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Oct 29

FlowState: Execution State as Memory for Long-Horizon LLM Agents

Long-horizon tasks require LLM agents to continually draw on information from earlier interactions. However, retaining the full history increases context costs, while compressing it risks losing details needed later, and the relevance of historical information often becomes apparent as the task progresses. To address these challenges, we propose FlowState, which treats execution state as memory that can be retained and revisited across requests, unifying current decision-making with the reuse of historical information. FlowState preserves semantically typed state nodes, their relations, and references to raw tool observations, separating persistent retention from on-demand access. Within a single execution loop, Incremental State Update (ISU) maintains the current state based on new inputs and feedback, while Progressive State Access (PSA) progressively reveals historical states and supporting evidence as needed during reasoning. Together, these mechanisms enable agents to reassess prior decisions in light of new information and guide subsequent actions. Compared with a full-context baseline using the same DeepSeek-V4-Flash model, FlowState improves the average success rate on MemoryArena and the average pass rate on τ^3-Bench by 4.55 and 13.95 percentage points, respectively, while reducing total token consumption by 43.2% and 40.6%. These results demonstrate the performance and efficiency advantages of FlowState on long-horizon tasks.

Theoria: Rewrite-Acceptability Verification over Informal Reasoning States

When should an AI system's answer be trusted? Formal proof assistants offer certainty but cannot reach most of the problem distribution; scalar LLM judges offer coverage but produce opaque scores that cannot be audited after the fact and are subject to the same coherence issues as any LLM. We present Theoria, a verification architecture that closes this gap. A candidate solution is rewritten into a sequence of typed state transitions, each licensed by an explicit justification, whether that be a citation, computation, or problem-given fact, and every transition is independently auditable. The foundational invariant is completeness of change: every difference between consecutive proof states must be accounted for, so hidden premises surface as unlicensed mutations rather than passing silently. On HLE-Verified Gold (185 text-only expert problems), Theoria certifies 105 at 91.4% strict precision (Wilson 95% CI [84.5%, 95.4%]). Every certification produces a human readable proof trace in which each step can be independently challenged. Holistic LLM judges achieve comparable precision at matched coverage but fail on different problems (Jaccard 0.14-0.36), making the approaches complementary. On 95 adversarial poisoned proofs across 15 domains, structured judges catch 94.7% versus 83.2% for holistic judging (p= 0.0017). The overall 11.5 pp gap concentrates in hidden premises (90.6% vs. 62.5%, a 28 pp difference) and fabricated citations (100% vs. 90%), the error classes where the formal analysis predicts an advantage; performance is identical on arithmetic and theorem-misapplication errors, where no advantage is predicted. On GPQA Diamond (n= 65), certified precision is 97.1% (Wilson CI [85.1%, 99.5%]).

  • 2 authors
·
Jul 1

ClueFlow: Learning Long-Horizon Search through Attributed Research-State Transitions

Long-horizon search requires agents to acquire relevant evidence and integrate it into an evolving research state. Existing methods maintain research states to guide exploration or assign turn-level progress signals, yet grounding these signals in explicit, attributable state changes remains underexplored. We introduce ClueFlow, which learns long-horizon search from attributed research-state transitions. ClueFlow constructs Source-State-Final attribution chains that connect evidence-acquiring browser actions, Evidence and Candidate updates, and the final answer supported by those updates. During search, ClueFlow records typed state changes and potentially supporting browser actions, then applies gold-conditioned semantic validation and source tracing after execution. We use this attribution to guide both supervised fine-tuning and reinforcement learning. During SFT, attribution selects which decisions receive supervision with their original interaction contexts. During Turn-PPO, the same attribution augments outcome-based turn advantages with credit assigned along the Source-State-Final chains. Transition-level validation also recovers useful supervision from gold-consistent state changes in trajectories with incorrect final answers. We evaluate ClueFlow across two Qwen backbones and four search benchmarks spanning live-web and fixed-corpus settings, observing consistent gains from SFT and further improvements from PPO. With Qwen3.5-35B-A3B, ClueFlow achieves 60.0% accuracy on BrowseComp and 72.0% on BrowseComp-Plus. In controlled BrowseComp-Plus experiments, attribution-guided SFT matches all-turn exact-context SFT using about 30% of the training tokens, while attribution-guided PPO outperforms outcome-only PPO by 4.1 pp. These results demonstrate that state-transition attribution enables efficient supervision and effective credit assignment for long-horizon search agents.

  • 5 authors
·
Oct 18

Parsing the Stream: A Live Trace Model for Long-Horizon Agents and Their Observers

A long-horizon agent's trace outgrows both of its consumers: the human observer monitoring the run, and the agent itself, whose bounded context the trace must be folded back into. We present a live trace model, an append-only event ledger folded incrementally into typed run state and compiled into per-consumer views, and evaluate it for both consumers against deterministic ground truth. For the observer side, evaluated with an LLM reader as proxy, the compiled view answers monitoring questions using approximately 14x and 15x fewer input tokens (by reader) and at 5-7x lower cost than a budget-capped single-call reading of the raw trace, with higher accuracy (0.85-0.87 versus 0.48). Because the questions were co-designed with the view schema, we treat the token and cost reduction, conditional on schema coverage, as the transferable result. For the agent, on 120-link sequential-dependency tasks, mechanisms that maintain the task's running statistic in per-step state succeed where full-context prompting fails (30/30 versus 8/30 under a clean protocol, n=30, labeled descriptive owing to benchmark-system co-development); a prompt-level scratchpad matches the fold's accuracy at lower cost, and a two-arm decomposition attributes the fold's accuracy to its deterministic aggregate and its cost advantage to its compactness. The fold's remaining value over cheaper alternatives is deterministic auditability and serving the observer from the same state. We derive eleven candidate requirements for trace folding from observed failures and delimit them with an order-sensitive task family on which the fold ceases to help. Code, benchmarks, a regenerable synthetic corpus, and all workbench traces are released.

