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Aug 13

Lighting Every Darkness with 3DGS: Fast Training and Real-Time Rendering for HDR View Synthesis

Volumetric rendering based methods, like NeRF, excel in HDR view synthesis from RAWimages, especially for nighttime scenes. While, they suffer from long training times and cannot perform real-time rendering due to dense sampling requirements. The advent of 3D Gaussian Splatting (3DGS) enables real-time rendering and faster training. However, implementing RAW image-based view synthesis directly using 3DGS is challenging due to its inherent drawbacks: 1) in nighttime scenes, extremely low SNR leads to poor structure-from-motion (SfM) estimation in distant views; 2) the limited representation capacity of spherical harmonics (SH) function is unsuitable for RAW linear color space; and 3) inaccurate scene structure hampers downstream tasks such as refocusing. To address these issues, we propose LE3D (Lighting Every darkness with 3DGS). Our method proposes Cone Scatter Initialization to enrich the estimation of SfM, and replaces SH with a Color MLP to represent the RAW linear color space. Additionally, we introduce depth distortion and near-far regularizations to improve the accuracy of scene structure for downstream tasks. These designs enable LE3D to perform real-time novel view synthesis, HDR rendering, refocusing, and tone-mapping changes. Compared to previous volumetric rendering based methods, LE3D reduces training time to 1% and improves rendering speed by up to 4,000 times for 2K resolution images in terms of FPS. Code and viewer can be found in https://github.com/Srameo/LE3D .

  • 7 authors
·
Jun 10, 2024 5

Thermal Infrared Image Colorization for Nighttime Driving Scenes with Top-Down Guided Attention

Benefitting from insensitivity to light and high penetration of foggy environments, infrared cameras are widely used for sensing in nighttime traffic scenes. However, the low contrast and lack of chromaticity of thermal infrared (TIR) images hinder the human interpretation and portability of high-level computer vision algorithms. Colorization to translate a nighttime TIR image into a daytime color (NTIR2DC) image may be a promising way to facilitate nighttime scene perception. Despite recent impressive advances in image translation, semantic encoding entanglement and geometric distortion in the NTIR2DC task remain under-addressed. Hence, we propose a toP-down attEntion And gRadient aLignment based GAN, referred to as PearlGAN. A top-down guided attention module and an elaborate attentional loss are first designed to reduce the semantic encoding ambiguity during translation. Then, a structured gradient alignment loss is introduced to encourage edge consistency between the translated and input images. In addition, pixel-level annotation is carried out on a subset of FLIR and KAIST datasets to evaluate the semantic preservation performance of multiple translation methods. Furthermore, a new metric is devised to evaluate the geometric consistency in the translation process. Extensive experiments demonstrate the superiority of the proposed PearlGAN over other image translation methods for the NTIR2DC task. The source code and labeled segmentation masks will be available at https://github.com/FuyaLuo/PearlGAN/.

  • 6 authors
·
Apr 29, 2021

See through the Dark: Learning Illumination-affined Representations for Nighttime Occupancy Prediction

Occupancy prediction aims to estimate the 3D spatial distribution of occupied regions along with their corresponding semantic labels. Existing vision-based methods perform well on daytime benchmarks but struggle in nighttime scenarios due to limited visibility and challenging lighting conditions. To address these challenges, we propose LIAR, a novel framework that learns illumination-affined representations. LIAR first introduces Selective Low-light Image Enhancement (SLLIE), which leverages the illumination priors from daytime scenes to adaptively determine whether a nighttime image is genuinely dark or sufficiently well-lit, enabling more targeted global enhancement. Building on the illumination maps generated by SLLIE, LIAR further incorporates two illumination-aware components: 2D Illumination-guided Sampling (2D-IGS) and 3D Illumination-driven Projection (3D-IDP), to respectively tackle local underexposure and overexposure. Specifically, 2D-IGS modulates feature sampling positions according to illumination maps, assigning larger offsets to darker regions and smaller ones to brighter regions, thereby alleviating feature degradation in underexposed areas. Subsequently, 3D-IDP enhances semantic understanding in overexposed regions by constructing illumination intensity fields and supplying refined residual queries to the BEV context refinement process. Extensive experiments on both real and synthetic datasets demonstrate the superior performance of LIAR under challenging nighttime scenarios. The source code and pretrained models are available https://github.com/yanzq95/LIAR{here}.

  • 5 authors
·
May 26, 2025

MOSEv2: A More Challenging Dataset for Video Object Segmentation in Complex Scenes

Video object segmentation (VOS) aims to segment specified target objects throughout a video. Although state-of-the-art methods have achieved impressive performance (e.g., 90+% J&F) on existing benchmarks such as DAVIS and YouTube-VOS, these datasets primarily contain salient, dominant, and isolated objects, limiting their generalization to real-world scenarios. To advance VOS toward more realistic environments, coMplex video Object SEgmentation (MOSEv1) was introduced to facilitate VOS research in complex scenes. Building on the strengths and limitations of MOSEv1, we present MOSEv2, a significantly more challenging dataset designed to further advance VOS methods under real-world conditions. MOSEv2 consists of 5,024 videos and over 701,976 high-quality masks for 10,074 objects across 200 categories. Compared to its predecessor, MOSEv2 introduces significantly greater scene complexity, including more frequent object disappearance and reappearance, severe occlusions and crowding, smaller objects, as well as a range of new challenges such as adverse weather (e.g., rain, snow, fog), low-light scenes (e.g., nighttime, underwater), multi-shot sequences, camouflaged objects, non-physical targets (e.g., shadows, reflections), scenarios requiring external knowledge, etc. We benchmark 20 representative VOS methods under 5 different settings and observe consistent performance drops. For example, SAM2 drops from 76.4% on MOSEv1 to only 50.9% on MOSEv2. We further evaluate 9 video object tracking methods and find similar declines, demonstrating that MOSEv2 presents challenges across tasks. These results highlight that despite high accuracy on existing datasets, current VOS methods still struggle under real-world complexities. MOSEv2 is publicly available at https://MOSE.video.

  • 8 authors
·
Aug 7, 2025 2

HDRSplat: Gaussian Splatting for High Dynamic Range 3D Scene Reconstruction from Raw Images

The recent advent of 3D Gaussian Splatting (3DGS) has revolutionized the 3D scene reconstruction space enabling high-fidelity novel view synthesis in real-time. However, with the exception of RawNeRF, all prior 3DGS and NeRF-based methods rely on 8-bit tone-mapped Low Dynamic Range (LDR) images for scene reconstruction. Such methods struggle to achieve accurate reconstructions in scenes that require a higher dynamic range. Examples include scenes captured in nighttime or poorly lit indoor spaces having a low signal-to-noise ratio, as well as daylight scenes with shadow regions exhibiting extreme contrast. Our proposed method HDRSplat tailors 3DGS to train directly on 14-bit linear raw images in near darkness which preserves the scenes' full dynamic range and content. Our key contributions are two-fold: Firstly, we propose a linear HDR space-suited loss that effectively extracts scene information from noisy dark regions and nearly saturated bright regions simultaneously, while also handling view-dependent colors without increasing the degree of spherical harmonics. Secondly, through careful rasterization tuning, we implicitly overcome the heavy reliance and sensitivity of 3DGS on point cloud initialization. This is critical for accurate reconstruction in regions of low texture, high depth of field, and low illumination. HDRSplat is the fastest method to date that does 14-bit (HDR) 3D scene reconstruction in le15 minutes/scene (sim30x faster than prior state-of-the-art RawNeRF). It also boasts the fastest inference speed at ge120fps. We further demonstrate the applicability of our HDR scene reconstruction by showcasing various applications like synthetic defocus, dense depth map extraction, and post-capture control of exposure, tone-mapping and view-point.

  • 3 authors
·
Jul 23, 2024

Disentangle then Parse:Night-time Semantic Segmentation with Illumination Disentanglement

Most prior semantic segmentation methods have been developed for day-time scenes, while typically underperforming in night-time scenes due to insufficient and complicated lighting conditions. In this work, we tackle this challenge by proposing a novel night-time semantic segmentation paradigm, i.e., disentangle then parse (DTP). DTP explicitly disentangles night-time images into light-invariant reflectance and light-specific illumination components and then recognizes semantics based on their adaptive fusion. Concretely, the proposed DTP comprises two key components: 1) Instead of processing lighting-entangled features as in prior works, our Semantic-Oriented Disentanglement (SOD) framework enables the extraction of reflectance component without being impeded by lighting, allowing the network to consistently recognize the semantics under cover of varying and complicated lighting conditions. 2) Based on the observation that the illumination component can serve as a cue for some semantically confused regions, we further introduce an Illumination-Aware Parser (IAParser) to explicitly learn the correlation between semantics and lighting, and aggregate the illumination features to yield more precise predictions. Extensive experiments on the night-time segmentation task with various settings demonstrate that DTP significantly outperforms state-of-the-art methods. Furthermore, with negligible additional parameters, DTP can be directly used to benefit existing day-time methods for night-time segmentation.

