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Jul 30

Mobile UMI: Cross-View Diffusion Policy with Decoupled Kinematics for Mobile Manipulation

Mobile imitation learning on portable demonstration interfaces faces two coupled bottlenecks: locomotion-contaminated action labels and inference-induced execution latency on a continuously moving base. Recent wrist-mounted interfaces lower the cost of tabletop data collection, yet a single wrist view does not capture the global context required for base navigation. Adding a body-mounted camera entangles human walking with hand motion. Meanwhile, generative policies introduce hundreds of milliseconds of inference latency, during which the base advances past predicted waypoints, forcing backward corrections at action splices. This paper presents Mobile UMI, a hardware-free demonstration framework that addresses both gaps through three components. First, a dual-camera capture system records chest-centric global context and wrist-centric local interaction without any robot present. Second, a one-shot ChArUco-based spatial anchor unifies the chest and hand visual-inertial frames; the hand pose is then re-expressed relative to the chest to extract decoupled SE(3) manipulation and SE(2) base trajectories. Third, an asynchronous receding-horizon executor performs online state matching: each generated action chunk is realigned with the current physical pose so that expired waypoints are discarded before execution. The full system is evaluated on four long-horizon household tasks, achieving an average success rate of 83.8% over 100 trials per task. Controlled comparisons against ACT and Diffusion Policy show that the chest-relative label alone closes much of the gap; online state matching closes the remainder. These results indicate that, for mobile imitation learning under the tested conditions, explicit kinematic factorization combined with state-level latency alignment provides an effective solution without requiring architectural changes to the underlying policy class.

  • 3 authors
·
May 19

A Comprehensive Survey on Hardware-Aware Neural Architecture Search

Neural Architecture Search (NAS) methods have been growing in popularity. These techniques have been fundamental to automate and speed up the time consuming and error-prone process of synthesizing novel Deep Learning (DL) architectures. NAS has been extensively studied in the past few years. Arguably their most significant impact has been in image classification and object detection tasks where the state of the art results have been obtained. Despite the significant success achieved to date, applying NAS to real-world problems still poses significant challenges and is not widely practical. In general, the synthesized Convolution Neural Network (CNN) architectures are too complex to be deployed in resource-limited platforms, such as IoT, mobile, and embedded systems. One solution growing in popularity is to use multi-objective optimization algorithms in the NAS search strategy by taking into account execution latency, energy consumption, memory footprint, etc. This kind of NAS, called hardware-aware NAS (HW-NAS), makes searching the most efficient architecture more complicated and opens several questions. In this survey, we provide a detailed review of existing HW-NAS research and categorize them according to four key dimensions: the search space, the search strategy, the acceleration technique, and the hardware cost estimation strategies. We further discuss the challenges and limitations of existing approaches and potential future directions. This is the first survey paper focusing on hardware-aware NAS. We hope it serves as a valuable reference for the various techniques and algorithms discussed and paves the road for future research towards hardware-aware NAS.

  • 6 authors
·
Jan 22, 2021

CUDA-LLM: LLMs Can Write Efficient CUDA Kernels

Large Language Models (LLMs) have demonstrated strong capabilities in general-purpose code generation. However, generating the code which is deeply hardware-specific, architecture-aware, and performance-critical, especially for massively parallel GPUs, remains a complex challenge. In this work, we explore the use of LLMs for the automated generation and optimization of CUDA programs, with the goal of producing high-performance GPU kernels that fully exploit the underlying hardware. To address this challenge, we propose a novel framework called Feature Search and Reinforcement (FSR). FSR jointly optimizes compilation and functional correctness, as well as the runtime performance, which are validated through extensive and diverse test cases, and measured by actual kernel execution latency on the target GPU, respectively. This approach enables LLMs not only to generate syntactically and semantically correct CUDA code but also to iteratively refine it for efficiency, tailored to the characteristics of the GPU architecture. We evaluate FSR on representative CUDA kernels, covering AI workloads and computational intensive algorithms. Our results show that LLMs augmented with FSR consistently guarantee correctness rates. Meanwhile, the automatically generated kernels can outperform general human-written code by a factor of up to 179times in execution speeds. These findings highlight the potential of combining LLMs with performance reinforcement to automate GPU programming for hardware-specific, architecture-sensitive, and performance-critical applications.

  • 5 authors
·
Jun 10, 2025

Value-Driven Mixed-Precision Quantization for Patch-Based Inference on Microcontrollers

Deploying neural networks on microcontroller units (MCUs) presents substantial challenges due to their constrained computation and memory resources. Previous researches have explored patch-based inference as a strategy to conserve memory without sacrificing model accuracy. However, this technique suffers from severe redundant computation overhead, leading to a substantial increase in execution latency. A feasible solution to address this issue is mixed-precision quantization, but it faces the challenges of accuracy degradation and a time-consuming search time. In this paper, we propose QuantMCU, a novel patch-based inference method that utilizes value-driven mixed-precision quantization to reduce redundant computation. We first utilize value-driven patch classification (VDPC) to maintain the model accuracy. VDPC classifies patches into two classes based on whether they contain outlier values. For patches containing outlier values, we apply 8-bit quantization to the feature maps on the dataflow branches that follow. In addition, for patches without outlier values, we utilize value-driven quantization search (VDQS) on the feature maps of their following dataflow branches to reduce search time. Specifically, VDQS introduces a novel quantization search metric that takes into account both computation and accuracy, and it employs entropy as an accuracy representation to avoid additional training. VDQS also adopts an iterative approach to determine the bitwidth of each feature map to further accelerate the search process. Experimental results on real-world MCU devices show that QuantMCU can reduce computation by 2.2x on average while maintaining comparable model accuracy compared to the state-of-the-art patch-based inference methods.

  • 8 authors
·
Jan 23, 2024

AgentCPM-GUI: Building Mobile-Use Agents with Reinforcement Fine-Tuning

The recent progress of large language model agents has opened new possibilities for automating tasks through graphical user interfaces (GUIs), especially in mobile environments where intelligent interaction can greatly enhance usability. However, practical deployment of such agents remains constrained by several key challenges. Existing training data is often noisy and lack semantic diversity, which hinders the learning of precise grounding and planning. Models trained purely by imitation tend to overfit to seen interface patterns and fail to generalize in unfamiliar scenarios. Moreover, most prior work focuses on English interfaces while overlooks the growing diversity of non-English applications such as those in the Chinese mobile ecosystem. In this work, we present AgentCPM-GUI, an 8B-parameter GUI agent built for robust and efficient on-device GUI interaction. Our training pipeline includes grounding-aware pre-training to enhance perception, supervised fine-tuning on high-quality Chinese and English trajectories to imitate human-like actions, and reinforcement fine-tuning with GRPO to improve reasoning capability. We also introduce a compact action space that reduces output length and supports low-latency execution on mobile devices. AgentCPM-GUI achieves state-of-the-art performance on five public benchmarks and a new Chinese GUI benchmark called CAGUI, reaching 96.9% Type-Match and 91.3% Exact-Match. To facilitate reproducibility and further research, we publicly release all code, model checkpoint, and evaluation data.

  • 25 authors
·
Jun 2, 2025

Parallel CPU-GPU Execution for LLM Inference on Constrained GPUs

Deploying large language models (LLMs) for online inference is often constrained by limited GPU memory, particularly due to the growing KV cache during auto-regressive decoding. Hybrid GPU-CPU execution has emerged as a promising solution by offloading KV cache management and parts of attention computation to the CPU. However, a key bottleneck remains: existing schedulers fail to effectively overlap CPU-offloaded tasks with GPU execution during the latency-critical, bandwidth-bound decode phase. This particularly penalizes real-time, decode-heavy applications (e.g., chat, Chain-of-Thought reasoning) which are currently underserved by existing systems, especially under memory pressure typical of edge or low-cost deployments. We present APEX, a novel, profiling-informed scheduling strategy that maximizes CPU-GPU parallelism during hybrid LLM inference. Unlike systems relying on static rules or purely heuristic approaches, APEX dynamically dispatches compute across heterogeneous resources by predicting execution times of CPU and GPU subtasks to maximize overlap while avoiding scheduling overheads. We evaluate APEX on diverse workloads and GPU architectures (NVIDIA T4, A10), using LLaMa-2-7B and LLaMa-3.1-8B models. Compared to GPU-only schedulers like VLLM, APEX improves throughput by 84% - 96% on T4 and 11% - 89% on A10 GPUs, while preserving latency. Against the best existing hybrid schedulers, it delivers up to 49% (T4) and 37% (A10) higher throughput in long-output settings. APEX significantly advances hybrid LLM inference efficiency on such memory-constrained hardware and provides a blueprint for scheduling in heterogeneous AI systems, filling a critical gap for efficient real-time LLM applications.

  • 4 authors
·
Jun 3, 2025

LocalNav: Distilling Frontier VLMs and Embodied RL for On-Device Object Goal Navigation

Vision Language Models (VLMs) have emerged in the robotic domain as a powerful tool that enables environmental perception with language context, serving as a catalyst for open-vocabulary tasks like ObjectNav. Yet, their computational footprint typically confines them to cloud execution, hindering low-latency inference with local deployment on resource-constrained robots. To address this challenge, we present a distillation strategy that transfers complex spatial-semantic reasoning from large frontier models into a lightweight, 4B-parameter local VLM for edge execution on embedded GPU devices (e.g., Jetson Orin). We first establish a State of the Art (SotA), Scene Graph (SG)-based pipeline using Claude Sonnet 4.6, achieving a 39.7% Success Rate (SR) on the HM3D OVON benchmark. We then demonstrate that fine-tuning Qwen3.5-4B on just 500 frontier reasoning traces effectively enables navigation capabilities, yielding a SR of 34.5%, narrowing the gap to the performance of large cloud models. Finally, we introduce E-RLVR with Token Generation (TG) regularization to compress output sequence lengths for physical deployment while grounding the agent in its task. This downstream optimization reduces TG overhead by 72.1% and latency by 71.8%. Combined with quantization, this joint strategy yields a cumulative 82.8% reduction in overall inference latency without significantly sacrificing performance, presenting a viable paradigm for local, low-latency VLM execution on mobile robots.