  • 2 authors
·
Aug 31

LEDGERMIND: Provenance-Constrained Multimodal Agentic Reasoning with a Structured Evidence Ledger

Multimodal agents for visual question answering increasingly operate as multi-step trajectories that interleave perception, retrieval, and reasoning, yet evaluation still largely reduces to final-answer accuracy. This aggregate signal cannot tell whether a correct answer was reached through grounded evidence, language priors, or accidental error cancellation. We propose to treat a multimodal agent trajectory as a provenance-constrained state machine: tool outputs are normalized into a Structured Evidence Ledger that serves as the trajectory state, downstream reasoning and decision claims may cite only active ledger entries, grounding is checked at the entity and numeric level, and repair is realized as typed state transitions that cannot introduce content without tool-produced provenance. We instantiate this design as LedgerMind (Provenance-Constrained Multimodal Agentic Reasoning with a Structured Evidence Ledger), augmented by a Three-Layer Grounding Protocol, an Adaptive Dual-Path Dispatcher that matches reasoning depth to question complexity, and an Event-Triggered Verification-and-Repair engine with a formal provenance non-amplification guarantee. We use LedgerMind to target four recurring failure patterns that final-answer accuracy tends to obscure: unsupported intermediate reasoning, citation-backed entity hallucination (Phantom Grounding), over-reasoning on simple queries, and repair-time amplification. Experiments across multiple multimodal reasoning benchmarks and backbone MLLMs show that LedgerMind improves both answer accuracy and trajectory-level faithfulness.

  • 7 authors
·
Jul 29 2

XFlow: An Executable Protocol Programming System for Reliable Multi-Agent Workflows

LLM-based multi-agent systems increasingly coordinate planning, reasoning, tool use, and human interaction, yet their reliability remains limited. A central source of this limitation is the underspecified prompt--harness boundary. Current systems lack a principled way to decide which workflow commitments should remain in prompts and which should become harness structure. We present XFlow, an executable protocol programming system for reliable multi-agent workflows, and XPF (XFlow Protocol Format), its domain-specific protocol programming language. XFlow occupies a middle position between prompt-only orchestration and markup-like workflow descriptions. XPF remains readable as a literate protocol, but it is compiled and executed as a program. Its design keeps informal semantic work inside actors while moving selected commitments into harness structure that can be checked, preserved, and enforced. At runtime, XFlow stages uncertainty through lifecycle-governed symbols, which are typed state cells with validation and commit states. Actor outputs are mediated before they become shared state, instead of spreading through prompts, transcripts, or implicit memory. Our experiments cover Constrained Interaction, Long-Context Reasoning, and Agentic Software Engineering. They show that XFlow improves reliability by making constraints, evidence handling, and process requirements explicit and enforceable.

  • 5 authors
·
Jun 10

User as Code: Executable Memory for Personalized Agents

A personalized AI agent needs a user memory: a persistent model of who the user is, built across many conversations and consulted on each new one. Today this memory is almost always stored as unstructured text, a knowledge graph, or a flat store of facts, and consulted by retrieval -- fetching the entries most similar to the current request. Such "bag-of-facts" memory recalls individual facts well, but because storing a fact and acting on it are separate steps, it struggles to resolve contradictions, aggregate over many records, or enforce rules. We argue that user memory should instead be executable. We introduce User as Code (UaC), a paradigm in which an agent's model of a user is a living software project: typed Python objects hold the user's state and ordinary Python functions encode the rules that govern it, so representing and reasoning about the user happen in one medium an interpreter can run. The enabling mechanism is a two-phase pipeline: an append-only log that never discards a fact, periodically checkpointed into typed code. This changes what memory can do. On standard long-term conversation benchmarks, UaC matches both a full-context upper bound and the strongest prior memory systems on recall (78.8% on LOCOMO). Its advantage emerges where representation matters most. On aggregate questions over a user's history -- "how many international trips did I take last year?" -- retrieval-based memory collapses (6-43%) while UaC stays near-perfect (99%), because the answer is a one-line computation over typed state rather than a search over text. And because its rules execute deterministically whenever the state changes, UaC can surface unsolicited, safety-critical alerts -- such as a newly prescribed drug that conflicts with an allergy recorded months earlier -- a capability query-driven memory cannot provide.

  • 1 authors
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Jun 14

Releasing the Inner Jev: A Simple Recipe for Open Decision Models

LLM-based decision-making systems, also called System One models, have recently gained popularity, most notably through Jev (Almeida, 2026). Given a typed input state, a question, and a set of options, they return a probability for each option in a single forward pass, without text generation. We show that existing open instruction-tuned language models can achieve comparable performance without any additional training, by reading out answers from letters (A, B, C, etc.) in the model's output logits at the last token position. Furthermore, we show how a simple supervised fine-tuning recipe can improve their performance further. We evaluate four open instruction-tuned language models: Gemma 4 31B, Gemma 4 12B, Qwen3.6-27B, and Qwen3.5-4B. We fine-tune each using LoRA and a decision head initialized from a slice of the language model head. Furthermore, we introduce OpenDecisions, a novel 2,352-question validation dataset designed to reflect the task composition of JevBench (JevBench main- tainers, 2026) and which computes a Capability score based on accuracy and calibration metrics. Without fine-tuning, Gemma 4 31B scores 79.6 on OpenDecisions, compared to Jev's 80.1. After undergoing our fine-tuning recipe, it scores 84.4 on OpenDecisions and 81.5 on JevBench v1.7, outperforming Jev by 4.3 and 4.4 Capability points respectively and setting a new state-of-the-art on OpenDecisions. On a suite of public decision datasets, our models achieve accuracy comparable to Jev, with lower calibration error. Our results show that open language models already possess System One capabilities, and with simple fine-tuning they outperform Jev on a wide range of decision tasks. We release our models, serving code, and OpenDecisions.