  • 6 authors
·
Jul 18, 2023

Day-to-Night Image Synthesis for Training Nighttime Neural ISPs

Many flagship smartphone cameras now use a dedicated neural image signal processor (ISP) to render noisy raw sensor images to the final processed output. Training nightmode ISP networks relies on large-scale datasets of image pairs with: (1) a noisy raw image captured with a short exposure and a high ISO gain; and (2) a ground truth low-noise raw image captured with a long exposure and low ISO that has been rendered through the ISP. Capturing such image pairs is tedious and time-consuming, requiring careful setup to ensure alignment between the image pairs. In addition, ground truth images are often prone to motion blur due to the long exposure. To address this problem, we propose a method that synthesizes nighttime images from daytime images. Daytime images are easy to capture, exhibit low-noise (even on smartphone cameras) and rarely suffer from motion blur. We outline a processing framework to convert daytime raw images to have the appearance of realistic nighttime raw images with different levels of noise. Our procedure allows us to easily produce aligned noisy and clean nighttime image pairs. We show the effectiveness of our synthesis framework by training neural ISPs for nightmode rendering. Furthermore, we demonstrate that using our synthetic nighttime images together with small amounts of real data (e.g., 5% to 10%) yields performance almost on par with training exclusively on real nighttime images. Our dataset and code are available at https://github.com/SamsungLabs/day-to-night.

  • 5 authors
·
Jun 6, 2022

Similarity Min-Max: Zero-Shot Day-Night Domain Adaptation

Low-light conditions not only hamper human visual experience but also degrade the model's performance on downstream vision tasks. While existing works make remarkable progress on day-night domain adaptation, they rely heavily on domain knowledge derived from the task-specific nighttime dataset. This paper challenges a more complicated scenario with border applicability, i.e., zero-shot day-night domain adaptation, which eliminates reliance on any nighttime data. Unlike prior zero-shot adaptation approaches emphasizing either image-level translation or model-level adaptation, we propose a similarity min-max paradigm that considers them under a unified framework. On the image level, we darken images towards minimum feature similarity to enlarge the domain gap. Then on the model level, we maximize the feature similarity between the darkened images and their normal-light counterparts for better model adaptation. To the best of our knowledge, this work represents the pioneering effort in jointly optimizing both aspects, resulting in a significant improvement of model generalizability. Extensive experiments demonstrate our method's effectiveness and broad applicability on various nighttime vision tasks, including classification, semantic segmentation, visual place recognition, and video action recognition. Code and pre-trained models are available at https://red-fairy.github.io/ZeroShotDayNightDA-Webpage/.

  • 4 authors
·
Jul 17, 2023

Exploring the Common Appearance-Boundary Adaptation for Nighttime Optical Flow

We investigate a challenging task of nighttime optical flow, which suffers from weakened texture and amplified noise. These degradations weaken discriminative visual features, thus causing invalid motion feature matching. Typically, existing methods employ domain adaptation to transfer knowledge from auxiliary domain to nighttime domain in either input visual space or output motion space. However, this direct adaptation is ineffective, since there exists a large domain gap due to the intrinsic heterogeneous nature of the feature representations between auxiliary and nighttime domains. To overcome this issue, we explore a common-latent space as the intermediate bridge to reinforce the feature alignment between auxiliary and nighttime domains. In this work, we exploit two auxiliary daytime and event domains, and propose a novel common appearance-boundary adaptation framework for nighttime optical flow. In appearance adaptation, we employ the intrinsic image decomposition to embed the auxiliary daytime image and the nighttime image into a reflectance-aligned common space. We discover that motion distributions of the two reflectance maps are very similar, benefiting us to consistently transfer motion appearance knowledge from daytime to nighttime domain. In boundary adaptation, we theoretically derive the motion correlation formula between nighttime image and accumulated events within a spatiotemporal gradient-aligned common space. We figure out that the correlation of the two spatiotemporal gradient maps shares significant discrepancy, benefitting us to contrastively transfer boundary knowledge from event to nighttime domain. Moreover, appearance adaptation and boundary adaptation are complementary to each other, since they could jointly transfer global motion and local boundary knowledge to the nighttime domain.

  • 7 authors
·
Jan 31, 2024

Clear Nights Ahead: Towards Multi-Weather Nighttime Image Restoration

Restoring nighttime images affected by multiple adverse weather conditions is a practical yet under-explored research problem, as multiple weather conditions often coexist in the real world alongside various lighting effects at night. This paper first explores the challenging multi-weather nighttime image restoration task, where various types of weather degradations are intertwined with flare effects. To support the research, we contribute the AllWeatherNight dataset, featuring large-scale high-quality nighttime images with diverse compositional degradations, synthesized using our introduced illumination-aware degradation generation. Moreover, we present ClearNight, a unified nighttime image restoration framework, which effectively removes complex degradations in one go. Specifically, ClearNight extracts Retinex-based dual priors and explicitly guides the network to focus on uneven illumination regions and intrinsic texture contents respectively, thereby enhancing restoration effectiveness in nighttime scenarios. In order to better represent the common and unique characters of multiple weather degradations, we introduce a weather-aware dynamic specific-commonality collaboration method, which identifies weather degradations and adaptively selects optimal candidate units associated with specific weather types. Our ClearNight achieves state-of-the-art performance on both synthetic and real-world images. Comprehensive ablation experiments validate the necessity of AllWeatherNight dataset as well as the effectiveness of ClearNight. Project page: https://henlyta.github.io/ClearNight/mainpage.html

  • 5 authors
·
May 22, 2025 2

Unsupervised Night Image Enhancement: When Layer Decomposition Meets Light-Effects Suppression

Night images suffer not only from low light, but also from uneven distributions of light. Most existing night visibility enhancement methods focus mainly on enhancing low-light regions. This inevitably leads to over enhancement and saturation in bright regions, such as those regions affected by light effects (glare, floodlight, etc). To address this problem, we need to suppress the light effects in bright regions while, at the same time, boosting the intensity of dark regions. With this idea in mind, we introduce an unsupervised method that integrates a layer decomposition network and a light-effects suppression network. Given a single night image as input, our decomposition network learns to decompose shading, reflectance and light-effects layers, guided by unsupervised layer-specific prior losses. Our light-effects suppression network further suppresses the light effects and, at the same time, enhances the illumination in dark regions. This light-effects suppression network exploits the estimated light-effects layer as the guidance to focus on the light-effects regions. To recover the background details and reduce hallucination/artefacts, we propose structure and high-frequency consistency losses. Our quantitative and qualitative evaluations on real images show that our method outperforms state-of-the-art methods in suppressing night light effects and boosting the intensity of dark regions.

  • 3 authors
·
Jul 21, 2022

Bi-Mix: Bidirectional Mixing for Domain Adaptive Nighttime Semantic Segmentation

In autonomous driving, learning a segmentation model that can adapt to various environmental conditions is crucial. In particular, copying with severe illumination changes is an impelling need, as models trained on daylight data will perform poorly at nighttime. In this paper, we study the problem of Domain Adaptive Nighttime Semantic Segmentation (DANSS), which aims to learn a discriminative nighttime model with a labeled daytime dataset and an unlabeled dataset, including coarsely aligned day-night image pairs. To this end, we propose a novel Bidirectional Mixing (Bi-Mix) framework for DANSS, which can contribute to both image translation and segmentation adaptation processes. Specifically, in the image translation stage, Bi-Mix leverages the knowledge of day-night image pairs to improve the quality of nighttime image relighting. On the other hand, in the segmentation adaptation stage, Bi-Mix effectively bridges the distribution gap between day and night domains for adapting the model to the night domain. In both processes, Bi-Mix simply operates by mixing two samples without extra hyper-parameters, thus it is easy to implement. Extensive experiments on Dark Zurich and Nighttime Driving datasets demonstrate the advantage of the proposed Bi-Mix and show that our approach obtains state-of-the-art performance in DANSS. Our code is available at https://github.com/ygjwd12345/BiMix.

