new

Get trending papers in your email inbox!

Subscribe

Daily Papers

byAK and the research community

Nov 12

Unleashing Infinite-Length Input Capacity for Large-scale Language Models with Self-Controlled Memory System

Large-scale Language Models (LLMs) are constrained by their inability to process lengthy inputs. To address this limitation, we propose the Self-Controlled Memory (SCM) system to unleash infinite-length input capacity for large-scale language models. Our SCM system is composed of three key modules: the language model agent, the memory stream, and the memory controller. The language model agent iteratively processes ultra-long inputs and stores all historical information in the memory stream. The memory controller provides the agent with both long-term memory (archived memory) and short-term memory (flash memory) to generate precise and coherent responses. The controller determines which memories from archived memory should be activated and how to incorporate them into the model input. Our SCM system can be integrated with any LLMs to enable them to process ultra-long texts without any modification or fine-tuning. Experimental results show that our SCM system enables LLMs, which are not optimized for multi-turn dialogue, to achieve multi-turn dialogue capabilities that are comparable to ChatGPT, and to outperform ChatGPT in scenarios involving ultra-long document summarization or long-term conversations. Additionally, we will supply a test set, which covers common long-text input scenarios, for evaluating the abilities of LLMs in processing long documents.~Working in progress.\url{https://github.com/wbbeyourself/SCM4LLMs}

  • 8 authors
·
Apr 26, 2023

MementoGUI: Learning Agentic Multimodal Memory Control for Long-Horizon GUI Agents

Recent GUI agents have made substantial progress in visual grounding and action prediction, yet they remain brittle in long-horizon tasks that require maintaining task state across many interface transitions. Existing agents typically rely on raw history replay or text-only memory, which either overwhelms the model with redundant screenshots or discards localized visual evidence needed for future decisions. To address these limitations, we introduce MementoGUI, a plug-in agentic memory framework that equips MLLM-based GUI agents with MementoCore, a learned controller for online memory selection, compression, and retrieval. Rather than treating interaction history as a fixed context, MementoGUI formulates long-horizon GUI control as an online memory-control problem: working memory selectively preserves task-relevant interface events with textual summaries and ROI-level visual evidence, while episodic memory retrieves reusable past trajectories through learned relevance selection. MementoCore modularizes memory control into specialized operators for step processing, memory compression, episodic writing, and episodic selection, enabling plug-in memory augmentation without finetuning the GUI agent backbone. We further develop a scalable data curation pipeline that converts computer-use trajectories into memory-controller training data, introduce MementoGUI-Bench for evaluating long-horizon decision-making in GUI agents, and design MLLM-based metrics for semantic action matching, task progress, and memory consistency. Experiments on GUI-Odyssey, MM-Mind2Web, and MementoGUI-Bench show that MementoGUI consistently improves GUI agents over no-history, history-replay, and text-only memory baselines, with larger MementoCore backbones further strengthening memory-augmented GUI control.

  • 6 authors
·
May 17 1

Memorize When Needed: Decoupled Memory Control for Spatially Consistent Long-Horizon Video Generation

Spatially consistent long-horizon video generation aims to maintain temporal and spatial consistency along predefined camera trajectories. Existing methods mostly entangle memory modeling with video generation, leading to inconsistent content during scene revisits and diminished generative capacity when exploring novel regions, even trained on extensive annotated data. To address these limitations, we propose a decoupled framework that separates memory conditioning from generation. Our approach significantly reduces training costs while simultaneously enhancing spatial consistency and preserving the generative capacity for novel scene exploration. Specifically, we employ a lightweight, independent memory branch to learn precise spatial consistency from historical observation. We first introduce a hybrid memory representation to capture complementary temporal and spatial cues from generated frames, then leverage a per-frame cross-attention mechanism to ensure each frame is conditioned exclusively on the most spatially relevant historical information, which is injected into the generative model to ensure spatial consistency. When generating new scenes, a camera-aware gating mechanism is proposed to mediate the interaction between memory and generation modules, enabling memory conditioning only when meaningful historical references exist. Compared with the existing method, our method is highly data-efficient, yet the experiments demonstrate that our approach achieves state-of-the-art performance in terms of both visual quality and spatial consistency.

  • 6 authors
·
Apr 20

AI Agents Need Memory Control Over More Context

AI agents are increasingly used in long, multi-turn workflows in both research and enterprise settings. As interactions grow, agent behavior often degrades due to loss of constraint focus, error accumulation, and memory-induced drift. This problem is especially visible in real-world deployments where context evolves, distractions are introduced, and decisions must remain consistent over time. A common practice is to equip agents with persistent memory through transcript replay or retrieval-based mechanisms. While convenient, these approaches introduce unbounded context growth and are vulnerable to noisy recall and memory poisoning, leading to unstable behavior and increased drift. In this work, we introduce the Agent Cognitive Compressor (ACC), a bio-inspired memory controller that replaces transcript replay with a bounded internal state updated online at each turn. ACC separates artifact recall from state commitment, enabling stable conditioning while preventing unverified content from becoming persistent memory. We evaluate ACC using an agent-judge-driven live evaluation framework that measures both task outcomes and memory-driven anomalies across extended interactions. Across scenarios spanning IT operations, cybersecurity response, and healthcare workflows, ACC consistently maintains bounded memory and exhibits more stable multi-turn behavior, with significantly lower hallucination and drift than transcript replay and retrieval-based agents. These results show that cognitive compression provides a practical and effective foundation for reliable memory control in long-horizon AI agents.

  • 1 authors
·
Jan 14

Fast & Slow Learning: Incorporating Synthetic Gradients in Neural Memory Controllers

Neural Memory Networks (NMNs) have received increased attention in recent years compared to deep architectures that use a constrained memory. Despite their new appeal, the success of NMNs hinges on the ability of the gradient-based optimiser to perform incremental training of the NMN controllers, determining how to leverage their high capacity for knowledge retrieval. This means that while excellent performance can be achieved when the training data is consistent and well distributed, rare data samples are hard to learn from as the controllers fail to incorporate them effectively during model training. Drawing inspiration from the human cognition process, in particular the utilisation of neuromodulators in the human brain, we propose to decouple the learning process of the NMN controllers to allow them to achieve flexible, rapid adaptation in the presence of new information. This trait is highly beneficial for meta-learning tasks where the memory controllers must quickly grasp abstract concepts in the target domain, and adapt stored knowledge. This allows the NMN controllers to quickly determine which memories are to be retained and which are to be erased, and swiftly adapt their strategy to the new task at hand. Through both quantitative and qualitative evaluations on multiple public benchmarks, including classification and regression tasks, we demonstrate the utility of the proposed approach. Our evaluations not only highlight the ability of the proposed NMN architecture to outperform the current state-of-the-art methods, but also provide insights on how the proposed augmentations help achieve such superior results. In addition, we demonstrate the practical implications of the proposed learning strategy, where the feedback path can be shared among multiple neural memory networks as a mechanism for knowledge sharing.

  • 4 authors
·
Nov 10, 2020

Coding Agent Memory Post-training: Unlocking the Memory Potential of Pre-trained File Operations for Long-Horizon Tasks via Reinforcement Learning

Language-model agents increasingly tackle long-horizon tasks whose interaction histories exceed the model's active context. Recent work has begun to use reinforcement learning to make memory control part of the policy, often relying on predefined memory tools within domain-specific training environments of relatively short horizons. This setup ties learned memory behavior to environment-specific interfaces that lie outside the base model's pre-training and must be learned from scratch, so even after post-training, agents struggle to use memory in long-horizon tasks. To address these limitations, we introduce Coding Agent Memory Gym (CAMG), a suite of long-horizon agentic-RL environments spanning Shop, Coding, DeepResearch, and AutoResearch. Alongside each environment's native task interface, CAMG provides executable shell access and an episode-persistent workspace, enabling agents to create, revise, search, and reuse files as memory throughout an episode. We also introduce CAMG-RL, which trains a single policy jointly across all four environments with fully asynchronous PPO, learning this file-based memory behavior directly from downstream task reward, and we train CAMG-RL-4B and CAMG-RL-9B from Qwen3.5 models of matching size. On SWE-bench Verified and MLE-bench Lite, CAMG-RL-4B and CAMG-RL-9B are competitive with Qwen3.5-35B-A3B and Qwen3.5-122B-A10B, respectively.

  • 13 authors
·
Sep 29

CAIM: Development and Evaluation of a Cognitive AI Memory Framework for Long-Term Interaction with Intelligent Agents

Large language models (LLMs) have advanced the field of artificial intelligence (AI) and are a powerful enabler for interactive systems. However, they still face challenges in long-term interactions that require adaptation towards the user as well as contextual knowledge and understanding of the ever-changing environment. To overcome these challenges, holistic memory modeling is required to efficiently retrieve and store relevant information across interaction sessions for suitable responses. Cognitive AI, which aims to simulate the human thought process in a computerized model, highlights interesting aspects, such as thoughts, memory mechanisms, and decision-making, that can contribute towards improved memory modeling for LLMs. Inspired by these cognitive AI principles, we propose our memory framework CAIM. CAIM consists of three modules: 1.) The Memory Controller as the central decision unit; 2.) the Memory Retrieval, which filters relevant data for interaction upon request; and 3.) the Post-Thinking, which maintains the memory storage. We compare CAIM against existing approaches, focusing on metrics such as retrieval accuracy, response correctness, contextual coherence, and memory storage. The results demonstrate that CAIM outperforms baseline frameworks across different metrics, highlighting its context-awareness and potential to improve long-term human-AI interactions.

  • 4 authors
·
May 19, 2025

Coding Agent Memory Post-Training II: Unlocking the Memory Potential of Pre-trained File Operations for Long-Horizon Tasks via On-Policy Distillation

Language-model agents increasingly tackle long-horizon tasks whose interaction histories exceed the model's active context. They must therefore decide what to write down and what to read back, and when to do either. Recent work has begun to use on-policy distillation (OPD) to make memory control part of the policy, relying on memory tools and compaction protocols that lie outside either model's pre-training. However, this weakens the distillation on both sides: the teacher cannot give useful guidance on an interface it has never used, and the student samples too few meaningful memory actions for that guidance to take effect. To study this problem, we introduce Coding Agent Memory Gym II (CAMG-II), a suite of long-horizon agentic-RL environments spanning Shop, Coding, AutoResearch, General, and Visual. Alongside each environment's native task interface, CAMG-II provides ordinary Bash access and an episode-persistent workspace, enabling the policy to create, revise, search, and reuse files as memory across context replacements. We also introduce Coding Agent Memory Post-Training II (CAMP-II), which trains a single policy jointly across all five environments with fully asynchronous OPD to learn this file-based memory behavior directly from a frozen teacher with a prior for file operations. On CAMG-II, CAMP-II obtains 2.97 times the gain of the strongest OPD baseline. The memory behavior CAMP-II learns generalizes to two external benchmarks, Terminal-Bench 2.1 and SWE-Bench Pro V2, with improved success rates.

