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Oct 22

StepBench: Diagnosing Real-World Procedural Understanding in AI Agents

Evaluating an agent's planning ability remains challenging for open-domain tasks, where verifying procedures through execution is often impractical. Existing evaluations typically assess only the final plan and do not distinguish procedural errors such as missing, incorrect, or misordered actions. We introduce STEPBENCH, a benchmark of 6,885 verified procedures crawled from wikiHow across 81 open-domain categories. From each procedure, we derive 5 diagnostic tasks: four with deterministic answers involving withheld, incorrect, or shuffled steps, and one requiring next-step generation. We additionally evaluate full-plan generation to examine how diagnostic performance correlates with end-to-end plan validity. Using the same procedures across tasks lets us directly compare different planning capabilities. For generation, STEPEVAL identifies critical failures that prevent goal completion. Across 14 configurations of 12 models, we find substantial differences across planning capabilities, with step ordering proving the most difficult: the strongest model correctly orders only 63.0% of procedures, dropping to 33.1% for those with nine or more steps. Incorrect-step detection also predicts judged plan validity across models, suggesting a lower-cost alternative for evaluating generation quality. On STEPBENCH-Val, comprising 214 procedures published in 2026, comprehension scores and rankings remain stable, suggesting limited influence from memorisation.

  • 9 authors
·
Oct 18

BioProBench: Comprehensive Dataset and Benchmark in Biological Protocol Understanding and Reasoning

Biological protocols are fundamental to reproducible and safe life science research. While LLMs excel on general tasks, their systematic evaluation on these highly specialized, accuracy-critical, and inherently procedural texts remains limited. In this work, we present BioProBench, the first large-scale, integrated multi-task benchmark for biological protocol understanding and reasoning. While limited benchmarks have touched upon specific aspects like protocol QA, BioProBench provides a comprehensive suite of five core tasks: Protocol Question Answering, Step Ordering, Error Correction, Protocol Generation, and Protocol Reasoning, enabling a holistic evaluation of LLMs on procedural biological texts. Built upon 27K original protocols, it yields nearly 556K high-quality structured instances. We evaluate 12 mainstream open/closed-source LLMs on BioProBench. Experimental results reveal that while top models preform well on surface understanding tasks, struggle significantly with deep reasoning and structured generation tasks like ordering and generation. Furthermore, model comparisons reveal diverse performance: certain open-source models approach closed-source levels on some tasks, yet bio-specific small models lag behind general LLMs, indicating limitations on complex procedural content. Overall, our findings underscore that procedural reasoning within biological protocols represents a significant challenge for current LLMs. BioProBench serves as a standardized framework to diagnose these specific limitations and guide the development of AI systems better equipped for safely automating complex scientific procedures. The code and data are available at: https://github.com/YuyangSunshine/bioprotocolbench and https://huggingface.co/datasets/GreatCaptainNemo/BioProBench.

  • 5 authors
·
May 11, 2025

Predicting the Ordering of Characters in Japanese Historical Documents

Japan is a unique country with a distinct cultural heritage, which is reflected in billions of historical documents that have been preserved. However, the change in Japanese writing system in 1900 made these documents inaccessible for the general public. A major research project has been to make these historical documents accessible and understandable. An increasing amount of research has focused on the character recognition task and the location of characters on image, yet less research has focused on how to predict the sequential ordering of the characters. This is because sequence in classical Japanese is very different from modern Japanese. Ordering characters into a sequence is important for making the document text easily readable and searchable. Additionally, it is a necessary step for any kind of natural language processing on the data (e.g. machine translation, language modeling, and word embeddings). We explore a few approaches to the task of predicting the sequential ordering of the characters: one using simple hand-crafted rules, another using hand-crafted rules with adaptive thresholds, and another using a deep recurrent sequence model trained with teacher forcing. We provide a quantitative and qualitative comparison of these techniques as well as their distinct trade-offs. Our best-performing system has an accuracy of 98.65\% and has a perfect accuracy on 49\% of the books in our dataset, suggesting that the technique is able to predict the order of the characters well enough for many tasks.

  • 5 authors
·
Jun 11, 2021

RLAP: A Reinforcement Learning Enhanced Adaptive Planning Framework for Multi-step NLP Task Solving

Multi-step planning has been widely employed to enhance the performance of large language models (LLMs) on downstream natural language processing (NLP) tasks, which decomposes the original task into multiple subtasks and guide LLMs to solve them sequentially without additional training. When addressing task instances, existing methods either preset the order of steps or attempt multiple paths at each step. However, these methods overlook instances' linguistic features and rely on the intrinsic planning capabilities of LLMs to evaluate intermediate feedback and then select subtasks, resulting in suboptimal outcomes. To better solve multi-step NLP tasks with LLMs, in this paper we propose a Reinforcement Learning enhanced Adaptive Planning framework (RLAP). In our framework, we model an NLP task as a Markov decision process (MDP) and employ an LLM directly into the environment. In particular, a lightweight Actor model is trained to estimate Q-values for natural language sequences consisting of states and actions through reinforcement learning. Therefore, during sequential planning, the linguistic features of each sequence in the MDP can be taken into account, and the Actor model interacts with the LLM to determine the optimal order of subtasks for each task instance. We apply RLAP on three different types of NLP tasks and conduct extensive experiments on multiple datasets to verify RLAP's effectiveness and robustness.

  • 6 authors
·
May 17, 2025

Healthcare AI GYM for Medical Agents

Clinical reasoning demands multi-step interactions -- gathering patient history, ordering tests, interpreting results, and making safe treatment decisions -- yet a unified training environment provides the breadth of clinical domains and specialized tools to train generalizable medical AI agents through reinforcement learning remains elusive. We present a comprehensive empirical study of multi-turn agentic RL for medical AI, built on , a gymnasium-compatible environment spanning 10 clinical domains with 3.6K+ tasks, 135 domain-specific tools, and a knowledge base of 828K medical passages. Our analysis reveals that agentic multi-turn structure degrades into verbose single-turn monologues, characterized by monotonic length explosion and a simultaneous erosion of tool-use frequency. We characterize how this collapse, alongside distillation instability, stems from the misalignment of sparse terminal rewards with sequential clinical trajectories. We find that vanilla GRPO achieves strong final accuracy on some benchmarks but suffers from training instability, evidenced by significant oscillations in response length and prolonged convergence periods. To improve training efficiency and stability, we propose Turn-level Truncated On-Policy Distillation (TT-OPD), a self-distillation framework where a gradient-free EMA teacher leverages outcome-privileged information to provide dense, outcome-aware KL regularization at every conversation turn. TT-OPD achieves the best performance on 10 of 18 benchmarks with an average +3.9~pp improvement over the non-RL baseline with faster early convergence, controlled response length, and sustained multi-turn tool use.

  • 1 authors
·
Apr 30 3

DiTTo: Scalable Order-aware All-in-One Image Restoration Agent

Real-world images rarely suffer from a single degradation, and the order in which degradations are removed substantially affects the final restoration quality, motivating agent-based image restoration (IR), where a vision-language model schedules a pool of pre-built restoration-experts. However, existing training-based agents require O((N^{D})^{2}) restoration-expert calls per image to construct the Optimal Restoration-action Trajectory Dataset (ORTD), where N^{D} denotes the number of degradation types in the universe D, and couple agent training to a fixed restoration-expert pool, preventing extension to newly introduced restoration-experts without full retraining. To overcome these efficiency and extensibility bottlenecks, we propose DiTTo, a novel order-aware image restoration agent framework consisting of the DiTTo Simulator and the DiTTo Agent. The DiTTo Simulator combines cupS-IR for single-step restoration-action simulation and AiO-IQA for per-action quality prediction, reducing ORTD construction to O(N^{D}) simulator calls per image; the DiTTo Agent is trained by SFT on the simulator-generated ORTD, followed by Order-aware Restoration Alignment (ORA) that aligns degradation identification, restoration-action-ordering, and output format along independent axes. This enables plug-and-play scalable extensibility: adding a new restoration-expert requires updating only the lightweight ORA stage. On the MiO-100 evaluation set with up to five concurrent degradations, our DiTTo Agent achieves state-of-the-art multi-degradation restoration quality among previous agent-based IR methods.