  • 3 authors
·
Oct 11 2

Modeling Authentic Research Trajectories: A Graph View of Research Ideation

The research idea in a published paper is rarely the project's initial idea. Between the two lies a closed-loop process in which researchers run experiments, derive insights, identify challenges, explore the literature, and revise the idea, with each step motivated by evidence and reasoning they can articulate. We call the path one idea takes through this process, with the evidence and reasoning behind each step, its authentic research trajectory. Although it underlies every scientific contribution, it is rarely recorded. Existing LLM-based research agents generate an idea once, refine it against reviews, literature, or their own experimental results, or search over candidate ideas and experiments. In all of them the text of the idea evolves, while the evidence and reasoning that connected one version to the next are discarded. We propose the Research Progress Graph (RPG), a representation of authentic and complete research trajectories. An RPG records the evolution of an idea as typed research states connected by cognitive transitions, each annotated with a temporal index and the reasoning behind it, which makes this evolution an explicit object of study. We ground the representation in authentic trajectories whose steps their authors justify in annotations and papers. Comparing the representations of thirty-five research agents with the RPG, we find that each is an incomplete RPG; none keeps the state that changed, the evidence that changed it, and the reasoning connecting them as one evolving record. Modeling ideation with the RPG changes how research agents should be designed, evaluated, and trained. Agents predict the next research state instead of a complete idea, ideas are evaluated as trajectories instead of final texts, and authentic trajectories serve as training data. These directions shift research agents from generating static ideas to modeling how ideas evolve.

  • 2 authors
·
Oct 18

Evaluating and Benchmarking the System One Model Jev

Jev is a commercial System One model from TypeSafe AI that does not generate text: given a state and typed questions, it returns a choice from fixed options, a position on a rubric, or the probability that a statement is true, with probabilities the vendor describes as calibrated. Such models target small decisions in information access pipelines, such as routing queries, checking grounding, moderating content, or rating against a rubric. We evaluate Jev (jev-1.13.0) zero-shot on 37 datasets spanning classification, routing, natural language inference, reading comprehension, commonsense reasoning, moderation, legal clause analysis and rubric scoring, with one frozen template per dataset and full evaluation splits: 346,009 requests for under USD 10. For reference, we score Qwen3.8-27B and Gemma-4-E4B on identical requests via their exact next-token probabilities over the options. Jev reaches 95-99% accuracy on IMDB, SST-2, HellaSwag and ARC and 86.7% on Belebele across 122 languages. It beats Qwen on 27 of 37 datasets, with none of Qwen's nine leads outside the bootstrap intervals, and Gemma on all 37. All three models degrade on low-resource languages, fine-grained or noisy labels, and rubric-based quality judgments. Jev's choice probabilities are well calibrated and support selective prediction. Binary probabilities rank well but are poorly placed relative to a fixed 0.5 threshold; thresholds tuned on training data raise micro-F1 on UNFAIR-ToS from 0.50 to 0.75. Jev answers MMLU's calculation-heavy questions more accurately than other MMLU questions (94% vs. 91%), whereas both open models, and all three on C-Eval, find them harder. Rotating the options leaves Jev's accuracy unchanged and withholding the question drops it to near chance, ruling out shallow memorization but not memorized question-answer pairs. We release the code, harness and all raw responses.

  • 3 authors
·
Sep 28

LLM Agents Are Latent Context Managers: Eliciting Self-Managed Context via a Proprioceptive Dashboard

Long-horizon tool agents are bottlenecked by how their context grows toward the limits of the context window. Recent systems make context management agent- or system-controlled, but they either learn a compression policy that discards evidence or manage context in a layer the agent never sees. We argue both leave a more basic gap unaddressed. Frontier language models are proprioceptively blind to their own context. From the prompt alone they cannot see how large, how old, or how used each block is, the signals a keep-or-drop decision needs. We hypothesize that competent context management is already latent in capable models, and that what is missing is not a learned policy but an interface exposing this state. We introduce VISTA (Visible Internal State for Tool Agents), a training-free, model-agnostic layer that represents working memory as typed, addressable blocks, surfaces a runtime dashboard of per-block token usage, recency, and access history, and archives blocks as recoverable full-fidelity payloads. On LOCA-Bench, BrowseComp-Plus, and GAIA, the same untrained interface transfers across million-, 100K-, and 10K-scale trajectories. On LOCA-Bench it improves four backbones and lifts Gemini-3-Flash from 22.7 to 50.7%. The lift grows with context pressure and transfers across backbones. Ablations further confirm that the dashboard matters beyond archive and recovery tools.

  • 3 authors
·
Jun 28

RAGU: A Multi-Step GraphRAG Engine with a Compact Domain-Adapted LLM

Graph retrieval-augmented generation (GraphRAG) enhances large language models with structured knowledge, yet existing systems construct knowledge graphs in a single extraction pass, producing noisy entities and brittle retrieval. RAGU, an open-source modular GraphRAG engine, addresses this by separating extraction from consolidation: entities and relations pass through two-stage typed extraction, DBSCAN-backed deduplication, LLM summarization, and Leiden community detection. A key insight motivates a compact extractor: the skills an in-pipeline LLM needs - comprehension, extraction, reasoning over context - are language skills that grow only weakly with model size, unlike factual world knowledge. Accordingly, we train Meno-Lite-0.1, a 7B model optimized for language skills, which outperforms Qwen2.5-32B on knowledge-graph construction (+12.5% relative harmonic mean) and matches it on English GraphRAG tasks. On GraphRAG-Bench (Medical), RAGU retrieves the most complete context at every factoid level (evidence recall up to 0.84 vs. leq0.76) and overtakes HippoRAG2 on synthesis tasks; on multi-hop factoid QA, the apparent HippoRAG2 advantage is shown to be largely an answer-format artifact. RAGU is installable via pip install graph_ragu, runs on a single GPU, and is released under MIT. The source code is publicly available at https://github.com/RaguTeam/RAGU, and the Meno-Lite-0.1 model can be obtained from https://huggingface.co/bond005/meno-lite-0.1.

