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Jul 30

EarthSE: A Benchmark for Evaluating Earth Scientific Exploration Capability of LLMs

Advancements in Large Language Models (LLMs) drive interest in scientific applications, necessitating specialized benchmarks such as Earth science. Existing benchmarks either present a general science focus devoid of Earth science specificity or cover isolated subdomains, lacking holistic evaluation. Furthermore, current benchmarks typically neglect the assessment of LLMs' capabilities in open-ended scientific exploration. In this paper, we present a comprehensive and professional benchmark for the Earth sciences, designed to evaluate the capabilities of LLMs in scientific exploration within this domain, spanning from fundamental to advanced levels. Leveraging a corpus of 100,000 research papers, we first construct two Question Answering (QA) datasets: Earth-Iron, which offers extensive question coverage for broad assessment, and Earth-Silver, which features a higher level of difficulty to evaluate professional depth. These datasets encompass five Earth spheres, 114 disciplines, and 11 task categories, assessing foundational knowledge crucial for scientific exploration. Most notably, we introduce Earth-Gold with new metrics, a dataset comprising open-ended multi-turn dialogues specifically designed to evaluate the advanced capabilities of LLMs in scientific exploration, including methodology induction, limitation analysis, and concept proposal. Extensive experiments reveal limitations in 11 leading LLMs across different domains and tasks, highlighting considerable room for improvement in their scientific exploration capabilities. The benchmark is available on https://huggingface.co/ai-earth .

  • 8 authors
·
May 22, 2025

AgentCPM-Explore: Realizing Long-Horizon Deep Exploration for Edge-Scale Agents

While Large Language Model (LLM)-based agents have shown remarkable potential for solving complex tasks, existing systems remain heavily reliant on large-scale models, leaving the capabilities of edge-scale models largely underexplored. In this paper, we present the first systematic study on training agentic models at the 4B-parameter scale. We identify three primary bottlenecks hindering the performance of edge-scale models: catastrophic forgetting during Supervised Fine-Tuning (SFT), sensitivity to reward signal noise during Reinforcement Learning (RL), and reasoning degradation caused by redundant information in long-context scenarios. To address the issues, we propose AgentCPM-Explore, a compact 4B agent model with high knowledge density and strong exploration capability. We introduce a holistic training framework featuring parameter-space model fusion, reward signal denoising, and contextual information refinement. Through deep exploration, AgentCPM-Explore achieves state-of-the-art (SOTA) performance among 4B-class models, matches or surpasses 8B-class SOTA models on four benchmarks, and even outperforms larger-scale models such as Claude-4.5-Sonnet or DeepSeek-v3.2 in five benchmarks. Notably, AgentCPM-Explore achieves 97.09% accuracy on GAIA text-based tasks under pass@64. These results provide compelling evidence that the bottleneck for edge-scale models is not their inherent capability ceiling, but rather their inference stability. Based on our well-established training framework, AgentCPM-Explore effectively unlocks the significant, yet previously underestimated, potential of edge-scale models.

  • 19 authors
·
Feb 6

TourPlanner: A Competitive Consensus Framework with Constraint-Gated Reinforcement Learning for Travel Planning

Travel planning is a sophisticated decision-making process that requires synthesizing multifaceted information to construct itineraries. However, existing travel planning approaches face several challenges: (1) Pruning candidate points of interest (POIs) while maintaining a high recall rate; (2) A single reasoning path restricts the exploration capability within the feasible solution space for travel planning; (3) Simultaneously optimizing hard constraints and soft constraints remains a significant difficulty. To address these challenges, we propose TourPlanner, a comprehensive framework featuring multi-path reasoning and constraint-gated reinforcement learning. Specifically, we first introduce a Personalized Recall and Spatial Optimization (PReSO) workflow to construct spatially-aware candidate POIs' set. Subsequently, we propose Competitive consensus Chain-of-Thought (CCoT), a multi-path reasoning paradigm that improves the ability of exploring the feasible solution space. To further refine the plan, we integrate a sigmoid-based gating mechanism into the reinforcement learning stage, which dynamically prioritizes soft-constraint satisfaction only after hard constraints are met. Experimental results on travel planning benchmarks demonstrate that TourPlanner achieves state-of-the-art performance, significantly surpassing existing methods in both feasibility and user-preference alignment.

  • 8 authors
·
Jan 8 3

Learning While Staying Curious: Entropy-Preserving Supervised Fine-Tuning via Adaptive Self-Distillation for Large Reasoning Models

The standard post-training recipe for large reasoning models, supervised fine-tuning followed by reinforcement learning (SFT-then-RL), may limit the benefits of the RL stage: while SFT imitates expert demonstrations, it often causes overconfidence and reduces generation diversity, leaving RL with a narrowed solution space to explore. Adding entropy regularization during SFT is not a cure-all; it tends to flatten token distributions toward uniformity, increasing entropy without improving meaningful exploration capability. In this paper, we propose CurioSFT, an entropy-preserving SFT method designed to enhance exploration capabilities through intrinsic curiosity. It consists of (a) Self-Exploratory Distillation, which distills the model toward a self-generated, temperature-scaled teacher to encourage exploration within its capability; and (b) Entropy-Guided Temperature Selection, which adaptively adjusts distillation strength to mitigate knowledge forgetting by amplifying exploration at reasoning tokens while stabilizing factual tokens. Extensive experiments on mathematical reasoning tasks demonstrate that, in SFT stage, CurioSFT outperforms the vanilla SFT by 2.5 points on in-distribution tasks and 2.9 points on out-of-distribution tasks. We also verify that exploration capabilities preserved during SFT successfully translate into concrete gains in RL stage, yielding an average improvement of 5.0 points.

  • 9 authors
·
Feb 2

Large Language Model Alignment: A Survey

Recent years have witnessed remarkable progress made in large language models (LLMs). Such advancements, while garnering significant attention, have concurrently elicited various concerns. The potential of these models is undeniably vast; however, they may yield texts that are imprecise, misleading, or even detrimental. Consequently, it becomes paramount to employ alignment techniques to ensure these models to exhibit behaviors consistent with human values. This survey endeavors to furnish an extensive exploration of alignment methodologies designed for LLMs, in conjunction with the extant capability research in this domain. Adopting the lens of AI alignment, we categorize the prevailing methods and emergent proposals for the alignment of LLMs into outer and inner alignment. We also probe into salient issues including the models' interpretability, and potential vulnerabilities to adversarial attacks. To assess LLM alignment, we present a wide variety of benchmarks and evaluation methodologies. After discussing the state of alignment research for LLMs, we finally cast a vision toward the future, contemplating the promising avenues of research that lie ahead. Our aspiration for this survey extends beyond merely spurring research interests in this realm. We also envision bridging the gap between the AI alignment research community and the researchers engrossed in the capability exploration of LLMs for both capable and safe LLMs.

  • 9 authors
·
Sep 26, 2023

Explore Before You Solve: The Speed--Depth Trade-off in Epistemic Agents for ARC-AGI-3

We systematically investigate all 25 public ARC-AGI-3 games and find that every one is reachable through non-intelligent strategies: 10 in a single blind step, 5 after one probing action, 1 via repeated ACTION1 presses, 1 via diverse exploration, and 8 via single repeated actions with sufficient budget (50-200 steps). A library-level null-coordinate vulnerability additionally bypasses 18 games in 1 step. This benchmark critique implies the public evaluation set cannot discriminate intelligent exploration from trivial heuristics - the private 55-game evaluation is the only genuine intelligence test. Against this backdrop, we present AERA (Adaptive Epistemic Reasoning Agent), a three-phase (EXPLORE / VERIFY / PLAN) agent achieving RHAE=0.2116 (4/25 solved) on these 25 games with Qwen2.5-0.5B, while random and no-explore baselines score 0.0000. We formalise AERA through a Speed--Depth trade-off framework: under a convexity assumption (proved for a class of environments in the Appendix), RHAE's quadratic form emerges as a second-order penalty for deviating from the Pareto frontier between action efficiency and information gain. Contributions: (i) a benchmark validity analysis showing that current interactive reasoning benchmarks fail to measure the exploration they claim to require, and (ii) the EXPLORE-before-PLAN framework and model-capability x exploration interaction. The linked code track entry achieves RHAE=0.30 on the full 55-game private evaluation. Code: CC0.

  • 1 authors
·
May 24

The Debate on RLVR Reasoning Capability Boundary: Shrinkage, Expansion, or Both? A Two-Stage Dynamic View

The ongoing debate on whether reinforcement learning with verifiable rewards (RLVR) expands or shrinks the reasoning capabilities of large language models (LLMs) remains unresolved. Some studies contend that RLVR mainly improves sampling efficiency but at the expense of diversity and exploratory capacity, resulting in capability boundary shrinkage. In contrast, others demonstrate that prolonged training can lead to the emergence of novel reasoning strategies, suggesting capability boundary expansion. To reconcile these contradictory findings, we theoretically and empirically show that both perspectives are partially valid-each aligning with a separate phase in an inherent two-stage probability mass dynamic: (1) Exploitation stage: initially, the model primarily samples explored high-reward and low-reward tokens, while rarely selecting the potentially optimal token. Positive advantage estimates increase the probability of high-reward tokens and decrease those of low-reward tokens, yet the optimal token's probability remains largely unchanged during this stage. (2) Exploration stage: as training advances, the growth rate of previously acquired high-reward tokens slows as their probabilities approach saturation. When a potentially optimal token-now receiving positive advantage estimates-is occasionally sampled, its probability increases, while those of the originally high-reward tokens decrease. This dynamic suggests that over-exploitation during the exploitation stage may lead to capability boundary shrinkage, whereas prolonged training into the exploration stage can promote an expansion of the reasoning capability boundary. Building upon our insights, we revisit the potential of only using relative negative gradients for prolonging training, providing a theoretical and empirical foundation for the development of more advanced reasoning capabilities.

  • 7 authors
·
Oct 5, 2025

Variational Autoencoders for Feature Exploration and Malignancy Prediction of Lung Lesions

Lung cancer is responsible for 21% of cancer deaths in the UK and five-year survival rates are heavily influenced by the stage the cancer was identified at. Recent studies have demonstrated the capability of AI methods for accurate and early diagnosis of lung cancer from routine scans. However, this evidence has not translated into clinical practice with one barrier being a lack of interpretable models. This study investigates the application Variational Autoencoders (VAEs), a type of generative AI model, to lung cancer lesions. Proposed models were trained on lesions extracted from 3D CT scans in the LIDC-IDRI public dataset. Latent vector representations of 2D slices produced by the VAEs were explored through clustering to justify their quality and used in an MLP classifier model for lung cancer diagnosis, the best model achieved state-of-the-art metrics of AUC 0.98 and 93.1% accuracy. Cluster analysis shows the VAE latent space separates the dataset of malignant and benign lesions based on meaningful feature components including tumour size, shape, patient and malignancy class. We also include a comparative analysis of the standard Gaussian VAE (GVAE) and the more recent Dirichlet VAE (DirVAE), which replaces the prior with a Dirichlet distribution to encourage a more explainable latent space with disentangled feature representation. Finally, we demonstrate the potential for latent space traversals corresponding to clinically meaningful feature changes.