  • 6 authors
·
Nov 19, 2021

Event-RGB Adaptive Tracking for Nighttime Highway Perception

Intelligent Transportation Systems deployed on highways predominantly rely on conventional RGB cameras for traffic perception and vehicle tracking. However, highway environments present unique challenges: the absence of artificial lighting infrastructure, combined with high vehicle velocities, results in severely degraded perception performance under low-light conditions. Specifically, nighttime scenarios suffer from motion blur, insufficient exposure, and poor signal-to-noise ratios, which catastrophically impair the reliability of RGB-based sensing systems. To address these limitations, we propose a novel Joint Event-RGB Adaptive Tracking (JEAT) framework. Unlike existing multi-sensor trackers constrained by rigid, hard-coded prioritization, JEAT merges asynchronous event streams and RGB frames into a unified joint data association optimization. By employing an Adaptive Extended Kalman Filter to continuously estimate measurement noise via NIS statistics, the framework dynamically weights and fuses both modalities, optimally harnessing event streams during dark or high-speed motion while leveraging RGB frames under bright or static conditions. Furthermore, given the absence of publicly available datasets tailored for event-based highway perception with diverse environmental conditions, we present SEHN, a large-scale synthetic dataset generated using the CARLA simulator. Our dataset encompasses diverse environmental conditions (daytime, nighttime, nighttime with out artificial lighting) and varying traffic densities, providing synchronized RGB imagery and event streams to facilitate multi-modal fusion research. Our code and datasets will be available at https://github.com/haidongwang96/SEHN.

  • 5 authors
·
Jul 12

Getting to Know Low-light Images with The Exclusively Dark Dataset

Low-light is an inescapable element of our daily surroundings that greatly affects the efficiency of our vision. Research works on low-light has seen a steady growth, particularly in the field of image enhancement, but there is still a lack of a go-to database as benchmark. Besides, research fields that may assist us in low-light environments, such as object detection, has glossed over this aspect even though breakthroughs-after-breakthroughs had been achieved in recent years, most noticeably from the lack of low-light data (less than 2% of the total images) in successful public benchmark dataset such as PASCAL VOC, ImageNet, and Microsoft COCO. Thus, we propose the Exclusively Dark dataset to elevate this data drought, consisting exclusively of ten different types of low-light images (i.e. low, ambient, object, single, weak, strong, screen, window, shadow and twilight) captured in visible light only with image and object level annotations. Moreover, we share insightful findings in regards to the effects of low-light on the object detection task by analyzing visualizations of both hand-crafted and learned features. Most importantly, we found that the effects of low-light reaches far deeper into the features than can be solved by simple "illumination invariance'". It is our hope that this analysis and the Exclusively Dark dataset can encourage the growth in low-light domain researches on different fields. The Exclusively Dark dataset with its annotation is available at https://github.com/cs-chan/Exclusively-Dark-Image-Dataset

  • 2 authors
·
May 28, 2018

DeepLight: Reconstructing High-Resolution Observations of Nighttime Light With Multi-Modal Remote Sensing Data

Nighttime light (NTL) remote sensing observation serves as a unique proxy for quantitatively assessing progress toward meeting a series of Sustainable Development Goals (SDGs), such as poverty estimation, urban sustainable development, and carbon emission. However, existing NTL observations often suffer from pervasive degradation and inconsistency, limiting their utility for computing the indicators defined by the SDGs. In this study, we propose a novel approach to reconstruct high-resolution NTL images using multi-modal remote sensing data. To support this research endeavor, we introduce DeepLightMD, a comprehensive dataset comprising data from five heterogeneous sensors, offering fine spatial resolution and rich spectral information at a national scale. Additionally, we present DeepLightSR, a calibration-aware method for building bridges between spatially heterogeneous modality data in the multi-modality super-resolution. DeepLightSR integrates calibration-aware alignment, an auxiliary-to-main multi-modality fusion, and an auxiliary-embedded refinement to effectively address spatial heterogeneity, fuse diversely representative features, and enhance performance in 8times super-resolution (SR) tasks. Extensive experiments demonstrate the superiority of DeepLightSR over 8 competing methods, as evidenced by improvements in PSNR (2.01 dB sim 13.25 dB) and PIQE (0.49 sim 9.32). Our findings underscore the practical significance of our proposed dataset and model in reconstructing high-resolution NTL data, supporting efficiently and quantitatively assessing the SDG progress.

  • 7 authors
·
May 23, 2024

EgoNight: Towards Egocentric Vision Understanding at Night with a Challenging Benchmark

Most existing benchmarks for egocentric vision understanding focus primarily on daytime scenarios, overlooking the low-light conditions that are inevitable in real-world applications. To investigate this gap, we present EgoNight, the first comprehensive benchmark for nighttime egocentric vision, with visual question answering (VQA) as the core task. A key feature of EgoNight is the introduction of day-night aligned videos, which enhance night annotation quality using the daytime data and reveal clear performance gaps between lighting conditions. To achieve this, we collect both synthetic videos rendered by Blender and real-world recordings, ensuring that scenes and actions are visually and temporally aligned. Leveraging these paired videos, we construct EgoNight-VQA, supported by a novel day-augmented night auto-labeling engine and refinement through extensive human verification. Each QA pair is double-checked by annotators for reliability. In total, EgoNight-VQA contains 3658 QA pairs across 90 videos, spanning 12 diverse QA types, with more than 300 hours of human work. Evaluations of state-of-the-art multimodal large language models (MLLMs) reveal substantial performance drops when transferring from day to night, underscoring the challenges of reasoning under low-light conditions. Beyond VQA, EgoNight also introduces two auxiliary tasks, day-night correspondence retrieval and egocentric depth estimation at night, that further explore the boundaries of existing models. We believe EgoNight-VQA provides a strong foundation for advancing application-driven egocentric vision research and for developing models that generalize across illumination domains. All the data and code will be made available upon acceptance.

  • 12 authors
·
Oct 7, 2025 2

Flare7K: A Phenomenological Nighttime Flare Removal Dataset

Artificial lights commonly leave strong lens flare artifacts on images captured at night. Nighttime flare not only affects the visual quality but also degrades the performance of vision algorithms. Existing flare removal methods mainly focus on removing daytime flares and fail in nighttime. Nighttime flare removal is challenging because of the unique luminance and spectrum of artificial lights and the diverse patterns and image degradation of the flares captured at night. The scarcity of nighttime flare removal datasets limits the research on this crucial task. In this paper, we introduce, Flare7K, the first nighttime flare removal dataset, which is generated based on the observation and statistics of real-world nighttime lens flares. It offers 5,000 scattering and 2,000 reflective flare images, consisting of 25 types of scattering flares and 10 types of reflective flares. The 7,000 flare patterns can be randomly added to flare-free images, forming the flare-corrupted and flare-free image pairs. With the paired data, we can train deep models to restore flare-corrupted images taken in the real world effectively. Apart from abundant flare patterns, we also provide rich annotations, including the labeling of light source, glare with shimmer, reflective flare, and streak, which are commonly absent from existing datasets. Hence, our dataset can facilitate new work in nighttime flare removal and more fine-grained analysis of flare patterns. Extensive experiments show that our dataset adds diversity to existing flare datasets and pushes the frontier of nighttime flare removal.

  • 5 authors
·
Oct 12, 2022

Instance-Warp: Saliency Guided Image Warping for Unsupervised Domain Adaptation

Driving is challenging in conditions like night, rain, and snow. Lack of good labeled datasets has hampered progress in scene understanding under such conditions. Unsupervised Domain Adaptation (UDA) using large labeled clear-day datasets is a promising research direction in such cases. However, many UDA methods are trained with dominant scene backgrounds (e.g., roads, sky, sidewalks) that appear dramatically different across domains. As a result, they struggle to learn effective features of smaller and often sparse foreground objects (e.g., people, vehicles, signs). In this work, we improve UDA training by applying in-place image warping to focus on salient objects. We design instance-level saliency guidance to adaptively oversample object regions and undersample background areas, which reduces adverse effects from background context and enhances backbone feature learning. Our approach improves adaptation across geographies, lighting, and weather conditions, and is agnostic to the task (segmentation, detection), domain adaptation algorithm, saliency guidance, and underlying model architecture. Result highlights include +6.1 mAP50 for BDD100K Clear rightarrow DENSE Foggy, +3.7 mAP50 for BDD100K Day rightarrow Night, +3.0 mAP50 for BDD100K Clear rightarrow Rainy, and +6.3 mIoU for Cityscapes rightarrow ACDC. Besides, Our method adds minimal training memory and no additional inference latency. Code is available at https://github.com/ShenZheng2000/Instance-Warp

