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Aug 4

A Hardware-Aware System for Accelerating Deep Neural Network Optimization

Recent advances in Neural Architecture Search (NAS) which extract specialized hardware-aware configurations (a.k.a. "sub-networks") from a hardware-agnostic "super-network" have become increasingly popular. While considerable effort has been employed towards improving the first stage, namely, the training of the super-network, the search for derivative high-performing sub-networks is still largely under-explored. For example, some recent network morphism techniques allow a super-network to be trained once and then have hardware-specific networks extracted from it as needed. These methods decouple the super-network training from the sub-network search and thus decrease the computational burden of specializing to different hardware platforms. We propose a comprehensive system that automatically and efficiently finds sub-networks from a pre-trained super-network that are optimized to different performance metrics and hardware configurations. By combining novel search tactics and algorithms with intelligent use of predictors, we significantly decrease the time needed to find optimal sub-networks from a given super-network. Further, our approach does not require the super-network to be refined for the target task a priori, thus allowing it to interface with any super-network. We demonstrate through extensive experiments that our system works seamlessly with existing state-of-the-art super-network training methods in multiple domains. Moreover, we show how novel search tactics paired with evolutionary algorithms can accelerate the search process for ResNet50, MobileNetV3 and Transformer while maintaining objective space Pareto front diversity and demonstrate an 8x faster search result than the state-of-the-art Bayesian optimization WeakNAS approach.

  • 7 authors
·
Feb 25, 2022

Multi-Resolution Flow Matching: Training-Free Diffusion Acceleration via Staged Sampling

Hardware-agnostic strategies for accelerating text-to-image diffusion, such as timestep distillation and feature caching, can reduce inference time without custom kernels or system-level optimization. Among them, multi-resolution generation strategies have recently received broad attention, attaining more than 5x speedup without any training. However, the design of performing upsampling in the latent space, together with the selective modification of partial regions, causes these methods to exhibit noticeable blurring or artifacts. To this end, we propose MrFlow, a training-free multi-resolution acceleration strategy for pretrained flow-matching models built upon a staged low-to-high-resolution pipeline. MrFlow first rapidly generates the main structure at low resolution, then performs super-resolution in the pixel space using a lightweight pretrained GAN-based model, subsequently injects low-strength noise to enable high-frequency resampling, and finally refines the details at high resolution. Quantitative and qualitative results on FLUX.1-dev and Qwen-Image show that MrFlow exploits the quadratic token reduction and reduced step requirement of low-resolution sampling to achieve 10x end-to-end acceleration while keeping OneIG within a 1% gap relative to that before acceleration, significantly surpassing other training-free acceleration strategies, and requiring no training or runtime dynamic identification whatsoever. MrFlow can further be directly combined orthogonally with pre-trained timestep distillation strategies, achieving even higher generation acceleration of up to 25x.

  • 7 authors
·
Jul 1 2

SAES-SVD: Self-Adaptive Suppression of Accumulated and Local Errors for SVD-based LLM Compression

The rapid growth in the parameter scale of large language models (LLMs) has created a high demand for efficient compression techniques. As a hardware-agnostic and highly compatible technique, low-rank compression has been widely adopted. However, existing methods typically compress each layer independently by minimizing per-layer reconstruction error, overlooking a critical limitation: the reconstruction error propagates and accumulates through the network, which leads to amplified global deviations from the full-precision baseline. To address this, we propose Self-Adaptive Error Suppression SVD (SAES-SVD), a LLMs compression framework that jointly optimizes intra-layer reconstruction and inter-layer error compensation. SAES-SVD is composed of two novel components: (1) Cumulative Error-Aware Layer Compression (CEALC), which formulates the compression objective as a combination of local reconstruction and weighted cumulative error compensation. Based on it, we derive a closed-form low-rank solution relied on second-order activation statistics, which explicitly aligns each layer's output with its full-precision counterpart to compensate for accumulated errors. (2) Adaptive Collaborative Error Suppression (ACES), which automatically adjusts the weighting coefficient to enhance the low-rank structure of the compression objective in CEALC. Specifically, the coefficient is optimized to maximize the ratio between the Frobenius norm of the compressed layer's output and that of the compression objective under a fixed rank, thus ensuring that the rank budget is utilized effectively. Extensive experiments across multiple LLM architectures and tasks show that, without fine-tuning or mixed-rank strategies, SAES-SVD consistently improves post-compression performance.

  • 5 authors
·
Feb 2

C2|Q>: A Robust Framework for Bridging Classical and Quantum Software Development

QSE is emerging as a critical discipline to make quantum computing accessible to a broader developer community; however, most quantum development environments still require developers to engage with low-level details across the software stack - including problem encoding, circuit construction, algorithm configuration, hardware selection, and result interpretation - making them difficult for classical software engineers to use. To bridge this gap, we present C2|Q>, a hardware-agnostic quantum software development framework that translates specific types of classical specifications into quantum-executable programs while preserving methodological rigor. The framework applies modular SE principles by classifying the workflow into three core modules: an encoder that classifies problems, produces Quantum-Compatible Formats, and constructs quantum circuits, a deployment module that generates circuits and recommends hardware based on fidelity, runtime, and cost, and a decoder that interprets quantum outputs into classical solutions. In evaluation, the encoder module achieved a 93.8% completion rate, the hardware recommendation module consistently selected the appropriate quantum devices for workloads scaling up to 56 qubits. End-to-end experiments on 434 Python programs and 100 JSON problem instances show that the full C2|Q> workflow executes reliably on simulators and can be deployed successfully on representative real quantum hardware, with empirical runs limited to small- and medium-sized instances consistent with current NISQ capabilities. These results indicate that C2|Q> lowers the entry barrier to quantum software development by providing a reproducible, extensible toolchain that connects classical specifications to quantum execution. The open-source implementation of C2|Q> is available at https://github.com/C2-Q/C2Q and as a Python package at https://pypi.org/project/c2q-framework/.

  • 7 authors
·
Oct 3, 2025

Týr-the-Pruner: Structural Pruning LLMs via Global Sparsity Distribution Optimization

Structural pruning enhances hardware-agnostic inference efficiency for large language models (LLMs) yet often fails to maintain comparable performance. Local pruning performs efficient layer-by-layer compression but ignores global topology. Although global pruning aims to identify an optimal sparse model, intuitive methods typically adopt a two-stage paradigm that first evaluates substructure saliency and then applies global pruning, which ignores inter-structure dependencies and fails to achieve end-to-end optimization. To address these limitations, we propose T\'yr-the-Pruner, an efficient end-to-end search-based global structural pruning framework. This framework constructs a supernet by repeatedly applying local pruning across a range of sparsity ratios to each layer in an LLM, with the core goal of determining the optimal sparsity distribution under a target overall sparsity ratio. Concretely, we introduce an effective local pruning and an expectation error accumulation approach to improve supernet construction. Furthermore, we employ an iterative prune-and-search strategy with coarse-to-fine sparsity granularity to ensure efficient search convergence. Experimental results show that T\'yr-the-Pruner achieves state-of-the-art structural pruning, retaining 97% of the dense model's performance while removing a challenging 50% of Llama-3.1-70B's parameters. Code will be available at https://github.com/AMD-AGI/Tyr-the-Pruner.

  • 7 authors
·
Mar 12, 2025

Forge-UGC: FX optimization and register-graph engine for universal graph compiler

We present Forge-UGC (FX Optimization and Register-Graph Engine for Universal Graph Compilation), a four-phase compiler for transformer deployment on heterogeneous accelerator hardware, validated on Intel AI Boost NPU. Existing frameworks such as OpenVINO and ONNX Runtime often use opaque compilation pipelines, limited pass-level visibility, and weak buffer management, which can lead to higher compilation cost and runtime overhead. Forge-UGC addresses this with a hardware-agnostic design that separates graph capture, optimization, intermediate representation lowering, and backend scheduling. Phase 1 captures graphs with torch.export at the ATen operator level, supporting modern transformer components such as rotary position embeddings, grouped-query attention, and SwiGLU without manual decomposition. Phase 2 applies six optimization passes: dead code elimination, common subexpression elimination, constant folding, attention fusion, operator fusion, and layout optimization, reducing graph node count by 14.2 to 21.9%. Phase 3 lowers the optimized graph into a typed intermediate representation with explicit virtual register assignments. Phase 4 performs liveness analysis, linear-scan buffer allocation, reducing peak buffer count by 30 to 48%, and device-affinity scheduling, reducing NPU-CPU transitions by 42 to 65%. Across six model families ranging from 125M to 8B parameters, evaluated on WikiText-103 and GLUE, Forge-UGC delivers 6.9 to 9.2x faster compilation than OpenVINO and ONNX Runtime, 18.2 to 35.7% lower inference latency, and 30.2 to 40.9% lower energy per inference. Fidelity is preserved, with max absolute logit differences below 2.1e-5 and KL divergence below 8.4e-9. We also introduce Fusion Gain Ratio, Compilation Efficiency Index, and per-pass execution profiling for systematic evaluation of NPU compilation pipelines.

  • 2 authors
·
Apr 13 2

SimQ-NAS: Simultaneous Quantization Policy and Neural Architecture Search

Recent one-shot Neural Architecture Search algorithms rely on training a hardware-agnostic super-network tailored to a specific task and then extracting efficient sub-networks for different hardware platforms. Popular approaches separate the training of super-networks from the search for sub-networks, often employing predictors to alleviate the computational overhead associated with search. Additionally, certain methods also incorporate the quantization policy within the search space. However, while the quantization policy search for convolutional neural networks is well studied, the extension of these methods to transformers and especially foundation models remains under-explored. In this paper, we demonstrate that by using multi-objective search algorithms paired with lightly trained predictors, we can efficiently search for both the sub-network architecture and the corresponding quantization policy and outperform their respective baselines across different performance objectives such as accuracy, model size, and latency. Specifically, we demonstrate that our approach performs well across both uni-modal (ViT and BERT) and multi-modal (BEiT-3) transformer-based architectures as well as convolutional architectures (ResNet). For certain networks, we demonstrate an improvement of up to 4.80x and 3.44x for latency and model size respectively, without degradation in accuracy compared to the fully quantized INT8 baselines.

  • 5 authors
·
Dec 19, 2023

APRIL: Active Partial Rollouts in Reinforcement Learning to Tame Long-tail Generation

Reinforcement learning (RL) has become a cornerstone in advancing large-scale pre-trained language models (LLMs). Successive generations, including GPT-o series, DeepSeek-R1, Kimi-K1.5, Grok 4, and GLM-4.5, have relied on large-scale RL training to enhance reasoning and coding capabilities. To meet the community's growing RL needs, numerous RL frameworks have been proposed. However, RL training remains computationally expensive, with rollout generation accounting for more than 90% of total runtime. In addition, its efficiency is often constrained by the long-tail distribution of rollout response lengths, where a few lengthy responses stall entire batches, leaving GPUs idle and underutilized. As model and rollout sizes continue to grow, this bottleneck increasingly limits scalability. To address this challenge, we propose Active Partial Rollouts in Reinforcement Learning (APRIL), which mitigates long-tail inefficiency. In the rollout phase, APRIL over-provisions rollout requests, terminates once the target number of responses is reached, and recycles incomplete responses for continuation in future steps. This strategy ensures that no rollouts are discarded while substantially reducing GPU idle time. Experiments show that APRIL improves rollout throughput by 22.5% on average (at most 44%) across commonly used RL algorithms (GRPO, DAPO, GSPO), accelerates convergence, and achieves 2.1% on average(at most 8%) higher final accuracy across tasks. Moreover, APRIL is both framework and hardware agnostic, already integrated into the slime RL framework, and deployable on NVIDIA and AMD GPUs alike. Taken together, this work unifies system-level and algorithmic considerations in proposing APRIL, with the aim of advancing RL training efficiency and inspiring further optimizations in RL systems. Our codebase is available at https://github.com/RLsys-Foundation/APRIL

  • 18 authors
·
Sep 22, 2025

InstaTune: Instantaneous Neural Architecture Search During Fine-Tuning

One-Shot Neural Architecture Search (NAS) algorithms often rely on training a hardware agnostic super-network for a domain specific task. Optimal sub-networks are then extracted from the trained super-network for different hardware platforms. However, training super-networks from scratch can be extremely time consuming and compute intensive especially for large models that rely on a two-stage training process of pre-training and fine-tuning. State of the art pre-trained models are available for a wide range of tasks, but their large sizes significantly limits their applicability on various hardware platforms. We propose InstaTune, a method that leverages off-the-shelf pre-trained weights for large models and generates a super-network during the fine-tuning stage. InstaTune has multiple benefits. Firstly, since the process happens during fine-tuning, it minimizes the overall time and compute resources required for NAS. Secondly, the sub-networks extracted are optimized for the target task, unlike prior work that optimizes on the pre-training objective. Finally, InstaTune is easy to "plug and play" in existing frameworks. By using multi-objective evolutionary search algorithms along with lightly trained predictors, we find Pareto-optimal sub-networks that outperform their respective baselines across different performance objectives such as accuracy and MACs. Specifically, we demonstrate that our approach performs well across both unimodal (ViT and BERT) and multi-modal (BEiT-3) transformer based architectures.