  • 8 authors
·
Jun 25

Execution-State Capsules: Graph-Bound Execution-State Checkpoint and Restore for Low-Latency, Small-Batch, On-Device Physical-AI Serving

Mainstream LLM serving systems reuse prefix work mainly through paged or radix key-value (KV) caches. This is highly effective for high-throughput, high-concurrency serving, but it manages only one positional fragment of execution state: the KV cache. We study the opposite regime: low-latency, small-batch, on-device physical-AI serving, where interactive LLM agents, speech systems, and robot policies repeatedly branch, reset, interrupt, and re-enter under tight responsiveness budgets. We introduce execution-state capsules, a graph-bound checkpoint and restore mechanism for the complete restorable state at a committed boundary. FlashRT is a white-box, backend-facing kernel runtime whose evaluated NVIDIA CUDA backend runs captured graph plans over contiguous static buffers with no block-table indirection. Because the live state is a closed set of named buffers, a capsule can snapshot, restore, fork, or roll back the whole execution boundary, including KV, recurrent state, convolution state, MTP state, and metadata. This moves reuse from token-addressed KV fragments to graph-bound execution-state boundaries. On an RTX 5090, capsule restore is byte-exact at the stored-state level and token-identical under greedy decode. A KV-only ablation diverges, showing that recurrent state is load-bearing. GPU-resident snapshot and restore are sub-millisecond, and TTFT speedup over cold prefill grows from 3.9x at 2k tokens to 27x at 16k tokens. On Jetson AGX Thor and DGX Spark, the same correctness and structural properties hold. Capsules are not a replacement for high-throughput KV-cache serving; they define a complementary latency-first serving point for explicit execution-state reuse.

  • 1 authors
·
Jun 17

Memory- and Latency-Constrained Inference of Large Language Models via Adaptive Split Computing

Large language models (LLMs) have achieved near-human performance across diverse reasoning tasks, yet their deployment on resource-constrained Internet-of-Things (IoT) devices remains impractical due to massive parameter footprints and memory-intensive autoregressive decoding. While split computing offers a promising solution by partitioning model execution between edge devices and cloud servers, existing approaches fail to address the unique challenges of autoregressive inference, particularly the iterative token generation process and expanding key-value (KV) cache requirements. This work introduces the first autoregressive-aware split computing framework designed explicitly for LLM deployment on edge devices. Our approach makes three key contributions. First, we develop one-point split compression (OPSC), a mixed-precision quantization scheme that prevents out-of-memory failures by strategically partitioning models into front-end and back-end segments with different precision levels. Second, we propose a two-stage intermediate compression pipeline that combines threshold splitting (TS) and token-wise adaptive bit quantization (TAB-Q) to preserve accuracy-critical activations while dramatically reducing communication overhead. Third, we formulate a unified optimization framework that jointly selects optimal split points, quantization settings, and sequence lengths to satisfy strict memory and latency constraints. Extensive evaluations across diverse LLMs and hardware platforms demonstrate superior performance compared to state-of-the-art quantization methods, including SmoothQuant, OmniQuant, and Atom. The framework achieves a 1.49 inference speedup and significant communication overhead reduction while maintaining or improving model accuracy.

  • 7 authors
·
Nov 5, 2025

ILION: Deterministic Pre-Execution Safety Gates for Agentic AI Systems

The proliferation of autonomous AI agents capable of executing real-world actions - filesystem operations, API calls, database modifications, financial transactions - introduces a class of safety risk not addressed by existing content-moderation infrastructure. Current text-safety systems evaluate linguistic content for harm categories such as violence, hate speech, and sexual content; they are architecturally unsuitable for evaluating whether a proposed action falls within an agent's authorized operational scope. We present ILION (Intelligent Logic Identity Operations Network), a deterministic execution gate for agentic AI systems. ILION employs a five-component cascade architecture - Transient Identity Imprint (TII), Semantic Vector Reference Frame (SVRF), Identity Drift Control (IDC), Identity Resonance Score (IRS) and Consensus Veto Layer (CVL) - to classify proposed agent actions as BLOCK or ALLOW without statistical training or API dependencies. The system requires zero labeled data, operates in sub-millisecond latency, and produces fully interpretable verdicts. We evaluate ILION on ILION-Bench v2, a purpose-built benchmark of 380 test scenarios across eight attack categories with 39% hard-difficulty adversarial cases and a held-out development split. ILION achieves F1 = 0.8515, precision = 91.0%, and a false positive rate of 7.9% at a mean latency of 143 microseconds. Comparative evaluation against three baselines - Lakera Guard (F1 = 0.8087), OpenAI Moderation API (F1 = 0.1188), and Llama Guard 3 (F1 = 0.0105) - demonstrates that existing text-safety infrastructure systematically fails on agent execution safety tasks due to a fundamental task mismatch. ILION outperforms the best commercial baseline by 4.3 F1 points while operating 2,000 times faster with a false positive rate four times lower.

  • 1 authors
·
Feb 22

Real-Time Robot Execution with Masked Action Chunking

Real-time execution is essential for cyber-physical systems such as robots. These systems operate in dynamic real-world environments where even small delays can undermine responsiveness and compromise performance. Asynchronous inference has recently emerged as a system-level paradigm for real-time robot manipulation, enabling the next action chunk to be predicted while the current one is being executed. While this approach achieves real-time responsiveness, naive integration often results in execution failure. Previous methods attributed this failure to inter-chunk discontinuity and developed test-time algorithms to smooth chunk boundaries. In contrast, we identify another critical yet overlooked factor: intra-chunk inconsistency, where the robot's executed action chunk partially misaligns with its current perception. To address this, we propose REMAC, which learns corrective adjustments on the pretrained policy through masked action chunking, enabling the policy to remain resilient under mismatches between intended actions and actual execution during asynchronous inference. In addition, we introduce a prefix-preserved sampling procedure to reinforce inter-chunk continuity. Overall, our method delivers more reliable policies without incurring additional latency. Extensive experiments in both simulation and real-world settings demonstrate that our method enables faster task execution, maintains robustness across varying delays, and consistently achieves higher completion rates.

  • 6 authors
·
Jan 26

AEGIS: No Tool Call Left Unchecked -- A Pre-Execution Firewall and Audit Layer for AI Agents

AI agents increasingly act through external tools: they query databases, execute shell commands, read and write files, and send network requests. Yet in most current agent stacks, model-generated tool calls are handed to the execution layer with no framework-agnostic control point in between. Post-execution observability can record these actions, but it cannot stop them before side effects occur. We present AEGIS, a pre-execution firewall and audit layer for AI agents. AEGIS interposes on the tool-execution path and applies a three-stage pipeline: (i) deep string extraction from tool arguments, (ii) content-first risk scanning, and (iii) composable policy validation. High-risk calls can be held for human approval, and all decisions are recorded in a tamper-evident audit trail based on Ed25519 signatures and SHA-256 hash chaining. In the current implementation, AEGIS supports 14 agent frameworks across Python, JavaScript, and Go with lightweight integration. On a curated suite of 48 attackinstances, AEGIS blocks all attacks in the suite before execution; on 500 benign tool calls, it yields a 1.2% false positive rate; and across 1,000 consecutive interceptions, it adds 8.3 ms median latency. The live demo will show end-to-end interception of benign, malicious, and human-escalated tool calls, allowing attendees to observe real-time blocking, approval workflows, and audit-trail generation. These results suggest that pre-execution mediation for AI agents can be practical, low-overhead, and directly deployable.

  • 3 authors
·
Mar 12

STELP: Secure Transpilation and Execution of LLM-Generated Programs

Rapid evolution of Large Language Models (LLMs) has achieved major advances in reasoning, planning, and function-calling capabilities. Multi-agentic collaborative frameworks using such LLMs place them at the center of solving software development-related tasks such as code generation. However, direct use of LLM generated code in production software development systems is problematic. The code could be unstable or erroneous and contain vulnerabilities such as data poisoning, malicious attacks, and hallucinations that could lead to widespread system malfunctions. This prohibits the adoption of LLM generated code in production AI systems where human code reviews and traditional secure testing tools are impractical or untrustworthy. In this paper, we discuss safety and reliability problems with the execution of LLM generated code and propose a Secure Transpiler and Executor of LLM-Generated Program (STELP), capable of executing LLM-generated code in a controlled and safe manner. STELP secures autonomous production AI systems involving code generation, filling the critical void left by the impracticality or limitations of traditional secure testing methodologies and human oversight. This includes applications such as headless code generation-execution and LLMs that produce executable code snippets as an action plan to be executed in real time. We contribute a human-validated dataset of insecure code snippets and benchmark our approach on publicly available datasets for correctness, safety, and latency. Our results demonstrate that our approach outperforms an existing method by a significant margin, particularly in its ability to safely execute risky code snippets. Warning: This paper contains malicious code snippets that should be run with caution.

  • 5 authors
·
Jan 14

SkVM: Compiling Skills for Efficient Execution Everywhere

LLM agents increasingly adopt skills as a reusable unit of composition. While skills are shared across diverse agent platforms, current systems treat them as raw context, causing the same skill to behave inconsistently for different agents. This fragility undermines skill portability and execution efficiency. To address this challenge, we analyze 118,000 skills and draw inspiration from traditional compiler design. We treat skills as code and LLMs as heterogeneous processors. To make portability actionable, we decompose a skill's requirements into a set of primitive capabilities, and measure how well each model-harness pair supports them. Based on these capability profiles, we propose SkVM, a compilation and runtime system designed for portable and efficient skill execution. At compile time, SkVM performs capability-based compilation, environment binding, and concurrency extraction. At runtime, SkVM applies JIT code solidification and adaptive recompilation for performance optimization. We evaluate SkVM across eight LLMs of varying scales and three agent harnesses, covering SkillsBench and representative skill tasks. Results demonstrate that SkVM significantly improves task completion rates across different models and environments while reducing token consumption by up to 40%. In terms of performance, SkVM achieves up to 3.2x speedup with enhanced parallelism, and 19-50x latency reduction through code solidification.

