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Nov 3

BOOTPLACE: Bootstrapped Object Placement with Detection Transformers

In this paper, we tackle the copy-paste image-to-image composition problem with a focus on object placement learning. Prior methods have leveraged generative models to reduce the reliance for dense supervision. However, this often limits their capacity to model complex data distributions. Alternatively, transformer networks with a sparse contrastive loss have been explored, but their over-relaxed regularization often leads to imprecise object placement. We introduce BOOTPLACE, a novel paradigm that formulates object placement as a placement-by-detection problem. Our approach begins by identifying suitable regions of interest for object placement. This is achieved by training a specialized detection transformer on object-subtracted backgrounds, enhanced with multi-object supervisions. It then semantically associates each target compositing object with detected regions based on their complementary characteristics. Through a boostrapped training approach applied to randomly object-subtracted images, our model enforces meaningful placements through extensive paired data augmentation. Experimental results on established benchmarks demonstrate BOOTPLACE's superior performance in object repositioning, markedly surpassing state-of-the-art baselines on Cityscapes and OPA datasets with notable improvements in IOU scores. Additional ablation studies further showcase the compositionality and generalizability of our approach, supported by user study evaluations.

  • 4 authors
·
Mar 26, 2025

TopNet: Transformer-based Object Placement Network for Image Compositing

We investigate the problem of automatically placing an object into a background image for image compositing. Given a background image and a segmented object, the goal is to train a model to predict plausible placements (location and scale) of the object for compositing. The quality of the composite image highly depends on the predicted location/scale. Existing works either generate candidate bounding boxes or apply sliding-window search using global representations from background and object images, which fail to model local information in background images. However, local clues in background images are important to determine the compatibility of placing the objects with certain locations/scales. In this paper, we propose to learn the correlation between object features and all local background features with a transformer module so that detailed information can be provided on all possible location/scale configurations. A sparse contrastive loss is further proposed to train our model with sparse supervision. Our new formulation generates a 3D heatmap indicating the plausibility of all location/scale combinations in one network forward pass, which is over 10 times faster than the previous sliding-window method. It also supports interactive search when users provide a pre-defined location or scale. The proposed method can be trained with explicit annotation or in a self-supervised manner using an off-the-shelf inpainting model, and it outperforms state-of-the-art methods significantly. The user study shows that the trained model generalizes well to real-world images with diverse challenging scenes and object categories.

  • 6 authors
·
Apr 6, 2023

Weakly Supervised Realtime Dynamic Background Subtraction

Background subtraction is a fundamental task in computer vision with numerous real-world applications, ranging from object tracking to video surveillance. Dynamic backgrounds poses a significant challenge here. Supervised deep learning-based techniques are currently considered state-of-the-art for this task. However, these methods require pixel-wise ground-truth labels, which can be time-consuming and expensive. In this work, we propose a weakly supervised framework that can perform background subtraction without requiring per-pixel ground-truth labels. Our framework is trained on a moving object-free sequence of images and comprises two networks. The first network is an autoencoder that generates background images and prepares dynamic background images for training the second network. The dynamic background images are obtained by thresholding the background-subtracted images. The second network is a U-Net that uses the same object-free video for training and the dynamic background images as pixel-wise ground-truth labels. During the test phase, the input images are processed by the autoencoder and U-Net, which generate background and dynamic background images, respectively. The dynamic background image helps remove dynamic motion from the background-subtracted image, enabling us to obtain a foreground image that is free of dynamic artifacts. To demonstrate the effectiveness of our method, we conducted experiments on selected categories of the CDnet 2014 dataset and the I2R dataset. Our method outperformed all top-ranked unsupervised methods. We also achieved better results than one of the two existing weakly supervised methods, and our performance was similar to the other. Our proposed method is online, real-time, efficient, and requires minimal frame-level annotation, making it suitable for a wide range of real-world applications.

  • 2 authors
·
Mar 5, 2023

ObjectCompose: Evaluating Resilience of Vision-Based Models on Object-to-Background Compositional Changes

Given the large-scale multi-modal training of recent vision-based models and their generalization capabilities, understanding the extent of their robustness is critical for their real-world deployment. In this work, we evaluate the resilience of current vision-based models against diverse object-to-background context variations. The majority of robustness evaluation methods have introduced synthetic datasets to induce changes to object characteristics (viewpoints, scale, color) or utilized image transformation techniques (adversarial changes, common corruptions) on real images to simulate shifts in distributions. Recent works have explored leveraging large language models and diffusion models to generate changes in the background. However, these methods either lack in offering control over the changes to be made or distort the object semantics, making them unsuitable for the task. Our method, on the other hand, can induce diverse object-to-background changes while preserving the original semantics and appearance of the object. To achieve this goal, we harness the generative capabilities of text-to-image, image-to-text, and image-to-segment models to automatically generate a broad spectrum of object-to-background changes. We induce both natural and adversarial background changes by either modifying the textual prompts or optimizing the latents and textual embedding of text-to-image models. We produce various versions of standard vision datasets (ImageNet, COCO), incorporating either diverse and realistic backgrounds into the images or introducing color, texture, and adversarial changes in the background. We conduct extensive experiments to analyze the robustness of vision-based models against object-to-background context variations across diverse tasks. Code https://github.com/Muhammad-Huzaifaa/ObjectCompose.

  • 5 authors
·
Oct 7, 2024

EraseLoRA: MLLM-Driven Foreground Exclusion and Background Subtype Aggregation for Dataset-Free Object Removal

Object removal differs from common inpainting, since it must prevent the masked target from reappearing and reconstruct the occluded background with structural and contextual fidelity, rather than merely filling a hole plausibly. Recent dataset-free approaches that redirect self-attention inside the mask fail in two ways: non-target foregrounds are often misinterpreted as background, which regenerates unwanted objects, and direct attention manipulation disrupts fine details and hinders coherent integration of background cues. We propose EraseLoRA, a novel dataset-free framework that replaces attention surgery with background-aware reasoning and test-time adaptation. First, Background-aware Foreground Exclusion (BFE), uses a multimodal large-language models to separate target foreground, non-target foregrounds, and clean background from a single image-mask pair without paired supervision, producing reliable background cues while excluding distractors. Second, Background-aware Reconstruction with Subtype Aggregation (BRSA), performs test-time optimization that treats inferred background subtypes as complementary pieces and enforces their consistent integration through reconstruction and alignment objectives, preserving local detail and global structure without explicit attention intervention. We validate EraseLoRA as a plug-in to pretrained diffusion models and across benchmarks for object removal, demonstrating consistent improvements over dataset-free baselines and competitive results against dataset-driven methods. The code will be made available upon publication.

  • 5 authors
·
Dec 24, 2025

Making Images Real Again: A Comprehensive Survey on Deep Image Composition

As a common image editing operation, image composition (object insertion) aims to combine the foreground from one image and another background image, resulting in a composite image. However, there are many issues that could make the composite images unrealistic. These issues can be summarized as the inconsistency between foreground and background, which includes appearance inconsistency (e.g., incompatible illumination), geometry inconsistency (e.g., unreasonable size), and semantic inconsistency (e.g., mismatched semantic context). Image composition task could be decomposed into multiple sub-tasks, in which each sub-task targets at one or more issues. Specifically, object placement aims to find reasonable scale, location, and shape for the foreground. Image blending aims to address the unnatural boundary between foreground and background. Image harmonization aims to adjust the illumination statistics of foreground. Shadow (resp., reflection) generation aims to generate plausible shadow (resp., reflection) for the foreground. These sub-tasks can be executed sequentially or parallelly to acquire realistic composite images. To the best of our knowledge, there is no previous survey on image composition (object insertion). In this paper, we conduct comprehensive survey over the sub-tasks and combinatorial task of image composition (object insertion). For each one, we summarize the existing methods, available datasets, and common evaluation metrics. We have also contributed the first image composition toolbox libcom, which assembles 10+ image composition related functions (e.g., image blending, image harmonization, object placement, shadow generation, generative composition). The ultimate goal of this toolbox is solving all the problems related to image composition with simple `import libcom'.

  • 7 authors
·
Jun 28, 2021 1

GeoRemover: Removing Objects and Their Causal Visual Artifacts

Towards intelligent image editing, object removal should eliminate both the target object and its causal visual artifacts, such as shadows and reflections. However, existing image appearance-based methods either follow strictly mask-aligned training and fail to remove these causal effects which are not explicitly masked, or adopt loosely mask-aligned strategies that lack controllability and may unintentionally over-erase other objects. We identify that these limitations stem from ignoring the causal relationship between an object's geometry presence and its visual effects. To address this limitation, we propose a geometry-aware two-stage framework that decouples object removal into (1) geometry removal and (2) appearance rendering. In the first stage, we remove the object directly from the geometry (e.g., depth) using strictly mask-aligned supervision, enabling structure-aware editing with strong geometric constraints. In the second stage, we render a photorealistic RGB image conditioned on the updated geometry, where causal visual effects are considered implicitly as a result of the modified 3D geometry. To guide learning in the geometry removal stage, we introduce a preference-driven objective based on positive and negative sample pairs, encouraging the model to remove objects as well as their causal visual artifacts while avoiding new structural insertions. Extensive experiments demonstrate that our method achieves state-of-the-art performance in removing both objects and their associated artifacts on two popular benchmarks. The code is available at https://github.com/buxiangzhiren/GeoRemover.