  • 5 authors
·
Aug 29, 2023

Reinforced Embodied Planning with Verifiable Reward for Real-World Robotic Manipulation

Enabling robots to execute long-horizon manipulation tasks from free-form language instructions remains a fundamental challenge in embodied AI. While vision-language models (VLMs) have shown promise as high-level planners, their deployment in the real world is hindered by two gaps: (i) the scarcity of large-scale, sequential manipulation data that couples natural language with multi-step action plans, and (ii) the absence of dense, interpretable rewards for fine-tuning VLMs on planning objectives. To address these issues, we propose REVER, a framework that empowers VLMs to generate and validate long-horizon manipulation plans from natural language instructions in real-world scenarios. Under REVER we train and release RoboFarseer, a VLM incentivized to emit chain-of-thought that perform temporal and spatial reasoning, ensuring physically plausible and logically coherent plans. To obtain training data, we leverage the Universal Manipulation Interface framework to capture hardware-agnostic demonstrations of atomic skills. An automated annotation engine converts each demonstration into vision-instruction-plan triplet. We introduce a verifiable reward that scores the generated plan by its ordered bipartite matching overlap with the ground-truth skill sequence. At run time, the fine-tuned VLM functions both as a planner and as a monitor, verifying step-wise completion. RoboFarseer matches or exceeds the performance of proprietary models that are orders of magnitude larger, while on open-ended planning it surpasses the best baseline by more than 40%. In real-world, long-horizon tasks, the complete system boosts overall success by roughly 60% compared with the same low-level controller without the planner. We will open-source both the dataset and the trained model upon publication.

  • 10 authors
·
Sep 30, 2025

HAMburger: Accelerating LLM Inference via Token Smashing

The growing demand for efficient Large Language Model (LLM) inference requires a holistic optimization on algorithms, systems, and hardware. However, very few works have fundamentally changed the generation pattern: each token needs one forward pass and one KV cache. This can be sub-optimal because we found that LLMs are extremely capable of self-identifying the exact dose of information that a single KV cache can store, and many tokens can be generated confidently without global context. Based on this insight, we introduce HAMburger, a Hierarchically Auto-regressive Model that redefines resource allocation in LLMs by moving beyond uniform computation and storage per token during inference. Stacking a compositional embedder and a micro-step decoder in between a base LLM, HAMburger smashes multiple tokens into a single KV and generates several tokens per step. Additionally, HAMburger functions as a speculative decoding framework where it can blindly trust self-drafted tokens. As a result, HAMburger shifts the growth of KV cache and forward FLOPs from linear to sub-linear with respect to output length, and adjusts its inference speed based on query perplexity and output structure. Extensive evaluations show that HAMburger reduces the KV cache computation by up to 2times and achieves up to 2times TPS, while maintaining quality in both short- and long-context tasks. Our method explores an extremely challenging inference regime that requires both computation- and memory-efficiency with a hardware-agnostic design.

  • 2 authors
·
May 26, 2025

Moto: Latent Motion Token as the Bridging Language for Robot Manipulation

Recent developments in Large Language Models pre-trained on extensive corpora have shown significant success in various natural language processing tasks with minimal fine-tuning. This success offers new promise for robotics, which has long been constrained by the high cost of action-labeled data. We ask: given the abundant video data containing interaction-related knowledge available as a rich "corpus", can a similar generative pre-training approach be effectively applied to enhance robot learning? The key challenge is to identify an effective representation for autoregressive pre-training that benefits robot manipulation tasks. Inspired by the way humans learn new skills through observing dynamic environments, we propose that effective robotic learning should emphasize motion-related knowledge, which is closely tied to low-level actions and is hardware-agnostic, facilitating the transfer of learned motions to actual robot actions. To this end, we introduce Moto, which converts video content into latent Motion Token sequences by a Latent Motion Tokenizer, learning a bridging "language" of motion from videos in an unsupervised manner. We pre-train Moto-GPT through motion token autoregression, enabling it to capture diverse visual motion knowledge. After pre-training, Moto-GPT demonstrates the promising ability to produce semantically interpretable motion tokens, predict plausible motion trajectories, and assess trajectory rationality through output likelihood. To transfer learned motion priors to real robot actions, we implement a co-fine-tuning strategy that seamlessly bridges latent motion token prediction and real robot control. Extensive experiments show that the fine-tuned Moto-GPT exhibits superior robustness and efficiency on robot manipulation benchmarks, underscoring its effectiveness in transferring knowledge from video data to downstream visual manipulation tasks.

  • 7 authors
·
Dec 5, 2024 2

KernelEvolve: Scaling Agentic Kernel Coding for Heterogeneous AI Accelerators at Meta

Making deep learning recommendation model (DLRM) training and inference fast and efficient is important. However, this presents three key system challenges - model architecture diversity, kernel primitive diversity, and hardware generation and architecture heterogeneity. This paper presents KernelEvolve-an agentic kernel coding framework-to tackle heterogeneity at-scale for DLRM. KernelEvolve is designed to take kernel specifications as input and automate the process of kernel generation and optimization for recommendation model across heterogeneous hardware architectures. KernelEvolve does so by operating at multiple programming abstractions, from Triton and CuTe DSL to low-level hardware agnostic languages, spanning the full hardware-software optimization stack. The kernel optimization process is described as graph-based search with selection policy, universal operator, fitness function, and termination rule, dynamically adapts to runtime execution context through retrieval-augmented prompt synthesis. We designed, implemented, and deployed KernelEvolve to optimize a wide variety of production recommendation models across generations of NVIDIA and AMD GPUs, as well as Meta's AI accelerators. We validate KernelEvolve on the publicly-available KernelBench suite, achieving 100% pass rate on all 250 problems across three difficulty levels, and 160 PyTorch ATen operators across three heterogeneous hardware platforms, demonstrating 100% correctness. KernelEvolve reduces development time from weeks to hours and achieves substantial performance improvements over PyTorch baselines across diverse production use cases and for heterogeneous AI systems at-scale. Beyond performance efficiency improvements, KernelEvolve significantly mitigates the programmability barrier for new AI hardware by enabling automated kernel generation for in-house developed AI hardware.

metaresearch Meta Research
·
Dec 29, 2025 3

LiquidTAD: Efficient Temporal Action Detection via Parallel Liquid-Inspired Temporal Relaxation

Temporal Action Detection (TAD) requires precise localization of action boundaries within long, untrimmed video sequences. While current high-performing methods achieve strong accuracy, they are often characterized by excessive parameter counts, substantial computational overhead, and a reliance on specialized operators that hinder deployment across diverse hardware platforms. This paper presents LiquidTAD, a framework that distills the exponential relaxation prior of liquid neural dynamics into a parallel temporal operator, rather than reproducing full Liquid Neural Network (LNN) dynamics. By introducing a Parallel Liquid-inspired Relaxation mechanism, sequential ODE solving is avoided through a fully vectorized, non-recursive formulation built entirely upon standard neural operations, enabling hardware-agnostic deployment with linear complexity with respect to the temporal length. A complementary Hierarchical Decay-Rate Sharing Strategy further adapts this relaxation prior across feature pyramid levels, stabilizing optimization and implicitly compensating for temporal compression in deeper layers. Experimental evaluations on THUMOS-14 and ActivityNet-1.3 demonstrate that LiquidTAD achieves accuracy competitive with strong baselines while substantially lowering the model footprint. Specifically, on THUMOS-14, LiquidTAD achieves 69.46\% average mAP with only 10.82M parameters and 27.17G FLOPs, reducing the parameter count by over 60\% compared with ActionFormer.

  • 6 authors
·
Apr 26

RuC: HDL-Agnostic Rule Completion Benchmark Generation

Large Language Models (LLMs) have rapidly improved in performance across code-related tasks, making their integration into Register Transfer Level (RTL) development increasingly attractive. Mimicking the behavior of inline code assistants, many benchmarks evaluate LLMs' capabilities in code completion, either assessing the generation of entire hardware modules or the completion of a single line within a module. However both of these approaches lack the ability to control the granularity of the code-completion sample size and the syntactic range of completions. To overcome these limitations, we present a framework for language-agnostic rule completion (RuC), a grammar-driven, rule-selectable benchmark generator that automatically produces RTL code-completion tasks from a set of input hardware description sources. RuC uses the target Hardware Description Language (HDL) grammar to mask syntactically defined code regions and prompts a model to regenerate them using the surrounding unmasked code as context, enabling a controlled and scalable evaluation of the domain-specific model's code-understanding capabilities, ranging from assignments to the reconstruction of entire logic blocks. We use RuC to generate two SystemVerilog rule-completion benchmarks from the Tiny Tapeout shuttle TT07 and the CVE2 RISC-V core to demonstrate RuC's applicability to a broad range of designs, and conduct a comparative study of the code completion capabilities of modern open-source LLMs across diverse settings. Results indicate that completion performance strongly depends on the model type, the grammatical structure of the masked region, and the prompting strategy. Specifically, the highest scores are obtained with Fill-in-the-Middle (FIM) prompting. These findings highlight the value of grammar-driven, arbitrarily granular benchmarks for meaningful evaluation of LLM capabilities in RTL development workflows.

  • 8 authors
·
Apr 29

ATTRITION: Attacking Static Hardware Trojan Detection Techniques Using Reinforcement Learning

Stealthy hardware Trojans (HTs) inserted during the fabrication of integrated circuits can bypass the security of critical infrastructures. Although researchers have proposed many techniques to detect HTs, several limitations exist, including: (i) a low success rate, (ii) high algorithmic complexity, and (iii) a large number of test patterns. Furthermore, the most pertinent drawback of prior detection techniques stems from an incorrect evaluation methodology, i.e., they assume that an adversary inserts HTs randomly. Such inappropriate adversarial assumptions enable detection techniques to claim high HT detection accuracy, leading to a "false sense of security." Unfortunately, to the best of our knowledge, despite more than a decade of research on detecting HTs inserted during fabrication, there have been no concerted efforts to perform a systematic evaluation of HT detection techniques. In this paper, we play the role of a realistic adversary and question the efficacy of HT detection techniques by developing an automated, scalable, and practical attack framework, ATTRITION, using reinforcement learning (RL). ATTRITION evades eight detection techniques across two HT detection categories, showcasing its agnostic behavior. ATTRITION achieves average attack success rates of 47times and 211times compared to randomly inserted HTs against state-of-the-art HT detection techniques. We demonstrate ATTRITION's ability to evade detection techniques by evaluating designs ranging from the widely-used academic suites to larger designs such as the open-source MIPS and mor1kx processors to AES and a GPS module. Additionally, we showcase the impact of ATTRITION-generated HTs through two case studies (privilege escalation and kill switch) on the mor1kx processor. We envision that our work, along with our released HT benchmarks and models, fosters the development of better HT detection techniques.