Enhancing LLM Code Generation: A Systematic Evaluation of Multi-Agent Collaboration and Runtime Debugging for Improved Accuracy, Reliability, and Latency

The use of large language models (LLMs) for automated code generation has emerged as a significant focus within AI research. As these pretrained models continue to evolve, their ability to understand and generate complex code structures has opened new possibilities for automating intricate programming tasks for the sake of accurate code generation. Although contemporary foundational models demonstrate promoting results, researchers continue to explore optimal post-training strategies to enhance code quality. These include supervised fine-tuning, retrieval-augmented generation (RAG), debugging, and many others. In this paper, we combine two widely used approaches namely multi-agent collaboration and runtime execution information-based debugging, for improving code generation functionality, reliability, and practical applicability. We perform an empirical study in order to extend the evaluation of the individual strategies as well as the proposed composition of the activities of both strategies. Our study use 19 LLMs to examines the performance of individual and the proposed strategies, offering comprehensive insights into how different programming activities compositions and training paradigms influence code generation effectiveness. In particular, we implement a chained system that combines both strategies to assess their combined impact on functional accuracy, code reliability, and generation latency using two benchmark datasets commonly used for code generation. Our findings provide valuable insights for organizations seeking robust AI-driven coding solutions by guiding them in selecting models that can better adapt to complex post-training strategies, ultimately fostering the adoption of more effective and reliable code generation technologies.

  • 3 authors
·
May 4, 2025

MedVerse: Efficient and Reliable Medical Reasoning via DAG-Structured Parallel Execution

Large language models (LLMs) have demonstrated strong performance and rapid progress in a wide range of medical reasoning tasks. However, their sequential autoregressive decoding forces inherently parallel clinical reasoning, such as differential diagnosis, into a single linear reasoning path, limiting both efficiency and reliability for complex medical problems. To address this, we propose MedVerse, a reasoning framework for complex medical inference that reformulates medical reasoning as a parallelizable directed acyclic graph (DAG) process based on Petri net theory. The framework adopts a full-stack design across data, model architecture, and system execution. For data creation, we introduce the MedVerse Curator, an automated pipeline that synthesizes knowledge-grounded medical reasoning paths and transforms them into Petri net-structured representations. At the architectural level, we propose a topology-aware attention mechanism with adaptive position indices that supports parallel reasoning while preserving logical consistency. Systematically, we develop a customized inference engine that supports parallel execution without additional overhead. Empirical evaluations show that MedVerse improves strong general-purpose LLMs by up to 8.9%. Compared to specialized medical LLMs, MedVerse achieves comparable performance while delivering a 1.3x reduction in inference latency and a 1.7x increase in generation throughput, enabled by its parallel decoding capability.

  • 10 authors
·
Feb 7

AXIOM: A Trust-First Neuro-Symbolic Execution Architecture for Verifiable Mathematical Reasoning

We present AXIOM, a trust-first neuro-symbolic execution architecture for natural-language mathematical reasoning. In AXIOM, the language model functions strictly as a canonicalizer: it rewrites informal problem text into a narrow schema consumed by a deterministic Computer-Algebra-System (CAS) pipeline, which derives and verifies the answer or abstains as a first-class output. Routing follows a 1:1:1 alignment between problem-shape regex, schema-specific prompt, and closed-form CAS handler, with 3,100+ such routes shipped and zero LOST_CORRECT regressions across 250+ consecutive ship commits. We report empirical results on 4 MATH categories with a cumulative correctness of 94.36% (2,592/2,747) at 100.00% trust on parseable (zero confident-wrong answers across the full 2,747-record benchmark), all four domains above the per-domain 70/90/70 floor with per-domain trust at 100.0%, and median latency of 1 ms on rule-only handlers (88% of records on the lm-eval arithmetic 20,000-record benchmark). The architecture has served ~30,000 production queries through a public deployment. The contribution we emphasize is not a final accuracy figure but the forward dynamic the architecture establishes: every logged abstain in production is a candidate correct after one ship cycle, since new tasks compose without regressing the registry. The operational discipline behind this property -- math-template bucketing, LOST_CORRECT scan as regression oracle, parseable-first onboarding, and abstain as first-class output -- constitutes a transferable framework for trustworthy neuro-symbolic systems beyond mathematics.

  • 1 authors
·
May 29

APEX: An Extensible and Dynamism-Aware Simulator for Automated Parallel Execution in LLM Serving

Efficiently serving Large Language Models (LLMs) requires selecting an optimal parallel execution plan, balancing computation, memory, and communication overhead. However, determining the best strategy is challenging due to varying parallelism techniques (data, pipeline, tensor) and workload characteristics (e.g., compute-intensive tasks with long prompts vs. memory-intensive tasks with long generation). We propose APEX, an LLM serving system simulator that efficiently identifies optimal parallel execution plans by considering key factors of LLM serving systems, such as memory usage, batching behavior, etc. APEX performs dynamism-aware simulation to model iteration-level batching, and leverages LLMs' repetitive structure to reduce design space, scaling efficiently to trillion-scale models. APEX abstracts the key components of LLM serving systems, including the model, batching module, quantization formats, and device clusters, enabling the simulator to be general and extensible. Simulating on a CPU, APEX evaluates execution plans for various device clusters, covering diverse LLMs and workloads. APEX finds plans up to 3.37x faster than heuristics, and also plans that reduce energy consumption by up to 45% compared to latency-optimal plans. APEX performs comprehensive evaluations, reporting key system metrics like time per output token and time to first token, which can help service providers meet SLOs. APEX identifies an optimal plan within 15 minutes on a CPU, making it 71x faster and 1234x more cost-effective than cloud-based GPU deployment. APEX can be accessed at https://github.com/microsoft/apex_plus

  • 4 authors
·
Nov 26, 2024

Xiaomi-Robotics-0: An Open-Sourced Vision-Language-Action Model with Real-Time Execution

In this report, we introduce Xiaomi-Robotics-0, an advanced vision-language-action (VLA) model optimized for high performance and fast and smooth real-time execution. The key to our method lies in a carefully designed training recipe and deployment strategy. Xiaomi-Robotics-0 is first pre-trained on large-scale cross-embodiment robot trajectories and vision-language data, endowing it with broad and generalizable action-generation capabilities while avoiding catastrophic forgetting of the visual-semantic knowledge of the underlying pre-trained VLM. During post-training, we propose several techniques for training the VLA model for asynchronous execution to address the inference latency during real-robot rollouts. During deployment, we carefully align the timesteps of consecutive predicted action chunks to ensure continuous and seamless real-time rollouts. We evaluate Xiaomi-Robotics-0 extensively in simulation benchmarks and on two challenging real-robot tasks that require precise and dexterous bimanual manipulation. Results show that our method achieves state-of-the-art performance across all simulation benchmarks. Moreover, Xiaomi-Robotics-0 can roll out fast and smoothly on real robots using a consumer-grade GPU, achieving high success rates and throughput on both real-robot tasks. To facilitate future research, code and model checkpoints are open-sourced at https://xiaomi-robotics-0.github.io

DeeR-VLA: Dynamic Inference of Multimodal Large Language Models for Efficient Robot Execution

MLLMs have demonstrated remarkable comprehension and reasoning capabilities with complex language and visual data. These advances have spurred the vision of establishing a generalist robotic MLLM proficient in understanding complex human instructions and accomplishing various embodied tasks. However, developing MLLMs for real-world robots is challenging due to the typically limited computation and memory capacities available on robotic platforms. In contrast, the inference of MLLMs involves storing billions of parameters and performing tremendous computation, imposing significant hardware demands. In our paper, we propose a Dynamic Early-Exit Framework for Robotic Vision-Language-Action Model (DeeR-VLA, or simply DeeR) that automatically adjusts the size of the activated MLLM based on each situation at hand. The approach leverages a multi-exit architecture in MLLMs, which allows the model to terminate processing once a proper size of the model has been activated for a specific situation, thus avoiding further redundant computation. Additionally, we develop novel algorithms that establish early-termination criteria for DeeR, conditioned on predefined demands such as average computational cost (i.e., power consumption), as well as peak computational consumption (i.e., latency) and GPU memory usage. These enhancements ensure that DeeR operates efficiently under varying resource constraints while maintaining competitive performance. On the CALVIN robot manipulation benchmark, DeeR demonstrates significant reductions in computational costs of LLM by 5.2-6.5x and GPU memory of LLM by 2-6x without compromising performance. Code and checkpoints are available at https://github.com/yueyang130/DeeR-VLA.

  • 8 authors
·
Nov 4, 2024 2

SCOPE: Real-Time Natural Language Camera Agent at the Edge

Deploying language-driven agents in robotics requires evaluations that reflect real-world task demands: natural-language instructions with reproducible outcomes. Such agents must connect language models to callable perception and control tools, and be assessed using deployment-critical metrics including latency, accuracy, and error modes. We present SCOPE (Simulation and Camera Operations for Perception and Evaluation), a modular agent for natural-language, open-vocabulary pan-tilt-zoom (PTZ) camera control and visual scene understanding, designed explicitly for edge deployment. SCOPE operates both in a Blender-based simulation environment and on a physical PTZ camera, executing all perception, planning, and control locally at the deployment site using edge-accessible compute. We release a 536-task benchmark spanning QA, single- and multi-step commands, counting, spatial reasoning, descriptions, and optical character recognition in a Blender-based simulation environment that exposes realistic PTZ control affordances. Execution traces are combined with an LM-as-Judge to evaluate latency, accuracy, and error modes. We evaluate 19 planner-perception model combinations pairing Qwen3 small language models (SLMs) with Moondream and Qwen vision-language models (VLMs). Stronger SLMs substantially reduce hallucinations and improve tool routing, leading to more reliable closed-loop behavior. Once a sufficiently capable SLM is used, perception becomes the dominant performance bottleneck. Mixture-of-Experts models on both the planning and perception side consistently match or exceed dense alternatives at latencies and memory footprints comparable to much smaller networks. Quantization provides additional efficiency gains with minimal accuracy degradation, identifying a practical, sim-to-real validated design point for real-time, edge-feasible language-driven PTZ control.