  • 6 authors
·
Sep 22, 2025 2

Sparkle: Realizing Lively Instruction-Guided Video Background Replacement via Decoupled Guidance

In recent years, open-source efforts like Senorita-2M have propelled video editing toward natural language instruction. However, current publicly available datasets predominantly focus on local editing or style transfer, which largely preserve the original scene structure and are easier to scale. In contrast, Background Replacement, a task central to creative applications such as film production and advertising, requires synthesizing entirely new, temporally consistent scenes while maintaining accurate foreground-background interactions, making large-scale data generation significantly more challenging. Consequently, this complex task remains largely underexplored due to a scarcity of high-quality training data. This gap is evident in poorly performing state-of-the-art models, e.g., Kiwi-Edit, because the primary open-source dataset that contains this task, i.e., OpenVE-3M, frequently produces static, unnatural backgrounds. In this paper, we trace this quality degradation to a lack of precise background guidance during data synthesis. Accordingly, we design a scalable pipeline that generates foreground and background guidance in a decoupled manner with strict quality filtering. Building on this pipeline, we introduce Sparkle, a dataset of ~140K video pairs spanning five common background-change themes, alongside Sparkle-Bench, the largest evaluation benchmark tailored for background replacement to date. Experiments demonstrate that our dataset and the model trained on it achieve substantially better performance than all existing baselines on both OpenVE-Bench and Sparkle-Bench. Our proposed dataset, benchmark, and model are fully open-sourced at https://showlab.github.io/Sparkle/.

showlab Show Lab
·
May 6 3

ZS-VCOS: Zero-Shot Video Camouflaged Object Segmentation By Optical Flow and Open Vocabulary Object Detection

Camouflaged object segmentation presents unique challenges compared to traditional segmentation tasks, primarily due to the high similarity in patterns and colors between camouflaged objects and their backgrounds. Effective solutions to this problem have significant implications in critical areas such as pest control, defect detection, and lesion segmentation in medical imaging. Prior research has predominantly emphasized supervised or unsupervised pre-training methods, leaving zero-shot approaches significantly underdeveloped. Existing zero-shot techniques commonly utilize the Segment Anything Model (SAM) in automatic mode or rely on vision-language models to generate cues for segmentation; however, their performances remain unsatisfactory, due to the similarity of the camouflaged object and the background. This work studies how to avoid training by integrating large pre-trained models like SAM-2 and Owl-v2 with temporal information into a modular pipeline. Evaluated on the MoCA-Mask dataset, our approach achieves outstanding performance improvements, significantly outperforming existing zero-shot methods by raising the F-measure (F_beta^w) from 0.296 to 0.628. Our approach also surpasses supervised methods, increasing the F-measure from 0.476 to 0.628. Additionally, evaluation on the MoCA-Filter dataset demonstrates an increase in the success rate from 0.628 to 0.697 when compared with FlowSAM, a supervised transfer method. A thorough ablation study further validates the individual contributions of each component. Besides our main contributions, we also highlight inconsistencies in previous work regarding metrics and settings. Code can be found in https://github.com/weathon/vcos.

  • 3 authors
·
Apr 10, 2025

HOComp: Interaction-Aware Human-Object Composition

While existing image-guided composition methods may help insert a foreground object onto a user-specified region of a background image, achieving natural blending inside the region with the rest of the image unchanged, we observe that these existing methods often struggle in synthesizing seamless interaction-aware compositions when the task involves human-object interactions. In this paper, we first propose HOComp, a novel approach for compositing a foreground object onto a human-centric background image, while ensuring harmonious interactions between the foreground object and the background person and their consistent appearances. Our approach includes two key designs: (1) MLLMs-driven Region-based Pose Guidance (MRPG), which utilizes MLLMs to identify the interaction region as well as the interaction type (e.g., holding and lefting) to provide coarse-to-fine constraints to the generated pose for the interaction while incorporating human pose landmarks to track action variations and enforcing fine-grained pose constraints; and (2) Detail-Consistent Appearance Preservation (DCAP), which unifies a shape-aware attention modulation mechanism, a multi-view appearance loss, and a background consistency loss to ensure consistent shapes/textures of the foreground and faithful reproduction of the background human. We then propose the first dataset, named Interaction-aware Human-Object Composition (IHOC), for the task. Experimental results on our dataset show that HOComp effectively generates harmonious human-object interactions with consistent appearances, and outperforms relevant methods qualitatively and quantitatively.

  • 4 authors
·
Jul 22, 2025 3

DORS: Dynamic Attention Routing for Diffusion-based Object Removal in Dense Scenes

Object removal aims to eliminate target objects specified by a mask while preserving visual consistency with the surrounding regions. Existing methods typically rely on contextual information from surrounding regions. However, in dense scenes where the surrounding regions contain instances visually similar to the removal target, such reliance often leads to semantic interference, resulting in incomplete removal. This problem arises from erroneous information propagation in the attention space, where masked queries tend to align with such instances due to global similarity matching in self-attention. To address this challenge, we propose a Diffusion-based Object Removal framework for dense Scenes, dubbed DORS, built upon a Dynamic Attention Routing mechanism comprising two complementary components: Instance-Filtered Attention (IFA), which suppresses misleading semantic information from similar instances through dynamically constructed mask-guided attention constraints, and Context-Guided Routing (CGR), which dynamically routes complementary scene information to maintain visual consistency. We further introduce DOR-Bench, a benchmark tailored for object removal in dense scenes. Extensive experiments demonstrate that DORS outperforms state-of-the-art methods, particularly in reducing incomplete removal and duplicate artifacts. The code will be available at https://github.com/httang1224/DORS.

  • 3 authors
·
Jul 17

PrimeComposer: Faster Progressively Combined Diffusion for Image Composition with Attention Steering

Image composition involves seamlessly integrating given objects into a specific visual context. Current training-free methods rely on composing attention weights from several samplers to guide the generator. However, since these weights are derived from disparate contexts, their combination leads to coherence confusion and loss of appearance information. These issues worsen with their excessive focus on background generation, even when unnecessary in this task. This not only impedes their swift implementation but also compromises foreground generation quality. Moreover, these methods introduce unwanted artifacts in the transition area. In this paper, we formulate image composition as a subject-based local editing task, solely focusing on foreground generation. At each step, the edited foreground is combined with the noisy background to maintain scene consistency. To address the remaining issues, we propose PrimeComposer, a faster training-free diffuser that composites the images by well-designed attention steering across different noise levels. This steering is predominantly achieved by our Correlation Diffuser, utilizing its self-attention layers at each step. Within these layers, the synthesized subject interacts with both the referenced object and background, capturing intricate details and coherent relationships. This prior information is encoded into the attention weights, which are then integrated into the self-attention layers of the generator to guide the synthesis process. Besides, we introduce a Region-constrained Cross-Attention to confine the impact of specific subject-related tokens to desired regions, addressing the unwanted artifacts shown in the prior method thereby further improving the coherence in the transition area. Our method exhibits the fastest inference efficiency and extensive experiments demonstrate our superiority both qualitatively and quantitatively.

  • 4 authors
·
Mar 7, 2024

FakeMix Augmentation Improves Transparent Object Detection

Detecting transparent objects in natural scenes is challenging due to the low contrast in texture, brightness and colors. Recent deep-learning-based works reveal that it is effective to leverage boundaries for transparent object detection (TOD). However, these methods usually encounter boundary-related imbalance problem, leading to limited generation capability. Detailly, a kind of boundaries in the background, which share the same characteristics with boundaries of transparent objects but have much smaller amounts, usually hurt the performance. To conquer the boundary-related imbalance problem, we propose a novel content-dependent data augmentation method termed FakeMix. Considering collecting these trouble-maker boundaries in the background is hard without corresponding annotations, we elaborately generate them by appending the boundaries of transparent objects from other samples into the current image during training, which adjusts the data space and improves the generalization of the models. Further, we present AdaptiveASPP, an enhanced version of ASPP, that can capture multi-scale and cross-modality features dynamically. Extensive experiments demonstrate that our methods clearly outperform the state-of-the-art methods. We also show that our approach can also transfer well on related tasks, in which the model meets similar troubles, such as mirror detection, glass detection, and camouflaged object detection. Code will be made publicly available.