  • 5 authors
·
Aug 26, 2022

Real2Render2Real: Scaling Robot Data Without Dynamics Simulation or Robot Hardware

Scaling robot learning requires vast and diverse datasets. Yet the prevailing data collection paradigm-human teleoperation-remains costly and constrained by manual effort and physical robot access. We introduce Real2Render2Real (R2R2R), a novel approach for generating robot training data without relying on object dynamics simulation or teleoperation of robot hardware. The input is a smartphone-captured scan of one or more objects and a single video of a human demonstration. R2R2R renders thousands of high visual fidelity robot-agnostic demonstrations by reconstructing detailed 3D object geometry and appearance, and tracking 6-DoF object motion. R2R2R uses 3D Gaussian Splatting (3DGS) to enable flexible asset generation and trajectory synthesis for both rigid and articulated objects, converting these representations to meshes to maintain compatibility with scalable rendering engines like IsaacLab but with collision modeling off. Robot demonstration data generated by R2R2R integrates directly with models that operate on robot proprioceptive states and image observations, such as vision-language-action models (VLA) and imitation learning policies. Physical experiments suggest that models trained on R2R2R data from a single human demonstration can match the performance of models trained on 150 human teleoperation demonstrations. Project page: https://real2render2real.com

  • 8 authors
·
May 14, 2025 2

Modality Agnostic Efficient Long Range Encoder

The long-context capability of recent large transformer models can be surmised to rely on techniques such as attention/model parallelism, as well as hardware-level optimizations. While these strategies allow input lengths to scale to millions of tokens, they do not fundamentally mitigate the quadratic computational and memory complexity of the core attention mechanism. In this paper, we address the challenge of long-context processing on a single device using generic implementations by reducing the quadratic memory footprint and inference cost. Existing approaches to extend the context length for generic single device implementations -- such as token merging and modified attentions -- are often modality specific and attain a suboptimal tradeoff between accuracy and efficiency. To overcome these limitations, we propose MAELRE (Modality Agnostic Efficient Long Range Encoder), a unified and efficient transformer architecture designed for long-range encoding across diverse modalities. MAELRE integrates token merging with attention approximation, progressively merging tokens at different stages of internal computational blocks. It employs a lightweight attention approximation when the number of tokens is large, and switches to standard dot-product attention as the sequence becomes shorter through successive aggregation. We demonstrate that MAELRE achieves superior accuracy while reducing computational cost compared to existing long-context models on classification tasks spanning multiple modalities, including text, time series, audio, and vision.

  • 2 authors
·
Jul 25, 2025

AnyMo: Geometry-Aware Setup-Agnostic Modeling of Human Motion in the Wild

As wearable and mobile devices become increasingly embedded in daily life, they offer a practical way to continuously sense human motion in the wild. But inertial signals are highly dependent on the sensing setup, including body location, mounting position, sensor orientation, device hardware, and sampling protocol. This setup dependence makes it difficult to learn motion representations that transfer across devices and datasets, and limits the broader use of wearable IMUs beyond closed-set recognition. We introduce AnyMo, a geometry-aware framework for setup-agnostic human motion modeling. AnyMo uses physics-grounded IMU simulation over dense body-surface placements to generate diverse and plausible synthetic signals, pre-trains a graph encoder from paired synthetic placement views and masked partial observations, tokenizes multi-position IMU into full-body motion tokens, and aligns these tokens with an LLM for motion-language understanding. We evaluate AnyMo on three complementary tasks: zero-shot activity recognition across 14 unseen downstream datasets, cross-modal retrieval, and wearable IMU motion captioning, where it improves average Accuracy/F1/R@2 by 11.7\%/11.6\%/22.6\% on HAR, increases zero-shot IMU-to-text and text-to-IMU retrieval MRR by 15.9\% and 28.6\%, respectively, and improves zero-shot captioning BERT-F1 by 18.8\%. These results support AnyMo as a generalist model for wearable motion understanding in the wild. Project page: https://baiyuchen.com/project/AnyMo.

RIS-Kernel: A Model-Agnostic Architecture for Long-Context LLM Inference via Sparse Attention

Full self-attention in large language models scales as O(N^2), which limits long-context document analysis to 65,536 tokens and requires costly GPU clusters. The Reduced Interaction Sampling (RIS) inference engine addresses this constraint as a model-agnostic architecture. Without modifying weights, RIS reduces self-attention complexity to O(N log N) using sparse stochastic geometry that fits within commodity memory limits. We validate RIS on Qwen2-1.5B-Instruct across two regimes. In controlled evaluations at 32,768 tokens (where native dense attention serves as the upper bound), RIS-Stochastic at 1% density and 70 ensemble seeds achieves 75.00% accuracy, outperforming the native dense baseline (71.88%), while RIS-Stochastic at 5% density and 10 seeds matches it (71.88%). This demonstrates that sparse attention acts as a regularizer: low density (1%) over multiple seeds filters out sequence-level noise, whereas higher density (5%) reintroduces distractor noise. Under the tightest budget, RIS-Structural reaches 68.75% accuracy at 1% density with just 10 seeds, recovering 75% of the contextual gap relative to the zero-context floor (59.38%). At 65,536 tokens, where dense attention triggers out-of-memory faults, RIS yields retrieval gains of up to 14.06 percentage points over the zero-context floor (51.56%), which is confirmed as marginally significant under McNemar's paired test (p = 0.078 < 0.10). All evaluations run on commodity, unaccelerated CPU servers (16-128 GB of RAM), demonstrating that long-context LLM inference is feasible on standard academic hardware without GPU acceleration.

  • 1 authors
·
Jul 23 2

Proof2Silicon: Prompt Repair for Verified Code and Hardware Generation via Reinforcement Learning

Large Language Models (LLMs) have demonstrated impressive capabilities in automated code generation but frequently produce code that fails formal verification, an essential requirement for hardware and safety-critical domains. To overcome this fundamental limitation, we previously proposed PREFACE, a model-agnostic framework based on reinforcement learning (RL) that iteratively repairs the prompts provided to frozen LLMs, systematically steering them toward generating formally verifiable Dafny code without costly fine-tuning. This work presents Proof2Silicon, a novel end-to-end synthesis framework that embeds the previously proposed PREFACE flow to enable the generation of correctness-by-construction hardware directly from natural language specifications. Proof2Silicon operates by: (1) leveraging PREFACE's verifier-driven RL agent to optimize prompt generation iteratively, ensuring Dafny code correctness; (2) automatically translating verified Dafny programs into synthesizable high-level C using Dafny's Python backend and PyLog; and (3) employing Vivado HLS to produce RTL implementations. Evaluated rigorously on a challenging 100-task benchmark, PREFACE's RL-guided prompt optimization consistently improved Dafny verification success rates across diverse LLMs by up to 21%. Crucially, Proof2Silicon achieved an end-to-end hardware synthesis success rate of up to 72%, generating RTL designs through Vivado HLS synthesis flows. These results demonstrate a robust, scalable, and automated pipeline for LLM-driven, formally verified hardware synthesis, bridging natural-language specification and silicon realization.

  • 3 authors
·
Sep 7, 2025

aerial-autonomy-stack -- a Faster-than-real-time, Autopilot-agnostic, ROS2 Framework to Simulate and Deploy Perception-based Drones

Unmanned aerial vehicles are rapidly transforming multiple applications, from agricultural and infrastructure monitoring to logistics and defense. Introducing greater autonomy to these systems can simultaneously make them more effective as well as reliable. Thus, the ability to rapidly engineer and deploy autonomous aerial systems has become of strategic importance. In the 2010s, a combination of high-performance compute, data, and open-source software led to the current deep learning and AI boom, unlocking decades of prior theoretical work. Robotics is on the cusp of a similar transformation. However, physical AI faces unique hurdles, often combined under the umbrella term "simulation-to-reality gap". These span from modeling shortcomings to the complexity of vertically integrating the highly heterogeneous hardware and software systems typically found in field robots. To address the latter, we introduce aerial-autonomy-stack, an open-source, end-to-end framework designed to streamline the pipeline from (GPU-accelerated) perception to (flight controller-based) action. Our stack allows the development of aerial autonomy using ROS2 and provides a common interface for two of the most popular autopilots: PX4 and ArduPilot. We show that it supports over 20x faster-than-real-time, end-to-end simulation of a complete development and deployment stack -- including edge compute and networking -- significantly compressing the build-test-release cycle of perception-based autonomy.

  • 5 authors
·
May 1

MABFuzz: Multi-Armed Bandit Algorithms for Fuzzing Processors

As the complexities of processors keep increasing, the task of effectively verifying their integrity and security becomes ever more daunting. The intricate web of instructions, microarchitectural features, and interdependencies woven into modern processors pose a formidable challenge for even the most diligent verification and security engineers. To tackle this growing concern, recently, researchers have developed fuzzing techniques explicitly tailored for hardware processors. However, a prevailing issue with these hardware fuzzers is their heavy reliance on static strategies to make decisions in their algorithms. To address this problem, we develop a novel dynamic and adaptive decision-making framework, MABFuzz, that uses multi-armed bandit (MAB) algorithms to fuzz processors. MABFuzz is agnostic to, and hence, applicable to, any existing hardware fuzzer. In the process of designing MABFuzz, we encounter challenges related to the compatibility of MAB algorithms with fuzzers and maximizing their efficacy for fuzzing. We overcome these challenges by modifying the fuzzing process and tailoring MAB algorithms to accommodate special requirements for hardware fuzzing. We integrate three widely used MAB algorithms in a state-of-the-art hardware fuzzer and evaluate them on three popular RISC-V-based processors. Experimental results demonstrate the ability of MABFuzz to cover a broader spectrum of processors' intricate landscapes and doing so with remarkable efficiency. In particular, MABFuzz achieves up to 308x speedup in detecting vulnerabilities and up to 5x speedup in achieving coverage compared to a state-of-the-art technique.

  • 5 authors
·
Nov 24, 2023

GRAPPA: Generalizing and Adapting Robot Policies via Online Agentic Guidance

Robot learning approaches such as behavior cloning and reinforcement learning have shown great promise in synthesizing robot skills from human demonstrations in specific environments. However, these approaches often require task-specific demonstrations or designing complex simulation environments, which limits the development of generalizable and robust policies for unseen real-world settings. Recent advances in the use of foundation models for robotics (e.g., LLMs, VLMs) have shown great potential in enabling systems to understand the semantics in the world from large-scale internet data. However, it remains an open challenge to use this knowledge to enable robotic systems to understand the underlying dynamics of the world, to generalize policies across different tasks, and to adapt policies to new environments. To alleviate these limitations, we propose an agentic framework for robot self-guidance and self-improvement, which consists of a set of role-specialized conversational agents, such as a high-level advisor, a grounding agent, a monitoring agent, and a robotic agent. Our framework iteratively grounds a base robot policy to relevant objects in the environment and uses visuomotor cues to shift the action distribution of the policy to more desirable states, online, while remaining agnostic to the subjective configuration of a given robot hardware platform. We demonstrate that our approach can effectively guide manipulation policies to achieve significantly higher success rates, both in simulation and in real-world experiments, without the need for additional human demonstrations or extensive exploration. Code and videos available at: https://agenticrobots.github.io

  • 4 authors
·
Oct 8, 2024

AoE: Always-on Egocentric Human Video Collection for Embodied AI

Embodied foundation models require large-scale, high-quality real-world interaction data for pre-training and scaling. However, existing data collection methods suffer from high infrastructure costs, complex hardware dependencies, and limited interaction scope, making scalable expansion challenging. In fact, humans themselves are ideal physically embodied agents. Therefore, obtaining egocentric real-world interaction data from globally distributed "human agents" offers advantages of low cost and sustainability. To this end, we propose the Always-on Egocentric (AoE) data collection system, which aims to simplify hardware dependencies by leveraging humans themselves and their smartphones, enabling low-cost, highly efficient, and scene-agnostic real-world interaction data collection to address the challenge of data scarcity. Specifically, we first employ an ergonomic neck-mounted smartphone holder to enable low-barrier, large-scale egocentric data collection through a cloud-edge collaborative architecture. Second, we develop a cross-platform mobile APP that leverages on-device compute for real-time processing, while the cloud hosts automated labeling and filtering pipelines that transform raw videos into high-quality training data. Finally, the AoE system supports distributed Ego video data collection by anyone, anytime, and anywhere. We evaluate AoE on data preprocessing quality and downstream tasks, demonstrating that high-quality egocentric data significantly boosts real-world generalization.

