linear attention. We first propose an asymmetrical feature decoupling strategy that asymmetrically decouples the learning process for local inductive bias and long-range dependencies, thereby preserving sufficient local and global information while effectively enhancing the efficiency of models. Then, a dynamic memory unit is employed to maintain critical information along the network pipeline. Moreover, we design a dual interaction module to effectively facilitate interaction between local inductive bias and long-range information as well as among features at different layers. By adopting a decoupled learning way and fully exploiting complementarity across features, our method can achieve both high efficiency and accuracy. Extensive experiments on ImageNet-1K, COCO, and ADE20K datasets demonstrate the effectiveness of our approach, e.g., achieving 78.4/82.1% top-1 accuracy on ImagegNet-1K at the cost of only 0.7/1.9 GMACs. Codes will be released on ..{github}.

  • 7 authors
·
Nov 25, 2024 1

Decoupling Fine Detail and Global Geometry for Compressed Depth Map Super-Resolution

Recovering high-quality depth maps from compressed sources has gained significant attention due to the limitations of consumer-grade depth cameras and the bandwidth restrictions during data transmission. However, current methods still suffer from two challenges. First, bit-depth compression produces a uniform depth representation in regions with subtle variations, hindering the recovery of detailed information. Second, densely distributed random noise reduces the accuracy of estimating the global geometric structure of the scene. To address these challenges, we propose a novel framework, termed geometry-decoupled network (GDNet), for compressed depth map super-resolution that decouples the high-quality depth map reconstruction process by handling global and detailed geometric features separately. To be specific, we propose the fine geometry detail encoder (FGDE), which is designed to aggregate fine geometry details in high-resolution low-level image features while simultaneously enriching them with complementary information from low-resolution context-level image features. In addition, we develop the global geometry encoder (GGE) that aims at suppressing noise and extracting global geometric information effectively via constructing compact feature representation in a low-rank space. We conduct experiments on multiple benchmark datasets, demonstrating that our GDNet significantly outperforms current methods in terms of geometric consistency and detail recovery. In the ECCV 2024 AIM Compressed Depth Upsampling Challenge, our solution won the 1st place award. Our codes are available at: https://github.com/Ian0926/GDNet.

  • 3 authors
·
Nov 5, 2024

Efficiently Serving Large Multimodal Models Using EPD Disaggregation

Large Multimodal Models (LMMs) extend Large Language Models (LLMs) by handling diverse inputs such as images, audio, and video, but at the cost of adding a multimodal encoding stage that increases both computational and memory overhead. This step negatively affects key Service Level Objectives (SLOs), such as time to first token (TTFT) and time per output token (TPOT). We introduce Encode-Prefill-Decode (EPD) Disaggregation, a novel framework that separates the encoding, prefill, and decode stages onto dedicated resources. Unlike current systems, which bundle encoding and prefill together, our approach decouples these steps, unlocking new opportunities and optimizations. These include a mechanism to cache multimedia tokens for efficient transfer, a novel way to parallelize the encoding load within a request, a module for optimal resource allocation for disaggregated serving, and a novel role-switching method to handle changing workload characteristics. Experimental evaluations with popular LMMs show substantial gains in memory efficiency (up to 15x lower peak memory utilization), batch sizes (up to 22x larger), 10x more images per request, and 2.2x larger KV caches. Furthermore, it leads to significant improvements in SLO attainment (up to 90-100% improvement) and TTFT (up to 71% reduction), compared to systems that do not disaggregate. The code is available at https://github.com/vbdi/epdserve.

  • 12 authors
·
Dec 25, 2024

ArtifactNet: Detecting AI-Generated Music via Forensic Residual Physics

We present ArtifactNet, a lightweight framework that detects AI-generated music by reframing the problem as forensic physics -- extracting and analyzing the physical artifacts that neural audio codecs inevitably imprint on generated audio. A bounded-mask UNet (ArtifactUNet, 3.6M parameters) extracts codec residuals from magnitude spectrograms, which are then decomposed via HPSS into 7-channel forensic features for classification by a compact CNN (0.4M parameters; 4.0M total). We introduce ArtifactBench, a multi-generator evaluation benchmark comprising 6,183 tracks (4,383 AI from 22 generators and 1,800 real from 6 diverse sources). Each track is tagged with bench_origin for fair zero-shot evaluation. On the unseen test partition (n=2,263), ArtifactNet achieves F1 = 0.9829 with FPR = 1.49%, compared to CLAM (F1 = 0.7576, FPR = 69.26%) and SpecTTTra (F1 = 0.7713, FPR = 19.43%) evaluated under identical conditions with published checkpoints. Codec-aware training (4-way WAV/MP3/AAC/Opus augmentation) further reduces cross-codec probability drift by 83% (Delta = 0.95 -> 0.16), resolving the primary codec-invariance failure mode. These results establish forensic physics -- direct extraction of codec-level artifacts -- as a more generalizable and parameter-efficient paradigm for AI music detection than representation learning, using 49x fewer parameters than CLAM and 4.8x fewer than SpecTTTra.

