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Aug 5

LAQuer: Localized Attribution Queries in Content-grounded Generation

Grounded text generation models often produce content that deviates from their source material, requiring user verification to ensure accuracy. Existing attribution methods associate entire sentences with source documents, which can be overwhelming for users seeking to fact-check specific claims. In contrast, existing sub-sentence attribution methods may be more precise but fail to align with users' interests. In light of these limitations, we introduce Localized Attribution Queries (LAQuer), a new task that localizes selected spans of generated output to their corresponding source spans, allowing fine-grained and user-directed attribution. We compare two approaches for the LAQuer task, including prompting large language models (LLMs) and leveraging LLM internal representations. We then explore a modeling framework that extends existing attributed text generation methods to LAQuer. We evaluate this framework across two grounded text generation tasks: Multi-document Summarization (MDS) and Long-form Question Answering (LFQA). Our findings show that LAQuer methods significantly reduce the length of the attributed text. Our contributions include: (1) proposing the LAQuer task to enhance attribution usability, (2) suggesting a modeling framework and benchmarking multiple baselines, and (3) proposing a new evaluation setting to promote future research on localized attribution in content-grounded generation.

  • 6 authors
·
Jun 1, 2025

4DGen: Grounded 4D Content Generation with Spatial-temporal Consistency

Aided by text-to-image and text-to-video diffusion models, existing 4D content creation pipelines utilize score distillation sampling to optimize the entire dynamic 3D scene. However, as these pipelines generate 4D content from text or image inputs, they incur significant time and effort in prompt engineering through trial and error. This work introduces 4DGen, a novel, holistic framework for grounded 4D content creation that decomposes the 4D generation task into multiple stages. We identify static 3D assets and monocular video sequences as key components in constructing the 4D content. Our pipeline facilitates conditional 4D generation, enabling users to specify geometry (3D assets) and motion (monocular videos), thus offering superior control over content creation. Furthermore, we construct our 4D representation using dynamic 3D Gaussians, which permits efficient, high-resolution supervision through rendering during training, thereby facilitating high-quality 4D generation. Additionally, we employ spatial-temporal pseudo labels on anchor frames, along with seamless consistency priors implemented through 3D-aware score distillation sampling and smoothness regularizations. Compared to existing baselines, our approach yields competitive results in faithfully reconstructing input signals and realistically inferring renderings from novel viewpoints and timesteps. Most importantly, our method supports grounded generation, offering users enhanced control, a feature difficult to achieve with previous methods. Project page: https://vita-group.github.io/4DGen/

  • 5 authors
·
Dec 28, 2023 1

Precision Is Not Faithfulness: Coverage-Aware Evaluation of Grounded Generation with a Complete Oracle

Reference-free faithfulness metrics verify each atomic claim a model makes against ground truth, and are increasingly used to evaluate grounded generation. We show they share a blind spot: they measure only precision -- are the stated claims supported? -- and therefore reward abstention, since a model can score near-perfect faithfulness by saying almost nothing. We make this measurable using Formula 1 telemetry, a domain where strategic ground truth is derived deterministically and, crucially, completely: for each decision we know the full set of facts that mattered. This completeness -- absent in open-domain faithfulness benchmarks -- lets us measure recall (coverage of the relevant facts) exactly, alongside precision. On a multilingual (EN/ES/PT) benchmark of 7,253 decision instances spanning 150 races, the most precise frontier model covers under half of the relevant facts and ranks last by F1, so requiring coverage reorders the systems; the same effect reappears in a second complete-oracle domain (NOAA weather forecasts). A prompt ablation shows the low coverage is not an under-prompting artifact: explicitly asking models to be thorough does not close the gap. We pair faithfulness with coverage into a single score, validate the metric (controlled perturbation; agreement across a model-free regex extractor and a cross-family LLM extractor, system-level Spearman 1.0), and give a verifier-guided generation method that improves precision and recall without references. We release the benchmark, structured annotations, metric, baselines, and an interactive demo.

  • 1 authors
·
Jun 7 6

VEGGIE: Instructional Editing and Reasoning of Video Concepts with Grounded Generation

Recent video diffusion models have enhanced video editing, but it remains challenging to handle instructional editing and diverse tasks (e.g., adding, removing, changing) within a unified framework. In this paper, we introduce VEGGIE, a Video Editor with Grounded Generation from Instructions, a simple end-to-end framework that unifies video concept editing, grounding, and reasoning based on diverse user instructions. Specifically, given a video and text query, VEGGIE first utilizes an MLLM to interpret user intentions in instructions and ground them to the video contexts, generating frame-specific grounded task queries for pixel-space responses. A diffusion model then renders these plans and generates edited videos that align with user intent. To support diverse tasks and complex instructions, we employ a curriculum learning strategy: first aligning the MLLM and video diffusion model with large-scale instructional image editing data, followed by end-to-end fine-tuning on high-quality multitask video data. Additionally, we introduce a novel data synthesis pipeline to generate paired instructional video editing data for model training. It transforms static image data into diverse, high-quality video editing samples by leveraging Image-to-Video models to inject dynamics. VEGGIE shows strong performance in instructional video editing with different editing skills, outperforming the best instructional baseline as a versatile model, while other models struggle with multi-tasking. VEGGIE also excels in video object grounding and reasoning segmentation, where other baselines fail. We further reveal how the multiple tasks help each other and highlight promising applications like zero-shot multimodal instructional and in-context video editing.

  • 8 authors
·
Mar 18, 2025

Gen-Searcher: Reinforcing Agentic Search for Image Generation

Recent image generation models have shown strong capabilities in generating high-fidelity and photorealistic images. However, they are fundamentally constrained by frozen internal knowledge, thus often failing on real-world scenarios that are knowledge-intensive or require up-to-date information. In this paper, we present Gen-Searcher, as the first attempt to train a search-augmented image generation agent, which performs multi-hop reasoning and search to collect the textual knowledge and reference images needed for grounded generation. To achieve this, we construct a tailored data pipeline and curate two high-quality datasets, Gen-Searcher-SFT-10k and Gen-Searcher-RL-6k, containing diverse search-intensive prompts and corresponding ground-truth synthesis images. We further introduce KnowGen, a comprehensive benchmark that explicitly requires search-grounded external knowledge for image generation and evaluates models from multiple dimensions. Based on these resources, we train Gen-Searcher with SFT followed by agentic reinforcement learning with dual reward feedback, which combines text-based and image-based rewards to provide more stable and informative learning signals for GRPO training. Experiments show that Gen-Searcher brings substantial gains, improving Qwen-Image by around 16 points on KnowGen and 15 points on WISE. We hope this work can serve as an open foundation for search agents in image generation, and we fully open-source our data, models, and code.

  • 10 authors
·
Mar 30 3

VidAudio-Bench: Benchmarking V2A and VT2A Generation across Four Audio Categories

Video-to-Audio (V2A) generation is essential for immersive multimedia experiences, yet its evaluation remains underexplored. Existing benchmarks typically assess diverse audio types under a unified protocol, overlooking the fine-grained requirements of distinct audio categories. To address this gap, we propose VidAudio-Bench, a multi-task benchmark for V2A evaluation with four key features: (1) Broad Coverage: It encompasses four representative audio categories - sound effects, music, speech, and singing - under both V2A and Video-Text-to-Audio (VT2A) settings. (2) Extensive Evaluation: It comprises 1,634 video-text pairs and benchmarks 11 state-of-the-art generation models. (3) Comprehensive Metrics: It introduces 13 task-specific, reference-free metrics to systematically assess audio quality, video-audio consistency, and text-audio consistency. (4) Human Alignment: It validates all metrics through subjective studies, demonstrating strong consistency with human preferences. Experimental results reveal that current V2A models perform poorly in speech and singing compared to sound effects. Our VT2A results further highlight a fundamental tension between instruction following and visually grounded generation: stronger visual conditioning improves video-audio alignment, but often at the cost of generating the intended audio category. These findings establish VidAudio-Bench as a comprehensive and scalable framework for diagnosing V2A systems and provide new insights into multimodal audio generation.

  • 4 authors
·
Apr 11

Preliminary Explorations with GPT-4o(mni) Native Image Generation

Recently, the visual generation ability by GPT-4o(mni) has been unlocked by OpenAI. It demonstrates a very remarkable generation capability with excellent multimodal condition understanding and varied task instructions. In this paper, we aim to explore the capabilities of GPT-4o across various tasks. Inspired by previous study, we constructed a task taxonomy along with a carefully curated set of test samples to conduct a comprehensive qualitative test. Benefiting from GPT-4o's powerful multimodal comprehension, its image-generation process demonstrates abilities surpassing those of traditional image-generation tasks. Thus, regarding the dimensions of model capabilities, we evaluate its performance across six task categories: traditional image generation tasks, discriminative tasks, knowledge-based generation, commonsense-based generation, spatially-aware image generation, and temporally-aware image generation. These tasks not only assess the quality and conditional alignment of the model's outputs but also probe deeper into GPT-4o's understanding of real-world concepts. Our results reveal that GPT-4o performs impressively well in general-purpose synthesis tasks, showing strong capabilities in text-to-image generation, visual stylization, and low-level image processing. However, significant limitations remain in its ability to perform precise spatial reasoning, instruction-grounded generation, and consistent temporal prediction. Furthermore, when faced with knowledge-intensive or domain-specific scenarios, such as scientific illustrations or mathematical plots, the model often exhibits hallucinations, factual errors, or structural inconsistencies. These findings suggest that while GPT-4o marks a substantial advancement in unified multimodal generation, there is still a long way to go before it can be reliably applied to professional or safety-critical domains.