TRACE: Typed Reference-Aware Conversational Editing for Humanoid Motion Diffusion

Language-conditioned humanoid motion generation enables users to create and refine robot movements through natural language. The central challenge is to connect an underspecified request to concrete motion structure that can subsequently be revised relative to an accepted reference. We present TRACE, a generation and editing framework for the Unitree G1 humanoid robot built around typed, measurable kinematic quantities. Our insight is to ground generation conditions in paired training motions and editing goals in the current motion. A language model learns to predict support, root, and hand events from motion-derived supervision; their time-aligned encodings complement the original text in a diffusion generator. Gravity-referenced states and trajectory--contact objectives improve kinematic consistency. For editing, typed requests define body--time scopes and source-relative goals. A separate reference-conditioned diffusion editor uses these goals and revised events to realize changes, while sampling-time projection preserves protected state coordinates. Quantitative evaluation and human assessment show improved semantic alignment and motion quality over the compared methods. Multi-turn editing evaluations demonstrate more reliable execution of successive relative requests under shared preservation constraints. Code is available at https://github.com/Multimodal-Perception-Action/TRACE.

  • 12 authors
·
Oct 21

Memanto: Typed Semantic Memory with Information-Theoretic Retrieval for Long-Horizon Agents

The transition from stateless language model inference to persistent, multi session autonomous agents has revealed memory to be a primary architectural bottleneck in the deployment of production grade agentic systems. Existing methodologies largely depend on hybrid semantic graph architectures, which impose substantial computational overhead during both ingestion and retrieval. These systems typically require large language model mediated entity extraction, explicit graph schema maintenance, and multi query retrieval pipelines. This paper introduces Memanto, a universal memory layer for agentic artificial intelligence that challenges the prevailing assumption that knowledge graph complexity is necessary to achieve high fidelity agent memory. Memanto integrates a typed semantic memory schema comprising thirteen predefined memory categories, an automated conflict resolution mechanism, and temporal versioning. These components are enabled by Moorcheh's Information Theoretic Search engine, a no indexing semantic database that provides deterministic retrieval within sub ninety millisecond latency while eliminating ingestion delay. Through systematic benchmarking on the LongMemEval and LoCoMo evaluation suites, Memanto achieves state of the art accuracy scores of 89.8 percent and 87.1 percent respectively. These results surpass all evaluated hybrid graph and vector based systems while requiring only a single retrieval query, incurring no ingestion cost, and maintaining substantially lower operational complexity. A five stage progressive ablation study is presented to quantify the contribution of each architectural component, followed by a discussion of the implications for scalable deployment of agentic memory systems.

moorcheh Moorcheh.ai
·
Apr 22 4

ETAS: An Effect-Typed Language for Agent Systems

ETAS is a programming language for agent systems that treats model-backed agents, tool calls, prompts, typed memory, human approvals, policies, and execution traces as semantic program elements rather than library conventions. It separates deterministic computation from agentic nondeterminism and externally visible actions while preserving a direct programming style. We present the core design of ETAS. Its static semantics assigns ordinary types through spec conformance and tracks each computation with two behavioral indices: an escaping effect row and a persistent abstraction of the typed action trace it may request. Specs form a terminating compile-time constraint calculus: type specs provide evidence for polymorphism and resource facts, callable specs constrain function and stage shapes, and trace specs express allow, deny, and temporal constraints. Typing checks requested traces against compiled monitors and emits residual obligations when dynamic resources preclude a complete static proof. The dynamic semantics distinguish requested, handled, denied, and committed events; handlers interpret typed actions without making their requests invisible to authorization or audit. We formalize a core calculus and state preservation, progress, type/effect soundness, handler trace-transparency, and policy safety. We also implement ETAS in Rust with a command-line interface, typed HIR checks, effect and policy diagnostics, handler checks, and trace-aware execution hooks. ETAS provides a programming-language foundation for reasoning about authorization, nondeterminism, recovery, and audit evidence before and during agent execution.

  • 5 authors
·
Jul 19

Beyond Similarity Search: Tenure and the Case for Structured Belief State in LLM Memory

Why do we need another AI to help the AI? We argue you don't. Stateless LLM sessions impose re-orientation costs on iterative, session-heavy workflows. Prior work addresses cross-session memory through retrieval-augmented approaches: store history, embed it, retrieve by semantic similarity. Cross-session memory is a state management problem, not a search problem. Similarity search fails for named entity resolution within bounded vocabulary contexts because beliefs about a shared technical domain are semantically proximate by construction. A single user is the simplest bounded vocabulary context; engineering teams converge on the same property through shared codebases and terminology. We present Tenure, a local-first proxy that maintains a typed belief store with epistemic status, versioned supersession, and scope isolation, injecting curated context into every LLM session through precision-first retrieval. Hard scope isolation provides a structural guarantee: the right beliefs surface, and only within the boundaries the user has authorized. Tenure's typed schema converts extracted facts into imperative instructions via a why it matters field, making injected beliefs directly actionable rather than raw material for the model to re-derive. A controlled evaluation on 72 retrieval cases demonstrates the gap. Cosine similarity over dense embeddings achieves mean precision of 0.12. Alias-weighted BM25 maintains mean precision of 1.0, passing 72/72 cases versus 8/72 for cosine similarity on the same corpus. Hybrid retrieval typically solves vocabulary mismatch between disparate authors; Tenure eliminates this structurally: query and belief authors are the same person, and an alias enrichment flywheel continuously indexes their specific vocabulary. Under multi-turn topic drift this worsens: the vector backend produces drift scores of 0.43--0.50 on noise-critical turns where BM25 maintains 0.

  • 1 authors
·
May 10

this-that-model-1.0: A typed decision model that decides in 30 ms, for a millionth of a cent

Software delegates more of its branches to models every year: which queue a ticket enters, whether a command is safe to run, whether a claim clears without a person. What the program needs back is not prose. It is one of n declared options and a number it can threshold. Today that costs a round trip to a frontier model -- hundreds of milliseconds, a per-token bill, and a parser -- for a question that is usually a conjunction of three clauses. this-that-model-1.0 is a 2B-parameter typed decision model. Its answer is read directly from the hidden state at a designated position and restricted to the option set the caller declared, so no text is generated, nothing can be malformed, and every question in a request is answered in the same forward pass. It decides in 30.9 ms on one laptop GPU and generates zero output tokens doing it, where a frontier API call costs 8758 ms and the hosted systems that answer these questions well spend between 21 and 212 generated tokens per question thinking first, billed for every one. It sustains 32 decisions per second on one consumer GPU and never lets the state leave the machine. On a third party's recorded cohort of 68 decision questions, on their inputs and their wording, it scores 0.941 with a Brier score of 0.042, against 0.765 and 0.133 for the hosted service Jev on the same items. One pass of our 42-family internal suite takes 32 seconds and 0.000217 USD of electricity; the most accurate hosted model we measured needs 155.2 minutes and 10.636 USD. We also report where it loses. On multi-step arithmetic, which a single forward pass cannot carry intermediate results through, it scores 0.560 against their 0.98 to 1.00, and a targeted second training round improved the five task families it was written for and transferred to none of the other 13. The model is open-sourced in https://huggingface.co/flock-io/this-that-model-1.0