  • 4 authors
·
Nov 27, 2023

Klear-Reasoner: Advancing Reasoning Capability via Gradient-Preserving Clipping Policy Optimization

We present Klear-Reasoner, a model with long reasoning capabilities that demonstrates careful deliberation during problem solving, achieving outstanding performance across multiple benchmarks. Although there are already many excellent works related to inference models in the current community, there are still many problems with reproducing high-performance inference models due to incomplete disclosure of training details. This report provides an in-depth analysis of the reasoning model, covering the entire post-training workflow from data preparation and long Chain-of-Thought supervised fine-tuning (long CoT SFT) to reinforcement learning (RL), along with detailed ablation studies for each experimental component. For SFT data, our experiments show that a small number of high-quality data sources are more effective than a large number of diverse data sources, and that difficult samples can achieve better results without accuracy filtering. In addition, we investigate two key issues with current clipping mechanisms in RL: Clipping suppresses critical exploration signals and ignores suboptimal trajectories. To address these challenges, we propose Gradient-Preserving clipping Policy Optimization (GPPO) that gently backpropagates gradients from clipped tokens. GPPO not only enhances the model's exploration capacity but also improves its efficiency in learning from negative samples. Klear-Reasoner exhibits exceptional reasoning abilities in mathematics and programming, scoring 90.5\% on AIME 2024, 83.2\% on AIME 2025, 66.0\% on LiveCodeBench V5 and 58.1\% on LiveCodeBench V6.

  • 8 authors
·
Aug 11, 2025 4

Spectral Rewiring for Exploration, Purification, and Model Merging

Reinforcement learning has become a standard post-training recipe for large language models, but dense full-parameter updates create two deployment-relevant bottlenecks: suppressed reasoning performance, often reflected by premature saturation of test-time scaling, and interference when consolidating multiple capabilities through multi-domain training or model merging. We show that the reasoning-effective component of these updates is largely concentrated in the base model's spectral space, motivating Subspace-Aligned Rewiring (SAR), a post-hoc editing method that retains this spectral core while removing orthogonal components. SAR therefore preserves reasoning gains and filters residual update directions that suppress performance or amplify cross-domain interference. Across several model families and scales, SAR extracts compact reasoning cores using as little as approximately 0.58% of total parameters: it preserves over 99% of post-training performance and improves high-k exploration in mathematical reasoning, and generalizes to agentic coding by improving six of seven open benchmarks on an in-house model. SAR also purifies mixed-domain training updates by releasing suppressed coding capability while maintaining math reasoning and instruction following. It further enables model merging across experts, yielding cross-domain generalization that surpasses previous merging baselines and even the best single-domain experts. Overall, SAR shows that extracting reasoning-effective updates from parameter geometry can serve as a training-free mechanism to improve reasoning and multi-domain performance.

  • 8 authors
·
Jul 2 5

MineExplorer: Evaluating Open-World Exploration of MLLM Agents in Minecraft

Multimodal large language models (MLLMs) have shown strong capabilities in perception, reasoning, and action generation. However, their ability to sustain exploration in dynamic open worlds remains unclear. Existing embodied and game-based benchmarks often compress interaction into short-horizon tasks or entangle success with domain-specific game mechanics. In this paper, we introduce MineExplorer benchmark for evaluating open-world exploration capabilities of MLLM agents in Minecraft. We first filter atomic tasks whose solutions rely heavily on Minecraft-specific knowledge to better reflect general open-world reasoning. Then we organize the benchmark around a ReAct-style capability formulation and compose atomic tasks into implicit multi-hop tasks. To further construct reliable instances, MineExplorer uses a multi-agent synthesis workflow that jointly designs task graphs, sandbox scenes, and rule-based milestone evaluators. Human evaluation shows that the multi-agent synthesis workflow produces significantly more reliable instances than a single-agent baseline. Experiments with advanced MLLM agents show that open-world exploration remains challenging, as strong models can handle many single-hop tasks but degrade sharply when hidden prerequisites must be coordinated over longer trajectories. Further analysis finds that task difficulty tracks agent completion, and larger models or thinking modes do not consistently translate into better performance. Code and dataset are available at https://github.com/Jometeorie/MineExplorer.

  • 10 authors
·
May 28 2

LLaVA-LE: Large Language-and-Vision Assistant for Lunar Exploration

Recent advances in multimodal vision-language models (VLMs) have enabled joint reasoning over visual and textual information, yet their application to planetary science remains largely unexplored. A key hindrance is the absence of large-scale datasets that pair real planetary imagery with detailed scientific descriptions. In this work, we introduce LLaVA-LE (Large Language-and-Vision Assistant for Lunar Exploration), a vision-language model specialized for lunar surface and subsurface characterization. To enable this capability, we curate a new large-scale multimodal lunar dataset, LUCID (LUnar Caption Image Dataset) consisting of 96k high-resolution panchromatic images paired with detailed captions describing lunar terrain characteristics, and 81k question-answer (QA) pairs derived from approximately 20k images in the LUCID dataset. Leveraging this dataset, we fine-tune LLaVA using a two-stage training curriculum: (1) concept alignment for domain-specific terrain description, and (2) instruction-tuned visual question answering. We further design evaluation benchmarks spanning multiple levels of reasoning complexity relevant to lunar terrain analysis. Evaluated against GPT and Gemini judges, LLaVA-LE achieves a 3.3x overall performance gain over Base LLaVA and 2.1x over our Stage 1 model, with a reasoning score of 1.070, exceeding the judge's own reference score, highlighting the effectiveness of domain-specific multimodal data and instruction tuning to advance VLMs in planetary exploration. Code is available at https://github.com/OSUPCVLab/LLaVA-LE.

  • 3 authors
·
Mar 25

Sonic4D: Spatial Audio Generation for Immersive 4D Scene Exploration

Recent advancements in 4D generation have demonstrated its remarkable capability in synthesizing photorealistic renderings of dynamic 3D scenes. However, despite achieving impressive visual performance, almost all existing methods overlook the generation of spatial audio aligned with the corresponding 4D scenes, posing a significant limitation to truly immersive audiovisual experiences. To mitigate this issue, we propose Sonic4D, a novel framework that enables spatial audio generation for immersive exploration of 4D scenes. Specifically, our method is composed of three stages: 1) To capture both the dynamic visual content and raw auditory information from a monocular video, we first employ pre-trained expert models to generate the 4D scene and its corresponding monaural audio. 2) Subsequently, to transform the monaural audio into spatial audio, we localize and track the sound sources within the 4D scene, where their 3D spatial coordinates at different timestamps are estimated via a pixel-level visual grounding strategy. 3) Based on the estimated sound source locations, we further synthesize plausible spatial audio that varies across different viewpoints and timestamps using physics-based simulation. Extensive experiments have demonstrated that our proposed method generates realistic spatial audio consistent with the synthesized 4D scene in a training-free manner, significantly enhancing the immersive experience for users. Generated audio and video examples are available at https://x-drunker.github.io/Sonic4D-project-page.

  • 6 authors
·
Jun 18, 2025

Towards Improving Document Understanding: An Exploration on Text-Grounding via MLLMs

In the field of document understanding, significant advances have been made in the fine-tuning of Multimodal Large Language Models (MLLMs) with instruction-following data. Nevertheless, the potential of text-grounding capability within text-rich scenarios remains underexplored. In this paper, we present a text-grounding document understanding model, termed TGDoc, which addresses this deficiency by enhancing MLLMs with the ability to discern the spatial positioning of text within images. Empirical evidence suggests that text-grounding improves the model's interpretation of textual content, thereby elevating its proficiency in comprehending text-rich images. Specifically, we compile a dataset containing 99K PowerPoint presentations sourced from the internet. We formulate instruction tuning tasks including text detection, recognition, and spotting to facilitate the cohesive alignment between the visual encoder and large language model. Moreover, we curate a collection of text-rich images and prompt the text-only GPT-4 to generate 12K high-quality conversations, featuring textual locations within text-rich scenarios. By integrating text location data into the instructions, TGDoc is adept at discerning text locations during the visual question process. Extensive experiments demonstrate that our method achieves state-of-the-art performance across multiple text-rich benchmarks, validating the effectiveness of our method.

  • 5 authors
·
Nov 22, 2023

CHEEM: Continual Learning by Reuse, New, Adapt and Skip -- A Hierarchical Exploration-Exploitation Approach

To effectively manage the complexities of real-world dynamic environments, continual learning must incrementally acquire, update, and accumulate knowledge from a stream of tasks of different nature without suffering from catastrophic forgetting of prior knowledge. While this capability is innate to human cognition, it remains a significant challenge for modern deep learning systems. At the heart of this challenge lies the stability-plasticity dilemma: the need to balance leveraging prior knowledge, integrating novel information, and allocating model capacity adaptively based on task complexity and synergy. In this paper, we propose a novel exemplar-free class-incremental continual learning (ExfCCL) framework that addresses these issues through a Hierarchical Exploration-Exploitation (HEE) approach. The core of our method is a HEE-guided efficient neural architecture search (HEE-NAS) that enables a learning-to-adapt backbone via four primitive operations - reuse, new, adapt, and skip - thereby serving as an internal memory that dynamically updates selected components across streaming tasks. To address the task ID inference problem in ExfCCL, we exploit an external memory of task centroids proposed in the prior art. We term our method CHEEM (Continual Hierarchical-Exploration-Exploitation Memory). CHEEM is evaluated on the challenging MTIL and VDD benchmarks using both Tiny and Base Vision Transformers and a proposed holistic Figure-of-Merit (FoM) metric. It significantly outperforms state-of-the-art prompting-based continual learning methods, closely approaching full fine-tuning upper bounds. Furthermore, it learns adaptive model structures tailored to individual tasks in a semantically meaningful way. Our code is available at https://github.com/savadikarc/cheem .

  • 3 authors
·
Mar 14, 2023

MarsExplorer: Exploration of Unknown Terrains via Deep Reinforcement Learning and Procedurally Generated Environments

This paper is an initial endeavor to bridge the gap between powerful Deep Reinforcement Learning methodologies and the problem of exploration/coverage of unknown terrains. Within this scope, MarsExplorer, an openai-gym compatible environment tailored to exploration/coverage of unknown areas, is presented. MarsExplorer translates the original robotics problem into a Reinforcement Learning setup that various off-the-shelf algorithms can tackle. Any learned policy can be straightforwardly applied to a robotic platform without an elaborate simulation model of the robot's dynamics to apply a different learning/adaptation phase. One of its core features is the controllable multi-dimensional procedural generation of terrains, which is the key for producing policies with strong generalization capabilities. Four different state-of-the-art RL algorithms (A3C, PPO, Rainbow, and SAC) are trained on the MarsExplorer environment, and a proper evaluation of their results compared to the average human-level performance is reported. In the follow-up experimental analysis, the effect of the multi-dimensional difficulty setting on the learning capabilities of the best-performing algorithm (PPO) is analyzed. A milestone result is the generation of an exploration policy that follows the Hilbert curve without providing this information to the environment or rewarding directly or indirectly Hilbert-curve-like trajectories. The experimental analysis is concluded by evaluating PPO learned policy algorithm side-by-side with frontier-based exploration strategies. A study on the performance curves revealed that PPO-based policy was capable of performing adaptive-to-the-unknown-terrain sweeping without leaving expensive-to-revisit areas uncovered, underlying the capability of RL-based methodologies to tackle exploration tasks efficiently. The source code can be found at: https://github.com/dimikout3/MarsExplorer.