  • 11 authors
·
May 6, 2025

AI Act Evaluation Benchmark: An Open, Transparent, and Reproducible Evaluation Dataset for NLP and RAG Systems

The rapid rollout of AI in heterogeneous public and societal sectors has subsequently escalated the need for compliance with regulatory standards and frameworks. The EU AI Act has emerged as a landmark in the regulatory landscape. The development of solutions that elicit the level of AI systems' compliance with such standards is often limited by the lack of resources, hindering the semi-automated or automated evaluation of their performance. This generates the need for manual work, which is often error-prone, resource-limited or limited to cases not clearly described by the regulation. This paper presents an open, transparent, and reproducible method of creating a resource that facilitates the evaluation of NLP models with a strong focus on RAG systems. We have developed a dataset that contain the tasks of risk-level classification, article retrieval, obligation generation, and question-answering for the EU AI Act. The dataset files are in a machine-to-machine appropriate format. To generate the files, we utilise domain knowledge as an exegetical basis, combining with the processing and reasoning power of large language models to generate scenarios along with the respective tasks. Our methodology demonstrates a way to harness language models for grounded generation with high document relevancy. Besides, we overcome limitations such as navigating the decision boundaries of risk-levels that are not explicitly defined within the EU AI Act, such as limited and minimal cases. Finally, we demonstrate our dataset's effectiveness by evaluating a RAG-based solution that reaches 0.87 and 0.85 F1-score for prohibited and high-risk scenarios.

  • 4 authors
·
Mar 9

AgentX: Towards Agent-Driven Self-Iteration of Industrial Recommender Systems

Recommendation algorithm iteration is moving from an artisanal, engineer-bound process toward an industrialized research loop, but this transition remains blocked by a structural execution bottleneck: the idea-to-launch cycle still depends on human engineers to generate hypotheses, modify production code, launch A/B experiments, and attribute online results. Innovation therefore scales linearly with headcount rather than compounding with evidence, compute, and accumulated experimental knowledge. We present AgentX, a production-deployed multi-agent system that fundamentally restructures this production function. AgentX operates as a self-evolving development engine: it autonomously generates, implements, evaluates, and learns from recommendation experiments at a scale and pace that no manual workflow can sustain. The system orchestrates four tightly coupled stages in a closed loop. A Brainstorm Agent synthesizes evidence from historical experiments, system architecture, data analysis, and external research into ranked, executable proposals. A Developing Agent translates each proposal into production-ready code through repository-grounded generation and multi-dimensional reliability verification. An Evaluation Agent conducts safe online rollout with guardrail-vetoed A/B judgment, converting both successes and failures into structured knowledge assets. A Harness Evolution layer (SGPO) then distills execution trajectories into semantic-gradient updates that continuously sharpen the agents themselves -- making the system not merely automated, but self-improving.

  • 60 authors
·
Jun 24

ConsistCompose: Unified Multimodal Layout Control for Image Composition

Unified multimodal models that couple visual understanding with image generation have advanced rapidly, yet most systems still focus on visual grounding-aligning language with image regions-while their generative counterpart, linguistic-embedded layout-grounded generation (LELG) for layout-controllable multi-instance generation, remains underexplored and limits precise compositional control. We present ConsistCompose, a unified multimodal framework that embeds layout coordinates directly into language prompts, enabling layout-controlled multi-instance image generation from Interleaved Image-Text within a single generative interface. We further construct ConsistCompose3M, a 3.4M multi-instance generation dataset with layout and identity annotations (2.6M text-guided and 0.8M image-guided data pairs) that provides large-scale supervision for layout-conditioned generation. Within this framework, LELG is instantiated through instance-coordinate binding prompts and coordinate-aware classifier-free guidance, which translate linguistic layout cues into precise spatial control without task-specific branches. Experiments on COCO-Position and MS-Bench show that ConsistCompose substantially improves spatial accuracy over layout-controlled baselines while preserving identity fidelity and competitive general multimodal understanding, establishing a unified paradigm for layout-controllable multimodal image generation.

sensenova SenseNova
·
Nov 23, 2025 1

SFR-RAG: Towards Contextually Faithful LLMs

Retrieval Augmented Generation (RAG), a paradigm that integrates external contextual information with large language models (LLMs) to enhance factual accuracy and relevance, has emerged as a pivotal area in generative AI. The LLMs used in RAG applications are required to faithfully and completely comprehend the provided context and users' questions, avoid hallucination, handle unanswerable, counterfactual or otherwise low-quality and irrelevant contexts, perform complex multi-hop reasoning and produce reliable citations. In this paper, we introduce SFR-RAG, a small LLM that is instruction-tuned with an emphasis on context-grounded generation and hallucination minimization. We also present ContextualBench, a new evaluation framework compiling multiple popular and diverse RAG benchmarks, such as HotpotQA and TriviaQA, with consistent RAG settings to ensure reproducibility and consistency in model assessments. Experimental results demonstrate that our SFR-RAG-9B model outperforms leading baselines such as Command-R+ (104B) and GPT-4o, achieving state-of-the-art results in 3 out of 7 benchmarks in ContextualBench with significantly fewer parameters. The model is also shown to be resilient to alteration in the contextual information and behave appropriately when relevant context is removed. Additionally, the SFR-RAG model maintains competitive performance in general instruction-following tasks and function-calling capabilities.

  • 10 authors
·
Sep 15, 2024

Generative Physical AI in Vision: A Survey

Generative Artificial Intelligence (AI) has rapidly advanced the field of computer vision by enabling machines to create and interpret visual data with unprecedented sophistication. This transformation builds upon a foundation of generative models to produce realistic images, videos, and 3D/4D content. Conventional generative models primarily focus on visual fidelity while often neglecting the physical plausibility of the generated content. This gap limits their effectiveness in applications that require adherence to real-world physical laws, such as robotics, autonomous systems, and scientific simulations. As generative models evolve to increasingly integrate physical realism and dynamic simulation, their potential to function as "world simulators" expands. Therefore, the field of physics-aware generation in computer vision is rapidly growing, calling for a comprehensive survey to provide a structured analysis of current efforts. To serve this purpose, the survey presents a systematic review, categorizing methods based on how they incorporate physical knowledge, either through explicit simulation or implicit learning. It also analyzes key paradigms, discusses evaluation protocols, and identifies future research directions. By offering a comprehensive overview, this survey aims to help future developments in physically grounded generation for computer vision. The reviewed papers are summarized at https://tinyurl.com/Physics-Aware-Generation.

  • 8 authors
·
Jan 18, 2025

Context-Informed Grounding Supervision

Large language models (LLMs) are often supplemented with external knowledge to provide information not encoded in their parameters or to reduce hallucination. In such cases, we expect the model to generate responses by grounding its response in the provided external context. However, prior work has shown that simply appending context at inference time does not ensure grounded generation. To address this, we propose Context-INformed Grounding Supervision (CINGS), a post-training supervision in which the model is trained with relevant context prepended to the response, while computing the loss only over the response tokens and masking out the context. Our experiments demonstrate that models trained with CINGS exhibit stronger grounding in both textual and visual domains compared to standard instruction-tuned models. In the text domain, CINGS outperforms other training methods across 11 information-seeking datasets and is complementary to inference-time grounding techniques. In the vision-language domain, replacing a vision-language model's LLM backbone with a CINGS-trained model reduces hallucinations across four benchmarks and maintains factual consistency throughout the generated response. This improved grounding comes without degradation in general downstream performance. Finally, we analyze the mechanism underlying the enhanced grounding in CINGS and find that it induces a shift in the model's prior knowledge and behavior, implicitly encouraging greater reliance on the external context.

  • 10 authors
·
Jun 18, 2025

MovieTeller: Tool-augmented Movie Synopsis with ID Consistent Progressive Abstraction

With the explosive growth of digital entertainment, automated video summarization has become indispensable for applications such as content indexing, personalized recommendation, and efficient media archiving. Automatic synopsis generation for long-form videos, such as movies and TV series, presents a significant challenge for existing Vision-Language Models (VLMs). While proficient at single-image captioning, these general-purpose models often exhibit critical failures in long-duration contexts, primarily a lack of ID-consistent character identification and a fractured narrative coherence. To overcome these limitations, we propose MovieTeller, a novel framework for generating movie synopses via tool-augmented progressive abstraction. Our core contribution is a training-free, tool-augmented, fact-grounded generation process. Instead of requiring costly model fine-tuning, our framework directly leverages off-the-shelf models in a plug-and-play manner. We first invoke a specialized face recognition model as an external "tool" to establish Factual Groundings--precise character identities and their corresponding bounding boxes. These groundings are then injected into the prompt to steer the VLM's reasoning, ensuring the generated scene descriptions are anchored to verifiable facts. Furthermore, our progressive abstraction pipeline decomposes the summarization of a full-length movie into a multi-stage process, effectively mitigating the context length limitations of current VLMs. Experiments demonstrate that our approach yields significant improvements in factual accuracy, character consistency, and overall narrative coherence compared to end-to-end baselines.

