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Oct 27

Self-Conditioning Enables Deep Sequential Reasoning in Flow Matching

Recent work has explored visual reasoning through image generation, where models solve visual-reasoning problems by directly generating solution images. Intuitively, iterative samplers such as flow matching are well suited to this task, since each sampling step may resemble one reasoning step. However, in this work, from a circuit complexity perspective, we show that this intuition is misleading. We prove that as long as the model outputs satisfy certain mild regularity conditions, the trajectory of the vanilla flow-matching sampler can be simulated by a constant number of sequential rounds of parallel model evaluations. Consequently, additional sampling steps cannot increase the expressive power of a constant-depth backbone model under the standard complexity-theoretic model of transformers. We then reveal that self-conditioning, which conditions the model on the previous step's estimate of the final image, plays a previously unrecognized role in removing this bottleneck. Controlled experiments on diverse visual-reasoning tasks show that flow matching with self-conditioning achieves higher accuracy and greater reasoning depth than vanilla flow matching, and its performance improves with more sampling steps. Theoretically, we prove that with self-conditioning, a constant-depth backbone can achieve expressive power equivalent to that of space-bounded Turing machines. Our study suggests a design principle for future visual reasoning research: carry more information between sampling steps, so that additional steps translate into deeper reasoning.

On the Holographic Geometry of Deterministic Computation

Standard simulations of Turing machines suggest a linear relationship between the temporal duration t of a run and the amount of information that must be stored by known simulations to certify, verify, or regenerate the configuration at time t. For deterministic multitape Turing machines over a fixed finite alphabet, this apparent linear dependence is not intrinsic: any length-t run can be simulated using O(t) work-tape cells via a Height Compression Theorem for succinct computation trees together with an Algebraic Replay Engine. In this paper we recast that construction in geometric and information-theoretic language. We interpret the execution trace as a spacetime DAG of local update events and exhibit a family of recursively defined holographic boundary summaries such that, along the square-root-space simulation, the total description length of all boundary data stored at any time is O(t). Using Kolmogorov complexity, we prove that every internal configuration has constant conditional description complexity given the appropriate boundary summary and time index, establishing that the spacetime bulk carries no additional algorithmic information beyond its boundary. We express this as a one-dimensional computational area law: there exists a simulation in which the information capacity of the active "holographic screen'' needed to generate a spacetime region of volume proportional to t is bounded by O(t). In this precise sense, deterministic computation on a one-dimensional work tape admits a holographic representation, with the bulk history algebraically determined by data residing on a lower-dimensional boundary screen.

  • 1 authors
·
Dec 4, 2025

RegexPSPACE: A Benchmark for Evaluating LLM Reasoning on PSPACE-complete Regex Problems

Large language models (LLMs) show strong performance across natural language processing (NLP), mathematical reasoning, and programming, and recent large reasoning models (LRMs) further emphasize explicit reasoning. Yet their computational limits, particularly spatial complexity constrained by finite context windows, remain poorly understood. While recent works often focus on problems within the NP complexity class, we push the boundary by introducing a novel benchmark grounded in two PSPACE-complete regular expression (regex) problems: equivalence decision (RegexEQ) and minimization (RegexMin). PSPACE-complete problems serve as a more rigorous standard for assessing computational capacity, as their solutions require massive search space exploration. We perform a double-exponential space exploration to construct a labeled dataset of over a million regex instances with a sound filtering process to build the benchmark. We conduct extensive evaluations on 6 LLMs and 5 LRMs of varying scales, revealing common failure patterns such as verbosity and repetition. With its well-defined structure and quantitative evaluation metrics, this work presents the first empirical investigation into the spatial computational limitations of LLMs and LRMs, offering a new framework for evaluating their advanced reasoning capabilities. Our code is available at https://github.com/hyundong98/RegexPSPACE .

  • 3 authors
·
Oct 10, 2025

Self-Play Pretraining with Zero Data

Advances in language modeling have been driven by scaling pretraining on ever more data. Yet, the training data is still largely curated on the model's behalf. A more general approach to pretraining would let the model learn to generate the data most useful for its own improvement. This would provide an effectively unbounded source of training data, limited by compute rather than human knowledge. We introduce Self-Play Pretraining with Zero Data, an initial proof-of-concept towards realizing this vision. Our procedure casts synthetic data generation as a search over the space of all computable structure, taking inspiration from Solomonoff induction. Starting from random initialization, two models learn in tandem: a generator proposes programs interpreted by a universal Turing machine, generating byte sequences, while a learner autoregressively predicts these byte sequences. The learner is trained with standard cross-entropy, while the generator is trained with reinforcement learning to produce sequences at the frontier of the learner's capabilities, yielding an adaptive curriculum. A universal Turing machine gives us a search space over all computable data-generating processes, imposing little domain-specific structure, and self-play searches over this space for useful training data. We test whether zero-shot performance on natural data improves predictably with self-play compute; this is a clean test of transfer since neither generator nor learner is trained on natural data. Across several natural datasets, zero-shot loss exhibits predictable scaling in compute. The models also exhibit in-context learning, and discover recognizable mathematical sequences during training.

  • 7 authors
·
Sep 23

At the Limits of Computability: Steps Towards Autonomous AI Discovery on the Busy Beaver Frontier

Recent breakthroughs in AI for mathematics---ranging from Olympiad medal performances to resolving long-standing open conjectures---have rapidly expanded what automated systems can achieve. Yet these successes primarily concern predefined, human-formulated problems, leaving open how AI systems can autonomously uncover mathematical structure and formulate new questions. To push beyond static challenges, we explore the Busy Beaver (BB) domain, an uncomputable frontier that is fundamentally open-ended. Because no algorithm can compute the Busy Beaver number BB(n) for every n, this domain provides a natural setting for sustained exploration through mathematical conjecture and proof. In this paper, we introduce a Gemini-based agentic pipeline that automatically discovers accelerations of Turing machines, expressed as compact mathematical rules summarizing many execution steps. Our system integrates pattern recognition, automated conjecturing, informal mathematical reasoning, and formal theorem proving in Lean. With this framework, our system autonomously discovered and formally verified novel Collatz-like accelerations for eleven machines in BB(6). Subject to community acceptance, we provisionally classify these machines as Cryptids, namely machines whose blank-tape executions admit exact, compact mathematical descriptions but whose halting behavior remains unresolved. These results advance the analysis of BB(6) holdouts on the Busy Beaver frontier and demonstrate the potential of autonomous AI systems for open-ended mathematical discovery in fundamental computer science.

  • 7 authors
·
Oct 18

Zero-Storage Procedural Neural Synthesis via Boundary Dynamics: Formal Verification in Lean 4 and Bare-Metal Gauntlet Validation

Contemporary neural inference architectures rely on dense floating-point weight matrices stored in high-bandwidth memory (VRAM), incurring severe memory-wall bottlenecks and preventing native execution inside deterministic virtual machines like the Ethereum Virtual Machine (EVM). Verifying termination and arithmetic invariants for recursive dynamical systems over continuous domains is generally undecidable in the Blum-Shub-Smale model. Here, we present the formal verification and bare-metal empirical validation of WERR (Waves & Errors) and Phase III Orbital Error Dynamics (OED), a non-tensor decision paradigm that procedurally synthesizes non-linear decision boundaries on demand from a 24-byte coordinate seed Θ= (c_x, c_y, zoom) along the boundary of the Mandelbrot set (partialM). By projecting the recurrence z_{n+1} = z_n^2 + c onto the modular residue ring Z/9Z and the fixed-point domain Q_{16.16}, we establish ten machine-verified theorems in Lean 4 (v4.34.1) with Mathlib4 and zero unproven conjectures (sorry): proving I_3 = {0,3,6} subset Z/9Z ideal closure, universal fuel-bounded halting (le 9 and le 12 steps), absence of Q_{16.16} square overflow below 2^{63}-1, non-constant boundary escape sensitivity, and a parametric EVM gas bound (le 22,557 le 24,000 gas). Evaluated on a 40-core Dual Intel Xeon server, the vectorized 36-iteration CPU kernel processes 100,000 decisions in 6.49 s (15,397 decisions/s, 0 Bytes VRAM, 15.15x speedup), while a sigmoidal outlier gate suppresses 100.00% of adversarial spikes while preserving 89.60% of clean baseline signals.