  • 12 authors
·
Nov 9

Task Memory Engine: Spatial Memory for Robust Multi-Step LLM Agents

Large Language Models (LLMs) falter in multi-step interactions -- often hallucinating, repeating actions, or misinterpreting user corrections -- due to reliance on linear, unstructured context. This fragility stems from the lack of persistent memory to track evolving goals and task dependencies, undermining trust in autonomous agents. We introduce the Task Memory Engine (TME), a modular memory controller that transforms existing LLMs into robust, revision-aware agents without fine-tuning. TME implements a spatial memory framework that replaces flat context with graph-based structures to support consistent, multi-turn reasoning. Departing from linear concatenation and ReAct-style prompting, TME builds a dynamic task graph -- either a tree or directed acyclic graph (DAG) -- to map user inputs to subtasks, align them with prior context, and enable dependency-tracked revisions. Its Task Representation and Intent Management (TRIM) component models task semantics and user intent to ensure accurate interpretation. Across four multi-turn scenarios-trip planning, cooking, meeting scheduling, and shopping cart editing -- TME eliminates 100% of hallucinations and misinterpretations in three tasks, and reduces hallucinations by 66.7% and misinterpretations by 83.3% across 27 user turns, outperforming ReAct. TME's modular design supports plug-and-play deployment and domain-specific customization, adaptable to both personal assistants and enterprise automation. We release TME's codebase, benchmarks, and components as open-source resources, enabling researchers to develop reliable LLM agents. TME's scalable architecture addresses a critical gap in agent performance across complex, interactive settings.

  • 1 authors
·
May 25, 2025

ARKV: Adaptive and Resource-Efficient KV Cache Management under Limited Memory Budget for Long-Context Inference in LLMs

Large Language Models (LLMs) are increasingly deployed in scenarios demanding ultra-long context reasoning, such as agentic workflows and deep research understanding. However, long-context inference is constrained by the KV cache, a transient memory structure that grows linearly with sequence length and batch size, quickly dominating GPU memory usage. Existing memory reduction techniques, including eviction and quantization, often rely on static heuristics and suffer from degraded quality under tight budgets. In this paper, we propose ARKV, a lightweight and adaptive framework that dynamically allocates precision levels to cached tokens based on per-layer attention dynamics and token-level importance. During a short prefill phase, ARKV estimates the original quantization (OQ) ratio of each layer by computing statistical scores such as attention entropy, variance and kurtosis. During decoding, tokens are assigned to one of three states, Original (full precision), Quantization (low precision), or Eviction, according to a fast heavy-hitter scoring strategy. Our experiments on LLaMA3 and Qwen3 models across diverse long- and short-context tasks demonstrate that ARKV preserves ~97% of baseline accuracy on long-context benchmarks while reducing KV memory usage by 4x, with minimal throughput loss. On short-context tasks, ARKV matches full-precision baselines; on GSM8K math reasoning, it significantly outperforms uniform quantization. These results highlight the practical viability of ARKV for scalable LLM deployment, offering fine-grained, data-driven memory control without retraining or architectural modifications. The source code and artifacts can be found in: https://github.com/Large-scale-Sustainable-Computing-LSC/ARKV

  • 2 authors
·
Feb 18

Lizard: An Efficient Linearization Framework for Large Language Models

We propose Lizard, a linearization framework that transforms pretrained Transformer-based Large Language Models (LLMs) into flexible, subquadratic architectures for infinite-context generation. Transformer-based LLMs face significant memory and computational bottlenecks as context lengths increase, due to the quadratic complexity of softmax attention and the growing key-value (KV) cache. Lizard addresses these limitations by introducing a subquadratic attention mechanism that closely approximates softmax attention while preserving the output quality. Unlike previous linearization methods, which are often limited by fixed model structures and therefore exclude gating mechanisms, Lizard incorporates a gating module inspired by recent state-of-the-art linear models. This enables adaptive memory control, supports constant-memory inference, offers strong length generalization, and allows more flexible model design. Lizard combines gated linear attention for global context compression with sliding window attention enhanced by meta memory, forming a hybrid mechanism that captures both long-range dependencies and fine-grained local interactions. Moreover, we introduce a hardware-aware algorithm that accelerates the training speed of our models. Extensive experiments show that Lizard achieves near-lossless recovery of the teacher model's performance across standard language modeling tasks, while significantly outperforming previous linearization methods. On the 5-shot MMLU benchmark, Lizard improves over prior models by 18 points and shows significant improvements on associative recall tasks.

  • 12 authors
·
Jul 11, 2025 1

Complementary Matrix-Gated QKAN Fast-Weight Programmers for Quantum Dynamics Forecasting

Sequence models must decide what to write into memory and what to retain. In quantum and quantum-inspired sequence learning, nonlinear recurrent updates often require repeated circuit evaluations and sequential backpropagation through time, making long contexts costly. Gated fast-weight programmers (FWPs) based on quantum-inspired Kolmogorov-Arnold networks (QKANs) alleviate this bottleneck by storing context in time-varying fast parameters. However, their scalar gate applies one retention-write balance to every fast-state coordinate, forcing all parameters to share a memory timescale. We introduce Self-Modulating QKAN-based FWPs, which replace this broadcast gate with low-rank-generated element-wise modulation of the new-proposal branch, a bounded old-state branch, or both. We further propose Complementary Matrix Gating (CMG), which uses one sigmoid matrix gate to retain the old state and its complement to write the new proposal. CMG provides coordinate-wise memory control while preserving the bounded convex update and affine prefix-scan structure of scalar gating, at the modulation-head cost of a single-branch rule. We compare four self-modulating rules with scalar gating across four FWP architectures combining classical and QKAN-based slow and fast programmers. Across seven single-step forecasting benchmarks and five sequence lengths, CMG gives the most consistent improvements for architectures whose fast programmer incorporates a QKAN-based module. In direct multi-step forecasting of Jaynes-Cummings and transmon-resonator dynamics simulated with CUDA-Q Dynamics, CMG models maintain mean-squared errors on the order of 0.001 or lower across forecasting horizons of 4, 8, and 16 steps, while improving on their scalar-gated counterparts by at least 91.2%. These results establish coordinate-wise complementary modulation as a stable and effective update for QKAN-based FWPs.

  • 17 authors
·
Jul 29 2

Multi-Agent Reinforcement Learning for Microprocessor Design Space Exploration

Microprocessor architects are increasingly resorting to domain-specific customization in the quest for high-performance and energy-efficiency. As the systems grow in complexity, fine-tuning architectural parameters across multiple sub-systems (e.g., datapath, memory blocks in different hierarchies, interconnects, compiler optimization, etc.) quickly results in a combinatorial explosion of design space. This makes domain-specific customization an extremely challenging task. Prior work explores using reinforcement learning (RL) and other optimization methods to automatically explore the large design space. However, these methods have traditionally relied on single-agent RL/ML formulations. It is unclear how scalable single-agent formulations are as we increase the complexity of the design space (e.g., full stack System-on-Chip design). Therefore, we propose an alternative formulation that leverages Multi-Agent RL (MARL) to tackle this problem. The key idea behind using MARL is an observation that parameters across different sub-systems are more or less independent, thus allowing a decentralized role assigned to each agent. We test this hypothesis by designing domain-specific DRAM memory controller for several workload traces. Our evaluation shows that the MARL formulation consistently outperforms single-agent RL baselines such as Proximal Policy Optimization and Soft Actor-Critic over different target objectives such as low power and latency. To this end, this work opens the pathway for new and promising research in MARL solutions for hardware architecture search.

  • 7 authors
·
Nov 29, 2022

ModelScope-Agent: Building Your Customizable Agent System with Open-source Large Language Models

Large language models (LLMs) have recently demonstrated remarkable capabilities to comprehend human intentions, engage in reasoning, and design planning-like behavior. To further unleash the power of LLMs to accomplish complex tasks, there is a growing trend to build agent framework that equips LLMs, such as ChatGPT, with tool-use abilities to connect with massive external APIs. In this work, we introduce ModelScope-Agent, a general and customizable agent framework for real-world applications, based on open-source LLMs as controllers. It provides a user-friendly system library, with customizable engine design to support model training on multiple open-source LLMs, while also enabling seamless integration with both model APIs and common APIs in a unified way. To equip the LLMs with tool-use abilities, a comprehensive framework has been proposed spanning over tool-use data collection, tool retrieval, tool registration, memory control, customized model training, and evaluation for practical real-world applications. Finally, we showcase ModelScopeGPT, a real-world intelligent assistant of ModelScope Community based on the ModelScope-Agent framework, which is able to connect open-source LLMs with more than 1000 public AI models and localized community knowledge in ModelScope. The ModelScope-Agent libraryhttps://github.com/modelscope/modelscope-agent and online demohttps://modelscope.cn/studios/damo/ModelScopeGPT/summary are now publicly available.

  • 14 authors
·
Sep 2, 2023 1

Sculptor: Empowering LLMs with Cognitive Agency via Active Context Management

Large Language Models (LLMs) suffer from significant performance degradation when processing long contexts due to proactive interference, where irrelevant information in earlier parts of the context disrupts reasoning and memory recall. While most research focuses on external memory systems to augment LLMs' capabilities, we propose a complementary approach: empowering LLMs with Active Context Management (ACM) tools to actively sculpt their internal working memory. We introduce Sculptor, a framework that equips LLMs with three categories of tools: (1) context fragmentation, (2) summary, hide, and restore, and (3) intelligent search. Our approach enables LLMs to proactively manage their attention and working memory, analogous to how humans selectively focus on relevant information while filtering out distractions. Experimental evaluation on information-sparse benchmarks-PI-LLM (proactive interference) and NeedleBench Multi-Needle Reasoning-demonstrates that Sculptor significantly improves performance even without specific training, leveraging LLMs' inherent tool calling generalization capabilities. By enabling Active Context Management, Sculptor not only mitigates proactive interference but also provides a cognitive foundation for more reliable reasoning across diverse long-context tasks-highlighting that explicit context-control strategies, rather than merely larger token windows, are key to robustness at scale.

