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Oct 23

Agent Hacks Agent: Autoresearch for Production-Agent Red-Teaming

Production LLM agents such as Claude Code and Codex operate over untrusted content, files, commands, and workspace state, making safety failures directly actionable. Red-teaming must therefore keep pace with evolving models and tools. Existing approaches mainly optimize attack success and preserve artifacts such as benchmarks, payloads, or attack programs, which record where attacks succeed but not the enabling conditions behind unsafe agent behavior. We study automated red-teaming for production LLM agents using one agentic research environment to discover reusable vulnerability knowledge about another. We present AHA, a falsifiable discovery loop that proposes a vulnerability hypothesis, constructs a falsifier, instantiates a valid attack, executes it in a sandboxed harness, reflects on the trajectory, and promotes confirmed findings into a Vulnerability Concept Graph (VCG). Each concept links an attacker-facing surface to an unsafe trajectory through a claim, enabling condition, falsifier, transfer prediction, and supporting evidence. Across Claude Code and Codex on three scenarios covering direct and indirect attacks, the discovered concepts reveal a reusable vulnerability core across models and agents. A frozen VCG requires no further search and outperforms the strongest frozen discovery baseline by 14.2 percentage points under the same single-shot protocol, while transferring across scenarios and attack channels. The resulting VCG provides an auditable artifact for production safety teams to inspect vulnerabilities, validate patches, and accumulate reusable safety knowledge. Our code is available at https://github.com/henrymao2004/Auto-research-red-teaming-in-sleep.

  • 3 authors
·
Jul 12

SplatLab: Autonomous Scientific Discovery for 3DGS Research

Reproducing a published 3DGS paper takes weeks of expert engineering before any extension can be proposed. Prior autonomous-research systems read papers, draft hypotheses, and write code, but are limited by short fixed templates, low executability, and weak traceability, and none has been demonstrated end-to-end in a live computer-vision subfield with intense activity. SplatLab is an autonomous research system for 3D Gaussian Splatting that addresses these limitations. Given a research prompt, a target-paper URL, or no input at all, it reproduces a published baseline, proposes an extension, trains and ablates across Mip-NeRF 360 and LLFF, writes the manuscript, and binds every reported number to a logged training run. Five design choices distinguish it: (i) candidates mutate plugins from a verified-reproduction backbone matched to published baselines; (ii) a cascade-weighted Elo tournament across eight islands scores candidates on measured GPU PSNR with verbal-gradient feedback; (iii) a standing falsifier subtracts Elo on failure, integrating stress-test survival into selection; (iv) every reported number is bound to a logged training run, and the run cannot terminate while any claim is unbacked; (v) a seven-category 3DGS taxonomy wraps EVOLVE-BLOCK markers in domain-aligned scaffolds transferable across 3DGS repositories. On PSNR-targeted runs, SplatLab's manuscripts beat their reproduced targets by +0.18 to +3.78 dB, including +3.78 dB on astrophotographic nebula rendering, for which no prior 3DGS method exists. The research cycle compresses from months of graduate-student time to days of mostly autonomous compute. Code, all manuscripts, experiment ledgers, and the cross-run paper store are available on the project page.

Position Bias is Hidden Behind Ceiling Effects: A Permutation Diagnostic for LLM Benchmarks

Position bias in multiple-choice LLM evaluation is widely cited as a confound in capability comparisons, but published measurements rely on single answer-order shuffles whose results confound the bias signal with content-level noise and sampling stochasticity. I introduce inspect_permute, an open-source extension to the inspect_ai evaluation framework that runs exhaustive answer-order permutations per question and reports the chi-squared / Cramer V signature of position bias with bootstrap confidence intervals. I apply the tool across four vendors (gpt-4o-mini, claude-haiku-4-5, gemini-2.5-flash, grok-3) on five MMLU subjects, 24,000 API calls under temperature-0 generation, with falsifier predictions pre-registered via a public SHA-256 hash before half the data was observed. Position bias turns out to be statistically detectable only within a roughly 60-95% base-accuracy Goldilocks zone. Below it, processing-load dominance swamps subject-specific signal; above it, ceiling effects compress the variance below the chi-squared test resolution. Detectable cells separate into two mechanism types: monotone A-to-D decrease (processing_load, in low-tier models) and non-monotone D-drop (content_ambiguity, in a narrow capability band). Standard MMLU places every frontier-tier model above the detection band, so absence of signal there should be read as not measurable, not unbiased. Together with the ceiling-effect characterisation in arXiv:2606.26185, this work brackets the detectable region of position-bias measurement and makes the field central question askable in a verifiable form. Package, data, preregistration under MIT.

  • 1 authors
·
Jul 22