  • 2 authors
·
Jun 1

DRFLOW: A Deep Research Benchmark for Personalized Workflow Prediction

Deep research (DR) systems are increasingly used for complex information-seeking tasks, but existing works mainly focus on generating reports and summaries. In contrast, many enterprise tasks instead require an agent to identify concrete workflows which is a sequence of action-steps. For example, rather than summarizing budgeting policies, an agent should be able to determine the steps needed to answer a question such as: "How do I request new headcount given a fixed budget?". Therefore, we introduce DRFLOW, a benchmark for evaluating personalized workflows predicted by agents from heterogeneous sources. Each task requires the agent to identify relevant evidence from scattered sources, then use that evidence to predict the correct action-step sequence for the user's task. DRFLOW contains 100 tasks across five domains, with 1,246 reference workflow steps grounded in more than 3,900 sources. We define seven diagnostic metrics covering factual grounding, step recovery, structural ordering, condition resolution, and personalization. We further present DRFLOW-Agent (DRFA), a workflow-oriented reference agent to predict personalized workflow. We show that although DRFA improves over strong baseline agents (upto 10.02% average F1 score), there is substantial room for improvement remains across these workflow metrics, indicating that predicting complete and correct personalized workflows remains a challenging frontier for deep research.

  • 5 authors
·
Jun 16

Non-Sequential Graph Script Induction via Multimedia Grounding

Online resources such as WikiHow compile a wide range of scripts for performing everyday tasks, which can assist models in learning to reason about procedures. However, the scripts are always presented in a linear manner, which does not reflect the flexibility displayed by people executing tasks in real life. For example, in the CrossTask Dataset, 64.5% of consecutive step pairs are also observed in the reverse order, suggesting their ordering is not fixed. In addition, each step has an average of 2.56 frequent next steps, demonstrating "branching". In this paper, we propose the new challenging task of non-sequential graph script induction, aiming to capture optional and interchangeable steps in procedural planning. To automate the induction of such graph scripts for given tasks, we propose to take advantage of loosely aligned videos of people performing the tasks. In particular, we design a multimodal framework to ground procedural videos to WikiHow textual steps and thus transform each video into an observed step path on the latent ground truth graph script. This key transformation enables us to train a script knowledge model capable of both generating explicit graph scripts for learnt tasks and predicting future steps given a partial step sequence. Our best model outperforms the strongest pure text/vision baselines by 17.52% absolute gains on F1@3 for next step prediction and 13.8% absolute gains on Acc@1 for partial sequence completion. Human evaluation shows our model outperforming the WikiHow linear baseline by 48.76% absolute gains in capturing sequential and non-sequential step relationships.

  • 7 authors
·
May 27, 2023

The FID Lottery: Quantifying Hidden Randomness in Generative-Model Evaluation

The Frechet Inception Distance (FID) is the de facto arbiter of image generation, yet most papers report just a single number from a single trained model using a single sampling seed. How reproducible is that number if we retrain the model, or merely resample from it? In this paper, we treat FID as a random variable on a two-axis panel of training and generation seeds, and measure its variance directly on several hundred SiT networks trained on class-conditional ImageNet 256x256. We report surprising findings: (a) Retraining the model using the same recipe with a different seed moves FID 3.2x more (in Inception feature space) than redrawing samples from a fixed network. (b) That gap is driven by three factors: random initialisation, data ordering, and the per-step Gaussian noise of the flow-matching loss. (c) Increasing compute or model size barely tightens the spread, holding the FID coefficient of variation (CoV) inside a 1-2% band. (d) Per-cell classifier-free-guidance tuning halves the spread but reshuffles which seeds work best, and a lucky training seed reaches the same FID with up to 2x less compute than an unlucky one. Based on these findings, we recommend a new FID evaluation protocol: evaluate under per-cell optimal guidance, treat any FID gap below the empirically measured ~1.3% CoV as inconclusive, and report an error bar over several training seeds rather than a single FID number.

kyutai Kyutai
·
Jun 17 1

Describe, Explain, Plan and Select: Interactive Planning with Large Language Models Enables Open-World Multi-Task Agents

In this paper, we study the problem of planning in Minecraft, a popular, democratized yet challenging open-ended environment for developing multi-task embodied agents. We've found two primary challenges of empowering such agents with planning: 1) planning in an open-ended world like Minecraft requires precise and multi-step reasoning due to the long-term nature of the tasks, and 2) as vanilla planners do not consider the proximity to the current agent when ordering parallel sub-goals within a complicated plan, the resulting plan could be inefficient. To this end, we propose "Describe, Explain, Plan and Select" (DEPS), an interactive planning approach based on Large Language Models (LLMs). Our approach helps with better error correction from the feedback during the long-haul planning, while also bringing the sense of proximity via goal Selector, a learnable module that ranks parallel sub-goals based on the estimated steps of completion and improves the original plan accordingly. Our experiments mark the milestone of the first multi-task agent that can robustly accomplish 70+ Minecraft tasks and nearly doubles the overall performances. Finally, the ablation and exploratory studies detail how our design beats the counterparts and provide a promising update on the ObtainDiamond grand challenge with our approach. The code is released at https://github.com/CraftJarvis/MC-Planner.

  • 5 authors
·
Feb 3, 2023

Cutscene Agent: An LLM Agent Framework for Automated 3D Cutscene Generation

Cutscenes are carefully choreographed cinematic sequences embedded in video games and interactive media, serving as the primary vehicle for narrative delivery, character development, and emotional engagement. Producing cutscenes is inherently complex: it demands seamless coordination across screenwriting, cinematography, character animation, voice acting, and technical direction, often requiring days to weeks of collaborative effort from multidisciplinary teams to produce minutes of polished content. In this work, we present Cutscene Agent, an LLM agent framework for automated end-to-end cutscene generation. The framework makes three contributions: (1)~a Cutscene Toolkit built on the Model Context Protocol (MCP) that establishes bidirectional integration between LLM agents and the game engine -- agents not only invoke engine operations but continuously observe real-time scene state, enabling closed-loop generation of editable engine-native cinematic assets; (2)~a multi-agent system where a director agent orchestrates specialist subagents for animation, cinematography, and sound design, augmented by a visual reasoning feedback loop for perception-driven refinement; and (3)~CutsceneBench, a hierarchical evaluation benchmark for cutscene generation. Unlike typical tool-use benchmarks that evaluate short, isolated function calls, cutscene generation requires long-horizon, multi-step orchestration of dozens of interdependent tool invocations with strict ordering constraints -- a capability dimension that existing benchmarks do not cover. We evaluate a range of LLMs on CutsceneBench and analyze their performance across this challenging task.

  • 15 authors
·
Apr 27

HiERO-StepG @ Ego4D Step Grounding Challenge: hierarchical activity understanding enables zero-shot step grounding

Procedural activities follow well-defined structures: whether we consider a cooking recipe or a mechanic repairing a car, these activities naturally decompose in a hierarchy of steps and sub-steps. Traditional approaches for step grounding require extensive annotations and scale poorly. Instead, we argue that such hierarchical structure can emerge naturally from uncurated videos of human activities through recurring patterns of co-occurring actions and activities. Our approach builds on HiERO, a weakly-supervised representation learning approach that maps close in the feature space actions that are functionally related to each other, leveraging only fine-grained action-level narrations. In this feature space, procedure steps can be detected by a simple clustering, with no additional task-specific fine-tuning. For the Ego4D Step Grounding challenge, we augment this approach by ensuring fine and coarse level agreement in step assignments, enforcing strict temporal monotonicity of the grounded steps and post-processing the detected steps to reduce the impact of noisy predictions. We call this approach HiERO-StepG and it achieves 56.27 % on the R@1 (IoU = 0.3) metric on the global leaderboard at submission time, ranking second while being completely zero-shot and not requiring procedure-specific annotations. Project page: https://github.com/andreazenotto/HiERO-StepG.

  • 4 authors
·
May 28

Order Matters: Unveiling the Hidden Impact of Macro Placement Sequences via Proxy-Guided LLM Evolution

Macro placement is a fundamental step in modern chip physical design, playing a crucial role in determining the solution quality of high-dimensional combinatorial optimization problems. Despite recent advancements in machine learning for spatial coordinate determination, the temporal dimension of placement sequencing remains largely governed by static heuristics. In this work, we demonstrate that the placement sequence is not merely a preprocessing step but a decisive factor in optimization, where suboptimal early decisions trigger irreversible domino effects that constrain the solution space. To harness this unexplored dimension, we propose OrderPlace, a proxy-guided LLM evolution framework for automatically discovering macro placement order strategies. Instead of relying on manually crafted heuristics such as area- or connectivity-based ordering, OrderPlace explores a broader space of code-level policies, ranging from static scoring metrics to dynamic physics-inspired mechanisms. To mitigate the prohibitive cost of evaluating sequences, we introduce a lightweight proxy evaluation mechanism that efficiently filters candidates using a deterministic greedy probe. Experimental results on the standard ISPD 2005 benchmarks demonstrate that OrderPlace discovers novel ordering strategies. Compared with WireMask-EA and the state-of-the-art method EGPlace, OrderPlace reduces wirelength by 34.04\% and 14.08\%, respectively.