  • 3 authors
·
Sep 19

TRACE: State-Aware Query Processing over Temporal Evidence Graphs for Conversational Data

Conversational data is increasingly used as a persistent source of user state for long-running assistants and AI agents. However, querying this data remains challenging because conversations naturally evolve: plans are revised, preferences change, and later messages frequently supersede or contradict earlier information. Existing long-memory pipelines largely treat memories as independent text or vector objects. This approach often retrieves semantically similar but stale evidence, offering limited support for state-aware reasoning. To address this problem, we present TRACE, a query processing framework over temporal evidence graphs for evolving conversational data. TRACE models conversations as a hierarchical graph spanning events, sessions, and topics, enriched with typed temporal, causal, update, and contradiction relations. Crucially, the framework maintains validity annotations so obsolete facts remain accessible for historical queries but are discounted for current-state answers. At query time, TRACE combines vector-based note retrieval with graph-guided evidence search, generating validity-aware support paths and a hybrid context for answer generation. This design separates lexical recall from evidence reconstruction, enabling bounded query-time reasoning over long conversational histories. Experiments on long-conversation query-answering (QA) benchmarks show that TRACE improves temporal and multi-hop reasoning, with ablations highlighting the importance of hierarchy, update-aware seeding, and path-grounded evidence.

  • 8 authors
·
Jun 30

MMLA: Memory-Mediated Learning Architecture for Predictive Dual-State Adaptation

Memory-Mediated Learning Architecture (MMLA) separates slow base parameters theta, a bounded numerical policy carrier Phi, and a bounded authoritative memory M. Predictive Dual-State Adaptation (PDSA) lets feedback update Phi while one problem remains active and lets a trusted lifecycle atomically commit one typed row or exact NULL. Later reasoning may read both states, but their writers, resets, rollback domains, and ledgers remain distinct. Realized futures supervise values only during training; deployment is causal and future-blind. We give conditional theory and falsifiable contracts for reasoning-time updates, completed-segment consolidation, predictive admission, authoritative memory, and dual-state attribution. Assumptions, counterexamples, capacity and cost ledgers, recovery duties, and identifying experiments are explicit; these are not implementation guarantees. Controlled studies show exact lifecycle execution on 300/300 held-out records for each of three seeds, calibrated retrieval gains over frozen-hidden dense and BM25 baselines, and exact typed anchor-filler transport on 240/240 held-out records per seed. These validate restricted components, not natural-language memory management or complete PDSA. Post-training studies retain positive and negative evidence. Later protocols obtain restricted readout progress, but a nine-trajectory comparison finds that matched latent readout, a full-width bridge, and bridge plus frozen text-teacher alignment all fail continuous-event qualification across both task families. A separately adapted text reference and restoration checks pass. At the September 13, 2026 evidence cutoff, no strict policy-only reasoning-time-training effect, predictive-admission oracle margin, learned future-blind admission policy, or policy-by-memory factorial advantage is established.

  • 2 authors
·
Sep 13

Beyond Calibration: Do a Typed-Decision Model's Probabilities Obey the Probability Axioms?

Typed-decision models such as TypeSafe's Jev answer a declared yes/no or multiple-choice question about a state with a probability instead of text, and their evaluations report accuracy and calibration. Neither requires that the probabilities a model gives to logically related questions fit together item by item, which is what a system that acts on those probabilities needs. We test this property, coherence, with a battery of logically linked questions that needs no labels. For 160 items from ChaosNLI and PubMedQA, each with three mutually exclusive labels, we ask whether the label is X, whether it is not X, whether it is one of the other two labels, and which label applies. On 480 negation pairs, Jev's probabilities for "the label is X" and "the label is not X" miss summing to one by 0.064 on average (95% CI 0.055 to 0.072). Qwen3.8-27B, run from its official BF16 weights, misses by 0.293 with first-token probabilities and by 0.122 with verbalized probabilities. The gap to the first-token readout persists on pairs where both systems give similar probabilities, without double-negation labels, and after averaging Jev's repeated calls. Jev is not coherent either: its violations are about five times its repeat noise, and it over-endorses statements about single labels, so that its three single-label probabilities sum to 1.14 on average. The two systems also fail differently. Qwen3.8-27B's first-token readout under-endorses the complement of a label whether or not the question contains "not", rejecting both a statement and its negation in 196 of 480 pairs, and it does not become more coherent where it is more confident, whereas Jev's violations concentrate where its answer is uncertain. Because the checks need no labels, they expose biases that appear only when question forms are compared, and inconsistencies within items.

  • 3 authors
·
Sep 26

Beyond Compilation: Evaluating Faithful Natural-Language-to-Lean Statement Formalization

Lean verifies that a generated declaration is well typed, but cannot check whether it states what the user intended. We measure how far compilation overstates faithfulness in statement autoformalization without canonical Lean targets. Our criterion requires Lean compilation and agreement of two LLM judges from different model families. On an independent random audit, it agrees with the human majority on 91.5% of cases; it rarely accepts an unfaithful output but rejects some faithful ones. Across eight systems on 227 university-level statements, the gap between compiling and accepted outputs ranges from 1.3 to 29.5 percentage points: our tool-augmented agent compiles 87.2% of the statements, but only 57.7% are accepted. Human review of all the agent's rejections confirms that 23.8 of its 29.5 points are real translation errors. For the gaps of the seven one-shot systems, a two-stage review by Claude Opus 5.5 with Lean and GPT-6.1 Sol, validated on these human labels, finds that 78-100% are real translation errors for six of them. When GPT-5.2, one of the two judges, grades the translations of two models released after it, GPT-6 Astra and Claude Opus 5.5, it accepts 83% of the statements for each, against 21% for one-shot GPT-5.2. For these two models, the same review classifies only 4 of their 54 rejections (7%) as translation errors, so most of their measured gap is judge errors rather than translation errors. This is consistent with these systems erring less while the judge does not: the fewer errors a system makes, the smaller the share of its rejections that are translation errors. Finally, a 2^3 tool ablation of the agent shows that Lean feedback drives most of its compilation gain, and that nearly half of this gain fails the semantic criterion. Code and data are available at https://github.com/grenadeComing/beyond-compilation.