  • 5 authors
·
Feb 26

CI-VID: A Coherent Interleaved Text-Video Dataset

Text-to-video (T2V) generation has recently attracted considerable attention, resulting in the development of numerous high-quality datasets that have propelled progress in this area. However, existing public datasets are primarily composed of isolated text-video (T-V) pairs and thus fail to support the modeling of coherent multi-clip video sequences. To address this limitation, we introduce CI-VID, a dataset that moves beyond isolated text-to-video (T2V) generation toward text-and-video-to-video (TV2V) generation, enabling models to produce coherent, multi-scene video sequences. CI-VID contains over 340,000 samples, each featuring a coherent sequence of video clips with text captions that capture both the individual content of each clip and the transitions between them, enabling visually and textually grounded generation. To further validate the effectiveness of CI-VID, we design a comprehensive, multi-dimensional benchmark incorporating human evaluation, VLM-based assessment, and similarity-based metrics. Experimental results demonstrate that models trained on CI-VID exhibit significant improvements in both accuracy and content consistency when generating video sequences. This facilitates the creation of story-driven content with smooth visual transitions and strong temporal coherence, underscoring the quality and practical utility of the CI-VID dataset We release the CI-VID dataset and the accompanying code for data construction and evaluation at: https://github.com/ymju-BAAI/CI-VID

  • 10 authors
·
Jul 2, 2025

A Greek Government Decisions Dataset for Public-Sector Analysis and Insight

We introduce an open, machine-readable corpus of Greek government decisions sourced from the national transparency platform Diavgeia. The resource comprises 1 million decisions, featuring and high-quality raw text extracted from PDFs. It is released with raw extracted text in Markdown format, alongside a fully reproducible extraction pipeline. Beyond the core dataset, we conduct qualitative analyses to explore boilerplate patterns and design a retrieval-augmented generation (RAG) task by formulating a set of representative questions, creating high-quality answers, and evaluating a baseline RAG system on its ability to retrieve and reason over public decisions. This evaluation demonstrates the potential of large-scale public-sector corpora to support advanced information access and transparency through structured retrieval and reasoning over governmental documents, and highlights how such a RAG pipeline could simulate a chat-based assistant capable of interactively answering questions about public decisions. Due to its scale, quality, and domain coverage, the corpus can also serve as high-value pre-training or fine-tuning material for new Language Models (LMs) and Large Language Models (LLMs) respectively, including specialized models for legal and governmental domains, and as a foundation for novel approaches in domain adaptation, knowledge-grounded generation, and explainable AI. Finally, we discuss limitations, outline future directions, and make both the data and the code accessible.

  • 7 authors
·
Dec 10, 2025

Lighting-grounded Video Generation with Renderer-based Agent Reasoning

Diffusion models have achieved remarkable progress in video generation, but their controllability remains a major limitation. Key scene factors such as layout, lighting, and camera trajectory are often entangled or only weakly modeled, restricting their applicability in domains like filmmaking and virtual production where explicit scene control is essential. We present LiVER, a diffusion-based framework for scene-controllable video generation. To achieve this, we introduce a novel framework that conditions video synthesis on explicit 3D scene properties, supported by a new large-scale dataset with dense annotations of object layout, lighting, and camera parameters. Our method disentangles these properties by rendering control signals from a unified 3D representation. We propose a lightweight conditioning module and a progressive training strategy to integrate these signals into a foundational video diffusion model, ensuring stable convergence and high fidelity. Our framework enables a wide range of applications, including image-to-video and video-to-video synthesis where the underlying 3D scene is fully editable. To further enhance usability, we develop a scene agent that automatically translates high-level user instructions into the required 3D control signals. Experiments show that LiVER achieves state-of-the-art photorealism and temporal consistency while enabling precise, disentangled control over scene factors, setting a new standard for controllable video generation.

  • 7 authors
·
Apr 8 2

MAIRA-2: Grounded Radiology Report Generation

Radiology reporting is a complex task that requires detailed image understanding, integration of multiple inputs, including comparison with prior imaging, and precise language generation. This makes it ideal for the development and use of generative multimodal models. Here, we extend report generation to include the localisation of individual findings on the image - a task we call grounded report generation. Prior work indicates that grounding is important for clarifying image understanding and interpreting AI-generated text. Therefore, grounded reporting stands to improve the utility and transparency of automated report drafting. To enable evaluation of grounded reporting, we propose a novel evaluation framework - RadFact - leveraging the reasoning capabilities of large language models (LLMs). RadFact assesses the factuality of individual generated sentences, as well as correctness of generated spatial localisations when present. We introduce MAIRA-2, a large multimodal model combining a radiology-specific image encoder with a LLM, and trained for the new task of grounded report generation on chest X-rays. MAIRA-2 uses more comprehensive inputs than explored previously: the current frontal image, the current lateral image, the prior frontal image and prior report, as well as the Indication, Technique and Comparison sections of the current report. We demonstrate that these additions significantly improve report quality and reduce hallucinations, establishing a new state of the art on findings generation (without grounding) on MIMIC-CXR while demonstrating the feasibility of grounded reporting as a novel and richer task.

  • 20 authors
·
Jun 6, 2024

Ideas Have Genomes: Benchmarking Scientific Lineage Reasoning and Lineage-Grounded Idea Generation

Scientific ideas rarely start from a blank page. They inherit mechanisms, repair known limitations, and recombine pieces of earlier work, much like biological genomes. Current benchmarks still say little about whether AI systems can follow this inheritance structure. We present IdeaGene-Bench (IG-Bench), a benchmark for scientific lineage reasoning and lineage-grounded idea generation. IG-Bench is organized around the IdeaGene framework: each paper or proposal is represented as a set of minimal, typed, evidence-grounded Idea Genome objects, and a GenomeDiff aligns these objects to record inheritance, mutation, loss, external import, and novel insertion under six operational evolutionary dynamics. The benchmark contains 1,961 golden lineage traces, 1,085 curated Idea Genome objects, and 920 pairwise GenomeDiff records across 10 scientific domains. It supports two evaluations. IG-Exam (42 task types, 1,029 instances) tests closed-form lineage reasoning across Idea Genome abstraction, inheritance tracing, evolutionary reasoning, and lineage verification. IG-Arena evaluates generation with a lineage-conditioned Population-Evolution Score(PES), asking whether a proposal can be inserted as a coherent descendant of a given lineage population: it should inherit the right Idea Genome objects, vary meaningfully from nearby work, and offer selection value for future research. Experiments on 14 LLM-based scientists expose a compositional bottleneck. The strongest system reaches only 27.3% exact accuracy on lineage reasoning, and structured lineage context reshuffles system rankings rather than helping every participant uniformly.

Surprisal-Guided Selection: Compute-Optimal Test-Time Strategies for Execution-Grounded Code Generation

Test-time training (TTT) adapts language models through gradient-based updates at inference. But is adaptation the right strategy? We study compute-optimal test-time strategies for verifiable execution-grounded (VEG) tasks, domains like GPU kernel optimization where a deterministic evaluator provides dense, continuous reward signals. Using KernelBench as our testbed and a 120B-parameter model (GPT-OSS-120B with LoRA adaptation), we find that search outperforms minimal adaptation (1-5 gradient steps): Best-of-N sampling achieves 90% task success (18/20 tasks) at K=64 across the full KernelBench L1 eval set while TTT's best checkpoint reaches only 30.6% (3-seed mean), with TTT's "equivalent K" falling below 1, worse than single-sample inference. The failure mode is over-sharpening: gradient updates collapse diversity toward mediocre solutions rather than discovering optimal ones. Our main contribution is surprisal-guided selection: selecting the highest-surprisal (lowest-confidence) correct sample yields 80% success vs. 50% for most-confident selection, a 30% improvement. Extending to surprisal-guided-top3 matches oracle performance at 100%. This zero-cost strategy, validated through length-controlled analysis, recovers oracle performance. For dense-reward VEG tasks, compute should be allocated to sample diversity and intelligent selection rather than gradient adaptation. The surprisal-guided selection principle may generalize to other execution-grounded domains where optimal solutions occupy the distribution tail.

  • 1 authors
·
Feb 7 2

UniVL: Unified Vision-Language Embedding for Spatially Grounded Contextual Image Generation

We introduce spatially grounded contextual image generation, a controllable image generation task that reframes the conditioning paradigm. Instead of supplying a reference image and a global text prompt through two separate encoders, one for vision and one for language, UniVL is trained to bind semantics to spatial locations directly from a single unified visual input, where the textual instruction is rendered onto the spatial mask. This removes the need for a standalone text encoder at inference time. The resulting model supports contextual image generation by following user-specified instructions about what should appear where, while substantially reducing computation. To address this task, we propose a framework in which the UniVL encoder, adapted from an optical-character-recognition-pretrained backbone, reads the unified condition optically and produces a UniVL embedding, fVIL, that fuses visual and semantic intent with spatial locations in a single token sequence. A two-stage pipeline first aligns UniVL with the VAE embedding space and then conditions a pretrained diffusion backbone entirely on UniVL embeddings, eliminating the standalone text encoder, such as T5. Although this reframing uses a deliberately minimal text interface, it yields strong empirical gains. On UniVL-ImgGen, a benchmark of 477K mask-annotated images that we construct for training and evaluation, UniVL improves image quality over text-prompted baselines, reducing FID from 14 to 11 and increasing PSNR from 16 to 20. It also eliminates the text encoder entirely, reducing inference TFLOPs by up to 52% and runtime by up to 44%. Additional ablation studies validate the contributions of the proposed components, paving the way for efficient, spatially grounded image generation with a unified conditioning paradigm.