  • 4 authors
·
Jun 7

StepSafe: Learning Timely Intervention with Context-Aware Safety Reasoning

Safety in agentic systems is inherently sequential: whether an action is safe depends on prior actions, tool outputs, information disclosures, and interactions among agents. Recent work has shifted agent safety guardrails from post-hoc trajectory-level assessment toward step-level action diagnosis and proactive risk prediction, yet existing training objectives provide limited supervision for how step evidence accumulates over time and when it becomes sufficient to justify intervention. We propose \methodlong~(ASPO): a training framework for step-level timely intervention. Pre-fix level stage alignment allows crediting each decision at its own step: it compares each response with the other responses sampled at the same prefix and rewards the action that fits the stage, continuing before the risk is visible, asking while clarification can still avert harm, and stopping before harm is irreversible. Adaptive feedback self-distillation further credits the reasoning behind each decision, with the model itself as a teacher that sees the step annotations on intervention steps and rules mined from its own false alarms on safe steps. Its training data carry a violation taxonomy and an intervention window at every step and are extended through self-evolving multi-agent red-teaming. Finally we present StepSafe, a step-level reasoning guardrail with timely intervention, that achieves the state-of-the-art peformance among open-source guardrails across five agent-safety benchmarks on safety-utility pareto curve with Youden's J of 53.0 (4B) against 46.2.

  • 6 authors
·
Oct 13

Learning to Ground Instructional Articles in Videos through Narrations

In this paper we present an approach for localizing steps of procedural activities in narrated how-to videos. To deal with the scarcity of labeled data at scale, we source the step descriptions from a language knowledge base (wikiHow) containing instructional articles for a large variety of procedural tasks. Without any form of manual supervision, our model learns to temporally ground the steps of procedural articles in how-to videos by matching three modalities: frames, narrations, and step descriptions. Specifically, our method aligns steps to video by fusing information from two distinct pathways: i) {\em direct} alignment of step descriptions to frames, ii) {\em indirect} alignment obtained by composing steps-to-narrations with narrations-to-video correspondences. Notably, our approach performs global temporal grounding of all steps in an article at once by exploiting order information, and is trained with step pseudo-labels which are iteratively refined and aggressively filtered. In order to validate our model we introduce a new evaluation benchmark -- HT-Step -- obtained by manually annotating a 124-hour subset of HowTo100MA test server is accessible at \url{https://eval.ai/web/challenges/challenge-page/2082.} with steps sourced from wikiHow articles. Experiments on this benchmark as well as zero-shot evaluations on CrossTask demonstrate that our multi-modality alignment yields dramatic gains over several baselines and prior works. Finally, we show that our inner module for matching narration-to-video outperforms by a large margin the state of the art on the HTM-Align narration-video alignment benchmark.

  • 3 authors
·
Jun 6, 2023

StepCodeReasoner: Aligning Code Reasoning with Stepwise Execution Traces via Reinforcement Learning

Existing code reasoning methods primarily supervise final code outputs, ignoring intermediate states, often leading to reward hacking where correct answers are obtained through inconsistent reasoning. We propose StepCodeReasoner, a framework that introduces explicit intermediate execution-state supervision. By automatically inserting structured print-based execution-trace anchors into code, the model is trained to predict runtime states at each step, transforming code reasoning into a verifiable, stepwise execution modeling problem. Building on this execution-aware method, we introduce Bi-Level GRPO, a reinforcement learning algorithm for structured credit assignment at two levels: inter-trajectory, comparing alternative execution paths, and intra-trajectory, rewarding intermediate accuracy based on its impact on downstream correctness. Extensive experiments demonstrate that StepCodeReasoner achieves SOTA performance in code reasoning. In particular, our 7B model achieves 91.1\% on CRUXEval and 86.5\% on LiveCodeBench, outperforming the CodeReasoner-7B baseline (86.0\% and 77.7\%) and GPT-4o (85.6\% and 75.1\%). Furthermore, on the execution-trace benchmark REval, our model scores 82.9\%, outperforming baseline CodeReasoner-7B (72.3\%), its 14B counterpart (81.1\%), and GPT-4o (77.3\%). Additionally, our approach also improves code generation performance, demonstrating that explicit execution modeling enhances both code reasoning and code generation.

  • 4 authors
·
May 11

StepOPSD: Step-Aware Online Preference Distillation for Agent Reinforcement Learning

Reinforcement learning for multi-turn agents suffers from a credit-assignment mismatch: rewards are sparse and trajectory-level, while success often hinges on a few local decisions. Existing online policy distillation (OPD) provides denser token-level supervision, but typically treats heterogeneous agent trajectories as monolithic strings rather than causal interaction units. We present StepOPSD, a post-rollout preference self-distillation framework that takes the agent step as the unit of credit redistribution. StepOPSD decomposes trajectories into action-centered step segments, rescoring them under hindsight-enriched teacher contexts and converting token-level log-probability gaps into sign-preserving advantage shaping with a normalized per-step credit budget before the GRPO update. Across ALFWorld and Search-QA with Qwen3-1.7B and Qwen2.5-3B-Instruct, StepOPSD attains best or second-best results on subsets most sensitive to local causal errors, including first-place performance on ALFWorld Heat (79.1%), PickTwo (95.0%), Search-QA TriviaQA (61.6%), and tied-best performance on HotpotQA (40.4%). The results further reveal a consistent two-knob law: smaller α_clip acts as a broadly stabilizing local trust region, whereas the optimal global mixing strength λ_mix remains task-dependent. These findings suggest that step-aware distillation is most useful when trajectory-level rewards are weakly aligned with the local action that determines downstream success.

  • 3 authors
·
May 25

Let the Mind Conceive, Let the Hand Achieve: Following Multimodal Instructions for Long-Horizon Robotic Manipulation

A robot following a multi-step instruction needs to act on the right objects in the right order, even as the scene changes. It must also maintain awareness of task progress and determine when to advance. To address these challenges, we introduce Orchestra, an agent harness that separates task planning and execution management from action generation. Orchestra decomposes a complete multimodal instruction into ordered subtasks, tracks completed steps, and updates the locations of relevant objects and destinations during execution. It maintains a shared context containing the active subtask, spatial grounding, and recent observations. An action policy uses this context to generate actions, while a separately trained progress evaluator estimates when to advance to the next subtask. To evaluate whether robots trained on atomic instructions and short trajectories can execute longer subtask sequences, we introduce a benchmark named RMBench-Compose. Orchestra achieves a mean success rate of 68.22% across nine RMBench tasks, outperforming Mem-0 by 26.22 percentage points. On RMBench-Compose, it achieves an Average Success Length (ASL) of 7.35 subtasks, 2.46 times that of HarnessVLA. Across four real-world multi-step tasks, it improves mean ASL by 25.0% over Orchestra using the base π_{0.5} policy. These results show that Orchestra helps robots carry out longer sequences of subtasks while preserving the requested subtask order and acting on the specified objects. Our code and project page are available at https://youpengwen.github.io/Orchestra.

The Impact of Element Ordering on LM Agent Performance

There has been a surge of interest in language model agents that can navigate virtual environments such as the web or desktop. To navigate such environments, agents benefit from information on the various elements (e.g., buttons, text, or images) present. It remains unclear which element attributes have the greatest impact on agent performance, especially in environments that only provide a graphical representation (i.e., pixels). Here we find that the ordering in which elements are presented to the language model is surprisingly impactful--randomizing element ordering in a webpage degrades agent performance comparably to removing all visible text from an agent's state representation. While a webpage provides a hierarchical ordering of elements, there is no such ordering when parsing elements directly from pixels. Moreover, as tasks become more challenging and models more sophisticated, our experiments suggest that the impact of ordering increases. Finding an effective ordering is non-trivial. We investigate the impact of various element ordering methods in web and desktop environments. We find that dimensionality reduction provides a viable ordering for pixel-only environments. We train a UI element detection model to derive elements from pixels and apply our findings to an agent benchmark--OmniACT--where we only have access to pixels. Our method completes more than two times as many tasks on average relative to the previous state-of-the-art.

  • 3 authors
·
Sep 18, 2024

Near-optimal Conservative Exploration in Reinforcement Learning under Episode-wise Constraints

This paper investigates conservative exploration in reinforcement learning where the performance of the learning agent is guaranteed to be above a certain threshold throughout the learning process. It focuses on the tabular episodic Markov Decision Process (MDP) setting that has finite states and actions. With the knowledge of an existing safe baseline policy, an algorithm termed as StepMix is proposed to balance the exploitation and exploration while ensuring that the conservative constraint is never violated in each episode with high probability. StepMix features a unique design of a mixture policy that adaptively and smoothly interpolates between the baseline policy and the optimistic policy. Theoretical analysis shows that StepMix achieves near-optimal regret order as in the constraint-free setting, indicating that obeying the stringent episode-wise conservative constraint does not compromise the learning performance. Besides, a randomization-based EpsMix algorithm is also proposed and shown to achieve the same performance as StepMix. The algorithm design and theoretical analysis are further extended to the setting where the baseline policy is not given a priori but must be learned from an offline dataset, and it is proved that similar conservative guarantee and regret can be achieved if the offline dataset is sufficiently large. Experiment results corroborate the theoretical analysis and demonstrate the effectiveness of the proposed conservative exploration strategies.