ucriverside UC Riverside
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Oct 14 2

LSREP: A Longitudinal State-Replay Protocol for Evaluating Conversational Memory, with ICE v2 as an Audited Local-First Architecture

Conversational memory changes during use, so endpoint question answering alone cannot establish how a persistent state accumulates, ages, or incorporates revisions. We introduce LSREP, a Longitudinal State-Replay Evaluation Protocol combining ordered replay, explicit lifecycle schedules, repeated probes, evolving reference answers, and mechanism-fidelity checks. Its architectural case study is ICE v2, a local-first memory middleware with typed stores, retrieval fusion, and dynamic context budgets. The private, single-user instantiation contains 1,985 turns, 219 distinct probes, and 1,211 probe-checkpoint observations across 52 checkpoints. On three ordinary-density datasets, ICE v2 has a near-zero mean quality difference from vector-RAG while selecting 32% fewer fragments but using 6.6% more estimated prompt tokens. A fourth, dense dataset exposes catastrophic failures of the unbudgeted baseline. The fidelity audit limits attribution: procedural retrieval is defective, several mechanisms are unexercised, and graph utility is not established. In a complementary matched public diagnostic, ICE v2 loses decisively to pure vector-RAG on LongMemEval: 50.8% versus 72.8% in the evidence-only oracle and 43.0% versus 69.5% in full-S. Paired differences are -22.0 points (95% CI [-26.6, -17.4]) and -26.5 ([-31.3, -21.8]). Conservative abstention accompanies severe multi-session and temporal failures. ICE uses less context in this diagnostic, establishing a quality-cost trade-off rather than superior efficiency. Together, replay, fidelity auditing, and public endpoint testing expose distinct failure modes that neither architectural descriptions nor aggregate scores identify alone.

  • 1 authors
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Sep 14

Labels Override Definitions in Jev-Style Typed Decision Models

A typed decision model answers a fixed question about an input by returning a probability for each of several caller-defined options. Each option carries a short label and a written definition, which is where a developer states the rule the model should apply. Jev introduced this interface for routing, moderation and triage, open implementations followed, and the same operation occurs whenever a language model is used as a classifier by scoring label strings. We study the open implementations, whose weights we can inspect and patch, and ask whether the probability follows the definitions or the labels. A preference for the label we call option-label bias. Across four open-weight typed decision models, three ways of reading an answer from a Qwen2.5 backbone, eleven classification tasks and PolicyBench, a synthetic routing suite we introduce in which the rule appears only in the definitions, the answer is mostly the labels. Deleting every definition leaves accuracy unchanged (laya-td: 0.8559 against 0.8487), although those definitions support 0.7971 on their own, and renaming the options to A and B raises accuracy by +0.1511 [+0.1377, +0.1646]. One system, von, is unaffected, and the two code bases differ in one expression: laya writes each option as "{label}: {definition}", while von writes only the definition. Changing that expression in both directions, with no weight changed, makes all three laya checkpoints exactly invariant (+0.0000 [+0.0000, +0.0000]) and creates the effect in von, whose accuracy falls from 0.8511 to 0.2281 when a label contradicts its definition. Earlier work attributed this failure to the constrained decision head these models use in place of a text decoder; our results locate it in the prompt rendering. We give a two-call test that tells a practitioner which case applies to their model, and measure what four mitigations are worth.

Our Own Jev: Typed Decisions in One Forward Pass, from an In-House Judge to Open LoRA Models

A typed decision maps evidence, a question and a fixed set of options to a probability for every option, computed in one forward pass, by reading a language model's logits or a small head over its hidden states, instead of generating and parsing text. The commercial system Jev popularised this System~1 interface, and open reproductions have followed. We report two uses of the pattern. Part I describes an in-house System~1 judge that triages about 148K agentic coding session records for a training corpus. It replaces a frontier LLM judge that cost on the order of \1,000 per pass and whose stored labels matched a fresh two-judge consensus on only 26.9% of the sessions where the two judges agreed; a self-hosted frozen backbone with a rank-16 LoRA adapter and a pointer head answers three typed questions in one forward pass, judges 1,000 sessions in about three minutes of one GPU, about 0.06 at a reference rate and roughly 1\% of the frontier judge's cost, and keeps every session inside the organisation. Part II asks whether a readout that adds no parameters can be competitive and whether training one helps. Applying the public Eikos recipe and corpus of about 25K decisions to three further backbones (1B, 2B and 35B), we read the frozen output layer of a LoRA-adapted decoder. On the 111 public hard items of JevBench our single-seed 35B, developed with those items in view, scores 79.3\%, not significantly different from the commercial reference (73.0\%, unadjusted p=0.12) and ahead of five open systems after Holm--Bonferroni correction; our 2B is ahead of all four kev checkpoints on the leaderboard. A single-seed ablation finds no detectable benefit from training the 26 letter rows of the output layer, and a retrain on a later corpus release moves the 2B's hard-tier accuracy by 11.7 points, which shows how little small evaluations resolve.