  • 3 authors
·
Dec 3, 2024

Computational Long Exposure Mobile Photography

Long exposure photography produces stunning imagery, representing moving elements in a scene with motion-blur. It is generally employed in two modalities, producing either a foreground or a background blur effect. Foreground blur images are traditionally captured on a tripod-mounted camera and portray blurred moving foreground elements, such as silky water or light trails, over a perfectly sharp background landscape. Background blur images, also called panning photography, are captured while the camera is tracking a moving subject, to produce an image of a sharp subject over a background blurred by relative motion. Both techniques are notoriously challenging and require additional equipment and advanced skills. In this paper, we describe a computational burst photography system that operates in a hand-held smartphone camera app, and achieves these effects fully automatically, at the tap of the shutter button. Our approach first detects and segments the salient subject. We track the scene motion over multiple frames and align the images in order to preserve desired sharpness and to produce aesthetically pleasing motion streaks. We capture an under-exposed burst and select the subset of input frames that will produce blur trails of controlled length, regardless of scene or camera motion velocity. We predict inter-frame motion and synthesize motion-blur to fill the temporal gaps between the input frames. Finally, we composite the blurred image with the sharp regular exposure to protect the sharpness of faces or areas of the scene that are barely moving, and produce a final high resolution and high dynamic range (HDR) photograph. Our system democratizes a capability previously reserved to professionals, and makes this creative style accessible to most casual photographers. More information and supplementary material can be found on our project webpage: https://motion-mode.github.io/

  • 6 authors
·
Aug 2, 2023

FRBNet: Revisiting Low-Light Vision through Frequency-Domain Radial Basis Network

Low-light vision remains a fundamental challenge in computer vision due to severe illumination degradation, which significantly affects the performance of downstream tasks such as detection and segmentation. While recent state-of-the-art methods have improved performance through invariant feature learning modules, they still fall short due to incomplete modeling of low-light conditions. Therefore, we revisit low-light image formation and extend the classical Lambertian model to better characterize low-light conditions. By shifting our analysis to the frequency domain, we theoretically prove that the frequency-domain channel ratio can be leveraged to extract illumination-invariant features via a structured filtering process. We then propose a novel and end-to-end trainable module named Frequency-domain Radial Basis Network (FRBNet), which integrates the frequency-domain channel ratio operation with a learnable frequency domain filter for the overall illumination-invariant feature enhancement. As a plug-and-play module, FRBNet can be integrated into existing networks for low-light downstream tasks without modifying loss functions. Extensive experiments across various downstream tasks demonstrate that FRBNet achieves superior performance, including +2.2 mAP for dark object detection and +2.9 mIoU for nighttime segmentation. Code is available at: https://github.com/Sing-Forevet/FRBNet.

  • 7 authors
·
Oct 27, 2025

MambaNUT: Nighttime UAV Tracking via Mamba-based Adaptive Curriculum Learning

Harnessing low-light enhancement and domain adaptation, nighttime UAV tracking has made substantial strides. However, over-reliance on image enhancement, limited high-quality nighttime data, and a lack of integration between daytime and nighttime trackers hinder the development of an end-to-end trainable framework. Additionally, current ViT-based trackers demand heavy computational resources due to their reliance on the self-attention mechanism. In this paper, we propose a novel pure Mamba-based tracking framework (MambaNUT) that employs a state space model with linear complexity as its backbone, incorporating a single-stream architecture that integrates feature learning and template-search coupling within Vision Mamba. We introduce an adaptive curriculum learning (ACL) approach that dynamically adjusts sampling strategies and loss weights, thereby improving the model's ability of generalization. Our ACL is composed of two levels of curriculum schedulers: (1) sampling scheduler that transforms the data distribution from imbalanced to balanced, as well as from easier (daytime) to harder (nighttime) samples; (2) loss scheduler that dynamically assigns weights based on the size of the training set and IoU of individual instances. Exhaustive experiments on multiple nighttime UAV tracking benchmarks demonstrate that the proposed MambaNUT achieves state-of-the-art performance while requiring lower computational costs. The code will be available at https://github.com/wuyou3474/MambaNUT.

  • 6 authors
·
Nov 30, 2024

BurstDeflicker: A Benchmark Dataset for Flicker Removal in Dynamic Scenes

Flicker artifacts in short-exposure images are caused by the interplay between the row-wise exposure mechanism of rolling shutter cameras and the temporal intensity variations of alternating current (AC)-powered lighting. These artifacts typically appear as uneven brightness distribution across the image, forming noticeable dark bands. Beyond compromising image quality, this structured noise also affects high-level tasks, such as object detection and tracking, where reliable lighting is crucial. Despite the prevalence of flicker, the lack of a large-scale, realistic dataset has been a significant barrier to advancing research in flicker removal. To address this issue, we present BurstDeflicker, a scalable benchmark constructed using three complementary data acquisition strategies. First, we develop a Retinex-based synthesis pipeline that redefines the goal of flicker removal and enables controllable manipulation of key flicker-related attributes (e.g., intensity, area, and frequency), thereby facilitating the generation of diverse flicker patterns. Second, we capture 4,000 real-world flicker images from different scenes, which help the model better understand the spatial and temporal characteristics of real flicker artifacts and generalize more effectively to wild scenarios. Finally, due to the non-repeatable nature of dynamic scenes, we propose a green-screen method to incorporate motion into image pairs while preserving real flicker degradation. Comprehensive experiments demonstrate the effectiveness of our dataset and its potential to advance research in flicker removal.

  • 8 authors
·
Oct 10, 2025

Beyond the Pixel: a Photometrically Calibrated HDR Dataset for Luminance and Color Prediction

Light plays an important role in human well-being. However, most computer vision tasks treat pixels without considering their relationship to physical luminance. To address this shortcoming, we introduce the Laval Photometric Indoor HDR Dataset, the first large-scale photometrically calibrated dataset of high dynamic range 360{\deg} panoramas. Our key contribution is the calibration of an existing, uncalibrated HDR Dataset. We do so by accurately capturing RAW bracketed exposures simultaneously with a professional photometric measurement device (chroma meter) for multiple scenes across a variety of lighting conditions. Using the resulting measurements, we establish the calibration coefficients to be applied to the HDR images. The resulting dataset is a rich representation of indoor scenes which displays a wide range of illuminance and color, and varied types of light sources. We exploit the dataset to introduce three novel tasks, where: per-pixel luminance, per-pixel color and planar illuminance can be predicted from a single input image. Finally, we also capture another smaller photometric dataset with a commercial 360{\deg} camera, to experiment on generalization across cameras. We are optimistic that the release of our datasets and associated code will spark interest in physically accurate light estimation within the community. Dataset and code are available at https://lvsn.github.io/beyondthepixel/.

  • 5 authors
·
Apr 24, 2023

Light-A-Video: Training-free Video Relighting via Progressive Light Fusion

Recent advancements in image relighting models, driven by large-scale datasets and pre-trained diffusion models, have enabled the imposition of consistent lighting. However, video relighting still lags, primarily due to the excessive training costs and the scarcity of diverse, high-quality video relighting datasets. A simple application of image relighting models on a frame-by-frame basis leads to several issues: lighting source inconsistency and relighted appearance inconsistency, resulting in flickers in the generated videos. In this work, we propose Light-A-Video, a training-free approach to achieve temporally smooth video relighting. Adapted from image relighting models, Light-A-Video introduces two key techniques to enhance lighting consistency. First, we design a Consistent Light Attention (CLA) module, which enhances cross-frame interactions within the self-attention layers to stabilize the generation of the background lighting source. Second, leveraging the physical principle of light transport independence, we apply linear blending between the source video's appearance and the relighted appearance, using a Progressive Light Fusion (PLF) strategy to ensure smooth temporal transitions in illumination. Experiments show that Light-A-Video improves the temporal consistency of relighted video while maintaining the image quality, ensuring coherent lighting transitions across frames. Project page: https://bujiazi.github.io/light-a-video.github.io/.

  • 13 authors
·
Feb 12, 2025 2

Flare7K++: Mixing Synthetic and Real Datasets for Nighttime Flare Removal and Beyond

Artificial lights commonly leave strong lens flare artifacts on the images captured at night, degrading both the visual quality and performance of vision algorithms. Existing flare removal approaches mainly focus on removing daytime flares and fail in nighttime cases. Nighttime flare removal is challenging due to the unique luminance and spectrum of artificial lights, as well as the diverse patterns and image degradation of the flares. The scarcity of the nighttime flare removal dataset constraints the research on this crucial task. In this paper, we introduce Flare7K++, the first comprehensive nighttime flare removal dataset, consisting of 962 real-captured flare images (Flare-R) and 7,000 synthetic flares (Flare7K). Compared to Flare7K, Flare7K++ is particularly effective in eliminating complicated degradation around the light source, which is intractable by using synthetic flares alone. Besides, the previous flare removal pipeline relies on the manual threshold and blur kernel settings to extract light sources, which may fail when the light sources are tiny or not overexposed. To address this issue, we additionally provide the annotations of light sources in Flare7K++ and propose a new end-to-end pipeline to preserve the light source while removing lens flares. Our dataset and pipeline offer a valuable foundation and benchmark for future investigations into nighttime flare removal studies. Extensive experiments demonstrate that Flare7K++ supplements the diversity of existing flare datasets and pushes the frontier of nighttime flare removal towards real-world scenarios.