  • 18 authors
·
Mar 1

Closing the Performance Gap with Modern C++

On the way to Exascale, programmers face the increasing challenge of having to support multiple hardware architectures from the same code base. At the same time, portability of code and performance are increasingly difficult to achieve as hardware architectures are becoming more and more diverse. Today's heterogeneous systems often include two or more completely distinct and incompatible hardware execution models, such as GPGPU's, SIMD vector units, and general purpose cores which conventionally have to be programmed using separate tool chains representing non-overlapping programming models. The recent revival of interest in the industry and the wider community for the C++ language has spurred a remarkable amount of standardization proposals and technical specifications in the arena of concurrency and parallelism. This recently includes an increasing amount of discussion around the need for a uniform, higher-level abstraction and programming model for parallelism in the C++ standard targeting heterogeneous and distributed computing. Such an abstraction should perfectly blend with existing, already standardized language and library features, but should also be generic enough to support future hardware developments. In this paper, we present the results from developing such a higher-level programming abstraction for parallelism in C++ which aims at enabling code and performance portability over a wide range of architectures and for various types of parallelism. We present and compare performance data obtained from running the well-known STREAM benchmark ported to our higher level C++ abstraction with the corresponding results from running it natively. We show that our abstractions enable performance at least as good as the comparable base-line benchmarks while providing a uniform programming API on all compared target architectures.

  • 5 authors
·
May 30, 2022

Modeling Performance of Data Collection Systems for High-Energy Physics

Exponential increases in scientific experimental data are outstripping the rate of progress in silicon technology. As a result, heterogeneous combinations of architectures and process or device technologies are increasingly important to meet the computing demands of future scientific experiments. However, the complexity of heterogeneous computing systems requires systematic modeling to understand performance. We present a model which addresses this need by framing key aspects of data collection pipelines and constraints, and combines them with the important vectors of technology that shape alternatives, computing metrics that allow complex alternatives to be compared. For instance, a data collection pipeline may be characterized by parameters such as sensor sampling rates, amount of data collected, and the overall relevancy of retrieved samples. Alternatives to this pipeline are enabled by hardware development vectors including advancing CMOS, GPUs, neuromorphic computing, and edge computing. By calculating metrics for each alternative such as overall F1 score, power, hardware cost, and energy expended per relevant sample, this model allows alternate data collection systems to be rigorously compared. To demonstrate this model's capability, we apply it to the CMS experiment (and planned HL-LHC upgrade) to evaluate and compare the application of novel technologies in the data acquisition system (DAQ). We demonstrate that improvements to early stages in the DAQ are highly beneficial, greatly reducing the resources required at later stages of processing (such as a 60% power reduction) and increasing the amount of relevant data retrieved from the experiment per unit power (improving from 0.065 to 0.31 samples/kJ) However, we predict further advances will be required in order to meet overall power and cost constraints for the DAQ.

  • 3 authors
·
Jun 27, 2024

KernelCraft: Benchmarking for Agentic Close-to-Metal Kernel Generation on Emerging Hardware

New AI accelerators with novel instruction set architectures (ISAs) often require developers to manually craft low-level kernels -- a time-consuming, laborious, and error-prone process that cannot scale across diverse hardware targets. This prevents emerging hardware platforms from reaching the market efficiently. While prior LLM-based code generation has shown promise in mature GPU ecosystems, it remains unclear whether agentic LLM systems can quickly produce valid and efficient kernels for emerging hardware with new ISAs. We present KernelCraft: the first benchmark to evaluate an LLM agent's ability to generate and optimize low-level kernels for customized accelerators via a function-calling, feedback-driven workflow. Within KernelCraft, the agent refines kernels under ISA and hardware constraints using automated feedback derived from compilation checks, simulation, and correctness validation against ground truth. In our experiments, we assess agent performance across three emerging accelerator platforms on more than 20 ML tasks, each with 5 diverse task configurations, with special evaluation of task configuration complexity. Across four leading reasoning models, top agents produce functionally valid kernels for previously unseen ISAs within a few refinement steps, with optimized kernels that match or outperform template-based compiler baselines. With that, we demonstrate the potential for reducing the cost of kernel development for accelerator designers and kernel developers.

  • 12 authors
·
Feb 10

HELP: Hardware-Adaptive Efficient Latency Prediction for NAS via Meta-Learning

For deployment, neural architecture search should be hardware-aware, in order to satisfy the device-specific constraints (e.g., memory usage, latency and energy consumption) and enhance the model efficiency. Existing methods on hardware-aware NAS collect a large number of samples (e.g., accuracy and latency) from a target device, either builds a lookup table or a latency estimator. However, such approach is impractical in real-world scenarios as there exist numerous devices with different hardware specifications, and collecting samples from such a large number of devices will require prohibitive computational and monetary cost. To overcome such limitations, we propose Hardware-adaptive Efficient Latency Predictor (HELP), which formulates the device-specific latency estimation problem as a meta-learning problem, such that we can estimate the latency of a model's performance for a given task on an unseen device with a few samples. To this end, we introduce novel hardware embeddings to embed any devices considering them as black-box functions that output latencies, and meta-learn the hardware-adaptive latency predictor in a device-dependent manner, using the hardware embeddings. We validate the proposed HELP for its latency estimation performance on unseen platforms, on which it achieves high estimation performance with as few as 10 measurement samples, outperforming all relevant baselines. We also validate end-to-end NAS frameworks using HELP against ones without it, and show that it largely reduces the total time cost of the base NAS method, in latency-constrained settings. Code is available at https://github.com/HayeonLee/HELP.

  • 4 authors
·
Jun 16, 2021

HipKittens: Fast and Furious AMD Kernels

AMD GPUs offer state-of-the-art compute and memory bandwidth; however, peak performance AMD kernels are written in raw assembly. To address the difficulty of mapping AI algorithms to hardware, recent work proposes C++ embedded and PyTorch-inspired domain-specific languages like ThunderKittens (TK) to simplify high performance AI kernel development on NVIDIA hardware. We explore the extent to which such primitives -- for explicit tile-based programming with optimized memory accesses and fine-grained asynchronous execution across workers -- are NVIDIA-specific or general. We provide the first detailed study of the programming primitives that lead to performant AMD AI kernels, and we encapsulate these insights in the HipKittens (HK) programming framework. We find that tile-based abstractions used in prior DSLs generalize to AMD GPUs, however we need to rethink the algorithms that instantiate these abstractions for AMD. We validate the HK primitives across CDNA3 and CDNA4 AMD platforms. In evaluations, HK kernels compete with AMD's hand-optimized assembly kernels for GEMMs and attention, and consistently outperform compiler baselines. Moreover, assembly is difficult to scale to the breadth of AI workloads; reflecting this, in some settings HK outperforms all available kernel baselines by 1.2-2.4times (e.g., d=64 attention, GQA backwards, memory-bound kernels). These findings help pave the way for a single, tile-based software layer for high-performance AI kernels that translates across GPU vendors. HipKittens is released at: https://github.com/HazyResearch/HipKittens.

  • 9 authors
·
Nov 11, 2025 1

FengHuang: Next-Generation Memory Orchestration for AI Inferencing

This document presents a vision for a novel AI infrastructure design that has been initially validated through inference simulations on state-of-the-art large language models. Advancements in deep learning and specialized hardware have driven the rapid growth of large language models (LLMs) and generative AI systems. However, traditional GPU-centric architectures face scalability challenges for inference workloads due to limitations in memory capacity, bandwidth, and interconnect scaling. To address these issues, the FengHuang Platform, a disaggregated AI infrastructure platform, is proposed to overcome memory and communication scaling limits for AI inference. FengHuang features a multi-tier shared-memory architecture combining high-speed local memory with centralized disaggregated remote memory, enhanced by active tensor paging and near-memory compute for tensor operations. Simulations demonstrate that FengHuang achieves up to 93% local memory capacity reduction, 50% GPU compute savings, and 16x to 70x faster inter-GPU communication compared to conventional GPU scaling. Across workloads such as GPT-3, Grok-1, and QWEN3-235B, FengHuang enables up to 50% GPU reductions while maintaining end-user performance, offering a scalable, flexible, and cost-effective solution for AI inference infrastructure. FengHuang provides an optimal balance as a rack-level AI infrastructure scale-up solution. Its open, heterogeneous design eliminates vendor lock-in and enhances supply chain flexibility, enabling significant infrastructure and power cost reductions.

  • 7 authors
·
Nov 13, 2025

Characterizing Soft-Error Resiliency in Arm's Ethos-U55 Embedded Machine Learning Accelerator

As Neural Processing Units (NPU) or accelerators are increasingly deployed in a variety of applications including safety critical applications such as autonomous vehicle, and medical imaging, it is critical to understand the fault-tolerance nature of the NPUs. We present a reliability study of Arm's Ethos-U55, an important industrial-scale NPU being utilised in embedded and IoT applications. We perform large scale RTL-level fault injections to characterize Ethos-U55 against the Automotive Safety Integrity Level D (ASIL-D) resiliency standard commonly used for safety-critical applications such as autonomous vehicles. We show that, under soft errors, all four configurations of the NPU fall short of the required level of resiliency for a variety of neural networks running on the NPU. We show that it is possible to meet the ASIL-D level resiliency without resorting to conventional strategies like Dual Core Lock Step (DCLS) that has an area overhead of 100%. We achieve so through selective protection, where hardware structures are selectively protected (e.g., duplicated, hardened) based on their sensitivity to soft errors and their silicon areas. To identify the optimal configuration that minimizes the area overhead while meeting the ASIL-D standard, the main challenge is the large search space associated with the time-consuming RTL simulation. To address this challenge, we present a statistical analysis tool that is validated against Arm silicon and that allows us to quickly navigate hundreds of billions of fault sites without exhaustive RTL fault injections. We show that by carefully duplicating a small fraction of the functional blocks and hardening the Flops in other blocks meets the ASIL-D safety standard while introducing an area overhead of only 38%.

  • 5 authors
·
Apr 14, 2024

Agnostics: Learning to Code in Any Programming Language via Reinforcement with a Universal Learning Environment

Large language models (LLMs) already excel at writing code in high-resource languages such as Python and JavaScript, yet stumble on low-resource languages that remain essential to science and engineering. Besides the obvious shortage of pre-training data, post-training itself is a bottleneck: every new language seems to require new datasets, test harnesses, and reinforcement-learning (RL) infrastructure. We introduce Agnostics, a language-agnostic post-training pipeline that eliminates this per-language engineering. The key idea is to judge code solely by its externally observable behavior, so a single verifier can test solutions written in any language. Concretely, we (i) use an LLM to rewrite existing unit-test datasets into an I/O format, (ii) supply a short configuration that tells the verifier how to compile and run a target language, and (iii) apply reinforcement learning with verifiable rewards (RLVR) in a robust code execution environment. Applied to five low-resource languages--Lua, Julia, R, OCaml, and Fortran--Agnostics (1) improves Qwen-3 4B to performance that rivals other 16B-70B open-weight models; (2) scales cleanly to larger and diverse model families (Qwen-3 8B, DeepSeek Coder 6.7B Instruct, Phi 4 Mini); and (3) for {le} 16B parameter models, sets new state-of-the-art pass@1 results on MultiPL-E and a new multi-language version LiveCodeBench that we introduce. We will release the language-agnostic training datasets (Ag-MBPP-X, Ag-Codeforces-X, Ag-LiveCodeBench-X), training code, and ready-to-use configurations, making RL post-training in any programming language as simple as editing a short YAML file.