  • 1 authors
·
Apr 16 2

AtlasVid: Efficient Ultra-High-Resolution Long Video Generation via Decoupled Global-Local Modeling

Recent diffusion-based video generators have achieved remarkable visual fidelity and prompt controllability, yet scaling them to ultra-high-resolution (UHR) long videos remains prohibitively expensive. The difficulty is especially pronounced for long single-shot generation where a continuous scene must preserve global temporal coherence, and fine-grained spatial details without relying on clip transitions or autoregressive shot stitching. In this work, we revisit this challenge from the perspective of decoupled modeling. We argue that existing video diffusion models already encode strong local visual priors, while the main bottleneck lies in efficiently extending global spatiotemporal modeling as resolution and duration increase. Based on this insight, we propose AtlaVid, a decoupled global-local framework for efficient UHR long video generation. AtlaVid first generates a low-resolution and low-FPS global semantic proxy via temporally scaled RoPE, thereby extending the temporal horizon without increasing the training token count. Guided by this proxy, a high-resolution detail branch performs joint denoising with hierarchical locality-preserving attention. Reordered spatiotemporal windows preserve geometric locality and asymmetric global-local attention injects aligned semantic guidance and preserves the model's pretrained ability. This design enables resolution-agnostic training: the model is trained only at 720P with lightweight LoRA adaptation, yet generalizes directly to 4K and beyond for longer (>10s) video synthesis. Experiments show that AtlaVid substantially improves the efficiency of ultra-high-resolution long video generation, achieving high-quality UHR long video generation with 60.9x speed up and significantly less training cost and even better performance than native 4K video generators.

  • 3 authors
·
May 14

Neural Video Compression with Feature Modulation

The emerging conditional coding-based neural video codec (NVC) shows superiority over commonly-used residual coding-based codec and the latest NVC already claims to outperform the best traditional codec. However, there still exist critical problems blocking the practicality of NVC. In this paper, we propose a powerful conditional coding-based NVC that solves two critical problems via feature modulation. The first is how to support a wide quality range in a single model. Previous NVC with this capability only supports about 3.8 dB PSNR range on average. To tackle this limitation, we modulate the latent feature of the current frame via the learnable quantization scaler. During the training, we specially design the uniform quantization parameter sampling mechanism to improve the harmonization of encoding and quantization. This results in a better learning of the quantization scaler and helps our NVC support about 11.4 dB PSNR range. The second is how to make NVC still work under a long prediction chain. We expose that the previous SOTA NVC has an obvious quality degradation problem when using a large intra-period setting. To this end, we propose modulating the temporal feature with a periodically refreshing mechanism to boost the quality. %Besides solving the above two problems, we also design a single model that can support both RGB and YUV colorspaces. Notably, under single intra-frame setting, our codec can achieve 29.7\% bitrate saving over previous SOTA NVC with 16\% MACs reduction. Our codec serves as a notable landmark in the journey of NVC evolution. The codes are at https://github.com/microsoft/DCVC.

  • 3 authors
·
Feb 27, 2024

SemantiCodec: An Ultra Low Bitrate Semantic Audio Codec for General Sound

Large language models (LLMs) have significantly advanced audio processing through audio codecs that convert audio into discrete tokens, enabling the application of language modelling techniques to audio data. However, traditional codecs often operate at high bitrates or within narrow domains such as speech and lack the semantic clues required for efficient language modelling. Addressing these challenges, we introduce SemantiCodec, a novel codec designed to compress audio into fewer than a hundred tokens per second across diverse audio types, including speech, general audio, and music, without compromising quality. SemantiCodec features a dual-encoder architecture: a semantic encoder using a self-supervised AudioMAE, discretized using k-means clustering on extensive audio data, and an acoustic encoder to capture the remaining details. The semantic and acoustic encoder outputs are used to reconstruct audio via a diffusion-model-based decoder. SemantiCodec is presented in three variants with token rates of 25, 50, and 100 per second, supporting a range of ultra-low bit rates between 0.31 kbps and 1.43 kbps. Experimental results demonstrate that SemantiCodec significantly outperforms the state-of-the-art Descript codec on reconstruction quality. Our results also suggest that SemantiCodec contains significantly richer semantic information than all evaluated audio codecs, even at significantly lower bitrates. Our code and demos are available at https://haoheliu.github.io/SemantiCodec/.