  • 7 authors
·
Oct 18, 2021

ϕ-RIE: From Photorealistic Reconstruction to Interactive Environments

3D Gaussian Splatting (3DGS) can reconstruct a captured scene photorealistically, but the resulting representation does not by itself support physical interaction. Robot simulation instead requires object-level change, i.e., objects must move independently, make contact, and reveal previously occluded surroundings. This gap arises because object appearance may remain entangled with the background, while hidden object geometry and occluded background content may be unobserved. To address this challenge, we present ϕ-RIE, a Gaussian-native pipeline that converts selected objects into movable simulator assets while preserving the remaining reconstruction. Our key observation is that asset construction and source removal should be coupled, i.e., one object identity should define the movable asset and the scene content to remove and complete. Accordingly, Scene Observation supplies shared evidence to Coupled Scene Construction, which creates registered assets and completed background Gaussians for simulator-driven rendering in an Interactive Environment. This coupling preserves unedited Gaussians while aligning visual and physical state. On 50 ScanNet++ scenes, evidence-based selection and registration retry increase matched F1 at 20\,mm from 0.336 to 0.383 at fixed retention. Further tests demonstrate asset executability, manipulation gains over a single-generator baseline, and the visual cost of conversion. Together, these results demonstrate that \name\ enables interactive scene conversion.

  • 9 authors
·
Sep 21

Object Remover Performance Evaluation Methods using Class-wise Object Removal Images

Object removal refers to the process of erasing designated objects from an image while preserving the overall appearance, and it is one area where image inpainting is widely used in real-world applications. The performance of an object remover is quantitatively evaluated by measuring the quality of object removal results, similar to how the performance of an image inpainter is gauged. Current works reporting quantitative performance evaluations utilize original images as references. In this letter, to validate the current evaluation methods cannot properly evaluate the performance of an object remover, we create a dataset with object removal ground truth and compare the evaluations made by the current methods using original images to those utilizing object removal ground truth images. The disparities between two evaluation sets validate that the current methods are not suitable for measuring the performance of an object remover. Additionally, we propose new evaluation methods tailored to gauge the performance of an object remover. The proposed methods evaluate the performance through class-wise object removal results and utilize images without the target class objects as a comparison set. We confirm that the proposed methods can make judgments consistent with human evaluators in the COCO dataset, and that they can produce measurements aligning with those using object removal ground truth in the self-acquired dataset.

  • 4 authors
·
Apr 17, 2024

Does FLUX Already Know How to Perform Physically Plausible Image Composition?

Image composition aims to seamlessly insert a user-specified object into a new scene, but existing models struggle with complex lighting (e.g., accurate shadows, water reflections) and diverse, high-resolution inputs. Modern text-to-image diffusion models (e.g., SD3.5, FLUX) already encode essential physical and resolution priors, yet lack a framework to unleash them without resorting to latent inversion, which often locks object poses into contextually inappropriate orientations, or brittle attention surgery. We propose SHINE, a training-free framework for Seamless, High-fidelity Insertion with Neutralized Errors. SHINE introduces manifold-steered anchor loss, leveraging pretrained customization adapters (e.g., IP-Adapter) to guide latents for faithful subject representation while preserving background integrity. Degradation-suppression guidance and adaptive background blending are proposed to further eliminate low-quality outputs and visible seams. To address the lack of rigorous benchmarks, we introduce ComplexCompo, featuring diverse resolutions and challenging conditions such as low lighting, strong illumination, intricate shadows, and reflective surfaces. Experiments on ComplexCompo and DreamEditBench show state-of-the-art performance on standard metrics (e.g., DINOv2) and human-aligned scores (e.g., DreamSim, ImageReward, VisionReward). Code and benchmark will be publicly available upon publication.

Unsupervised Night Image Enhancement: When Layer Decomposition Meets Light-Effects Suppression

Night images suffer not only from low light, but also from uneven distributions of light. Most existing night visibility enhancement methods focus mainly on enhancing low-light regions. This inevitably leads to over enhancement and saturation in bright regions, such as those regions affected by light effects (glare, floodlight, etc). To address this problem, we need to suppress the light effects in bright regions while, at the same time, boosting the intensity of dark regions. With this idea in mind, we introduce an unsupervised method that integrates a layer decomposition network and a light-effects suppression network. Given a single night image as input, our decomposition network learns to decompose shading, reflectance and light-effects layers, guided by unsupervised layer-specific prior losses. Our light-effects suppression network further suppresses the light effects and, at the same time, enhances the illumination in dark regions. This light-effects suppression network exploits the estimated light-effects layer as the guidance to focus on the light-effects regions. To recover the background details and reduce hallucination/artefacts, we propose structure and high-frequency consistency losses. Our quantitative and qualitative evaluations on real images show that our method outperforms state-of-the-art methods in suppressing night light effects and boosting the intensity of dark regions.

  • 3 authors
·
Jul 21, 2022

From Understanding to Erasing: Towards Complete and Stable Video Object Removal

Video object removal aims to eliminate target objects from videos while plausibly completing missing regions and preserving spatio-temporal consistency. Although diffusion models have recently advanced this task, it remains challenging to remove object-induced side effects (e.g., shadows, reflections, and illumination changes) without compromising overall coherence. This limitation stems from the insufficient physical and semantic understanding of the target object and its interactions with the scene. In this paper, we propose to introduce understanding into erasing from two complementary perspectives. Externally, we introduce a distillation scheme that transfers the relationships between objects and their induced effects from vision foundation models to video diffusion models. Internally, we propose a framewise context cross-attention mechanism that grounds each denoising block in informative, unmasked context surrounding the target region. External and internal guidance jointly enable our model to understand the target object, its induced effects, and the global background context, resulting in clear and coherent object removal. Extensive experiments demonstrate our state-of-the-art performance, and we establish the first real-world benchmark for video object removal to facilitate future research and community progress. Our code, data, and models are available at: https://github.com/WeChatCV/UnderEraser.

  • 4 authors
·
Apr 1

MSRNet: A Multi-Scale Recursive Network for Camouflaged Object Detection

Camouflaged object detection is an emerging and challenging computer vision task that requires identifying and segmenting objects that blend seamlessly into their environments due to high similarity in color, texture, and size. This task is further complicated by low-light conditions, partial occlusion, small object size, intricate background patterns, and multiple objects. While many sophisticated methods have been proposed for this task, current methods still struggle to precisely detect camouflaged objects in complex scenarios, especially with small and multiple objects, indicating room for improvement. We propose a Multi-Scale Recursive Network that extracts multi-scale features via a Pyramid Vision Transformer backbone and combines them via specialized Attention-Based Scale Integration Units, enabling selective feature merging. For more precise object detection, our decoder recursively refines features by incorporating Multi-Granularity Fusion Units. A novel recursive-feedback decoding strategy is developed to enhance global context understanding, helping the model overcome the challenges in this task. By jointly leveraging multi-scale learning and recursive feature optimization, our proposed method achieves performance gains, successfully detecting small and multiple camouflaged objects. Our model achieves state-of-the-art results on two benchmark datasets for camouflaged object detection and ranks second on the remaining two. Our codes, model weights, and results are available at https://github.com/linaagh98/MSRNet{https://github.com/linaagh98/MSRNet}.

KFUPM KFUPM
·
Nov 16, 2025 2

GeoGround: A Unified Large Vision-Language Model. for Remote Sensing Visual Grounding

Remote sensing (RS) visual grounding aims to use natural language expression to locate specific objects (in the form of the bounding box or segmentation mask) in RS images, enhancing human interaction with intelligent RS interpretation systems. Early research in this area was primarily based on horizontal bounding boxes (HBBs), but as more diverse RS datasets have become available, tasks involving oriented bounding boxes (OBBs) and segmentation masks have emerged. In practical applications, different targets require different grounding types: HBB can localize an object's position, OBB provides its orientation, and mask depicts its shape. However, existing specialized methods are typically tailored to a single type of RS visual grounding task and are hard to generalize across tasks. In contrast, large vision-language models (VLMs) exhibit powerful multi-task learning capabilities but struggle to handle dense prediction tasks like segmentation. This paper proposes GeoGround, a novel framework that unifies support for HBB, OBB, and mask RS visual grounding tasks, allowing flexible output selection. Rather than customizing the architecture of VLM, our work aims to elegantly support pixel-level visual grounding output through the Text-Mask technique. We define prompt-assisted and geometry-guided learning to enhance consistency across different signals. To support model training, we present refGeo, a large-scale RS visual instruction-following dataset containing 161k image-text pairs. Experimental results show that GeoGround demonstrates strong performance across four RS visual grounding tasks, matching or surpassing the performance of specialized methods on multiple benchmarks. Code available at https://github.com/zytx121/GeoGround