  • 7 authors
·
Aug 6, 2025

Hardware and Software Platform Inference

It is now a common business practice to buy access to large language model (LLM) inference rather than self-host, because of significant upfront hardware infrastructure and energy costs. However, as a buyer, there is no mechanism to verify the authenticity of the advertised service including the serving hardware platform, e.g. that it is actually being served using an NVIDIA H100. Furthermore, there are reports suggesting that model providers may deliver models that differ slightly from the advertised ones, often to make them run on less expensive hardware. That way, a client pays premium for a capable model access on more expensive hardware, yet ends up being served by a (potentially less capable) cheaper model on cheaper hardware. In this paper we introduce \textbf{hardware and software platform inference (HSPI)} -- a method for identifying the underlying architecture and software stack of a (black-box) machine learning model solely based on its input-output behavior. Our method leverages the inherent differences of various architectures and compilers to distinguish between different types and software stacks. By analyzing the numerical patterns in the model's outputs, we propose a classification framework capable of accurately identifying the used for model inference as well as the underlying software configuration. Our findings demonstrate the feasibility of inferring type from black-box models. We evaluate HSPI against models served on different real hardware and find that in a white-box setting we can distinguish between different s with between 83.9% and 100% accuracy. Even in a black-box setting we are able to achieve results that are up to three times higher than random guess accuracy.

  • 5 authors
·
Nov 7, 2024 2

Evaluating Hardware Abstraction Layer Concepts for Software Defined Vehicles: Insights into Applicability and Effectiveness

The emergence of Software-Defined Vehicles represents a fundamental shift in automotive design, prioritizing software-centric architectures over traditional hardware-driven models. SDVs require modularity, interoperability, real-time processing, and over-the-air update capabilities throughout the vehicle lifecycle. However, current vehicle systems, characterized by tightly coupled software and hardware, struggle to meet these demands due to their complexity and heterogeneity. A critical first step toward enabling SDVs is the decoupling of software from hardware, which can be facilitated through a robust Hardware Abstraction Layer. While existing HALs offer hardware independence and standardized interfaces, their applicability and effectiveness in SDV contexts remain uncertain. This paper systematically evaluates current automotive HALs and explores HAL mechanisms from non-automotive domains, including smartphones, networking, and industrial automation, to extract cross-domain insights relevant to SDV development. A criteria-driven evaluation framework is developed to assess HALs against SDV-specific needs. Findings reveal that while middleware-based HALs offer portability and modularity, hypervisor-based approaches better support safety, OTA readiness, and hardware efficiency. Limitations in both approaches are identified, prompting recommendations for a hybrid HAL design that integrates hypervisor isolation with middleware standardization. This paper contributes to the ongoing developments in automotive software architecture by offering insights into the applicability and effectiveness of current HAL strategies. It provides actionable guidance for designing flexible, scalable, and future-ready HALs to support SDVs across their lifecycle.

  • 5 authors
·
Jun 28

True 4-Bit Quantized Convolutional Neural Network Training on CPU: Achieving Full-Precision Parity

Low-precision neural network training has emerged as a promising direction for reducing computational costs and democratizing access to deep learning research. However, existing 4-bit quantization methods either rely on expensive GPU infrastructure or suffer from significant accuracy degradation. In this work, we present a practical method for training convolutional neural networks at true 4-bit precision using standard PyTorch operations on commodity CPUs. We introduce a novel tanh-based soft weight clipping technique that, combined with symmetric quantization, dynamic per-layer scaling, and straight-through estimators, achieves stable convergence and competitive accuracy. Training a VGG-style architecture with 3.25 million parameters from scratch on CIFAR-10, our method achieves 92.34% test accuracy on Google Colab's free CPU tier -- matching full-precision baseline performance (92.5%) with only a 0.16% gap. We further validate on CIFAR-100, achieving 70.94% test accuracy across 100 classes with the same architecture and training procedure, demonstrating that 4-bit training from scratch generalizes to harder classification tasks. Both experiments achieve 8x memory compression over FP32 while maintaining exactly 15 unique weight values per layer throughout training. We additionally validate hardware independence by demonstrating rapid convergence on a consumer mobile device (OnePlus 9R), achieving 83.16% accuracy in only 6 epochs. To the best of our knowledge, no prior work has demonstrated 4-bit quantization-aware training achieving full-precision parity on standard CPU hardware without specialized kernels or post-training quantization.

  • 1 authors
·
Mar 14

Multi-Objective Hardware Aware Neural Architecture Search using Hardware Cost Diversity

Hardware-aware Neural Architecture Search approaches (HW-NAS) automate the design of deep learning architectures, tailored specifically to a given target hardware platform. Yet, these techniques demand substantial computational resources, primarily due to the expensive process of assessing the performance of identified architectures. To alleviate this problem, a recent direction in the literature has employed representation similarity metric for efficiently evaluating architecture performance. Nonetheless, since it is inherently a single objective method, it requires multiple runs to identify the optimal architecture set satisfying the diverse hardware cost constraints, thereby increasing the search cost. Furthermore, simply converting the single objective into a multi-objective approach results in an under-explored architectural search space. In this study, we propose a Multi-Objective method to address the HW-NAS problem, called MO-HDNAS, to identify the trade-off set of architectures in a single run with low computational cost. This is achieved by optimizing three objectives: maximizing the representation similarity metric, minimizing hardware cost, and maximizing the hardware cost diversity. The third objective, i.e. hardware cost diversity, is used to facilitate a better exploration of the architecture search space. Experimental results demonstrate the effectiveness of our proposed method in efficiently addressing the HW-NAS problem across six edge devices for the image classification task.

  • 5 authors
·
Apr 14, 2024

Resistive memory-based zero-shot liquid state machine for multimodal event data learning

The human brain is a complex spiking neural network (SNN) that learns multimodal signals in a zero-shot manner by generalizing existing knowledge. Remarkably, the brain achieves this with minimal power consumption, using event-based signals that propagate within its structure. However, mimicking the human brain in neuromorphic hardware presents both hardware and software challenges. Hardware limitations, such as the slowdown of Moore's law and the von Neumann bottleneck, hinder the efficiency of digital computers. On the software side, SNNs are known for their difficult training, especially when learning multimodal signals. To overcome these challenges, we propose a hardware-software co-design that combines a fixed and random liquid state machine (LSM) SNN encoder with trainable artificial neural network (ANN) projections. The LSM is physically implemented using analogue resistive memory, leveraging the inherent stochasticity of resistive switching to generate random weights. This highly efficient and nanoscale in-memory computing approach effectively addresses the von Neumann bottleneck and the slowdown of Moore's law. The ANN projections are implemented digitally, allowing for easy optimization using contrastive loss, which helps to overcome the difficulties associated with SNN training. We experimentally implement this co-design on a 40nm 256Kb in-memory computing macro. We first demonstrate LSM-based event encoding through supervised classification and linear probing on the N-MNIST and N-TIDIGITS datasets.

  • 19 authors
·
Jul 3, 2023

MSCCL++: Rethinking GPU Communication Abstractions for Cutting-edge AI Applications

Modern cutting-edge AI applications are being developed over fast-evolving, heterogeneous, nascent hardware devices. This requires frequent reworking of the AI software stack to adopt bottom-up changes from new hardware, which takes time for general-purpose software libraries. Consequently, real applications often develop custom software stacks optimized for their specific workloads and hardware. Custom stacks help in quick development and optimization, but incur a lot of redundant efforts across applications in writing non-portable code. This paper discusses an alternative communication library interface for AI applications that offers both portability and performance by reducing redundant efforts while maintaining flexibility for customization. We present MSCCL++, a novel abstraction of GPU communication based on separation of concerns: (1) a primitive interface provides a minimal hardware abstraction as a common ground for software and hardware developers to write custom communication, and (2) higher-level portable interfaces and specialized implementations enable optimization for different workloads and hardware environments. This approach makes the primitive interface reusable across applications while enabling highly flexible optimization. Compared to state-of-the-art baselines (NCCL, RCCL, and MSCCL), MSCCL++ achieves speedups of up to 5.4times for collective communication and up to 15% for real-world AI inference workloads. MSCCL++ is in production of multiple AI services provided by Microsoft Azure, and is also adopted by RCCL, the GPU collective communication library maintained by AMD. MSCCL++ is open-source and available at https://github.com/microsoft/mscclpp.

  • 13 authors
·
Apr 11, 2025

SambaNova SN40L: Scaling the AI Memory Wall with Dataflow and Composition of Experts

Monolithic large language models (LLMs) like GPT-4 have paved the way for modern generative AI applications. Training, serving, and maintaining monolithic LLMs at scale, however, remains prohibitively expensive and challenging. The disproportionate increase in compute-to-memory ratio of modern AI accelerators have created a memory wall, necessitating new methods to deploy AI. Composition of Experts (CoE) is an alternative modular approach that lowers the cost and complexity of training and serving. However, this approach presents two key challenges when using conventional hardware: (1) without fused operations, smaller models have lower operational intensity, which makes high utilization more challenging to achieve; and (2) hosting a large number of models can be either prohibitively expensive or slow when dynamically switching between them. In this paper, we describe how combining CoE, streaming dataflow, and a three-tier memory system scales the AI memory wall. We describe Samba-CoE, a CoE system with 150 experts and a trillion total parameters. We deploy Samba-CoE on the SambaNova SN40L Reconfigurable Dataflow Unit (RDU) - a commercial dataflow accelerator architecture that has been co-designed for enterprise inference and training applications. The chip introduces a new three-tier memory system with on-chip distributed SRAM, on-package HBM, and off-package DDR DRAM. A dedicated inter-RDU network enables scaling up and out over multiple sockets. We demonstrate speedups ranging from 2x to 13x on various benchmarks running on eight RDU sockets compared with an unfused baseline. We show that for CoE inference deployments, the 8-socket RDU Node reduces machine footprint by up to 19x, speeds up model switching time by 15x to 31x, and achieves an overall speedup of 3.7x over a DGX H100 and 6.6x over a DGX A100.

  • 30 authors
·
May 13, 2024

LowFormer: Hardware Efficient Design for Convolutional Transformer Backbones

Research in efficient vision backbones is evolving into models that are a mixture of convolutions and transformer blocks. A smart combination of both, architecture-wise and component-wise is mandatory to excel in the speedaccuracy trade-off. Most publications focus on maximizing accuracy and utilize MACs (multiply accumulate operations) as an efficiency metric. The latter however often do not measure accurately how fast a model actually is due to factors like memory access cost and degree of parallelism. We analyzed common modules and architectural design choices for backbones not in terms of MACs, but rather in actual throughput and latency, as the combination of the latter two is a better representation of the efficiency of models in real applications. We applied the conclusions taken from that analysis to create a recipe for increasing hardware-efficiency in macro design. Additionally we introduce a simple slimmed-down version of MultiHead Self-Attention, that aligns with our analysis. We combine both macro and micro design to create a new family of hardware-efficient backbone networks called LowFormer. LowFormer achieves a remarkable speedup in terms of throughput and latency, while achieving similar or better accuracy than current state-of-the-art efficient backbones. In order to prove the generalizability of our hardware-efficient design, we evaluate our method on GPU, mobile GPU and ARM CPU. We further show that the downstream tasks object detection and semantic segmentation profit from our hardware-efficient architecture. Code and models are available at https://github.com/ altair199797/LowFormer.