  • 5 authors
·
Aug 6, 2025 3

BOLT: Bandwidth-Optimized Lightning-Fast Oblivious Map powered by Secure HBM Accelerators

While Trusted Execution Environments provide a strong foundation for secure cloud computing, they remain vulnerable to access pattern leakages. Oblivious Maps (OMAPs) mitigate this by fully hiding access patterns but suffer from high overhead due to randomized remapping and worst-case padding. We argue these costs are not fundamental. Modern accelerators featuring High-Bandwidth Memory (HBM) offer a new opportunity: Vaswani et al. [OSDI'18] point out that eavesdropping on HBM is difficult -- even for physical attackers -- as its memory channels are sealed together with processor cores inside the same physical package. Later, Hunt et al. [NSDI'20] show that, with proper isolation, HBM can be turned into an unobservable region where both data and memory traces are hidden. This motivates a rethink of OMAP design with HBM-backed solutions to finally overcome their traditional performance limits. Building on these insights, we present BOLT, a Bandwidth Optimized, Lightning-fast OMAP accelerator that, for the first time, achieves O(1) + O(log_2(log_2 (N))) bandwidth overhead. BOLT introduces three key innovations: (i) a new OMAP algorithm that leverages isolated HBM as an unobservable cache to accelerate oblivious access to large host memory; (ii) a self-hosted architecture that offloads execution and memory control from the host to mitigate CPU-side leakage; and (iii) tailored algorithm-architecture co-designs that maximize resource efficiency. We implement a prototype BOLT on a Xilinx U55C FPGA. Evaluations show that BOLT achieves up to 279x and 480x speedups in initialization and query time, respectively, over state-of-the-art OMAPs, including an industry implementation from Facebook.

  • 6 authors
·
Sep 1, 2025

ArchGym: An Open-Source Gymnasium for Machine Learning Assisted Architecture Design

Machine learning is a prevalent approach to tame the complexity of design space exploration for domain-specific architectures. Using ML for design space exploration poses challenges. First, it's not straightforward to identify the suitable algorithm from an increasing pool of ML methods. Second, assessing the trade-offs between performance and sample efficiency across these methods is inconclusive. Finally, lack of a holistic framework for fair, reproducible, and objective comparison across these methods hinders progress of adopting ML-aided architecture design space exploration and impedes creating repeatable artifacts. To mitigate these challenges, we introduce ArchGym, an open-source gym and easy-to-extend framework that connects diverse search algorithms to architecture simulators. To demonstrate utility, we evaluate ArchGym across multiple vanilla and domain-specific search algorithms in designing custom memory controller, deep neural network accelerators, and custom SoC for AR/VR workloads, encompassing over 21K experiments. Results suggest that with unlimited samples, ML algorithms are equally favorable to meet user-defined target specification if hyperparameters are tuned; no solution is necessarily better than another (e.g., reinforcement learning vs. Bayesian methods). We coin the term hyperparameter lottery to describe the chance for a search algorithm to find an optimal design provided meticulously selected hyperparameters. The ease of data collection and aggregation in ArchGym facilitates research in ML-aided architecture design space exploration. As a case study, we show this advantage by developing a proxy cost model with an RMSE of 0.61% that offers a 2,000-fold reduction in simulation time. Code and data for ArchGym is available at https://bit.ly/ArchGym.

  • 11 authors
·
Jun 15, 2023

Editing as Unlearning: Are Knowledge Editing Methods Strong Baselines for Large Language Model Unlearning?

Large language Model (LLM) unlearning, i.e., selectively removing information from LLMs, is vital for responsible model deployment. Differently, LLM knowledge editing aims to modify LLM knowledge instead of removing it. Though editing and unlearning seem to be two distinct tasks, we find there is a tight connection between them. In this paper, we conceptualize unlearning as a special case of editing where information is modified to a refusal or "empty set" emptyset response, signifying its removal. This paper thus investigates if knowledge editing techniques are strong baselines for LLM unlearning. We evaluate state-of-the-art (SOTA) editing methods (e.g., ROME, MEMIT, GRACE, WISE, and AlphaEdit) against existing unlearning approaches on pretrained and finetuned knowledge. Results show certain editing methods, notably WISE and AlphaEdit, are effective unlearning baselines, especially for pretrained knowledge, and excel in generating human-aligned refusal answers. To better adapt editing methods for unlearning applications, we propose practical recipes including self-improvement and query merging. The former leverages the LLM's own in-context learning ability to craft a more human-aligned unlearning target, and the latter enables ROME and MEMIT to perform well in unlearning longer sample sequences. We advocate for the unlearning community to adopt SOTA editing methods as baselines and explore unlearning from an editing perspective for more holistic LLM memory control.

  • 8 authors
·
May 25, 2025

Echo-Memory: A Controlled Study of Memory in Action World Models

We present Echo-Memory, a controlled study of memory mechanisms in action-conditioned world models. These models generate multi-segment videos from a first frame, text prompt, and camera-action sequence, but their central failure is often memory rather than local image synthesis: after the camera leaves and returns, the scene or salient object may silently change. Existing memory designs are hard to compare because gains are entangled with backbone, training, retrieval, and evaluation differences. Echo-Memory fixes the action-to-video interface and varies only how history is stored and read by the generator. Under a shared video diffusion backbone, optimizer, camera-action representation, sampler, and evaluation pipeline, we compare raw context, compression-based memory, spatial summaries with different read-out paths, and state-space recurrence. This matched matrix separates four otherwise conflated axes: capacity, compression, read-out, and recurrence. We also evaluate memory through a three-branch protocol: replay quality, in-domain loop revisit, and open-domain return probes. The branches routinely disagree, showing that replay fidelity is not a sufficient proxy for remembering a world. Three findings follow. Raw context is a strong capacity baseline and improves open-domain return far more than it improves replay metrics. Compactness is not a free substitute for capacity: aggressive spatial and hybrid-compression memories lose the salient evidence needed for return. Finally, block-wise state-space recurrence is the strongest open-domain return mechanism in our matrix, showing that the structure of implicit memory matters as much as the decision to use it. These results provide a compact protocol for studying memory in action world models beyond isolated replay metrics.

  • 16 authors
·
Jun 7 3

Adaptive Memory Admission Control for LLM Agents

LLM-based agents increasingly rely on long-term memory to support multi-session reasoning and interaction, yet current systems provide little control over what information is retained. In practice, agents either accumulate large volumes of conversational content, including hallucinated or obsolete facts, or depend on opaque, fully LLM-driven memory policies that are costly and difficult to audit. As a result, memory admission remains a poorly specified and weakly controlled component in agent architectures. To address this gap, we propose Adaptive Memory Admission Control (A-MAC), a framework that treats memory admission as a structured decision problem. A-MAC decomposes memory value into five complementary and interpretable factors: future utility, factual confidence, semantic novelty, temporal recency, and content type prior. The framework combines lightweight rule-based feature extraction with a single LLM-assisted utility assessment, and learns domain-adaptive admission policies through cross-validated optimization. This design enables transparent and efficient control over long-term memory. Experiments on the LoCoMo benchmark show that A-MAC achieves a superior precision-recall tradeoff, improving F1 to 0.583 while reducing latency by 31% compared to state-of-the-art LLM-native memory systems. Ablation results identify content type prior as the most influential factor for reliable memory admission. These findings demonstrate that explicit and interpretable admission control is a critical design principle for scalable and reliable memory in LLM-based agents.

  • 8 authors
·
Mar 3

SubtleMemory: A Benchmark for Fine-Grained Relational Memory Discrimination in Long-Horizon AI Agents

Persistent AI assistants, such as OpenClaw, accumulate large collections of related memories over long-term interactions. As these memories grow, they may reinforce one another, diverge across contexts, or directly conflict, making correct assistance depend on memory relations rather than isolated recall. Existing long-term memory benchmarks rarely probe how agents preserve and utilize such relations during downstream tasks. To address this gap, we introduce SubtleMemory, a benchmark for fine-grained relational memory discrimination in long-running AI agents. SubtleMemory constructs relation-controlled latent semantic artifacts whose variants instantiate complementary, nuanced, or contradictory relations, and embeds them into realistic user-agent histories, requiring agents to recover distributed relational structures during later queries and instructions. The benchmark contains 1,522 evaluation instances over 10 long histories, grounded in 1,090 relation-controlled memory-variant sets and spanning user-related and non-user-related queries. Evaluating six standalone memory systems, two Claw-style agents with native memory modules, and three Claw-style agents with plugin memory modules, we find that current systems remain weak on fine-grained relational memory discrimination. We further introduce diagnostic protocols that reveal distinct capability profiles across memory preservation, retrieval, and downstream reasoning stages.

  • 7 authors
·
Jun 3 2

GeneralVLA-2: Geometry-Aware Reconstruction and Governed Memory for Robot Planning

Generalist vision-language-action systems need object-centric 3D evidence and reusable manipulation experience to plan reliable robot trajectories. GeneralVLA provides a hierarchical interface for converting language and RGB-D observations into 3D end-effector paths, but two bottlenecks remain. First, monocular SAM3D-style object reconstruction can hallucinate pose and unseen geometry, while manipulation benefits from stable object shape when calibrated multi-view observations are available. Second, the original KnowledgeBank mainly retrieves semantically similar snippets and appends new knowledge, which makes it difficult to control memory quality, conflicts, confidence, and geometric relevance. To address the first challenge, we introduce GeoFuse-MV3D, a geometry-prior-guided MV-SAM3D reconstruction branch that verifies external geometry cues with input-view masks, applies soft visual-hull support, performs axis-wise refinement, and fuses only geometry while preserving appearance. To address the second challenge, we upgrade KnowledgeBank into a governed long-term memory system with explicit quality, confidence, lifecycle, verifier, and conflict metadata, together with precision-oriented retrieval. Finally, we evaluate the reconstruction branch on GSO-30 and the memory module on Terminal-Bench 2.0 and SWE-Bench Verified; GeoFuse-MV3D improves over the MV-SAM3D baseline by reducing CD and LPIPS by 2.20% and 2.02% while increasing PSNR and SSIM by 2.36% and 1.03%, and KnowledgeBank improves over ReasoningBank by 4.53% on Terminal-Bench SR and 3.73% on SWE-Bench resolve rate, while reducing AS by 4.95% and 5.65%, respectively. Code: https://github.com/AIGeeksGroup/GeneralVLA-2. Website: https://aigeeksgroup.github.io/GeneralVLA-2.

Emergent mechanisms for long timescales depend on training curriculum and affect performance in memory tasks

Recurrent neural networks (RNNs) in the brain and in silico excel at solving tasks with intricate temporal dependencies. Long timescales required for solving such tasks can arise from properties of individual neurons (single-neuron timescale, tau, e.g., membrane time constant in biological neurons) or recurrent interactions among them (network-mediated timescale). However, the contribution of each mechanism for optimally solving memory-dependent tasks remains poorly understood. Here, we train RNNs to solve N-parity and N-delayed match-to-sample tasks with increasing memory requirements controlled by N by simultaneously optimizing recurrent weights and taus. We find that for both tasks RNNs develop longer timescales with increasing N, but depending on the learning objective, they use different mechanisms. Two distinct curricula define learning objectives: sequential learning of a single-N (single-head) or simultaneous learning of multiple Ns (multi-head). Single-head networks increase their tau with N and are able to solve tasks for large N, but they suffer from catastrophic forgetting. However, multi-head networks, which are explicitly required to hold multiple concurrent memories, keep tau constant and develop longer timescales through recurrent connectivity. Moreover, we show that the multi-head curriculum increases training speed and network stability to ablations and perturbations, and allows RNNs to generalize better to tasks beyond their training regime. This curriculum also significantly improves training GRUs and LSTMs for large-N tasks. Our results suggest that adapting timescales to task requirements via recurrent interactions allows learning more complex objectives and improves the RNN's performance.