  • 4 authors
·
Jul 21, 2021

Staying in the Sweet Spot: Responsive Reasoning Evolution via Capability-Adaptive Hint Scaffolding

Reinforcement learning with verifiable rewards (RLVR) has achieved remarkable success in enhancing the reasoning capabilities of large language models (LLMs). However, existing RLVR methods often suffer from exploration inefficiency due to mismatches between the training data's difficulty and the model's capability. LLMs fail to discover viable reasoning paths when problems are overly difficult, while learning little new capability when problems are too simple. In this work, we formalize the impact of problem difficulty by quantifying the relationship between loss descent speed and rollout accuracy. Building on this analysis, we propose SEELE, a novel supervision-aided RLVR framework that dynamically adjusts problem difficulty to stay within the high-efficiency region. SEELE augments each training sample by appending a hint (part of a full solution) after the original problem. Unlike previous hint-based approaches, SEELE deliberately and adaptively adjusts the hint length for each problem to achieve an optimal difficulty. To determine the optimal hint length, SEELE employs a multi-round rollout sampling strategy. In each round, it fits an item response theory model to the accuracy-hint pairs collected in preceding rounds to predict the required hint length for the next round. This instance-level, real-time difficulty adjustment aligns problem difficulty with the evolving model capability, thereby improving exploration efficiency. Experimental results show that SEELE outperforms Group Relative Policy Optimization (GRPO) and Supervised Fine-tuning (SFT) by +11.8 and +10.5 points, respectively, and surpasses the best previous supervision-aided approach by +3.6 points on average across six math reasoning benchmarks.

  • 11 authors
·
Sep 8, 2025 2

Back to Basics: Revisiting Exploration in Reinforcement Learning for LLM Reasoning via Generative Probabilities

Reinforcement Learning with Verifiable Rewards (RLVR) has emerged as an indispensable paradigm for enhancing reasoning in Large Language Models (LLMs). However, standard policy optimization methods, such as Group Relative Policy Optimization (GRPO), often converge to low-entropy policies, leading to severe mode collapse and limited output diversity. We analyze this issue from the perspective of sampling probability dynamics, identifying that the standard objective disproportionately reinforces the highest-likelihood paths, thereby suppressing valid alternative reasoning chains. To address this, we propose a novel Advantage Re-weighting Mechanism (ARM) designed to equilibrate the confidence levels across all correct responses. By incorporating Prompt Perplexity and Answer Confidence into the advantage estimation, our method dynamically reshapes the reward signal to attenuate the gradient updates of over-confident reasoning paths, while redistributing probability mass toward under-explored correct solutions. Empirical results demonstrate that our approach significantly enhances generative diversity and response entropy while maintaining competitive accuracy, effectively achieving a superior trade-off between exploration and exploitation in reasoning tasks. Empirical results on Qwen2.5 and DeepSeek models across mathematical and coding benchmarks show that ProGRPO significantly mitigates entropy collapse. Specifically, on Qwen2.5-7B, our method outperforms GRPO by 5.7% in Pass@1 and, notably, by 13.9% in Pass@32, highlighting its superior capability in generating diverse correct reasoning paths.

  • 4 authors
·
Feb 4 2

AlignGPT: Multi-modal Large Language Models with Adaptive Alignment Capability

Multimodal Large Language Models (MLLMs) are widely regarded as crucial in the exploration of Artificial General Intelligence (AGI). The core of MLLMs lies in their capability to achieve cross-modal alignment. To attain this goal, current MLLMs typically follow a two-phase training paradigm: the pre-training phase and the instruction-tuning phase. Despite their success, there are shortcomings in the modeling of alignment capabilities within these models. Firstly, during the pre-training phase, the model usually assumes that all image-text pairs are uniformly aligned, but in fact the degree of alignment between different image-text pairs is inconsistent. Secondly, the instructions currently used for finetuning incorporate a variety of tasks, different tasks's instructions usually require different levels of alignment capabilities, but previous MLLMs overlook these differentiated alignment needs. To tackle these issues, we propose a new multimodal large language model AlignGPT. In the pre-training stage, instead of treating all image-text pairs equally, we assign different levels of alignment capabilities to different image-text pairs. Then, in the instruction-tuning phase, we adaptively combine these different levels of alignment capabilities to meet the dynamic alignment needs of different instructions. Extensive experimental results show that our model achieves competitive performance on 12 benchmarks.

  • 7 authors
·
May 22, 2024

RL-PLUS: Countering Capability Boundary Collapse of LLMs in Reinforcement Learning with Hybrid-policy Optimization

Reinforcement Learning with Verifiable Reward (RLVR) has significantly advanced the complex reasoning abilities of Large Language Models (LLMs). However, it struggles to break through the inherent capability boundaries of the base LLM, due to its essentially on-policy strategy coupled with LLM's immense action space and sparse reward. Critically, RLVR can lead to the capability boundary collapse, narrowing the LLM's problem-solving scope. To address this problem, we propose RL-PLUS, a novel hybrid-policy optimization approach for LLMs that synergizes internal exploitation with external data to achieve stronger reasoning capabilities and surpass the boundaries of base models. RL-PLUS integrates two core components, i.e., Multiple Importance Sampling to address distributional mismatch from external data, and Exploration-Based Advantage Function to guide the model towards high-value, unexplored reasoning paths. We provide both theoretical analysis and extensive experiments to demonstrate the superiority and generalizability of our approach. Compared with existing RLVR methods, RL-PLUS achieves 1) state-of-the-art performance on six math reasoning benchmarks; 2) superior performance on six out-of-distribution reasoning tasks; 3) consistent and significant gains across diverse model families, with average relative improvements up to 69.2\%. Moreover, the analysis of Pass@k curves indicates that RL-PLUS effectively resolves the capability boundary collapse problem.

  • 14 authors
·
Jul 31, 2025 2

GuirlVG: Incentivize GUI Visual Grounding via Empirical Exploration on Reinforcement Learning

Graphical user interface visual grounding (GUI-VG), a core capability for GUI agents, has primarily relied on supervised fine-tuning (SFT) of multimodal large language models (MLLMs), which demands extensive data curation and significant training costs. However, as MLLMs continue to advance and even cover GUI domains during pretraining, the necessity of exhaustive SFT post-training becomes increasingly questionable. Meanwhile, recent successes of rule-based reinforcement fine-tuning (RFT) suggest a more efficient alternative. Despite this promise, the optimal manner of applying RFT for GUI-VG remains unexplored. To bridge this gap, we introduce GuirlVG, a reinforcement learning-based GUI-VG method built on a systematic empirical study and a novel stabilization technique. We find that naive application of RFT underperforms the SFT baseline, motivating a deeper exploration. First, we decompose RFT into its core components and analyze the optimal formulation of each. Second, we propose a novel Adversarial KL Factor that dynamically stabilizes training to mitigate reward over-optimization. Third, we further explore the training configurations of RFT to enhance effectiveness. Extensive experiments show that GuirlVG, with only 5.2K training samples, outperforms SFT methods trained on over 10M samples, achieving a 7.7% improvement on ScreenSpot, a 17.2% improvement on ScreenSpotPro, and 91.9% accuracy on ScreenSpotV2.

  • 5 authors
·
Aug 6, 2025

Bohdi: Heterogeneous LLM Fusion with Automatic Data Exploration

Heterogeneous Large Language Model (LLM) fusion integrates the strengths of multiple source LLMs with different architectures into a target LLM with low computational overhead. While promising, existing methods suffer from two major limitations: 1) reliance on real data from limited domain for knowledge fusion, preventing the target LLM from fully acquiring knowledge across diverse domains, and 2) fixed data allocation proportions across domains, failing to dynamically adjust according to the target LLM's varying capabilities across domains, leading to a capability imbalance. To overcome these limitations, we propose Bohdi, a synthetic-data-only heterogeneous LLM fusion framework. Through the organization of knowledge domains into a hierarchical tree structure, Bohdi enables automatic domain exploration and multi-domain data generation through multi-model collaboration, thereby comprehensively extracting knowledge from source LLMs. By formalizing domain expansion and data sampling proportion allocation on the knowledge tree as a Hierarchical Multi-Armed Bandit problem, Bohdi leverages the designed DynaBranches mechanism to adaptively adjust sampling proportions based on the target LLM's performance feedback across domains. Integrated with our proposed Introspection-Rebirth (IR) mechanism, DynaBranches dynamically tracks capability shifts during target LLM's updates via Sliding Window Binomial Likelihood Ratio Testing (SWBLRT), further enhancing its online adaptation capability. Comparative experimental results on a comprehensive suite of benchmarks demonstrate that Bohdi significantly outperforms existing baselines on multiple target LLMs, exhibits higher data efficiency, and virtually eliminates the imbalance in the target LLM's capabilities. Our code is available at https://github.com/gjq100/Bohdi.git.

  • 8 authors
·
Jun 4, 2025

The Fine Line: Navigating Large Language Model Pretraining with Down-streaming Capability Analysis

Uncovering early-stage metrics that reflect final model performance is one core principle for large-scale pretraining. The existing scaling law demonstrates the power-law correlation between pretraining loss and training flops, which serves as an important indicator of the current training state for large language models. However, this principle only focuses on the model's compression properties on the training data, resulting in an inconsistency with the ability improvements on the downstream tasks. Some follow-up works attempted to extend the scaling-law to more complex metrics (such as hyperparameters), but still lacked a comprehensive analysis of the dynamic differences among various capabilities during pretraining. To address the aforementioned limitations, this paper undertakes a comprehensive comparison of model capabilities at various pretraining intermediate checkpoints. Through this analysis, we confirm that specific downstream metrics exhibit similar training dynamics across models of different sizes, up to 67 billion parameters. In addition to our core findings, we've reproduced Amber and OpenLLaMA, releasing their intermediate checkpoints. This initiative offers valuable resources to the research community and facilitates the verification and exploration of LLM pretraining by open-source researchers. Besides, we provide empirical summaries, including performance comparisons of different models and capabilities, and tuition of key metrics for different training phases. Based on these findings, we provide a more user-friendly strategy for evaluating the optimization state, offering guidance for establishing a stable pretraining process.