  • 3 authors
·
Sep 5, 2024

Profiling Large Language Model Inference on Apple Silicon: A Quantization Perspective

A systematic understanding of Apple Silicon is lacking in the current landscape of hardware efficiency; research focus is largely centered on accelerating GPUs for large-scale training or inference on CUDA devices. This paper investigates Apple Silicon's unique memory architecture that offers a unified memory integrating CPU and GPU memory and its implications for on-device LLM inference. We decipher myths about whether Apple Silicon is efficient for on-device inference compared to competitors such as NVIDIA GPUs by directly conducting latency and throughput comparison benchmarks. We explain the performance gap between them through profiling low level hardware metrics - ALU utilization, memory bandwidth, buffer usage, cache residency etc. at runtime. We draw several insights regarding performance bottlenecks such as dequantization overhead, compute throughput and memory bandwidth. We debunk existing false claims regarding large language model inference such as compressing models to lower bit precision is a defacto promise for faster inference across all hardware platforms. We find that the large unified memory enables Apple Silicon to be both cost effective and efficient against NVIDIA GPUs for ultra large language models. Our large scale evaluation on 5 hardware testbeds incorporating three Apple M-series devices: M2 Ultra, M2 Max and M4 Pro and two NVIDIA GPUs: NVIDIA RTX A6000, a multi GPU setup with 2xNVIDIA RTX A6000, 5 model scales ranging from 8B to 405B parameters and 14 quantization schemes gives an understanding of how Apple Silicon fits within the paradigm of on-device LLM inference. Our analysis reveals multiple resource interdependencies and unexpected findings, while also quantifying established insights. To the best of our knowledge, this study makes the first attempt to present a thorough characterization and analysis of Apple Silicon for on-device inference.

  • 2 authors
·
Aug 11, 2025

Guaranteed Guess: A Language Modeling Approach for CISC-to-RISC Transpilation with Testing Guarantees

The hardware ecosystem is rapidly evolving, with increasing interest in translating low-level programs across different instruction set architectures (ISAs) in a quick, flexible, and correct way to enhance the portability and longevity of existing code. A particularly challenging class of this transpilation problem is translating between complex- (CISC) and reduced- (RISC) hardware architectures, due to fundamental differences in instruction complexity, memory models, and execution paradigms. In this work, we introduce GG (Guaranteed Guess), an ISA-centric transpilation pipeline that combines the translation power of pre-trained large language models (LLMs) with the rigor of established software testing constructs. Our method generates candidate translations using an LLM from one ISA to another, and embeds such translations within a software-testing framework to build quantifiable confidence in the translation. We evaluate our GG approach over two diverse datasets, enforce high code coverage (>98%) across unit tests, and achieve functional/semantic correctness of 99% on HumanEval programs and 49% on BringupBench programs, respectively. Further, we compare our approach to the state-of-the-art Rosetta 2 framework on Apple Silicon, showcasing 1.73x faster runtime performance, 1.47x better energy efficiency, and 2.41x better memory usage for our transpiled code, demonstrating the effectiveness of GG for real-world CISC-to-RISC translation tasks. We will open-source our codes, data, models, and benchmarks to establish a common foundation for ISA-level code translation research.

AutoMegaKernel: A Statically-Checked Agent Harness for Self-Retargeting Megakernel Synthesis

AutoMegaKernel (AMK) compiles a HuggingFace Llama-family model into a single persistent cooperative CUDA kernel that runs the whole forward pass in one launch, with no per-model hand-written CUDA. The contribution is the system, not raw speed. A frozen schedule-IR validator statically certifies deadlock-freedom and race-freedom via static graph checks (not a mechanized proof), so an unsafe agent-proposed schedule is rejected before launch: across 7,160 adversarial schedules (6,091 unsafe) it had zero false-accepts and accepted all 360 real lowerings. The same source retargets sm_80/sm_90/sm_120 from one codebase, auto-generates correct megakernels for 10 of 10 supported models, and on a real SmolLM2-135M checkpoint reproduces HuggingFace greedy decode token-for-token (perplexity match 2.5e-7). An unattended, agent-drivable autoresearch loop self-improves the megakernel over its own baseline (1.25-1.72x). A search-found int8 (W8A16) megakernel beats CUDA-graphed cuBLAS bf16 at batch-1 decode across NVIDIA's datacenter inference fleet: L4 up to 1.33x, the current-gen L40S 1.25-1.27x, A10G up to 1.08x at scale, and the consumer RTX 5090 1.19-1.23x. The ordering is not a clean function of bandwidth (the 864 GB/s L40S beats the 600 GB/s A10G); the divide is inference-class vs training-class. AMK trails cuBLAS on the high-bandwidth training-class A100/H100, where the harness localizes the cross-SM-sync bottleneck; we report the gap plainly. This is a precision-asymmetric (W8A16 vs bf16) comparison at decode position 0; the largest real checkpoint is TinyLlama-1.1B. Code and the harness: https://github.com/RightNow-AI/AutoMegaKernel

  • 2 authors
·
Jun 7

Beyond Per-Token Pricing: A Concurrency-Aware Methodology for LLM Infrastructure Cost Estimation

Every public LLM cost calculator we surveyed treats GPU utilization as a fixed input -- entered by the user, baked in as a preset, or silently assumed at 100% -- never measured against the operator's actual load. We show that this assumption is the dominant source of error: on identical H100 hardware, effective cost spans \0.21 to 15.25 per million output tokens, an underutilization penalty of 2.5-24x across low-to-moderate enterprise loads (1-10 rps) and up to 36.3x near idle -- driven by one operator-controlled variable, offered request rate lambda, which sets in-flight concurrency via Little's Law and which no open-source calculator exposes. Because calculators take utilization as a user-supplied input, any utilization-naive estimate understates true cost by exactly 1/U, systematically mispricing self-hosting -- most severely over-selling it for low-traffic workloads. We propose a measurement methodology that parameterizes the relationship as C_eff = f(H, M, Q, lambda, L), validate it with 42 benchmarks across dense, ultra-sparse MoE, and sparse MoE models, and release vllm-cost-meter, an open-source cost meter that attaches to a live vLLM server and reports real \$/M-tokens against the operator's own traffic. We further show that FP8 quantization benefits the MoE architectures we tested roughly 2.2-2.4x more than the dense model (+69 to +74% vs. +31% peak throughput; n=3, broader validation needed), and our data are consistent with active parameter count, not total model size, being a primary predictor of saturation economics. To rule out single-hardware confounding we repeat the core sweep on A100 80GB PCIe (56 runs): the load-driven spread reproduces at 7.0-11.4x, the active-parameters ordering survives at FP8, and the dense-FP8 advantage inverts on silicon without native FP8 tensor cores -- a hardware-conditional caveat the framework already accommodates.

  • 1 authors
·
Jun 9

INT v.s. FP: A Comprehensive Study of Fine-Grained Low-bit Quantization Formats

Modern AI hardware, such as Nvidia's Blackwell architecture, is increasingly embracing low-precision floating-point (FP) formats to handle the pervasive activation outliers in Large Language Models (LLMs). Despite this industry trend, a unified comparison of FP and integer (INT) quantization across varying granularities has been missing, leaving algorithm and hardware co-design without clear guidance. This paper fills that gap by systematically investigating the trade-offs between FP and INT formats. We reveal a critical performance crossover: while FP excels in coarse-grained quantization, the comparison at fine-grained (block-wise) levels is more nuanced. Our comprehensive comparison demonstrates that for popular 8-bit fine-grained formats (e.g., MX with block size 32), MXINT8 is superior to its FP counterpart in both algorithmic accuracy and hardware efficiency. However, for 4-bit formats, FP (e.g., MXFP4, NVFP4) often holds an accuracy advantage , though we show that NVINT4 can surpass NVFP4 when outlier-mitigation techniques like Hadamard rotation are applied. We also introduce a symmetric clipping method that resolves gradient bias in fine-grained low-bit INT training, enabling nearly lossless performance for MXINT8 training. These findings challenge the current hardware trajectory, demonstrating that a one-size-fits-all FP approach is suboptimal and advocating that fine-grained INT formats, particularly MXINT8, offer a better balance of accuracy, power, and efficiency for future AI accelerators.

ByteDance-Seed ByteDance Seed
·
Oct 29, 2025 6

Hardware Generation and Exploration of Lookup Table-Based Accelerators for 1.58-bit LLM Inference

Ternary weight quantization (e.g., BitNet b1.58) offers a promising path to mitigate the memory bandwidth bottleneck in Large Language Model (LLM) inference. However, conventional compute platforms lack native support for ternary-weight arithmetic, often relying on inefficient dequantization. Lookup table (LUT)-based hardware architectures provide an effective alternative by replacing multiplications with conditional additions, but their design space remains largely unexplored. Existing designs rely on heuristic parameter selection, lacking a systematic understanding of the architectural trade-offs. This work addresses this gap by formalizing the design space of ternary LUT-based accelerators and presenting an open-source hardware generator coupled with an analytical cost model, validated against synthesis in TSMC 16nm technology. By spanning the full architectural space, this framework not only enables rapid design space exploration but also establishes a common footing for fair cross-design evaluation, which was previously hindered by inconsistent instantiations across published accelerators. Using this framework, we challenge several assumptions and design choices in recent literature. We demonstrate that the optimal architecture is fundamentally governed by the activation data type: while LUT-based reuse offers significant gains for high-cost arithmetic (e.g., FP16), it yields diminishing returns for small integer types. Furthermore, we show that maximizing core size consistently improves area density compared to highly tiled approaches. Our optimized designs achieve a 2.2x area reduction compared to multiplier-based baselines. Moreover, by benchmarking state-of-the-art implementations against our model, we reveal that correcting suboptimal parameters yields up to a 1.2x area improvement.

  • 4 authors
·
Apr 27

Adding NVMe SSDs to Enable and Accelerate 100B Model Fine-tuning on a Single GPU

Recent advances in large language models have brought immense value to the world, with their superior capabilities stemming from the massive number of parameters they utilize. However, even the GPUs with the highest memory capacities, currently peaking at 80GB, are far from sufficient to accommodate these vast parameters and their associated optimizer states when conducting stochastic gradient descent-based optimization. One approach to hosting such huge models is to aggregate device memory from many GPUs. However, this approach introduces prohibitive costs for most academic researchers, who always have a limited budget for many high-end GPU servers. In this paper, we focus on huge model fine-tuning on a single, even low-end, GPU in a commodity server, which is accessible to most AI researchers. In such a scenario, the state-of-the-art work ZeRO-Infinity suffers from two severe issues when running in a commodity server: 1) low GPU utilization due to inefficient swapping, and 2) limited trainable model size due to CPU memory capacity. The underlying reason is that ZeRO-Infinity is optimized for running on high-end GPU servers. To this end, we present Fuyou, a low-cost training framework that enables efficient 100B huge model fine-tuning on a low-end server with a low-end GPU and limited CPU memory capacity. The key idea is to add the SSD-CPU communication as an optimization dimension and thus carefully co-optimize computation and data swapping from a systematic approach to maximize GPU utilization. The experimental results show that 1) Fuyou is able to fine-tune 175B GPT-3 on a consumer GPU RTX 4090 with high GPU utilization, while ZeRO-Infinity fails to fine-tune; and 2) when training a small GPT-3 13B model, Fuyou achieves 156 TFLOPS on an RTX 4090 GPU while ZeRO-Infinity only achieves 45 TFLOPS.