  • 7 authors
·
Nov 16, 2024

BGM: Background Mixup for X-ray Prohibited Items Detection

Current data-driven approaches for X-ray prohibited items detection remain under-explored, particularly in the design of effective data augmentations. Existing natural image augmentations for reflected light imaging neglect the data characteristics of X-ray security images. Moreover, prior X-ray augmentation methods have predominantly focused on foreground prohibited items, overlooking informative background cues. In this paper, we propose Background Mixup (BGM), a background-based augmentation technique tailored for X-ray security imaging domain. Unlike conventional methods, BGM is founded on an in-depth analysis of physical properties including: 1) X-ray Transmission Imagery: Transmitted X-ray pixels represent composite information from multiple materials along the imaging path. 2) Material-based Pseudo-coloring: Pseudo-coloring in X-ray images correlates directly with material properties, aiding in material distinction. Building upon the above insights, BGM mixes background patches across regions on both 1) texture structure and 2) material variation, to benefit models from complicated background cues. This enhances the model's capability to handle domain-specific challenges such as occlusion-induced discriminative imbalance. Importantly, BGM is orthogonal and fully compatible with existing foreground-focused augmentation techniques, enabling joint use to further enhance detection performance. Extensive experiments on multiple X-ray security benchmarks show that BGM consistently surpasses strong baselines, without additional annotations or significant training overhead. This work pioneers the exploration of background-aware augmentation in X-ray prohibited items detection and provides a lightweight, plug-and-play solution with broad applicability.

  • 6 authors
·
Jul 24, 2025

Foreground-Aware Relation Network for Geospatial Object Segmentation in High Spatial Resolution Remote Sensing Imagery

Geospatial object segmentation, as a particular semantic segmentation task, always faces with larger-scale variation, larger intra-class variance of background, and foreground-background imbalance in the high spatial resolution (HSR) remote sensing imagery. However, general semantic segmentation methods mainly focus on scale variation in the natural scene, with inadequate consideration of the other two problems that usually happen in the large area earth observation scene. In this paper, we argue that the problems lie on the lack of foreground modeling and propose a foreground-aware relation network (FarSeg) from the perspectives of relation-based and optimization-based foreground modeling, to alleviate the above two problems. From perspective of relation, FarSeg enhances the discrimination of foreground features via foreground-correlated contexts associated by learning foreground-scene relation. Meanwhile, from perspective of optimization, a foreground-aware optimization is proposed to focus on foreground examples and hard examples of background during training for a balanced optimization. The experimental results obtained using a large scale dataset suggest that the proposed method is superior to the state-of-the-art general semantic segmentation methods and achieves a better trade-off between speed and accuracy. Code has been made available at: https://github.com/Z-Zheng/FarSeg.

  • 4 authors
·
Nov 19, 2020

ColorizeDiffusion v2: Enhancing Reference-based Sketch Colorization Through Separating Utilities

Reference-based sketch colorization methods have garnered significant attention due to their potential applications in the animation production industry. However, most existing methods are trained with image triplets of sketch, reference, and ground truth that are semantically and spatially well-aligned, while real-world references and sketches often exhibit substantial misalignment. This mismatch in data distribution between training and inference leads to overfitting, consequently resulting in spatial artifacts and significant degradation in overall colorization quality, limiting potential applications of current methods for general purposes. To address this limitation, we conduct an in-depth analysis of the carrier, defined as the latent representation facilitating information transfer from reference to sketch. Based on this analysis, we propose a novel workflow that dynamically adapts the carrier to optimize distinct aspects of colorization. Specifically, for spatially misaligned artifacts, we introduce a split cross-attention mechanism with spatial masks, enabling region-specific reference injection within the diffusion process. To mitigate semantic neglect of sketches, we employ dedicated background and style encoders to transfer detailed reference information in the latent feature space, achieving enhanced spatial control and richer detail synthesis. Furthermore, we propose character-mask merging and background bleaching as preprocessing steps to improve foreground-background integration and background generation. Extensive qualitative and quantitative evaluations, including a user study, demonstrate the superior performance of our proposed method compared to existing approaches. An ablation study further validates the efficacy of each proposed component.

  • 6 authors
·
Apr 9, 2025

Implicit Motion-Compensated Network for Unsupervised Video Object Segmentation

Unsupervised video object segmentation (UVOS) aims at automatically separating the primary foreground object(s) from the background in a video sequence. Existing UVOS methods either lack robustness when there are visually similar surroundings (appearance-based) or suffer from deterioration in the quality of their predictions because of dynamic background and inaccurate flow (flow-based). To overcome the limitations, we propose an implicit motion-compensated network (IMCNet) combining complementary cues (i.e., appearance and motion) with aligned motion information from the adjacent frames to the current frame at the feature level without estimating optical flows. The proposed IMCNet consists of an affinity computing module (ACM), an attention propagation module (APM), and a motion compensation module (MCM). The light-weight ACM extracts commonality between neighboring input frames based on appearance features. The APM then transmits global correlation in a top-down manner. Through coarse-to-fine iterative inspiring, the APM will refine object regions from multiple resolutions so as to efficiently avoid losing details. Finally, the MCM aligns motion information from temporally adjacent frames to the current frame which achieves implicit motion compensation at the feature level. We perform extensive experiments on DAVIS_{16} and YouTube-Objects. Our network achieves favorable performance while running at a faster speed compared to the state-of-the-art methods.

  • 5 authors
·
Apr 6, 2022

Pixel-Level Bijective Matching for Video Object Segmentation

Semi-supervised video object segmentation (VOS) aims to track the designated objects present in the initial frame of a video at the pixel level. To fully exploit the appearance information of an object, pixel-level feature matching is widely used in VOS. Conventional feature matching runs in a surjective manner, i.e., only the best matches from the query frame to the reference frame are considered. Each location in the query frame refers to the optimal location in the reference frame regardless of how often each reference frame location is referenced. This works well in most cases and is robust against rapid appearance variations, but may cause critical errors when the query frame contains background distractors that look similar to the target object. To mitigate this concern, we introduce a bijective matching mechanism to find the best matches from the query frame to the reference frame and vice versa. Before finding the best matches for the query frame pixels, the optimal matches for the reference frame pixels are first considered to prevent each reference frame pixel from being overly referenced. As this mechanism operates in a strict manner, i.e., pixels are connected if and only if they are the sure matches for each other, it can effectively eliminate background distractors. In addition, we propose a mask embedding module to improve the existing mask propagation method. By embedding multiple historic masks with coordinate information, it can effectively capture the position information of a target object.

  • 5 authors
·
Nov 11, 2021

Magic Tokens: Select Diverse Tokens for Multi-modal Object Re-Identification

Single-modal object re-identification (ReID) faces great challenges in maintaining robustness within complex visual scenarios. In contrast, multi-modal object ReID utilizes complementary information from diverse modalities, showing great potentials for practical applications. However, previous methods may be easily affected by irrelevant backgrounds and usually ignore the modality gaps. To address above issues, we propose a novel learning framework named EDITOR to select diverse tokens from vision Transformers for multi-modal object ReID. We begin with a shared vision Transformer to extract tokenized features from different input modalities. Then, we introduce a Spatial-Frequency Token Selection (SFTS) module to adaptively select object-centric tokens with both spatial and frequency information. Afterwards, we employ a Hierarchical Masked Aggregation (HMA) module to facilitate feature interactions within and across modalities. Finally, to further reduce the effect of backgrounds, we propose a Background Consistency Constraint (BCC) and an Object-Centric Feature Refinement (OCFR). They are formulated as two new loss functions, which improve the feature discrimination with background suppression. As a result, our framework can generate more discriminative features for multi-modal object ReID. Extensive experiments on three multi-modal ReID benchmarks verify the effectiveness of our methods. The code is available at https://github.com/924973292/EDITOR.