  • 6 authors
·
Apr 30, 2024 1

Standard compliant video coding using low complexity, switchable neural wrappers

The proliferation of high resolution videos posts great storage and bandwidth pressure on cloud video services, driving the development of next-generation video codecs. Despite great progress made in neural video coding, existing approaches are still far from economical deployment considering the complexity and rate-distortion performance tradeoff. To clear the roadblocks for neural video coding, in this paper we propose a new framework featuring standard compatibility, high performance, and low decoding complexity. We employ a set of jointly optimized neural pre- and post-processors, wrapping a standard video codec, to encode videos at different resolutions. The rate-distorion optimal downsampling ratio is signaled to the decoder at the per-sequence level for each target rate. We design a low complexity neural post-processor architecture that can handle different upsampling ratios. The change of resolution exploits the spatial redundancy in high-resolution videos, while the neural wrapper further achieves rate-distortion performance improvement through end-to-end optimization with a codec proxy. Our light-weight post-processor architecture has a complexity of 516 MACs / pixel, and achieves 9.3% BD-Rate reduction over VVC on the UVG dataset, and 6.4% on AOM CTC Class A1. Our approach has the potential to further advance the performance of the latest video coding standards using neural processing with minimal added complexity.

  • 5 authors
·
Jul 9, 2024

Latent-Mark: An Audio Watermark Robust to Neural Resynthesis

While existing audio watermarking techniques have achieved strong robustness against traditional digital signal processing (DSP) attacks, they remain vulnerable to neural resynthesis. This occurs because modern neural audio codecs act as semantic filters and discard the imperceptible waveform variations used in prior watermarking methods. To address this limitation, we propose Latent-Mark, the first zero-bit audio watermarking framework designed to survive semantic compression. Our key insight is that robustness to the encode-decode process requires embedding the watermark within the codec's invariant latent space. We achieve this by optimizing the audio waveform to induce a detectable directional shift in its encoded latent representation, while constraining perturbations to align with the natural audio manifold to ensure imperceptibility. To prevent overfitting to a single codec's quantization rules, we introduce Cross-Codec Optimization, jointly optimizing the waveform across multiple surrogate codecs to target shared latent invariants. Extensive evaluations demonstrate robust zero-shot transferability to unseen neural codecs, achieving state-of-the-art resilience against traditional DSP attacks while preserving perceptual imperceptibility. Our work inspires future research into universal watermarking frameworks capable of maintaining integrity across increasingly complex and diverse generative distortions.

  • 8 authors
·
Mar 15

MLVC: Multi-platform Learned Video Codec for Real-World Deployment

Neural video codecs have surpassed classical codecs in coding efficiency but remain impractical for deployment due to cross-platform incompatibility and high computational cost. Existing quantization-based solutions fail to produce deterministic results across diverse hardware platforms, leading to catastrophic decoding failures. We introduce MLVC, a hardware-robust neural video codec designed for practical cross-platform inference. The key idea is to explicitly transmit scale parameters through the hyperprior, which guarantees entropy coding consistency across devices without requiring bit-exact arithmetic. While this increases bitrate overhead, we recover most of the coding efficiency through architectural improvements (gated memory, ReGLU activation), a long-term reference recovery mechanism, and domain-specific perceptual training. On the VCD video conferencing benchmark, MLVC achieves >70% BD-rate (MOS) improvement over hardware HEVC, the strongest deployable baseline, while reaching subjective quality competitive with DCVC-RT, which cannot operate across diverse platforms. Both the encoder and decoder run at 100 FPS on average on commodity NPUs from Apple, Intel, and Qualcomm. MLVC is the first neural video codec to combine competitive compression performance, real-time speed, and cross-platform robustness across diverse consumer devices, making it suitable for widespread deployment. Code will be released.

  • 6 authors
·
Jun 25

Benchmarking Neural Speech Compression from a Rate-Distortion Perspective

Learning-based speech compression has achieved promising low-bitrate performance, but many neural speech codecs still describe quantized latents with preset-rate discrete symbols or apply entropy coding only after symbol generation. Such designs decouple representation learning from probability modeling, limiting their ability to exploit the non-uniform usage and temporal dependencies of learned speech latents. In this paper, we benchmark neural speech compression from a rate--distortion perspective and further investigate entropy-constrained coding for low-bitrate speech compression. We first formulate a unified learning-based speech coding pipeline and provide a benchmark-style analysis of recent neural speech codecs, showing that explicit probability modeling remains underexplored in learned speech compression. We then propose ECC, an Entropy-Constrained Codec that combines scalar quantization with a learned entropy model. ECC integrates hyperprior-based side information, channel-wise context modeling, latent residual prediction, and lightweight temporal modeling to estimate latent likelihoods for rate estimation during training and arithmetic coding during inference. To further improve low-bitrate efficiency, ECC introduces entropy skip, which omits highly predictable residual symbols using decoder-available scale estimates without transmitting additional skip masks. Extensive experiments show that ECC achieves a favorable low-bitrate rate--distortion trade-off over conventional and neural codec baselines, reducing BD-rate by 39.9% on ViSQOL and 76.3% on PESQ on average over two widely-used test sets. Ablation and diagnostic studies further validate the effectiveness of entropy modeling. Project Page: https://avery-xu.github.io/ECC-demo/