  • 7 authors
·
Mar 11, 2024 4

Meganeura: Portable GPU Training and Inference through Vulkan and Metal

Training and deployed inference often cross export, conversion, and platform-specific runtime boundaries. Meganeura asks whether one compact native compiler can span both phases on consumer GPUs. Its typed static graph, automatic differentiation, optimizer, checkpoint, memory planner, and runtime lower specialized programs through Vulkan and Metal. We compare five matched workloads with PyTorch on NVIDIA and AMD discrete GPUs, an AMD APU, Apple silicon, and an Intel iGPU. The protocol separates strict f32 from validated fast paths and gates forward and backward independently. Forty-eight of 50 device-workload-mode cells pass both gates; the other two share one unresolved backward-reference disagreement on a newly supported APU. In strict f32, Meganeura wins 12 of 20 GPU-referenced minimal-latency cells and has a median valid training gap of 1.8x. On the discrete AMD GPU, four of five inference workloads are within 1.10x of compiled ROCm PyTorch and three training workloads are faster. Under accelerated contracts, the worst training gap is 4.6x. Compilation takes 0.1-2.4 seconds versus 6-96 seconds for torch.compile on supported GPU paths; the stripped binary is 13 MiB. Dispatch profiles localize the largest gaps to convolution derivatives and attention backward. A physical Android XR case study transfers a Meganeura-trained decoder into an Adreno/OpenXR application sharing the graphics queue. The results show that general consumer graphics APIs can support a compact shared train-to-deploy stack at useful, sometimes vendor-competitive performance. The measured gaps point to kernel coverage, scheduling, and arithmetic policy rather than an identified API limitation.

  • 1 authors
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Aug 2

Revisiting VerilogEval: Newer LLMs, In-Context Learning, and Specification-to-RTL Tasks

The application of large-language models (LLMs) to digital hardware code generation is an emerging field. Most LLMs are primarily trained on natural language and software code. Hardware code, such as Verilog, represents only a small portion of the training data and few hardware benchmarks exist. To address this gap, the open-source VerilogEval benchmark was released in 2023, providing a consistent evaluation framework for LLMs on code completion tasks. It was tested on state-of-the-art models at the time including GPT-4. However, VerilogEval and other Verilog generation benchmarks lack failure analysis and, in present form, are not conducive to exploring prompting techniques. Also, since VerilogEval's release, both commercial and open-source models have seen continued development. In this work, we evaluate new commercial and open-source models of varying sizes against an improved VerilogEval benchmark suite. We enhance VerilogEval's infrastructure and dataset by automatically classifying failures, introduce new prompts for supporting in-context learning (ICL) examples, and extend the supported tasks to specification-to-RTL translation. We find a measurable improvement in commercial state-of-the-art models, with GPT-4 Turbo achieving a 59% pass rate on spec-to-RTL tasks. We also study the performance of open-source and domain-specific models that have emerged, and demonstrate that models can benefit substantially from ICL. We find that recently-released Llama 3.1 405B achieves a pass rate of 58%, effectively matching that of GPT-4 Turbo, and that the much smaller domain-specific RTL-Coder 6.7B models achieve an impressive 37% pass rate. However, prompt engineering is key to achieving good pass rates, and varies widely with model and task. A benchmark infrastructure that allows for prompt engineering and failure analysis is key to continued model development and deployment.

  • 5 authors
·
Aug 20, 2024

UniLab: A Heterogeneous Architecture for Robot RL Beyond GPU-Dominant Paradigms

Simulation-based RL for contemporary robot control is increasingly organized around GPU-resident simulation: physics, rollout collection, and learning are placed on a single GPU-centric execution path. This paradigm has greatly improved training speed, but it has also encouraged a default assumption that efficient training requires physics to reside on the GPU. We revisit this assumption. Our view is that, in simulation-dominated robot control, the essential question is not which processor runs physics, but whether simulation throughput, policy learning, and runtime synchronization form an efficient end-to-end loop. We present UniLab, a heterogeneous CPU-simulation / GPU-learning architecture that decouples CPU-parallel simulation from GPU policy updates through a unified runtime for data movement, buffering, and synchronization. UniLab is implemented as a complete and extensible training system using MuJoCoUni and MotrixSim CPU-batched physics backends, supporting PPO, FastSAC, FlashSAC, and APPO. On representative simulation-based robot control tasks, UniLab improves end-to-end training efficiency by 3--10times under the same hardware configuration, while reducing dependence on the NVIDIA CUDA-based software stack and supporting cross-platform execution on the Apple macOS platform and the AMD ROCm and Intel XPU accelerator backends. These results show that GPU simulation is an effective path to efficient training, but not a necessary one, broadening the practical system choices available for robot RL training. Project page: https://unilabsim.github.io.

  • 51 authors
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May 28

AttackGNN: Red-Teaming GNNs in Hardware Security Using Reinforcement Learning

Machine learning has shown great promise in addressing several critical hardware security problems. In particular, researchers have developed novel graph neural network (GNN)-based techniques for detecting intellectual property (IP) piracy, detecting hardware Trojans (HTs), and reverse engineering circuits, to name a few. These techniques have demonstrated outstanding accuracy and have received much attention in the community. However, since these techniques are used for security applications, it is imperative to evaluate them thoroughly and ensure they are robust and do not compromise the security of integrated circuits. In this work, we propose AttackGNN, the first red-team attack on GNN-based techniques in hardware security. To this end, we devise a novel reinforcement learning (RL) agent that generates adversarial examples, i.e., circuits, against the GNN-based techniques. We overcome three challenges related to effectiveness, scalability, and generality to devise a potent RL agent. We target five GNN-based techniques for four crucial classes of problems in hardware security: IP piracy, detecting/localizing HTs, reverse engineering, and hardware obfuscation. Through our approach, we craft circuits that fool all GNNs considered in this work. For instance, to evade IP piracy detection, we generate adversarial pirated circuits that fool the GNN-based defense into classifying our crafted circuits as not pirated. For attacking HT localization GNN, our attack generates HT-infested circuits that fool the defense on all tested circuits. We obtain a similar 100% success rate against GNNs for all classes of problems.

  • 4 authors
·
Feb 21, 2024

BaseRT: Best-in-Class LLM Inference on Apple Silicon via Native Metal

We present BaseRT, a native Metal inference runtime for large language models (LLMs) on Apple Silicon, and report the highest inference throughput on this hardware to date. Existing runtimes, including llama.cpp and MLX-based frameworks, incur overhead from abstractions not designed for Metal's execution model or Apple Silicon's unified memory topology. By building natively on Metal with chip-specific kernel fusion, unified memory-aware optimisation, and custom dispatch logic, BaseRT recovers performance that framework-based approaches leave on the table. BaseRT supports a wide range of model families across eight quantisation formats (Q2 to FP16) on all Apple M-series devices. In this paper, we evaluate the Qwen3, Llama 3.2, and Gemma 4 families at Q4 and Q8 quantisation on M3 and M4 Pro devices. BaseRT achieves up to 1.56x higher decode throughput than llama.cpp and up to 1.35x higher than MLX, with substantially larger margins on prefill for mixture-of-experts models, delivering consistent best-in-class throughput from sub-1B to 30B parameter models. These results establish Apple Silicon as a more capable inference platform than previously reported, with direct implications for the emerging edge inference paradigm: as privacy requirements, latency constraints, and cloud cost pressures drive inference toward on-device deployment, performance-optimised local runtimes are a critical enabling layer for this transition. BaseRT is publicly available at https://github.com/basecompute/baseRT

  • 3 authors
·
Jun 30

MultiKernelBench: A Multi-Platform Benchmark for Kernel Generation

The automatic generation of deep learning (DL) kernels using large language models (LLMs) has emerged as a promising approach to reduce the manual effort and hardware-specific expertise required for writing high-performance operator implementations. However, existing benchmarks for evaluating LLMs in this domain suffer from limited hardware support, coarse-grained kernel categorization, and imbalanced task coverage. To address these limitations, we introduce MultiKernelBench, the first comprehensive, multi-platform benchmark for LLM-based DL kernel generation. MultiKernelBench spans 285 tasks across 14 well-defined kernel categories and supports three major hardware platforms: Nvidia GPUs, Huawei NPUs, and Google TPUs. To enable future extensibility, we design a modular backend abstraction layer that decouples platform-specific logic from the core benchmarking infrastructure, allowing easy integration of new hardware platforms. We further propose a simple yet effective category-aware one-shot prompting method that improves generation quality by providing in-category exemplars. Through systematic evaluations of seven state-of-the-art LLMs, we reveal significant variation in task difficulty, poor generalization to platforms with less training exposure, and the effectiveness of targeted prompting strategies. MultiKernelBench is publicly available at https://github.com/wzzll123/MultiKernelBench.

  • 6 authors
·
Jul 19, 2025

Learnability and Robustness of Shallow Neural Networks Learned With a Performance-Driven BP and a Variant PSO For Edge Decision-Making

In many cases, the computing resources are limited without the benefit from GPU, especially in the edge devices of IoT enabled systems. It may not be easy to implement complex AI models in edge devices. The Universal Approximation Theorem states that a shallow neural network (SNN) can represent any nonlinear function. However, how fat is an SNN enough to solve a nonlinear decision-making problem in edge devices? In this paper, we focus on the learnability and robustness of SNNs, obtained by a greedy tight force heuristic algorithm (performance driven BP) and a loose force meta-heuristic algorithm (a variant of PSO). Two groups of experiments are conducted to examine the learnability and the robustness of SNNs with Sigmoid activation, learned/optimised by KPI-PDBPs and KPI-VPSOs, where, KPIs (key performance indicators: error (ERR), accuracy (ACC) and F_1 score) are the objectives, driving the searching process. An incremental approach is applied to examine the impact of hidden neuron numbers on the performance of SNNs, learned/optimised by KPI-PDBPs and KPI-VPSOs. From the engineering prospective, all sensors are well justified for a specific task. Hence, all sensor readings should be strongly correlated to the target. Therefore, the structure of an SNN should depend on the dimensions of a problem space. The experimental results show that the number of hidden neurons up to the dimension number of a problem space is enough; the learnability of SNNs, produced by KPI-PDBP, is better than that of SNNs, optimized by KPI-VPSO, regarding the performance and learning time on the training data sets; the robustness of SNNs learned by KPI-PDBPs and KPI-VPSOs depends on the data sets; and comparing with other classic machine learning models, ACC-PDBPs win for almost all tested data sets.

  • 5 authors
·
Aug 13, 2020

From Detection to Recovery: Operational Analysis on LLM Pre-training with 504 GPUs

Large-scale AI training is now fundamentally a distributed systems problem, and hardware failures have become routine operating conditions rather than rare exceptions. Public operational evidence from production training clusters, however, remains scarce. This technical report presents an empirical analysis of a 63-node NVIDIA B200 production cluster (504 GPUs), using 55 days of Prometheus time-series data and 73 days of operational logs covering 224 multi-node training sessions. The cluster operates within a cross-organizational environment in which five parties (SKT, Upstage, Lablup, NVIDIA Korea, and VAST Data) share a unified monitoring pipeline. This arrangement enabled joint diagnosis of a 60-node-scale storage I/O bottleneck that did not appear at 2-4-node scale, a production-scale phenomenon no single team could isolate alone. Drawing on a months-long pre-training campaign, we perform three quantitative analyses yielding four findings. First, statistical analysis over 751 Prometheus metrics and 10 XID-identified GPU failures achieves a 10/10 detection rate (2/10 pre-XID) at ~0.84 false positives per day. No single metric is consistently dominant across failure types, motivating a multi-signal detection strategy. Second, profiling 523 checkpoint events along the GPU VRAM to NFS path attributes the "bandwidth paradox" (1.4-10.4% utilization of 200 Gbps RoCE) to saturation of the 128-slot NFS RPC layer. Third, multi-node failure response shows concentrated exclusions (top 3 of 63 nodes account for >50% of all exclusions) and an auto-retry chain success rate of 33.3% over 12 chains (73 attempts), 2.7x the 12.5% manual recovery rate; the median retry interval is 11 min (IQR 10-11). All analyses are grounded in production infrastructure providing session-level workload management, GPU-centric scheduling, and unified observability.

