new

Get trending papers in your email inbox!

Subscribe

Daily Papers

byAK and the research community

Oct 22

Dynamic Coalition Formation and Communication Pricing in Skill-Based Agentic AI Systems

Modern agentic AI systems combine multiple large language model agents with heterogeneous skills, yet most architectures either fix communication in advance or allow full broadcast. Both can be inefficient because token cost, latency, redundancy, and error propagation increase with the number of active agents and communication links. We model agent selection and communication as a cooperative game with task-conditioned net utility U(Cmid x)=V(Cmid x)-sum_{iin C}c_i, separating coalition-level costs from agent activation costs. We propose a marginal-value activation rule and greedy router, extend the model to optimize communication edges with per-edge costs, and use estimated Shapley values to predict which agents are worth contacting before and during execution. We connect the problem to submodular maximization and prove two limited guarantees: a curvature-refined bound for a monotone, cardinality-constrained special case, and a tight 1/2-approximation, with a correction for signed objectives, for an unconstrained non-monotone case via double greedy. Neither guarantee applies directly to the main router, which remains a heuristic. We also prove a Shapley-submodularity sandwich bound linking the error of marginal-value routing to a per-agent diminishing-returns quantity. In synthetic experiments, greedy routing achieves 99.5% of brute-force-optimal utility while activating 1.96 of 8 agents on average, compared with 38.8% for full broadcast. Performance is robust to activation cost and redundancy weight but falls to 66% under strong violations of submodularity or noisy value estimates. We distinguish the framework from Shapley pricing, hedonic coalition formation, and communication-graph pruning, and propose evaluation on real multi-agent LLM benchmarks.

  • 1 authors
·
Jul 23

Approximate Speculative Decoding

Speculative decoding accelerates autoregressive generation by verifying a draft block with a target model in parallel. Under standard greedy verification, decoding stops at the first draft token that differs from the target argmax, discarding the remaining target-scored suffix. Although accepting such a mismatch changes the decoding trajectory, it can make a contiguous suffix reusable when its tokens remain target-greedy under the realized prefix. In this paper, we introduce Approximate Speculative Decoding (ASD), a training-free verifier that replaces binary first-mismatch truncation with budgeted longest-prefix selection. ASD accepts selected mismatches subject to a local target-logit regret gate, a per-block exception cap, and a persistent request-level regret budget, then reuses the contiguous target-greedy suffix without additional approximate decisions or target-model forward passes. ASD requires neither a new draft model nor fine-tuning, and exactly reduces to standard greedy verification when the budget is zero. Experiments show that ASD improves fixed-workload throughput by 3.05%--15.26% over matched strict verification and averages a 7.78% gain across seven Qwen3-14B + DSpark-14B tasks. On DeepSeek-V4-Flash (284B) with DSpark it also raises verifier-side acceptance by roughly 10%--16% on GSM8K and MATH-500 in an FP4-to-FP8 compatibility setting. The source code is publicly available at: https://github.com/Kissmetothemoon/ASD

  • 8 authors
·
Aug 29