  • 6 authors
·
Jun 9

QuarkAudio Technical Report

Many existing audio processing and generation models rely on task-specific architectures, resulting in fragmented development efforts and limited extensibility. It is therefore promising to design a unified framework capable of handling multiple tasks, while providing robust instruction and audio understanding and high-quality audio generation. This requires a compatible paradigm design, a powerful backbone, and a high-fidelity audio reconstruction module. To meet these requirements, this technical report introduces QuarkAudio, a decoder-only autoregressive (AR) LM-based generative framework that unifies multiple tasks. The framework includes a unified discrete audio tokenizer, H-Codec, which incorporates self-supervised learning (SSL) representations into the tokenization and reconstruction process. We further propose several improvements to H-Codec, such as a dynamic frame-rate mechanism and extending the audio sampling rate to 48 kHz. QuarkAudio unifies tasks by using task-specific conditional information as the conditioning sequence of the decoder-only LM, and predicting discrete target audio tokens in an AR manner. The framework supports a wide range of audio processing and generation tasks, including speech restoration (SR), target speaker extraction (TSE), speech separation (SS), voice conversion (VC), and language-queried audio source separation (LASS). In addition, we extend downstream tasks to universal free-form audio editing guided by natural language instructions (including speech semantic editing and audio event editing). Experimental results show that H-Codec achieves high-quality audio reconstruction with a low frame rate, improving both the efficiency and performance of downstream audio generation, and that QuarkAudio delivers competitive or comparable performance to state-of-the-art task-specific or multi-task systems across multiple tasks.

  • 8 authors
·
Dec 23, 2025

SEAOTTER: Sensor Embedded Autoencoding with One-Time Transcode for Efficient Reconstruction

In robotics systems, vast amounts of visual data are easily captured at high resolution using low-cost, low-power hardware. Yet, limited bandwidth and on-device compute resources prevent full utilization when transmitted via conventional codecs like JPEG/MPEG. Newer codecs, like AV1/AVIF, improve the rate-distortion trade-off, but demand far more resources for encoding, impractical without custom ASICs. Recent asymmetric autoencoders deliver high quality under extreme power and bandwidth constraints, but add prohibitive decoding cost and use bespoke formats that ignore decades of infrastructure built around standards like JPEG. To address these limitations, we introduce a compression framework for cloud robotics based on a Sensor Embedded Autoencoder paired with a One-Time Transcode for Efficient Reconstruction (SEAOTTER). Because the sensor, cloud, and consumer stages face very different power and bandwidth budgets, SEAOTTER combines the compactness of a learned latent with the broad usability of a standard JPEG file. Since naive transcoding degrades performance, we propose a learnable JPEG color and quantization transform that enables increased accuracy for global, dense, and vision-language-based perception. Using SEAOTTER, we train both general-purpose and task-aware transcoding pipelines for a pre-trained, frozen encoder. At a compression ratio of 200:1 and compared to AVIF, we observe 7 times faster encoding, 3.5 times faster decoding, and +8% ImageNet top-1 accuracy, while retaining compatibility with JPEG infrastructure. Our code is available at https://github.com/UT-SysML/seaotter .

  • 2 authors
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Jun 1 4

ConceptMaster: Multi-Concept Video Customization on Diffusion Transformer Models Without Test-Time Tuning

Text-to-video generation has made remarkable advancements through diffusion models. However, Multi-Concept Video Customization (MCVC) remains a significant challenge. We identify two key challenges in this task: 1) the identity decoupling problem, where directly adopting existing customization methods inevitably mix attributes when handling multiple concepts simultaneously, and 2) the scarcity of high-quality video-entity pairs, which is crucial for training such a model that represents and decouples various concepts well. To address these challenges, we introduce ConceptMaster, an innovative framework that effectively tackles the critical issues of identity decoupling while maintaining concept fidelity in customized videos. Specifically, we introduce a novel strategy of learning decoupled multi-concept embeddings that are injected into the diffusion models in a standalone manner, which effectively guarantees the quality of customized videos with multiple identities, even for highly similar visual concepts. To further overcome the scarcity of high-quality MCVC data, we carefully establish a data construction pipeline, which enables systematic collection of precise multi-concept video-entity data across diverse concepts. A comprehensive benchmark is designed to validate the effectiveness of our model from three critical dimensions: concept fidelity, identity decoupling ability, and video generation quality across six different concept composition scenarios. Extensive experiments demonstrate that our ConceptMaster significantly outperforms previous approaches for this task, paving the way for generating personalized and semantically accurate videos across multiple concepts.