  • 4 authors
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Oct 20

VeriPhy: Agentic Physical Reasoning for World Model Evaluation and Refinement

Visual fluency in generated video does not imply physical reliability, and a scalar quality score alone is incapable of indicating the obligation a clip violates or the moment it fails. We present VeriPhy, an auditable physical-verification system in which a text-only planner compiles the prompt into typed physical obligations and a statically validated execution plan before any frame is observed. During execution, observations gate and scope only declared calls to frozen low-level experts (e.g., segmentation and tracking, counting, eleven typed physical measurements over the resulting tracks, depth, OCR, and audio-event detection). Each action returns a provenance-carrying evidence record whose payload, when usable, is either a typed measurement or an explicitly tagged learned state. Typed resolvers and fixed composition map usable records to a three-valued state (supported, contradicted, or unknown, surfaced as plausible, implausible, or abstain) with full provenance, so that every verdict is traceable to the evidence that produced it. We anchor evaluation in a 1,500-clip corpus of human-annotated flaw records that localize real generation failures in prompt reference, space, and time. On a 149-clip core carrying 304 such records, VeriPhy accounts for 228, against 164 for a published question-decomposition evaluator given the same clips and the same claims. Recall alone does not separate it from prompting the same backbone monolithically, which reaches 222; what separates them is that each decision retains its evidence record and provenance, making the traces auditable one verdict at a time and usable as the interface through which a critic verdict could be written back into generation.

  • 11 authors
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Sep 1 2

ToolGate: Contract-Grounded and Verified Tool Execution for LLMs

Large Language Models (LLMs) augmented with external tools have demonstrated remarkable capabilities in complex reasoning tasks. However, existing frameworks rely heavily on natural language reasoning to determine when tools can be invoked and whether their results should be committed, lacking formal guarantees for logical safety and verifiability. We present ToolGate, a forward execution framework that provides logical safety guarantees and verifiable state evolution for LLM tool calling. ToolGate maintains an explicit symbolic state space as a typed key-value mapping representing trusted world information throughout the reasoning process. Each tool is formalized as a Hoare-style contract consisting of a precondition and a postcondition, where the precondition gates tool invocation by checking whether the current state satisfies the required conditions, and the postcondition determines whether the tool's result can be committed to update the state through runtime verification. Our approach guarantees that the symbolic state evolves only through verified tool executions, preventing invalid or hallucinated results from corrupting the world representation. Experimental validation demonstrates that ToolGate significantly improves the reliability and verifiability of tool-augmented LLM systems while maintaining competitive performance on complex multi-step reasoning tasks. This work establishes a foundation for building more trustworthy and debuggable AI systems that integrate language models with external tools.

  • 8 authors
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Jan 8

Regimes: An Auditable, Held-Out-Gated Improvement Loop Demonstrated on LongMemEval with ActiveGraph

Autonomous improvement loops are hard to trust because the improvement process is usually external scaffolding bolted onto the agent: failures go unlogged, diagnoses cannot be replayed, and promote-or-discard decisions land in a side database rather than the agent's own history. We show that an event-sourced agent runtime removes that friction and turns controlled improvement into a first-class workflow. When the agent's state is a deterministic projection of an append-only event log, failures are recorded, a run replays exactly from its log, candidate patches scope to typed pipeline seams, gates are auditable, and every promotion or discard is itself an event. We demonstrate this with Regimes, a loop on the ActiveGraph runtime that diagnoses failed evaluations, proposes a repair at a pipeline point, and promotes it only after static checks, sandbox execution, in-sample evaluation, and held-out validation. The loop is target-agnostic: the same control flow runs against different tasks through a common interface. On LongMemEval-S the dominant failure is not retrieval but reconciliation: the evidence is already in the assembled context, yet the reader answers incorrectly. Across five seeded held-out splits, Regimes discovers reader-prompt repairs that improve final held-out accuracy by +0.05 to +0.10 in four splits and +0.01 in one over-promotion split; two splits are individually significant (seed 5 unadjusted for its sequential promotion structure), and the pooled count is descriptive only, since the splits share one 500-question pool. The durable contributions are ActiveGraph as an auditable substrate that makes controlled improvement loops tractable, the held-out-gated loop it supports, the failure-regime taxonomy routing each failure to a pipeline location (whose marginal value over an unrouted baseline is the primary open question), and the prompt-as-discovery-probe hypothesis.

  • 1 authors
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Jun 7

Context as an Environment: Programmatic Context Management for Long-Horizon Agents

LLM agents increasingly take on long-running tasks whose history grows far beyond a single model context window. Existing approaches compress earlier interactions or extract selected information into fixed memory representations, committing to what to preserve before future needs are known. We present Scroll, a context manager that treats each agent session as an executable Session Environment. The environment is backed by an append-only Event Log and a sandboxed, persistent Python kernel. The kernel maintains a typed namespace across model calls, allowing tool outputs, retrieved history, and derived state to be bound to variables rather than serialized into the prompt at each call. Model-written code searches, materializes, and transforms session state through exec; only explicitly printed projections enter the model's working view for the next call. Context management thus becomes a programming task that inherits the improving coding abilities of LLMs, while the Event Log preserves lossless historical ground truth. As the working view approaches its budget, stale spans are evicted but remain recoverable: an eviction index keeps compact landmarks tied to exact Event Log addresses, so that the agent navigates directly to evicted regions instead of searching the full log. With Qwen3.8-Max as the backbone, Scroll achieves 94.8% on LongMemEval_S; 73.1% on BEAM_10M, surpassing the best published memory system by 5.1 points; and 86.7% on LOCA_256K, exceeding the best published long-horizon agent by 37.4 points.

  • 5 authors
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Aug 20

Multimodal Reranking Is a System One Decision

Multimodal rerankers are usually dedicated models: a vision-language model (VLM) is trained on retrieval data to score the candidates of a query. Scoring options is not specific to reranking. System One decision models such as Jev map a state and a typed question to one probability per option without generating text, and general models can make such decisions with little or no training. Reranking is one such decision, with the query and its candidates as the state and the candidates as the options. We therefore argue that a general VLM can serve as a multimodal reranker through System One decisions, and that decision tuning can improve its reranking. We ask a VLM one choice question over the top 16 candidates of a first-stage retriever and rank the candidates by the probabilities of their labels, read from one forward pass. On MMEB-V2 image retrieval, this choice scores 5.4 to 7.3 hit@1 above a yes/no question per candidate, and the yes/no question falls below the first stage. With the choice, zero-shot Qwen3.8-27B beats the supervised Qwen3-VL-Reranker-2B on all three benchmarks and comes within 1.6 points of Reranker-8B on each. It matches Reranker-8B on MMEB-V2 visual documents (84.79 vs. 84.78 nDCG@5), at 1.1 to 1.5 times its latency. JEV-27B-VL, the same backbone tuned on text decisions only, improves page reranking by 0.6 to 1.1 points, with gains on most tasks (sign test, p <= 0.017), and leaves natural images unchanged. The zero-shot model is larger than the supervised rerankers and of a newer generation, so these comparisons are confounded; we discuss this and other alternative views, and the experiments that would test the position.