  • 5 authors
·
May 19

VIMI: Grounding Video Generation through Multi-modal Instruction

Existing text-to-video diffusion models rely solely on text-only encoders for their pretraining. This limitation stems from the absence of large-scale multimodal prompt video datasets, resulting in a lack of visual grounding and restricting their versatility and application in multimodal integration. To address this, we construct a large-scale multimodal prompt dataset by employing retrieval methods to pair in-context examples with the given text prompts and then utilize a two-stage training strategy to enable diverse video generation tasks within the same model. In the first stage, we propose a multimodal conditional video generation framework for pretraining on these augmented datasets, establishing a foundational model for grounded video generation. Secondly, we finetune the model from the first stage on three video generation tasks, incorporating multi-modal instructions. This process further refines the model's ability to handle diverse inputs and tasks, ensuring seamless integration of multi-modal information. After this two-stage train-ing process, VIMI demonstrates multimodal understanding capabilities, producing contextually rich and personalized videos grounded in the provided inputs, as shown in Figure 1. Compared to previous visual grounded video generation methods, VIMI can synthesize consistent and temporally coherent videos with large motion while retaining the semantic control. Lastly, VIMI also achieves state-of-the-art text-to-video generation results on UCF101 benchmark.

  • 8 authors
·
Jul 8, 2024 1

SpA2V: Harnessing Spatial Auditory Cues for Audio-driven Spatially-aware Video Generation

Audio-driven video generation aims to synthesize realistic videos that align with input audio recordings, akin to the human ability to visualize scenes from auditory input. However, existing approaches predominantly focus on exploring semantic information, such as the classes of sounding sources present in the audio, limiting their ability to generate videos with accurate content and spatial composition. In contrast, we humans can not only naturally identify the semantic categories of sounding sources but also determine their deeply encoded spatial attributes, including locations and movement directions. This useful information can be elucidated by considering specific spatial indicators derived from the inherent physical properties of sound, such as loudness or frequency. As prior methods largely ignore this factor, we present SpA2V, the first framework explicitly exploits these spatial auditory cues from audios to generate videos with high semantic and spatial correspondence. SpA2V decomposes the generation process into two stages: 1) Audio-guided Video Planning: We meticulously adapt a state-of-the-art MLLM for a novel task of harnessing spatial and semantic cues from input audio to construct Video Scene Layouts (VSLs). This serves as an intermediate representation to bridge the gap between the audio and video modalities. 2) Layout-grounded Video Generation: We develop an efficient and effective approach to seamlessly integrate VSLs as conditional guidance into pre-trained diffusion models, enabling VSL-grounded video generation in a training-free manner. Extensive experiments demonstrate that SpA2V excels in generating realistic videos with semantic and spatial alignment to the input audios.

  • 5 authors
·
Aug 1, 2025 2

ChartMimic: Evaluating LMM's Cross-Modal Reasoning Capability via Chart-to-Code Generation

We introduce a new benchmark, ChartMimic, aimed at assessing the visually-grounded code generation capabilities of large multimodal models (LMMs). ChartMimic utilizes information-intensive visual charts and textual instructions as inputs, requiring LMMs to generate the corresponding code for chart rendering. ChartMimic includes 1,000 human-curated (figure, instruction, code) triplets, which represent the authentic chart use cases found in scientific papers across various domains(e.g., Physics, Computer Science, Economics, etc). These charts span 18 regular types and 4 advanced types, diversifying into 191 subcategories. Furthermore, we propose multi-level evaluation metrics to provide an automatic and thorough assessment of the output code and the rendered charts. Unlike existing code generation benchmarks, ChartMimic places emphasis on evaluating LMMs' capacity to harmonize a blend of cognitive capabilities, encompassing visual understanding, code generation, and cross-modal reasoning. The evaluation of 3 proprietary models and 11 open-weight models highlights the substantial challenges posed by ChartMimic. Even the advanced GPT-4V, Claude-3-opus only achieve an average score of 73.2 and 53.7, respectively, indicating significant room for improvement. We anticipate that ChartMimic will inspire the development of LMMs, advancing the pursuit of artificial general intelligence.

  • 14 authors
·
Jun 14, 2024 2

MotionCLR: Motion Generation and Training-free Editing via Understanding Attention Mechanisms

This research delves into the problem of interactive editing of human motion generation. Previous motion diffusion models lack explicit modeling of the word-level text-motion correspondence and good explainability, hence restricting their fine-grained editing ability. To address this issue, we propose an attention-based motion diffusion model, namely MotionCLR, with CLeaR modeling of attention mechanisms. Technically, MotionCLR models the in-modality and cross-modality interactions with self-attention and cross-attention, respectively. More specifically, the self-attention mechanism aims to measure the sequential similarity between frames and impacts the order of motion features. By contrast, the cross-attention mechanism works to find the fine-grained word-sequence correspondence and activate the corresponding timesteps in the motion sequence. Based on these key properties, we develop a versatile set of simple yet effective motion editing methods via manipulating attention maps, such as motion (de-)emphasizing, in-place motion replacement, and example-based motion generation, etc. For further verification of the explainability of the attention mechanism, we additionally explore the potential of action-counting and grounded motion generation ability via attention maps. Our experimental results show that our method enjoys good generation and editing ability with good explainability.

  • 5 authors
·
Oct 24, 2024 2

VideoDirectorGPT: Consistent Multi-scene Video Generation via LLM-Guided Planning

Although recent text-to-video (T2V) generation methods have seen significant advancements, most of these works focus on producing short video clips of a single event with a single background (i.e., single-scene videos). Meanwhile, recent large language models (LLMs) have demonstrated their capability in generating layouts and programs to control downstream visual modules such as image generation models. This raises an important question: can we leverage the knowledge embedded in these LLMs for temporally consistent long video generation? In this paper, we propose VideoDirectorGPT, a novel framework for consistent multi-scene video generation that uses the knowledge of LLMs for video content planning and grounded video generation. Specifically, given a single text prompt, we first ask our video planner LLM (GPT-4) to expand it into a 'video plan', which involves generating the scene descriptions, the entities with their respective layouts, the background for each scene, and consistency groupings of the entities and backgrounds. Next, guided by this output from the video planner, our video generator, Layout2Vid, has explicit control over spatial layouts and can maintain temporal consistency of entities/backgrounds across scenes, while only trained with image-level annotations. Our experiments demonstrate that VideoDirectorGPT framework substantially improves layout and movement control in both single- and multi-scene video generation and can generate multi-scene videos with visual consistency across scenes, while achieving competitive performance with SOTAs in open-domain single-scene T2V generation. We also demonstrate that our framework can dynamically control the strength for layout guidance and can also generate videos with user-provided images. We hope our framework can inspire future work on better integrating the planning ability of LLMs into consistent long video generation.

  • 4 authors
·
Sep 26, 2023 5

CodePercept: Code-Grounded Visual STEM Perception for MLLMs

When MLLMs fail at Science, Technology, Engineering, and Mathematics (STEM) visual reasoning, a fundamental question arises: is it due to perceptual deficiencies or reasoning limitations? Through systematic scaling analysis that independently scales perception and reasoning components, we uncover a critical insight: scaling perception consistently outperforms scaling reasoning. This reveals perception as the true lever limiting current STEM visual reasoning. Motivated by this insight, our work focuses on systematically enhancing the perception capabilities of MLLMs by establishing code as a powerful perceptual medium--executable code provides precise semantics that naturally align with the structured nature of STEM visuals. Specifically, we construct ICC-1M, a large-scale dataset comprising 1M Image-Caption-Code triplets that materializes this code-as-perception paradigm through two complementary approaches: (1) Code-Grounded Caption Generation treats executable code as ground truth for image captions, eliminating the hallucinations inherent in existing knowledge distillation methods; (2) STEM Image-to-Code Translation prompts models to generate reconstruction code, mitigating the ambiguity of natural language for perception enhancement. To validate this paradigm, we further introduce STEM2Code-Eval, a novel benchmark that directly evaluates visual perception in STEM domains. Unlike existing work relying on problem-solving accuracy as a proxy that only measures problem-relevant understanding, our benchmark requires comprehensive visual comprehension through executable code generation for image reconstruction, providing deterministic and verifiable assessment. Code is available at https://github.com/TongkunGuan/Qwen-CodePercept.