  • 16 authors
·
Apr 1, 2024

PDEInvBench: A Comprehensive Dataset and Design Space Exploration of Neural Networks for PDE Inverse Problems

Inverse problems in partial differential equations (PDEs) involve estimating the physical parameters of a system from observed spatiotemporal solution fields.Neural networks are well-suited for PDE parameter estimation due to their capability to model function-to-function space transformations. While existing benchmarks of machine learning methods for PDEs primarily focus on the forward problem, there are no similar comprehensive studies and benchmark datasets on PDE inverse problems, i.e., mapping solution fields to underlying physical parameters. We fill this gap by introducing PDEInvBench, a comprehensive benchmark dataset consisting of numerical simulations for both time-dependent and time-independent PDEs across a wide range of physical behaviors and parameters. Our dataset includes evaluation splits that assess performance in both in-distribution and various out-of-distribution settings. Using our benchmark dataset, we comprehensively explore the design space of neural networks for PDE inverse problems along three key dimensions: (1) optimization procedures, analyzing the role of supervised, self-supervised, and test-time training objectives on performance, (2) problem representations, where we study the value of architectural choices with different inductive biases and various conditioning strategies, and (3) scaling, which we perform with respect to both model and data size. Our experiments reveal several practical insights: 1) neural networks perform best with a two-stage training procedure: initial supervision with PDE parameters followed by test-time fine-tuning using the PDE residual, 2) incorporating PDE derivatives as input features consistently improves accuracy, and 3) increasing the diversity of initial conditions in the training data yields greater performance gains than expanding the range of PDE parameters. We make our dataset and codebase publicly available.

  • 4 authors
·
May 24

Active Zero: Self-Evolving Vision-Language Models through Active Environment Exploration

Self-play has enabled large language models to autonomously improve through self-generated challenges. However, existing self-play methods for vision-language models rely on passive interaction with static image collections, resulting in strong dependence on initial datasets and inefficient learning. Without the ability to actively seek visual data tailored to their evolving capabilities, agents waste computational effort on samples that are either trivial or beyond their current skill level. To address these limitations, we propose Active-Zero, a framework that shifts from passive interaction to active exploration of visual environments. Active-Zero employs three co-evolving agents: a Searcher that retrieves images from open-world repositories based on the model's capability frontier, a Questioner that synthesizes calibrated reasoning tasks, and a Solver refined through accuracy rewards. This closed loop enables self-scaffolding auto-curricula where the model autonomously constructs its learning trajectory. On Qwen2.5-VL-7B-Instruct across 12 benchmarks, Active-Zero achieves 53.97 average accuracy on reasoning tasks (5.7% improvement) and 59.77 on general understanding (3.9% improvement), consistently outperforming existing self-play baselines. These results highlight active exploration as a key ingredient for scalable and adaptive self-evolving vision-language systems.

  • 8 authors
·
Feb 11

FALCON: Fast Autonomous Aerial Exploration using Coverage Path Guidance

This paper introduces FALCON, a novel Fast Autonomous expLoration framework using COverage path guidaNce, which aims at setting a new performance benchmark in the field of autonomous aerial exploration. Despite recent advancements in the domain, existing exploration planners often suffer from inefficiencies such as frequent revisitations of previously explored regions.FALCON effectively harnesses the full potential of online generated coverage paths in enhancing exploration efficiency.The framework begins with an incremental connectivity-aware space decomposition and connectivity graph construction, which facilitate efficient coverage path planning.Subsequently, a hierarchical planner generates a coverage path spanning the entire unexplored space, serving as a global guidance.Then, a local planner optimizes the frontier visitation order, minimizing traversal time while consciously incorporating the intention of the global guidance.Finally, minimum-time smooth and safe trajectories are produced to visit the frontier viewpoints.For fair and comprehensive benchmark experiments, we introduce a lightweight exploration planner evaluation environment that allows for comparing exploration planners across a variety of testing scenarios using an identical quadrotor simulator.Additionally, an in-depth analysis and evaluation is conducted to highlight the significant performance advantages of FALCON in comparison with the state-of-the-art exploration planners based on objective criteria.Extensive ablation studies demonstrate the effectiveness of each component in the proposed framework.Real-world experiments conducted fully onboard further validate FALCON's practical capability in complex and challenging environments.The source code of both the exploration planner FALCON and the exploration planner evaluation environment has been released to benefit the community.

  • 5 authors
·
Jun 29, 2024

Reasoning Palette: Modulating Reasoning via Latent Contextualization for Controllable Exploration for (V)LMs

Exploration capacity shapes both inference-time performance and reinforcement learning (RL) training for large (vision-) language models, as stochastic sampling often yields redundant reasoning paths with little high-level diversity. This paper proposes Reasoning Palette, a novel latent-modulation framework that endows the model with a stochastic latent variable for strategic contextualization, guiding its internal planning prior to token generation. This latent context is inferred from the mean-pooled embedding of a question-answer pair via a variational autoencoder (VAE), where each sampled latent potentially encodes a distinct reasoning context. During inference, a sampled latent is decoded into learnable token prefixes and prepended to the input prompt, modulating the model's internal reasoning trajectory. In this way, the model performs internal sampling over reasoning strategies prior to output generation, which shapes the style and structure of the entire response sequence. A brief supervised fine-tuning (SFT) warm-up phase allows the model to adapt to this latent conditioning. Within RL optimization, Reasoning Palette facilitates structured exploration by enabling on-demand injection for diverse reasoning modes, significantly enhancing exploration efficiency and sustained learning capability. Experiments across multiple reasoning benchmarks demonstrate that our method enables interpretable and controllable control over the (vision-) language model's strategic behavior, thereby achieving consistent performance gains over standard RL methods.

AGI-LAB-HF AGI Lab
·
Dec 18, 2025 2

Good Learners Think Their Thinking: Generative PRM Makes Large Reasoning Model More Efficient Math Learner

Large reasoning models (LRMs) have recently shown promise in solving complex math problems when optimized with Reinforcement Learning (RL). But conventional approaches rely on outcome-only rewards that provide sparse feedback, resulting in inefficient optimization process. In this work, we investigate the function of process reward models (PRMs) to accelerate the RL training for LRMs. We propose a novel intrinsic signal-driven generative process evaluation mechanism operating at the thought level to address major bottlenecks in RL-based training. Specifically, instead of requiring PRMs to know how to solve problems, our method uses intrinsic signals in solutions to judge stepwise correctness and aggregate contiguous correct/incorrect steps into coherent 'thought' units. This structured, thought-level rewards enable more reliable credit assignment by reducing ambiguity in step segmentation and alleviating reward hacking. We further introduce a capability-adaptive reward mechanism that dynamically balances exploration and exploitation based on the LRM's current proficiency, guiding learning without stifling creative trial-and-error. These innovations are integrated into a new off-policy RL algorithm, TP-GRPO, which extends grouped proximal optimization with process-based rewards and improves training efficiency. Experiments on 1.5B and 7B parameter LRMs demonstrate that our method achieves higher problem-solving accuracy with significantly fewer training samples than outcome-only reward baselines. The results validate that well-structured process rewards can substantially accelerate LRM optimization in math reasoning tasks. Code is available at https://github.com/cs-holder/tp_grpo.

  • 6 authors
·
Jul 31, 2025

Hierarchical Budget Policy Optimization for Adaptive Reasoning

Large reasoning models achieve remarkable performance through extensive chain-of-thought generation, yet exhibit significant computational inefficiency by applying uniform reasoning strategies regardless of problem complexity. We present Hierarchical Budget Policy Optimization (HBPO), a reinforcement learning framework that enables models to learn problem-specific reasoning depths without sacrificing capability. HBPO addresses the fundamental challenge of exploration space collapse in efficiency-oriented training, where penalties on long output length systematically bias models away from necessary long reasoning paths. Through hierarchical budget exploration, our approach partitions rollout samples into multiple subgroups with distinct token budgets, aiming to enable efficient resource allocation while preventing degradation of capability. We introduce differentiated reward mechanisms that create budget-aware incentives aligned with the complexity of the problem, allowing models to discover natural correspondences between task requirements and computational effort. Extensive experiments demonstrate that HBPO reduces average token usage by up to 60.6% while improving accuracy by 3.14% across four reasoning benchmarks. Unlike existing methods that impose external constraints or rely on discrete mode selection, HBPO exhibits emergent adaptive behavior where models automatically adjust reasoning depth based on problem complexity. Our results suggest that reasoning efficiency and capability are not inherently conflicting, and can be simultaneously optimized through appropriately structured hierarchical training that preserves exploration diversity.

  • 10 authors
·
Jul 21, 2025 2

Exploiting Verification-Generation Gap: Test-Time Reinforcement Learning with Confidence-Conditioned Verification

Test-time reinforcement learning has emerged as a promising paradigm for enhancing the complex reasoning abilities of large language models in a completely label-free manner. Despite existing studies focusing on Pass@1 performance, optimizing Pass@k remains under-explored yet critical in label-free settings, which measures generation coverage for sustained exploration. Optimizing Pass@k in label-free setting is highly non-trivial, as directly applying the Pass@k advantage designs effective for RLVR yields unsatisfactory performance. Through in-depth empirical analysis, we discover the root causes hindering performance: pseudo-label estimations for low-confidence samples have a high probability of being incorrect, while candidate answers for high-confidence samples suffer from severe diversity collapse. To overcome these hurdles, we propose TTRL-CoCoV (Test-Time Reinforcement Learning with Confidence-Conditioned Verification), a novel confidence-adaptive framework that expands Pass@k coverage and improves Pass@1 performance. Based on our key insight that verification capability generally leads generation capability, TTRL-CoCoV employs a confidence-conditioned mechanism: for high-confidence samples, it bootstraps verifier and applies an exploration-enhancing reward to prevent diversity collapse; for low-confidence samples, it delegates pseudo-label selection to the verifier to filter incorrect pseudo-labels; and for medium-confidence samples, it bypasses verification entirely. Extensive experiments demonstrate that TTRL-CoCoV outperforms the best competing methods across 6 widely-recognized benchmarks, achieves average absolute gains of +9.8% in Pass@1 and +18.7% in Pass@16 over TTRL, and even achieves absolute Pass@1 improvements of up to +5.0% across multiple reasoning benchmarks when compared against fully supervised RL methods. Our code repository: https://github.com/shanjf666/CoCoV.

  • 8 authors
·
Jun 1

Emotion-Director: Bridging Affective Shortcut in Emotion-Oriented Image Generation

Image generation based on diffusion models has demonstrated impressive capability, motivating exploration into diverse and specialized applications. Owing to the importance of emotion in advertising, emotion-oriented image generation has attracted increasing attention. However, current emotion-oriented methods suffer from an affective shortcut, where emotions are approximated to semantics. As evidenced by two decades of research, emotion is not equivalent to semantics. To this end, we propose Emotion-Director, a cross-modal collaboration framework consisting of two modules. First, we propose a cross-Modal Collaborative diffusion model, abbreviated as MC-Diffusion. MC-Diffusion integrates visual prompts with textual prompts for guidance, enabling the generation of emotion-oriented images beyond semantics. Further, we improve the DPO optimization by a negative visual prompt, enhancing the model's sensitivity to different emotions under the same semantics. Second, we propose MC-Agent, a cross-Modal Collaborative Agent system that rewrites textual prompts to express the intended emotions. To avoid template-like rewrites, MC-Agent employs multi-agents to simulate human subjectivity toward emotions, and adopts a chain-of-concept workflow that improves the visual expressiveness of the rewritten prompts. Extensive qualitative and quantitative experiments demonstrate the superiority of Emotion-Director in emotion-oriented image generation.