  • 5 authors
·
Mar 14, 2024

ObjectSDF++: Improved Object-Compositional Neural Implicit Surfaces

In recent years, neural implicit surface reconstruction has emerged as a popular paradigm for multi-view 3D reconstruction. Unlike traditional multi-view stereo approaches, the neural implicit surface-based methods leverage neural networks to represent 3D scenes as signed distance functions (SDFs). However, they tend to disregard the reconstruction of individual objects within the scene, which limits their performance and practical applications. To address this issue, previous work ObjectSDF introduced a nice framework of object-composition neural implicit surfaces, which utilizes 2D instance masks to supervise individual object SDFs. In this paper, we propose a new framework called ObjectSDF++ to overcome the limitations of ObjectSDF. First, in contrast to ObjectSDF whose performance is primarily restricted by its converted semantic field, the core component of our model is an occlusion-aware object opacity rendering formulation that directly volume-renders object opacity to be supervised with instance masks. Second, we design a novel regularization term for object distinction, which can effectively mitigate the issue that ObjectSDF may result in unexpected reconstruction in invisible regions due to the lack of constraint to prevent collisions. Our extensive experiments demonstrate that our novel framework not only produces superior object reconstruction results but also significantly improves the quality of scene reconstruction. Code and more resources can be found in https://qianyiwu.github.io/objectsdf++

  • 5 authors
·
Aug 15, 2023

PixelHacker: Image Inpainting with Structural and Semantic Consistency

Image inpainting is a fundamental research area between image editing and image generation. Recent state-of-the-art (SOTA) methods have explored novel attention mechanisms, lightweight architectures, and context-aware modeling, demonstrating impressive performance. However, they often struggle with complex structure (e.g., texture, shape, spatial relations) and semantics (e.g., color consistency, object restoration, and logical correctness), leading to artifacts and inappropriate generation. To address this challenge, we design a simple yet effective inpainting paradigm called latent categories guidance, and further propose a diffusion-based model named PixelHacker. Specifically, we first construct a large dataset containing 14 million image-mask pairs by annotating foreground and background (potential 116 and 21 categories, respectively). Then, we encode potential foreground and background representations separately through two fixed-size embeddings, and intermittently inject these features into the denoising process via linear attention. Finally, by pre-training on our dataset and fine-tuning on open-source benchmarks, we obtain PixelHacker. Extensive experiments show that PixelHacker comprehensively outperforms the SOTA on a wide range of datasets (Places2, CelebA-HQ, and FFHQ) and exhibits remarkable consistency in both structure and semantics. Project page at https://hustvl.github.io/PixelHacker.

  • 8 authors
·
Apr 29, 2025 4

LoMOE: Localized Multi-Object Editing via Multi-Diffusion

Recent developments in the field of diffusion models have demonstrated an exceptional capacity to generate high-quality prompt-conditioned image edits. Nevertheless, previous approaches have primarily relied on textual prompts for image editing, which tend to be less effective when making precise edits to specific objects or fine-grained regions within a scene containing single/multiple objects. We introduce a novel framework for zero-shot localized multi-object editing through a multi-diffusion process to overcome this challenge. This framework empowers users to perform various operations on objects within an image, such as adding, replacing, or editing many objects in a complex scene in one pass. Our approach leverages foreground masks and corresponding simple text prompts that exert localized influences on the target regions resulting in high-fidelity image editing. A combination of cross-attention and background preservation losses within the latent space ensures that the characteristics of the object being edited are preserved while simultaneously achieving a high-quality, seamless reconstruction of the background with fewer artifacts compared to the current methods. We also curate and release a dataset dedicated to multi-object editing, named LoMOE-Bench. Our experiments against existing state-of-the-art methods demonstrate the improved effectiveness of our approach in terms of both image editing quality and inference speed.

  • 4 authors
·
Mar 1, 2024

Outline-Guided Object Inpainting with Diffusion Models

Instance segmentation datasets play a crucial role in training accurate and robust computer vision models. However, obtaining accurate mask annotations to produce high-quality segmentation datasets is a costly and labor-intensive process. In this work, we show how this issue can be mitigated by starting with small annotated instance segmentation datasets and augmenting them to effectively obtain a sizeable annotated dataset. We achieve that by creating variations of the available annotated object instances in a way that preserves the provided mask annotations, thereby resulting in new image-mask pairs to be added to the set of annotated images. Specifically, we generate new images using a diffusion-based inpainting model to fill out the masked area with a desired object class by guiding the diffusion through the object outline. We show that the object outline provides a simple, but also reliable and convenient training-free guidance signal for the underlying inpainting model that is often sufficient to fill out the mask with an object of the correct class without further text guidance and preserve the correspondence between generated images and the mask annotations with high precision. Our experimental results reveal that our method successfully generates realistic variations of object instances, preserving their shape characteristics while introducing diversity within the augmented area. We also show that the proposed method can naturally be combined with text guidance and other image augmentation techniques.

  • 4 authors
·
Feb 26, 2024

CoT-PL: Visual Chain-of-Thought Reasoning Meets Pseudo-Labeling for Open-Vocabulary Object Detection

Open-vocabulary object detection (OVD) seeks to recognize and localize object categories beyond those seen during training. Recent approaches typically leverage vision-language models (VLMs) to generate pseudo-labels using image-text alignment, allowing detectors to generalize to unseen classes without explicit supervision. However, these methods depend heavily on direct image-text matching, neglecting the intermediate reasoning steps essential for interpreting semantically complex scenes. This results in limited robustness when confronted with crowded or occluded visual contexts. In this paper, we introduce CoT-PL, a new framework that employs structured visual chain-of-thought (CoT) reasoning into the pseudo-labeling process. CoT-PL decomposes object understanding into three interpretable steps: (1) region perception even for unseen objects, (2) category recognition via zero-shot reasoning, and (3) background grounding to separate semantically complex objects. Crucially, the third step naturally motivates our contrastive background learning (CBL) that uses the pre-computed background cues as negatives to promote feature disentanglement between objects and background. In this way, CoT reasoning and CBL form an integrated pipeline tailored to robust pseudo-labeling in crowded or occluded scenes. Notably, in these two settings, our novel-class pseudo-label quality achieves relative improvements of 103.4% and 168.4% over the best prior, respectively. Our extensive experiments demonstrate that CoT-PL achieves +7.7 AP50 on open-vocabulary COCO and +2.9 mask AP on LVIS for novel classes, setting a new state of the art. Code and models are available at https://github.com/hchoi256/cotpl.

kaist-ai KAIST AI
·
Oct 16, 2025

Computational Long Exposure Mobile Photography

Long exposure photography produces stunning imagery, representing moving elements in a scene with motion-blur. It is generally employed in two modalities, producing either a foreground or a background blur effect. Foreground blur images are traditionally captured on a tripod-mounted camera and portray blurred moving foreground elements, such as silky water or light trails, over a perfectly sharp background landscape. Background blur images, also called panning photography, are captured while the camera is tracking a moving subject, to produce an image of a sharp subject over a background blurred by relative motion. Both techniques are notoriously challenging and require additional equipment and advanced skills. In this paper, we describe a computational burst photography system that operates in a hand-held smartphone camera app, and achieves these effects fully automatically, at the tap of the shutter button. Our approach first detects and segments the salient subject. We track the scene motion over multiple frames and align the images in order to preserve desired sharpness and to produce aesthetically pleasing motion streaks. We capture an under-exposed burst and select the subset of input frames that will produce blur trails of controlled length, regardless of scene or camera motion velocity. We predict inter-frame motion and synthesize motion-blur to fill the temporal gaps between the input frames. Finally, we composite the blurred image with the sharp regular exposure to protect the sharpness of faces or areas of the scene that are barely moving, and produce a final high resolution and high dynamic range (HDR) photograph. Our system democratizes a capability previously reserved to professionals, and makes this creative style accessible to most casual photographers. More information and supplementary material can be found on our project webpage: https://motion-mode.github.io/

  • 6 authors
·
Aug 2, 2023

Paint by Inpaint: Learning to Add Image Objects by Removing Them First

Image editing has advanced significantly with the introduction of text-conditioned diffusion models. Despite this progress, seamlessly adding objects to images based on textual instructions without requiring user-provided input masks remains a challenge. We address this by leveraging the insight that removing objects (Inpaint) is significantly simpler than its inverse process of adding them (Paint), attributed to the utilization of segmentation mask datasets alongside inpainting models that inpaint within these masks. Capitalizing on this realization, by implementing an automated and extensive pipeline, we curate a filtered large-scale image dataset containing pairs of images and their corresponding object-removed versions. Using these pairs, we train a diffusion model to inverse the inpainting process, effectively adding objects into images. Unlike other editing datasets, ours features natural target images instead of synthetic ones; moreover, it maintains consistency between source and target by construction. Additionally, we utilize a large Vision-Language Model to provide detailed descriptions of the removed objects and a Large Language Model to convert these descriptions into diverse, natural-language instructions. We show that the trained model surpasses existing ones both qualitatively and quantitatively, and release the large-scale dataset alongside the trained models for the community.

  • 4 authors
·
Apr 28, 2024 6

Correspondences of the Third Kind: Camera Pose Estimation from Object Reflection

Computer vision has long relied on two kinds of correspondences: pixel correspondences in images and 3D correspondences on object surfaces. Is there another kind, and if there is, what can they do for us? In this paper, we introduce correspondences of the third kind we call reflection correspondences and show that they can help estimate camera pose by just looking at objects without relying on the background. Reflection correspondences are point correspondences in the reflected world, i.e., the scene reflected by the object surface. The object geometry and reflectance alters the scene geometrically and radiometrically, respectively, causing incorrect pixel correspondences. Geometry recovered from each image is also hampered by distortions, namely generalized bas-relief ambiguity, leading to erroneous 3D correspondences. We show that reflection correspondences can resolve the ambiguities arising from these distortions. We introduce a neural correspondence estimator and a RANSAC algorithm that fully leverages all three kinds of correspondences for robust and accurate joint camera pose and object shape estimation just from the object appearance. The method expands the horizon of numerous downstream tasks, including camera pose estimation for appearance modeling (e.g., NeRF) and motion estimation of reflective objects (e.g., cars on the road), to name a few, as it relieves the requirement of overlapping background.

