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Oct 27

LiLiCorr: Lightweight Likelihood Correlation of Parallel Drafts for Speculative Decoding

Speculative decoding accelerates language-model inference by drafting future tokens the target model verifies in parallel. A diffusion-style drafter such as DFlash drafts an entire block in one forward pass. It is trained on the per-position marginals rather than on the joint distribution over the block, so the tokens it emits are individually plausible yet jointly incoherent. We introduce LiLiCorr, a Lightweight Likelihood-based model that Correlates the per-position marginals such a drafter produces. It keeps the top-K tokens at each position and processes them jointly, emitting an in and an out vector for each. Two candidates at consecutive positions match when the earlier out vector aligns, in cosine similarity, with the later in vector. Training scores the correct pairings highest and pushes competing ones down, so coherent blocks outscore incoherent ones. The joint distribution over the block, exponential in its length, is never materialized. One lightweight network pass produces all the vectors, the pairwise scores follow as batched matrix operations, leaving only a cheap greedy walk sequential. We co-train the DFlash drafter with LiLiCorr, so it proposes candidates that correlate into longer accepted sequences. Over the vanilla DFlash drafter it builds on, LiLiCorr accepts more and serves faster at all 72 settings we test: nine benchmarks at two target sizes under greedy and temperature-one decoding, plus a throughput sweep over six concurrencies, two input lengths and three output-entropy tiers. It raises acceptance length by 7 to 19%, while its single-pass scoring head costs only about 3% of the per-block latency. Against three concurrently developed methods that also restore coherence at draft time, all equally optimized on a common stack, LiLiCorr holds the highest throughput in 63 of those settings, ties within a measured noise floor in 6, and trails in only 3.

  • 8 authors
·
Sep 21

Consistency-Aware Padding for Incomplete Multi-Modal Alignment Clustering Based on Self-Repellent Greedy Anchor Search

Multimodal representation is faithful and highly effective in describing real-world data samples' characteristics by describing their complementary information. However, the collected data often exhibits incomplete and misaligned characteristics due to factors such as inconsistent sensor frequencies and device malfunctions. Existing research has not effectively addressed the issue of filling missing data in scenarios where multiview data are both imbalanced and misaligned. Instead, it relies on class-level alignment of the available data. Thus, it results in some data samples not being well-matched, thereby affecting the quality of data fusion. In this paper, we propose the Consistency-Aware Padding for Incomplete Multimodal Alignment Clustering Based on Self-Repellent Greedy Anchor Search(CAPIMAC) to tackle the problem of filling imbalanced and misaligned data in multimodal datasets. Specifically, we propose a self-repellent greedy anchor search module(SRGASM), which employs a self-repellent random walk combined with a greedy algorithm to identify anchor points for re-representing incomplete and misaligned multimodal data. Subsequently, based on noise-contrastive learning, we design a consistency-aware padding module (CAPM) to effectively interpolate and align imbalanced and misaligned data, thereby improving the quality of multimodal data fusion. Experimental results demonstrate the superiority of our method over benchmark datasets. The code will be publicly released at https://github.com/Autism-mm/CAPIMAC.git.

  • 5 authors
·
Jul 5, 2025

Exploitation Is All You Need... for Exploration

Ensuring sufficient exploration is a central challenge when training meta-reinforcement learning (meta-RL) agents to solve novel environments. Conventional solutions to the exploration-exploitation dilemma inject explicit incentives such as randomization, uncertainty bonuses, or intrinsic rewards to encourage exploration. In this work, we hypothesize that an agent trained solely to maximize a greedy (exploitation-only) objective can nonetheless exhibit emergent exploratory behavior, provided three conditions are met: (1) Recurring Environmental Structure, where the environment features repeatable regularities that allow past experience to inform future choices; (2) Agent Memory, enabling the agent to retain and utilize historical interaction data; and (3) Long-Horizon Credit Assignment, where learning propagates returns over a time frame sufficient for the delayed benefits of exploration to inform current decisions. Through experiments in stochastic multi-armed bandits and temporally extended gridworlds, we observe that, when both structure and memory are present, a policy trained on a strictly greedy objective exhibits information-seeking exploratory behavior. We further demonstrate, through controlled ablations, that emergent exploration vanishes if either environmental structure or agent memory is absent (Conditions 1 & 2). Surprisingly, removing long-horizon credit assignment (Condition 3) does not always prevent emergent exploration-a result we attribute to the pseudo-Thompson Sampling effect. These findings suggest that, under the right prerequisites, exploration and exploitation need not be treated as orthogonal objectives but can emerge from a unified reward-maximization process.

  • 2 authors
·
Aug 2, 2025 2

Dynamic Coalition Formation and Communication Pricing in Skill-Based Agentic AI Systems

Modern agentic AI systems combine multiple large language model agents with heterogeneous skills, yet most architectures either fix communication in advance or allow full broadcast. Both can be inefficient because token cost, latency, redundancy, and error propagation increase with the number of active agents and communication links. We model agent selection and communication as a cooperative game with task-conditioned net utility U(Cmid x)=V(Cmid x)-sum_{iin C}c_i, separating coalition-level costs from agent activation costs. We propose a marginal-value activation rule and greedy router, extend the model to optimize communication edges with per-edge costs, and use estimated Shapley values to predict which agents are worth contacting before and during execution. We connect the problem to submodular maximization and prove two limited guarantees: a curvature-refined bound for a monotone, cardinality-constrained special case, and a tight 1/2-approximation, with a correction for signed objectives, for an unconstrained non-monotone case via double greedy. Neither guarantee applies directly to the main router, which remains a heuristic. We also prove a Shapley-submodularity sandwich bound linking the error of marginal-value routing to a per-agent diminishing-returns quantity. In synthetic experiments, greedy routing achieves 99.5% of brute-force-optimal utility while activating 1.96 of 8 agents on average, compared with 38.8% for full broadcast. Performance is robust to activation cost and redundancy weight but falls to 66% under strong violations of submodularity or noisy value estimates. We distinguish the framework from Shapley pricing, hedonic coalition formation, and communication-graph pruning, and propose evaluation on real multi-agent LLM benchmarks.

  • 1 authors
·
Jul 23