Qwen Qwen
·
Mar 11 2

CuES: A Curiosity-driven and Environment-grounded Synthesis Framework for Agentic RL

Large language model based agents are increasingly deployed in complex, tool augmented environments. While reinforcement learning provides a principled mechanism for such agents to improve through interaction, its effectiveness critically depends on the availability of structured training tasks. In many realistic settings, however, no such tasks exist a challenge we term task scarcity, which has become a key bottleneck for scaling agentic RL. Existing approaches typically assume predefined task collections, an assumption that fails in novel environments where tool semantics and affordances are initially unknown. To address this limitation, we formalize the problem of Task Generation for Agentic RL, where an agent must learn within a given environment that lacks predefined tasks. We propose CuES, a Curiosity driven and Environment grounded Synthesis framework that autonomously generates diverse, executable, and meaningful tasks directly from the environment structure and affordances, without relying on handcrafted seeds or external corpora. CuES drives exploration through intrinsic curiosity, abstracts interaction patterns into reusable task schemas, and refines them through lightweight top down guidance and memory based quality control. Across three representative environments, AppWorld, BFCL, and WebShop, CuES produces task distributions that match or surpass manually curated datasets in both diversity and executability, yielding substantial downstream policy improvements. These results demonstrate that curiosity driven, environment grounded task generation provides a scalable foundation for agents that not only learn how to act, but also learn what to learn. The code is available at https://github.com/modelscope/AgentEvolver/tree/main/research/CuES.

  • 8 authors
·
Dec 1, 2025

Progressive Training for Explainable Citation-Grounded Dialogue: Reducing Hallucination to Zero in English-Hindi LLMs

Knowledge-grounded dialogue systems aim to generate informative, contextually relevant responses by conditioning on external knowledge sources. However, most existing approaches focus exclusively on English, lack explicit citation mechanisms for verifying factual claims, and offer limited transparency into model decision-making. We present XKD-Dial, a progressive four-stage training pipeline for explainable, knowledge-grounded dialogue generation in a bilingual (English-Hindi) setting, comprising: (1) multilingual adaptation, (2) English dialogue SFT with citation grounding, (3) bilingual dialogue SFT, and (4) GRPO alignment with citation-aware rewards. We evaluate six models spanning encoder-decoder (250M-3B) and decoder-only (1B-7B) architectures at every pipeline stage. Our key contributions are: (i) three post-hoc explainability analyses - cross-attention alignment, Integrated Gradients attribution, and occlusion-based causal grounding - applied systematically across the training trajectory to reveal how citation behaviour is learned, not only whether it is learned; (ii) citation-grounded SFT reduces hallucination to 0.0% for encoder-decoder models from Stage 2 onward; (iii) the progressive pipeline prevents catastrophic forgetting while improving Hindi capabilities; (iv) smaller models match larger models on English after SFT; and (v) GRPO provides marginal improvement over well-designed SFT for structured citation tasks. We evaluate across six automatic metrics (BLEU, ROUGE, BERTScore, FactScore, Citation-F1, and hallucination rate).

  • 1 authors
·
Mar 19 2

PhysAlign: Physics-Coherent Image-to-Video Generation through Feature and 3D Representation Alignment

Video Diffusion Models (VDMs) offer a promising approach for simulating dynamic scenes and environments, with broad applications in robotics and media generation. However, existing models often generate temporally incoherent content that violates basic physical intuition, significantly limiting their practical applicability. We propose PhysAlign, an efficient framework for physics-coherent image-to-video (I2V) generation that explicitly addresses this limitation. To overcome the critical scarcity of physics-annotated videos, we first construct a fully controllable synthetic data generation pipeline based on rigid-body simulation, yielding a highly-curated dataset with accurate, fine-grained physics and 3D annotations. Leveraging this data, PhysAlign constructs a unified physical latent space by coupling explicit 3D geometry constraints with a Gram-based spatio-temporal relational alignment that extracts kinematic priors from video foundation models. Extensive experiments demonstrate that PhysAlign significantly outperforms existing VDMs on tasks requiring complex physical reasoning and temporal stability, without compromising zero-shot visual quality. PhysAlign shows the potential to bridge the gap between raw visual synthesis and rigid-body kinematics, establishing a practical paradigm for genuinely physics-grounded video generation. The project page is available at https://physalign.github.io/PhysAlign.

  • 7 authors
·
Mar 13

Hunyuan3D-Buffalo 1.0: A Unified Multimodal Model for Scalable 3D Generation, Understanding, and Editing

Recent advances in image generation have demonstrated the potential of unified multimodal models that integrate understanding, generation, and editing. However, unified 3D modeling remains constrained by scarce multimodal data, particularly the lack of large-scale and geometrically consistent editing data. To address this limitation, we propose Hunyuan3D-Buffalo 1.0, a unified framework supporting 3D understanding, text-to-3D generation, instruction-guided 3D editing, and text-grounded part generation within a single architecture. To enable scalable training, we construct an 87M-scale 3D multimodal corpus, comprising 25M understanding samples, 50M text-to-3D pairs, and 12M editing pairs generated using Nano3D-v2. Architecturally, the framework combines Hunyuan3D-VLM for semantic, structural, and spatial understanding with Hunyuan3D DiT for high-fidelity 3D synthesis. The VLM provides multimodal semantic conditions for generation, while editing and part generation additionally condition the diffusion process on the source object representation to preserve its overall structure and unedited regions. Extensive experiments show that Hunyuan3D-Buffalo 1.0 achieves state-of-the-art or leading performance on text-to-3D generation and 3D editing benchmarks, while exhibiting strong understanding and part-generation capabilities. Our analysis further shows that both generation and understanding improve editing, demonstrating the effectiveness of unified 3D multimodal training. Project Page: https://tencent-hunyuan.github.io/Hunyuan3D-Buffalo1.0/

VideoPhy-2: A Challenging Action-Centric Physical Commonsense Evaluation in Video Generation

Large-scale video generative models, capable of creating realistic videos of diverse visual concepts, are strong candidates for general-purpose physical world simulators. However, their adherence to physical commonsense across real-world actions remains unclear (e.g., playing tennis, backflip). Existing benchmarks suffer from limitations such as limited size, lack of human evaluation, sim-to-real gaps, and absence of fine-grained physical rule analysis. To address this, we introduce VideoPhy-2, an action-centric dataset for evaluating physical commonsense in generated videos. We curate 200 diverse actions and detailed prompts for video synthesis from modern generative models. We perform human evaluation that assesses semantic adherence, physical commonsense, and grounding of physical rules in the generated videos. Our findings reveal major shortcomings, with even the best model achieving only 22% joint performance (i.e., high semantic and physical commonsense adherence) on the hard subset of VideoPhy-2. We find that the models particularly struggle with conservation laws like mass and momentum. Finally, we also train VideoPhy-AutoEval, an automatic evaluator for fast, reliable assessment on our dataset. Overall, VideoPhy-2 serves as a rigorous benchmark, exposing critical gaps in video generative models and guiding future research in physically-grounded video generation. The data and code is available at https://videophy2.github.io/.

  • 6 authors
·
Mar 8, 2025

Search Beyond What Can Be Taught: Evolving the Knowledge Boundary in Agentic Visual Generation

Visual generators excel at rendering, but they confidently fabricate what they do not know. User requests are unbounded, evolving, and deeply long-tailed: new characters, trending entities, post-cutoff events, and more. This world-knowledge bottleneck is structural: generators are trained on fixed corpora, but the visual world is open-ended. We construct SearchGen-20K and SearchGen-Bench, with 20,839 prompts spanning twelve failure categories and twenty-two domains, paired with a pre-executed multimodal SearchGen-Corpus-1M to support offline, reproducible research. On SearchGen-Bench, frontier open generators score only 21 to 28 out of 100, a 40-point collapse invisible to existing benchmarks. The natural remedy is to employ search tools, enabling agentic visual generation. However, we find that naive search fails: it retrieves indiscriminately, injecting noise into prompts the generator already handles. We trace the root cause to a generator-specific, evolving knowledge boundary: the divide between what a generator can internalize through training and what must remain in external context. Although this boundary is hard to specify in advance, we show that it is discoverable through a teach-then-search co-training framework. Even a minimal version of this co-training recipe produces monotonic improvement, laying the foundation for recursive self-improvement in visual generation that can meet world-knowledge-grounded requests. We release the full dataset, co-training corpus, and search corpus as a replayable harness for tool-augmented, world-knowledge-grounded visual generation.

TIGER-Lab TIGER-Lab
·
Jul 8 4

GLaMM: Pixel Grounding Large Multimodal Model

Large Multimodal Models (LMMs) extend Large Language Models to the vision domain. Initial efforts towards LMMs used holistic images and text prompts to generate ungrounded textual responses. Very recently, region-level LMMs have been used to generate visually grounded responses. However, they are limited to only referring a single object category at a time, require users to specify the regions in inputs, or cannot offer dense pixel-wise object grounding. In this work, we present Grounding LMM (GLaMM), the first model that can generate natural language responses seamlessly intertwined with corresponding object segmentation masks. GLaMM not only grounds objects appearing in the conversations but is flexible enough to accept both textual and optional visual prompts (region of interest) as input. This empowers users to interact with the model at various levels of granularity, both in textual and visual domains. Due to the lack of standard benchmarks for the novel setting of generating visually grounded detailed conversations, we introduce a comprehensive evaluation protocol with our curated grounded conversations. Our proposed Grounded Conversation Generation (GCG) task requires densely grounded concepts in natural scenes at a large-scale. To this end, we propose a densely annotated Grounding-anything Dataset (GranD) using our proposed automated annotation pipeline that encompasses 7.5M unique concepts grounded in a total of 810M regions available with segmentation masks. Besides GCG, GLaMM also performs effectively on several downstream tasks e.g., referring expression segmentation, image and region-level captioning and vision-language conversations. Project Page: https://mbzuai-oryx.github.io/groundingLMM.