  • 3 authors
·
Dec 7, 2023

Segmenting Known Objects and Unseen Unknowns without Prior Knowledge

Panoptic segmentation methods assign a known class to each pixel given in input. Even for state-of-the-art approaches, this inevitably enforces decisions that systematically lead to wrong predictions for objects outside the training categories. However, robustness against out-of-distribution samples and corner cases is crucial in safety-critical settings to avoid dangerous consequences. Since real-world datasets cannot contain enough data points to adequately sample the long tail of the underlying distribution, models must be able to deal with unseen and unknown scenarios as well. Previous methods targeted this by re-identifying already-seen unlabeled objects. In this work, we propose the necessary step to extend segmentation with a new setting which we term holistic segmentation. Holistic segmentation aims to identify and separate objects of unseen, unknown categories into instances without any prior knowledge about them while performing panoptic segmentation of known classes. We tackle this new problem with U3HS, which finds unknowns as highly uncertain regions and clusters their corresponding instance-aware embeddings into individual objects. By doing so, for the first time in panoptic segmentation with unknown objects, our U3HS is trained without unknown categories, reducing assumptions and leaving the settings as unconstrained as in real-life scenarios. Extensive experiments on public data from MS COCO, Cityscapes, and Lost&Found demonstrate the effectiveness of U3HS for this new, challenging, and assumptions-free setting called holistic segmentation. Project page: https://holisticseg.github.io.

  • 6 authors
·
Sep 12, 2022

Pluralistic Salient Object Detection

We introduce pluralistic salient object detection (PSOD), a novel task aimed at generating multiple plausible salient segmentation results for a given input image. Unlike conventional SOD methods that produce a single segmentation mask for salient objects, this new setting recognizes the inherent complexity of real-world images, comprising multiple objects, and the ambiguity in defining salient objects due to different user intentions. To study this task, we present two new SOD datasets "DUTS-MM" and "DUS-MQ", along with newly designed evaluation metrics. DUTS-MM builds upon the DUTS dataset but enriches the ground-truth mask annotations from three aspects which 1) improves the mask quality especially for boundary and fine-grained structures; 2) alleviates the annotation inconsistency issue; and 3) provides multiple ground-truth masks for images with saliency ambiguity. DUTS-MQ consists of approximately 100K image-mask pairs with human-annotated preference scores, enabling the learning of real human preferences in measuring mask quality. Building upon these two datasets, we propose a simple yet effective pluralistic SOD baseline based on a Mixture-of-Experts (MOE) design. Equipped with two prediction heads, it simultaneously predicts multiple masks using different query prompts and predicts human preference scores for each mask candidate. Extensive experiments and analyses underscore the significance of our proposed datasets and affirm the effectiveness of our PSOD framework.

  • 7 authors
·
Sep 3, 2024

MUSTAN: Multi-scale Temporal Context as Attention for Robust Video Foreground Segmentation

Video foreground segmentation (VFS) is an important computer vision task wherein one aims to segment the objects under motion from the background. Most of the current methods are image-based, i.e., rely only on spatial cues while ignoring motion cues. Therefore, they tend to overfit the training data and don't generalize well to out-of-domain (OOD) distribution. To solve the above problem, prior works exploited several cues such as optical flow, background subtraction mask, etc. However, having a video data with annotations like optical flow is a challenging task. In this paper, we utilize the temporal information and the spatial cues from the video data to improve OOD performance. However, the challenge lies in how we model the temporal information given the video data in an interpretable way creates a very noticeable difference. We therefore devise a strategy that integrates the temporal context of the video in the development of VFS. Our approach give rise to deep learning architectures, namely MUSTAN1 and MUSTAN2 and they are based on the idea of multi-scale temporal context as an attention, i.e., aids our models to learn better representations that are beneficial for VFS. Further, we introduce a new video dataset, namely Indoor Surveillance Dataset (ISD) for VFS. It has multiple annotations on a frame level such as foreground binary mask, depth map, and instance semantic annotations. Therefore, ISD can benefit other computer vision tasks. We validate the efficacy of our architectures and compare the performance with baselines. We demonstrate that proposed methods significantly outperform the benchmark methods on OOD. In addition, the performance of MUSTAN2 is significantly improved on certain video categories on OOD data due to ISD.

  • 4 authors
·
Feb 1, 2024

Domain-RAG: Retrieval-Guided Compositional Image Generation for Cross-Domain Few-Shot Object Detection

Cross-Domain Few-Shot Object Detection (CD-FSOD) aims to detect novel objects with only a handful of labeled samples from previously unseen domains. While data augmentation and generative methods have shown promise in few-shot learning, their effectiveness for CD-FSOD remains unclear due to the need for both visual realism and domain alignment. Existing strategies, such as copy-paste augmentation and text-to-image generation, often fail to preserve the correct object category or produce backgrounds coherent with the target domain, making them non-trivial to apply directly to CD-FSOD. To address these challenges, we propose Domain-RAG, a training-free, retrieval-guided compositional image generation framework tailored for CD-FSOD. Domain-RAG consists of three stages: domain-aware background retrieval, domain-guided background generation, and foreground-background composition. Specifically, the input image is first decomposed into foreground and background regions. We then retrieve semantically and stylistically similar images to guide a generative model in synthesizing a new background, conditioned on both the original and retrieved contexts. Finally, the preserved foreground is composed with the newly generated domain-aligned background to form the generated image. Without requiring any additional supervision or training, Domain-RAG produces high-quality, domain-consistent samples across diverse tasks, including CD-FSOD, remote sensing FSOD, and camouflaged FSOD. Extensive experiments show consistent improvements over strong baselines and establish new state-of-the-art results. Codes will be released upon acceptance.

  • 11 authors
·
Jun 6, 2025

UGround: Towards Unified Visual Grounding with Unrolled Transformers

We present UGround, a Unified visual Grounding paradigm that dynamically selects intermediate layers across Unrolled transformers as ``mask as prompt'', diverging from the prevailing pipeline that leverages the fixed last hidden layer as ``<SEG> as prompt''. UGround addresses two primary challenges posed by the prevailing paradigm: (1) its reliance on the fixed last hidden layer, which sequentially amplifies cumulative errors arising from layer-by-layer propagation without intermediate correction, and (2) its use of <SEG> as a prompt, which implicitly projects textual embeddings into visual space without explicit spatial cues (\eg, coordinates). Central to UGround is Policy-Prompted Masking, which comprises two key components: Stochastic Skip Connection (SSC) and Mask as Prompt (MasP). SSC is a reinforcement learning policy that, via stochastic sampling, allows each <SEG> token to slide across unrolled transformer layers, enabling dynamic layer selection at which it connects to the vision model (\eg, SAM) in a skip-connection fashion. Given the selected hidden layer, MasP uses the similarity map derived from the <SEG> token and image tokens as a soft logit mask to prompt SAM for mask generation, offering explicit spatial cues through its activation regions. To validate the effectiveness of UGround, we, for the first time, have unified visual grounding within a single framework from an attribute perspective, spanning from traditional refer expression segmentation to newly proposed reasoning segmentation, single-target to multi-target, positive query to false premise (empty target). All codes and models are publicly available at https://github.com/rui-qian/UGround{https://github.com/rui-qian/UGround}.