  • 3 authors
·
Sep 26

The Imitation Game: Turing Machine Imitator is Length Generalizable Reasoner

Length generalization, the ability to solve problems of longer sequences than those observed during training, poses a core challenge of Transformer-based large language models (LLM). Although existing studies have predominantly focused on data-driven approaches for arithmetic operations and symbolic manipulation tasks, these approaches tend to be task-specific with limited overall performance. To pursue a more general solution, this paper focuses on a broader case of reasoning problems that are computable, i.e., problems that algorithms can solve, thus can be solved by the Turing Machine. From this perspective, this paper proposes Turing MAchine Imitation Learning (TAIL) to improve the length generalization ability of LLMs. TAIL synthesizes chain-of-thoughts (CoT) data that imitate the execution process of a Turing Machine by computer programs, which linearly expands the reasoning steps into atomic states to alleviate shortcut learning and explicit memory fetch mechanism to reduce the difficulties of dynamic and long-range data access in elementary operations. To validate the reliability and universality of TAIL, we construct a challenging synthetic dataset covering 8 classes of algorithms and 18 tasks. Without bells and whistles, TAIL significantly improves the length generalization ability as well as the performance of Qwen2.5-7B on various tasks using only synthetic data, surpassing previous methods and DeepSeek-R1. The experimental results reveal that the key concepts in the Turing Machine, instead of the thinking styles, are indispensable for TAIL for length generalization, through which the model exhibits read-and-write behaviors consistent with the properties of the Turing Machine in their attention layers. This work provides a promising direction for future research in the learning of LLM reasoning from synthetic data.

internlm Intern Large Models
·
Jul 17, 2025 3

LifeGPT: Topology-Agnostic Generative Pretrained Transformer Model for Cellular Automata

The Game of Life (Life), a well known algorithm within the broader class of cellular automata (CA), exhibits complex emergent dynamics, with extreme sensitivity to initial conditions. Modeling and predicting such intricate behavior without explicit knowledge of the system's underlying topology presents a significant challenge, motivating the development of algorithms that can generalize across various grid configurations and boundary conditions. We develop a decoder-only generative pretrained transformer model to solve this problem, showing that our model can simulate Life on a toroidal grid with no prior knowledge on the size of the grid, or its periodic boundary conditions (LifeGPT). LifeGPT is topology-agnostic with respect to its training data and our results show that a GPT model is capable of capturing the deterministic rules of a Turing-complete system with near-perfect accuracy, given sufficiently diverse training data. We also introduce the idea of an `autoregressive autoregressor' to recursively implement Life using LifeGPT. Our results pave the path towards true universal computation within a large language model (LLM) framework, synthesizing of mathematical analysis with natural language processing, and probing AI systems for situational awareness about the evolution of such algorithms without ever having to compute them. Similar GPTs could potentially solve inverse problems in multicellular self-assembly by extracting CA-compatible rulesets from real-world biological systems to create new predictive models, which would have significant consequences for the fields of bioinspired materials, tissue engineering, and architected materials design.

  • 2 authors
·
Sep 3, 2024

On the Fundamental Limits of LLMs at Scale

Large Language Models (LLMs) have benefited enormously from scaling, yet these gains are bounded by five fundamental limitations: (1) hallucination, (2) context compression, (3) reasoning degradation, (4) retrieval fragility, and (5) multimodal misalignment. While existing surveys describe these phenomena empirically, they lack a rigorous theoretical synthesis connecting them to the foundational limits of computation, information, and learning. This work closes that gap by presenting a unified, proof-informed framework that formalizes the innate theoretical ceilings of LLM scaling. First, computability and uncomputability imply an irreducible residue of error: for any computably enumerable model family, diagonalization guarantees inputs on which some model must fail, and undecidable queries (e.g., halting-style tasks) induce infinite failure sets for all computable predictors. Second, information-theoretic and statistical constraints bound attainable accuracy even on decidable tasks, finite description length enforces compression error, and long-tail factual knowledge requires prohibitive sample complexity. Third, geometric and computational effects compress long contexts far below their nominal size due to positional under-training, encoding attenuation, and softmax crowding. We further show how likelihood-based training favors pattern completion over inference, how retrieval under token limits suffers from semantic drift and coupling noise, and how multimodal scaling inherits shallow cross-modal alignment. Across sections, we pair theorems and empirical evidence to outline where scaling helps, where it saturates, and where it cannot progress, providing both theoretical foundations and practical mitigation paths like bounded-oracle retrieval, positional curricula, and sparse or hierarchical attention.

  • 16 authors
·
Jan 25

Incremental Sheaf Cohomology on Cellular Complexes: O(1)-in-n Lazy Edit Processing under Bounded Local Geometry

We present an algorithmic framework for incremental maintenance of first sheaf cohomology H^1(X; F) on dynamically evolving 1-dimensional cellular complexes equipped with finite-dimensional cellular sheaves. The classical computation of H^1 via factorization of the coboundary matrix requires O(n^3) time; when the complex evolves with a stream of m edits, full recomputation after each edit costs O(mn^3). Under a bounded local geometry assumption -- bounded cell size v_{max}, bounded stalk dimension d, and bounded nerve degree D -- each edit (vertex insertion, edge insertion, restriction map update) affects only a bounded set of local coboundary blocks. The algorithm therefore processes lazy streaming edits in O(1) time with respect to the total complex size n (with cost polynomial in the local geometry parameters v_{max}, d, and D, which are treated as constants independent of n), deferring local eigensolves and Mayer-Vietoris global assembly to synchronization points (Flush). At synchronization, the maintained state agrees with the corresponding batch assembly of the partitioned sheaf model; we observe zero measured drift in all batch-verified runs (through V = 10^6). We also give an amortized O(|E|) streaming construction for the cellular decomposition and discuss an adversarial algebraic-RAM barrier arguing that unpartitioned non-trivial sheaves (d geq 2, non-identity restriction maps) do not admit the same locality. Experiments on Barabasi-Albert graphs with up to 5 times 10^6 vertices and 1.7 times 10^7 streaming edits show 35 μs median lazy per-edit update latency (excluding flush); query time (global assembly at synchronization) is O(n) per flush in the implemented full-traversal path. Exact synchronization costs are reported separately.

  • 1 authors
·
Jun 5

Eureka: Task-Conditioned Meta-Agent Orchestration for Scientific Discovery

We present Eureka, a task-conditioned Meta-Agent architecture that compiles long-horizon tasks into dynamic obligation graphs with explicit acceptance semantics. During execution, Eureka forms Macro-Agents with specialized state, memory, operators, tools, verifiers, and local topology via receding-horizon planning, architecture promotion, and minimal-sufficient compilation. When bottlenecks recur, cost-benefit-gated evolution updates the local architecture under constraints. Theoretically, we establish results on regret, planning invalidation, amortization, subtree interfaces, serializability, and verification. Experimentally, Eureka completes 170/170 recursive tasks and generates 3,948 certificates with no false acceptances. Active context compresses median input from 9,490 to 4,005 tokens; incremental processing avoids 65.38% recomputation across 12,000 tasks; 16,000 concurrent executions serialize consistently. The same Meta-Agent instantiates a Theory-Discovery Agent and a Math/Conjecture Agent. The former yields structural results in quantum-process and spacetime theory. The latter identifies bottlenecks in Riemann Hypothesis research and advances a positivity certificate for Suzuki's localized Weil quadratic form to 0 < a <= 69/200 = 0.345, reaching ~99.55% of (log 2)/2. These results suggest that scientific-agent capability depends not only on the base model but on whether an architecture can be formed to match the task's cognitive structure.