  • 8 authors
·
Dec 22, 2025

Demystifying On-Policy Distillation: Roles, Pathologies, and Regulations

On-policy distillation (OPD) has become a key paradigm in LLM post-training, yet its training dynamics remain poorly understood. We present a systematic study examining the role, pathologies, and regulations of OPD. We first clarify the role of OPD as an exploration catalyst: it steers the student toward correct reasoning paths via dense token-level guidance, without expanding capability ceiling. We confirm this by showing that prompt diversity matters more than per-problem sampling numbers, and critically, that the effectiveness of OPD hinges entirely on the quality of its guiding signal. This dependency exposes two pathologies that derail exploration. The Student-Teacher Mismatch occurs when a large teacher-student distributional gap causes the guiding signal to misalign with task correctness, steering exploration in counterproductive directions. Length Exploitation arises when the aggregated token-level objective creates length-dependent shortcuts, allowing the student to game the reward landscape through response truncation or redundant padding, exploring degenerate length modes rather than reasoning strategies. To tame these pathologies, we investigate lightweight signal regulations: advantage clipping and log-scale compression, ensuring exploration is guided by faithful signals. Experiments across seven benchmarks demonstrate that these regulations alleviate length exploitation and enable effective distillation, stably surpassing OPD variants and RLVR baselines, thereby confirming that well-regulated signal quality, rather than mere teacher scale, governs successful exploration in OPD.

  • 7 authors
·
Jul 14 2

StructDiff: A Structure-Preserving and Spatially Controllable Diffusion Model for Single-Image Generation

This paper introduces StructDiff, a generative framework based on a single-scale diffusion model for single-image generation. Single-image generation aims to synthesize diverse samples with similar visual content to the source image by capturing its internal statistics, without relying on external data. However, existing methods often struggle to preserve the structural layout, especially for images with large rigid objects or strict spatial constraints. Moreover, most approaches lack spatial controllability, making it difficult to guide the structure or placement of generated content. To address these challenges, StructDiff introduces an adaptive receptive field module to maintain both global and local distributions. Building on this foundation, StructDiff incorporates 3D positional encoding (PE) as a spatial prior, allowing flexible control over positions, scale, and local details of generated objects. To our knowledge, this spatial control capability represents the first exploration of PE-based manipulation in single-image generation. Furthermore, we propose a novel evaluation criterion for single-image generation based on large language models (LLMs). This criterion specifically addresses the limitations of existing objective metrics and the high labor costs associated with user studies. StructDiff also demonstrates broad applicability across downstream tasks, such as text-guided image generation, image editing, outpainting, and paint-to-image synthesis. Extensive experiments demonstrate that StructDiff outperforms existing methods in structural consistency, visual quality, and spatial controllability. The project page is available at https://butter-crab.github.io/StructDiff/.

  • 5 authors
·
Apr 13

LongCat-Flash-Thinking-2601 Technical Report

We introduce LongCat-Flash-Thinking-2601, a 560-billion-parameter open-source Mixture-of-Experts (MoE) reasoning model with superior agentic reasoning capability. LongCat-Flash-Thinking-2601 achieves state-of-the-art performance among open-source models on a wide range of agentic benchmarks, including agentic search, agentic tool use, and tool-integrated reasoning. Beyond benchmark performance, the model demonstrates strong generalization to complex tool interactions and robust behavior under noisy real-world environments. Its advanced capability stems from a unified training framework that combines domain-parallel expert training with subsequent fusion, together with an end-to-end co-design of data construction, environments, algorithms, and infrastructure spanning from pre-training to post-training. In particular, the model's strong generalization capability in complex tool-use are driven by our in-depth exploration of environment scaling and principled task construction. To optimize long-tailed, skewed generation and multi-turn agentic interactions, and to enable stable training across over 10,000 environments spanning more than 20 domains, we systematically extend our asynchronous reinforcement learning framework, DORA, for stable and efficient large-scale multi-environment training. Furthermore, recognizing that real-world tasks are inherently noisy, we conduct a systematic analysis and decomposition of real-world noise patterns, and design targeted training procedures to explicitly incorporate such imperfections into the training process, resulting in improved robustness for real-world applications. To further enhance performance on complex reasoning tasks, we introduce a Heavy Thinking mode that enables effective test-time scaling by jointly expanding reasoning depth and width through intensive parallel thinking.

meituan-longcat LongCat
·
Jan 23 6

SWE-Explore: Benchmarking How Coding Agents Explore Repositories

Repository-level coding benchmarks such as SWE-bench have driven a rapid surge in the capabilities of coding agents. Yet they usually treat coding tasks as a holistic, binary prediction problem (e.g., resolved or unresolved), neglecting fine-grained agent capabilities such as repository understanding, context retrieval, code localization, and bug diagnosis. In this paper, we introduce SWE-Explore, a benchmark that isolates the evaluation of repository exploration, a critical capability of coding agents. Given a repository and an issue, SWE-Explore asks an explorer to return a ranked list of relevant code regions under a fixed line budget. SWE-Explore covers 848 issues across 10 programming languages and 203 open-source repositories. For each instance, we derive line-level ground truth from independent agent trajectories that successfully solved the same issue, distilling the specific code regions their solution paths actually consulted. We evaluate exploration along coverage, ranking, and context-efficiency dimensions, showing that these metrics strongly track downstream repair behavior. Across a broad set of retrieval methods, general coding agents, and specialized localizers, we find that agentic explorers form a clear tier above classical retrieval. While file-level localization is already strong for modern methods, line-level coverage and efficient ranking remain the key axes differentiating state-of-the-art explorers.

Parallel-R1: Towards Parallel Thinking via Reinforcement Learning

Parallel thinking has emerged as a novel approach for enhancing the reasoning capabilities of large language models (LLMs) by exploring multiple reasoning paths concurrently. However, activating such capabilities through training remains challenging, as existing methods predominantly rely on supervised fine-tuning (SFT) over synthetic data, which encourages teacher-forced imitation rather than exploration and generalization. Different from them, we propose Parallel-R1, the first reinforcement learning (RL) framework that enables parallel thinking behaviors for complex real-world reasoning tasks. Our framework employs a progressive curriculum that explicitly addresses the cold-start problem in training parallel thinking with RL. We first use SFT on prompt-generated trajectories from easier tasks to instill the parallel thinking ability, then transition to RL to explore and generalize this skill on harder problems. Experiments on various math benchmarks, including MATH, AMC23, and AIME, show that Parallel-R1 successfully instills parallel thinking, leading to 8.4% accuracy improvements over the sequential thinking model trained directly on challenging tasks with RL. Further analysis reveals a clear shift in the model's thinking behavior: at an early stage, it uses parallel thinking as an exploration strategy, while in a later stage, it uses the same capability for multi-perspective verification. Most significantly, we validate parallel thinking as a mid-training exploration scaffold, where this temporary exploratory phase unlocks a higher performance ceiling after RL, yielding a 42.9% improvement over the baseline on AIME25. Our model, data, and code will be open-source at https://github.com/zhengkid/Parallel-R1.

tencent Tencent
·
Sep 9, 2025 3

TMAS: Scaling Test-Time Compute via Multi-Agent Synergy

Test-time scaling has become an effective paradigm for improving the reasoning ability of large language models by allocating additional computation during inference. Recent structured approaches have further advanced this paradigm by organizing inference across multiple trajectories, refinement rounds, and verification-based feedback. However, existing structured test-time scaling methods either weakly coordinate parallel reasoning trajectories or rely on noisy historical information without explicitly deciding what should be retained and reused, limiting their ability to balance exploration and exploitation. In this work, we propose TMAS, a framework for scaling test-time compute via multi-agent synergy. TMAS organizes inference as a collaborative process among specialized agents, enabling structured information flow across agents, trajectories, and refinement iterations. To support effective cross-trajectory collaboration, TMAS introduces hierarchical memories: the experience bank reuses low-level reliable intermediate conclusions and local feedback, while the guideline bank records previously explored high-level strategies to steer subsequent rollouts away from redundant reasoning patterns. Furthermore, we design a hybrid reward reinforcement learning scheme tailored to TMAS, which jointly preserves basic reasoning capability, enhances experience utilization, and encourages exploration beyond previously attempted solution strategies. Extensive experiments on challenging reasoning benchmarks demonstrate that TMAS achieves stronger iterative scaling than existing test-time scaling baselines, while hybrid reward training further improves scaling effectiveness and stability across iterations. Code and data are available at https://github.com/george-QF/TMAS-code.

IQuestLab IQuest
·
May 10 2

Improving Data and Reward Design for Scientific Reasoning in Large Language Models

Solving open-ended science questions remains challenging for large language models, particularly due to inherently unreliable supervision and evaluation. The bottleneck lies in the data construction and reward design for scientific post-training. We develop a large-scale, systematic data processing pipeline that transforms heterogeneous open-source science data into Dr. SCI dataset, which comprises of 1M questions across eight STEM subjects, with explicit verifiable/open-ended splits, scalable difficulty annotation, and fine-grained rubrics that operationalize evaluation for open-ended answers. Building on this dataset, we propose the Dr. SCI post-training pipeline, which redesigns the standard SFT -> RL workflow through three components: (i) Exploration-Expanding SFT, which broadens the model's reasoning pattern coverage prior to RL; (ii) Dynamic Difficulty Curriculum, which adapts training data to the model's evolving scientific capability; and (iii) SciRubric-Guided RL, which enables stable reinforcement learning on open-ended scientific questions via rubric-based evaluation with explicit answer correctness. Qwen3-4B-Base trained using Dr. SCI pipeline achieves 63.2 on GPQA-diamond and 32.4 on GPQA-general, consistently improves over strong post-trained baselines such as o1-mini and GPT-4o, demonstrating substantial gains in scientific reasoning, especially in open-ended settings.

microsoft Microsoft
·
Feb 9 2

ToTRL: Unlock LLM Tree-of-Thoughts Reasoning Potential through Puzzles Solving

Large language models (LLMs) demonstrate significant reasoning capabilities, particularly through long chain-of-thought (CoT) processes, which can be elicited by reinforcement learning (RL). However, prolonged CoT reasoning presents limitations, primarily verbose outputs due to excessive introspection. The reasoning process in these LLMs often appears to follow a trial-and-error methodology rather than a systematic, logical deduction. In contrast, tree-of-thoughts (ToT) offers a conceptually more advanced approach by modeling reasoning as an exploration within a tree structure. This reasoning structure facilitates the parallel generation and evaluation of multiple reasoning branches, allowing for the active identification, assessment, and pruning of unproductive paths. This process can potentially lead to improved performance and reduced token costs. Building upon the long CoT capability of LLMs, we introduce tree-of-thoughts RL (ToTRL), a novel on-policy RL framework with a rule-based reward. ToTRL is designed to guide LLMs in developing the parallel ToT strategy based on the sequential CoT strategy. Furthermore, we employ LLMs as players in a puzzle game during the ToTRL training process. Solving puzzle games inherently necessitates exploring interdependent choices and managing multiple constraints, which requires the construction and exploration of a thought tree, providing challenging tasks for cultivating the ToT reasoning capability. Our empirical evaluations demonstrate that our ToTQwen3-8B model, trained with our ToTRL, achieves significant improvement in performance and reasoning efficiency on complex reasoning tasks.