  • 4 authors
·
Jun 9, 2023

Step-aware Preference Optimization: Aligning Preference with Denoising Performance at Each Step

Recently, Direct Preference Optimization (DPO) has extended its success from aligning large language models (LLMs) to aligning text-to-image diffusion models with human preferences. Unlike most existing DPO methods that assume all diffusion steps share a consistent preference order with the final generated images, we argue that this assumption neglects step-specific denoising performance and that preference labels should be tailored to each step's contribution. To address this limitation, we propose Step-aware Preference Optimization (SPO), a novel post-training approach that independently evaluates and adjusts the denoising performance at each step, using a step-aware preference model and a step-wise resampler to ensure accurate step-aware supervision. Specifically, at each denoising step, we sample a pool of images, find a suitable win-lose pair, and, most importantly, randomly select a single image from the pool to initialize the next denoising step. This step-wise resampler process ensures the next win-lose image pair comes from the same image, making the win-lose comparison independent of the previous step. To assess the preferences at each step, we train a separate step-aware preference model that can be applied to both noisy and clean images. Our experiments with Stable Diffusion v1.5 and SDXL demonstrate that SPO significantly outperforms the latest Diffusion-DPO in aligning generated images with complex, detailed prompts and enhancing aesthetics, while also achieving more than 20x times faster in training efficiency. Code and model: https://rockeycoss.github.io/spo.github.io/

  • 7 authors
·
Jun 6, 2024 2

Generating Coherent Sequences of Visual Illustrations for Real-World Manual Tasks

Multistep instructions, such as recipes and how-to guides, greatly benefit from visual aids, such as a series of images that accompany the instruction steps. While Large Language Models (LLMs) have become adept at generating coherent textual steps, Large Vision/Language Models (LVLMs) are less capable of generating accompanying image sequences. The most challenging aspect is that each generated image needs to adhere to the relevant textual step instruction, as well as be visually consistent with earlier images in the sequence. To address this problem, we propose an approach for generating consistent image sequences, which integrates a Latent Diffusion Model (LDM) with an LLM to transform the sequence into a caption to maintain the semantic coherence of the sequence. In addition, to maintain the visual coherence of the image sequence, we introduce a copy mechanism to initialise reverse diffusion processes with a latent vector iteration from a previously generated image from a relevant step. Both strategies will condition the reverse diffusion process on the sequence of instruction steps and tie the contents of the current image to previous instruction steps and corresponding images. Experiments show that the proposed approach is preferred by humans in 46.6% of the cases against 26.6% for the second best method. In addition, automatic metrics showed that the proposed method maintains semantic coherence and visual consistency across steps in both domains.

google Google
·
May 16, 2024

StepPO: Step-Aligned Policy Optimization for Agentic Reinforcement Learning

Agentic reinforcement learning (RL) is emerging as a critical post-training paradigm for improving LLM agent capabilities. Existing RL algorithms for LLMs largely follow the token-centric paradigm as in RLHF and RLVR, where tokens serve as the basic units for modeling and optimization. However, this paradigm introduces a granularity mismatch in agentic RL, as it optimizes token-level predictions while LLM agents make step-level decisions through cycles of environmental observations and actions. To bridge this gap, we propose StepPO, a step-centric paradigm for agentic RL via step-aligned policy optimization. Specifically, we reformulate agentic RL from a token-level Markov Decision Process (MDP) into a step-level MDP, where interaction steps serve as the basic trajectory representations. We further propose step-level credit assignment to align policy optimization with the natural granularity of agent decisions. Together, StepPO optimizes agent policies at the step level for multi-turn agent-environment interaction. Experiments across multi-hop QA, academic paper search, and text-world action tasks show that StepPO consistently outperforms various RL algorithms. Further analyses provide insights into how step-centric paradigm improves agent training. We hope this step-centric paradigm offers a useful lens for understanding agent behavior and a practical path for training more capable LLM agents.

  • 7 authors
·
Jun 4 2

GUIDE: A Guideline-Guided Dataset for Instructional Video Comprehension

There are substantial instructional videos on the Internet, which provide us tutorials for completing various tasks. Existing instructional video datasets only focus on specific steps at the video level, lacking experiential guidelines at the task level, which can lead to beginners struggling to learn new tasks due to the lack of relevant experience. Moreover, the specific steps without guidelines are trivial and unsystematic, making it difficult to provide a clear tutorial. To address these problems, we present the GUIDE (Guideline-Guided) dataset, which contains 3.5K videos of 560 instructional tasks in 8 domains related to our daily life. Specifically, we annotate each instructional task with a guideline, representing a common pattern shared by all task-related videos. On this basis, we annotate systematic specific steps, including their associated guideline steps, specific step descriptions and timestamps. Our proposed benchmark consists of three sub-tasks to evaluate comprehension ability of models: (1) Step Captioning: models have to generate captions for specific steps from videos. (2) Guideline Summarization: models have to mine the common pattern in task-related videos and summarize a guideline from them. (3) Guideline-Guided Captioning: models have to generate captions for specific steps under the guide of guideline. We evaluate plenty of foundation models with GUIDE and perform in-depth analysis. Given the diversity and practicality of GUIDE, we believe that it can be used as a better benchmark for instructional video comprehension.

  • 10 authors
·
Jun 26, 2024

TabSeq: A Framework for Deep Learning on Tabular Data via Sequential Ordering

Effective analysis of tabular data still poses a significant problem in deep learning, mainly because features in tabular datasets are often heterogeneous and have different levels of relevance. This work introduces TabSeq, a novel framework for the sequential ordering of features, addressing the vital necessity to optimize the learning process. Features are not always equally informative, and for certain deep learning models, their random arrangement can hinder the model's learning capacity. Finding the optimum sequence order for such features could improve the deep learning models' learning process. The novel feature ordering technique we provide in this work is based on clustering and incorporates both local ordering and global ordering. It is designed to be used with a multi-head attention mechanism in a denoising autoencoder network. Our framework uses clustering to align comparable features and improve data organization. Multi-head attention focuses on essential characteristics, whereas the denoising autoencoder highlights important aspects by rebuilding from distorted inputs. This method improves the capability to learn from tabular data while lowering redundancy. Our research, demonstrating improved performance through appropriate feature sequence rearrangement using raw antibody microarray and two other real-world biomedical datasets, validates the impact of feature ordering. These results demonstrate that feature ordering can be a viable approach to improved deep learning of tabular data.

Modeling Layout Reading Order as Ordering Relations for Visually-rich Document Understanding

Modeling and leveraging layout reading order in visually-rich documents (VrDs) is critical in document intelligence as it captures the rich structure semantics within documents. Previous works typically formulated layout reading order as a permutation of layout elements, i.e. a sequence containing all the layout elements. However, we argue that this formulation does not adequately convey the complete reading order information in the layout, which may potentially lead to performance decline in downstream VrD tasks. To address this issue, we propose to model the layout reading order as ordering relations over the set of layout elements, which have sufficient expressive capability for the complete reading order information. To enable empirical evaluation on methods towards the improved form of reading order prediction (ROP), we establish a comprehensive benchmark dataset including the reading order annotation as relations over layout elements, together with a relation-extraction-based method that outperforms previous methods. Moreover, to highlight the practical benefits of introducing the improved form of layout reading order, we propose a reading-order-relation-enhancing pipeline to improve model performance on any arbitrary VrD task by introducing additional reading order relation inputs. Comprehensive results demonstrate that the pipeline generally benefits downstream VrD tasks: (1) with utilizing the reading order relation information, the enhanced downstream models achieve SOTA results on both two task settings of the targeted dataset; (2) with utilizing the pseudo reading order information generated by the proposed ROP model, the performance of the enhanced models has improved across all three models and eight cross-domain VrD-IE/QA task settings without targeted optimization.

  • 11 authors
·
Sep 28, 2024

Legibility is Not Interpretability: Comparing Judged and Actual Importance in Chain-Of-Thought Reasoning

Reasoning traces from chain-of-thought models appear to offer a legible window into how a model arrives at its answer. A growing body of work treats them as such, using LLM judges to diagnose errors, evaluate faithfulness, and provide step-level supervision via process reward models and generative critics. These practices rely on the text of a reasoning step carrying information about its functional role. But does the text actually encode information about which reasoning steps matter? We operationalize the importance of a reasoning step as its advantage: the change in expected reward, e.g., producing the correct final answer, from including that step, estimated via Monte Carlo rollouts. Basing ground truth on these estimates, we evaluate whether LLM judges can identify high-advantage steps and find that sufficiently capable LLMs can outperform a prevalence baseline but fall well short of a noise ceiling. Fine-tuning a model as a step-level critic yields strong improvement for incorrect responses but remains distant from ceiling for correct responses, suggesting that step importance is only partially recoverable from the text of the reasoning trace. Our findings contribute to a growing body of chain-of-thought faithfulness work that cautions against treating the legibility of reasoning traces as interpretability, especially with implications for process reward modeling.