  • 9 authors
·
Aug 18

Turing Machine Evaluation for Large Language Model

With the rapid development and widespread application of Large Language Models (LLMs), rigorous evaluation has become particularly crucial. This research adopts a novel perspective, focusing on evaluating the core computational reasoning ability of LLMs, defined as the capacity of model to accurately understand rules, and execute logically computing operations. This capability assesses the reliability of LLMs as precise executors, and is critical to advanced tasks such as complex code generation and multi-step problem-solving. We propose an evaluation framework based on Universal Turing Machine (UTM) simulation. This framework requires LLMs to strictly follow instructions and track dynamic states, such as tape content and read/write head position, during multi-step computations. To enable standardized evaluation, we developed TMBench, a benchmark for systematically studying the computational reasoning capabilities of LLMs. TMBench provides several key advantages, including knowledge-agnostic evaluation, adjustable difficulty, foundational coverage through Turing machine encoding, and unlimited capacity for instance generation, ensuring scalability as models continue to evolve. We find that model performance on TMBench correlates strongly with performance on other recognized reasoning benchmarks (Pearson correlation coefficient is 0.73), clearly demonstrating that computational reasoning is a significant dimension for measuring the deep capabilities of LLMs. Code and data are available at https://github.com/HaitaoWuTJU/Turing-Machine-Bench.

  • 4 authors
·
Apr 29, 2025

How to Capture Higher-order Correlations? Generalizing Matrix Softmax Attention to Kronecker Computation

In the classical transformer attention scheme, we are given three n times d size matrices Q, K, V (the query, key, and value tokens), and the goal is to compute a new n times d size matrix D^{-1} exp(QK^top) V where D = diag( exp(QK^top) {bf 1}_n ). In this work, we study a generalization of attention which captures triple-wise correlations. This generalization is able to solve problems about detecting triple-wise connections that were shown to be impossible for transformers. The potential downside of this generalization is that it appears as though computations are even more difficult, since the straightforward algorithm requires cubic time in n. However, we show that in the bounded-entry setting (which arises in practice, and which is well-studied in both theory and practice), there is actually a near-linear time algorithm. More precisely, we show that bounded entries are both necessary and sufficient for quickly performing generalized computations: bullet On the positive side, if all entries of the input matrices are bounded above by o(sqrt[3]{log n}) then we show how to approximate the ``tensor-type'' attention matrix in n^{1+o(1)} time. bullet On the negative side, we show that if the entries of the input matrices may be as large as Omega(sqrt[3]{log n}), then there is no algorithm that runs faster than n^{3-o(1)} (assuming the Strong Exponential Time Hypothesis from fine-grained complexity theory). We also show that our construction, algorithms, and lower bounds naturally generalize to higher-order tensors and correlations. Interestingly, the higher the order of the tensors, the lower the bound on the entries needs to be for an efficient algorithm. Our results thus yield a natural tradeoff between the boundedness of the entries, and order of the tensor one may use for more expressive, efficient attention computation.

  • 2 authors
·
Oct 6, 2023

There is no Artificial General Intelligence

The goal of creating Artificial General Intelligence (AGI) -- or in other words of creating Turing machines (modern computers) that can behave in a way that mimics human intelligence -- has occupied AI researchers ever since the idea of AI was first proposed. One common theme in these discussions is the thesis that the ability of a machine to conduct convincing dialogues with human beings can serve as at least a sufficient criterion of AGI. We argue that this very ability should be accepted also as a necessary condition of AGI, and we provide a description of the nature of human dialogue in particular and of human language in general against this background. We then argue that it is for mathematical reasons impossible to program a machine in such a way that it could master human dialogue behaviour in its full generality. This is (1) because there are no traditional explicitly designed mathematical models that could be used as a starting point for creating such programs; and (2) because even the sorts of automated models generated by using machine learning, which have been used successfully in areas such as machine translation, cannot be extended to cope with human dialogue. If this is so, then we can conclude that a Turing machine also cannot possess AGI, because it fails to fulfil a necessary condition thereof. At the same time, however, we acknowledge the potential of Turing machines to master dialogue behaviour in highly restricted contexts, where what is called ``narrow'' AI can still be of considerable utility.

  • 2 authors
·
Jun 9, 2019

Beyond the Ergodic Wall: A Discrete Geometric Physics Sandbox for Analysing AI Scaling Limits and Complexity Collapse

This paper exposes the ergodic ceiling and thermodynamic inefficiency of current deep learning, which converges to a statistical average of historic human knowledge. True semantic novelty requires a path-dependent, spatiotemporally bounded observer (a Data LifeCone) to inject non-ergodic insight, achieving KL divergence and avoiding manifold lock-in. AI Safety must recognise that a mature Artificial Superintelligence (ASI) would regard human-AI symbiosis as a thermodynamic necessity to avoid model collapse. We therefore propose hard physical containment via a digital physics sandbox powered by a Holographic E8 Projection Engine to verify models against real-world constraints. Spacetime is modeled as an information substrate of nested face-centered cubic (FCC) lattices of oscillating Planck-scale spheres maximizing local information and entropy density. Cut-and-project methods from the E8 root lattice produce a quasi-crystalline geometry where tetrahedral voids support SU chiral structure and elastic-shear eigenvalues generate candidate mass spectra. Rest mass is treated as discrete, integer microstate counts on local holographic boundaries (Bekenstein bound), replacing floating-point approximations with strict integer arithmetic to provide an information-theoretic definition of matter. Stable particles emerge as recurring lattice dislocations, and continuum recovery proceeds via variational renormalisation-group flows and Fourier Neural Operators that learn continuous spectral operators to recover the Schrödinger equation as an emergent statistical description. Crucially, these top-down topological constraints offer a mechanism for "NP-to-P" complexity collapse: by restricting an algorithm's proposal space to physically conserved causal trajectories, the sandbox prunes the combinatorial tree to deterministic, polynomial-time paths.

  • 1 authors
·
Oct 6

Bounded Reachability & Jailbreak Detection via Contraction-Constrained State Space Models

Safety heads are lightweight classifiers attached to pretrained language models for flagging harmful inputs before generation. Their empirical detection performance has been studied, but their formal robustness properties remain largely unexplored. We ask when a State Space Model (SSM)-based safety head can be certified to produce the same prediction for all inputs within a bounded embedding-space perturbation. We prove that the answer turns on a single condition: the l_infty norm of the state transition matrix must satisfy A_infty<1 (the contraction condition), which enables exact interval bound propagation (IBP) certification for linear time-invariant classifiers. When the contraction condition holds, the reachable output interval has bounded steady-state width and examples can be certified as robustly classified. When it fails, the interval grows exponentially with sequence length and certification is impossible at any practical perturbation radius. We enforce contraction with a hinge penalty and show on toxic comment data that certified fraction improves from 41\% to 59\%, with a sharp empirical phase transition at A_infty=1 matching the theory. Applying a contraction-regularized S4 head to jailbreak detection on JailbreakBench, we achieve a zero-shot transfer to AdvBench (DR=0.994) and HarmBench (DR=0.988). A logistic regression on mean-pooled Mamba-130M embeddings matches or exceeds the S4 head on every detection metric, confirming that harmful intent is already linearly separable in the embedding space. The S4 safety head's contribution is not superior discrimination but the formal certification that no probe-based approach provides.