  • 6 authors
·
Sep 22, 2023

Rollplex: Cross-Phase GPU Spatial Sharing for Vision Language Model Post-Training

Vision-language models (VLMs) enable embodied agents to reason and act from visual observations and language instructions. Reinforcement learning (RL) post-training enhances these capabilities using task feedback, but current on-policy RL runtimes execute rollout, reference scoring, and actor training in strict serial phases. While effective for text-only RL, this phase-granular execution is wasteful for VLMs, where processing dense video inputs and prompt prefixes occupies a large fraction of each phase. Because prefix processing is independent of the generated response, it can be run alongside rollout decoding, which leaves GPU compute capacity underutilized, without breaking synchronous on-policy semantics. We present Rollplex, a runtime that decomposes the reference and training phase and moves the prefix computation into the rollout decode window. Realizing this schedule requires more than concurrent kernel launches: naive colocation of Qwen2.5-VL-32\,B requires roughly 165\,GiB per GPU, while rollout and training prefer different tensor-parallel (TP) degrees and weight layouts. Rollplex addresses these constraints with two mechanisms. Phase-aware memory management controls HBM residency according to producer--consumer lifetimes. Parallelism-aware weight sharing uses the same physical storage for layout-compatible tensors across distinct TP degrees and reconstructs only incompatible tensors, avoiding a complete second actor copy. On 32 H800 GPUs, Rollplex achieves 1.23times--1.30times speedup over serial colocation and 1.57times--2.24times over disaggregation under the same GPU budget, while preserving the synchronous RL update.

  • 11 authors
·
Aug 13

xHC: Expanded Hyper-Connections

Hyper-Connections (HC) expand the residual stream of Transformers into N parallel streams, providing a form of memory scaling beyond model width and depth. Manifold-Constrained HC (mHC) stabilizes this formulation at scale. The large gains from N{=}1 to N{=}4 suggest residual-stream expansion as a promising scaling axis. However, existing HC-family methods typically stop at N{=}4. Our experiments reveal why: scaling mHC beyond this point yields diminishing performance gains and rapidly increasing training cost. We attribute this limitation to two bottlenecks: insufficient write-back information for an expanding number of streams and residual-mixing generation whose cost scales cubically with N. To address both bottlenecks, we propose xHC (Expanded Hyper-Connections), the first HC-family method to achieve meaningful expansion beyond N{=}4. xHC combines temporal feature augmentation for richer write-back with a sparse residual-stream architecture that updates only k=4 of the N=16 streams while retaining dense access to the full residual state. Across 18B and 28B MoE models, xHC delivers strong and consistent downstream improvements. On an 18B MoE model, xHC improves the average downstream score by 4.0 points over mHC, while adding only modest training FLOPs over the vanilla baseline. Scaling-law experiments show that the vanilla and mHC require 1.50times and 1.19times the compute of xHC, respectively, to reach the same loss. Practical large-N training also requires controlling memory traffic from the expanded residual state. We therefore introduce xHC-Flash, which reduces the per-sublayer memory traffic from 73.5C to 40C, comparable to the 34C required by mHC at N{=}4, while retaining the gains of full xHC. Together, xHC and xHC-Flash make large-N residual-stream expansion effective and practical for LLM pre-training.

dots-studio dots studio
·
Jul 15 3

SpecMemo: Speculative Decoding is in Your Pocket

Recent advancements in speculative decoding have demonstrated considerable speedup across a wide array of large language model (LLM) tasks. Speculative decoding inherently relies on sacrificing extra memory allocations to generate several candidate tokens, of which acceptance rate drives the speedup. However, deploying speculative decoding on memory-constrained devices, such as mobile GPUs, remains as a significant challenge in real-world scenarios. In this work, we present a device-aware inference engine named SpecMemo that can smartly control memory allocations at finer levels to enable multi-turn chatbots with speculative decoding on such limited memory devices. Our methodology stems from theoretically modeling memory footprint of speculative decoding to determine a lower bound on the required memory budget while retaining speedup. SpecMemo empirically acquires a careful balance between minimizing redundant memory allocations for rejected candidate tokens and maintaining competitive performance gains from speculation. Notably, with SpecMemo's memory management, we maintain 96% of overall throughput from speculative decoding on MT-Bench, with reduced generation-memory by 65% on single Nvidia Titan RTX. Given multiple constrained GPUs, we build on top of previous speculative decoding architectures to facilitate big-model inference by distributing Llama-2-70B-Chat model, on which we provide novel batched speculative decoding to increase usability of multiple small server GPUs. This novel framework demonstrates 2x speedup over distributed and batched vanilla decoding with the base model on eight AMD MI250 GPUs. Moreover, inference throughput increases remarkably 8x with batch size 10. Our work contributes to democratized LLM applications in resource-constrained environments, providing a pathway for faster and cheaper deployment of real-world LLM applications with robust performance.

  • 2 authors
·
May 16, 2025

Do Phone-Use Agents Respect Your Privacy?

We study whether phone-use agents respect privacy while completing benign mobile tasks. This question has remained hard to answer because privacy-compliant behavior is not operationalized for phone-use agents, and ordinary apps do not reveal exactly what data agents type into which form entries during execution. To make this question measurable, we introduce MyPhoneBench, a verifiable evaluation framework for privacy behavior in mobile agents. We operationalize privacy-respecting phone use as permissioned access, minimal disclosure, and user-controlled memory through a minimal privacy contract, iMy, and pair it with instrumented mock apps plus rule-based auditing that make unnecessary permission requests, deceptive re-disclosure, and unnecessary form filling observable and reproducible. Across five frontier models on 10 mobile apps and 300 tasks, we find that task success, privacy-compliant task completion, and later-session use of saved preferences are distinct capabilities, and no single model dominates all three. Evaluating success and privacy jointly reshuffles the model ordering relative to either metric alone. The most persistent failure mode across models is simple data minimization: agents still fill optional personal entries that the task does not require. These results show that privacy failures arise from over-helpful execution of benign tasks, and that success-only evaluation overestimates the deployment readiness of current phone-use agents. All code, mock apps, and agent trajectories are publicly available at~ https://github.com/tangzhy/MyPhoneBench.

  • 22 authors
·
Apr 1 2

AgentKernel: The Trust-Native Agentic Operating System

Modern AI agents routinely cross trust boundaries: they ingest untrusted content, combine it with privileged instructions, persist intermediate beliefs in long-term memory, and invoke privileged tools. This creates an attack surface in which malicious payloads can enter through model inputs and cause harmful tool actions. Yet current governance stacks remain application-level middleware that share a process trust boundary with the agents they monitor. We argue that agents need an operating-system substrate providing mandatory, non-bypassable services for identity, input mediation, memory governance, and execution control. We introduce AgentKernel, a trust-native agent operating system built around the premise that security must be a first-class design constraint. AgentKernel wraps the agent lifecycle in a mandatory enforcement boundary organized into four pillars: Identity, Perception, Cognition, and Execution. Each pillar adapts classical OS security principles to failures at the semantic plane, including delegation abuse, prompt injection, memory poisoning, and tool misuse. AgentKernel treats structural security as a capability multiplier. Kernel-managed identity supports trustworthy cross-organization collaboration; graduated perception replaces brittle single-point filters; information-flow-controlled memory improves retrieval fidelity while limiting poisoning; and semantic-to-kernel enforcement permits broader tool privileges behind a non-bypassable boundary. We position AgentKernel as the missing OS layer beneath orchestration frameworks, agent runtimes, governance platforms, and execution sandboxes, and use systematic comparison and security analysis to show how a single integrated architecture can enforce security across the full agent lifecycle.

  • 6 authors
·
Aug 28 1

Memory as a Controlled Process: Learned Adaptive Memory Management for LLM Agents

Large Language Model (LLM) agents increasingly rely on external memory systems to accumulate experience across tasks. Yet nearly all existing approaches, from graph-structured memories to reflective insight stores, access memory through fixed, hand-designed heuristics. We argue that this static view of memory is a core bottleneck for agentic learning because optimal memory behavior is fundamentally context-dependent. The early stages of the tasks, benefit from minimal retrieval because memory is sparse; recurring goal types benefit from plan reuse rather than generic nearest-neighbor lookup; stuck agents benefit from re-retrieval with alternative queries; and across long task streams, the memory store itself must be consolidated and pruned to remain useful. We present Memory as a Controlled Process (MemCon), a framework that models memory operations as a Markov Decision Process and learns an online policy that adaptively decides when, what, and how much to retrieve, when to inject a distilled plan, and when to consolidate or forget. MemCon is backend-agnostic: it wraps any existing memory implementation, learns from task-by-task binary feedback with no pretraining and no additional LLM calls, and uses a lightweight tabular contextual bandit with UCB exploration that converges within tens of tasks. Across 6 benchmarks, 3 agent frameworks, and 3 LLM backbones, MemCon consistently outperforms multiple memory baselines by up to 15.2 points in task success while reducing token consumption by 5--20%.

  • 14 authors
·
Jul 14

Robust Dreamer: Deviation-Aware Latent Gaussian Memory for Action-Controlled AR Video Generation

Frame-wise action-controlled image-to-video generation is a promising paradigm for interactive world simulation, where each control signal should elicit an immediate visual response. However, maintaining visual fidelity and 3D consistency over long autoregressive rollouts remains challenging. Existing 3D-aware methods often suffer from catastrophic drift due to two impediments: information loss from Latent--RGB Cycling, where generated latents are repeatedly decoded to RGB and re-encoded for future conditioning, and the training--inference gap induced by the error-free hypothesis, where clean training memory fails to match prediction-corrupted inference memory. To address these challenges, we present Robust Dreamer, a memory-augmented framework built around how to design 3D memory and how to use it robustly. First, we introduce Latent Gaussian Memory, which anchors diffusion latents inherited from the generation process to Gaussian primitives and recalls them via latent-space Gaussian splatting. This provides dense, geometry-aware, view-aligned conditioning while avoiding accumulated degradation from repeated VAE conversion. Second, we propose Deviation Learning with Dynamic Deviation Archive, which synthesizes rollout-induced latent deviations through a one-step approximation, stores them by autoregressive stage and denoising timestamp, and injects them into historical memory during training. This exposes the generator to realistic corrupted memory states and teaches internal correction before inference. Experiments on ScanNet, DL3DV, and OmniWorldGame demonstrate state-of-the-art long-horizon performance.