  • 3 authors
·
May 31

Embodied.cpp: A Portable Inference Runtime of Embodied AI Models on Heterogeneous Robots

Embodied AI models now span vision-language-action (VLA) models and world-action models (WAMs), but practical deployment remains fragmented across model-specific Python stacks, backend assumptions, and robot-side glue code, especially on heterogeneous edge devices. Existing inference runtimes are designed mainly for request-response serving and therefore do not satisfy the runtime contract of embodied deployment: multi-rate execution inside closed-loop control, latency-first batch-1 inference on heterogeneous hardware, and extensible embodied interfaces beyond fixed token I/O. We present Embodied.cpp, a portable C++ inference runtime for embodied models. Based on an architectural analysis of representative VLA models and WAMs, Embodied.cpp captures a shared execution path and organizes it into five layers: input adapters, sequence builders, backbone execution, head plugins, and deployment adapters. The runtime provides modular multi-rate execution, latency-first fused inference, and extensible operator and I/O support, enabling deployment across heterogeneous devices, robots, and simulators through one backend abstraction. We evaluate Embodied.cpp on two VLA models, HY-VLA and pi0.5, and on a preliminary WAM benchmark using a LingBot-VA Transformer block. The VLA deployments achieve successful closed-loop execution with 100.0% and 91.0% task success rates, respectively. The WAM benchmark reduces block memory from 312.2 MiB to 88.1 MiB. These results show that Embodied.cpp improves deployment efficiency while preserving high accuracy across diverse embodied model architectures.

An LLM Compiler for Parallel Function Calling

Large Language Models (LLMs) have shown remarkable results on various complex reasoning benchmarks. The reasoning capabilities of LLMs enable them to execute function calls, using user-provided functions to overcome their inherent limitations, such as knowledge cutoffs, poor arithmetic skills, or lack of access to private data. This development has expanded LLMs' scope to include multi-function calling, where LLMs are equipped with a variety of functions and select the proper functions based on the context. Multi-function calling abilities of LLMs have catalyzed LLM-based software development, allowing them to tackle more complex problems. However, current methods for multi-function calling often require sequential reasoning and acting for each function which can result in high latency, cost, and sometimes inaccurate behavior. To address this, we introduce LLMCompiler, which executes functions in parallel to efficiently orchestrate multi-function calling. Drawing from the principles of classical compilers, LLMCompiler streamlines parallel function calling with three components: (i) an LLM Planner, formulating execution strategies and dependencies; (ii) a Task Fetching Unit, dispatching function calling tasks; and (iii) an Executor, executing these tasks in parallel. LLMCompiler automatically computes an optimized orchestration for the function calls and can be used with open-source models such as LLaMA-2. We have benchmarked LLMCompiler on a range of tasks including cases with non-trivial inter-dependency between function calls, as well as cases that require dynamic replanning based on intermediate results. We observe consistent latency speedup of up to 3.7x, cost savings of up to 6.7x, and accuracy improvement of up to ~9% as compared to ReAct. Additionally, LLMCompiler achieves up to 1.35x latency gain over OpenAI's recent parallel function calling, while achieving similar accuracy.

  • 7 authors
·
Dec 7, 2023

AgentCgroup: Understanding and Controlling OS Resources of AI Agents

AI agents are increasingly deployed in multi-tenant cloud environments, where they execute diverse tool calls within sandboxed containers, each call with distinct resource demands and rapid fluctuations. We present a systematic characterization of OS-level resource dynamics in sandboxed AI coding agents, analyzing 144 software engineering tasks from the SWE-rebench benchmark across two LLM models. Our measurements reveal that (1) OS-level execution (tool calls, container and agent initialization) accounts for 56-74% of end-to-end task latency; (2) memory, not CPU, is the concurrency bottleneck; (3) memory spikes are tool-call-driven with a up to 15.4x peak-to-average ratio; and (4) resource demands are highly unpredictable across tasks, runs, and models. Comparing these characteristics against serverless, microservice, and batch workloads, we identify three mismatches in existing resource controls: a granularity mismatch (container-level policies vs. tool-call-level dynamics), a responsiveness mismatch (user-space reaction vs. sub-second unpredictable bursts), and an adaptability mismatch (history-based prediction vs. non-deterministic stateful execution). We propose AgentCgroup, an intent-driven eBPF-based resource controller that exploits agents ability to declare resource needs and reconstruct execution strategies, using hierarchical cgroup structures aligned with tool-call boundaries, in-kernel enforcement via sched_ext and memcg_bpf_ops, and runtime-adaptive policies. Preliminary evaluation demonstrates improved multi-tenant isolation and reduced resource waste. AgentCgroup is open-source at https://github.com/eunomia-bpf/agentcgroup

  • 6 authors
·
Feb 9

ATLAS: Agentic or Latent Visual Reasoning? One Word is Enough for Both

Visual reasoning, often interleaved with intermediate visual states, has emerged as a promising direction in the field. A straightforward approach is to directly generate images via unified models during reasoning, but this is computationally expensive and architecturally non-trivial. Recent alternatives include agentic reasoning through code or tool calls, and latent reasoning with learnable hidden embeddings. However, agentic methods incur context-switching latency from external execution, while latent methods lack task generalization and are difficult to train with autoregressive parallelization. To combine their strengths while mitigating their limitations, we propose ATLAS, a framework in which a single discrete 'word', termed as a functional token, serves both as an agentic operation and a latent visual reasoning unit. Each functional token is associated with an internalized visual operation, yet requires no visual supervision and remains a standard token in the tokenizer vocabulary, which can be generated via next-token prediction. This design avoids verbose intermediate visual content generation, while preserving compatibility with the vanilla scalable SFT and RL training, without architectural or methodological modifications. To further address the sparsity of functional tokens during RL, we introduce Latent-Anchored GRPO (LA-GRPO), which stabilizes the training by anchoring functional tokens with a statically weighted auxiliary objective, providing stronger gradient updates. Extensive experiments and analyses demonstrate that ATLAS achieves superior performance on challenging benchmarks while maintaining clear interpretability. We hope ATLAS offers a new paradigm inspiring future visual reasoning research.

  • 4 authors
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May 13 2

The Auton Agentic AI Framework

The field of Artificial Intelligence is undergoing a transition from Generative AI -- probabilistic generation of text and images -- to Agentic AI, in which autonomous systems execute actions within external environments on behalf of users. This transition exposes a fundamental architectural mismatch: Large Language Models (LLMs) produce stochastic, unstructured outputs, whereas the backend infrastructure they must control -- databases, APIs, cloud services -- requires deterministic, schema-conformant inputs. The present paper describes the Auton Agentic AI Framework, a principled architecture for standardizing the creation, execution, and governance of autonomous agent systems. The framework is organized around a strict separation between the Cognitive Blueprint, a declarative, language-agnostic specification of agent identity and capabilities, and the Runtime Engine, the platform-specific execution substrate that instantiates and runs the agent. This separation enables cross-language portability, formal auditability, and modular tool integration via the Model Context Protocol (MCP). The paper formalizes the agent execution model as an augmented Partially Observable Markov Decision Process (POMDP) with a latent reasoning space, introduces a hierarchical memory consolidation architecture inspired by biological episodic memory systems, defines a constraint manifold formalism for safety enforcement via policy projection rather than post-hoc filtering, presents a three-level self-evolution framework spanning in-context adaptation through reinforcement learning, and describes runtime optimizations -- including parallel graph execution, speculative inference, and dynamic context pruning -- that reduce end-to-end latency for multi-step agent workflows.

  • 6 authors
·
Feb 27

Mirror Speculative Decoding: Breaking the Serial Barrier in LLM Inference

Speculative decoding accelerates LLM inference by using a draft model to look ahead, but gains are capped by the cost of autoregressive draft generation: increasing draft size elevates acceptance rates but introduces additional latency overhead exacerbating the speed-accuracy tradeoff. Prior methods (Medusa, Hydra, EAGLE) partially reduce draft cost but either degrade acceptance or introduce overheads that limit scaling. We present Mirror Speculative Decoding (Mirror-SD), an inference algorithm that breaks the latency-acceptance tradeoff. Mirror-SD launches branch-complete rollouts from early-exit signals in parallel with the target model's suffix and explicitly maps computation across heterogeneous accelerators (GPU and NPU) to exploit cross-device parallelism. The draft speculates forward continuations for the target to verify, while the target simultaneously speculates correction paths for the draft, converting speculation into two complementary execution pipelines. To further cut draft latency without weakening acceptance semantics, we add speculative streaming so the draft emits multiple tokens per step. This dual strategy of parallel heterogeneous execution plus multi-token speculative streaming pushes speculative decoding toward its ideal regime of high acceptance with low overhead. On SpecBench with server-scale models from 14B to 66B parameters, Mirror-SD delivers consistent end-to-end gains, achieving 2.8x-5.8x wall-time speedups across diverse tasks and a 30% average relative improvement over the strongest baseline, EAGLE3.

apple Apple
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Oct 15, 2025 2

ElasticMoE: An Efficient Auto Scaling Method for Mixture-of-Experts Models

Mixture-of-Experts (MoE) models promise efficient scaling of large language models (LLMs) by activating only a small subset of experts per token, but their parallelized inference pipelines make elastic serving challenging. Existing strategies fall short: horizontal scaling provisions entire replicas of the current configuration, often tens to hundreds of accelerators, leading to coarse granularity, long provisioning delays, and costly overprovisioning. Vertical scaling offers finer adjustments but typically requires instance restarts, incurring downtime. These limitations make current approaches ill-suited for the bursty, short-lived traffic patterns common in cloud deployments. We present ElasticMoE, an elastic scaling framework for MoE LLMs that achieves fine-grained, low-latency, and zero-downtime scaling. ElasticMoE decouples inference execution from memory operations, enabling scaling steps to proceed concurrently with serving. An HBM Management Module (HMM) reuses weights and KV caches via zero-copy remapping, while high-bandwidth peer-to-peer transfers bring newly added accelerators online without interrupting service. A virtual memory based expert redistribution mechanism migrates MoE experts without costly buffer reallocations, reducing peak memory usage during expert parallelism reconfiguration. Our evaluation on Ascend NPUs with three popular MoE LLMs shows that ElasticMoE achieves up to 9x lower scale-up latency, up to 2x better throughput during scaling, and significantly improves SLO attainment compared to baselines. By enabling fine-grained, concurrent scaling with minimal disruption, ElasticMoE advances the practicality of deploying massive MoE LLMs in dynamic cloud environments.