  • 13 authors
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May 25

QAdapt: A Noise-Adaptive Neural Pre-Decoding Framework for Quantum Error Correction

Fault-tolerant quantum computing (FTQC) relies on quantum error correction to suppress physical errors and preserve logical information at scale. In practice, however, performance is constrained not only by physical noise but also by the latency of classical decoders processing rapidly generated syndrome data. This challenge is exacerbated by hardware noise that is strong, heterogeneous, and nonstationary, as well as by the simulation-to-hardware distribution shift that can substantially degrade fixed neural decoders. We present QAdapt, a noise-adaptive neural pre-decoding framework for surface-code quantum error correction. QAdapt captures local spatiotemporal correlations in syndrome data, sequentially adapts to evolving noise conditions while mitigating catastrophic forgetting, and forwards the residual syndrome to a conventional global decoder. Across 110 synthetic out-of-distribution noise configurations for rotated surface-code memory circuits, QAdapt consistently reduces the logical error rate relative to the neural pre-decoding baseline. On Google's Willow benchmark data, without target-domain fine-tuning, it achieves reductions of up to 5.79 percent in logical error rate and 9.32 percent in backend decoding latency on the residual syndrome. These results demonstrate that QAdapt provides a practical and decoder-compatible approach to improving the robustness and backend decoding efficiency of quantum error correction under evolving hardware noise.

  • 4 authors
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Jul 29

Tawa: Automatic Warp Specialization for Modern GPUs with Asynchronous References

Modern GPUs feature specialized hardware units that enable high-performance, asynchronous dataflow execution. However, the conventional SIMT programming model is fundamentally misaligned with this task-parallel hardware, creating a significant programmability gap. While hardware-level warp specialization is the key to unlocking peak performance, it forces developers to manually orchestrate complex, low-level communication and software pipelines--a process that is labor-intensive, error-prone, and unsustainable. To address this challenge, we present Tawa, an automated compiler that systematically generates high-performance, warp-specialized code from a high-level, tile-based program. Central to our approach is a novel IR abstraction, asynchronous references (aref), which expresses warp-level communication without exposing low-level hardware details. Using this abstraction, Tawa automatically partitions programs into producer-consumer roles and manages the intricate dataflow pipeline, relieving developers of invasive kernel rewriting. Evaluation on NVIDIA H100 GPUs across representative LLM kernels shows that Tawa delivers high hardware utilization, achieving up to 1.1times speedup over highly optimized cuBLAS GEMM kernels. For attention workloads, Tawa attains 1.2times speedup over Triton and matches the performance of the hand-optimized CUTLASS C++ FlashAttention-3 kernel with far less programming effort.

  • 11 authors
·
Dec 9, 2025

From Circuits to Hardware: Benchmarking Standard and Qubit-Efficient Quantum Optimization on Real Hardware

Despite rapid progress in quantum optimization, broad real-hardware benchmarks comparing multiple algorithmic families across diverse combinatorial problems under a common protocol remain limited. We benchmark gate-based quantum optimization on four NP-hard problems: multi-dimensional knapsack (MDKP), maximum independent set (MIS), quadratic assignment (QAP), and market-share (MSP). We study VQE, CVaR-VQE, standard, multi-angle, and warm-start QAOA, together with qubit-efficient PCE and QRAO, on IBM Heron r1/r2 processors using resilience-level-2 mitigation. To our knowledge, this includes the first real-hardware QRAO results and the first multi-problem PCE hardware benchmark. Across 247 method-instance combinations, we report transpiled circuit size, hardware outcomes, and an independent-error gate-count fidelity proxy, F_{est}. For MDKP and MIS, an empirical operating point near F_{est}approx 0.1, corresponding to about 770 two-qubit gates at the median Heron-r2 CZ error rate, marks the onset of noise-dominated execution. QAP exposes a separate bottleneck: dense one-hot encodings and an exponentially sparse feasible manifold, with feasible fraction 10!/2^{100} at n=10; no tested hardware method produces a feasible assignment. Compiled QAOA-family circuits are generally noise dominated, and a matched uniform-random control shows that most feasible low-fidelity outcomes fall within the random range, apart from one finite-sample MIS warm-start exception. A SWAP-aware, fractional-gate, Nighthawk-topology compilation counterfactual reduces two-qubit counts but leaves all circuits below F_{est}=10^{-3}. These conclusions apply to the tested implementations rather than QAOA in general. Qubit-efficient methods extend runnable instance sizes, but only within the empirical fidelity budget.

  • 2 authors
·
Jul 12

Enabling Efficient Processing of Spiking Neural Networks with On-Chip Learning on Commodity Neuromorphic Processors for Edge AI Systems

The rising demand for energy-efficient edge AI systems (e.g., mobile agents/robots) has increased the interest in neuromorphic computing, since it offers ultra-low power/energy AI computation through spiking neural network (SNN) algorithms on neuromorphic processors. However, their efficient implementation strategy has not been comprehensively studied, hence limiting SNN deployments for edge AI systems. Toward this, we propose a design methodology to enable efficient SNN processing on commodity neuromorphic processors. To do this, we first study the key characteristics of targeted neuromorphic hardware (e.g., memory and compute budgets), and leverage this information to perform compatibility analysis for network selection. Afterward, we employ a mapping strategy for efficient SNN implementation on the targeted processor. Furthermore, we incorporate an efficient on-chip learning mechanism to update the systems' knowledge for adapting to new input classes and dynamic environments. The experimental results show that the proposed methodology leads the system to achieve low latency of inference (i.e., less than 50ms for image classification, less than 200ms for real-time object detection in video streaming, and less than 1ms in keyword recognition) and low latency of on-chip learning (i.e., less than 2ms for keyword recognition), while incurring less than 250mW of processing power and less than 15mJ of energy consumption across the respective different applications and scenarios. These results show the potential of the proposed methodology in enabling efficient edge AI systems for diverse application use-cases.

  • 3 authors
·
Apr 1, 2025

HWE-Bench: Benchmarking LLM Agents on Real-World Hardware Bug Repair Tasks

Existing benchmarks for hardware design primarily evaluate Large Language Models (LLMs) on isolated, component-level tasks such as generating HDL modules from specifications, leaving repository-scale evaluation unaddressed. We introduce HWE-Bench, the first large-scale, repository-level benchmark for evaluating LLM agents on real-world hardware bug repair tasks. HWE-Bench comprises 417 task instances derived from real historical bug-fix pull requests across six major open-source projects spanning both Verilog/SystemVerilog and Chisel, covering RISC-V cores, SoCs, and security roots-of-trust. Each task is grounded in a fully containerized environment where the agent must resolve a real bug report, with correctness validated through the project's native simulation and regression flows. The benchmark is built through a largely automated pipeline that enables efficient expansion to new repositories. We evaluate seven LLMs with four agent frameworks and find that the best agent resolves 70.7% of tasks overall, with performance exceeding 90% on smaller cores but dropping below 65% on complex SoC-level projects. We observe larger performance gaps across models than commonly reported on software benchmarks, and difficulty is driven by project scope and bug-type distribution rather than code size alone. Our failure analysis traces agent failures to three stages of the debugging process: fault localization, hardware-semantic reasoning, and cross-artifact coordination across RTL, configuration, and verification components, providing concrete directions for developing more capable hardware-aware agents.

  • 5 authors
·
Apr 15

Speaking to Silicon: Neural Communication with Bitcoin Mining ASICs

This definitive research memoria presents a comprehensive, mathematically verified paradigm for neural communication with Bitcoin mining Application-Specific Integrated Circuits (ASICs), integrating five complementary frameworks: thermodynamic reservoir computing, hierarchical number system theory, algorithmic analysis, network latency optimization, and machine-checked mathematical formalization. We establish that obsolete cryptocurrency mining hardware exhibits emergent computational properties enabling bidirectional information exchange between AI systems and silicon substrates. The research program demonstrates: (1) reservoir computing with NARMA-10 Normalized Root Mean Square Error (NRMSE) of 0.8661; (2) the Thermodynamic Probability Filter (TPF) achieving 92.19% theoretical energy reduction; (3) the Virtual Block Manager achieving +25% effective hashrate; and (4) hardware universality across multiple ASIC families including Antminer S9, Lucky Miner LV06, and Goldshell LB-Box. A significant contribution is the machine-checked mathematical formalization using Lean 4 and Mathlib, providing unambiguous definitions, machine-verified theorems, and reviewer-proof claims. Key theorems proven include: independence implies zero leakage, predictor beats baseline implies non-independence (the logical core of TPF), energy savings theoretical maximum, and Physical Unclonable Function (PUF) distinguishability witnesses. Vladimir Veselov's hierarchical number system theory explains why early-round information contains predictive power. This work establishes a new paradigm: treating ASICs not as passive computational substrates but as active conversational partners whose thermodynamic state encodes exploitable computational information.

  • 3 authors
·
Jan 17

VitaLLM: A Versatile, Ultra-Compact Ternary LLM Accelerator with Dependency-Aware Scheduling

Deploying Large Language Models (LLMs) on resource-constrained edge devices faces critical bottlenecks in memory bandwidth and power consumption. While ternary quantization (e.g., BitNet b1.58) significantly reduces model size, its direct deployment on general-purpose hardware is hindered by workload imbalance, bandwidth-bound decoding, and strict data dependencies. To address these challenges, we propose VitaLLM, a hardware-software co-designed accelerator tailored for efficient ternary LLM inference. We introduce a heterogeneous Dual-Core Compute Strategy that synergizes specialized TINT-Cores for massive ternary projections with a unified BoothFlex-Core for mixed-precision attention, ensuring high utilization across both compute-bound prefill and bandwidth-bound decode stages. Furthermore, we develop a Leading One Prediction (LOP) mechanism to prune redundant Key-Value (KV) cache fetches and a Dependency-Aware Scheduling framework to hide the latency of nonlinear operations. Implemented in TSMC 16nm technology, VitaLLM achieves a decoding throughput of 70.70 tokens/s within an ultra-compact area of 0.223 mm^2 and a power consumption of 65.97 mW. The design delivers a superior Figure of Merit (FOM) of 17.4 TOPS/mm^2/W, significantly outperforming state-of-the-art accelerators. Finally, we explore an extended bit-serial design (BoothFlex-BS) to demonstrate the architecture's adaptability for precision-agile inference.

  • 2 authors
·
Apr 29

semi-PD: Towards Efficient LLM Serving via Phase-Wise Disaggregated Computation and Unified Storage

Existing large language model (LLM) serving systems fall into two categories: 1) a unified system where prefill phase and decode phase are co-located on the same GPU, sharing the unified computational resource and storage, and 2) a disaggregated system where the two phases are disaggregated to different GPUs. The design of the disaggregated system addresses the latency interference and sophisticated scheduling issues in the unified system but leads to storage challenges including 1) replicated weights for both phases that prevent flexible deployment, 2) KV cache transfer overhead between the two phases, 3) storage imbalance that causes substantial wasted space of the GPU capacity, and 4) suboptimal resource adjustment arising from the difficulties in migrating KV cache. Such storage inefficiency delivers poor serving performance under high request rates. In this paper, we identify that the advantage of the disaggregated system lies in the disaggregated computation, i.e., partitioning the computational resource to enable the asynchronous computation of two phases. Thus, we propose a novel LLM serving system, semi-PD, characterized by disaggregated computation and unified storage. In semi-PD, we introduce a computation resource controller to achieve disaggregated computation at the streaming multi-processor (SM) level, and a unified memory manager to manage the asynchronous memory access from both phases. semi-PD has a low-overhead resource adjustment mechanism between the two phases, and a service-level objective (SLO) aware dynamic partitioning algorithm to optimize the SLO attainment. Compared to state-of-the-art systems, semi-PD maintains lower latency at higher request rates, reducing the average end-to-end latency per request by 1.27-2.58x on DeepSeek series models, and serves 1.55-1.72x more requests adhering to latency constraints on Llama series models.

  • 12 authors
·
Apr 28, 2025