  • 8 authors
·
May 28

Large Language Models with Controllable Working Memory

Large language models (LLMs) have led to a series of breakthroughs in natural language processing (NLP), owing to their excellent understanding and generation abilities. Remarkably, what further sets these models apart is the massive amounts of world knowledge they internalize during pretraining. While many downstream applications provide the model with an informational context to aid its performance on the underlying task, how the model's world knowledge interacts with the factual information presented in the context remains under explored. As a desirable behavior, an LLM should give precedence to the context whenever it contains task-relevant information that conflicts with the model's memorized knowledge. This enables model predictions to be grounded in the context, which can then be used to update or correct specific model predictions without frequent retraining. By contrast, when the context is irrelevant to the task, the model should ignore it and fall back on its internal knowledge. In this paper, we undertake a first joint study of the aforementioned two properties, namely controllability and robustness, in the context of LLMs. We demonstrate that state-of-the-art T5 and PaLM (both pretrained and finetuned) could exhibit poor controllability and robustness, which do not scale with increasing model size. As a solution, we propose a novel method - Knowledge Aware FineTuning (KAFT) - to strengthen both controllability and robustness by incorporating counterfactual and irrelevant contexts to standard supervised datasets. Our comprehensive evaluation showcases the utility of KAFT across model architectures and sizes.

  • 8 authors
·
Nov 9, 2022

Understanding NVIDIA Grace-Blackwell Unified Memory Through Placement-Controlled Microbenchmarks

NVIDIA Grace--Blackwell systems make CPU--GPU memory increasingly unified at the programming level, but unified addressability does not make the memory system uniform. A CUDA managed allocation on GB200 may be served from GPU-local HBM, accessed through host/system memory, demand-migrated, prefetched, reused after GPU access, or evicted and reloaded under capacity pressure. The problem is that these states share a programming interface while exercising different hardware paths and runtime mechanisms, making a single ``Unified Memory bandwidth'' number misleading. This paper presents a placement-controlled microbenchmark study of CUDA Unified Memory on NVIDIA GB200, using GH200 as a Grace--Hopper baseline and GB10/DGX Spark as a validation platform. Our methodology separates local HBM access, host/system-memory access, explicit movement, managed first touch, prefetch, reuse, access-pattern sensitivity, oversubscription, and CPU--GPU handoff, then summarizes the observations with a measurement-calibrated model of compute, access, migration, eviction, synchronization, and handoff costs. On GB200, a 1~GB STREAM-style triad reaches 3963~GB/s from local HBM but 304~GB/s through host-mapped CPU/system memory; for a 256~MB streaming kernel, cold CPU-initialized managed memory reaches 14.1~GB/s, while managed prefetch and reuse reach 4606~GB/s and 4504~GB/s. Below the capacity boundary, prefetched and reused managed memory remain above 4.6~TB/s, but at 125\% of CUDA-visible memory they fall to 968~GB/s and 1214~GB/s, showing that Grace--Blackwell unified memory must be understood through placement, access history, locality, reuse, and capacity pressure.

  • 3 authors
·
Oct 13

Synapse: Trajectory-as-Exemplar Prompting with Memory for Computer Control

Building agents with large language models (LLMs) for computer control is a burgeoning research area, where the agent receives computer states and performs actions to complete complex tasks. Previous computer agents have demonstrated the benefits of in-context learning (ICL); however, their performance is hindered by several issues. First, the limited context length of LLMs and complex computer states restrict the number of exemplars, as a single webpage can consume the entire context. Second, the exemplars in current methods, such as high-level plans and multi-choice questions, cannot represent complete trajectories, leading to suboptimal performance in long-horizon tasks. Third, existing computer agents rely on task-specific exemplars and overlook the similarity among tasks, resulting in poor generalization to novel tasks. To address these challenges, we introduce Synapse, a computer agent featuring three key components: i) state abstraction, which filters out task-irrelevant information from raw states, allowing more exemplars within the limited context, ii) trajectory-as-exemplar prompting, which prompts the LLM with complete trajectories of the abstracted states and actions to improve multi-step decision-making, and iii) exemplar memory, which stores the embeddings of exemplars and retrieves them via similarity search for generalization to novel tasks. We evaluate Synapse on MiniWoB++, a standard task suite, and Mind2Web, a real-world website benchmark. In MiniWoB++, Synapse achieves a 99.2% average success rate (a 10% relative improvement) across 64 tasks using demonstrations from only 48 tasks. Notably, Synapse is the first ICL method to solve the book-flight task in MiniWoB++. Synapse also exhibits a 56% relative improvement in average step success rate over the previous state-of-the-art prompting scheme in Mind2Web.

  • 4 authors
·
Jun 13, 2023

When Stale Constraints Go Unchecked: Budgeted Verification Failures in Inherited Agent Memory

Provenance links keep the evidence behind an inherited belief reachable; an agent with a verification budget must still choose which links to inspect. We study a consolidated memory that states a decision constraint and whose source record has since been superseded by a record that withdraws it: provenance is immutable, the current record has changed, and the memory is stale. In a controlled six-memory scenario with a budget of two records, sixteen language models rarely re-verified a constraint that read as settled: they inspected its provenance path in about one episode in five and, once the constraint had been superseded, produced stale-consistent decisions in 77.3%, 74.7% and 74.7% of episodes across a primary run, a replication and a held-out domain. Re-assigning one of the same two slots to the critical path removed most of them: +74.0, +72.7 and +61.3 points (positive in every model), +80.7 in a prospectively frozen interleaved replication with a repaired non-critical control, and +62.0 on a panel of 10 models from 9 organisations; a corrected re-run of the held-out scenario gave +73.3. The forced-critical policy uses experimenter knowledge of the critical path: it quantifies how much stale-decision risk the same budget can recover and is not a scheduler. Two further deposited experiments locate the failure and a remedy: in this store the constraint's path is selected in 17.0% of episodes at two slots and 88.7% at four of six (above uniform allocation), and at two slots a one-sentence, target-blind rule (prefer memories that state a limit on a candidate direction) moved the agent's own allocation onto the constraint's path and recovered the oracle contrast on decisions (+89.3 points) where that constraint limits the tempting action, while a content-free freshness cue did not materially redirect allocation and a content-matched control rule changed neither selection nor decisions.

  • 1 authors
·
Aug 27

Where Should Experience Live? Hierarchical Hebbian Memory for Continual Vision Transformers

Vision Transformers provide strong visual representations but typically rely on slowly updated parameters, limiting their ability to organize newly acquired information across different memory timescales. This work proposes Hierarchical Hebbian Memory, a three-level memory architecture composed of rapid Working Memory, persistent Routed Episodic Memory, and slower Semantic Memory. A learned controller regulates memory contribution, read and write routing, plasticity, retention, and consolidation. A causal read-before-write lifecycle ensures that the current outcome cannot influence the prediction it supervises. The architecture is evaluated on Omniglot 5-way 1-shot recognition and CORe50 continual object recognition. With Swin-Tiny, the hierarchical model reaches 97.39\% accuracy on Omniglot and 95.37\% final accuracy on CORe50 when combined with experience replay. Learned multi-bank retrieval reaches 47.50\% delayed-association accuracy, compared with 24.17\% for a single persistent bank and 25.00\% without memory. After intervening distractors, Episodic Memory retains approximately 0.96 cosine similarity with stored associations, while Working Memory falls to approximately 0.05. These results show that Hebbian association and learned memory routing can jointly organize online visual experience across rapid, persistent, and consolidated memory timescales within Vision Transformers.

  • 2 authors
·
Aug 30

MemSkill: Learning and Evolving Memory Skills for Self-Evolving Agents

Most Large Language Model (LLM) agent memory systems rely on a small set of static, hand-designed operations for extracting memory. These fixed procedures hard-code human priors about what to store and how to revise memory, making them rigid under diverse interaction patterns and inefficient on long histories. To this end, we present MemSkill, which reframes these operations as learnable and evolvable memory skills, structured and reusable routines for extracting, consolidating, and pruning information from interaction traces. Inspired by the design philosophy of agent skills, MemSkill employs a controller that learns to select a small set of relevant skills, paired with an LLM-based executor that produces skill-guided memories. Beyond learning skill selection, MemSkill introduces a designer that periodically reviews hard cases where selected skills yield incorrect or incomplete memories, and evolves the skill set by proposing refinements and new skills. Together, MemSkill forms a closed-loop procedure that improves both the skill-selection policy and the skill set itself. Experiments on LoCoMo, LongMemEval, HotpotQA, and ALFWorld demonstrate that MemSkill improves task performance over strong baselines and generalizes well across settings. Further analyses shed light on how skills evolve, offering insights toward more adaptive, self-evolving memory management for LLM agents.

Narrative Weaver: Towards Controllable Long-Range Visual Consistency with Multi-Modal Conditioning

We present "Narrative Weaver", a novel framework that addresses a fundamental challenge in generative AI: achieving multi-modal controllable, long-range, and consistent visual content generation. While existing models excel at generating high-fidelity short-form visual content, they struggle to maintain narrative coherence and visual consistency across extended sequences - a critical limitation for real-world applications such as filmmaking and e-commerce advertising. Narrative Weaver introduces the first holistic solution that seamlessly integrates three essential capabilities: fine-grained control, automatic narrative planning, and long-range coherence. Our architecture combines a Multimodal Large Language Model (MLLM) for high-level narrative planning with a novel fine-grained control module featuring a dynamic Memory Bank that prevents visual drift. To enable practical deployment, we develop a progressive, multi-stage training strategy that efficiently leverages existing pre-trained models, achieving state-of-the-art performance even with limited training data. Recognizing the absence of suitable evaluation benchmarks, we construct and release the E-commerce Advertising Video Storyboard Dataset (EAVSD) - the first comprehensive dataset for this task, containing over 330K high-quality images with rich narrative annotations. Through extensive experiments across three distinct scenarios (controllable multi-scene generation, autonomous storytelling, and e-commerce advertising), we demonstrate our method's superiority while opening new possibilities for AI-driven content creation.