  • 4 authors
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Sep 2

Effectiveness of Hidden-State Probes for Localizing Reasoning Failures

Verifying the final answer of a long reasoning trace may show that the trace is wrong but it does not distinguish three cases. The problem may lie beyond the model's capability, another attempt would succeed, or one step in an otherwise recoverable trace made the trace fail. Standard hidden-state probes are trained on final-answer correctness, a label that conflates these cases. Monte Carlo rollouts distinguish the cases and locate the failing step at additional inference cost. We test the hidden states of 4B and 8B reasoning models for the failure type and the failing step and compare each probe with the strongest baseline that uses no hidden states. On incorrect 8B traces, the confidence probe, a calibrated correctness probe at a midpoint cutoff, misses 81% of cases in which a single step makes the trace unrecoverable and 47% of cases in which another attempt would succeed. A probe with a different training design over the same states reverses the ordering of these two kinds of failure, so either ordering can be read from those states. At both scales, no single tested probe locates the failing step more accurately than a rule based only on trace length, and at 4B a probe trained to predict that step fails to outperform this rule in any of 10 runs on identical traces. The confidence probe therefore indicates that an answer is wrong, but its failure-type ordering depends on its training design.

  • 5 authors
·
Oct 14

Online Similarity Learning with Feedback for Invoice Line Item Matching

The procure to pay process (P2P) in large enterprises is a back-end business process which deals with the procurement of products and services for enterprise operations. Procurement is done by issuing purchase orders to impaneled vendors and invoices submitted by vendors are paid after they go through a rigorous validation process. Agents orchestrating P2P process often encounter the problem of matching a product or service descriptions in the invoice to those in purchase order and verify if the ordered items are what have been supplied or serviced. For example, the description in the invoice and purchase order could be TRES 739mL CD KER Smooth and TRES 0.739L CD KER Smth which look different at word level but refer to the same item. In a typical P2P process, agents are asked to manually select the products which are similar before invoices are posted for payment. This step in the business process is manual, repetitive, cumbersome, and costly. Since descriptions are not well-formed sentences, we cannot apply existing semantic and syntactic text similarity approaches directly. In this paper, we present two approaches to solve the above problem using various types of available agent's recorded feedback data. If the agent's feedback is in the form of a relative ranking between descriptions, we use similarity ranking algorithm. If the agent's feedback is absolute such as match or no-match, we use classification similarity algorithm. We also present the threats to the validity of our approach and present a possible remedy making use of product taxonomy and catalog. We showcase the comparative effectiveness and efficiency of the proposed approaches over many benchmarks and real-world data sets.

  • 4 authors
·
Feb 13, 2020

When Do Curricula Work?

Inspired by human learning, researchers have proposed ordering examples during training based on their difficulty. Both curriculum learning, exposing a network to easier examples early in training, and anti-curriculum learning, showing the most difficult examples first, have been suggested as improvements to the standard i.i.d. training. In this work, we set out to investigate the relative benefits of ordered learning. We first investigate the implicit curricula resulting from architectural and optimization bias and find that samples are learned in a highly consistent order. Next, to quantify the benefit of explicit curricula, we conduct extensive experiments over thousands of orderings spanning three kinds of learning: curriculum, anti-curriculum, and random-curriculum -- in which the size of the training dataset is dynamically increased over time, but the examples are randomly ordered. We find that for standard benchmark datasets, curricula have only marginal benefits, and that randomly ordered samples perform as well or better than curricula and anti-curricula, suggesting that any benefit is entirely due to the dynamic training set size. Inspired by common use cases of curriculum learning in practice, we investigate the role of limited training time budget and noisy data in the success of curriculum learning. Our experiments demonstrate that curriculum, but not anti-curriculum can indeed improve the performance either with limited training time budget or in existence of noisy data.

  • 3 authors
·
Feb 8, 2021

ReOrder-OPD:Reliability-Aware Prompt Ordering for On-Policy Distillation

On-policy distillation (OPD) applies token-level teacher supervision to student-generated trajectories, but this supervision is not always reliable. Existing methods use local confidence or teacher-student agreement to weight, filter, or truncate the sampled trajectory. These signals do not directly determine whether the teacher can continue a student prefix to a correct answer, and trajectory-level interventions can conflate one rollout's unreliability with low expected training value of its prompt. We define prompt-level teacher continuation reliability R as the teacher's probability of reaching a correct answer from a student prefix, averaged over prefixes and trajectories induced by the current student. Oracle experiments show that high-R prompts yield larger OPD gains and that descending-R training outperforms random and ascending orders on a fixed prompt pool. Because estimating R requires many teacher continuations, we use the maximum ROUGE-5 F1 between one independent student rollout and verifier-correct same-prompt teacher trajectories. Across ten equal-frequency bins of this actual score, mean R rises monotonically, showing that the proxy separates coarse reliability levels. ReOrder-OPD sorts prompts by the proxy, then draws independent on-policy training trajectories for vanilla OPD. It improves every matched aggregate comparison across Qwen3 and Gemma4 mathematics settings and Qwen3 code settings. Gains in all six FiRe-OPD and ExOPD settings show that prompt ordering complements within-trajectory supervision.

  • 11 authors
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Aug 10

UniCoder: Scaling Code Large Language Model via Universal Code

Intermediate reasoning or acting steps have successfully improved large language models (LLMs) for handling various downstream natural language processing (NLP) tasks. When applying LLMs for code generation, recent works mainly focus on directing the models to articulate intermediate natural-language reasoning steps, as in chain-of-thought (CoT) prompting, and then output code with the natural language or other structured intermediate steps. However, such output is not suitable for code translation or generation tasks since the standard CoT has different logical structures and forms of expression with the code. In this work, we introduce the universal code (UniCode) as the intermediate representation. It is a description of algorithm steps using a mix of conventions of programming languages, such as assignment operator, conditional operator, and loop. Hence, we collect an instruction dataset UniCoder-Instruct to train our model UniCoder on multi-task learning objectives. UniCoder-Instruct comprises natural-language questions, code solutions, and the corresponding universal code. The alignment between the intermediate universal code representation and the final code solution significantly improves the quality of the generated code. The experimental results demonstrate that UniCoder with the universal code significantly outperforms the previous prompting methods by a large margin, showcasing the effectiveness of the structural clues in pseudo-code.

  • 9 authors
·
Jun 24, 2024

Monte Carlo Tree Search Boosts Reasoning via Iterative Preference Learning

We introduce an approach aimed at enhancing the reasoning capabilities of Large Language Models (LLMs) through an iterative preference learning process inspired by the successful strategy employed by AlphaZero. Our work leverages Monte Carlo Tree Search (MCTS) to iteratively collect preference data, utilizing its look-ahead ability to break down instance-level rewards into more granular step-level signals. To enhance consistency in intermediate steps, we combine outcome validation and stepwise self-evaluation, continually updating the quality assessment of newly generated data. The proposed algorithm employs Direct Preference Optimization (DPO) to update the LLM policy using this newly generated step-level preference data. Theoretical analysis reveals the importance of using on-policy sampled data for successful self-improving. Extensive evaluations on various arithmetic and commonsense reasoning tasks demonstrate remarkable performance improvements over existing models. For instance, our approach outperforms the Mistral-7B Supervised Fine-Tuning (SFT) baseline on GSM8K, MATH, and ARC-C, with substantial increases in accuracy to 81.8% (+5.9%), 34.7% (+5.8%), and 76.4% (+15.8%), respectively. Additionally, our research delves into the training and inference compute tradeoff, providing insights into how our method effectively maximizes performance gains. Our code is publicly available at https://github.com/YuxiXie/MCTS-DPO.

  • 7 authors
·
May 1, 2024

ProCredit: From Outcome Rewards to Progress Credit in Agentic Reinforcement Learning

Long-horizon agentic tasks require an agent to modify an environment through a sequence of tool calls, with success determined by the final state. The standard recipe assigns a single outcome reward at the end and compares trajectories sampled for the same task. As a result, a group with no successful trajectory yields no training signal, failed attempts cannot be told apart by how close they came to completion, and turns that advance the task receive the same credit as turns that only query the environment. Prior work refines the unit of comparison from the trajectory to the step, or trains a reward model to supply intermediate signal: the former still derives its signal from final success alone, and the latter estimates it with a model. We observe that the acceptance checks that decide success can also be run on intermediate states, so progress is as verifiable as the outcome. We propose ProCredit, which turns this verified progress into credit: it reruns the acceptance checks after each turn, rewards the turn by its change in progress, and uses these rewards to assign credit both across attempts at the same task and across the turns within a trajectory. Starting from Qwen3.5 base models at three scales on AppWorld, ProCredit outperforms outcome-reward baselines and progress-based baselines in task completion rate at every scale on both test sets, exceeding the strongest outcome-reward baseline by 4.1 percentage points at 4B, and results in a second environment show the same direction of improvement. Ablations show that adding the final progress to the trajectory score alone does not improve performance: the gain comes from crediting progress to the turn where it occurs.