  • 7 authors
·
May 19, 2025

Explore with Long-term Memory: A Benchmark and Multimodal LLM-based Reinforcement Learning Framework for Embodied Exploration

An ideal embodied agent should possess lifelong learning capabilities to handle long-horizon and complex tasks, enabling continuous operation in general environments. This not only requires the agent to accurately accomplish given tasks but also to leverage long-term episodic memory to optimize decision-making. However, existing mainstream one-shot embodied tasks primarily focus on task completion results, neglecting the crucial process of exploration and memory utilization. To address this, we propose Long-term Memory Embodied Exploration (LMEE), which aims to unify the agent's exploratory cognition and decision-making behaviors to promote lifelong learning.We further construct a corresponding dataset and benchmark, LMEE-Bench, incorporating multi-goal navigation and memory-based question answering to comprehensively evaluate both the process and outcome of embodied exploration. To enhance the agent's memory recall and proactive exploration capabilities, we propose MemoryExplorer, a novel method that fine-tunes a multimodal large language model through reinforcement learning to encourage active memory querying. By incorporating a multi-task reward function that includes action prediction, frontier selection, and question answering, our model achieves proactive exploration. Extensive experiments against state-of-the-art embodied exploration models demonstrate that our approach achieves significant advantages in long-horizon embodied tasks.

  • 7 authors
·
Jan 11

UP: Unbounded Positive Asymmetric Optimization for Breaking the Exploration-Stability Dilemma

Reinforcement learning (RL) has become the standard paradigm for enhancing the complex reasoning capabilities of large language models (LLMs). To achieve sample efficiency, modern RL frameworks rely on importance sampling (IS). However, these algorithms suffer from an exploration-stability dilemma. Pure IS often leads to catastrophic training instability, while standard clipping mechanisms used to mitigate this instability strictly constrain the policy update budget. By formalizing the concept of Probability Capacity (Cap), we reveal that conservative clipping structurally stifles exploration by prematurely truncating the update budget for correct but low-confidence reasoning paths. To break free from these constraints, we propose Unbounded Positive Asymmetric Optimization (UP), a universal and plug-and-play objective. UP theoretically restructures the optimization process by anchoring the policy to its current state via the stop-gradient operator. This asymmetric design unleashes unclipped, stable gradients for positive advantages to maximize exploration, while maintaining standard clipping safeguards for negative advantages to prevent training instability. Furthermore, our formulation readily extends across different optimization granularities, including token-level (GRPO, DAPO) and sequence-level (GSPO) frameworks. Extensive experiments demonstrate that UP enhances exploration capacity and achieves superior reasoning accuracy across diverse RL algorithms (DAPO, GSPO, and GRPO), model architectures (Dense, MoE, and vision-language), and training modalities (language and multimodal), validating UP as a truly universal plug-and-play enhancement for RL-based training.

EvoWorld: Evolving Panoramic World Generation with Explicit 3D Memory

Humans possess a remarkable ability to mentally explore and replay 3D environments they have previously experienced. Inspired by this mental process, we present EvoWorld: a world model that bridges panoramic video generation with evolving 3D memory to enable spatially consistent long-horizon exploration. Given a single panoramic image as input, EvoWorld first generates future video frames by leveraging a video generator with fine-grained view control, then evolves the scene's 3D reconstruction using a feedforward plug-and-play transformer, and finally synthesizes futures by conditioning on geometric reprojections from this evolving explicit 3D memory. Unlike prior state-of-the-arts that synthesize videos only, our key insight lies in exploiting this evolving 3D reconstruction as explicit spatial guidance for the video generation process, projecting the reconstructed geometry onto target viewpoints to provide rich spatial cues that significantly enhance both visual realism and geometric consistency. To evaluate long-range exploration capabilities, we introduce the first comprehensive benchmark spanning synthetic outdoor environments, Habitat indoor scenes, and challenging real-world scenarios, with particular emphasis on loop-closure detection and spatial coherence over extended trajectories. Extensive experiments demonstrate that our evolving 3D memory substantially improves visual fidelity and maintains spatial scene coherence compared to existing approaches, representing a significant advance toward long-horizon spatially consistent world modeling.

  • 11 authors
·
Oct 1, 2025

CoAT: Chain-of-Associated-Thoughts Framework for Enhancing Large Language Models Reasoning

Research on LLM technologies is rapidly emerging, with most of them employing a 'fast thinking' approach to inference. Most LLMs generate the final result based solely on a single query and LLM's reasoning capabilities. However, with the advent of OpenAI-o1, 'slow thinking' techniques have garnered increasing attention because its process is closer to the human thought process. Inspired by the human ability to constantly associate and replenish knowledge during thinking, we developed the novel Chain-of-Associated-Thoughts (CoAT) framework, which introduces an innovative synergy between the Monte Carlo Tree Search (MCTS) algorithm and a dynamic mechanism for integrating new key information, termed 'associative memory'. By combining the structured exploration capabilities of MCTS with the adaptive learning capacity of associative memory, CoAT significantly expands the LLM search space, enabling our framework to explore diverse reasoning pathways and dynamically update its knowledge base in real-time. This allows the framework to not only revisit and refine earlier inferences but also adaptively incorporate evolving information, ensuring that the final output is both accurate and comprehensive. To validate the effectiveness of our framework, we conducted extensive experiments across a range of generative and reasoning tasks. These experiments demonstrated that our framework outperforms conventional inference processes on accuracy, coherence, and diversity. The framework's ability to iteratively expand its search space while retaining contextually relevant information results.

  • 3 authors
·
Feb 4, 2025

Learning Goal-Oriented Language-Guided Navigation with Self-Improving Demonstrations at Scale

Goal-oriented language-guided navigation requires robust exploration capabilities for agents to navigate to specified goals in unknown environments without step-by-step instructions. Existing methods tend to exclusively utilize shortest-path trajectories, lacking effective exploration priors for training navigation agents. To address the above challenges, we present SID, a goal-oriented language-guided navigation learning approach with Self-Improving Demonstrations. Specifically, SID learns an initial agent on the shortest-path data sampled from environments and then leverages this agent to generate novel exploration trajectories. The novel rollouts provide demonstrations with stronger exploration strategies to train a better agent, which in turn produces higher-quality agent demonstrations for the next round of training. We show that this iterative self-improving pipeline readily scales to new environments, and the resulting demonstrations can be transferred across a variety of language-guided navigation tasks, elevating the performance ceiling in diverse goal-oriented navigation tasks. Extensive experiments demonstrate that SID significantly boosts the exploration capabilities and generalization of navigation agents. The resulting agent achieves new state-of-the-art performance on goal-oriented language-guided navigation tasks, including REVERIE, SOON, notably achieving a 50.9% success rate on the unseen validation splits of SOON, surpassing the prior leading approaches by a margin of 13.9%.

OpenGVLab OpenGVLab
·
Sep 29, 2025 1

V-REX: Benchmarking Exploratory Visual Reasoning via Chain-of-Questions

While many vision-language models (VLMs) are developed to answer well-defined, straightforward questions with highly specified targets, as in most benchmarks, they often struggle in practice with complex open-ended tasks, which usually require multiple rounds of exploration and reasoning in the visual space. Such visual thinking paths not only provide step-by-step exploration and verification as an AI detective but also produce better interpretations of the final answers. However, these paths are challenging to evaluate due to the large exploration space of intermediate steps. To bridge the gap, we develop an evaluation suite, ``Visual Reasoning with multi-step EXploration (V-REX)'', which is composed of a benchmark of challenging visual reasoning tasks requiring native multi-step exploration and an evaluation protocol. V-REX covers rich application scenarios across diverse domains. V-REX casts the multi-step exploratory reasoning into a Chain-of-Questions (CoQ) and disentangles VLMs' capability to (1) Planning: breaking down an open-ended task by selecting a chain of exploratory questions; and (2) Following: answering curated CoQ sequentially to collect information for deriving the final answer. By curating finite options of questions and answers per step, V-REX achieves a reliable quantitative and fine-grained analysis of the intermediate steps. By assessing SOTA proprietary and open-sourced VLMs, we reveal consistent scaling trends, significant differences between planning and following abilities, and substantial room for improvement in multi-step exploratory reasoning.

  • 6 authors
·
Dec 12, 2025 4

Odyssey: Empowering Agents with Open-World Skills

Recent studies have delved into constructing generalist agents for open-world embodied environments like Minecraft. Despite the encouraging results, existing efforts mainly focus on solving basic programmatic tasks, e.g., material collection and tool-crafting following the Minecraft tech-tree, treating the ObtainDiamond task as the ultimate goal. This limitation stems from the narrowly defined set of actions available to agents, requiring them to learn effective long-horizon strategies from scratch. Consequently, discovering diverse gameplay opportunities in the open world becomes challenging. In this work, we introduce ODYSSEY, a new framework that empowers Large Language Model (LLM)-based agents with open-world skills to explore the vast Minecraft world. ODYSSEY comprises three key parts: (1) An interactive agent with an open-world skill library that consists of 40 primitive skills and 183 compositional skills. (2) A fine-tuned LLaMA-3 model trained on a large question-answering dataset with 390k+ instruction entries derived from the Minecraft Wiki. (3) A new open-world benchmark includes thousands of long-term planning tasks, tens of dynamic-immediate planning tasks, and one autonomous exploration task. Extensive experiments demonstrate that the proposed ODYSSEY framework can effectively evaluate the planning and exploration capabilities of agents. All datasets, model weights, and code are publicly available to motivate future research on more advanced autonomous agent solutions.

  • 8 authors
·
Jul 21, 2024

On the Entropy Dynamics in Reinforcement Fine-Tuning of Large Language Models

Entropy serves as a critical metric for measuring the diversity of outputs generated by large language models (LLMs), providing valuable insights into their exploration capabilities. While recent studies increasingly focus on monitoring and adjusting entropy to better balance exploration and exploitation in reinforcement fine-tuning (RFT), a principled understanding of entropy dynamics during this process is yet to be thoroughly investigated. In this paper, we establish a theoretical framework for analyzing the entropy dynamics during the RFT process, which begins with a discriminant expression that quantifies entropy change under a single logit update. This foundation enables the derivation of a first-order expression for entropy change, which can be further extended to the update formula of Group Relative Policy Optimization (GRPO). The corollaries and insights drawn from the theoretical analysis inspire the design of entropy control methods, and also offer a unified lens for interpreting various entropy-based methods in existing studies. We provide empirical evidence to support the main conclusions of our analysis and demonstrate the effectiveness of the derived entropy-discriminator clipping methods. This study yields novel insights into RFT training dynamics, providing theoretical support and practical strategies for optimizing the exploration-exploitation balance during LLM fine-tuning.