  • 6 authors
·
Jun 7, 2023

Universal computational thermal imaging overcoming the ghosting effect

Thermal imaging is crucial for night vision but fundamentally hampered by the ghosting effect, a loss of detailed texture in cluttered photon streams. While conventional ghosting mitigation has relied on data post-processing, the recent breakthrough in heat-assisted detection and ranging (HADAR) opens a promising frontier for hyperspectral computational thermal imaging that produces night vision with day-like visibility. However, universal anti-ghosting imaging remains elusive, as state-of-the-art HADAR applies only to limited scenes with uniform materials, whereas material non-uniformity is ubiquitous in the real world. Here, we propose a universal computational thermal imaging framework, TAG (thermal anti-ghosting), to address material non-uniformity and overcome ghosting for high-fidelity night vision. TAG takes hyperspectral photon streams for nonparametric texture recovery, enabling our experimental demonstration of unprecedented expression recovery in thus-far-elusive ghostly human faces -- the archetypal, long-recognized ghosting phenomenon. Strikingly, TAG not only universally outperforms HADAR across various scenes, but also reveals the influence of material non-uniformity, shedding light on HADAR's effectiveness boundary. We extensively test facial texture and expression recovery across day and night, and demonstrate, for the first time, thermal 3D topological alignment and mood detection. This work establishes a universal foundation for high-fidelity computational night vision, with potential applications in autonomous navigation, reconnaissance, healthcare, and wildlife monitoring.

  • 9 authors
·
Apr 1

Dual Degradation Representation for Joint Deraining and Low-Light Enhancement in the Dark

Rain in the dark poses a significant challenge to deploying real-world applications such as autonomous driving, surveillance systems, and night photography. Existing low-light enhancement or deraining methods struggle to brighten low-light conditions and remove rain simultaneously. Additionally, cascade approaches like ``deraining followed by low-light enhancement'' or the reverse often result in problematic rain patterns or overly blurred and overexposed images. To address these challenges, we introduce an end-to-end model called L^{2}RIRNet, designed to manage both low-light enhancement and deraining in real-world settings. Our model features two main components: a Dual Degradation Representation Network (DDR-Net) and a Restoration Network. The DDR-Net independently learns degradation representations for luminance effects in dark areas and rain patterns in light areas, employing dual degradation loss to guide the training process. The Restoration Network restores the degraded image using a Fourier Detail Guidance (FDG) module, which leverages near-rainless detailed images, focusing on texture details in frequency and spatial domains to inform the restoration process. Furthermore, we contribute a dataset containing both synthetic and real-world low-light-rainy images. Extensive experiments demonstrate that our L^{2}RIRNet performs favorably against existing methods in both synthetic and complex real-world scenarios. All the code and dataset can be found in https://github.com/linxin0/Low_light_rainy.

  • 6 authors
·
Jun 16, 2024

Lumen: Consistent Video Relighting and Harmonious Background Replacement with Video Generative Models

Video relighting is a challenging yet valuable task, aiming to replace the background in videos while correspondingly adjusting the lighting in the foreground with harmonious blending. During translation, it is essential to preserve the original properties of the foreground, e.g., albedo, and propagate consistent relighting among temporal frames. In this paper, we propose Lumen, an end-to-end video relighting framework developed on large-scale video generative models, receiving flexible textual description for instructing the control of lighting and background. Considering the scarcity of high-qualified paired videos with the same foreground in various lighting conditions, we construct a large-scale dataset with a mixture of realistic and synthetic videos. For the synthetic domain, benefiting from the abundant 3D assets in the community, we leverage advanced 3D rendering engine to curate video pairs in diverse environments. For the realistic domain, we adapt a HDR-based lighting simulation to complement the lack of paired in-the-wild videos. Powered by the aforementioned dataset, we design a joint training curriculum to effectively unleash the strengths of each domain, i.e., the physical consistency in synthetic videos, and the generalized domain distribution in realistic videos. To implement this, we inject a domain-aware adapter into the model to decouple the learning of relighting and domain appearance distribution. We construct a comprehensive benchmark to evaluate Lumen together with existing methods, from the perspectives of foreground preservation and video consistency assessment. Experimental results demonstrate that Lumen effectively edit the input into cinematic relighted videos with consistent lighting and strict foreground preservation. Our project page: https://lumen-relight.github.io/

  • 9 authors
·
Aug 18, 2025 3

Raindrop Clarity: A Dual-Focused Dataset for Day and Night Raindrop Removal

Existing raindrop removal datasets have two shortcomings. First, they consist of images captured by cameras with a focus on the background, leading to the presence of blurry raindrops. To our knowledge, none of these datasets include images where the focus is specifically on raindrops, which results in a blurry background. Second, these datasets predominantly consist of daytime images, thereby lacking nighttime raindrop scenarios. Consequently, algorithms trained on these datasets may struggle to perform effectively in raindrop-focused or nighttime scenarios. The absence of datasets specifically designed for raindrop-focused and nighttime raindrops constrains research in this area. In this paper, we introduce a large-scale, real-world raindrop removal dataset called Raindrop Clarity. Raindrop Clarity comprises 15,186 high-quality pairs/triplets (raindrops, blur, and background) of images with raindrops and the corresponding clear background images. There are 5,442 daytime raindrop images and 9,744 nighttime raindrop images. Specifically, the 5,442 daytime images include 3,606 raindrop- and 1,836 background-focused images. While the 9,744 nighttime images contain 4,838 raindrop- and 4,906 background-focused images. Our dataset will enable the community to explore background-focused and raindrop-focused images, including challenges unique to daytime and nighttime conditions. Our data and code are available at: https://github.com/jinyeying/RaindropClarity

  • 5 authors
·
Jul 23, 2024

GlowGAN: Unsupervised Learning of HDR Images from LDR Images in the Wild

Most in-the-wild images are stored in Low Dynamic Range (LDR) form, serving as a partial observation of the High Dynamic Range (HDR) visual world. Despite limited dynamic range, these LDR images are often captured with different exposures, implicitly containing information about the underlying HDR image distribution. Inspired by this intuition, in this work we present, to the best of our knowledge, the first method for learning a generative model of HDR images from in-the-wild LDR image collections in a fully unsupervised manner. The key idea is to train a generative adversarial network (GAN) to generate HDR images which, when projected to LDR under various exposures, are indistinguishable from real LDR images. The projection from HDR to LDR is achieved via a camera model that captures the stochasticity in exposure and camera response function. Experiments show that our method GlowGAN can synthesize photorealistic HDR images in many challenging cases such as landscapes, lightning, or windows, where previous supervised generative models produce overexposed images. We further demonstrate the new application of unsupervised inverse tone mapping (ITM) enabled by GlowGAN. Our ITM method does not need HDR images or paired multi-exposure images for training, yet it reconstructs more plausible information for overexposed regions than state-of-the-art supervised learning models trained on such data.

  • 8 authors
·
Nov 22, 2022

AllWeatherNet:Unified Image Enhancement for Autonomous Driving under Adverse Weather and Lowlight-conditions

Adverse conditions like snow, rain, nighttime, and fog, pose challenges for autonomous driving perception systems. Existing methods have limited effectiveness in improving essential computer vision tasks, such as semantic segmentation, and often focus on only one specific condition, such as removing rain or translating nighttime images into daytime ones. To address these limitations, we propose a method to improve the visual quality and clarity degraded by such adverse conditions. Our method, AllWeather-Net, utilizes a novel hierarchical architecture to enhance images across all adverse conditions. This architecture incorporates information at three semantic levels: scene, object, and texture, by discriminating patches at each level. Furthermore, we introduce a Scaled Illumination-aware Attention Mechanism (SIAM) that guides the learning towards road elements critical for autonomous driving perception. SIAM exhibits robustness, remaining unaffected by changes in weather conditions or environmental scenes. AllWeather-Net effectively transforms images into normal weather and daytime scenes, demonstrating superior image enhancement results and subsequently enhancing the performance of semantic segmentation, with up to a 5.3% improvement in mIoU in the trained domain. We also show our model's generalization ability by applying it to unseen domains without re-training, achieving up to 3.9% mIoU improvement. Code can be accessed at: https://github.com/Jumponthemoon/AllWeatherNet.