  • 7 authors
·
Oct 4, 2025

Generalized Category Discovery in Semantic Segmentation

This paper explores a novel setting called Generalized Category Discovery in Semantic Segmentation (GCDSS), aiming to segment unlabeled images given prior knowledge from a labeled set of base classes. The unlabeled images contain pixels of the base class or novel class. In contrast to Novel Category Discovery in Semantic Segmentation (NCDSS), there is no prerequisite for prior knowledge mandating the existence of at least one novel class in each unlabeled image. Besides, we broaden the segmentation scope beyond foreground objects to include the entire image. Existing NCDSS methods rely on the aforementioned priors, making them challenging to truly apply in real-world situations. We propose a straightforward yet effective framework that reinterprets the GCDSS challenge as a task of mask classification. Additionally, we construct a baseline method and introduce the Neighborhood Relations-Guided Mask Clustering Algorithm (NeRG-MaskCA) for mask categorization to address the fragmentation in semantic representation. A benchmark dataset, Cityscapes-GCD, derived from the Cityscapes dataset, is established to evaluate the GCDSS framework. Our method demonstrates the feasibility of the GCDSS problem and the potential for discovering and segmenting novel object classes in unlabeled images. We employ the generated pseudo-labels from our approach as ground truth to supervise the training of other models, thereby enabling them with the ability to segment novel classes. It paves the way for further research in generalized category discovery, broadening the horizons of semantic segmentation and its applications. For details, please visit https://github.com/JethroPeng/GCDSS

  • 8 authors
·
Nov 19, 2023

Pinco: Position-induced Consistent Adapter for Diffusion Transformer in Foreground-conditioned Inpainting

Foreground-conditioned inpainting aims to seamlessly fill the background region of an image by utilizing the provided foreground subject and a text description. While existing T2I-based image inpainting methods can be applied to this task, they suffer from issues of subject shape expansion, distortion, or impaired ability to align with the text description, resulting in inconsistencies between the visual elements and the text description. To address these challenges, we propose Pinco, a plug-and-play foreground-conditioned inpainting adapter that generates high-quality backgrounds with good text alignment while effectively preserving the shape of the foreground subject. Firstly, we design a Self-Consistent Adapter that integrates the foreground subject features into the layout-related self-attention layer, which helps to alleviate conflicts between the text and subject features by ensuring that the model can effectively consider the foreground subject's characteristics while processing the overall image layout. Secondly, we design a Decoupled Image Feature Extraction method that employs distinct architectures to extract semantic and shape features separately, significantly improving subject feature extraction and ensuring high-quality preservation of the subject's shape. Thirdly, to ensure precise utilization of the extracted features and to focus attention on the subject region, we introduce a Shared Positional Embedding Anchor, greatly improving the model's understanding of subject features and boosting training efficiency. Extensive experiments demonstrate that our method achieves superior performance and efficiency in foreground-conditioned inpainting.

  • 9 authors
·
Dec 4, 2024

FAC: 3D Representation Learning via Foreground Aware Feature Contrast

Contrastive learning has recently demonstrated great potential for unsupervised pre-training in 3D scene understanding tasks. However, most existing work randomly selects point features as anchors while building contrast, leading to a clear bias toward background points that often dominate in 3D scenes. Also, object awareness and foreground-to-background discrimination are neglected, making contrastive learning less effective. To tackle these issues, we propose a general foreground-aware feature contrast (FAC) framework to learn more effective point cloud representations in pre-training. FAC consists of two novel contrast designs to construct more effective and informative contrast pairs. The first is building positive pairs within the same foreground segment where points tend to have the same semantics. The second is that we prevent over-discrimination between 3D segments/objects and encourage foreground-to-background distinctions at the segment level with adaptive feature learning in a Siamese correspondence network, which adaptively learns feature correlations within and across point cloud views effectively. Visualization with point activation maps shows that our contrast pairs capture clear correspondences among foreground regions during pre-training. Quantitative experiments also show that FAC achieves superior knowledge transfer and data efficiency in various downstream 3D semantic segmentation and object detection tasks.

  • 5 authors
·
Mar 11, 2023

MOSE: A New Dataset for Video Object Segmentation in Complex Scenes

Video object segmentation (VOS) aims at segmenting a particular object throughout the entire video clip sequence. The state-of-the-art VOS methods have achieved excellent performance (e.g., 90+% J&F) on existing datasets. However, since the target objects in these existing datasets are usually relatively salient, dominant, and isolated, VOS under complex scenes has rarely been studied. To revisit VOS and make it more applicable in the real world, we collect a new VOS dataset called coMplex video Object SEgmentation (MOSE) to study the tracking and segmenting objects in complex environments. MOSE contains 2,149 video clips and 5,200 objects from 36 categories, with 431,725 high-quality object segmentation masks. The most notable feature of MOSE dataset is complex scenes with crowded and occluded objects. The target objects in the videos are commonly occluded by others and disappear in some frames. To analyze the proposed MOSE dataset, we benchmark 18 existing VOS methods under 4 different settings on the proposed MOSE dataset and conduct comprehensive comparisons. The experiments show that current VOS algorithms cannot well perceive objects in complex scenes. For example, under the semi-supervised VOS setting, the highest J&F by existing state-of-the-art VOS methods is only 59.4% on MOSE, much lower than their ~90% J&F performance on DAVIS. The results reveal that although excellent performance has been achieved on existing benchmarks, there are unresolved challenges under complex scenes and more efforts are desired to explore these challenges in the future. The proposed MOSE dataset has been released at https://henghuiding.github.io/MOSE.

  • 6 authors
·
Feb 3, 2023

Chameleon: Style-Content Disentangled Framework for Cross-Domain Object Compositing

Image compositing aims to seamlessly insert a foreground object into a background image, and recent advances in diffusion models have significantly enhanced the quality, especially when the foreground and background images come from the same domain (e.g., natural images). However, cross-domain compositing, where the foreground and background come from different domains, is relatively underexplored and remains challenging because the model must preserve the foreground object's identity while stylizing it to match the background domain. Existing cross-domain compositing approaches largely rely on training-free blending and refinement strategies. This is partly due to the lack of large-scale paired datasets for cross-domain compositing, limiting the development of training-based solutions. As a result, they are limited to tone-level alignment and often produce style-inconsistent or overstylized results. To overcome such limitations, we construct ChameleonDataset, the first large-scale training dataset for cross-domain compositing, with a comprehensive evaluation benchmark, built through a scalable data construction pipeline. Building on this, we propose Chameleon, a novel two-stage training-based cross-domain compositing framework. In the first stage, we propose Joint Hard Contrastive Learning (JHCL) to train ChameleonEncoder, which effectively disentangles style and content representations. In the second stage, we introduce Spatio-Temporal Attention Gating (STAG) into a diffusion transformer for effective stylization, adaptively regulating how style tokens from the first-stage encoder are injected across spatial and temporal dimensions. Our method outperforms state-of-the-art in-domain and cross-domain compositing models, sequential pipelines and commercial models, achieving improvements in both compositional plausibility and stylistic fidelity.

  • 3 authors
·
May 30

EffectErase: Joint Video Object Removal and Insertion for High-Quality Effect Erasing

Video object removal aims to eliminate dynamic target objects and their visual effects, such as deformation, shadows, and reflections, while restoring seamless backgrounds. Recent diffusion-based video inpainting and object removal methods can remove the objects but often struggle to erase these effects and to synthesize coherent backgrounds. Beyond method limitations, progress is further hampered by the lack of a comprehensive dataset that systematically captures common object effects across varied environments for training and evaluation. To address this, we introduce VOR (Video Object Removal), a large-scale dataset that provides diverse paired videos, each consisting of one video where the target object is present with its effects and a counterpart where the object and effects are absent, with corresponding object masks. VOR contains 60K high-quality video pairs from captured and synthetic sources, covers five effects types, and spans a wide range of object categories as well as complex, dynamic multi-object scenes. Building on VOR, we propose EffectErase, an effect-aware video object removal method that treats video object insertion as the inverse auxiliary task within a reciprocal learning scheme. The model includes task-aware region guidance that focuses learning on affected areas and enables flexible task switching. Then, an insertion-removal consistency objective that encourages complementary behaviors and shared localization of effect regions and structural cues. Trained on VOR, EffectErase achieves superior performance in extensive experiments, delivering high-quality video object effect erasing across diverse scenarios.

FudanCVL FudanCVL
·
Mar 19 2

Generative Image Layer Decomposition with Visual Effects

Recent advancements in large generative models, particularly diffusion-based methods, have significantly enhanced the capabilities of image editing. However, achieving precise control over image composition tasks remains a challenge. Layered representations, which allow for independent editing of image components, are essential for user-driven content creation, yet existing approaches often struggle to decompose image into plausible layers with accurately retained transparent visual effects such as shadows and reflections. We propose LayerDecomp, a generative framework for image layer decomposition which outputs photorealistic clean backgrounds and high-quality transparent foregrounds with faithfully preserved visual effects. To enable effective training, we first introduce a dataset preparation pipeline that automatically scales up simulated multi-layer data with synthesized visual effects. To further enhance real-world applicability, we supplement this simulated dataset with camera-captured images containing natural visual effects. Additionally, we propose a consistency loss which enforces the model to learn accurate representations for the transparent foreground layer when ground-truth annotations are not available. Our method achieves superior quality in layer decomposition, outperforming existing approaches in object removal and spatial editing tasks across several benchmarks and multiple user studies, unlocking various creative possibilities for layer-wise image editing. The project page is https://rayjryang.github.io/LayerDecomp.