  • 10 authors
·
Oct 2, 2025

ED-ViT: Splitting Vision Transformer for Distributed Inference on Edge Devices

Deep learning models are increasingly deployed on resource-constrained edge devices for real-time data analytics. In recent years, Vision Transformer models and their variants have demonstrated outstanding performance across various computer vision tasks. However, their high computational demands and inference latency pose significant challenges for model deployment on resource-constraint edge devices. To address this issue, we propose a novel Vision Transformer splitting framework, ED-ViT, designed to execute complex models across multiple edge devices efficiently. Specifically, we partition Vision Transformer models into several sub-models, where each sub-model is tailored to handle a specific subset of data classes. To further minimize computation overhead and inference latency, we introduce a class-wise pruning technique that reduces the size of each sub-model. We conduct extensive experiments on five datasets with three model structures, demonstrating that our approach significantly reduces inference latency on edge devices and achieves a model size reduction of up to 28.9 times and 34.1 times, respectively, while maintaining test accuracy comparable to the original Vision Transformer. Additionally, we compare ED-ViT with two state-of-the-art methods that deploy CNN and SNN models on edge devices, evaluating accuracy, inference time, and overall model size. Our comprehensive evaluation underscores the effectiveness of the proposed ED-ViT framework.

  • 8 authors
·
Oct 15, 2024

Small Language Models for Agentic Systems: A Survey of Architectures, Capabilities, and Deployment Trade offs

Small language models (SLMs; 1-12B params, sometimes up to 20B) are sufficient and often superior for agentic workloads where the objective is schema- and API-constrained accuracy rather than open-ended generation. We synthesize recent evidence across open and proprietary SLMs (Phi-4-Mini, Qwen-2.5-7B, Gemma-2-9B, Llama-3.2-1B/3B, Ministral-3B/8B, Apple on-device 3B, DeepSeek-R1-Distill) and connect it to modern evaluations (BFCL v3/v4, StableToolBench) and serving stacks (vLLM, SGLang, TensorRT-LLM) paired with guided decoding libraries (XGrammar, Outlines). We formalize SLM-default, LLM-fallback systems with uncertainty-aware routing and verifier cascades, and propose engineering metrics that reflect real production goals: cost per successful task (CPS), schema validity rate, executable call rate, p50/p95 latency, and energy per request. Guided decoding, strict JSON Schema outputs, and validator-first tool execution close much of the capability gap with larger models and often let SLMs match or surpass LLMs on tool use, function calling, and RAG at 10x-100x lower token cost with materially better latency and energy. We provide design patterns for agent stacks that prioritize SLMs: schema-first prompting, type-safe function registries, confidence scoring with verifier rollups, and lightweight adaptation via LoRA/QLoRA. We also delineate limits where fallback remains valuable (open-domain reasoning and some long-horizon planning). The result is a practical blueprint for building fast, inexpensive, and reliable agents that default to SLMs while preserving headroom with targeted LLM assistance. Keywords: small language models, agents, function calling, structured outputs, JSON Schema, guided decoding, LoRA/QLoRA, routing, energy efficiency, edge inference

  • 2 authors
·
Oct 4, 2025

DriftSched: Adaptive QoS-Aware Scheduling under Runtime Token Drift for Multi-Tenant GPU Inference

The rapid growth of large language model (LLM) inference services has increased the demand for efficient multi-tenant GPU scheduling. While modern inference runtimes such as vLLM improve throughput through continuous batching and optimized memory management, accurately estimating the runtime cost of heterogeneous inference requests remains challenging. In practice, admission-time workload estimates may deviate from observed execution behavior, leading to workload misclassification, queue imbalance, increased tail latency, and degraded Quality-of-Service (QoS). This paper presents DriftSched, a QoS-aware scheduling framework for multi-tenant LLM inference serving on NVIDIA L4 GPUs. DriftSched combines workload classification, token-budget estimation, tenant-aware queue management, and an online feedback mechanism to refine workload estimates using runtime observations. The framework evaluates FIFO, Priority, Weighted, Shortest-Job-First (SJF), and Aging Priority scheduling policies under heterogeneous multi-tenant workloads. Experimental results show that adaptive calibration reduces workload estimation error by an average of 38.8% (MAE) and 40.5% (RMSE), improving workload classification stability. Among all evaluated schedulers, SJF achieves the best overall performance, reducing median end-to-end latency by approximately 42% and P99 latency by approximately 16% relative to FIFO under sustained GPU contention. The results further indicate that scheduler selection has a greater impact on latency behavior than runtime calibration alone, while accurate workload characterization largely eliminates systematic estimation drift. This work contributes a reproducible framework for studying workload-estimation fidelity and QoS-aware scheduling in multi-tenant GPU inference systems.

  • 1 authors
·
Jun 18

SPIKE: An Adaptive Dual Controller Framework for Cost-Efficient Long-Horizon Game Agents

Long-horizon multimodal agents in open-world games must stay goal-directed across many low-level interactions under tight token and latency budgets. Existing approaches often trade off costly per-step reasoning against reactive execution that can drift, repeat failures, and recover poorly. Our key idea is to reuse strategic reasoning across locally stable segments and reinvoke it at event boundaries. We present SPIKE, an adaptive dual controller framework for cost-efficient long-horizon game control. Its Strategic Controller performs low-frequency global planning, failure analysis, and recovery, while its Reactive Controller handles fast local execution under a strict token budget. An Event Trigger monitors visual change, task progress, repeated actions, and failure signals to decide when control should stay reactive or escalate to strategic reasoning. Hierarchical Memory separates short-term experience reuse in the State-Action Memory Bank (SA-MB) from structured evidence in the State Action Knowledge Graph (SA-KG), allowing each controller to retrieve the context it needs. This design reuses strategic proposals over multiple reactive steps, supports local override when plans become stale, and reserves expensive reasoning for moments where extra deliberation is useful. On the Lite-100 split of StarDojo, SPIKE improves Lite-100 success rate (SR) by 5.0 percentage points (38.5% relative) over the strongest Lite-100 baseline and Budgeted SR by 9.3 points (75.6% relative) over the strongest budgeted baseline. It also reduces token consumption by 54.9% and latency by 40.8%. Ablations show that event triggering, reactive override, and heterogeneous memory each contribute to success and recovery, supporting selective reasoning rather than reasoning at every step.

  • 9 authors
·
May 17

SpecRouter: Adaptive Routing for Multi-Level Speculative Decoding in Large Language Models

Large Language Models (LLMs) present a critical trade-off between inference quality and computational cost: larger models offer superior capabilities but incur significant latency, while smaller models are faster but less powerful. Existing serving strategies often employ fixed model scales or static two-stage speculative decoding, failing to dynamically adapt to the varying complexities of user requests or fluctuations in system performance. This paper introduces , a novel framework that reimagines LLM inference as an adaptive routing problem solved through multi-level speculative decoding. dynamically constructs and optimizes inference "paths" (chains of models) based on real-time feedback, addressing the limitations of static approaches. Our contributions are threefold: (1) An adaptive model chain scheduling mechanism that leverages performance profiling (execution times) and predictive similarity metrics (derived from token distribution divergence) to continuously select the optimal sequence of draft and verifier models, minimizing predicted latency per generated token. (2) A multi-level collaborative verification framework where intermediate models within the selected chain can validate speculative tokens, reducing the verification burden on the final, most powerful target model. (3) A synchronized state management system providing efficient, consistent KV cache handling across heterogeneous models in the chain, including precise, low-overhead rollbacks tailored for asynchronous batch processing inherent in multi-level speculation. Preliminary experiments demonstrate the validity of our method.

  • 6 authors
·
May 11, 2025

ML-driven Hardware Cost Model for MLIR

During early optimization passes, compilers must make predictions for machine-dependent characteristics such as execution unit utilization, number of register spills, latency, throughput etc. to generate better code. Often a hand-written static/analytical hardware cost model is built into the compiler. However, the need for more sophisticated and varied predictions has become more pronounced with the development of deep learning compilers which need to optimize dataflow graphs. Such compilers usually employ a much higher level MLIR form as an IR representation before lowering to traditional LLVM-IR. A static/analytical cost model in such a scenario is cumbersome and error prone as the opcodes represent very high level algebraic/arithmetic operations. Hence, we develop a machine learning-based cost model for high-level MLIR which can predict different target variables of interest such as CPU/GPU/xPU utilization, instructions executed, register usage etc. By considering the incoming MLIR as a text input a la NLP models we can apply well-known techniques from modern NLP research to help predict hardware characteristics more accurately. We expect such precise ML-driven hardware cost models to guide our deep learning compiler in graph level optimizations around operator fusion, local memory allocation, kernel scheduling etc. as well as in many kernel-level optimizations such as loop interchange, LICM and unroll. We report early work-in -progress results of developing such models on high-level MLIR representing dataflow graphs emitted by Pytorch/Tensorflow-like frameworks as well as lower-level dialects like affine. We show that these models can provide reasonably good estimates with low error bounds for various hardware characteristics of interest and can be a go-to mechanism for hardware cost modelling in the future.