  • 6 authors
·
Mar 12

AgentSys: Secure and Dynamic LLM Agents Through Explicit Hierarchical Memory Management

Indirect prompt injection threatens LLM agents by embedding malicious instructions in external content, enabling unauthorized actions and data theft. LLM agents maintain working memory through their context window, which stores interaction history for decision-making. Conventional agents indiscriminately accumulate all tool outputs and reasoning traces in this memory, creating two critical vulnerabilities: (1) injected instructions persist throughout the workflow, granting attackers multiple opportunities to manipulate behavior, and (2) verbose, non-essential content degrades decision-making capabilities. Existing defenses treat bloated memory as given and focus on remaining resilient, rather than reducing unnecessary accumulation to prevent the attack. We present AgentSys, a framework that defends against indirect prompt injection through explicit memory management. Inspired by process memory isolation in operating systems, AgentSys organizes agents hierarchically: a main agent spawns worker agents for tool calls, each running in an isolated context and able to spawn nested workers for subtasks. External data and subtask traces never enter the main agent's memory; only schema-validated return values can cross boundaries through deterministic JSON parsing. Ablations show isolation alone cuts attack success to 2.19%, and adding a validator/sanitizer further improves defense with event-triggered checks whose overhead scales with operations rather than context length. On AgentDojo and ASB, AgentSys achieves 0.78% and 4.25% attack success while slightly improving benign utility over undefended baselines. It remains robust to adaptive attackers and across multiple foundation models, showing that explicit memory management enables secure, dynamic LLM agent architectures. Our code is available at: https://github.com/ruoyaow/agentsys-memory.

  • 4 authors
·
Feb 7 2

The Evolution of Attention in Large Language Models: Mechanisms, Trade-offs, and Emerging Trends

Self-attention gives LLMs fine-grained, query-dependent access to context, but dense token interactions incur quadratic prefill cost and a key--value cache growing with context length. Research thus spans explicit-memory compression, sparse access, recurrent state construction, structured state dynamics, and heterogeneous mechanism composition. This survey analyzes these developments as model-internal contextual memory. We introduce a five-dimensional lens---Memory Representation, Memory Update, Access, Readout, and Integration---describing what is represented, how it changes, what is query-eligible, how it is read, and how readouts form outputs. This lens compares overlapping research lines without imposing one computational model. We reconstruct mechanism-level developments and architectural adoption using 59 release-level records from 14 major model lineages and 11 high-performing open-weight endpoints. First, explicit-memory and recurrent-state methods retain distinct interfaces but increasingly control overlapping memory functions. Second, heterogeneous architectures increasingly coordinate across network depth: layer-wise composition distributes complementary memory processing across representational stages, while cross-layer reuse carries selected memory and routing artifacts forward. Depth thus becomes a dimension along which contextual memory is constructed and managed. Third, these developments motivate a stateful multidimensional memory-routing hypothesis: persistent memory is organized across temporal scope, network depth, substrate type, and representation granularity, while coordinated Sparse Write and Sparse Read determine what is maintained and what contributes to each query. Overall, efficient sequence architecture design increasingly concerns the organization, lifecycle, and selective use of contextual memory rather than an isolated Attention operator.

  • 6 authors
·
Sep 29 2

From Retrieval to Reasoning: Agentic Mechanism Prediction from Cell Painting Profiles

Cell Painting is a high-content morphological profiling assay widely used for phenotype-based biological inference, with mechanism of action (MOA) prediction as a central application. Existing approaches largely formulate Cell Painting-based inference as representation matching, assigning predictions from nearby reference perturbations in morphological feature space. However, retrieved neighbors are often noisy and partially misleading evidence due to batch effects, non-specific cytotoxicity, phenotypic convergence, and source-dependent variability. We reformulate Cell Painting-based MOA prediction as a calibrated evidence reasoning problem, where retrieved neighbors are treated as uncertain observations that must be evaluated, compared, and sometimes rejected before supporting a mechanistic conclusion. We propose PhenoAIR, a reliability-aware multi-agent framework that maintains a candidate-centric evidence memory and performs controller-guided refinement over phenotype- and mechanism-side evidence. PhenoAIR uses offline reference-set calibration to weight evidence by source reliability, phenotype stability, and mechanism-level confusion. We evaluate PhenoAIR on a benchmark constructed from JUMP Cell Painting profiles and annotations, covering controlled, realistic, and discovery-oriented open-world MOA prediction settings. PhenoAIR outperforms representation-matching and LLM-based baselines across all settings.

  • 6 authors
·
Sep 28

CuES: A Curiosity-driven and Environment-grounded Synthesis Framework for Agentic RL

Large language model based agents are increasingly deployed in complex, tool augmented environments. While reinforcement learning provides a principled mechanism for such agents to improve through interaction, its effectiveness critically depends on the availability of structured training tasks. In many realistic settings, however, no such tasks exist a challenge we term task scarcity, which has become a key bottleneck for scaling agentic RL. Existing approaches typically assume predefined task collections, an assumption that fails in novel environments where tool semantics and affordances are initially unknown. To address this limitation, we formalize the problem of Task Generation for Agentic RL, where an agent must learn within a given environment that lacks predefined tasks. We propose CuES, a Curiosity driven and Environment grounded Synthesis framework that autonomously generates diverse, executable, and meaningful tasks directly from the environment structure and affordances, without relying on handcrafted seeds or external corpora. CuES drives exploration through intrinsic curiosity, abstracts interaction patterns into reusable task schemas, and refines them through lightweight top down guidance and memory based quality control. Across three representative environments, AppWorld, BFCL, and WebShop, CuES produces task distributions that match or surpass manually curated datasets in both diversity and executability, yielding substantial downstream policy improvements. These results demonstrate that curiosity driven, environment grounded task generation provides a scalable foundation for agents that not only learn how to act, but also learn what to learn. The code is available at https://github.com/modelscope/AgentEvolver/tree/main/research/CuES.

  • 8 authors
·
Dec 1, 2025

Control-Plane Placement Shapes Forgetting: An Architectural Study of Agent Memory Across Thirteen System Configurations

Where an LLM sits in an agent memory pipeline -- between the recall plane that retrieves stored facts (extensively benchmarked) and the control plane that mutates them via supersede, release, purge (largely untested) -- shapes which forgetting failure modes the system recovers. Comparing thirteen system configurations on a 385-case adversarial surface, we observe three placement regimes with partly complementary coverage: deterministic primitives suffice for lexical/temporal categories but fail canonicalization (5% on identifier-obfuscation, 0% on cross-lingual); inscribe-time LLM recovers canonicalization (100%) but cannot help intent-aware deletion (0% on prefix-collision and compound-fact); a mutation-time hook recovers intent-aware deletion (78-85%) and brightens nearly all categories simultaneously (91.7-93.2% overall, $0.17 per 385-case run, 2.3s/case mutation latency vs. 64-191ms/case deterministic, recall path unchanged). We expose the trade-off via ForgetEval, a 1000-case templated suite plus a 385-case adversarial layer (132 hand-crafted + 253 LLM-drafted oracle-validated) scored by deterministic substring match, paired with a six-method Adapter Protocol with honest N/A scoring that lets heterogeneous memory stores enter in 130 lines. Admission is corroborated by 10-annotator IAA (Fleiss' kappa = 0.958) and a 77-case external-authored subset (four blind contributors) that replicates the canonicalization asymmetry and amplifies the joint-placement lift (+27.8 pt). Production failures are predominantly forgetting failures rather than recall failures, yet existing benchmarks measure only recall. ForgetEval and all adapters are released under MIT.

  • 1 authors
·
Jun 15

E$^3$C: Video Generation with 3D Environmental Memory and Ego-Exo Human Pose Control

Controllable and physically grounded egocentric video generation is essential for embodied agents to reason about how their own and others' actions manifest and change the world. Compared to generic video synthesis, egocentric generation is especially challenging: the camera is tightly coupled to the actor, leading to rapid viewpoint changes and frequent self-occlusions; the underlying actions are subtle, articulated, and often only partially visible; and both the people and the scene state must evolve consistently with the specified controls. We present E^3C, a controllable video diffusion framework for egocentric generation that builds structured and compact conditions disentangling persistent scene structure from human-driven dynamics. From context frames, E^3C constructs a semi-dense point cloud-based 3D memory and augments each point with appearance descriptors from video-VAE features. Rendering this memory into target viewpoints produces conditioning aligned with the target frames. Human dynamics are modeled separately. The observed people in the scene are controlled by skeleton renderings (exo human control), while the camera wearer is specified by their 3D body joints and 6DoF wrist motion (ego human control). To preserve ego human control when the wearer's body parts are invisible, we introduce an ego motion encoder that produces persistent cross-attention tokens. Experiments on Nymeria show that E^3C improves visual fidelity, camera-motion accuracy, object consistency, and ego & exo human control over strong baselines, while also enabling intuitive scene editing.

  • 6 authors
·
May 24

PhysStream: Streaming Physics-Grounded Video Generation with Structured Scene Memory and Fine-Grained Motion Control

Interactive control for video generation is moving from coarse prompts toward fine-grained, physically meaningful manipulation of dynamic scenes. Yet existing controllable methods either require the full control schedule before generation starts, or use pixel-space signals that dictate object positions rather than physical dynamics. To address these limitations, we propose PhysStream, an autoregressive model for physics-grounded image-to-video synthesis that incorporates structured scene memory---positional maps and object tracking maps derived online from previously generated frames---and supports fine-grained motion control via sparse velocity-increment signals that encode physical quantities, letting the model learn the underlying dynamics. We train our model in two stages: a bidirectional model is first finetuned with motion-control conditioning, then a causal autoregressive model is trained with additional structured scene memory, further improving physical consistency. PhysStream enables interactive, mid-generation control over multi-object tabletop rigid-body scenes---a capability not supported by prior methods---reducing motion distribution distance (FVMD) by 33% and trajectory error by 12% over the strongest baselines on synthetic benchmarks, and is preferred by human evaluators in over 85% of in-the-wild comparisons. Please check our website for more details: https://czzzzh.github.io/PhysStream

  • 7 authors
·
Sep 14 1

Collaborative Memory: Multi-User Memory Sharing in LLM Agents with Dynamic Access Control

Complex tasks are increasingly delegated to ensembles of specialized LLM-based agents that reason, communicate, and coordinate actions-both among themselves and through interactions with external tools, APIs, and databases. While persistent memory has been shown to enhance single-agent performance, most approaches assume a monolithic, single-user context-overlooking the benefits and challenges of knowledge transfer across users under dynamic, asymmetric permissions. We introduce Collaborative Memory, a framework for multi-user, multi-agent environments with asymmetric, time-evolving access controls encoded as bipartite graphs linking users, agents, and resources. Our system maintains two memory tiers: (1) private memory-private fragments visible only to their originating user; and (2) shared memory-selectively shared fragments. Each fragment carries immutable provenance attributes (contributing agents, accessed resources, and timestamps) to support retrospective permission checks. Granular read policies enforce current user-agent-resource constraints and project existing memory fragments into filtered transformed views. Write policies determine fragment retention and sharing, applying context-aware transformations to update the memory. Both policies may be designed conditioned on system, agent, and user-level information. Our framework enables safe, efficient, and interpretable cross-user knowledge sharing, with provable adherence to asymmetric, time-varying policies and full auditability of memory operations.