  • 1 authors
·
Oct 1

Extending the Design Space of Graph Neural Networks by Rethinking Folklore Weisfeiler-Lehman

Message passing neural networks (MPNNs) have emerged as the most popular framework of graph neural networks (GNNs) in recent years. However, their expressive power is limited by the 1-dimensional Weisfeiler-Lehman (1-WL) test. Some works are inspired by k-WL/FWL (Folklore WL) and design the corresponding neural versions. Despite the high expressive power, there are serious limitations in this line of research. In particular, (1) k-WL/FWL requires at least O(n^k) space complexity, which is impractical for large graphs even when k=3; (2) The design space of k-WL/FWL is rigid, with the only adjustable hyper-parameter being k. To tackle the first limitation, we propose an extension, (k,t)-FWL. We theoretically prove that even if we fix the space complexity to O(n^k) (for any kgeq 2) in (k,t)-FWL, we can construct an expressiveness hierarchy up to solving the graph isomorphism problem. To tackle the second problem, we propose k-FWL+, which considers any equivariant set as neighbors instead of all nodes, thereby greatly expanding the design space of k-FWL. Combining these two modifications results in a flexible and powerful framework (k,t)-FWL+. We demonstrate (k,t)-FWL+ can implement most existing models with matching expressiveness. We then introduce an instance of (k,t)-FWL+ called Neighborhood^2-FWL (N^2-FWL), which is practically and theoretically sound. We prove that N^2-FWL is no less powerful than 3-WL, and can encode many substructures while only requiring O(n^2) space. Finally, we design its neural version named N^2-GNN and evaluate its performance on various tasks. N^2-GNN achieves record-breaking results on ZINC-Subset (0.059), outperforming previous SOTA results by 10.6%. Moreover, N^2-GNN achieves new SOTA results on the BREC dataset (71.8%) among all existing high-expressive GNN methods.

  • 7 authors
·
Jan 13, 2024

"Theater of Mind" for LLMs: A Cognitive Architecture Based on Global Workspace Theory

Modern Large Language Models (LLMs) operate fundamentally as Bounded-Input Bounded-Output (BIBO) systems. They remain in a passive state until explicitly prompted, computing localized responses without intrinsic temporal continuity. While effective for isolated tasks, this reactive paradigm presents a critical bottleneck for engineering autonomous artificial intelligence. Current multi-agent frameworks attempt to distribute cognitive load but frequently rely on static memory pools and passive message passing, which inevitably leads to cognitive stagnation and homogeneous deadlocks during extended execution. To address this structural limitation, we propose Global Workspace Agents (GWA), a cognitive architecture inspired by Global Workspace Theory. GWA transitions multi-agent coordination from a passive data structure to an active, event-driven discrete dynamical system. By coupling a central broadcast hub with a heterogeneous swarm of functionally constrained agents, the system maintains a continuous cognitive cycle. Furthermore, we introduce an entropy-based intrinsic drive mechanism that mathematically quantifies semantic diversity, dynamically regulating generation temperature to autonomously break reasoning deadlocks. Coupled with a dual-layer memory bifurcation strategy to ensure long-term cognitive continuity, GWA provides a robust, reproducible engineering framework for sustained, self-directed LLM agency.

  • 1 authors
·
Apr 8

It's Much Easier for Neural Networks to learn Game of Life Dynamics with the Right Activation Function: Polynomial Kolmogorov-Arnold Networks

Previous work has found a gap between the scale of neural networks that reliably learn Conway's Game of Life, and minimal networks capable of representing the classic cellular automaton with hard-coded parameter values. Viewing neural network learning as a search process suggests a dependence on networks large enough to contain sub-networks with lucky initializations (sometimes known as 'winning tickets') that actually learn the task. In this work, we reorient our perspective from discovering Life rules as a search problem back to a learning problem, and reason that with fitting inductive biases, the problem should be much more amenable to minimal networks. We find that network variants with several alternative activation functions meaningfully outperform the default choice of Rectified Linear Units, and in particular, that a 2nd degree polynomial activation function consistently learns Life dynamics with or without the benefit of learning neural weights. Our results provide an informative demonstration of the benefits of matching learning to the task at hand and challenge the easy default choice of scale for all problems. In particular, we advocate for the use of cellular automata as simple test domains for developing strategies that can benefit machine learning for science, physics-based deep learning, and interpretable machine learning.

  • 2 authors
·
Jun 21

Lean Meets Theoretical Computer Science: Scalable Synthesis of Theorem Proving Challenges in Formal-Informal Pairs

Formal theorem proving (FTP) has emerged as a critical foundation for evaluating the reasoning capabilities of large language models, enabling automated verification of mathematical proofs at scale. However, progress has been constrained by limited datasets due to the high cost of manual curation and the scarcity of challenging problems with verified formal-informal correspondences. We propose leveraging theoretical computer science (TCS) as a scalable source of rigorous proof problems, where algorithmic definitions enable automated generation of arbitrarily many challenging theorem-proof pairs. We demonstrate this approach on two TCS domains: Busy Beaver problems, which involve proving bounds on Turing machine halting behavior, and Mixed Boolean Arithmetic problems, which combine logical and arithmetic reasoning. Our framework automatically synthesizes problems with parallel formal (Lean4) and informal (Markdown) specifications, creating a scalable pipeline for generating verified proof challenges. Evaluation on frontier models reveals substantial gaps in automated theorem proving: while DeepSeekProver-V2-671B achieves 57.5\% success on Busy Beaver problems, it manages only 12\% on Mixed Boolean Arithmetic problems. These results highlight the difficulty of long-form proof generation even for problems that are computationally easy to verify, demonstrating the value of TCS domains for advancing automated reasoning research.

  • 9 authors
·
Aug 21, 2025

Hydra: A 1.6B-Parameter State-Space Language Model with Sparse Attention, Mixture-of-Experts, and Memory

We present Hydra as an architectural proposal for hybrid long-context language models that combine conditional computation, long-context memory mechanisms, and sparse mixture-of-experts within an approximately 1.6B parameter design envelope. Hydra integrates a Mamba-style Structured State Space Model (SSM) backbone with intermittent sparse global attention, chunk-level MoE feed-forward routing, and dual (workspace plus factual PKM) memories. We formalize the component interfaces, give transparent parameter and complexity accounting, and outline a staged curriculum intended to stably activate the parts. We accompany the specification with illustrative toy-scale prototype measurements (tens of millions of parameters on synthetic data) whose sole purpose is to demonstrate implementation feasibility and qualitative scaling behaviors (for example, long-context throughput crossover and controllable expert routing), not to claim competitive full-scale performance. We explicitly delineate assumptions and open risks (training complexity, memory utilization, specialization dynamics) and position Hydra as a blueprint to stimulate empirical follow-up rather than a finished system. By combining SSM efficiency, selective sparse attention, MoE capacity, and learnable memory, Hydra sketches a path toward modular, input-adaptive long-context language models; validating end-task gains at target scale remains future work.