  • 2 authors
·
Feb 14, 2023

DNN is not all you need: Parallelizing Non-Neural ML Algorithms on Ultra-Low-Power IoT Processors

Machine Learning (ML) functions are becoming ubiquitous in latency- and privacy-sensitive IoT applications, prompting a shift toward near-sensor processing at the extreme edge and the consequent increasing adoption of Parallel Ultra-Low Power (PULP) IoT processors. These compute- and memory-constrained parallel architectures need to run efficiently a wide range of algorithms, including key Non-Neural ML kernels that compete favorably with Deep Neural Networks (DNNs) in terms of accuracy under severe resource constraints. In this paper, we focus on enabling efficient parallel execution of Non-Neural ML algorithms on two RISCV-based PULP platforms, namely GAP8, a commercial chip, and PULP-OPEN, a research platform running on an FPGA emulator. We optimized the parallel algorithms through a fine-grained analysis and intensive optimization to maximize the speedup, considering two alternative Floating-Point (FP) emulation libraries on GAP8 and the native FPU support on PULP-OPEN. Experimental results show that a target-optimized emulation library can lead to an average 1.61x runtime improvement and 37% energy reduction compared to a standard emulation library, while the native FPU support reaches up to 32.09x and 99%, respectively. In terms of parallel speedup, our design improves the sequential execution by 7.04x on average on the targeted octa-core platforms leading to energy and latency decrease up to 87%. Lastly, we present a comparison with the ARM Cortex-M4 microcontroller (MCU), a widely adopted commercial solution for edge deployments, which is 12.87x slower and 98% less energy-efficient than PULP-OPEN.

  • 3 authors
·
Jul 16, 2021

AgentBay: A Hybrid Interaction Sandbox for Seamless Human-AI Intervention in Agentic Systems

The rapid advancement of Large Language Models (LLMs) is catalyzing a shift towards autonomous AI Agents capable of executing complex, multi-step tasks. However, these agents remain brittle when faced with real-world exceptions, making Human-in-the-Loop (HITL) supervision essential for mission-critical applications. In this paper, we present AgentBay, a novel sandbox service designed from the ground up for hybrid interaction. AgentBay provides secure, isolated execution environments spanning Windows, Linux, Android, Web Browsers, and Code interpreters. Its core contribution is a unified session accessible via a hybrid control interface: An AI agent can interact programmatically via mainstream interfaces (MCP, Open Source SDK), while a human operator can, at any moment, seamlessly take over full manual control. This seamless intervention is enabled by Adaptive Streaming Protocol (ASP). Unlike traditional VNC/RDP, ASP is specifically engineered for this hybrid use case, delivering an ultra-low-latency, smoother user experience that remains resilient even in weak network environments. It achieves this by dynamically blending command-based and video-based streaming, adapting its encoding strategy based on network conditions and the current controller (AI or human). Our evaluation demonstrates strong results in security, performance, and task completion rates. In a benchmark of complex tasks, the AgentBay (Agent + Human) model achieved more than 48% success rate improvement. Furthermore, our ASP protocol reduces bandwidth consumption by up to 50% compared to standard RDP, and in end-to-end latency with around 5% reduction, especially under poor network conditions. We posit that AgentBay provides a foundational primitive for building the next generation of reliable, human-supervised autonomous systems.

  • 31 authors
·
Dec 3, 2025

DLLM-Searcher: Adapting Diffusion Large Language Model for Search Agents

Recently, Diffusion Large Language Models (dLLMs) have demonstrated unique efficiency advantages, enabled by their inherently parallel decoding mechanism and flexible generation paradigm. Meanwhile, despite the rapid advancement of Search Agents, their practical deployment is constrained by a fundamental limitation, termed as 1) Latency Challenge: the serial execution of multi-round reasoning, tool calling, and tool response waiting under the ReAct agent paradigm induces severe end-to-end latency. Intuitively, dLLMs can leverage their distinctive strengths to optimize the operational efficiency of agents under the ReAct agent paradigm. Practically, existing dLLM backbones face the 2) Agent Ability Challenge. That is, existing dLLMs exhibit remarkably weak reasoning and tool-calling capabilities, preventing these advantages from being effectively realized in practice. In this paper, we propose DLLM-Searcher, an optimization framework for dLLM-based Search Agents. To solve the Agent Ability Challenge, we design a two-stage post-training pipeline encompassing Agentic Supervised Fine-Tuning (Agentic SFT) and Agentic Variance-Reduced Preference Optimization Agentic VRPO, which enhances the backbone dLLM's information seeking and reasoning capabilities. To mitigate the Latency Challenge, we leverage the flexible generation mechanism of dLLMs and propose a novel agent paradigm termed Parallel-Reasoning and Acting P-ReAct. P-ReAct guides the model to prioritize decoding tool_call instructions, thereby allowing the model to keep thinking while waiting for the tool's return. Experimental results demonstrate that DLLM-Searcher achieves performance comparable to mainstream LLM-based search agents and P-ReAct delivers approximately 15% inference acceleration. Our code is available at https://anonymous.4open.science/r/DLLM-Searcher-553C

WebGen-R1: Incentivizing Large Language Models to Generate Functional and Aesthetic Websites with Reinforcement Learning

While Large Language Models (LLMs) excel at function-level code generation, project-level tasks such as generating functional and visually aesthetic multi-page websites remain highly challenging. Existing works are often limited to single-page static websites, while agentic frameworks typically rely on multi-turn execution with proprietary models, leading to substantial token costs, high latency, and brittle integration. Training a small LLM end-to-end with reinforcement learning (RL) is a promising alternative, yet it faces a critical bottleneck in designing reliable and computationally feasible rewards for website generation. Unlike single-file coding tasks that can be verified by unit tests, website generation requires evaluating inherently subjective aesthetics, cross-page interactions, and functional correctness. To this end, we propose WebGen-R1, an end-to-end RL framework tailored for project-level website generation. We first introduce a scaffold-driven structured generation paradigm that constrains the large open-ended action space and preserves architectural integrity. We then design a novel cascaded multimodal reward that seamlessly couples structural guarantees with execution-grounded functional feedback and vision-based aesthetic supervision. Extensive experiments demonstrate that our WebGen-R1 substantially transforms a 7B base model from generating nearly nonfunctional websites into producing deployable, aesthetically aligned multi-page websites. Remarkably, our WebGen-R1 not only consistently outperforms heavily scaled open-source models (up to 72B), but also rivals the state-of-the-art DeepSeek-R1 (671B) in functional success, while substantially exceeding it in valid rendering and aesthetic alignment. These results position WebGen-R1 as a viable path for scaling small open models from function-level code generation to project-level web application generation.

  • 7 authors
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Apr 21 2

LAPS: A Length-Aware-Prefill LLM Serving System

LAPS identifies and disaggregates requests with different prompt lengths in LLM serving to reduce TTFT latency. While recent systems have decoupled the prefill and decode stages to improve throughput, they still rely on unified scheduling policies that fail to adapt to heterogeneous workload characteristics. We observe that prompt-length variations lead to distinct performance bottlenecks, motivating an adaptive scheduling strategy. LAPS disaggregates multi-turn long-prefill requests from short-prefill ones and introduces a length-aware smart batching mechanism for short-prefill workloads. It adopts a dual-queue design that supports temporal disaggregation on a single prefill instance or spatial disaggregation across multiple instances. For short-prefill batches, a batch waiting window and CUDA Graph-based clustering mitigate interference from heterogeneous computation, reducing batching delay and lowering average latency. In real multi-turn workloads, LAPS reduces prefill latency by over 30\% compared to vanilla SGLang under prefill-decode disaggregation, and further decreases SLO violations by 28\% in multi-instance deployments with vanilla data-parallel configuration. Compared to the SGLang router with load balancing, it further lowers SLO violations by 12\% in multi-GPU settings. Under high concurrency and mixed-request scenarios, LAPS improves request throughput by 35\% serving Qwen2.5-32B model for prefill instance, demonstrating its effectiveness in optimizing heterogeneous LLM serving workloads.

  • 10 authors
·
Jan 4

Asynchronous Pipeline Parallelism for Real-Time Multilingual Lip Synchronization in Video Communication Systems

This paper introduces a parallel and asynchronous Transformer framework designed for efficient and accurate multilingual lip synchronization in real-time video conferencing systems. The proposed architecture integrates translation, speech processing, and lip-synchronization modules within a pipeline-parallel design that enables concurrent module execution through message-queue-based decoupling, reducing end-to-end latency by up to 3.1 times compared to sequential approaches. To enhance computational efficiency and throughput, the inference workflow of each module is optimized through low-level graph compilation, mixed-precision quantization, and hardware-accelerated kernel fusion. These optimizations provide substantial gains in efficiency while preserving model accuracy and visual quality. In addition, a context-adaptive silence-detection component segments the input speech stream at semantically coherent boundaries, improving translation consistency and temporal alignment across languages. Experimental results demonstrate that the proposed parallel architecture outperforms conventional sequential pipelines in processing speed, synchronization stability, and resource utilization. The modular, message-oriented design makes this work applicable to resource-constrained IoT communication scenarios including telemedicine, multilingual kiosks, and remote assistance systems. Overall, this work advances the development of low-latency, resource-efficient multimodal communication frameworks for next-generation AIoT systems.

  • 5 authors
·
Dec 20, 2025

Organize then Retrieve: Hierarchical Memory Navigation for Efficient Agents

Large language model (LLM) agents struggle with long-horizon tasks due to their inherent statelessness, requiring all task-relevant information to be encoded in growing input contexts. The resulting degraded reasoning quality, increased inference cost, and higher latency necessitate efficient working memory mechanisms. However, existing approaches either rely on lossy compression or similarity-based retrieval, which often fail to capture temporal structure and causal dependencies required for multi-step agentic tasks. In this work, we present HORMA, a Hierarchical Organize-and-Retrieve Memory Agent that organizes experience into a file-system-like hierarchical structure, where summarized entities are linked to the corresponding raw trajectories, enabling efficient access without losing detailed information. HORMA decomposes working memory into two stages: structured memory construction and navigation-based retrieval. The construction module iteratively refines how experiences are structured by distinguishing between failures caused by missing information and those caused by misleading or overloaded context. The navigation module retrieves task-relevant context by traversing the hierarchy using a lightweight agent trained with reinforcement learning to select minimal yet sufficient context, thereby reducing latency along the critical execution path. Across ALFWorld, LoCoMo, and LongMemEval, HORMA improves task performance under constrained context budgets while requiring at most 22.17% of the baseline token usage in long conversation tasks. Compared to existing methods, it consistently achieves better efficiency-performance trade-offs and generalizes effectively to unseen tasks.