  • 9 authors
·
Jan 8, 2025 2

Beyond Boundary Frames: Audio-Visual Semantic Guidance for Context-Aware Video Interpolation

Handling fast, complex, and highly non-linear motion patterns has long posed challenges for video frame interpolation. Although recent diffusion-based approaches improve upon traditional optical-flow-based methods, they still struggle to cover diverse application scenarios and often fail to produce sharp, temporally consistent frames in fine-grained motion tasks such as audio-visual synchronized interpolation. To address these limitations, we introduce BBF (Beyond Boundary Frames), a context-aware video frame interpolation framework, which could be guided by audio/visual semantics. First, we enhance the input design of the interpolation model so that it can flexibly handle multiple conditional modalities, including text, audio, images, and video. Second, we propose a decoupled multimodal fusion mechanism that sequentially injects different conditional signals into a DiT backbone. Finally, to maintain the generation abilities of the foundation model, we adopt a progressive multi-stage training paradigm, where the start-end frame difference embedding is used to dynamically adjust both the data sampling and the loss weighting. Extensive experimental results demonstrate that BBF outperforms specialized state-of-the-art methods on both generic interpolation and audio-visual synchronized interpolation tasks, establishing a unified framework for video frame interpolation under coordinated multi-channel conditioning.

  • 6 authors
·
Dec 3, 2025

SSVQ: Unleashing the Potential of Vector Quantization with Sign-Splitting

Vector Quantization (VQ) has emerged as a prominent weight compression technique, showcasing substantially lower quantization errors than uniform quantization across diverse models, particularly in extreme compression scenarios. However, its efficacy during fine-tuning is limited by the constraint of the compression format, where weight vectors assigned to the same codeword are restricted to updates in the same direction. Consequently, many quantized weights are compelled to move in directions contrary to their local gradient information. To mitigate this issue, we introduce a novel VQ paradigm, Sign-Splitting VQ (SSVQ), which decouples the sign bit of weights from the codebook. Our approach involves extracting the sign bits of uncompressed weights and performing clustering and compression on all-positive weights. We then introduce latent variables for the sign bit and jointly optimize both the signs and the codebook. Additionally, we implement a progressive freezing strategy for the learnable sign to ensure training stability. Extensive experiments on various modern models and tasks demonstrate that SSVQ achieves a significantly superior compression-accuracy trade-off compared to conventional VQ. Furthermore, we validate our algorithm on a hardware accelerator, showing that SSVQ achieves a 3times speedup over the 8-bit compressed model by reducing memory access. Our code is available at https://github.com/list0830/SSVQ.

  • 8 authors
·
Aug 2, 2025

DuoGen: Towards General Purpose Interleaved Multimodal Generation

Interleaved multimodal generation enables capabilities beyond unimodal generation models, such as step-by-step instructional guides, visual planning, and generating visual drafts for reasoning. However, the quality of existing interleaved generation models under general instructions remains limited by insufficient training data and base model capacity. We present DuoGen, a general-purpose interleaved generation framework that systematically addresses data curation, architecture design, and evaluation. On the data side, we build a large-scale, high-quality instruction-tuning dataset by combining multimodal conversations rewritten from curated raw websites, and diverse synthetic examples covering everyday scenarios. Architecturally, DuoGen leverages the strong visual understanding of a pretrained multimodal LLM and the visual generation capabilities of a diffusion transformer (DiT) pretrained on video generation, avoiding costly unimodal pretraining and enabling flexible base model selection. A two-stage decoupled strategy first instruction-tunes the MLLM, then aligns DiT with it using curated interleaved image-text sequences. Across public and newly proposed benchmarks, DuoGen outperforms prior open-source models in text quality, image fidelity, and image-context alignment, and also achieves state-of-the-art performance on text-to-image and image editing among unified generation models. Data and code will be released at https://research.nvidia.com/labs/dir/duogen/.

  • 16 authors
·
Jan 30

Hierarchical Spatio-temporal Decoupling for Text-to-Video Generation

Despite diffusion models having shown powerful abilities to generate photorealistic images, generating videos that are realistic and diverse still remains in its infancy. One of the key reasons is that current methods intertwine spatial content and temporal dynamics together, leading to a notably increased complexity of text-to-video generation (T2V). In this work, we propose HiGen, a diffusion model-based method that improves performance by decoupling the spatial and temporal factors of videos from two perspectives, i.e., structure level and content level. At the structure level, we decompose the T2V task into two steps, including spatial reasoning and temporal reasoning, using a unified denoiser. Specifically, we generate spatially coherent priors using text during spatial reasoning and then generate temporally coherent motions from these priors during temporal reasoning. At the content level, we extract two subtle cues from the content of the input video that can express motion and appearance changes, respectively. These two cues then guide the model's training for generating videos, enabling flexible content variations and enhancing temporal stability. Through the decoupled paradigm, HiGen can effectively reduce the complexity of this task and generate realistic videos with semantics accuracy and motion stability. Extensive experiments demonstrate the superior performance of HiGen over the state-of-the-art T2V methods.