  • 2 authors
·
Aug 20, 2025

Pointer Networks

We introduce a new neural architecture to learn the conditional probability of an output sequence with elements that are discrete tokens corresponding to positions in an input sequence. Such problems cannot be trivially addressed by existent approaches such as sequence-to-sequence and Neural Turing Machines, because the number of target classes in each step of the output depends on the length of the input, which is variable. Problems such as sorting variable sized sequences, and various combinatorial optimization problems belong to this class. Our model solves the problem of variable size output dictionaries using a recently proposed mechanism of neural attention. It differs from the previous attention attempts in that, instead of using attention to blend hidden units of an encoder to a context vector at each decoder step, it uses attention as a pointer to select a member of the input sequence as the output. We call this architecture a Pointer Net (Ptr-Net). We show Ptr-Nets can be used to learn approximate solutions to three challenging geometric problems -- finding planar convex hulls, computing Delaunay triangulations, and the planar Travelling Salesman Problem -- using training examples alone. Ptr-Nets not only improve over sequence-to-sequence with input attention, but also allow us to generalize to variable size output dictionaries. We show that the learnt models generalize beyond the maximum lengths they were trained on. We hope our results on these tasks will encourage a broader exploration of neural learning for discrete problems.

  • 3 authors
·
Jun 9, 2015

Faster Algorithms for Text-to-Pattern Hamming Distances

We study the classic Text-to-Pattern Hamming Distances problem: given a pattern P of length m and a text T of length n, both over a polynomial-size alphabet, compute the Hamming distance between P and T[i, ., . , i+m-1] for every shift i, under the standard Word-RAM model with Theta(log n)-bit words. - We provide an O(nm) time Las Vegas randomized algorithm for this problem, beating the decades-old O(n m log m) running time [Abrahamson, SICOMP 1987]. We also obtain a deterministic algorithm, with a slightly higher O(nm(log mloglog m)^{1/4}) running time. Our randomized algorithm extends to the k-bounded setting, with running time Obig(n+nk{m}big), removing all the extra logarithmic factors from earlier algorithms [Gawrychowski and Uzna\'{n}ski, ICALP 2018; Chan, Golan, Kociumaka, Kopelowitz and Porat, STOC 2020]. - For the (1+epsilon)-approximate version of Text-to-Pattern Hamming Distances, we give an O(epsilon^{-0.93}n) time Monte Carlo randomized algorithm, beating the previous O(epsilon^{-1}n) running time [Kopelowitz and Porat, FOCS 2015; Kopelowitz and Porat, SOSA 2018]. Our approximation algorithm exploits a connection with 3SUM, and uses a combination of Fredman's trick, equality matrix product, and random sampling; in particular, we obtain new results on approximate counting versions of 3SUM and Exact Triangle, which may be of independent interest. Our exact algorithms use a novel combination of hashing, bit-packed FFT, and recursion; in particular, we obtain a faster algorithm for computing the sumset of two integer sets, in the regime when the universe size is close to quadratic in the number of elements. We also prove a fine-grained equivalence between the exact Text-to-Pattern Hamming Distances problem and a range-restricted, counting version of 3SUM.

  • 4 authors
·
Oct 19, 2023

Constrained Decoding of Diffusion LLMs with Context-Free Grammars

Large language models (LLMs) have shown promising performance across diverse domains. Many practical applications of LLMs, such as code completion and structured data extraction, require adherence to syntactic constraints specified by a formal language. Yet, due to their probabilistic nature, LLM output is not guaranteed to adhere to such formal languages. Prior work has proposed constrained decoding as a means to restrict LLM generation to particular formal languages. However, existing works are not applicable to the emerging paradigm of diffusion LLMs, when used in practical scenarios such as the generation of formally correct C++ or JSON output. In this paper we address this challenge and present the first constrained decoding method for diffusion models, one that can handle formal languages captured by context-free grammars. We begin by reducing constrained decoding to the more general additive infilling problem, which asks whether a partial output can be completed to a valid word in the target language. This problem also naturally subsumes the previously unaddressed multi-region infilling constrained decoding. We then reduce this problem to the task of deciding whether the intersection of the target language and a regular language is empty and present an efficient algorithm to solve it for context-free languages. Empirical results on various applications, such as C++ code infilling and structured data extraction in JSON, demonstrate that our method achieves near-perfect syntactic correctness while consistently preserving or improving functional correctness. Importantly, our efficiency optimizations ensure that the computational overhead remains practical.

  • 3 authors
·
Aug 13, 2025

MaRK: Markov-adapted Recurrent Kernels for Dynamic Operator Conditioning in State Space Models

State Space Models (SSMs) offer an efficient alternative to Transformers for sequence modeling, yet conditioning pre-trained SSMs for iterative generation typically operates outside the recurrent operator, through input injection or activation modulation. While such mechanisms expose the model to conditioning information, they leave the underlying temporal dynamics fixed. We introduce MaRK (Markov-adapted Recurrent Kernels), a dynamic operator-conditioning framework that maps context vectors directly into bounded modulations of a frozen SSM's recurrence (A), read-in (B), read-out (C), skip (D), and discretization (Δ) parameters. Viewed through the lens of LPV-SSM systems, MaRK induces a context-indexed family of Markov parameter sequences, allowing each diffusion timestep to reshape the model's input-output memory kernel. We instantiate MaRK on a frozen 111M-parameter Hydra SSM backbone and study three adapter geometries: Hypernet, Chebyshev polynomial, and Discrete Cosine Transform kernels. Since these adapters modify the Markov parameter sequence through low-rank auxiliary maps on the frozen backbone, parameter-efficient fine-tuning arises as a structural consequence of the adaptation mechanism itself, requiring only 6.3--11M trainable auxiliary parameters to transition from a bidirectional objective to an iterative diffusion regime. The bounded recurrence parameterization further yields an analytic Affine Quadratic Stability certificate for the modulated recurrence. Through synthetic LPV recovery experiments and Markov-operator diagnostics, we show that MaRK recovers coordinate-invariant temporal operators under matched assumptions and produces distinct, stable timestep-conditioned memory profiles. Empirically, the Chebyshev variant yields the strongest performance, achieving an average validation loss of 2.55, followed by the DCT (2.59) and Hypernet (3.77) geometries.

  • 3 authors
·
Oct 7

Math Agents: Computational Infrastructure, Mathematical Embedding, and Genomics

The advancement in generative AI could be boosted with more accessible mathematics. Beyond human-AI chat, large language models (LLMs) are emerging in programming, algorithm discovery, and theorem proving, yet their genomics application is limited. This project introduces Math Agents and mathematical embedding as fresh entries to the "Moore's Law of Mathematics", using a GPT-based workflow to convert equations from literature into LaTeX and Python formats. While many digital equation representations exist, there's a lack of automated large-scale evaluation tools. LLMs are pivotal as linguistic user interfaces, providing natural language access for human-AI chat and formal languages for large-scale AI-assisted computational infrastructure. Given the infinite formal possibility spaces, Math Agents, which interact with math, could potentially shift us from "big data" to "big math". Math, unlike the more flexible natural language, has properties subject to proof, enabling its use beyond traditional applications like high-validation math-certified icons for AI alignment aims. This project aims to use Math Agents and mathematical embeddings to address the ageing issue in information systems biology by applying multiscalar physics mathematics to disease models and genomic data. Generative AI with episodic memory could help analyse causal relations in longitudinal health records, using SIR Precision Health models. Genomic data is suggested for addressing the unsolved Alzheimer's disease problem.