  • 5 authors
·
Jun 9

Beyond Training: Enabling Self-Evolution of Agents with MOBIMEM

Large Language Model (LLM) agents are increasingly deployed to automate complex workflows in mobile and desktop environments. However, current model-centric agent architectures struggle to self-evolve post-deployment: improving personalization, capability, and efficiency typically requires continuous model retraining/fine-tuning, which incurs prohibitive computational overheads and suffers from an inherent trade-off between model accuracy and inference efficiency. To enable iterative self-evolution without model retraining, we propose MOBIMEM, a memory-centric agent system. MOBIMEM first introduces three specialized memory primitives to decouple agent evolution from model weights: (1) Profile Memory uses a lightweight distance-graph (DisGraph) structure to align with user preferences, resolving the accuracy-latency trade-off in user profile retrieval; (2) Experience Memory employs multi-level templates to instantiate execution logic for new tasks, ensuring capability generalization; and (3) Action Memory records fine-grained interaction sequences, reducing the reliance on expensive model inference. Building upon this memory architecture, MOBIMEM further integrates a suite of OS-inspired services to orchestrate execution: a scheduler that coordinates parallel sub-task execution and memory operations; an agent record-and-replay (AgentRR) mechanism that enables safe and efficient action reuse; and a context-aware exception handling that ensures graceful recovery from user interruptions and runtime errors. Evaluation on AndroidWorld and top-50 apps shows that MOBIMEM achieves 83.1% profile alignment with 23.83 ms retrieval time (280x faster than GraphRAG baselines), improves task success rates by up to 50.3%, and reduces end-to-end latency by up to 9x on mobile devices.

  • 9 authors
·
Dec 15, 2025

MoETuner: Optimized Mixture of Expert Serving with Balanced Expert Placement and Token Routing

Mixture-of-Experts (MoE) model architecture has emerged as a promising solution for scaling transformer models efficiently, offering sparse activation that reduces computational costs while increasing model capacity. However, as MoE models scale, they need to be distributed across GPU devices, thus face critical performance bottlenecks due to their large memory footprint. Expert parallelism distributes experts across GPUs, however, faces key challenges including an unbalanced token routing and expert activation, resulting in communication tail latency and processing inefficiencies. While existing solutions address some of these issues, they fail to resolve the dual challenges of load imbalance and communication skew. The imbalance in token processing load across experts causes uneven processing times on different GPUs, while communication skew between GPUs leads to unbalanced inter-GPU data transfers. These factors degrade the performance of MoE models by increasing tail latency and reducing overall throughput. To address these limitations, we propose an Integer Linear Programming (ILP) formulation to optimize expert placement by jointly considering token load, communication, and computation costs. We exploit the property that there is a token routing dependency across layers, where tokens routed to a specific expert in one layer are likely to be routed to a limited set of experts in the subsequent layer. Our solution, MoETuner, offers an optimal expert-to-GPU assignment that minimizes inter-GPU token routing costs and balances token processing across devices, thereby reducing tail latency and end-to-end execution time. Experimental results demonstrate 9.3% and 17.5% of end-to-end speedups for single-node and multi-node inference respectively, showcasing the potential of our ILP-based optimization for offering expert parallel solutions for next-generation MoEs.

  • 2 authors
·
Feb 10, 2025

Llumnix: Dynamic Scheduling for Large Language Model Serving

Inference serving for large language models (LLMs) is the key to unleashing their potential in people's daily lives. However, efficient LLM serving remains challenging today because the requests are inherently heterogeneous and unpredictable in terms of resource and latency requirements, as a result of the diverse applications and the dynamic execution nature of LLMs. Existing systems are fundamentally limited in handling these characteristics and cause problems such as severe queuing delays, poor tail latencies, and SLO violations. We introduce Llumnix, an LLM serving system that reacts to such heterogeneous and unpredictable requests by runtime rescheduling across multiple model instances. Similar to context switching across CPU cores in modern operating systems, Llumnix reschedules requests to improve load balancing and isolation, mitigate resource fragmentation, and differentiate request priorities and SLOs. Llumnix implements the rescheduling with an efficient and scalable live migration mechanism for requests and their in-memory states, and exploits it in a dynamic scheduling policy that unifies the multiple rescheduling scenarios elegantly. Our evaluations show that Llumnix improves tail latencies by an order of magnitude, accelerates high-priority requests by up to 1.5x, and delivers up to 36% cost savings while achieving similar tail latencies, compared against state-of-the-art LLM serving systems. Llumnix is publicly available at https://github.com/AlibabaPAI/llumnix.

  • 7 authors
·
Jun 5, 2024

ApproxDet: Content and Contention-Aware Approximate Object Detection for Mobiles

Advanced video analytic systems, including scene classification and object detection, have seen widespread success in various domains such as smart cities and autonomous transportation. With an ever-growing number of powerful client devices, there is incentive to move these heavy video analytics workloads from the cloud to mobile devices to achieve low latency and real-time processing and to preserve user privacy. However, most video analytic systems are heavyweight and are trained offline with some pre-defined latency or accuracy requirements. This makes them unable to adapt at runtime in the face of three types of dynamism -- the input video characteristics change, the amount of compute resources available on the node changes due to co-located applications, and the user's latency-accuracy requirements change. In this paper we introduce ApproxDet, an adaptive video object detection framework for mobile devices to meet accuracy-latency requirements in the face of changing content and resource contention scenarios. To achieve this, we introduce a multi-branch object detection kernel (layered on Faster R-CNN), which incorporates a data-driven modeling approach on the performance metrics, and a latency SLA-driven scheduler to pick the best execution branch at runtime. We couple this kernel with approximable video object tracking algorithms to create an end-to-end video object detection system. We evaluate ApproxDet on a large benchmark video dataset and compare quantitatively to AdaScale and YOLOv3. We find that ApproxDet is able to adapt to a wide variety of contention and content characteristics and outshines all baselines, e.g., it achieves 52% lower latency and 11.1% higher accuracy over YOLOv3.

  • 8 authors
·
Oct 21, 2020

Token-Flow Firewall: Semantic Runtime Auditing for Persistent AI Agents

Persistent AI agents extend large language models (LLMs) beyond single-turn interaction into long-lived software systems. Unlike traditional chat assistants, unsafe content in these agents can propagate through persistent state, reusable skills, and tool-mediated interactions, creating a substantially larger semantic attack surface. We observe that most security-critical interactions in such agents are transmitted through natural-language token flows, including memory updates, tool arguments, retrieved files, and inter-component communications. This observation enables a new security formulation: unsafe behavior can be intercepted as risky semantic flows before reaching privileged runtime sinks. Based on this insight, we propose TokenWall, a runtime defense framework that acts as a semantic firewall over agent token flows. TokenWall performs boundary-aware semantic auditing over these flows, constructing structured source-sink audit records, applying lightweight local inspection before execution, and selectively escalating ambiguous high-risk cases to stronger arbitration modules. Unlike prior approaches that rely on sparse auditing or remote large-model oversight, TokenWall enables full-coverage pre-execution mediation while reducing remote arbitration and latency. Experiments on CIK-Bench show that TokenWall reduces attack success rate to 12.5% while maintaining a 97.4% benign executable pass rate without human confirmation. TokenWall further introduces only 0.69 seconds of additional latency on benign cases, demonstrating that semantic runtime containment can achieve a practical security-utility trade-off for persistent AI agents.

  • 5 authors
·
Jul 8

Efficient Arbitrary Precision Acceleration for Large Language Models on GPU Tensor Cores

Large language models (LLMs) have been widely applied but face challenges in efficient inference. While quantization methods reduce computational demands, ultra-low bit quantization with arbitrary precision is hindered by limited GPU Tensor Core support and inefficient memory management, leading to suboptimal acceleration. To address these challenges, we propose a comprehensive acceleration scheme for arbitrary precision LLMs. At its core, we introduce a novel bipolar-INT data format that facilitates parallel computing and supports symmetric quantization, effectively reducing data redundancy. Building on this, we implement an arbitrary precision matrix multiplication scheme that decomposes and recovers matrices at the bit level, enabling flexible precision while maximizing GPU Tensor Core utilization. Furthermore, we develop an efficient matrix preprocessing method that optimizes data layout for subsequent computations. Finally, we design a data recovery-oriented memory management system that strategically utilizes fast shared memory, significantly enhancing kernel execution speed and minimizing memory access latency. Experimental results demonstrate our approach's effectiveness, with up to 2.4\times speedup in matrix multiplication compared to NVIDIA's CUTLASS. When integrated into LLMs, we achieve up to 6.7\times inference acceleration. These improvements significantly enhance LLM inference efficiency, enabling broader and more responsive applications of LLMs.

  • 4 authors
·
Sep 26, 2024

Metronome: Bound the Cache, Keep the Beat for Real-Time Interaction Model Serving

Real-time interaction models -- Moshi, MiniCPM-o, Qwen-Omni -- turn serving into a periodic real-time task: on every frame a session ingests streaming audio and must respond by a recurring wall-clock deadline, while its KV cache grows monotonically and stays pinned for the whole conversation. This regime hides a dangerous failure mode. On a real full-duplex stack, sustained load does not degrade serving gracefully: it falls off a cliff, jumping in one step from milliseconds per frame to a stalled engine when accumulated session state exhausts the KV pool. The collapse is metastable -- identical five-minute runs collapse or survive on run-to-run variance -- and silent: latency and deadline-miss metrics read healthy throughout. We show one move restores both stability and observability: bound each session's resident state, and latency starts telling the truth. Metronome's in-engine KV window eliminates the collapse (0/20 vs. 14/20 runs across two batches) and turns per-frame latency into a monotone load signal, on which an online admission controller discovers the schedulable concurrency; without the window, the identical controller over-admits into the wall. A first-order model predicts the collapse time within a few percent on the headline model, and a quality probe validates the bound's design by ablation: the window alone is quality-free in turn-based decoding, and its few pinned attention-sink tokens are what keep free-running generation healthy. Everything is measured end-to-end on real audio, across four interaction models on one GPU.