  • 6 authors
·
May 22, 2025

Geometry as Address: Routing Attention to Visual Memory for Long-Horizon Camera-Controlled Video Generation

Long-horizon camera-controlled video generation requires recovering previously observed content from an ever-growing visual history. Existing approaches either search historical context implicitly or reconstruct it into persistent 3D memory, facing inefficient memory access or accumulated geometric errors. Our key insight is that geometry need not explain the scene--it only needs to determine where visual memory should be read from, while attention decides what should be recovered. Based on this insight, we introduce GEAR, a Geometry-Enabled Attention Routing framework that uses geometry as an explicit token-level address for visual memory. Rather than fusing historical observations into a persistent global 3D representation, GEAR retains them as frame latents and uses per-frame geometry only to establish token-level correspondences with target views, thereby avoiding persistent error accumulation from global fusion. Guided by these correspondences, Geometric Correspondence Attention (GCA) selectively injects geometrically matched historical features into noisy target patches during denoising. We further introduce an Invisible Octree to accumulate visibility evidence and reject geometrically plausible but occluded correspondences. Extensive experiments demonstrate that GEAR achieves state-of-the-art visual quality, precise camera control, and revisit consistency, enabling minute-long video generation along challenging trajectories.

  • 13 authors
·
Sep 27 1

BitStack: Fine-Grained Size Control for Compressed Large Language Models in Variable Memory Environments

Large language models (LLMs) have revolutionized numerous applications, yet their deployment remains challenged by memory constraints on local devices. While scaling laws have enhanced LLM capabilities, the primary bottleneck has shifted from capability to availability, emphasizing the need for efficient memory management. Traditional compression methods, such as quantization, often require predefined compression ratios and separate compression processes for each setting, complicating deployment in variable memory environments. In this paper, we introduce BitStack, a novel, training-free weight compression approach that enables megabyte-level trade-offs between memory usage and model performance. By leveraging weight decomposition, BitStack can dynamically adjust the model size with minimal transmission between running memory and storage devices. Our approach iteratively decomposes weight matrices while considering the significance of each parameter, resulting in an approximately 1-bit per parameter residual block in each decomposition iteration. These blocks are sorted and stacked in storage as basic transmission units, with different quantities loaded based on current memory availability. Extensive experiments across a wide range of tasks demonstrate that, despite offering fine-grained size control, BitStack consistently matches or surpasses strong quantization baselines, particularly at extreme compression ratios. To the best of our knowledge, this is the first decomposition-based method that effectively bridges the gap to practical compression techniques like quantization. Code is available at https://github.com/xinghaow99/BitStack.

  • 6 authors
·
Oct 31, 2024 6

Lineage-Aware Memory Governance: A Derivation-Gated Framework for Privacy-Preserving Column-Level Access Control in Enterprise AI Agents

Enterprise AI agents that share a memory store face two unaddressed risks: sensitive data can leak through legitimately computed results the requester could not derive, and departments can silently compute a same-named key performance indicator (KPI) through conflicting logic. Existing agent-memory systems (e.g., MemGPT, Zep, A-MEM) gate retrieval by content, ownership, and role, not derivation, missing a cached insight that embeds a forbidden column. We introduce the Analytical Memory Unit (AMU), a memory schema that attaches a full derivation (lineage) graph to every cached result, gated by a retrieval policy that serves a hit only when the requester is authorised for every column touched. Provided lineage recording is complete, we prove by construction that the policy blocks retrieval of results derived from a sensitive column outside the requester's permissions, at O(n) worst case -- a conditional design guarantee, not an empirical claim, that excludes derived features encoding sensitive information without naming their source. Eliminating measured leakage required 75-90% recorded lineage completeness, so we treat 90% as a conservative deployment target. Across six experiments, lineage-gated retrieval removes the 18.8-25.5% cross-department leakage naive content-gated memory suffers, keeping 81.5-82.6% of memory reuse at 13.8 microsecond worst-case overhead. A real-agent proof-of-concept with LLM-generated SQL is consistent with the guarantee: zero leaks over 9 round-trips, two conflicts caught automatically -- though a feasibility demonstration, not evidence of production viability. This offers a practical governance layer for shared agent memory, complementing source-layer access control and supporting EU AI Act compliance.

  • 2 authors
·
Oct 4 2

MemOps: Benchmarking Lifecycle Memory Operations in Long-Horizon Conversations

Long-term memory has become a foundational capability for LLM-based agents that accompany users across extended, multi-session interactions. Existing benchmarks, however, evaluate such memory almost exclusively through downstream question answering, scoring only the correctness of a final answer. This black-box formulation conflates the heterogeneous causes of memory failure, such as missing the introduction of a relevant fact, binding an operation to the wrong target, or relying on stale values after a correction. As a result, it can credit correct answers despite their reliance on inconsistent or unsafe memory states. In this paper, we argue that, in dynamic long-horizon interactions, memory is not a static collection of facts but a lifecycle of explicit operations, including remembering, forgetting, updating, reflecting, and their compositions. We introduce MemOps, a benchmark that reformulates conversational memory as a sequence of lifecycle operations and represents each memory event with a structured trace specifying its trigger, target, scope, state transition, and supporting evidence. A controllable generation pipeline embeds these operations into long, task-oriented conversations and produces gold operation traces together with six categories of operation-level probes, evaluated under both adjacent-evidence and long-context settings. Across long-context, retrieval-based, parametric and managed-memory systems, MemOps disentangles failure modes that final-answer accuracy alone conceals, revealing that current systems remain far from uniformly reliable. For instance, session-level retrieval outperforms turn-level retrieval, and long-context models remain notably weak at reconstructing ordered memory-state trajectories. These results move long-term memory evaluation from final-answer scoring toward interpretable, operation-level diagnosis.

  • 9 authors
·
Jul 13

Mi-Memory: A Lifecycle Memory Framework for Personal AI

Personal AI is moving beyond chat-only interaction toward continuous services that span phones, cars, homes, wearables, cameras, and tools. In this setting, memory cannot remain a cache of prior conversations. It should serve as a continuity and governance substrate: preserving durable user state, grounding answers in multimodal and device evidence, supporting correction and forgetting, bounding policy evolution, and remaining deployable under latency, cost, privacy, and edge-cloud constraints. This technical report presents Mi-Memory, a lifecycle memory framework for Personal AI organized around four roles: Structure, Expansion, Evolution, and Deployment. A shared audit contract links these roles through four recurring artifact families: typed evidence payloads preserve source identity and provenance, diagnostic traces localize evidence loss across the serving pipeline, strategy artifacts make memory-policy changes explicit, and gate/rollback records bound accepted evolution. MiMemory instantiates the roles through MemStack, MemSense/MemFuse, D^{2}ACCI/E^{2}MEND, and LiteMem. In controlled-reference Structure evaluations, MemStack reaches 93.59%, 57.24%, and 87.47% on LoCoMo, PersonaMem-V2, and LongMemEval, respectively; other tracks report module-level, preliminary/internal, transfer-feasibility, or design-only evidence with explicit boundaries. MiMemory is a step toward auditable, evidence-gated, and deployment-aware memory systems for Personal AI. Project homepage: https://darwin-agent.github.io/Mi-Memory/ .

  • 18 authors
·
Jul 20

Learning to Share: Selective Memory for Efficient Parallel Agentic Systems

Agentic systems solve complex tasks by coordinating multiple agents that iteratively reason, invoke tools, and exchange intermediate results. To improve robustness and solution quality, recent approaches deploy multiple agent teams running in parallel to explore diverse reasoning trajectories. However, parallel execution comes at a significant computational cost: when different teams independently reason about similar sub-problems or execute analogous steps, they repeatedly perform substantial overlapping computation. To address these limitations, in this paper, we propose Learning to Share (LTS), a learned shared-memory mechanism for parallel agentic frameworks that enables selective cross-team information reuse while controlling context growth. LTS introduces a global memory bank accessible to all teams and a lightweight controller that decides whether intermediate agent steps should be added to memory or not. The controller is trained using stepwise reinforcement learning with usage-aware credit assignment, allowing it to identify information that is globally useful across parallel executions. Experiments on the AssistantBench and GAIA benchmarks show that LTS significantly reduces overall runtime while matching or improving task performance compared to memory-free parallel baselines, demonstrating that learned memory admission is an effective strategy for improving the efficiency of parallel agentic systems. Project page: https://joefioresi718.github.io/LTS_webpage/

  • 5 authors
·
Feb 5

MemSlides: A Hierarchical Memory Driven Agent Framework for Personalized Slide Generation with Multi-turn Local Revision

Personalized presentation generation requires more than conditioning on a current prompt or template: agents must preserve stable user preferences across tasks, retain newly introduced preferences and constraints during multi-turn revision, and carry out local edits reliably. We propose MemSlides, a hierarchical memory framework for personalized presentation agents that separates long-term memory from working memory and further divides long-term memory into user profile memory and tool memory. User profile memory stores intent-conditioned profiles for round-0 personalization, working memory carries active preferences and session constraints across revision rounds, and tool memory stores reusable execution experience for reliable localized editing. MemSlides pairs this memory design with scoped slide-local revision, so targeted updates act on the smallest affected region instead of repeatedly regenerating the full deck. In controlled experiments, user profile memory improves persona-alignment judgments on a multi-persona, multi-intent profile bank, tool-memory injection improves closed-loop modify behavior in diagnostic matched-pair settings, and qualitative cases illustrate working memory's ability to carryover preferences. Taken together, these results suggest that effective personalization in presentation authoring depends on separating persistent user profiles, session-level working memory, and reusable execution experience across generation and localized revision.

  • 4 authors
·
Jun 14 5

When Memory Becomes Authority: Benchmarking Authority Collapse at the Memory Consolidation Boundary

Persistent memory allows (self-evolving) LLM agents to adapt across tasks by consolidating heterogeneous interaction histories into reusable facts, preferences, observations, and rules. Yet consolidation also imposes an implicit authorization boundary: it determines whether stored information may later be consumed as a user fact, an attested observation, or a standing instruction. We identify authority collapse, in which consolidation preserves a claim while erasing the source constraints governing its authorized use, causing the stored memory to imply greater authority than its source permits. We introduce AuthMem-Bench, a controlled paired benchmark that holds the focal claim and downstream task fixed while varying only source authority. It evaluates write-time collapse, downstream authorization errors, and automatic authority preservation. Across seven consolidators based on widely used agent-memory systems and seven LLM backbones, we observe authority collapse in 48 of 49 evaluated configurations. In a controlled action-grounded evaluation, collapsed memories without authority metadata yield a mean unauthorized-action rate of 50.3%. In an end-to-end evaluation, automatically predicted and persisted authority labels reduce the observed unauthorized-action rate from 16.9% to 0.0%, while benign task success remains essentially unchanged. These findings show that memory-driven adaptation must preserve not only what was learned, but also the authority under which it may be reused.