  • 8 authors
·
Dec 7, 2023 1

Decoupled Residual Denoising Diffusion Models for Unified and Data Efficient Image-to-Image Translation

We propose Decoupled Residual Denoising Diffusion models (DRDD) for unified and data-efficient image-to-image (I2I) translation. While diffusion models have advanced I2I translation in terms of quality and diversity, we uncover a previously under-explored property in diffusion models. Crucially, beyond its conventional role of manifold lifting (i.e., moving data off low-dimensional manifolds), injecting Gaussian noise facilitates domain harmonization by implicitly aligning feature distributions across domains, a property particularly advantageous for unified I2I translation. However, existing diffusion models prematurely erode this harmonization effect, as noise and residuals are simultaneously removed in a single coupled diffusion process. To address this, DRDD decouples the diffusion process into two sequential and independent diffusion stages: (1) a stochastic noise diffusion for domain harmonization and manifold lifting, and (2) a deterministic residual diffusion that learns the core semantic mapping entirely within the fixed-noise domain. This decoupling preserves harmonization and manifold lifting effects throughout the transformation, substantially simplifying the learning of unified mappings across diverse tasks and domains. Notably, the noise diffusion stage is trained exclusively on abundant, unpaired target-domain images, greatly improving data efficiency. Comprehensive theoretical and empirical analysis demonstrates that DRDD is broadly compatible with mainstream diffusion models and consistently delivers robust, unified I2I translation, even under limited paired data. Our code is available at https://github.com/HKU-HealthAI/DRDD.

RECOMBINER: Robust and Enhanced Compression with Bayesian Implicit Neural Representations

COMpression with Bayesian Implicit NEural Representations (COMBINER) is a recent data compression method that addresses a key inefficiency of previous Implicit Neural Representation (INR)-based approaches: it avoids quantization and enables direct optimization of the rate-distortion performance. However, COMBINER still has significant limitations: 1) it uses factorized priors and posterior approximations that lack flexibility; 2) it cannot effectively adapt to local deviations from global patterns in the data; and 3) its performance can be susceptible to modeling choices and the variational parameters' initializations. Our proposed method, Robust and Enhanced COMBINER (RECOMBINER), addresses these issues by 1) enriching the variational approximation while retaining a low computational cost via a linear reparameterization of the INR weights, 2) augmenting our INRs with learnable positional encodings that enable them to adapt to local details and 3) splitting high-resolution data into patches to increase robustness and utilizing expressive hierarchical priors to capture dependency across patches. We conduct extensive experiments across several data modalities, showcasing that RECOMBINER achieves competitive results with the best INR-based methods and even outperforms autoencoder-based codecs on low-resolution images at low bitrates. Our PyTorch implementation is available at https://github.com/cambridge-mlg/RECOMBINER/.

  • 4 authors
·
Sep 29, 2023

CineScene: Implicit 3D as Effective Scene Representation for Cinematic Video Generation

Cinematic video production requires control over scene-subject composition and camera movement, but live-action shooting remains costly due to the need for constructing physical sets. To address this, we introduce the task of cinematic video generation with decoupled scene context: given multiple images of a static environment, the goal is to synthesize high-quality videos featuring dynamic subject while preserving the underlying scene consistency and following a user-specified camera trajectory. We present CineScene, a framework that leverages implicit 3D-aware scene representation for cinematic video generation. Our key innovation is a novel context conditioning mechanism that injects 3D-aware features in an implicit way: By encoding scene images into visual representations through VGGT, CineScene injects spatial priors into a pretrained text-to-video generation model by additional context concatenation, enabling camera-controlled video synthesis with consistent scenes and dynamic subjects. To further enhance the model's robustness, we introduce a simple yet effective random-shuffling strategy for the input scene images during training. To address the lack of training data, we construct a scene-decoupled dataset with Unreal Engine 5, containing paired videos of scenes with and without dynamic subjects, panoramic images representing the underlying static scene, along with their camera trajectories. Experiments show that CineScene achieves state-of-the-art performance in scene-consistent cinematic video generation, handling large camera movements and demonstrating generalization across diverse environments.