  • 7 authors
·
Sep 3, 2024

Instance Segmentation in the Dark

Existing instance segmentation techniques are primarily tailored for high-visibility inputs, but their performance significantly deteriorates in extremely low-light environments. In this work, we take a deep look at instance segmentation in the dark and introduce several techniques that substantially boost the low-light inference accuracy. The proposed method is motivated by the observation that noise in low-light images introduces high-frequency disturbances to the feature maps of neural networks, thereby significantly degrading performance. To suppress this ``feature noise", we propose a novel learning method that relies on an adaptive weighted downsampling layer, a smooth-oriented convolutional block, and disturbance suppression learning. These components effectively reduce feature noise during downsampling and convolution operations, enabling the model to learn disturbance-invariant features. Furthermore, we discover that high-bit-depth RAW images can better preserve richer scene information in low-light conditions compared to typical camera sRGB outputs, thus supporting the use of RAW-input algorithms. Our analysis indicates that high bit-depth can be critical for low-light instance segmentation. To mitigate the scarcity of annotated RAW datasets, we leverage a low-light RAW synthetic pipeline to generate realistic low-light data. In addition, to facilitate further research in this direction, we capture a real-world low-light instance segmentation dataset comprising over two thousand paired low/normal-light images with instance-level pixel-wise annotations. Remarkably, without any image preprocessing, we achieve satisfactory performance on instance segmentation in very low light (4~\% AP higher than state-of-the-art competitors), meanwhile opening new opportunities for future research.

  • 5 authors
·
Apr 27, 2023

HDR-NSFF: High Dynamic Range Neural Scene Flow Fields

Radiance of real-world scenes typically spans a much wider dynamic range than what standard cameras can capture. While conventional HDR methods merge alternating-exposure frames, these approaches are inherently constrained to 2D pixel-level alignment, often leading to ghosting artifacts and temporal inconsistency in dynamic scenes. To address these limitations, we present HDR-NSFF, a paradigm shift from 2D-based merging to 4D spatio-temporal modeling. Our framework reconstructs dynamic HDR radiance fields from alternating-exposure monocular videos by representing the scene as a continuous function of space and time, and is compatible with both neural radiance field and 4D Gaussian Splatting (4DGS) based dynamic representations. This unified end-to-end pipeline explicitly models HDR radiance, 3D scene flow, geometry, and tone-mapping, ensuring physical plausibility and global coherence. We further enhance robustness by (i) extending semantic-based optical flow with DINO features to achieve exposure-invariant motion estimation, and (ii) incorporating a generative prior as a regularizer to compensate for limited observation in monocular captures and saturation-induced information loss. To evaluate HDR space-time view synthesis, we present the first real-world HDR-GoPro dataset specifically designed for dynamic HDR scenes. Experiments demonstrate that HDR-NSFF recovers fine radiance details and coherent dynamics even under challenging exposure variations, thereby achieving state-of-the-art performance in novel space-time view synthesis. Project page: https://shin-dong-yeon.github.io/HDR-NSFF/

  • 4 authors
·
Mar 8

FeatEnHancer: Enhancing Hierarchical Features for Object Detection and Beyond Under Low-Light Vision

Extracting useful visual cues for the downstream tasks is especially challenging under low-light vision. Prior works create enhanced representations by either correlating visual quality with machine perception or designing illumination-degrading transformation methods that require pre-training on synthetic datasets. We argue that optimizing enhanced image representation pertaining to the loss of the downstream task can result in more expressive representations. Therefore, in this work, we propose a novel module, FeatEnHancer, that hierarchically combines multiscale features using multiheaded attention guided by task-related loss function to create suitable representations. Furthermore, our intra-scale enhancement improves the quality of features extracted at each scale or level, as well as combines features from different scales in a way that reflects their relative importance for the task at hand. FeatEnHancer is a general-purpose plug-and-play module and can be incorporated into any low-light vision pipeline. We show with extensive experimentation that the enhanced representation produced with FeatEnHancer significantly and consistently improves results in several low-light vision tasks, including dark object detection (+5.7 mAP on ExDark), face detection (+1.5 mAPon DARK FACE), nighttime semantic segmentation (+5.1 mIoU on ACDC ), and video object detection (+1.8 mAP on DarkVision), highlighting the effectiveness of enhancing hierarchical features under low-light vision.

  • 4 authors
·
Aug 7, 2023

DiLightNet: Fine-grained Lighting Control for Diffusion-based Image Generation

This paper presents a novel method for exerting fine-grained lighting control during text-driven diffusion-based image generation. While existing diffusion models already have the ability to generate images under any lighting condition, without additional guidance these models tend to correlate image content and lighting. Moreover, text prompts lack the necessary expressional power to describe detailed lighting setups. To provide the content creator with fine-grained control over the lighting during image generation, we augment the text-prompt with detailed lighting information in the form of radiance hints, i.e., visualizations of the scene geometry with a homogeneous canonical material under the target lighting. However, the scene geometry needed to produce the radiance hints is unknown. Our key observation is that we only need to guide the diffusion process, hence exact radiance hints are not necessary; we only need to point the diffusion model in the right direction. Based on this observation, we introduce a three stage method for controlling the lighting during image generation. In the first stage, we leverage a standard pretrained diffusion model to generate a provisional image under uncontrolled lighting. Next, in the second stage, we resynthesize and refine the foreground object in the generated image by passing the target lighting to a refined diffusion model, named DiLightNet, using radiance hints computed on a coarse shape of the foreground object inferred from the provisional image. To retain the texture details, we multiply the radiance hints with a neural encoding of the provisional synthesized image before passing it to DiLightNet. Finally, in the third stage, we resynthesize the background to be consistent with the lighting on the foreground object. We demonstrate and validate our lighting controlled diffusion model on a variety of text prompts and lighting conditions.

  • 6 authors
·
Feb 19, 2024 1

Light-X: Generative 4D Video Rendering with Camera and Illumination Control

Recent advances in illumination control extend image-based methods to video, yet still facing a trade-off between lighting fidelity and temporal consistency. Moving beyond relighting, a key step toward generative modeling of real-world scenes is the joint control of camera trajectory and illumination, since visual dynamics are inherently shaped by both geometry and lighting. To this end, we present Light-X, a video generation framework that enables controllable rendering from monocular videos with both viewpoint and illumination control. 1) We propose a disentangled design that decouples geometry and lighting signals: geometry and motion are captured via dynamic point clouds projected along user-defined camera trajectories, while illumination cues are provided by a relit frame consistently projected into the same geometry. These explicit, fine-grained cues enable effective disentanglement and guide high-quality illumination. 2) To address the lack of paired multi-view and multi-illumination videos, we introduce Light-Syn, a degradation-based pipeline with inverse-mapping that synthesizes training pairs from in-the-wild monocular footage. This strategy yields a dataset covering static, dynamic, and AI-generated scenes, ensuring robust training. Extensive experiments show that Light-X outperforms baseline methods in joint camera-illumination control and surpasses prior video relighting methods under both text- and background-conditioned settings.

  • 11 authors
·
Dec 4, 2025 2

SEE: See Everything Every Time -- Adaptive Brightness Adjustment for Broad Light Range Images via Events

Event cameras, with a high dynamic range exceeding 120dB, significantly outperform traditional embedded cameras, robustly recording detailed changing information under various lighting conditions, including both low- and high-light situations. However, recent research on utilizing event data has primarily focused on low-light image enhancement, neglecting image enhancement and brightness adjustment across a broader range of lighting conditions, such as normal or high illumination. Based on this, we propose a novel research question: how to employ events to enhance and adaptively adjust the brightness of images captured under broad lighting conditions? To investigate this question, we first collected a new dataset, SEE-600K, consisting of 610,126 images and corresponding events across 202 scenarios, each featuring an average of four lighting conditions with over a 1000-fold variation in illumination. Subsequently, we propose a framework that effectively utilizes events to smoothly adjust image brightness through the use of prompts. Our framework captures color through sensor patterns, uses cross-attention to model events as a brightness dictionary, and adjusts the image's dynamic range to form a broad light-range representation (BLR), which is then decoded at the pixel level based on the brightness prompt. Experimental results demonstrate that our method not only performs well on the low-light enhancement dataset but also shows robust performance on broader light-range image enhancement using the SEE-600K dataset. Additionally, our approach enables pixel-level brightness adjustment, providing flexibility for post-processing and inspiring more imaging applications. The dataset and source code are publicly available at:https://github.com/yunfanLu/SEE.