  • 4 authors
·
Jul 4, 2023

AST-Probe: Recovering abstract syntax trees from hidden representations of pre-trained language models

The objective of pre-trained language models is to learn contextual representations of textual data. Pre-trained language models have become mainstream in natural language processing and code modeling. Using probes, a technique to study the linguistic properties of hidden vector spaces, previous works have shown that these pre-trained language models encode simple linguistic properties in their hidden representations. However, none of the previous work assessed whether these models encode the whole grammatical structure of a programming language. In this paper, we prove the existence of a syntactic subspace, lying in the hidden representations of pre-trained language models, which contain the syntactic information of the programming language. We show that this subspace can be extracted from the models' representations and define a novel probing method, the AST-Probe, that enables recovering the whole abstract syntax tree (AST) of an input code snippet. In our experimentations, we show that this syntactic subspace exists in five state-of-the-art pre-trained language models. In addition, we highlight that the middle layers of the models are the ones that encode most of the AST information. Finally, we estimate the optimal size of this syntactic subspace and show that its dimension is substantially lower than those of the models' representation spaces. This suggests that pre-trained language models use a small part of their representation spaces to encode syntactic information of the programming languages.

  • 4 authors
·
Jun 23, 2022

PAC learning PDFA from data streams

This is an extended version of our publication Learning state machines from data streams: A generic strategy and an improved heuristic, International Conference on Grammatical Inference (ICGI) 2023, Rabat, Morocco. It has been extended with a formal proof on PAC-bounds, and the discussion and analysis of a similar approach has been moved from the appendix and now has a full dedicated section. State machine models are models that simulate the behavior of discrete event systems, capable of representing systems such as software systems, network interactions, and control systems, and have been researched extensively. The nature of most learning algorithms however is the assumption that all data be available at the beginning of the algorithm, and little research has been done in learning state machines from streaming data. In this paper, we want to close this gap further by presenting a generic method for learning state machines from data streams, as well as a merge heuristic that uses sketches to account for incomplete prefix trees. We implement our approach in an open-source state merging library and compare it with existing methods. We show the effectiveness of our approach with respect to run-time, memory consumption, and quality of results on a well known open dataset. Additionally, we provide a formal analysis of our algorithm, showing that it is capable of learning within the PAC framework, and show a theoretical improvement to increase run-time, without sacrificing correctness of the algorithm in larger sample sizes.

  • 2 authors
·
Apr 11

Principled Approaches for Extending Neural Architectures to Function Spaces for Operator Learning

A wide range of scientific problems, such as those described by continuous-time dynamical systems and partial differential equations (PDEs), are naturally formulated on function spaces. While function spaces are typically infinite-dimensional, deep learning has predominantly advanced through applications in computer vision and natural language processing that focus on mappings between finite-dimensional spaces. Such fundamental disparities in the nature of the data have limited neural networks from achieving a comparable level of success in scientific applications as seen in other fields. Neural operators are a principled way to generalize neural networks to mappings between function spaces, offering a pathway to replicate deep learning's transformative impact on scientific problems. For instance, neural operators can learn solution operators for entire classes of PDEs, e.g., physical systems with different boundary conditions, coefficient functions, and geometries. A key factor in deep learning's success has been the careful engineering of neural architectures through extensive empirical testing. Translating these neural architectures into neural operators allows operator learning to enjoy these same empirical optimizations. However, prior neural operator architectures have often been introduced as standalone models, not directly derived as extensions of existing neural network architectures. In this paper, we identify and distill the key principles for constructing practical implementations of mappings between infinite-dimensional function spaces. Using these principles, we propose a recipe for converting several popular neural architectures into neural operators with minimal modifications. This paper aims to guide practitioners through this process and details the steps to make neural operators work in practice. Our code can be found at https://github.com/neuraloperator/NNs-to-NOs

  • 7 authors
·
Jun 12, 2025

Automated Design of Agentic Systems

Researchers are investing substantial effort in developing powerful general-purpose agents, wherein Foundation Models are used as modules within agentic systems (e.g. Chain-of-Thought, Self-Reflection, Toolformer). However, the history of machine learning teaches us that hand-designed solutions are eventually replaced by learned solutions. We formulate a new research area, Automated Design of Agentic Systems (ADAS), which aims to automatically create powerful agentic system designs, including inventing novel building blocks and/or combining them in new ways. We further demonstrate that there is an unexplored yet promising approach within ADAS where agents can be defined in code and new agents can be automatically discovered by a meta agent programming ever better ones in code. Given that programming languages are Turing Complete, this approach theoretically enables the learning of any possible agentic system: including novel prompts, tool use, control flows, and combinations thereof. We present a simple yet effective algorithm named Meta Agent Search to demonstrate this idea, where a meta agent iteratively programs interesting new agents based on an ever-growing archive of previous discoveries. Through extensive experiments across multiple domains including coding, science, and math, we show that our algorithm can progressively invent agents with novel designs that greatly outperform state-of-the-art hand-designed agents. Importantly, we consistently observe the surprising result that agents invented by Meta Agent Search maintain superior performance even when transferred across domains and models, demonstrating their robustness and generality. Provided we develop it safely, our work illustrates the potential of an exciting new research direction toward automatically designing ever-more powerful agentic systems to benefit humanity.

  • 3 authors
·
Aug 15, 2024 3

Bilevel Coordinated Reflection: A Game-Theoretic Approach to Multi-Agent LLM Systems

Multi-agent LLM systems commonly use an orchestrator to decompose a task for a team of workers and then improve through textual reflection. Despite strong empirical results, these systems lack a unified account of coordination, memory improvement, and the role of external verification. We model orchestrator-worker interaction as a bilevel coordination game: under bounded coupling, the workers' local-update game is an approximate potential game whose equilibrium slack is controlled by decomposition quality. We then analyse reflection as stochastic movement over semantic memory states. For free-form reflection, we derive a finite-time upper bound, prove worst-case tightness, and give a positive lower bound under a falsifiable persistent-harm condition. We further prove an information-theoretic impossibility result: no gate that observes only the generated transcript can improve uniformly over text-indistinguishable environments, whereas an environment-grounded gate can. Motivated by this separation, we introduce Stochastic Reflective Memory Ascent (SRMA), which accepts a candidate memory only after a grounded evaluation risk strictly decreases. Under calibration and non-degenerate corrective mass, SRMA converges exactly, geometrically or polynomially; matching constructions show that both rate regimes are order-tight. We also provide confidence gating for stochastic evaluation and re-anchoring guarantees for piecewise-stationary environments. Experiments instantiate these objects with environment-grounded metrics and test the predicted coordination and drift laws. On 500 SWE-bench instances, the complete Kimi-based system resolves 72.2% versus a 70.8% public mini-SWE-agent reference. Code: https://github.com/YihangChen9/Bilevel-Coordinated-Reflection

  • 6 authors
·
Sep 1 2

Model-Based and Sample-Efficient AI-Assisted Math Discovery in Sphere Packing

Sphere packing, Hilbert's eighteenth problem, asks for the densest arrangement of congruent spheres in n-dimensional Euclidean space. Although relevant to areas such as cryptography, crystallography, and medical imaging, the problem remains unresolved: beyond a few special dimensions, neither optimal packings nor tight upper bounds are known. Even a major breakthrough in dimension n=8, later recognised with a Fields Medal, underscores its difficulty. A leading technique for upper bounds, the three-point method, reduces the problem to solving large, high-precision semidefinite programs (SDPs). Because each candidate SDP may take days to evaluate, standard data-intensive AI approaches are infeasible. We address this challenge by formulating SDP construction as a sequential decision process, the SDP game, in which a policy assembles SDP formulations from a set of admissible components. Using a sample-efficient model-based framework that combines Bayesian optimisation with Monte Carlo Tree Search, we obtain new state-of-the-art upper bounds in dimensions 4-16, showing that model-based search can advance computational progress in longstanding geometric problems. Together, these results demonstrate that sample-efficient, model-based search can make tangible progress on mathematically rigid, evaluation limited problems, pointing towards a complementary direction for AI-assisted discovery beyond large-scale LLM-driven exploration.

  • 6 authors
·
Dec 4, 2025 2

Why Are Linear RNNs More Parallelizable?