  • 5 authors
·
Aug 3

MMLA: Memory-Mediated Learning Architecture for Predictive Dual-State Adaptation

Memory-Mediated Learning Architecture (MMLA) separates slow base parameters theta, a bounded numerical policy carrier Phi, and a bounded authoritative memory M. Predictive Dual-State Adaptation (PDSA) lets feedback update Phi while one problem remains active and lets a trusted lifecycle atomically commit one typed row or exact NULL. Later reasoning may read both states, but their writers, resets, rollback domains, and ledgers remain distinct. Realized futures supervise values only during training; deployment is causal and future-blind. We give conditional theory and falsifiable contracts for reasoning-time updates, completed-segment consolidation, predictive admission, authoritative memory, and dual-state attribution. Assumptions, counterexamples, capacity and cost ledgers, recovery duties, and identifying experiments are explicit; these are not implementation guarantees. Controlled studies show exact lifecycle execution on 300/300 held-out records for each of three seeds, calibrated retrieval gains over frozen-hidden dense and BM25 baselines, and exact typed anchor-filler transport on 240/240 held-out records per seed. These validate restricted components, not natural-language memory management or complete PDSA. Post-training studies retain positive and negative evidence. Later protocols obtain restricted readout progress, but a nine-trajectory comparison finds that matched latent readout, a full-width bridge, and bridge plus frozen text-teacher alignment all fail continuous-event qualification across both task families. A separately adapted text reference and restoration checks pass. At the September 13, 2026 evidence cutoff, no strict policy-only reasoning-time-training effect, predictive-admission oracle margin, learned future-blind admission policy, or policy-by-memory factorial advantage is established.

  • 2 authors
·
Sep 13

Agent Zero Memory: Provenance-Aware Long-Term Memory for LLM Agents

Large language model (LLM) agents need durable, faithful memory of everything a user or organization has said and stored, yet most memory systems commit to a single organizing structure (a fact store, a vector index, or a knowledge graph) and inherit its blind spots. We present Agent Zero Memory, a provenance-aware long-term memory system that distils a user's conversations, files, and connected sources into three parallel memory systems, each capturing a different facet of the same history: an episodic Memory Events timeline that makes when and what changed first-class, an associative entity-event knowledge graph that links people and projects across sessions, and a semantic, curated, citation-locked Hierarchical Documentary Memory (HDM) of durable facts. A retrieval turn runs an intent gate (so self-contained turns add no latency), a source router, and three concurrent agentic searches, one per system, each a tool-using loop over hybrid (embedding + lexical) search under agent-controlled filters; their grounded, cited answers are integrated into one answer with a single confidence. We formalize the reading discipline: every learned item is a provenanced item carrying its origin, timestamp, and evidence pointer, and every answer is read under a citation lock, so it may cite only evidence its reader actually opened; fabrication is structurally excluded and the system abstains rather than guesses. On two public benchmarks the system sets a new state of the art: 95.60% on LongMemEval and 93.60% on LoCoMo, improving over the strongest prior systems by +0.73 and +1.10 points. A controlled study across eight backbone LLMs characterizes the accuracy-cost-latency frontier: accuracy varies by only 3.4 points while per-query cost varies by ~30x, with near-state-of-the-art quality at up to 20x lower cost per query, the signature of memory-driven, rather than model-driven, quality.

  • 2 authors
·
Aug 29

AURA: Action-Gated Memory for Robot Policies at Constant VRAM

The KV-cache is the right memory for datacenters but the wrong memory for robots. Datacenter inference batches many short requests and resets them, amortizing an attention cache across a crowd. Embodied agents instead run one long, non-resetting episode on bandwidth-limited edge hardware, where high-bandwidth memory and flash are scarce, flash has finite write endurance, and memory writes rather than compute can become the binding constraint. AURA-Mem (Action-Utility Recurrent Adaptive Memory) targets this regime. It wraps a frozen vision-language-action backbone with a constant-size recurrent memory and a learned gate that writes only when the current observation would change the next action: memory that knows when to stay silent. Unlike reconstruction-based memory, the gate is trained directly against a closed-loop action-error signal. Its inference state is fixed at 4,224 bytes regardless of horizon, while a KV-cache grows to 6,061 times larger at 100,000 steps. On a controlled synthetic benchmark, AURA-Mem matches the best O(1) baseline in accuracy while using 5.19-6.13 times fewer writes, and up to 9.19 times fewer writes on easier configurations. Budget-matched random and periodic schedules do not recover this gain, isolating the benefit to the action-surprise signal. On a trained closed-loop OpenVLA-OFT 7B panel on LIBERO-Long (n=60 episodes per arm), the gate does not hurt success: AURA-Mem matches the ungated base policy (0.233) and slightly exceeds an always-write KV arm (0.217), while using 7.0 times fewer writes and constant memory. We also instantiate an approximate-information-state value-loss bound as a methodology demonstration; at this scale, the bound is vacuous rather than a guarantee.

Kaikaku Kaikaku
·
Jun 1 1

HiMPO: Hindsight-Informed Memory Policy Optimization for Less-Entangled Credit in Long-Horizon Agents

Long-horizon agents rely on memory mechanisms to compress interaction history, but optimizing memory writing faces a distinct credit assignment challenge: a memory update may be rewarded or penalized due to downstream tool failures, noisy observations, or reasoning errors rather than its own contribution. This causally entangled credit can lead agents to discard useful evidence or preserve irrelevant information. We propose HiMPO, a Hindsight-Informed Memory Policy Optimization framework for assigning less-entangled credit to memory-writing actions in long-horizon agents. HiMPO first estimates the local utility of a memory update by comparing the task-relevant information recoverable from the previous and updated memories under the same pre-write state. It then uses hindsight relevance as a bounded retrospective filter that attenuates memory credit when local utility is not supported by the target outcome. The resulting memory-specific advantage is applied only to memory tokens, while trajectory-level rewards optimize the rest of the agent behavior. Across judge-based open-domain tasks and objective compressive-memory QA, HiMPO improves over strong memory-based and RL-based baselines while preserving compressed-context efficiency. Controlled interventions further show that HiMPO reduces blame leakage from tool-induced errors and improves attribution fidelity of memory updates.

  • 8 authors
·
Jun 14

SPIKE: An Adaptive Dual Controller Framework for Cost-Efficient Long-Horizon Game Agents

Long-horizon multimodal agents in open-world games must stay goal-directed across many low-level interactions under tight token and latency budgets. Existing approaches often trade off costly per-step reasoning against reactive execution that can drift, repeat failures, and recover poorly. Our key idea is to reuse strategic reasoning across locally stable segments and reinvoke it at event boundaries. We present SPIKE, an adaptive dual controller framework for cost-efficient long-horizon game control. Its Strategic Controller performs low-frequency global planning, failure analysis, and recovery, while its Reactive Controller handles fast local execution under a strict token budget. An Event Trigger monitors visual change, task progress, repeated actions, and failure signals to decide when control should stay reactive or escalate to strategic reasoning. Hierarchical Memory separates short-term experience reuse in the State-Action Memory Bank (SA-MB) from structured evidence in the State Action Knowledge Graph (SA-KG), allowing each controller to retrieve the context it needs. This design reuses strategic proposals over multiple reactive steps, supports local override when plans become stale, and reserves expensive reasoning for moments where extra deliberation is useful. On the Lite-100 split of StarDojo, SPIKE improves Lite-100 success rate (SR) by 5.0 percentage points (38.5% relative) over the strongest Lite-100 baseline and Budgeted SR by 9.3 points (75.6% relative) over the strongest budgeted baseline. It also reduces token consumption by 54.9% and latency by 40.8%. Ablations show that event triggering, reactive override, and heterogeneous memory each contribute to success and recovery, supporting selective reasoning rather than reasoning at every step.

  • 9 authors
·
May 17

StateFuse: Deterministic Conflict-Preserving Memory for Multi-Agent Systems

Agent systems accumulate conflicting observations across branches, retries, and replicas, yet many practical memory layers still collapse disagreement behind overwrite rules that are difficult to inspect or correct. We present StateFuse, a conflict-aware replicated memory contract built on standard OpSet/CRDT merge. StateFuse does not introduce a new join algebra; it defines an agent-facing semantics layer with immutable history, explicit conflict objects, exact and semantic correction handles (claim_id / claim_ref), deterministic predicate contracts, and projection-time resolution that cannot rewrite replicated state. We evaluate StateFuse against flat multi-value, raw-log, provenance-style, and collapsed baselines under matched resolver and verification policies. On a 282-question official conflict-bearing MemoryAgentBench slice, the compared methods tie on answer accuracy, but conflict-preserving surfaces keep contradictions visible while collapsed surfaces do not. In a controlled agent loop with uniform verification, preserving ambiguity enables safer abstention and correction than early collapse. A correction-handle ablation further shows that semantic handles matter when exact prior identifiers are unavailable. The resulting claim is narrow: StateFuse is best supported as a safer public memory contract for contradiction surfacing, abstention, and auditable correction, not as a universal accuracy gain.

  • 3 authors
·
Jul 6

Kalman Delta Networks: Uncertainty-aware Associative Memory

Linear attention is increasingly used in frontier language models for efficient long-context inference and constant-memory decoding. Its fixed-size recurrent memory, however, requires an online decision at each token: what to write and how strongly to overwrite existing associations before knowing which information future queries will require. Delta-rule models learn this strength from the current token embedding but do not track confidence in the memory estimate, preventing each write from adapting to accumulated evidence. To represent this uncertainty explicitly, we reformulate recurrent associative memory as a linear--Gaussian state-space model, for which the Kalman filter is the optimal recursive estimator, and introduce a new family of models, Kalman Delta Networks (KDNs). Within KDNs, the transition propagates both the memory state and its uncertainty, allowing the Kalman gain to weight each residual write by accumulated evidence and observation reliability. Under this formulation, Delta-style updates emerge as a special case that substitutes a token-wise isotropic surrogate for predictive covariance and omits covariance tracking. Exact tracking, however, entails a dense, state-dependent Riccati recursion that is poorly suited to GPU-parallel linear-attention scans. To address this issue, we introduce two scan-compatible KDN approximations. Diagonal KDN projects each one-step posterior onto the diagonal Gaussian family through online mean-field variational inference, whereas Isotropic KDN uses an isotropic approximation with a single uncertainty scalar per head. Their uncertainty recurrences are Mobius maps, enabling associative scans with logarithmic parallel depth. Across controlled pretraining at 750M and 1.3B parameters, KDN variants consistently improve perplexity and mean downstream accuracy over state-of-the-art linear-attention models.