  • 7 authors
·
Feb 3 7

Revisiting Multi-Agent Debate as Test-Time Scaling: A Systematic Study of Conditional Effectiveness

The remarkable growth in large language model (LLM) capabilities has spurred exploration into multi-agent systems, with debate frameworks emerging as a promising avenue for enhanced problem-solving. These multi-agent debate (MAD) approaches, where agents collaboratively present, critique, and refine arguments, potentially offer improved reasoning, robustness, and diverse perspectives over monolithic models. Despite prior studies leveraging MAD, a systematic understanding of its effectiveness compared to self-agent methods, particularly under varying conditions, remains elusive. This paper seeks to fill this gap by conceptualizing MAD as a test-time computational scaling technique, distinguished by collaborative refinement and diverse exploration capabilities. We conduct a comprehensive empirical investigation comparing MAD with strong self-agent test-time scaling baselines on mathematical reasoning and safety-related tasks. Our study systematically examines the influence of task difficulty, model scale, and agent diversity on MAD's performance. Key findings reveal that, for mathematical reasoning, MAD offers limited advantages over self-agent scaling but becomes more effective with increased problem difficulty and decreased model capability, while agent diversity shows little benefit. Conversely, for safety tasks, MAD's collaborative refinement can increase vulnerability, but incorporating diverse agent configurations facilitates a gradual reduction in attack success through the collaborative refinement process. We believe our findings provide critical guidance for the future development of more effective and strategically deployed MAD systems.

  • 6 authors
·
May 28, 2025 1

Optimization-Guided Diffusion for Interactive Scene Generation

Realistic and diverse multi-agent driving scenes are crucial for evaluating autonomous vehicles, but safety-critical events which are essential for this task are rare and underrepresented in driving datasets. Data-driven scene generation offers a low-cost alternative by synthesizing complex traffic behaviors from existing driving logs. However, existing models often lack controllability or yield samples that violate physical or social constraints, limiting their usability. We present OMEGA, an optimization-guided, training-free framework that enforces structural consistency and interaction awareness during diffusion-based sampling from a scene generation model. OMEGA re-anchors each reverse diffusion step via constrained optimization, steering the generation towards physically plausible and behaviorally coherent trajectories. Building on this framework, we formulate ego-attacker interactions as a game-theoretic optimization in the distribution space, approximating Nash equilibria to generate realistic, safety-critical adversarial scenarios. Experiments on nuPlan and Waymo show that OMEGA improves generation realism, consistency, and controllability, increasing the ratio of physically and behaviorally valid scenes from 32.35% to 72.27% for free exploration capabilities, and from 11% to 80% for controllability-focused generation. Our approach can also generate 5times more near-collision frames with a time-to-collision under three seconds while maintaining the overall scene realism.

OpenDriveLab OpenDriveLab
·
Dec 8, 2025

ProRAG: Process-Supervised Reinforcement Learning for Retrieval-Augmented Generation

Reinforcement learning (RL) has become a promising paradigm for optimizing Retrieval-Augmented Generation (RAG) in complex reasoning tasks. However, traditional outcome-based RL approaches often suffer from reward sparsity and inefficient credit assignment, as coarse-grained scalar rewards fail to identify specific erroneous steps within long-horizon trajectories. This ambiguity frequently leads to "process hallucinations", where models reach correct answers through flawed logic or redundant retrieval steps. Although recent process-aware approaches attempt to mitigate this via static preference learning or heuristic reward shaping, they often lack the on-policy exploration capabilities required to decouple step-level credit from global outcomes. To address these challenges, we propose ProRAG, a process-supervised reinforcement learning framework designed to integrate learned step-level supervision into the online optimization loop. Our framework consists of four stages: (1) Supervised Policy Warmup to initialize the model with a structured reasoning format; (2) construction of an MCTS-based Process Reward Model (PRM) to quantify intermediate reasoning quality; (3) PRM-Guided Reasoning Refinement to align the policy with fine-grained process preferences; and (4) Process-Supervised Reinforcement Learning with a dual-granularity advantage mechanism. By aggregating step-level process rewards with global outcome signals, ProRAG provides precise feedback for every action. Extensive experiments on five multi-hop reasoning benchmarks demonstrate that ProRAG achieves superior overall performance compared to strong outcome-based and process-aware RL baselines, particularly on complex long-horizon tasks, validating the effectiveness of fine-grained process supervision. The code and model are available at https://github.com/lilinwz/ProRAG.

  • 3 authors
·
Jan 29

SciKnowEval: Evaluating Multi-level Scientific Knowledge of Large Language Models

The burgeoning utilization of Large Language Models (LLMs) in scientific research necessitates advanced benchmarks capable of evaluating their understanding and application of scientific knowledge comprehensively. To address this need, we introduce the SciKnowEval benchmark, a novel framework that systematically evaluates LLMs across five progressive levels of scientific knowledge: studying extensively, inquiring earnestly, thinking profoundly, discerning clearly, and practicing assiduously. These levels aim to assess the breadth and depth of scientific knowledge in LLMs, including knowledge coverage, inquiry and exploration capabilities, reflection and reasoning abilities, ethic and safety considerations, as well as practice proficiency. Specifically, we take biology and chemistry as the two instances of SciKnowEval and construct a dataset encompassing 50K multi-level scientific problems and solutions. By leveraging this dataset, we benchmark 20 leading open-source and proprietary LLMs using zero-shot and few-shot prompting strategies. The results reveal that despite achieving state-of-the-art performance, the proprietary LLMs still have considerable room for improvement, particularly in addressing scientific computations and applications. We anticipate that SciKnowEval will establish a comprehensive standard for benchmarking LLMs in science research and discovery, and promote the development of LLMs that integrate scientific knowledge with strong safety awareness. The dataset and code are publicly available at https://github.com/hicai-zju/sciknoweval .

  • 10 authors
·
Jun 13, 2024

Semantic search for 100M+ galaxy images using AI-generated captions

Finding scientifically interesting phenomena through slow, manual labeling campaigns severely limits our ability to explore the billions of galaxy images produced by telescopes. In this work, we develop a pipeline to create a semantic search engine from completely unlabeled image data. Our method leverages Vision-Language Models (VLMs) to generate descriptions for galaxy images, then contrastively aligns a pre-trained multimodal astronomy foundation model with these embedded descriptions to produce searchable embeddings at scale. We find that current VLMs provide descriptions that are sufficiently informative to train a semantic search model that outperforms direct image similarity search. Our model, AION-Search, achieves state-of-the-art zero-shot performance on finding rare phenomena despite training on randomly selected images with no deliberate curation for rare cases. Furthermore, we introduce a VLM-based re-ranking method that nearly doubles the recall for our most challenging targets in the top-100 results. For the first time, AION-Search enables flexible semantic search scalable to 140 million galaxy images, enabling discovery from previously infeasible searches. More broadly, our work provides an approach for making large, unlabeled scientific image archives semantically searchable, expanding data exploration capabilities in fields from Earth observation to microscopy. The code, data, and app are publicly available at https://github.com/NolanKoblischke/AION-Search

  • 6 authors
·
Dec 12, 2025

A Review on Large Language Models for Visual Analytics

This paper provides a comprehensive review of the integration of Large Language Models (LLMs) with visual analytics, addressing their foundational concepts, capabilities, and wide-ranging applications. It begins by outlining the theoretical underpinnings of visual analytics and the transformative potential of LLMs, specifically focusing on their roles in natural language understanding, natural language generation, dialogue systems, and text-to-media transformations. The review further investigates how the synergy between LLMs and visual analytics enhances data interpretation, visualization techniques, and interactive exploration capabilities. Key tools and platforms including LIDA, Chat2VIS, Julius AI, and Zoho Analytics, along with specialized multimodal models such as ChartLlama and CharXIV, are critically evaluated. The paper discusses their functionalities, strengths, and limitations in supporting data exploration, visualization enhancement, automated reporting, and insight extraction. The taxonomy of LLM tasks, ranging from natural language understanding (NLU), natural language generation (NLG), to dialogue systems and text-to-media transformations, is systematically explored. This review provides a SWOT analysis of integrating Large Language Models (LLMs) with visual analytics, highlighting strengths like accessibility and flexibility, weaknesses such as computational demands and biases, opportunities in multimodal integration and user collaboration, and threats including privacy concerns and skill degradation. It emphasizes addressing ethical considerations and methodological improvements for effective integration.

  • 2 authors
·
Mar 19, 2025

Intelligent Go-Explore: Standing on the Shoulders of Giant Foundation Models

Go-Explore is a powerful family of algorithms designed to solve hard-exploration problems, built on the principle of archiving discovered states, and iteratively returning to and exploring from the most promising states. This approach has led to superhuman performance across a wide variety of challenging problems including Atari games and robotic control, but requires manually designing heuristics to guide exploration, which is time-consuming and infeasible in general. To resolve this, we propose Intelligent Go-Explore (IGE) which greatly extends the scope of the original Go-Explore by replacing these heuristics with the intelligence and internalized human notions of interestingness captured by giant foundation models (FMs). This provides IGE with a human-like ability to instinctively identify how interesting or promising any new state is (e.g. discovering new objects, locations, or behaviors), even in complex environments where heuristics are hard to define. Moreover, IGE offers the exciting and previously impossible opportunity to recognize and capitalize on serendipitous discoveries that cannot be predicted ahead of time. We evaluate IGE on a range of language-based tasks that require search and exploration. In Game of 24, a multistep mathematical reasoning problem, IGE reaches 100% success rate 70.8% faster than the best classic graph search baseline. Next, in BabyAI-Text, a challenging partially observable gridworld, IGE exceeds the previous SOTA with orders of magnitude fewer online samples. Finally, in TextWorld, we show the unique ability of IGE to succeed in settings requiring long-horizon exploration where prior SOTA FM agents like Reflexion completely fail. Overall, IGE combines the tremendous strengths of FMs and the powerful Go-Explore algorithm, opening up a new frontier of research into creating more generally capable agents with impressive exploration capabilities.