  • 10 authors
·
Sep 23

ACE-Step 1.5: Pushing the Boundaries of Open-Source Music Generation

We present ACE-Step v1.5, a highly efficient open-source music foundation model that brings commercial-grade generation to consumer hardware. On commonly used evaluation metrics, ACE-Step v1.5 achieves quality beyond most commercial music models while remaining extremely fast -- under 2 seconds per full song on an A100 and under 10 seconds on an RTX 3090. The model runs locally with less than 4GB of VRAM, and supports lightweight personalization: users can train a LoRA from just a few songs to capture their own style. At its core lies a novel hybrid architecture where the Language Model (LM) functions as an omni-capable planner: it transforms simple user queries into comprehensive song blueprints -- scaling from short loops to 10-minute compositions -- while synthesizing metadata, lyrics, and captions via Chain-of-Thought to guide the Diffusion Transformer (DiT). Uniquely, this alignment is achieved through intrinsic reinforcement learning relying solely on the model's internal mechanisms, thereby eliminating the biases inherent in external reward models or human preferences. Beyond standard synthesis, ACE-Step v1.5 unifies precise stylistic control with versatile editing capabilities -- such as cover generation, repainting, and vocal-to-BGM conversion -- while maintaining strict adherence to prompts across 50+ languages. This paves the way for powerful tools that seamlessly integrate into the creative workflows of music artists, producers, and content creators. The code, the model weights and the demo are available at: https://ace-step.github.io/ace-step-v1.5.github.io/

  • 6 authors
·
Jan 31

What Are Step-Level Reward Models Rewarding? Counterintuitive Findings from MCTS-Boosted Mathematical Reasoning

Step-level reward models (SRMs) can significantly enhance mathematical reasoning performance through process supervision or step-level preference alignment based on reinforcement learning. The performance of SRMs is pivotal, as they serve as critical guidelines, ensuring that each step in the reasoning process is aligned with desired outcomes. Recently, AlphaZero-like methods, where Monte Carlo Tree Search (MCTS) is employed for automatic step-level preference annotation, have proven particularly effective. However, the precise mechanisms behind the success of SRMs remain largely unexplored. To address this gap, this study delves into the counterintuitive aspects of SRMs, particularly focusing on MCTS-based approaches. Our findings reveal that the removal of natural language descriptions of thought processes has minimal impact on the efficacy of SRMs. Furthermore, we demonstrate that SRMs are adept at assessing the complex logical coherence present in mathematical language while having difficulty in natural language. These insights provide a nuanced understanding of the core elements that drive effective step-level reward modeling in mathematical reasoning. By shedding light on these mechanisms, this study offers valuable guidance for developing more efficient and streamlined SRMs, which can be achieved by focusing on the crucial parts of mathematical reasoning.

  • 7 authors
·
Dec 20, 2024

Skill-it! A Data-Driven Skills Framework for Understanding and Training Language Models

The quality of training data impacts the performance of pre-trained large language models (LMs). Given a fixed budget of tokens, we study how to best select data that leads to good downstream model performance across tasks. We develop a new framework based on a simple hypothesis: just as humans acquire interdependent skills in a deliberate order, language models also follow a natural order when learning a set of skills from their training data. If such an order exists, it can be utilized for improved understanding of LMs and for data-efficient training. Using this intuition, our framework formalizes the notion of a skill and of an ordered set of skills in terms of the associated data. First, using both synthetic and real data, we demonstrate that these ordered skill sets exist, and that their existence enables more advanced skills to be learned with less data when we train on their prerequisite skills. Second, using our proposed framework, we introduce an online data sampling algorithm, Skill-It, over mixtures of skills for both continual pre-training and fine-tuning regimes, where the objective is to efficiently learn multiple skills in the former and an individual skill in the latter. On the LEGO synthetic in the continual pre-training setting, Skill-It obtains 36.5 points higher accuracy than random sampling. On the Natural Instructions dataset in the fine-tuning setting, Skill-It reduces the validation loss on the target skill by 13.6% versus training on data associated with the target skill itself. We apply our skills framework on the recent RedPajama dataset to continually pre-train a 3B-parameter LM, achieving higher accuracy on the LM Evaluation Harness with 1B tokens than the baseline approach of sampling uniformly over data sources with 3B tokens.

  • 7 authors
·
Jul 26, 2023

Retrofitting Recurrent Depth into a Pretrained Language Model: Installation, Extrapolation, Transfer, and Retention at Two Parameter Budgets

A dense, pretrained language model can be retrofitted with recurrent depth and learn an iterative latent transition that persists after outcome-only annealing. Qwen2.5-0.5B-Instruct is split into a Prelude, a weight-tied Recurrent Block, and a Coda, with an identity-preserving one-loop path and a re-entry bridge on later loops. At loop 1 the retrofit remains non-inferior to its base on a preregistered ARC battery. Three findings. First, the mechanism is a reusable procedure rather than terminal-answer lookup, and installs at two budgets: 6M trained parameters over frozen base weights and 180M full-block. With intermediate-step supervision, the model computes one task step per loop and persists when only final answers are graded. The adapter matched the full block overall (83.8% versus 84.0%), led through depth 11, and trailed beyond. Verbal fine-tuning reached 79-86% on controlled verbal renderings (zero-shot transfer was minimal), and adapter verbal training begun from the installed mechanism outpaced matched fresh training by 18.6 points, including on a held-out test set. Second, the operation extrapolates to roughly 1.5 times its supervised depth, holding 70% accuracy through depth 18. Third, a same-size scratchpad-trained model matched the recurrent model within its learned horizon but collapsed beyond it. The recurrent model won overall, 84% versus 72%, retained 53% versus 2.5% beyond depth 10, and answered 7.6 times faster. An iterative transformer can therefore perform deeper reasoning in latent space faster than comparable or larger models fine-tuned on the same task, in a system-level comparison. A second task, running the rule in reverse, exposed the limits: the inverse was learnable in isolation, but no continuation acquired it while preserving the installed mechanism and general capability, a catastrophic-interference boundary. Learned depth selection remains open.

  • 1 authors
·
Jul 30

On the Impossibility of Retrain Equivalence in Machine Unlearning

Machine unlearning seeks to selectively remove the "influence" of specific training data on a model's outputs. The ideal goal is Retrain Equivalence--behavior identical to a model trained from scratch on only the retained data. This goal was formulated for models trained on i.i.d. data batches, but modern pipelines often involve multi-stage training, with each stage having a distinct data distribution and objective. Examples include LLM fine-tuning for alignment, reasoning ability, etc. Our study shows via theory and experiments that this shift to multi-stage training introduces a fundamental barrier for machine unlearning. The theory indicates that the outcome of local unlearning--methods that only use gradients computed on the forget set--is path-dependent. That is, a model's behavior during unlearning is influenced by the order of its training stages during learning, making it impossible for path-oblivious algorithms to universally achieve Retrain Equivalence. We empirically demonstrate the same phenomenon in LLM post-training across Llama and Qwen models (1B to 14B) with gradient ascent, NPO, and SimNPO local unlearning algorithms. Models fine-tuned via different orderings of identical training stages diverge in behavior during unlearning, with the degradation in GSM8K accuracy after unlearning varying by over 20% across paths. We also observe that some learning paths consistently produce models that unlearn slowly. During unlearning, whether the probability mass gets squeezed into paraphrasing or alternative concepts is also path-dependent. These results consistently show that Retrain Equivalence is an ill-posed target for local unlearning algorithms, so long as the target models are trained in stages. In situations where access to models' training histories is hard, the current work calls for rethinking the definition and desiderata of machine unlearning.