  • 10 authors
·
Nov 6, 2023 3

GeoPixel: Pixel Grounding Large Multimodal Model in Remote Sensing

Recent advances in large multimodal models (LMMs) have recognized fine-grained grounding as an imperative factor of visual understanding and dialogue. However, the benefits of such representation in LMMs are limited to the natural image domain, and these models perform poorly for remote sensing (RS). The distinct overhead viewpoint, scale variation, and presence of small objects in high-resolution RS imagery present a unique challenge in region-level comprehension. Moreover, the development of the grounding conversation capability of LMMs within RS is hindered by the lack of granular, RS domain-specific grounded data. Addressing these limitations, we propose GeoPixel - the first end-to-end high resolution RS-LMM that supports pixel-level grounding. This capability allows fine-grained visual perception by generating interleaved masks in conversation. GeoPixel supports up to 4K HD resolution in any aspect ratio, ideal for high-precision RS image analysis. To support the grounded conversation generation (GCG) in RS imagery, we curate a visually grounded dataset GeoPixelD through a semi-automated pipeline that utilizes set-of-marks prompting and spatial priors tailored for RS data to methodically control the data generation process. GeoPixel demonstrates superior performance in pixel-level comprehension, surpassing existing LMMs in both single-target and multi-target segmentation tasks. Our methodological ablation studies validate the effectiveness of each component in the overall architecture. Our code and data will be publicly released.

  • 5 authors
·
Jan 23, 2025 2

AlignRAG: An Adaptable Framework for Resolving Misalignments in Retrieval-Aware Reasoning of RAG

Retrieval-augmented generation (RAG) has emerged as a foundational paradigm for knowledge-grounded text generation. However, existing RAG pipelines often fail to ensure that the reasoning trajectories align with the evidential constraints imposed by retrieved content. In this paper, we reframe RAG as a problem of retrieval-aware reasoning and identify a core challenge: reasoning misalignment-the mismatch between a model's reasoning trajectory and the retrieved evidence. To address this challenge, we propose AlignRAG, a novel test-time framework that mitigates reasoning misalignment through iterative Critique-Driven Alignment (CDA) steps. In contrast to prior approaches that rely on static training or post-hoc selection, AlignRAG actively refines reasoning trajectories during inference by enforcing fine-grained alignment with evidence. Our framework introduces a new paradigm for retrieval-aware reasoning by: (1) constructing context-rich training corpora; (2) generating contrastive critiques from preference-aware reasoning trajectories; (3) training a dedicated Critic Language Model (CLM) to identify reasoning misalignments; and (4) applying CDA steps to optimize reasoning trajectories iteratively. Empirical results demonstrate that AlignRAG consistently outperforms all baselines and could integrate as a plug-and-play module into existing RAG pipelines without further changes. By reconceptualizing RAG as a structured reasoning trajectory and establishing the test-time framework for correcting reasoning misalignments in RAG, AlignRAG provides practical advancements for retrieval-aware generation.

  • 9 authors
·
Apr 21, 2025

Large Language Model's Multi-Capability Alignment in Biomedical Domain

BalancedBio is a theoretically grounded framework for parameter-efficient biomedical reasoning, addressing multi-capability integration in domain-specific AI alignment. It establishes the Biomedical Multi-Capability Convergence Theorem, proving orthogonal gradient spaces are essential to prevent capability interference for safe deployment. Key innovations include: (1) Medical Knowledge Grounded Synthetic Generation (MKGSG), extending Source2Synth with clinical workflow constraints and medical ontology validation for factual accuracy and safety; and (2) Capability Aware Group Relative Policy Optimization, deriving optimal hybrid reward weighting to maintain orthogonality in RL, using a reward model with rule-based and model-based scores adapted to biomedical tasks. Mathematical analysis proves Pareto-optimal convergence, preserving performance across capabilities. It achieves state-of-the-art results in its parameter class: domain expertise (80.95% BIOMED-MMLU, +15.32% over baseline), reasoning (61.94%, +7.75%), instruction following (67.95%, +6.44%), and integration (86.7%, +18.5%). Theoretical safety guarantees include bounds on capability preservation and clinical accuracy. Real-world deployment yields 78% cost reduction, 23% improved diagnostic accuracy, and 89% clinician acceptance. This work provides a principled methodology for biomedical AI alignment, enabling efficient reasoning with essential safety and reliability, with the 0.5B model version to be released.

  • 4 authors
·
Aug 5, 2025

Beyond Sight: Finetuning Generalist Robot Policies with Heterogeneous Sensors via Language Grounding

Interacting with the world is a multi-sensory experience: achieving effective general-purpose interaction requires making use of all available modalities -- including vision, touch, and audio -- to fill in gaps from partial observation. For example, when vision is occluded reaching into a bag, a robot should rely on its senses of touch and sound. However, state-of-the-art generalist robot policies are typically trained on large datasets to predict robot actions solely from visual and proprioceptive observations. In this work, we propose FuSe, a novel approach that enables finetuning visuomotor generalist policies on heterogeneous sensor modalities for which large datasets are not readily available by leveraging natural language as a common cross-modal grounding. We combine a multimodal contrastive loss with a sensory-grounded language generation loss to encode high-level semantics. In the context of robot manipulation, we show that FuSe enables performing challenging tasks that require reasoning jointly over modalities such as vision, touch, and sound in a zero-shot setting, such as multimodal prompting, compositional cross-modal prompting, and descriptions of objects it interacts with. We show that the same recipe is applicable to widely different generalist policies, including both diffusion-based generalist policies and large vision-language-action (VLA) models. Extensive experiments in the real world show that FuSeis able to increase success rates by over 20% compared to all considered baselines.

  • 6 authors
·
Jan 8, 2025 2

Gen2Det: Generate to Detect

Recently diffusion models have shown improvement in synthetic image quality as well as better control in generation. We motivate and present Gen2Det, a simple modular pipeline to create synthetic training data for object detection for free by leveraging state-of-the-art grounded image generation methods. Unlike existing works which generate individual object instances, require identifying foreground followed by pasting on other images, we simplify to directly generating scene-centric images. In addition to the synthetic data, Gen2Det also proposes a suite of techniques to best utilize the generated data, including image-level filtering, instance-level filtering, and better training recipe to account for imperfections in the generation. Using Gen2Det, we show healthy improvements on object detection and segmentation tasks under various settings and agnostic to detection methods. In the long-tailed detection setting on LVIS, Gen2Det improves the performance on rare categories by a large margin while also significantly improving the performance on other categories, e.g. we see an improvement of 2.13 Box AP and 1.84 Mask AP over just training on real data on LVIS with Mask R-CNN. In the low-data regime setting on COCO, Gen2Det consistently improves both Box and Mask AP by 2.27 and 1.85 points. In the most general detection setting, Gen2Det still demonstrates robust performance gains, e.g. it improves the Box and Mask AP on COCO by 0.45 and 0.32 points.

  • 7 authors
·
Dec 7, 2023

Fanar 2.0: Arabic Generative AI Stack

We present Fanar 2.0, the second generation of Qatar's Arabic-centric Generative AI platform. Sovereignty is a first-class design principle: every component, from data pipelines to deployment infrastructure, was designed and operated entirely at QCRI, Hamad Bin Khalifa University. Fanar 2.0 is a story of resource-constrained excellence: the effort ran on 256 NVIDIA H100 GPUs, with Arabic having only ~0.5% of web data despite 400 million native speakers. Fanar 2.0 adopts a disciplined strategy of data quality over quantity, targeted continual pre-training, and model merging to achieve substantial gains within these constraints. At the core is Fanar-27B, continually pre-trained from a Gemma-3-27B backbone on a curated corpus of 120 billion high-quality tokens across three data recipes. Despite using 8x fewer pre-training tokens than Fanar 1.0, it delivers substantial benchmark improvements: Arabic knowledge (+9.1 pts), language (+7.3 pts), dialects (+3.5 pts), and English capability (+7.6 pts). Beyond the core LLM, Fanar 2.0 introduces a rich stack of new capabilities. FanarGuard is a state-of-the-art 4B bilingual moderation filter for Arabic safety and cultural alignment. The speech family Aura gains a long-form ASR model for hours-long audio. Oryx vision family adds Arabic-aware image and video understanding alongside culturally grounded image generation. An agentic tool-calling framework enables multi-step workflows. Fanar-Sadiq utilizes a multi-agent architecture for Islamic content. Fanar-Diwan provides classical Arabic poetry generation. FanarShaheen delivers LLM-powered bilingual translation. A redesigned multi-layer orchestrator coordinates all components through intent-aware routing and defense-in-depth safety validation. Taken together, Fanar 2.0 demonstrates that sovereign, resource-constrained AI development can produce systems competitive with those built at far greater scale.