  • 11 authors
·
Feb 28, 2025

UniLumos: Fast and Unified Image and Video Relighting with Physics-Plausible Feedback

Relighting is a crucial task with both practical demand and artistic value, and recent diffusion models have shown strong potential by enabling rich and controllable lighting effects. However, as they are typically optimized in semantic latent space, where proximity does not guarantee physical correctness in visual space, they often produce unrealistic results, such as overexposed highlights, misaligned shadows, and incorrect occlusions. We address this with UniLumos, a unified relighting framework for both images and videos that brings RGB-space geometry feedback into a flow matching backbone. By supervising the model with depth and normal maps extracted from its outputs, we explicitly align lighting effects with the scene structure, enhancing physical plausibility. Nevertheless, this feedback requires high-quality outputs for supervision in visual space, making standard multi-step denoising computationally expensive. To mitigate this, we employ path consistency learning, allowing supervision to remain effective even under few-step training regimes. To enable fine-grained relighting control and supervision, we design a structured six-dimensional annotation protocol capturing core illumination attributes. Building upon this, we propose LumosBench, a disentangled attribute-level benchmark that evaluates lighting controllability via large vision-language models, enabling automatic and interpretable assessment of relighting precision across individual dimensions. Extensive experiments demonstrate that UniLumos achieves state-of-the-art relighting quality with significantly improved physical consistency, while delivering a 20x speedup for both image and video relighting. Code is available at https://github.com/alibaba-damo-academy/Lumos-Custom.

Alibaba-DAMO-Academy DAMO Academy
·
Nov 3, 2025 1

SpotLight: Robotic Scene Understanding through Interaction and Affordance Detection

Despite increasing research efforts on household robotics, robots intended for deployment in domestic settings still struggle with more complex tasks such as interacting with functional elements like drawers or light switches, largely due to limited task-specific understanding and interaction capabilities. These tasks require not only detection and pose estimation but also an understanding of the affordances these elements provide. To address these challenges and enhance robotic scene understanding, we introduce SpotLight: A comprehensive framework for robotic interaction with functional elements, specifically light switches. Furthermore, this framework enables robots to improve their environmental understanding through interaction. Leveraging VLM-based affordance prediction to estimate motion primitives for light switch interaction, we achieve up to 84% operation success in real world experiments. We further introduce a specialized dataset containing 715 images as well as a custom detection model for light switch detection. We demonstrate how the framework can facilitate robot learning through physical interaction by having the robot explore the environment and discover previously unknown relationships in a scene graph representation. Lastly, we propose an extension to the framework to accommodate other functional interactions such as swing doors, showcasing its flexibility. Videos and Code: timengelbracht.github.io/SpotLight/

  • 5 authors
·
Sep 17, 2024

LAN-HDR: Luminance-based Alignment Network for High Dynamic Range Video Reconstruction

As demands for high-quality videos continue to rise, high-resolution and high-dynamic range (HDR) imaging techniques are drawing attention. To generate an HDR video from low dynamic range (LDR) images, one of the critical steps is the motion compensation between LDR frames, for which most existing works employed the optical flow algorithm. However, these methods suffer from flow estimation errors when saturation or complicated motions exist. In this paper, we propose an end-to-end HDR video composition framework, which aligns LDR frames in the feature space and then merges aligned features into an HDR frame, without relying on pixel-domain optical flow. Specifically, we propose a luminance-based alignment network for HDR (LAN-HDR) consisting of an alignment module and a hallucination module. The alignment module aligns a frame to the adjacent reference by evaluating luminance-based attention, excluding color information. The hallucination module generates sharp details, especially for washed-out areas due to saturation. The aligned and hallucinated features are then blended adaptively to complement each other. Finally, we merge the features to generate a final HDR frame. In training, we adopt a temporal loss, in addition to frame reconstruction losses, to enhance temporal consistency and thus reduce flickering. Extensive experiments demonstrate that our method performs better or comparable to state-of-the-art methods on several benchmarks.

  • 2 authors
·
Aug 21, 2023

LoLI-Street: Benchmarking Low-Light Image Enhancement and Beyond

Low-light image enhancement (LLIE) is essential for numerous computer vision tasks, including object detection, tracking, segmentation, and scene understanding. Despite substantial research on improving low-quality images captured in underexposed conditions, clear vision remains critical for autonomous vehicles, which often struggle with low-light scenarios, signifying the need for continuous research. However, paired datasets for LLIE are scarce, particularly for street scenes, limiting the development of robust LLIE methods. Despite using advanced transformers and/or diffusion-based models, current LLIE methods struggle in real-world low-light conditions and lack training on street-scene datasets, limiting their effectiveness for autonomous vehicles. To bridge these gaps, we introduce a new dataset LoLI-Street (Low-Light Images of Streets) with 33k paired low-light and well-exposed images from street scenes in developed cities, covering 19k object classes for object detection. LoLI-Street dataset also features 1,000 real low-light test images for testing LLIE models under real-life conditions. Furthermore, we propose a transformer and diffusion-based LLIE model named "TriFuse". Leveraging the LoLI-Street dataset, we train and evaluate our TriFuse and SOTA models to benchmark on our dataset. Comparing various models, our dataset's generalization feasibility is evident in testing across different mainstream datasets by significantly enhancing images and object detection for practical applications in autonomous driving and surveillance systems. The complete code and dataset is available on https://github.com/tanvirnwu/TriFuse.

  • 6 authors
·
Oct 13, 2024

SPICE-HL3: Single-Photon, Inertial, and Stereo Camera dataset for Exploration of High-Latitude Lunar Landscapes

Exploring high-latitude lunar regions presents an extremely challenging visual environment for robots. The low sunlight elevation angle and minimal light scattering result in a visual field dominated by a high dynamic range featuring long, dynamic shadows. Reproducing these conditions on Earth requires sophisticated simulators and specialized facilities. We introduce a unique dataset recorded at the LunaLab from the SnT - University of Luxembourg, an indoor test facility designed to replicate the optical characteristics of multiple lunar latitudes. Our dataset includes images, inertial measurements, and wheel odometry data from robots navigating seven distinct trajectories under multiple illumination scenarios, simulating high-latitude lunar conditions from dawn to nighttime with and without the aid of headlights, resulting in 88 distinct sequences containing a total of 1.3M images. Data was captured using a stereo RGB-inertial sensor, a monocular monochrome camera, and for the first time, a novel single-photon avalanche diode (SPAD) camera. We recorded both static and dynamic image sequences, with robots navigating at slow (5 cm/s) and fast (50 cm/s) speeds. All data is calibrated, synchronized, and timestamped, providing a valuable resource for validating perception tasks from vision-based autonomous navigation to scientific imaging for future lunar missions targeting high-latitude regions or those intended for robots operating across perceptually degraded environments. The dataset and all supplementary material can be accessed from and found at https://github.com/spaceuma/spice-hl3.

UMASpaceRobotics UMA Space Robotics Lab
·
Jun 28, 2025

Neural Atlas Graphs for Dynamic Scene Decomposition and Editing

Learning editable high-resolution scene representations for dynamic scenes is an open problem with applications across the domains from autonomous driving to creative editing - the most successful approaches today make a trade-off between editability and supporting scene complexity: neural atlases represent dynamic scenes as two deforming image layers, foreground and background, which are editable in 2D, but break down when multiple objects occlude and interact. In contrast, scene graph models make use of annotated data such as masks and bounding boxes from autonomous-driving datasets to capture complex 3D spatial relationships, but their implicit volumetric node representations are challenging to edit view-consistently. We propose Neural Atlas Graphs (NAGs), a hybrid high-resolution scene representation, where every graph node is a view-dependent neural atlas, facilitating both 2D appearance editing and 3D ordering and positioning of scene elements. Fit at test-time, NAGs achieve state-of-the-art quantitative results on the Waymo Open Dataset - by 5 dB PSNR increase compared to existing methods - and make environmental editing possible in high resolution and visual quality - creating counterfactual driving scenarios with new backgrounds and edited vehicle appearance. We find that the method also generalizes beyond driving scenes and compares favorably - by more than 7 dB in PSNR - to recent matting and video editing baselines on the DAVIS video dataset with a diverse set of human and animal-centric scenes. Project Page: https://princeton-computational-imaging.github.io/nag/

  • 6 authors
·
Sep 19, 2025

Exploring Remote Physiological Signal Measurement under Dynamic Lighting Conditions at Night: Dataset, Experiment, and Analysis

Remote photoplethysmography (rPPG) is a non-contact technique for measuring human physiological signals. Due to its convenience and non-invasiveness, it has demonstrated broad application potential in areas such as health monitoring and emotion recognition. In recent years, the release of numerous public datasets has significantly advanced the performance of rPPG algorithms under ideal lighting conditions. However, the effectiveness of current rPPG methods in realistic nighttime scenarios with dynamic lighting variations remains largely unknown. Moreover, there is a severe lack of datasets specifically designed for such challenging environments, which has substantially hindered progress in this area of research. To address this gap, we present and release a large-scale rPPG dataset collected under dynamic lighting conditions at night, named DLCN. The dataset comprises approximately 13 hours of video data and corresponding synchronized physiological signals from 98 participants, covering four representative nighttime lighting scenarios. DLCN offers high diversity and realism, making it a valuable resource for evaluating algorithm robustness in complex conditions. Built upon the proposed Happy-rPPG Toolkit, we conduct extensive experiments and provide a comprehensive analysis of the challenges faced by state-of-the-art rPPG methods when applied to DLCN. The dataset and code are publicly available at https://github.com/dalaoplan/Happp-rPPG-Toolkit.