  • 4 authors
·
Oct 18, 2025

Mind the Gap Between Spatial Reasoning and Acting! Step-by-Step Evaluation of Agents With Spatial-Gym

Spatial reasoning is central to navigation and robotics, yet measuring model capabilities on these tasks remains difficult. Existing benchmarks evaluate models in a one-shot setting, requiring full solution generation in a single response, unlike humans, who work in interactive environments step-by-step. We introduce Spatial-Gym, a Gymnasium environment that isolates spatial constraint reasoning by testing pathfinding in 2D-grid puzzles as a sequential decision task with optional backtracking. We evaluate eight models in three settings (one-shot, step-by-step, step-by-step with backtracking) against human, random, and A* baselines on 500 episodes. The best model, GPT-OSS 120B, achieves a solve rate of 16.0%, 82 points below the human baseline (98.0%). Step-by-step format helps weaker models (up to +5.4%) by removing formatting errors, but hurts stronger models (up to 5.6%) by constraining global planning. Backtracking improves episode completion, but increases solve rate only for weaker models; stronger models rarely backtrack and do not benefit from it. Our experiments have three key findings: (1) models fail to scale reasoning effort with difficulty, (2) vision models receiving images of the spatial environment reduce solve rate by 73%, and (3) extended chain-of-thought reasoning retains a 3-5x accuracy advantage over standard inference even in the step-by-step setting. Spatial-Gym enables diagnosis of model limitations and provides a framework for improving spatial reasoning through reinforcement learning.

  • 6 authors
·
Apr 9

Critic Experience Bank: Self-Evolving Step-Level Confidence Estimation for LLM Agents

LLM agents act in external environments where each action changes the state that later decisions condition on, and where a single wrong step can waste interaction budget or trigger irreversible side effects long before the final failure is observed. Reliable deployment therefore requires step-level confidence estimation: a calibrated probability that each proposed action is productive, available before the action is executed. Existing LLM confidence estimators are designed to score a response from the given prompt, but agent confidence also depends on execution consequences: whether similar actions in similar situations actually advanced the task after the environment responded. We introduce the \method (\methodshort), a self-evolving critic framework in which an LLM critic accumulates evidence from its own past judgments and their observed consequences. After each trajectory, a hindsight LLM that sees the full execution feedback votes on whether each step was productive. The resulting pseudo-labels populate a memory bank from which related productive and unproductive experiences are retrieved into the critic's prompt whenever a similar step recurs. \methodshort requires no training and uses no ground truth step labels. Across three agent benchmarks and three critic backbones, \methodshort attains the best calibration (ECE and Brier) and ranking (AUC) in every dataset--critic combination, reducing ECE by up to 54% relative to the strongest training-free baseline.

  • 6 authors
·
Jul 13

InT: Self-Proposed Interventions Enable Credit Assignment in LLM Reasoning

Outcome-reward reinforcement learning (RL) has proven effective at improving the reasoning capabilities of large language models (LLMs). However, standard RL assigns credit only at the level of the final answer, penalizing entire reasoning traces when the outcome is incorrect and uniformly reinforcing all steps when it is correct. As a result, correct intermediate steps may be discouraged in failed traces, while spurious steps may be reinforced in successful ones. We refer to this failure mode as the problem of credit assignment. While a natural remedy is to train a process reward model, accurately optimizing such models to identify corrective reasoning steps remains challenging. We introduce Intervention Training (InT), a training paradigm in which the model performs fine-grained credit assignment on its own reasoning traces by proposing short, targeted corrections that steer trajectories toward higher reward. Using reference solutions commonly available in mathematical reasoning datasets and exploiting the fact that verifying a model-generated solution is easier than generating a correct one from scratch, the model identifies the first error in its reasoning and proposes a single-step intervention to redirect the trajectory toward the correct solution. We then apply supervised fine-tuning (SFT) to the on-policy rollout up to the point of error concatenated with the intervention, localizing error to the specific step that caused failure. We show that the resulting model serves as a far better initialization for RL training. After running InT and subsequent fine-tuning with RL, we improve accuracy by nearly 14% over a 4B-parameter base model on IMO-AnswerBench, outperforming larger open-source models such as gpt-oss-20b.

Step-DPO: Step-wise Preference Optimization for Long-chain Reasoning of LLMs

Mathematical reasoning presents a significant challenge for Large Language Models (LLMs) due to the extensive and precise chain of reasoning required for accuracy. Ensuring the correctness of each reasoning step is critical. To address this, we aim to enhance the robustness and factuality of LLMs by learning from human feedback. However, Direct Preference Optimization (DPO) has shown limited benefits for long-chain mathematical reasoning, as models employing DPO struggle to identify detailed errors in incorrect answers. This limitation stems from a lack of fine-grained process supervision. We propose a simple, effective, and data-efficient method called Step-DPO, which treats individual reasoning steps as units for preference optimization rather than evaluating answers holistically. Additionally, we have developed a data construction pipeline for Step-DPO, enabling the creation of a high-quality dataset containing 10K step-wise preference pairs. We also observe that in DPO, self-generated data is more effective than data generated by humans or GPT-4, due to the latter's out-of-distribution nature. Our findings demonstrate that as few as 10K preference data pairs and fewer than 500 Step-DPO training steps can yield a nearly 3% gain in accuracy on MATH for models with over 70B parameters. Notably, Step-DPO, when applied to Qwen2-72B-Instruct, achieves scores of 70.8% and 94.0% on the test sets of MATH and GSM8K, respectively, surpassing a series of closed-source models, including GPT-4-1106, Claude-3-Opus, and Gemini-1.5-Pro. Our code, data, and models are available at https://github.com/dvlab-research/Step-DPO.

  • 6 authors
·
Jun 26, 2024 2

Scalable Data Synthesis for Computer Use Agents with Step-Level Filtering

Computer use agents (CUAs) can operate real-world digital interfaces but remain difficult to train due to the high cost of graphical user interface (GUI) interaction and the scarcity of high-quality trajectory data. Existing datasets rely on human demonstrations, limiting scalability. A natural alternative is to synthesize data from strong CUAs, yet their rollouts are highly noisy, with incorrect or suboptimal actions consisting a large proportion of the steps, making naive imitation ineffective. To tackle this challenge, we introduce a scalable data synthesis pipeline that transforms noisy rollouts into reliable supervision without human annotation. The core idea is step-level filtering, which evaluates actions individually to retain only correct steps, complemented by reasoning augmentation for improved planning. Using this pipeline, we construct WebSTAR, a dataset of 13.3K trajectories and 100K graded, reasoning-rich steps synthesized from OpenAI's computer-use-preview model. We train Qwen-2.5-VL-Instruct models (7B and 32B) on WebSTAR. On WebVoyager, our 7B model surpasses SoTA open-source CUA model UI-TARS-1.5-7B by more than 15% with only supervised finetuning. Building on step-level grading, we further create WebSCORE, a dataset of graded step-level actions, and train StepRM, a 7B multimodal reward model distilled from o4-mini, which matches its grading quality while being far more efficient to deploy at scale. Our results establish step-level filtering as a key principle for scalable CUA training and construct two new datasets (WebSTAR, WebSCORE) and a lightweight reward model (StepRM) as practical tools to advance robust and efficient CUAs.

  • 5 authors
·
Nov 22, 2025

CookAnything: A Framework for Flexible and Consistent Multi-Step Recipe Image Generation

Cooking is a sequential and visually grounded activity, where each step such as chopping, mixing, or frying carries both procedural logic and visual semantics. While recent diffusion models have shown strong capabilities in text-to-image generation, they struggle to handle structured multi-step scenarios like recipe illustration. Additionally, current recipe illustration methods are unable to adjust to the natural variability in recipe length, generating a fixed number of images regardless of the actual instructions structure. To address these limitations, we present CookAnything, a flexible and consistent diffusion-based framework that generates coherent, semantically distinct image sequences from textual cooking instructions of arbitrary length. The framework introduces three key components: (1) Step-wise Regional Control (SRC), which aligns textual steps with corresponding image regions within a single denoising process; (2) Flexible RoPE, a step-aware positional encoding mechanism that enhances both temporal coherence and spatial diversity; and (3) Cross-Step Consistency Control (CSCC), which maintains fine-grained ingredient consistency across steps. Experimental results on recipe illustration benchmarks show that CookAnything performs better than existing methods in training-based and training-free settings. The proposed framework supports scalable, high-quality visual synthesis of complex multi-step instructions and holds significant potential for broad applications in instructional media, and procedural content creation.

  • 8 authors
·
Dec 3, 2025 1

STEPWISE-CODEX-Bench: Evaluating Complex Multi-Function Comprehension and Fine-Grained Execution Reasoning

In recent years, large language models (LLMs) have made significant progress in code intelligence, yet systematically evaluating their code understanding and reasoning abilities remains challenging. Mainstream benchmarks such as HumanEval and MBPP primarily assess functional correctness, while reasoning benchmarks like CRUXEVAL are limited to single-function, low-complexity scenarios. As a result, advanced models achieve nearly saturated scores, limiting their discriminative power. To address this, we present STEPWISE-CODEX-Bench (SX-Bench), a novel benchmark designed for complex multi-function understanding and fine-grained execution reasoning. SX-Bench features tasks involving collaboration among multiple sub-functions (e.g., chained calls, nested loops), shifting evaluation towards overall control and data flow modeling. It defines "computation steps" as the minimal execution unit and requires models to predict the total number of steps in reasoning tasks, thereby assessing a model's in-depth understanding of dynamic execution beyond simple I/O matching. Evaluation on over 20 mainstream models (including 14 reasoning-enhanced models) demonstrates that SX-Bench is highly discriminative: even the state-of-the-art OpenAI-O3 achieves only 78.37 percent accuracy on Hard-Reasoning tasks, much lower than its saturated scores on previous benchmarks, thereby revealing bottlenecks in complex and fine-grained reasoning. We also release an automated pipeline combining program synthesis, symbolic execution, and LLM-aided validation for efficient benchmark generation and quality assurance. SX-Bench advances code evaluation from "single-function verification" to "multi-function dynamic reasoning," providing a key tool for the in-depth assessment of advanced code intelligence models.