  • 37 authors
·
Mar 17

Diverse Beam Search: Decoding Diverse Solutions from Neural Sequence Models

Neural sequence models are widely used to model time-series data. Equally ubiquitous is the usage of beam search (BS) as an approximate inference algorithm to decode output sequences from these models. BS explores the search space in a greedy left-right fashion retaining only the top-B candidates - resulting in sequences that differ only slightly from each other. Producing lists of nearly identical sequences is not only computationally wasteful but also typically fails to capture the inherent ambiguity of complex AI tasks. To overcome this problem, we propose Diverse Beam Search (DBS), an alternative to BS that decodes a list of diverse outputs by optimizing for a diversity-augmented objective. We observe that our method finds better top-1 solutions by controlling for the exploration and exploitation of the search space - implying that DBS is a better search algorithm. Moreover, these gains are achieved with minimal computational or memory over- head as compared to beam search. To demonstrate the broad applicability of our method, we present results on image captioning, machine translation and visual question generation using both standard quantitative metrics and qualitative human studies. Further, we study the role of diversity for image-grounded language generation tasks as the complexity of the image changes. We observe that our method consistently outperforms BS and previously proposed techniques for diverse decoding from neural sequence models.

  • 7 authors
·
Oct 7, 2016

OmniVid: A Generative Framework for Universal Video Understanding

The core of video understanding tasks, such as recognition, captioning, and tracking, is to automatically detect objects or actions in a video and analyze their temporal evolution. Despite sharing a common goal, different tasks often rely on distinct model architectures and annotation formats. In contrast, natural language processing benefits from a unified output space, i.e., text sequences, which simplifies the training of powerful foundational language models, such as GPT-3, with extensive training corpora. Inspired by this, we seek to unify the output space of video understanding tasks by using languages as labels and additionally introducing time and box tokens. In this way, a variety of video tasks could be formulated as video-grounded token generation. This enables us to address various types of video tasks, including classification (such as action recognition), captioning (covering clip captioning, video question answering, and dense video captioning), and localization tasks (such as visual object tracking) within a fully shared encoder-decoder architecture, following a generative framework. Through comprehensive experiments, we demonstrate such a simple and straightforward idea is quite effective and can achieve state-of-the-art or competitive results on seven video benchmarks, providing a novel perspective for more universal video understanding. Code is available at https://github.com/wangjk666/OmniVid.

  • 7 authors
·
Mar 26, 2024

Physion-Eval: Evaluating Physical Realism in Generated Video via Human Reasoning

Video generation models are increasingly used as world simulators for storytelling, simulation, and embodied AI. As these models advance, a key question arises: do generated videos obey the physical laws of the real world? Existing evaluations largely rely on automated metrics or coarse human judgments such as preferences or rubric-based checks. While useful for assessing perceptual quality, these methods provide limited insight into when and why generated dynamics violate real-world physical constraints. We introduce Physion-Eval, a large-scale benchmark of expert human reasoning for diagnosing physical realism failures in videos generated by five state-of-the-art models across egocentric and exocentric views, containing 10,990 expert reasoning traces spanning 22 fine-grained physical categories. Each generated video is derived from a corresponding real-world reference video depicting a clear physical process, and annotated with temporally localized glitches, structured failure categories, and natural-language explanations of the violated physical behavior. Using this dataset, we reveal a striking limitation of current video generation models: in physics-critical scenarios, 83.3% of exocentric and 93.5% of egocentric generated videos exhibit at least one human-identifiable physical glitch. We hope Physion-Eval will set a new standard for physical realism evaluation and guide the development of physics-grounded video generation. The benchmark is publicly available at https://huggingface.co/datasets/PhysionLabs/Physion-Eval.

  • 10 authors
·
Mar 19

Language-Driven Representation Learning for Robotics

Recent work in visual representation learning for robotics demonstrates the viability of learning from large video datasets of humans performing everyday tasks. Leveraging methods such as masked autoencoding and contrastive learning, these representations exhibit strong transfer to policy learning for visuomotor control. But, robot learning encompasses a diverse set of problems beyond control including grasp affordance prediction, language-conditioned imitation learning, and intent scoring for human-robot collaboration, amongst others. First, we demonstrate that existing representations yield inconsistent results across these tasks: masked autoencoding approaches pick up on low-level spatial features at the cost of high-level semantics, while contrastive learning approaches capture the opposite. We then introduce Voltron, a framework for language-driven representation learning from human videos and associated captions. Voltron trades off language-conditioned visual reconstruction to learn low-level visual patterns, and visually-grounded language generation to encode high-level semantics. We also construct a new evaluation suite spanning five distinct robot learning problems x2013 a unified platform for holistically evaluating visual representations for robotics. Through comprehensive, controlled experiments across all five problems, we find that Voltron's language-driven representations outperform the prior state-of-the-art, especially on targeted problems requiring higher-level features.

  • 7 authors
·
Feb 24, 2023

X2SAM: Any Segmentation in Images and Videos

Multimodal Large Language Models (MLLMs) have demonstrated strong image-level visual understanding and reasoning, yet their pixel-level perception across both images and videos remains limited. Foundation segmentation models such as the SAM series produce high-quality masks, but they rely on low-level visual prompts and cannot natively interpret complex conversational instructions. Existing segmentation MLLMs narrow this gap, but are usually specialized for either images or videos and rarely support both textual and visual prompts in one interface. We introduce X2SAM, a unified segmentation MLLM that extends any-segmentation capabilities from images to videos. Given conversational instructions and visual prompts, X2SAM couples an LLM with a Mask Memory module that stores guided vision features for temporally consistent video mask generation. The same formulation supports generic, open-vocabulary, referring, reasoning, grounded conversation generation, interactive, and visual grounded segmentation across image and video inputs. We further introduce the Video Visual Grounded (V-VGD) segmentation benchmark, which evaluates whether a model can segment object tracks in videos from interactive visual prompts. With a unified joint training strategy over heterogeneous image and video datasets, X2SAM delivers strong video segmentation performance, remains competitive on image segmentation benchmarks, and preserves general image and video chat ability.

NEVLP: Noise-Robust Framework for Efficient Vision-Language Pre-training

The success of Vision Language Models (VLMs) on various vision-language tasks heavily relies on pre-training with large scale web-crawled datasets. However, the noisy and incomplete nature of web data makes dataset scale crucial for performance, rendering end-to-end training increasingly prohibitive. In this paper, we propose NEVLP, a noise-robust framework for efficient vision-language pre-training that requires less pre-training data. Specifically, we bridge the modality gap between a frozen image encoder and a large language model with a transformer and introduce two innovative learning strategies: noise-adaptive learning and concept-enhanced learning to mitigate the impact of noise. In noise-adaptive learning, we estimate the noise probability of each image-text pair based on the transformer's memorization effect and employ noise-adaptive regularization on image-text contrastive learning to condition cross-modal alignment. In concept-enhanced learning, we enrich incomplete text by incorporating visual concepts (objects in the image) to provide prior information about existing objects for image-text matching and image-grounded text generation, thereby mitigating text incompletion. Our framework effectively utilizes noisy web data and achieves state-of-the-art performance with less pre-training data across a wide range of vision-language tasks, including image-text retrieval, image captioning, and visual question answering.

  • 4 authors
·
Sep 14, 2024 1

GigaWorld-Policy-0.5: A Faster and Stronger WAM Empowered by AutoResearch

World Action Models (WAMs) improve robot policy learning by jointly modeling actions and future visual observations, using future scene evolution as dense supervision for physically grounded action generation. However, a common design in existing WAMs is to explicitly generate future videos at inference time, incurring substantial computational overhead and hindering real-time closed-loop deployment. GigaWorld-Policy addresses this issue with an action-centered formulation, where future visual dynamics are used during training while action-only decoding is used at inference time. Building upon this framework, we present GigaWorld-Policy-0.5, an enhanced action-centered WAM designed for more efficient robot control. During pretraining, GigaWorld-Policy-0.5 adopts a mixed Action-Conditioned World Modeling (AC-WM) and WAM training strategy. This strengthens the coupling between visual dynamics and robot actions and improves the transferability of action representations for downstream policy learning. For efficient inference, GigaWorld-Policy-0.5 introduces a Mixture-of-Transformers architecture that separates visual dynamics modeling and action generation into specialized experts, reducing active computation during action-only inference and achieving 85 ms inference latency on a local RTX 4090 setup. In addition, we employ an agent-based AutoResearch pipeline to systematically search training configurations, enabling more efficient identification of optimal experimental setups while reducing the time and manual intervention required for hyperparameter tuning. Experiments and ablations show that GigaWorld-Policy-0.5 preserves the training benefits of future visual dynamics while improving inference efficiency for robot control.

open-gigaai GigaAI
·
Jul 14 2

Grounded Decoding: Guiding Text Generation with Grounded Models for Robot Control

Recent progress in large language models (LLMs) has demonstrated the ability to learn and leverage Internet-scale knowledge through pre-training with autoregressive models. Unfortunately, applying such models to settings with embodied agents, such as robots, is challenging due to their lack of experience with the physical world, inability to parse non-language observations, and ignorance of rewards or safety constraints that robots may require. On the other hand, language-conditioned robotic policies that learn from interaction data can provide the necessary grounding that allows the agent to be correctly situated in the real world, but such policies are limited by the lack of high-level semantic understanding due to the limited breadth of the interaction data available for training them. Thus, if we want to make use of the semantic knowledge in a language model while still situating it in an embodied setting, we must construct an action sequence that is both likely according to the language model and also realizable according to grounded models of the environment. We frame this as a problem similar to probabilistic filtering: decode a sequence that both has high probability under the language model and high probability under a set of grounded model objectives. We demonstrate this guided decoding strategy is able to solve complex, long-horizon embodiment tasks in a robotic setting by leveraging the knowledge of both models. The project's website can be found at grounded-decoding.github.io.