  • 11 authors
·
Feb 6

FRAPPE: Full Input, Residual Output Autoencoding with Projection Pursuit Encoder

Media compression standards have reached a plateau in terms of the rate-distortion-complexity trade-off, limiting the ability to offload expensive AI perception to the cloud in applications like robotics, wearables, and remote sensing. DNN-based codecs improve compression efficiency, but at a cost: they cannot easily adapt to large changes in available bitrate, and real-time encoding requires expensive, power-hungry GPUs that prohibit use on low-cost or resource-constrained platforms. To address these limitations, we propose a novel autoencoding framework (FRAPPE) that uses the Full input to predict the Residual output via a Projection Pursuit Encoder. FRAPPE's encoding objective naturally sorts latent channels by importance, allowing zero-overhead variable-rate coding. Unlike RNN-based learned codecs, whose encoder consumes the previous reconstruction's residual, or RVQ-style codecs, whose codebooks must be applied sequentially, FRAPPE's analysis path is an embarrassingly parallel DAG of independent input projections. Using FRAPPE, we build a variable-rate RGB image codec (FRAPPE-Image), and evaluate its rate-distortion-complexity trade-off against standard image codecs. At high compression ratios (approx. 0.1 bpp) FRAPPE-Image provides higher perceptual quality than AVIF with 47 times faster encoding, making it capable of real-time 1080p, 30fps CPU-only encoding. Our code and pre-trained models are available: https://github.com/UT-SysML/FRAPPE .

  • 2 authors
·
May 26 2

RepQuant: Towards Accurate Post-Training Quantization of Large Transformer Models via Scale Reparameterization

Large transformer models have demonstrated remarkable success. Post-training quantization (PTQ), which requires only a small dataset for calibration and avoids end-to-end retraining, is a promising solution for compressing these large models. Regrettably, existing PTQ methods typically exhibit non-trivial performance loss. We find that the performance bottleneck stems from over-consideration of hardware compatibility in the quantization process, compelling them to reluctantly employ simple quantizers, albeit at the expense of accuracy. With the above insights, we propose RepQuant, a novel PTQ framework with quantization-inference decoupling paradigm to address the above issues. RepQuant employs complex quantizers in the quantization process and simplified quantizers in the inference process, and performs mathematically equivalent transformations between the two through quantization scale reparameterization, thus ensuring both accurate quantization and efficient inference. More specifically, we focus on two components with extreme distributions: LayerNorm activations and Softmax activations. Initially, we apply channel-wise quantization and log2 quantization, respectively, which are tailored to their distributions. In particular, for the former, we introduce a learnable per-channel dual clipping scheme, which is designed to efficiently identify outliers in the unbalanced activations with fine granularity. Then, we reparameterize the scales to hardware-friendly layer-wise quantization and log2 quantization for inference. Moreover, quantized weight reconstruction is seamlessly integrated into the above procedure to further push the performance limits. Extensive experiments are performed on different large-scale transformer variants on multiple tasks, including vision, language, and multi-modal transformers, and RepQuant encouragingly demonstrates significant performance advantages.

  • 4 authors
·
Feb 8, 2024

StableCodec: Taming One-Step Diffusion for Extreme Image Compression

Diffusion-based image compression has shown remarkable potential for achieving ultra-low bitrate coding (less than 0.05 bits per pixel) with high realism, by leveraging the generative priors of large pre-trained text-to-image diffusion models. However, current approaches require a large number of denoising steps at the decoder to generate realistic results under extreme bitrate constraints, limiting their application in real-time compression scenarios. Additionally, these methods often sacrifice reconstruction fidelity, as diffusion models typically fail to guarantee pixel-level consistency. To address these challenges, we introduce StableCodec, which enables one-step diffusion for high-fidelity and high-realism extreme image compression with improved coding efficiency. To achieve ultra-low bitrates, we first develop an efficient Deep Compression Latent Codec to transmit a noisy latent representation for a single-step denoising process. We then propose a Dual-Branch Coding Structure, consisting of a pair of auxiliary encoder and decoder, to enhance reconstruction fidelity. Furthermore, we adopt end-to-end optimization with joint bitrate and pixel-level constraints. Extensive experiments on the CLIC 2020, DIV2K, and Kodak dataset demonstrate that StableCodec outperforms existing methods in terms of FID, KID and DISTS by a significant margin, even at bitrates as low as 0.005 bits per pixel, while maintaining strong fidelity. Additionally, StableCodec achieves inference speeds comparable to mainstream transform coding schemes. All source code are available at https://github.com/LuizScarlet/StableCodec.