  • 6 authors
·
Aug 7, 2025

AgenticRAGTracer: A Hop-Aware Benchmark for Diagnosing Multi-Step Retrieval Reasoning in Agentic RAG

With the rapid advancement of agent-based methods in recent years, Agentic RAG has undoubtedly become an important research direction. Multi-hop reasoning, which requires models to engage in deliberate thinking and multi-step interaction, serves as a critical testbed for assessing such capabilities. However, existing benchmarks typically provide only final questions and answers, while lacking the intermediate hop-level questions that gradually connect atomic questions to the final multi-hop query. This limitation prevents researchers from analyzing at which step an agent fails and restricts more fine-grained evaluation of model capabilities. Moreover, most current benchmarks are manually constructed, which is both time-consuming and labor-intensive, while also limiting scalability and generalization. To address these challenges, we introduce AgenticRAGTracer, the first Agentic RAG benchmark that is primarily constructed automatically by large language models and designed to support step-by-step validation. Our benchmark spans multiple domains, contains 1,305 data points, and has no overlap with existing mainstream benchmarks. Extensive experiments demonstrate that even the best large language models perform poorly on our dataset. For instance, GPT-5 attains merely 22.6\% EM accuracy on the hardest portion of our dataset. Hop-aware diagnosis reveals that failures are primarily driven by distorted reasoning chains -- either collapsing prematurely or wandering into over-extension. This highlights a critical inability to allocate steps consistent with the task's logical structure, providing a diagnostic dimension missing in traditional evaluations. We believe our work will facilitate research in Agentic RAG and inspire further meaningful progress in this area. Our code and data are available at https://github.com/YqjMartin/AgenticRAGTracer.

  • 3 authors
·
Feb 22

Towards Direct Evaluation of Harness Optimizers via Priority Ranking

Harness optimization enables automated agent creation by having an optimizer agent iteratively update the harness of target agents. Despite its success, current studies evaluate optimizers solely by observing target agents' performance gains. This indirect end-improvement evaluation neglects optimizers' actions at intermediate steps, which are often erroneous and hinder agent performance. Therefore, it is unclear whether harness optimization is driven by optimizers' informed update actions or simply trial-and-error. This necessitates direct evaluation of harness optimizers. However, evaluating harness optimizers directly is non-trivial and costly due to the lack of oracle harnesses. To address this, we present a simple, low-cost design to directly evaluate them, namely priority ranking. By asking harness optimizers to rank components (e.g., tools) in a given harness by their potential to improve/hinder agent performance when updated, our design quantifies optimizer ability at the step level without expensive rollouts or manual examination. More importantly, optimizers' ranking performance correlates with their ability to improve agents in actual multi-step harness optimization, establishing priority ranking as a reliable predictor of optimization ability. Priority ranking is enabled by Shor, a collection of 182 human-verified optimization scenarios spanning across domains, designs, and time stages. Codes and data can be found at https://github.com/k59118/Harness_Optimizer_Evaluation.

  • 12 authors
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May 20

Pro^2Assist: Continuous Step-Aware Proactive Assistance with Multimodal Egocentric Perception for Long-Horizon Procedural Tasks

Procedural tasks with multiple ordered steps are ubiquitous in daily life. Recent advances in multimodal large language models (MLLMs) have enabled personal assistants that support daily activities. However, existing systems primarily provide reactive guidance triggered by user queries, or limited proactive assistance for isolated short-term events rather than long-horizon procedural tasks. In this work, we introduce Pro^2Assist, a step-aware proactive assistant that continuously tracks fine-grained task progress and reasons over the user's evolving state to provide timely assistance throughout tasks. Pro^2Assist leverages multimodal data from augmented reality (AR) glasses to achieve motion-based perception. It then extracts step-oriented procedural context from multi-scale temporal dynamics and task-specific expert knowledge. Based on both sensory input and procedural context, Pro^2Assist performs continuous reasoning to infer user needs and display timely assistance on AR glasses. We evaluate Pro^2Assist using a dataset curated from public sources and a real-world dataset collected on our testbed with AR glasses. Extensive evaluations show that Pro^2Assist outperforms the best-performing baselines by over 21% in procedural action understanding accuracy, and it achieves up to 2.29x the proactive timing accuracy of baselines. A user study with 20 participants further shows that 90% find Pro^2Assist useful, indicating its effectiveness for real-world procedural assistance.

  • 9 authors
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May 4

AlphaMath Almost Zero: process Supervision without process

Recent advancements in large language models (LLMs) have substantially enhanced their mathematical reasoning abilities. However, these models still struggle with complex problems that require multiple reasoning steps, frequently leading to logical or numerical errors. While numerical mistakes can be largely addressed by integrating a code interpreter, identifying logical errors within intermediate steps is more challenging. Moreover, manually annotating these steps for training is not only expensive but also labor-intensive, requiring the expertise of professional annotators. In our study, we introduce an innovative approach that bypasses the need for process annotations (from human or GPTs) by utilizing the Monte Carlo Tree Search (MCTS) framework. This technique automatically generates both the process supervision and the step-level evaluation signals. Our method iteratively trains the policy and value models, leveraging the capabilities of a well-pretrained LLM to progressively enhance its mathematical reasoning skills. Furthermore, we propose an efficient inference strategy-step-level beam search, where the value model is crafted to assist the policy model (i.e., LLM) in navigating more effective reasoning paths, rather than solely relying on prior probabilities. The experimental results on both in-domain and out-of-domain datasets demonstrate that even without GPT-4 or human-annotated process supervision, our AlphaMath framework achieves comparable or superior results to previous state-of-the-art methods.

  • 4 authors
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May 6, 2024

OnTrack: Real-Time Monitoring and Intervention in LLM Agent Trajectories via Streaming Structure-Aware Optimal Transport

Agents are deployed in applications from trip planners and stock trading to IT incident triage. In most cases, LLM agents work autonomously with minimal rule-based safeguarding, leading to cost and safety issues from irreversible actions. Recent works resolve this either by using a safeguard agent to monitor behavior or evaluating logs post-hoc. The first adds cost and latency to every step; the second delivers its verdict after the run, when tokens are burned and damage is done. To overcome this, we propose OnTrack, a streaming monitoring mechanism that compares an agent's steps and dependencies against recorded successful runs to alert users or block the agent in about a millisecond per step. We study this problem in three regimes of decreasing access: full reference access (historical runs and tool schemas), intermediate access (only tool schemas), and no prior knowledge (only step logs as generated). Expectation of OnTrack's monitoring capabilities reduces as data access drops, ranging from plan violation detection to identifying loops, stalls, and repeated tool calls. Finally, we evaluate OnTrack using SWE-bench trajectories. Based on the first 8 steps, our method ranks failing trajectories below succeeding ones better than content similarity approaches (+0.057 AUROC). With an abort policy, we save about 18% of compute that would be burned on failing runs, where 83% of interrupted runs were actually heading to failure (5 out of 6 aborts were correct).

  • 4 authors
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Oct 7

Order Matters: Sequence to sequence for sets

Sequences have become first class citizens in supervised learning thanks to the resurgence of recurrent neural networks. Many complex tasks that require mapping from or to a sequence of observations can now be formulated with the sequence-to-sequence (seq2seq) framework which employs the chain rule to efficiently represent the joint probability of sequences. In many cases, however, variable sized inputs and/or outputs might not be naturally expressed as sequences. For instance, it is not clear how to input a set of numbers into a model where the task is to sort them; similarly, we do not know how to organize outputs when they correspond to random variables and the task is to model their unknown joint probability. In this paper, we first show using various examples that the order in which we organize input and/or output data matters significantly when learning an underlying model. We then discuss an extension of the seq2seq framework that goes beyond sequences and handles input sets in a principled way. In addition, we propose a loss which, by searching over possible orders during training, deals with the lack of structure of output sets. We show empirical evidence of our claims regarding ordering, and on the modifications to the seq2seq framework on benchmark language modeling and parsing tasks, as well as two artificial tasks -- sorting numbers and estimating the joint probability of unknown graphical models.

  • 3 authors
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Nov 19, 2015