  • 11 authors
·
Mar 1, 2023

PhysX: Physical-Grounded 3D Asset Generation

3D modeling is moving from virtual to physical. Existing 3D generation primarily emphasizes geometries and textures while neglecting physical-grounded modeling. Consequently, despite the rapid development of 3D generative models, the synthesized 3D assets often overlook rich and important physical properties, hampering their real-world application in physical domains like simulation and embodied AI. As an initial attempt to address this challenge, we propose PhysX, an end-to-end paradigm for physical-grounded 3D asset generation. 1) To bridge the critical gap in physics-annotated 3D datasets, we present PhysXNet - the first physics-grounded 3D dataset systematically annotated across five foundational dimensions: absolute scale, material, affordance, kinematics, and function description. In particular, we devise a scalable human-in-the-loop annotation pipeline based on vision-language models, which enables efficient creation of physics-first assets from raw 3D assets.2) Furthermore, we propose PhysXGen, a feed-forward framework for physics-grounded image-to-3D asset generation, injecting physical knowledge into the pre-trained 3D structural space. Specifically, PhysXGen employs a dual-branch architecture to explicitly model the latent correlations between 3D structures and physical properties, thereby producing 3D assets with plausible physical predictions while preserving the native geometry quality. Extensive experiments validate the superior performance and promising generalization capability of our framework. All the code, data, and models will be released to facilitate future research in generative physical AI.

  • 4 authors
·
Jul 16, 2025 1

Self-Supervised Anatomical Consistency Learning for Vision-Grounded Medical Report Generation

Vision-grounded medical report generation aims to produce clinically accurate descriptions of medical images, anchored in explicit visual evidence to improve interpretability and facilitate integration into clinical workflows. However, existing methods often rely on separately trained detection modules that require extensive expert annotations, introducing high labeling costs and limiting generalizability due to pathology distribution bias across datasets. To address these challenges, we propose Self-Supervised Anatomical Consistency Learning (SS-ACL) -- a novel and annotation-free framework that aligns generated reports with corresponding anatomical regions using simple textual prompts. SS-ACL constructs a hierarchical anatomical graph inspired by the invariant top-down inclusion structure of human anatomy, organizing entities by spatial location. It recursively reconstructs fine-grained anatomical regions to enforce intra-sample spatial alignment, inherently guiding attention maps toward visually relevant areas prompted by text. To further enhance inter-sample semantic alignment for abnormality recognition, SS-ACL introduces a region-level contrastive learning based on anatomical consistency. These aligned embeddings serve as priors for report generation, enabling attention maps to provide interpretable visual evidence. Extensive experiments demonstrate that SS-ACL, without relying on expert annotations, (i) generates accurate and visually grounded reports -- outperforming state-of-the-art methods by 10\% in lexical accuracy and 25\% in clinical efficacy, and (ii) achieves competitive performance on various downstream visual tasks, surpassing current leading visual foundation models by 8\% in zero-shot visual grounding.

  • 6 authors
·
Sep 30, 2025

ImageDoctor: Diagnosing Text-to-Image Generation via Grounded Image Reasoning

The rapid advancement of text-to-image (T2I) models has increased the need for reliable human preference modeling, a demand further amplified by recent progress in reinforcement learning for preference alignment. However, existing approaches typically quantify the quality of a generated image using a single scalar, limiting their ability to provide comprehensive and interpretable feedback on image quality. To address this, we introduce ImageDoctor, a unified multi-aspect T2I model evaluation framework that assesses image quality across four complementary dimensions: plausibility, semantic alignment, aesthetics, and overall quality. ImageDoctor also provides pixel-level flaw indicators in the form of heatmaps, which highlight misaligned or implausible regions, and can be used as a dense reward for T2I model preference alignment. Inspired by the diagnostic process, we improve the detail sensitivity and reasoning capability of ImageDoctor by introducing a "look-think-predict" paradigm, where the model first localizes potential flaws, then generates reasoning, and finally concludes the evaluation with quantitative scores. Built on top of a vision-language model and trained through a combination of supervised fine-tuning and reinforcement learning, ImageDoctor demonstrates strong alignment with human preference across multiple datasets, establishing its effectiveness as an evaluation metric. Furthermore, when used as a reward model for preference tuning, ImageDoctor significantly improves generation quality -- achieving an improvement of 10% over scalar-based reward models.

  • 10 authors
·
Oct 1, 2025

OG-RAG: Ontology-Grounded Retrieval-Augmented Generation For Large Language Models

This paper presents OG-RAG, an Ontology-Grounded Retrieval Augmented Generation method designed to enhance LLM-generated responses by anchoring retrieval processes in domain-specific ontologies. While LLMs are widely used for tasks like question answering and search, they struggle to adapt to specialized knowledge, such as industrial workflows or knowledge work, without expensive fine-tuning or sub-optimal retrieval methods. Existing retrieval-augmented models, such as RAG, offer improvements but fail to account for structured domain knowledge, leading to suboptimal context generation. Ontologies, which conceptually organize domain knowledge by defining entities and their interrelationships, offer a structured representation to address this gap. OG-RAG constructs a hypergraph representation of domain documents, where each hyperedge encapsulates clusters of factual knowledge grounded using domain-specific ontology. An optimization algorithm then retrieves the minimal set of hyperedges that constructs a precise, conceptually grounded context for the LLM. This method enables efficient retrieval while preserving the complex relationships between entities. OG-RAG applies to domains where fact-based reasoning is essential, particularly in tasks that require workflows or decision-making steps to follow predefined rules and procedures. These include industrial workflows in healthcare, legal, and agricultural sectors, as well as knowledge-driven tasks such as news journalism, investigative research, consulting and more. Our evaluations demonstrate that OG-RAG increases the recall of accurate facts by 55% and improves response correctness by 40% across four different LLMs. Additionally, OG-RAG enables 30% faster attribution of responses to context and boosts fact-based reasoning accuracy by 27% compared to baseline methods.

  • 3 authors
·
Dec 11, 2024

PhyMotion: Structured 3D Motion Reward for Physics-Grounded Human Video Generation

Generating realistic human motion is a central yet unsolved challenge in video generation. While reinforcement learning (RL)-based post-training has driven recent gains in general video quality, extending it to human motion remains bottlenecked by a reward signal that cannot reliably score motion realism. Existing video rewards primarily rely on 2D perceptual signals, without explicitly modeling the 3D body state, contact, and dynamics underlying articulated human motion, and often assign high scores to videos with floating bodies or physically implausible movements. To address this, we propose PhyMotion, a structured, fine-grained motion reward that grounds recovered 3D human trajectories in a physics simulator and evaluates motion quality along multiple dimensions of physical feasibility. Concretely, we recover SMPL body meshes from generated videos, retarget them onto a humanoid in the MuJoCo physics simulator, and evaluate the resulting motion along three axes: kinematic plausibility, contact and balance consistency, and dynamic feasibility. Each component provides a continuous and interpretable signal tied to a specific aspect of motion quality, allowing the reward to capture which aspects of motion are physically correct or violated. Experiments show that PhyMotion achieves stronger correlation with human judgments than existing reward formulations. These gains carry over to RL-based post-training, where optimizing PhyMotion leads to larger and more consistent improvements than optimizing existing rewards, improving motion realism across both autoregressive and bidirectional video generators under both automatic metrics and blind human evaluation (+68 Elo gain). Ablations show that the three axes provide complementary supervision signals, while the reward preserves overall video generation quality with only modest training overhead.

PhyAVBench: A Challenging Audio Physics-Sensitivity Benchmark for Physically Grounded Text-to-Audio-Video Generation

Text-to-audio-video (T2AV) generation is central to applications such as filmmaking and world modeling. However, current models often fail to produce physically plausible sounds. Previous benchmarks primarily focus on audio-video temporal synchronization, while largely overlooking explicit evaluation of audio-physics grounding, thereby limiting the study of physically plausible audio-visual generation. To address this issue, we present PhyAVBench, the first benchmark that systematically evaluates the audio-physics grounding capabilities of T2AV, image-to-audio-video (I2AV), and video-to-audio (V2A) models. PhyAVBench offers PhyAV-Sound-11K, a new dataset of 25.5 hours of 11,605 audible videos collected from 184 participants to ensure diversity and avoid data leakage. It contains 337 paired-prompt groups with controlled physical variations that drive sound differences, each grounded with an average of 17 videos and spanning 6 audio-physics dimensions and 41 fine-grained test points. Each prompt pair is annotated with the physical factors underlying their acoustic differences. Importantly, PhyAVBench leverages paired text prompts to evaluate this capability. We term this evaluation paradigm the Audio-Physics Sensitivity Test (APST) and introduce a novel metric, the Contrastive Physical Response Score (CPRS), which quantifies the acoustic consistency between generated videos and their real-world counterparts. We conduct a comprehensive evaluation of 17 state-of-the-art models. Our results reveal that even leading commercial models struggle with fundamental audio-physical phenomena, exposing a critical gap beyond audio-visual synchronization and pointing to future research directions. We hope PhyAVBench will serve as a foundation for advancing physically grounded audio-visual generation. Prompts, ground-truth, and generated video samples are available at https://github.com/imxtx/PhyAVBench.

  • 30 authors
·
May 17