The community is increasingly exploring linear RNNs (LRNNs) as language models, motivated by their expressive power and parallelizability. While prior work establishes the expressivity benefits of LRNNs over transformers, it is unclear what makes LRNNs -- but not traditional, nonlinear RNNs -- as easy to parallelize in practice as transformers. We answer this question by providing a tight connection between types of RNNs and standard complexity classes. We show that LRNNs can be viewed as log-depth (bounded fan-in) arithmetic circuits, which represents only a slight depth overhead relative to log-depth boolean circuits that transformers admit. Furthermore, we show that nonlinear RNNs can solve L-complete problems (and even P-complete ones, under polynomial precision), revealing a fundamental barrier to parallelizing them as efficiently as transformers. Our theory also identifies fine-grained expressivity differences between recent popular LRNN variants: permutation-diagonal LRNNs are NC^1-complete whereas diagonal-plus-low-rank LRNNs are more expressive (PNC^1-complete). We provide further insight by associating each type of RNN with a corresponding automata-theoretic model that it can simulate. Together, our results reveal fundamental tradeoffs between nonlinear RNNs and different variants of LRNNs, providing a foundation for designing LLM architectures that achieve an optimal balance between expressivity and parallelism.

  • 5 authors
·
Mar 4

Von Neumann Networks

In the mid-twentieth century, mathematician and polymath John von Neumann created a computational system on an array of cells as a simple model of the human brain, where each cell had one of a finite set of roles or states that he predicted would be modelled by a diffusion process. In this work, we show that such a system, when developed in a modern deep learning setting, enables the construction of an artificial neuron having specialized roles that can be learnt. We refer to this neuron as the Von Neumann neuron, and the resulting neural network from such neurons result in a self-engineered design whose architecture is only dependent on the structure and locations of its inputs and outputs on this cellular array. The mathematical framework for these Von Neumann Networks (VNNs) is also constructed and shows that they are based on the extension of neural operators and the learning of Green's functions with convolutions on a cellular topology having a diffusion signature. We also prove that these VNNs are part of a more general computational system called Cellular Machines that are computationally universal. Initial experiments show that VNN based multi-layered perceptrons outperform their equivalent deep learning variant on basic tasks, while being more parameter efficient and are capable of learning new types of tasks. This includes the ability to solve for and construct an extension of the Von Neumann (hardware) architecture common to all modern computers to cells and suggests new opportunities that could be explored.

  • 1 authors
·
May 6

Beyond the Black Box: A Survey on the Theory and Mechanism of Large Language Models

The rapid emergence of Large Language Models (LLMs) has precipitated a profound paradigm shift in Artificial Intelligence, delivering monumental engineering successes that increasingly impact modern society. However, a critical paradox persists within the current field: despite the empirical efficacy, our theoretical understanding of LLMs remains disproportionately nascent, forcing these systems to be treated largely as ``black boxes''. To address this theoretical fragmentation, this survey proposes a unified lifecycle-based taxonomy that organizes the research landscape into six distinct stages: Data Preparation, Model Preparation, Training, Alignment, Inference, and Evaluation. Within this framework, we provide a systematic review of the foundational theories and internal mechanisms driving LLM performance. Specifically, we analyze core theoretical issues such as the mathematical justification for data mixtures, the representational limits of various architectures, and the optimization dynamics of alignment algorithms. Moving beyond current best practices, we identify critical frontier challenges, including the theoretical limits of synthetic data self-improvement, the mathematical bounds of safety guarantees, and the mechanistic origins of emergent intelligence. By connecting empirical observations with rigorous scientific inquiry, this work provides a structured roadmap for transitioning LLM development from engineering heuristics toward a principled scientific discipline.

  • 12 authors
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Mar 11

An Efficient Spatial Branch-and-Bound Algorithm for Global Optimization of Gaussian Process Posterior Mean Functions

We study the deterministic global optimization of trained Gaussian process posterior mean functions over hyperrectangular domains. Although the posterior mean function has a compact closed-form representation, its global optimization is challenging because it remains nonlinear and nonconvex. Existing exact deterministic approaches become increasingly difficult to scale as the number of training data points grows, leading to approximation-based methods that improve tractability by optimizing a modified (inexact) objective. In this work, we propose PALM-Mean, a piecewise-analytic lower-bounding framework embedded in reduced-space spatial branch-and-bound. At each node, kernel terms that are locally important are replaced by a sign-aware piecewise-linear relaxation in an appropriate scalar distance variable, while the remaining terms are bounded analytically in closed form. We show this hybrid approach yields a valid lower bound for the posterior mean, while limiting the size of the branch-and-bound subproblems. We establish validity of the node lower bounds and varepsilon-global convergence of the resulting algorithm. Computational results on synthetic benchmarks and real-world application problems show that PALM-Mean improves scalability relative to representative general-purpose deterministic global solvers, particularly as the number of training data points increases.

  • 4 authors
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Apr 20

CO2: Efficient Distributed Training with Full Communication-Computation Overlap

The fundamental success of large language models hinges upon the efficacious implementation of large-scale distributed training techniques. Nevertheless, building a vast, high-performance cluster featuring high-speed communication interconnectivity is prohibitively costly, and accessible only to prominent entities. In this work, we aim to lower this barrier and democratize large-scale training with limited bandwidth clusters. We propose a new approach called CO2 that introduces local-updating and asynchronous communication to the distributed data-parallel training, thereby facilitating the full overlap of COmunication with COmputation. CO2 is able to attain a high scalability even on extensive multi-node clusters constrained by very limited communication bandwidth. We further propose the staleness gap penalty and outer momentum clipping techniques together with CO2 to bolster its convergence and training stability. Besides, CO2 exhibits seamless integration with well-established ZeRO-series optimizers which mitigate memory consumption of model states with large model training. We also provide a mathematical proof of convergence, accompanied by the establishment of a stringent upper bound. Furthermore, we validate our findings through an extensive set of practical experiments encompassing a wide range of tasks in the fields of computer vision and natural language processing. These experiments serve to demonstrate the capabilities of CO2 in terms of convergence, generalization, and scalability when deployed across configurations comprising up to 128 A100 GPUs. The outcomes emphasize the outstanding capacity of CO2 to hugely improve scalability, no matter on clusters with 800Gbps RDMA or 80Gbps TCP/IP inter-node connections.

  • 8 authors
·
Jan 29, 2024

Beyond the Parameter Monolith: Reconstructive Memories, Executable Skills, and Residual Assembly for Language Models

Language-model systems can separate contextual computation, persistent storage, and exact execution instead of updating all capabilities through one shared parameter system. We investigate FEM-ASM, a finite-element-method-inspired organization in which independently constructed document states and deterministic executable skills contribute typed proposals to a shared language-model state. An explicit residual operator reconciles proposals attached to common interface nodes. We evaluate this organization through controlled experiments and negative results rather than claiming a physical finite-element formulation of language. An attention-free Multi-Mesh prototype learns causal language modeling but does not establish competitive general capability. A versioned store contains 52,809 reconstructive memory elements near a 1.7-billion-floating-value budget; reconstruction is incomplete, with approximately 75\% token accuracy. Support-aware lexical indices make these elements addressable under provenance-controlled query construction. For executable arithmetic, positional result observations substantially improve neural rendering relative to a repeated global result vector, and output substitutions change the model's preferred answer. A bounded attachment demonstration further measures the effect of making selected evidence available, without establishing the utility of loading an entire multi-billion-value store. The results support a separation of storage, execution, and neural coordination, while identifying unresolved limitations in question-only retrieval, unrestricted answer generation, and end-to-end efficiency.