  • 3 authors
·
May 23, 2024

PokeGym: A Visually-Driven Long-Horizon Benchmark for Vision-Language Models

While Vision-Language Models (VLMs) have achieved remarkable progress in static visual understanding, their deployment in complex 3D embodied environments remains severely limited. Existing benchmarks suffer from four critical deficiencies: (1) passive perception tasks circumvent interactive dynamics; (2) simplified 2D environments fail to assess depth perception; (3) privileged state leakage bypasses genuine visual processing; and (4) human evaluation is prohibitively expensive and unscalable. We introduce PokeGym, a visually-driven long-horizon benchmark instantiated within Pokemon Legends: Z-A, a visually complex 3D open-world Role-Playing Game. PokeGym enforces strict code-level isolation: agents operate solely on raw RGB observations while an independent evaluator verifies success via memory scanning, ensuring pure vision-based decision-making and automated, scalable assessment. The benchmark comprises 30 tasks (30-220 steps) spanning navigation, interaction, and mixed scenarios, with three instruction granularities (Visual-Guided, Step-Guided, Goal-Only) to systematically deconstruct visual grounding, semantic reasoning, and autonomous exploration capabilities. Our evaluation reveals a key limitation of current VLMs: physical deadlock recovery, rather than high-level planning, constitutes the primary bottleneck, with deadlocks showing a strong negative correlation with task success. Furthermore, we uncover a metacognitive divergence: weaker models predominantly suffer from Unaware Deadlocks (oblivious to entrapment), whereas advanced models exhibit Aware Deadlocks (recognizing entrapment yet failing to recover). These findings highlight the need to integrate explicit spatial intuition into VLM architectures. The code and benchmark will be available on GitHub.

  • 8 authors
·
Apr 8 1

3D-Mem: 3D Scene Memory for Embodied Exploration and Reasoning

Constructing compact and informative 3D scene representations is essential for effective embodied exploration and reasoning, especially in complex environments over extended periods. Existing representations, such as object-centric 3D scene graphs, oversimplify spatial relationships by modeling scenes as isolated objects with restrictive textual relationships, making it difficult to address queries requiring nuanced spatial understanding. Moreover, these representations lack natural mechanisms for active exploration and memory management, hindering their application to lifelong autonomy. In this work, we propose 3D-Mem, a novel 3D scene memory framework for embodied agents. 3D-Mem employs informative multi-view images, termed Memory Snapshots, to represent the scene and capture rich visual information of explored regions. It further integrates frontier-based exploration by introducing Frontier Snapshots-glimpses of unexplored areas-enabling agents to make informed decisions by considering both known and potential new information. To support lifelong memory in active exploration settings, we present an incremental construction pipeline for 3D-Mem, as well as a memory retrieval technique for memory management. Experimental results on three benchmarks demonstrate that 3D-Mem significantly enhances agents' exploration and reasoning capabilities in 3D environments, highlighting its potential for advancing applications in embodied AI.

  • 7 authors
·
Nov 23, 2024

Remember to be Curious: Episodic Context and Persistent Worlds for 3D Exploration

Exploration is a prerequisite for learning useful behaviors in sparse-reward, long-horizon tasks, particularly within 3D environments. Curiosity-driven reinforcement learning addresses this via intrinsic rewards derived from the mismatch between the agent's predictive model of the world and reality. However, translating this intrinsic motivation to complex, photorealistic environments remains difficult, as agents can become trapped in local loops and receive fresh rewards for revisiting forgotten states. In this work, we demonstrate that this failure stems from a lack of spatial persistence and episodic context. We show that effective curiosity requires a model of the world that is persistent and continuously updated, paired with an agent that maintains an episodic trajectory history to navigate toward novel regions. We achieve this using an online 3D reconstruction as a persistent model of the world, while the agent policy is parameterized as a sequence model over RGB observations to maintain episodic context. This design enables effective exploration during training while allowing the agent to navigate using solely RGB frames at deployment. Trained purely via curiosity on HM3D, our agent outperforms RL-based active mapping baselines and generalizes zero-shot to Gibson and AI-generated worlds. Our end-to-end policy enables efficient adaptation to downstream tasks, such as apple picking and image-goal navigation, outperforming from-scratch baselines. Please see video results at https://recuriosity.github.io/.

  • 6 authors
·
May 20

Agentic Jigsaw Interaction Learning for Enhancing Visual Perception and Reasoning in Vision-Language Models

Although current large Vision-Language Models (VLMs) have advanced in multimodal understanding and reasoning, their fundamental perceptual and reasoning abilities remain limited. Specifically, even on simple jigsaw tasks, existing VLMs perform near randomly, revealing deficiencies in core perception and reasoning capabilities. While high-quality vision-language data can enhance these capabilities, its scarcity and limited scalability impose significant constraints. To address this, we propose AGILE, an Agentic jiGsaw Interaction Learning for Enhancing visual perception and reasoning in VLMs. AGILE formulates jigsaw solving as an interactive process, enabling the model to progressively engage with the environment. At each step, the model generates executable code to perform an action based on the current state, while the environment provides fine-grained visual feedback to guide task completion. Through this iterative cycle of observation and interaction, the model incrementally improves its perceptual and reasoning capabilities via exploration and feedback. Experimental results show that AGILE not only substantially boosts performance on jigsaw tasks of varying complexity (e.g., increasing accuracy from 9.5% to 82.8% under the 2 times 2 setting) but also demonstrates strong generalization across 9 general vision tasks, achieving an average improvement of 3.1%. These results indicate notable enhancements in both perceptual and reasoning abilities. This work opens a new avenue for advancing reasoning and generalization in multimodal models and provides an efficient, scalable solution to the scarcity of multimodal reinforcement learning data. The code and datasets is available at https://github.com/yuzeng0-0/AGILE .

  • 12 authors
·
Oct 1, 2025 3

Robostral Navigate

Deploying navigation systems at scale requires a recipe that minimizes sensor assumptions, generalizes across robot embodiments, and trains efficiently. Yet, today's best systems depend on depth sensors, multi-camera rigs, or pre-built maps, limiting the hardware they support and increasing deployment cost. We introduce Robostral Navigate, an 8B vision-language model built around this scalability objective. The model consumes only a stream of monocular RGB images - the most ubiquitous sensor across robotic platforms and predicts waypoints by pointing to the next target location in the current camera view. Operating purely in image space, rather than robot-specific coordinates, makes the policy naturally robust to changes in camera intrinsics and scene scale, enabling deployment across wheeled, legged, and aerial robots without recalibration. We generate 2.4 million trajectories across 350k simulated scenes to reduce the reliance on real-world data collection and scale easily. We further introduce a prefix-caching training recipe that packs entire episodes into single training sequences, reducing training tokens by 22x and cutting training time from months to days. A tree-based attention mask prevents conditioning on previous ground-truth actions, encouraging visually grounded action prediction, and reinforcement learning is used to further improve exploration and recovery capabilities. On the Room-to-Room and Room-Across-Room in Continuous Environments (R2R-CE and RxR-CE) benchmarks, Robostral Navigate sets a new state of the art. On R2R-CE, it achieves a 77.4% success rate, surpassing the best monocular method by 10.5 points and the strongest depth- or multi-camera system by 5.3 points despite using only a single RGB camera. On RxR-CE, it reaches 75.1% success rate, outperforming all monocular baselines.

mistralai Mistral AI_
·
Jul 21 1

UltraHorizon: Benchmarking Agent Capabilities in Ultra Long-Horizon Scenarios

Autonomous agents have recently achieved remarkable progress across diverse domains, yet most evaluations focus on short-horizon, fully observable tasks. In contrast, many critical real-world tasks, such as large-scale software development, commercial investment, and scientific discovery, unfold in long-horizon and partially observable scenarios where success hinges on sustained reasoning, planning, memory management, and tool use. Existing benchmarks rarely capture these long-horizon challenges, leaving a gap in systematic evaluation. To bridge this gap, we introduce UltraHorizon a novel benchmark that measures the foundational capabilities essential for complex real-world challenges. We use exploration as a unifying task across three distinct environments to validate these core competencies. Agents are designed in long-horizon discovery tasks where they must iteratively uncover hidden rules through sustained reasoning, planning, memory and tools management, and interaction with environments. Under the heaviest scale setting, trajectories average 200k+ tokens and 400+ tool calls, whereas in standard configurations they still exceed 35k tokens and involve more than 60 tool calls on average. Our extensive experiments reveal that LLM-agents consistently underperform in these settings, whereas human participants achieve higher scores, underscoring a persistent gap in agents' long-horizon abilities. We also observe that simple scaling fails in our task. To better illustrate the failure of agents, we conduct an in-depth analysis of collected trajectories. We identify eight types of errors and attribute them to two primary causes: in-context locking and functional fundamental capability gaps. https://github.com/StarDewXXX/UltraHorizon{Our code will be available here.}

  • 18 authors
·
Sep 25, 2025 2

Unlocking Reasoning Capabilities in LLMs via Reinforcement Learning Exploration

Reinforcement learning with verifiable rewards (RLVR) has recently enhanced the reasoning capabilities of large language models (LLMs), particularly for mathematical problem solving. However, a fundamental limitation remains: as the sampling budget increases, the advantage of RLVR-trained models over their pretrained bases often diminishes or even vanishes, revealing a strong dependence on the base model's restricted search space. We attribute this phenomenon to the widespread use of the reverse Kullback-Leibler (KL) divergence regularizer, whose mode-seeking behavior keeps the policy trapped inside the base model's support region and hampers wider exploration. To address this issue, we propose RAPO (Rewards-Aware Policy Optimization), an algorithm to promote broader yet focused exploration. Our method (i) utilizes the forward KL penalty to replace the reverse KL penalty for out-of-distribution exploration, and (ii) reweights the reference policy to facilitate adaptive in-distribution exploration. We train Qwen2.5-3B and 7B models with RAPO on the 8K SimpleRL-Zero dataset, without supervised fine-tuning, and evaluate them on AIME2024 and AIME2025. Results show that RAPO consistently improves problem-solving performance. Notably, RAPO enables models to surpass the base model's performance ceiling and solves previously intractable problems, advancing the frontier of RLVR for challenging reasoning tasks.

  • 4 authors
·
Oct 4, 2025

ZoomEye: Enhancing Multimodal LLMs with Human-Like Zooming Capabilities through Tree-Based Image Exploration

An image, especially with high-resolution, typically consists of numerous visual elements, ranging from dominant large objects to fine-grained detailed objects. When perceiving such images, multimodal large language models~(MLLMs) face limitations due to the restricted input resolution of the pretrained vision encoder and the cluttered, dense context of the image, resulting in a focus on primary objects while easily overlooking detailed ones. In this paper, we propose Zoom Eye, a tree search algorithm designed to navigate the hierarchical and visual nature of images to capture relevant information. Zoom Eye conceptualizes an image as a tree, with each children node representing a zoomed sub-patch of the parent node and the root represents the overall image. Moreover, Zoom Eye is model-agnostic and training-free, so it enables any MLLMs to simulate human zooming actions by searching along the image tree from root to leaf nodes, seeking out pertinent information, and accurately responding to related queries. We experiment on a series of elaborate high-resolution benchmarks and the results demonstrate that Zoom Eye not only consistently improves the performance of a series base MLLMs with large margin~(e.g., LLaVA-v1.5-7B increases by 34.57\% on V^* Bench and 17.88\% on HR-Bench), but also enables small 7B MLLMs to outperform strong large models such as GPT-4o. Our code is available at https://github.com/om-ai-lab/ZoomEye{https://github.com/om-ai-lab/ZoomEye}.

omlab Om AI Lab
·
Nov 24, 2024