  • 4 authors
·
Jun 26, 2025

One4D: Unified 4D Generation and Reconstruction via Decoupled LoRA Control

We present One4D, a unified framework for 4D generation and reconstruction that produces dynamic 4D content as synchronized RGB frames and pointmaps. By consistently handling varying sparsities of conditioning frames through a Unified Masked Conditioning (UMC) mechanism, One4D can seamlessly transition between 4D generation from a single image, 4D reconstruction from a full video, and mixed generation and reconstruction from sparse frames. Our framework adapts a powerful video generation model for joint RGB and pointmap generation, with carefully designed network architectures. The commonly used diffusion finetuning strategies for depthmap or pointmap reconstruction often fail on joint RGB and pointmap generation, quickly degrading the base video model. To address this challenge, we introduce Decoupled LoRA Control (DLC), which employs two modality-specific LoRA adapters to form decoupled computation branches for RGB frames and pointmaps, connected by lightweight, zero-initialized control links that gradually learn mutual pixel-level consistency. Trained on a mixture of synthetic and real 4D datasets under modest computational budgets, One4D produces high-quality RGB frames and accurate pointmaps across both generation and reconstruction tasks. This work represents a step toward general, high-quality geometry-based 4D world modeling using video diffusion models. Project page: https://mizhenxing.github.io/One4D

  • 3 authors
·
Nov 24, 2025 2

Global-correlated 3D-decoupling Transformer for Clothed Avatar Reconstruction

Reconstructing 3D clothed human avatars from single images is a challenging task, especially when encountering complex poses and loose clothing. Current methods exhibit limitations in performance, largely attributable to their dependence on insufficient 2D image features and inconsistent query methods. Owing to this, we present the Global-correlated 3D-decoupling Transformer for clothed Avatar reconstruction (GTA), a novel transformer-based architecture that reconstructs clothed human avatars from monocular images. Our approach leverages transformer architectures by utilizing a Vision Transformer model as an encoder for capturing global-correlated image features. Subsequently, our innovative 3D-decoupling decoder employs cross-attention to decouple tri-plane features, using learnable embeddings as queries for cross-plane generation. To effectively enhance feature fusion with the tri-plane 3D feature and human body prior, we propose a hybrid prior fusion strategy combining spatial and prior-enhanced queries, leveraging the benefits of spatial localization and human body prior knowledge. Comprehensive experiments on CAPE and THuman2.0 datasets illustrate that our method outperforms state-of-the-art approaches in both geometry and texture reconstruction, exhibiting high robustness to challenging poses and loose clothing, and producing higher-resolution textures. Codes will be available at https://github.com/River-Zhang/GTA.

  • 5 authors
·
Oct 22, 2023

Implicit-explicit Integrated Representations for Multi-view Video Compression

With the increasing consumption of 3D displays and virtual reality, multi-view video has become a promising format. However, its high resolution and multi-camera shooting result in a substantial increase in data volume, making storage and transmission a challenging task. To tackle these difficulties, we propose an implicit-explicit integrated representation for multi-view video compression. Specifically, we first use the explicit representation-based 2D video codec to encode one of the source views. Subsequently, we propose employing the implicit neural representation (INR)-based codec to encode the remaining views. The implicit codec takes the time and view index of multi-view video as coordinate inputs and generates the corresponding implicit reconstruction frames.To enhance the compressibility, we introduce a multi-level feature grid embedding and a fully convolutional architecture into the implicit codec. These components facilitate coordinate-feature and feature-RGB mapping, respectively. To further enhance the reconstruction quality from the INR codec, we leverage the high-quality reconstructed frames from the explicit codec to achieve inter-view compensation. Finally, the compensated results are fused with the implicit reconstructions from the INR to obtain the final reconstructed frames. Our proposed framework combines the strengths of both implicit neural representation and explicit 2D codec. Extensive experiments conducted on public datasets demonstrate that the proposed framework can achieve comparable or even superior performance to the latest multi-view video compression standard MIV and other INR-based schemes in terms of view compression and scene modeling.

  • 5 authors
·
Nov 28, 2023

Quantize More, Lose Less: Autoregressive Generation from Residually Quantized Speech Representations

Text-to-speech (TTS) synthesis has seen renewed progress under the discrete modeling paradigm. Existing autoregressive approaches often rely on single-codebook representations, which suffer from significant information loss. Even with post-hoc refinement techniques such as flow matching, these methods fail to recover fine-grained details (e.g., prosodic nuances, speaker-specific timbres), especially in challenging scenarios like singing voice or music synthesis. We propose QTTS, a novel TTS framework built upon our new audio codec, QDAC. The core innovation of QDAC lies in its end-to-end training of an ASR-based auto-regressive network with a GAN, which achieves superior semantic feature disentanglement for scalable, near-lossless compression. QTTS models these discrete codes using two innovative strategies: the Hierarchical Parallel architecture, which uses a dual-AR structure to model inter-codebook dependencies for higher-quality synthesis, and the Delay Multihead approach, which employs parallelized prediction with a fixed delay to accelerate inference speed. Our experiments demonstrate that the proposed framework achieves higher synthesis quality and better preserves expressive content compared to baseline. This suggests that scaling up compression via multi-codebook modeling is a promising direction for high-fidelity, general-purpose speech and audio generation.

  • 28 authors
·
Jul 16, 2025