  • 1 authors
·
Oct 1 2

Continual Graph Memory for Mathematical Research Agents

Using frontier agent harnesses to tackle mathematical research problems has emerged as an effective means of advancing mathematics. However, solving frontier problems in mathematics may require a massive number of agents working in parallel for extended periods to construct proofs, thereby generating an enormous volume of intermediate proof results. Organizing these intermediate results throughout a long-horizon proof-search process and reusing knowledge gained from prior explorations remain major challenges. We present Ansatz, a mathematical research agent built around Continual Graph Memory, a graph-based, evolvable, cross-problem mathematical research memory system that explicitly organizes the entire proof search process and reuses information from exploration trajectories of previous problems. Specifically, we develop a unified graph memory that represents all intermediate exploration results, including facts, plans, and counterexamples, together with edges that explicitly represent the relationships among them; dependency-aware retrieval supplies precisely targeted local context; an evidence-sensitive curator updates the research frontier and distills lessons from prior attempts; and scoped recall surfaces earlier statements and negative findings for local re-proving rather than uncritical reuse. Experiments cover runs across all ten First Proof Second Batch problems, together with four component studies. Ansatz reports closure on all ten research tasks, demonstrating its ability to sustain and resume long-horizon mathematical search. Beyond these problems, Ansatz also produces solutions to the Jamison caterpillar conjecture and Erdős Problems 289, 348, and 488 without human intervention, and makes partial progress on several open problems, illustrating its strong ability to solve open mathematical research problems.

  • 17 authors
·
Oct 1

We Query, Therefore We Compute: On Oracle Computation beyond the Machine, with an Application to Agents

Agentic systems use large language models (LLMs) to carry out concrete tasks. Prior work often borrows abstractions such as scheduling, caching or isolation piecemeal from operating systems, so the mechanisms it builds share little common ground, and the shared view of the two forms of agentic system, Workflows and Agents, is limited. We construct an abstract machine that provides both. We treat the LLM as an Oracle and extend a two-stack pushdown automaton with one instruction, which hands the Oracle a whole stack as its query and appends the answer to that same stack. The machine thus performs two computations, the Oracle's and a Turing-complete one that we call the Priestess. A stack that the program only appends to grows autoregressively, as an agent's context does. Two symmetry breakings, S in storage and T in transitions, make a Priestess program the operating system of the programs the Oracle runs, and produce the Agent and the Workflow as the two placements of a task's program. For internally autoregressive Oracles, the two computations synchronize at the end of every answer under certain conditions, and through that synchronization we model caching and analyse scheduling. No guarantee that holds for every Oracle can fix which content crosses between the two computations, but such a guarantee does fix the boundary itself. The construction V fits the machine to a von Neumann computer. To show that it is realizable, we propose ArchNights, an extended RISC-V ISA and a Linux-style operating system implementing the machine by design. ArchNights-SE runs on gem5 as a computer system, becomes an agentic system when it runs an LLM as the Oracle, and will be open source. Agentic systems can then be designed as computer systems are. With a foundation built and a unified view, future work can share invariants and bounds, each with its conditions.

The Latent Space: Foundation, Evolution, Mechanism, Ability, and Outlook

Latent space is rapidly emerging as a native substrate for language-based models. While modern systems are still commonly understood through explicit token-level generation, an increasing body of work shows that many critical internal processes are more naturally carried out in continuous latent space than in human-readable verbal traces. This shift is driven by the structural limitations of explicit-space computation, including linguistic redundancy, discretization bottlenecks, sequential inefficiency, and semantic loss. This survey aims to provide a unified and up-to-date landscape of latent space in language-based models. We organize the survey into five sequential perspectives: Foundation, Evolution, Mechanism, Ability, and Outlook. We begin by delineating the scope of latent space, distinguishing it from explicit or verbal space and from the latent spaces commonly studied in generative visual models. We then trace the field's evolution from early exploratory efforts to the current large-scale expansion. To organize the technical landscape, we examine existing work through the complementary lenses of mechanism and ability. From the perspective of Mechanism, we identify four major lines of development: Architecture, Representation, Computation, and Optimization. From the perspective of Ability, we show how latent space supports a broad capability spectrum spanning Reasoning, Planning, Modeling, Perception, Memory, Collaboration, and Embodiment. Beyond consolidation, we discuss the key open challenges, and outline promising directions for future research. We hope this survey serves not only as a reference for existing work, but also as a foundation for understanding latent space as a general computational and systems paradigm for next-generation intelligence.

  • 37 authors
·
Apr 1 5

Finding Kissing Numbers with Game-theoretic Reinforcement Learning

Since Isaac Newton first studied the Kissing Number Problem in 1694, determining the maximal number of non-overlapping spheres around a central sphere has remained a fundamental challenge. This problem is the local analogue of Hilbert's 18th problem, bridging geometry, number theory, and information theory. Although significant progress has been made through lattices and codes, the irregularities of high-dimensional geometry, dimensional structure variability, and combinatorial explosion beyond Go limit the scalability and generality of existing methods. Here we model the problem as a two-player matrix completion game and train the reinforcement learning system, PackingStar, to play the games. The matrix entries represent pairwise cosines of sphere center vectors. One player fills entries while another corrects suboptimal ones to improve exploration quality, cooperatively maximizing the matrix size, corresponding to the kissing number. These matrices are decomposed into representative substructures, providing diverse bases and structural constraints that steer subsequent games and make extremely large spaces tractable. PackingStar surpasses records from dimensions 25 to 31 and sets new lower bounds for generalized kissing numbers under various angular constraints. It achieves the first breakthrough beyond rational structures from 1971 in 13 dimensions and discovers over 6000 new structures in other dimensions. Notably, some configurations challenge long-held antipodal paradigms, revealing algebraic correspondences with finite simple groups as well as geometric relationships across dimensions. Inspired by these patterns, humans devised further improved constructions. These results demonstrate AI's power to explore high-dimensional spaces beyond human intuition via extreme-scale reinforcement learning and open new pathways for the Kissing Number Problem and broader geometry research.

  • 9 authors
·
Feb 10

Effectively Modeling Time Series with Simple Discrete State Spaces

Time series modeling is a well-established problem, which often requires that methods (1) expressively represent complicated dependencies, (2) forecast long horizons, and (3) efficiently train over long sequences. State-space models (SSMs) are classical models for time series, and prior works combine SSMs with deep learning layers for efficient sequence modeling. However, we find fundamental limitations with these prior approaches, proving their SSM representations cannot express autoregressive time series processes. We thus introduce SpaceTime, a new state-space time series architecture that improves all three criteria. For expressivity, we propose a new SSM parameterization based on the companion matrix -- a canonical representation for discrete-time processes -- which enables SpaceTime's SSM layers to learn desirable autoregressive processes. For long horizon forecasting, we introduce a "closed-loop" variation of the companion SSM, which enables SpaceTime to predict many future time-steps by generating its own layer-wise inputs. For efficient training and inference, we introduce an algorithm that reduces the memory and compute of a forward pass with the companion matrix. With sequence length ell and state-space size d, we go from O(d ell) na\"ively to O(d + ell). In experiments, our contributions lead to state-of-the-art results on extensive and diverse benchmarks, with best or second-best AUROC on 6 / 7 ECG and speech time series classification, and best MSE on 14 / 16 Informer forecasting tasks. Furthermore, we find SpaceTime (1) fits AR(p) processes that prior deep SSMs fail on, (2) forecasts notably more accurately on longer horizons than prior state-of-the-art, and (3) speeds up training on real-world ETTh1 data by 73% and 80% relative wall-clock time over Transformers and LSTMs.

  • 6 authors
·
Mar 16, 2023