  • 2 authors
·
Jul 1

Nemotron-Flash: Towards Latency-Optimal Hybrid Small Language Models

Efficient deployment of small language models (SLMs) is essential for numerous real-world applications with stringent latency constraints. While previous work on SLM design has primarily focused on reducing the number of parameters to achieve parameter-optimal SLMs, parameter efficiency does not necessarily translate into proportional real-device speed-ups. This work aims to identify the key determinants of SLMs' real-device latency and offer generalizable principles and methodologies for SLM design and training when real-device latency is the primary consideration. Specifically, we identify two central architectural factors: depth-width ratios and operator choices. The former is crucial for small-batch-size latency, while the latter affects both latency and large-batch-size throughput. In light of this, we first study latency-optimal depth-width ratios, with the key finding that although deep-thin models generally achieve better accuracy under the same parameter budget, they may not lie on the accuracy-latency trade-off frontier. Next, we explore emerging efficient attention alternatives to evaluate their potential as candidate building operators. Using the identified promising operators, we construct an evolutionary search framework to automatically discover latency-optimal combinations of these operators within hybrid SLMs, thereby advancing the accuracy-latency frontier. In addition to architectural improvements, we further enhance SLM training using a weight normalization technique that enables more effective weight updates and improves final convergence. Combining these methods, we introduce a new family of hybrid SLMs, called Nemotron-Flash, which significantly advances the accuracy-efficiency frontier of state-of-the-art SLMs, e.g., achieving over +5.5% average accuracy, 1.3x/1.9x lower latency, and 18.7x/45.6x higher throughput compared to Qwen3-1.7B/0.6B, respectively.

nvidia NVIDIA
·
Nov 24, 2025 2

AsyncTool: Evaluating the Asynchronous Function Calling Capability under Multi-Task Scenarios

Large language model (LLM)-based agents have shown strong capabilities in using external tools to solve complex tasks. However, existing evaluations often overlook the temporal dimension of tool use, especially the impact of tool response latency, and are usually limited to single-task settings. In real-world applications, multiple tasks often need to be executed concurrently, and overall efficiency depends on whether an agent can use idle time while waiting for tool responses. We refer to this capability as asynchronous tool calling. To evaluate it, we propose AsyncTool, a benchmark for assessing LLM-based agents in interactive multi-task tool-use environments with delayed tool feedback. AsyncTool presents multiple heterogeneous tasks simultaneously and simulates realistic tool response latency during execution. Using a hybrid data evolution strategy, we construct a diverse asynchronous multitasking dataset that covers multiple scenarios and tool-use patterns. We evaluate models at the step, sub-task, and task levels, and introduce efficiency-oriented metrics to measure task coordination and completion efficiency. Extensive experiments show that delayed tool feedback poses substantial challenges to current agents and leads to clear performance degradation. Models that better coordinate task switching, dependency tracking, and state maintenance achieve stronger performance on AsyncTool. Our analysis identifies key failure modes of current tool-using agents and provides practical insights for designing future systems with stronger temporal reasoning and coordination capabilities.

SlowBA: An efficiency backdoor attack towards VLM-based GUI agents

Modern vision-language-model (VLM) based graphical user interface (GUI) agents are expected not only to execute actions accurately but also to respond to user instructions with low latency. While existing research on GUI-agent security mainly focuses on manipulating action correctness, the security risks related to response efficiency remain largely unexplored. In this paper, we introduce SlowBA, a novel backdoor attack that targets the responsiveness of VLM-based GUI agents. The key idea is to manipulate response latency by inducing excessively long reasoning chains under specific trigger patterns. To achieve this, we propose a two-stage reward-level backdoor injection (RBI) strategy that first aligns the long-response format and then learns trigger-aware activation through reinforcement learning. In addition, we design realistic pop-up windows as triggers that naturally appear in GUI environments, improving the stealthiness of the attack. Extensive experiments across multiple datasets and baselines demonstrate that SlowBA can significantly increase response length and latency while largely preserving task accuracy. The attack remains effective even with a small poisoning ratio and under several defense settings. These findings reveal a previously overlooked security vulnerability in GUI agents and highlight the need for defenses that consider both action correctness and response efficiency. Code can be found in https://github.com/tu-tuing/SlowBA.

  • 5 authors
·
Mar 9 2

HELP: Hardware-Adaptive Efficient Latency Prediction for NAS via Meta-Learning

For deployment, neural architecture search should be hardware-aware, in order to satisfy the device-specific constraints (e.g., memory usage, latency and energy consumption) and enhance the model efficiency. Existing methods on hardware-aware NAS collect a large number of samples (e.g., accuracy and latency) from a target device, either builds a lookup table or a latency estimator. However, such approach is impractical in real-world scenarios as there exist numerous devices with different hardware specifications, and collecting samples from such a large number of devices will require prohibitive computational and monetary cost. To overcome such limitations, we propose Hardware-adaptive Efficient Latency Predictor (HELP), which formulates the device-specific latency estimation problem as a meta-learning problem, such that we can estimate the latency of a model's performance for a given task on an unseen device with a few samples. To this end, we introduce novel hardware embeddings to embed any devices considering them as black-box functions that output latencies, and meta-learn the hardware-adaptive latency predictor in a device-dependent manner, using the hardware embeddings. We validate the proposed HELP for its latency estimation performance on unseen platforms, on which it achieves high estimation performance with as few as 10 measurement samples, outperforming all relevant baselines. We also validate end-to-end NAS frameworks using HELP against ones without it, and show that it largely reduces the total time cost of the base NAS method, in latency-constrained settings. Code is available at https://github.com/HayeonLee/HELP.

  • 4 authors
·
Jun 16, 2021

DistServe: Disaggregating Prefill and Decoding for Goodput-optimized Large Language Model Serving

DistServe improves the performance of large language models (LLMs) serving by disaggregating the prefill and decoding computation. Existing LLM serving systems colocate the two phases and batch the computation of prefill and decoding across all users and requests. We find that this strategy not only leads to strong prefill-decoding interferences but also couples the resource allocation and parallelism plans for both phases. LLM applications often emphasize individual latency for each phase: time to first token (TTFT) for the prefill phase and time per output token (TPOT) of each request for the decoding phase. In the presence of stringent latency requirements, existing systems have to prioritize one latency over the other, or over-provision compute resources to meet both. DistServe assigns prefill and decoding computation to different GPUs, hence eliminating prefill-decoding interferences. Given the application's TTFT and TPOT requirements, DistServe co-optimizes the resource allocation and parallelism strategy tailored for each phase. DistServe also places the two phases according to the serving cluster's bandwidth to minimize the communication caused by disaggregation. As a result, DistServe significantly improves LLM serving performance in terms of the maximum rate that can be served within both TTFT and TPOT constraints on each GPU. Our evaluations show that on various popular LLMs, applications, and latency requirements, DistServe can serve 4.48x more requests or 10.2x tighter SLO, compared to state-of-the-art systems, while staying within latency constraints for > 90% of requests.

  • 8 authors
·
Jan 17, 2024 1

To Run or Not to Run: Analyzing the Cost-Effectiveness of Code Execution in LLM-Based Program Repair

LLM-based agents for program repair are increasingly built on a "generate-run-revise" paradigm, iteratively executing tests to evaluate and refine patches. This execution-based approach has become standard practice in state-of-the-art systems. However, executions can be time-consuming and expensive, yet their impact on these agents remains underexplored. In this paper, we conduct a two-stage empirical study over execution behavior in LLM-based program repair. To characterize execution behavior at scale, we first analyze 7,745 agent traces from SWE-bench leaderboard submissions. Second, we evaluate 3,000 end-to-end repair attempts across 200 SWE-bench instances and three agents (Claude Code, Codex, and the open-source OpenCode) under four execution paradigms, which allows for a fine-grained comparison of performance and cost. Our analysis reveals three key observations: (1) Code execution is used across all agents and models analyzed, with an average of 8.8 test runs per task. Execution behavior varies substantially across agents and models, with frequency ranging from 2 to 19 per task, and late-stage executions consistently achieve higher success rates than early-stage ones. (2) Execution restrictions have little effect on repair success: on commercial agents with SOTA models the resolve-rate gap between Prohibited and Unrestricted is only 1.25 percentage points and not statistically significant, while Prohibited saves substantial token and wall-clock cost. (3) Execution benefit is concentrated rather than uniform. These patterns suggest that current agents apply execution indiscriminately, paying its cost on instances where it provides little benefit. Execution, therefore, should be treated as a resource with an explicit cost-benefit tradeoff, not a default capability.

Shift Parallelism: Low-Latency, High-Throughput LLM Inference for Dynamic Workloads

Efficient parallelism is necessary for achieving low-latency, high-throughput inference with large language models (LLMs). Tensor parallelism (TP) is the state-of-the-art method for reducing LLM response latency, however GPU communications reduces combined token throughput. On the other hand, data parallelism (DP) obtains a higher throughput yet is slow in response latency. Best of both worlds does not exist, and it is not possible to combine TP and DP because of the KV cache variance across the parallelisms. We notice Sequence Parallelism (SP - Ulysses in training) has similar properties as DP but with KV cache invariance. We adapt SP to inference, and combine it with TP to get the best of both worlds. Our solution: Shift Parallelism. Shift Parallelism dynamically switches across TP and SP, and minimizes latency in low traffic without losing throughput in high traffic. The efficient GPU communications of Shift Parallelism yields up to i) 1.51x faster response in interactive workloads and ii) 50% higher throughput in batch workloads, compared to a TP-only solution. We evaluate Shift Parallelism with real-world production traces with dynamic traffic patterns as well as synthetic benchmarking patterns across models, context sizes, and arrival rates. All results affirm the same: Shift Parallelism has a better the latency vs. throughput tradeoff than TP or DP, and hence obtains low latency without degrading throughput in dynamic workloads.

  • 6 authors
·
Jan 25