  • 10 authors
·
Nov 26, 2024

Detecting out-of-context objects using contextual cues

This paper presents an approach to detect out-of-context (OOC) objects in an image. Given an image with a set of objects, our goal is to determine if an object is inconsistent with the scene context and detect the OOC object with a bounding box. In this work, we consider commonly explored contextual relations such as co-occurrence relations, the relative size of an object with respect to other objects, and the position of the object in the scene. We posit that contextual cues are useful to determine object labels for in-context objects and inconsistent context cues are detrimental to determining object labels for out-of-context objects. To realize this hypothesis, we propose a graph contextual reasoning network (GCRN) to detect OOC objects. GCRN consists of two separate graphs to predict object labels based on the contextual cues in the image: 1) a representation graph to learn object features based on the neighboring objects and 2) a context graph to explicitly capture contextual cues from the neighboring objects. GCRN explicitly captures the contextual cues to improve the detection of in-context objects and identify objects that violate contextual relations. In order to evaluate our approach, we create a large-scale dataset by adding OOC object instances to the COCO images. We also evaluate on recent OCD benchmark. Our results show that GCRN outperforms competitive baselines in detecting OOC objects and correctly detecting in-context objects.

  • 6 authors
·
Feb 10, 2022

ContextShift: A Controlled Benchmark for Context Dependence in Object Detection

Modern object detectors achieve strong performance on standard benchmarks, yet their robustness to contextual variation remains insufficiently understood. Prior evaluations largely rely on aggregate metrics such as AP on uncontrolled distribution shifts, which can obscure how performance degrades under context change. We introduce ContextShift, a controlled benchmark that systematically manipulates object--context relationships while preserving object appearance. Built on COCO 2017, it isolates context as an independent variable through geometric transformations and synthetic and natural background substitutions, including a continuous compatibility axis based on normalized pointwise mutual information (NPMI). Across diverse detector architectures, we observe a consistent degradation pattern: false negatives increase by up to 227% and prediction volume decreases by up to 44%, while false positives remain stable or decline. This suppression behavior is not captured by aggregate metrics such as AP, which can mask substantial recall loss and changes in prediction dynamics. Further analysis suggests that degradation is driven less by reduced confidence than by a reduced formation of valid detection candidates. Moreover, performance along the statistical compatibility axis is non-monotonic, peaking at intermediate NPMI and degrading toward both extremes, indicating that statistical co-occurrence does not correlate linearly with effective visual context. Finally, we show that context-aware augmentation improves robustness: every augmented variant outperforms the dataset-only baseline on both original and manipulated test images, partially recovering performance lost to prediction-suppression failures by exposing models to object--context decoupling during training.

  • 3 authors
·
Jun 7

CPAM: Context-Preserving Adaptive Manipulation for Zero-Shot Real Image Editing

Editing natural images using textual descriptions in text-to-image diffusion models remains a significant challenge, particularly in achieving consistent generation and handling complex, non-rigid objects. Existing methods often struggle to preserve textures and identity, require extensive fine-tuning, and exhibit limitations in editing specific spatial regions or objects while retaining background details. This paper proposes Context-Preserving Adaptive Manipulation (CPAM), a novel zero-shot framework for complicated, non-rigid real image editing. Specifically, we propose a preservation adaptation module that adjusts self-attention mechanisms to preserve and independently control the object and background effectively. This ensures that the objects' shapes, textures, and identities are maintained while keeping the background undistorted during the editing process using the mask guidance technique. Additionally, we develop a localized extraction module to mitigate the interference with the non-desired modified regions during conditioning in cross-attention mechanisms. We also introduce various mask-guidance strategies to facilitate diverse image manipulation tasks in a simple manner. Extensive experiments on our newly constructed Image Manipulation BenchmArk (IMBA), a robust benchmark dataset specifically designed for real image editing, demonstrate that our proposed method is the preferred choice among human raters, outperforming existing state-of-the-art editing techniques.

  • 5 authors
·
Jun 23, 2025

Remove360: Benchmarking Residuals After Object Removal in 3D Gaussian Splatting

Understanding what semantic information persists after object removal is critical for privacy-preserving 3D reconstruction and editable scene representations. In this work, we introduce a novel benchmark and evaluation framework to measure semantic residuals, the unintended semantic traces left behind, after object removal in 3D Gaussian Splatting. We conduct experiments across a diverse set of indoor and outdoor scenes, showing that current methods can preserve semantic information despite the absence of visual geometry. We also release Remove360, a dataset of pre/post-removal RGB images and object-level masks captured in real-world environments. While prior datasets have focused on isolated object instances, Remove360 covers a broader and more complex range of indoor and outdoor scenes, enabling evaluation of object removal in the context of full-scene representations. Given ground truth images of a scene before and after object removal, we assess whether we can truly eliminate semantic presence, and if downstream models can still infer what was removed. Our findings reveal critical limitations in current 3D object removal techniques and underscore the need for more robust solutions capable of handling real-world complexity. The evaluation framework is available at github.com/spatial-intelligence-ai/Remove360.git. Data are available at huggingface.co/datasets/simkoc/Remove360.

  • 3 authors
·
Aug 15, 2025

Controllable Layered Image Generation for Real-World Editing

Recent image generation models have shown impressive progress, yet they often struggle to yield controllable and consistent results when users attempt to edit specific elements within an existing image. Layered representations enable flexible, user-driven content creation, but existing approaches often fail to produce layers with coherent compositing relationships, and their object layers typically lack realistic visual effects such as shadows and reflections. To overcome these limitations, we propose LASAGNA, a novel, unified framework that generates an image jointly with its composing layers--a photorealistic background and a high-quality transparent foreground with compelling visual effects. Unlike prior work, LASAGNA efficiently learns correct image composition from a wide range of conditioning inputs--text prompts, foreground, background, and location masks--offering greater controllability for real-world applications. To enable this, we introduce LASAGNA-48K, a new dataset composed of clean backgrounds and RGBA foregrounds with physically grounded visual effects. We also propose LASAGNABENCH, the first benchmark for layer editing. We demonstrate that LASAGNA excels in generating highly consistent and coherent results across multiple image layers simultaneously, enabling diverse post-editing applications that accurately preserve identity and visual effects. LASAGNA-48K and LASAGNABENCH will be publicly released to foster open research in the community. The project page is https://rayjryang.github.io/LASAGNA-Page/.

  • 8 authors
·
Jan 21

SegVG: Transferring Object Bounding Box to Segmentation for Visual Grounding

Different from Object Detection, Visual Grounding deals with detecting a bounding box for each text-image pair. This one box for each text-image data provides sparse supervision signals. Although previous works achieve impressive results, their passive utilization of annotation, i.e. the sole use of the box annotation as regression ground truth, results in a suboptimal performance. In this paper, we present SegVG, a novel method transfers the box-level annotation as Segmentation signals to provide an additional pixel-level supervision for Visual Grounding. Specifically, we propose the Multi-layer Multi-task Encoder-Decoder as the target grounding stage, where we learn a regression query and multiple segmentation queries to ground the target by regression and segmentation of the box in each decoding layer, respectively. This approach allows us to iteratively exploit the annotation as signals for both box-level regression and pixel-level segmentation. Moreover, as the backbones are typically initialized by pretrained parameters learned from unimodal tasks and the queries for both regression and segmentation are static learnable embeddings, a domain discrepancy remains among these three types of features, which impairs subsequent target grounding. To mitigate this discrepancy, we introduce the Triple Alignment module, where the query, text, and vision tokens are triangularly updated to share the same space by triple attention mechanism. Extensive experiments on five widely used datasets validate our state-of-the-art (SOTA) performance.

  • 4 authors
·
Jul 3, 2024

ImageNet-E: Benchmarking Neural Network Robustness via Attribute Editing

Recent studies have shown that higher accuracy on ImageNet usually leads to better robustness against different corruptions. Therefore, in this paper, instead of following the traditional research paradigm that investigates new out-of-distribution corruptions or perturbations deep models may encounter, we conduct model debugging in in-distribution data to explore which object attributes a model may be sensitive to. To achieve this goal, we create a toolkit for object editing with controls of backgrounds, sizes, positions, and directions, and create a rigorous benchmark named ImageNet-E(diting) for evaluating the image classifier robustness in terms of object attributes. With our ImageNet-E, we evaluate the performance of current deep learning models, including both convolutional neural networks and vision transformers. We find that most models are quite sensitive to attribute changes. A small change in the background can lead to an average of 9.23\% drop on top-1 accuracy. We also evaluate some robust models including both adversarially trained models and other robust trained models and find that some models show worse robustness against attribute changes than vanilla models. Based on these findings, we discover ways to enhance attribute robustness with preprocessing, architecture designs, and training strategies. We hope this work can provide some insights to the community and open up a new avenue for research in robust computer vision. The code and dataset are available at https://github.com/alibaba/easyrobust.

  • 6 authors
·
Mar 29, 2023