  • 7 authors
·
Jul 6, 2025

Low-Light Image Enhancement with Illumination-Aware Gamma Correction and Complete Image Modelling Network

This paper presents a novel network structure with illumination-aware gamma correction and complete image modelling to solve the low-light image enhancement problem. Low-light environments usually lead to less informative large-scale dark areas, directly learning deep representations from low-light images is insensitive to recovering normal illumination. We propose to integrate the effectiveness of gamma correction with the strong modelling capacities of deep networks, which enables the correction factor gamma to be learned in a coarse to elaborate manner via adaptively perceiving the deviated illumination. Because exponential operation introduces high computational complexity, we propose to use Taylor Series to approximate gamma correction, accelerating the training and inference speed. Dark areas usually occupy large scales in low-light images, common local modelling structures, e.g., CNN, SwinIR, are thus insufficient to recover accurate illumination across whole low-light images. We propose a novel Transformer block to completely simulate the dependencies of all pixels across images via a local-to-global hierarchical attention mechanism, so that dark areas could be inferred by borrowing the information from far informative regions in a highly effective manner. Extensive experiments on several benchmark datasets demonstrate that our approach outperforms state-of-the-art methods.

  • 5 authors
·
Aug 16, 2023

Hollywood in Homes: Crowdsourcing Data Collection for Activity Understanding

Computer vision has a great potential to help our daily lives by searching for lost keys, watering flowers or reminding us to take a pill. To succeed with such tasks, computer vision methods need to be trained from real and diverse examples of our daily dynamic scenes. While most of such scenes are not particularly exciting, they typically do not appear on YouTube, in movies or TV broadcasts. So how do we collect sufficiently many diverse but boring samples representing our lives? We propose a novel Hollywood in Homes approach to collect such data. Instead of shooting videos in the lab, we ensure diversity by distributing and crowdsourcing the whole process of video creation from script writing to video recording and annotation. Following this procedure we collect a new dataset, Charades, with hundreds of people recording videos in their own homes, acting out casual everyday activities. The dataset is composed of 9,848 annotated videos with an average length of 30 seconds, showing activities of 267 people from three continents. Each video is annotated by multiple free-text descriptions, action labels, action intervals and classes of interacted objects. In total, Charades provides 27,847 video descriptions, 66,500 temporally localized intervals for 157 action classes and 41,104 labels for 46 object classes. Using this rich data, we evaluate and provide baseline results for several tasks including action recognition and automatic description generation. We believe that the realism, diversity, and casual nature of this dataset will present unique challenges and new opportunities for computer vision community.

  • 6 authors
·
Apr 6, 2016

TIRAuxCloud: A Thermal Infrared Dataset for Day and Night Cloud Detection

Clouds are a major obstacle in Earth observation, limiting the usability and reliability of critical remote sensing applications such as fire disaster response, urban heat island monitoring, and snow and ice cover mapping. Therefore, the ability to detect clouds 24/7 is of paramount importance. While visible and near-infrared bands are effective for daytime cloud detection, their dependence on solar illumination makes them unsuitable for nighttime monitoring. In contrast, thermal infrared (TIR) imagery plays a crucial role in detecting clouds at night, when sunlight is absent. Due to their generally lower temperatures, clouds emit distinct thermal signatures that are detectable in TIR bands. Despite this, accurate nighttime cloud detection remains challenging due to limited spectral information and the typically lower spatial resolution of TIR imagery. To address these challenges, we present TIRAuxCloud, a multi-modal dataset centered around thermal spectral data to facilitate cloud segmentation under both daytime and nighttime conditions. The dataset comprises a unique combination of multispectral data (TIR, optical, and near-infrared bands) from Landsat and VIIRS, aligned with auxiliary information layers. Elevation, land cover, meteorological variables, and cloud-free reference images are included to help reduce surface-cloud ambiguity and cloud formation uncertainty. To overcome the scarcity of manual cloud labels, we include a large set of samples with automated cloud masks and a smaller manually annotated subset to further evaluate and improve models. Comprehensive benchmarks are presented to establish performance baselines through supervised and transfer learning, demonstrating the dataset's value in advancing the development of innovative methods for day and night time cloud detection.

  • 7 authors
·
Feb 25

MaGRITTe: Manipulative and Generative 3D Realization from Image, Topview and Text

The generation of 3D scenes from user-specified conditions offers a promising avenue for alleviating the production burden in 3D applications. Previous studies required significant effort to realize the desired scene, owing to limited control conditions. We propose a method for controlling and generating 3D scenes under multimodal conditions using partial images, layout information represented in the top view, and text prompts. Combining these conditions to generate a 3D scene involves the following significant difficulties: (1) the creation of large datasets, (2) reflection on the interaction of multimodal conditions, and (3) domain dependence of the layout conditions. We decompose the process of 3D scene generation into 2D image generation from the given conditions and 3D scene generation from 2D images. 2D image generation is achieved by fine-tuning a pretrained text-to-image model with a small artificial dataset of partial images and layouts, and 3D scene generation is achieved by layout-conditioned depth estimation and neural radiance fields (NeRF), thereby avoiding the creation of large datasets. The use of a common representation of spatial information using 360-degree images allows for the consideration of multimodal condition interactions and reduces the domain dependence of the layout control. The experimental results qualitatively and quantitatively demonstrated that the proposed method can generate 3D scenes in diverse domains, from indoor to outdoor, according to multimodal conditions.

  • 2 authors
·
Mar 30, 2024 11

Towards Image Ambient Lighting Normalization

Lighting normalization is a crucial but underexplored restoration task with broad applications. However, existing works often simplify this task within the context of shadow removal, limiting the light sources to one and oversimplifying the scene, thus excluding complex self-shadows and restricting surface classes to smooth ones. Although promising, such simplifications hinder generalizability to more realistic settings encountered in daily use. In this paper, we propose a new challenging task termed Ambient Lighting Normalization (ALN), which enables the study of interactions between shadows, unifying image restoration and shadow removal in a broader context. To address the lack of appropriate datasets for ALN, we introduce the large-scale high-resolution dataset Ambient6K, comprising samples obtained from multiple light sources and including self-shadows resulting from complex geometries, which is the first of its kind. For benchmarking, we select various mainstream methods and rigorously evaluate them on Ambient6K. Additionally, we propose IFBlend, a novel strong baseline that maximizes Image-Frequency joint entropy to selectively restore local areas under different lighting conditions, without relying on shadow localization priors. Experiments show that IFBlend achieves SOTA scores on Ambient6K and exhibits competitive performance on conventional shadow removal benchmarks compared to shadow-specific models with mask priors. The dataset, benchmark, and code are available at https://github.com/fvasluianu97/IFBlend.

  • 5 authors
·
Mar 27, 2024

Fast Training Data Acquisition for Object Detection and Segmentation using Black Screen Luminance Keying

Deep Neural Networks (DNNs) require large amounts of annotated training data for a good performance. Often this data is generated using manual labeling (error-prone and time-consuming) or rendering (requiring geometry and material information). Both approaches make it difficult or uneconomic to apply them to many small-scale applications. A fast and straightforward approach of acquiring the necessary training data would allow the adoption of deep learning to even the smallest of applications. Chroma keying is the process of replacing a color (usually blue or green) with another background. Instead of chroma keying, we propose luminance keying for fast and straightforward training image acquisition. We deploy a black screen with high light absorption (99.99\%) to record roughly 1-minute long videos of our target objects, circumventing typical problems of chroma keying, such as color bleeding or color overlap between background color and object color. Next we automatically mask our objects using simple brightness thresholding, saving the need for manual annotation. Finally, we automatically place the objects on random backgrounds and train a 2D object detector. We do extensive evaluation of the performance on the widely-used YCB-V object set and compare favourably to other conventional techniques such as rendering, without needing 3D meshes, materials or any other information of our target objects and in a fraction of the time needed for other approaches. Our work demonstrates highly accurate training data acquisition allowing to start training state-of-the-art networks within minutes.

  • 5 authors
·
May 13, 2024