  • 3 authors
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Oct 19 2

GraphBit: A Graph-based Agentic Framework for Non-Linear Agent Orchestration

Agentic LLM frameworks that rely on prompted orchestration, where the model itself determines workflow transitions, often suffer from hallucinated routing, infinite loops, and non-reproducible execution. We introduce GraphBit, an engine-orchestrated framework that defines workflows explicitly and deterministically as a directed acyclic graph (DAG). Unlike prompted orchestration, agents in GraphBit operate as typed functions, while a Rust-based engine governs routing, state transitions, and tool invocation, ensuring reproducibility and auditability. The engine supports parallel branch execution, conditional control flow over structured state predicates, and configurable error recovery. A three-tier memory architecture consisting of ephemeral scratch space, structured state, and external connectors isolates context across stages, preventing cascading context bloat that degrades reasoning in long-running pipelines. Across GAIA benchmark tasks spanning zero-tool, document-augmented, and web-enabled workflows, GraphBit outperforms six existing frameworks, achieving the highest accuracy (67.6 percent), zero framework-induced hallucinations, the lowest latency (11.9 ms overhead), and the highest throughput. Ablation studies demonstrate that each memory tier contributes measurably to performance, with deterministic execution providing the greatest gains on tool-intensive tasks representative of real-world deployments.

  • 4 authors
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Mar 7

GRAVA: Grounded Reasoning-to-Action Representation and Learning for Autonomous Driving

Driving vision-language-action (VLA) models increasingly reason before acting, but their intermediate reasoning is often weakly grounded in physical scene evidence and loosely connected to executable behavior. We present GRAVA, a framework built around Grounded Reasoning-to-Action (GRA), which unifies grounding, reasoning, and action generation in a single autoregressive stream. GRA links action-relevant language references to 2D visual regions and ego-centric physical states, organizes object interactions and decisions in a trajectory-anchored typed graph, and serializes this structure into grounded reasoning. A single VLM generates this reasoning followed by a compact Executable Planner action that is deterministically decoded into a continuous trajectory. We further introduce an agentic GRA data construction pipeline that combines forward scene grounding with backward trajectory anchoring, and use it to build GR-NavSim with 2.2M grounded question-answer pairs and 70K GRA reasoning traces. A progressive training strategy develops grounded cognition through pre-training, establishes the reasoning-to-action interface through imitation, and improves driving behavior through reinforcement learning and exploration. Using about 60% of the available human driving demonstrations for action supervision, GRAVA-8B achieves state-of-the-art performance among purely autoregressive driving models on the full NAVSIM benchmark. On an internal long-tail benchmark, full GRA improves key-object compliance and Closed-loop Driving Score by 19.3% and 20.5% over action-only prediction, respectively. These results show the benefit of preserving action-relevant physical evidence from grounded reasoning through executable action generation.

  • 5 authors
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Sep 13

Search over the Visual World: Persistent Visual Memory, Layered Indexes, and Source-Grounded Evidence

Most video-retrieval systems assume a bounded corpus and return ranked files or timestamps. Agents operating over cameras, screens, streams, and archives face a different systems problem: observations arrive continuously; models interpret them at different temporal granularities; context must be selected without replaying the complete visual record; and results must stay connected to inspectable source evidence. We argue that search over such a corpus is an infrastructure problem that cannot be reduced to ranking video files. We develop a conceptual and formal model of search over the visual world built on analyzer-defined scenes, persistent understanding artifacts, visual memory as coexisting scene spaces over shared source time, and capability-declared indexes, distinguishing memory (everything retained), context (what is selected for a task), and evidence (the source intervals that ground it). The VideoDB data format (VDB) realizes this model in production, exposed through a typed search surface spanning planned retrieval, stateful investigation, direct access, and grounded synthesis. We contrast this model-agnostic infrastructure, where segmentation, sampling, model choice, embeddings, and ranking are system decisions and live streams are first-class sources, with video-native foundation models offered as fixed APIs. In a semantic-retrieval comparison against a commercial video-native engine spanning 9,800+ queries over four public datasets, a pipeline of general-purpose components achieves higher macro-averaged Recall@1/@3/@10 (73.09/83.39/91.20 versus 65.75/77.13/89.10), while the baseline is higher at Recall@50 (96.42 versus 96.07). Retrieval quality over the visual world is today governed more by system design than by video-specific pretraining, and visual-memory infrastructure can deliver it while keeping playable, source-grounded evidence first-class.

  • 5 authors
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Aug 7

Beyond the Parameter Monolith: Reconstructive Memories, Executable Skills, and Residual Assembly for Language Models

Language-model systems can separate contextual computation, persistent storage, and exact execution instead of updating all capabilities through one shared parameter system. We investigate FEM-ASM, a finite-element-method-inspired organization in which independently constructed document states and deterministic executable skills contribute typed proposals to a shared language-model state. An explicit residual operator reconciles proposals attached to common interface nodes. We evaluate this organization through controlled experiments and negative results rather than claiming a physical finite-element formulation of language. An attention-free Multi-Mesh prototype learns causal language modeling but does not establish competitive general capability. A versioned store contains 52,809 reconstructive memory elements near a 1.7-billion-floating-value budget; reconstruction is incomplete, with approximately 75\% token accuracy. Support-aware lexical indices make these elements addressable under provenance-controlled query construction. For executable arithmetic, positional result observations substantially improve neural rendering relative to a repeated global result vector, and output substitutions change the model's preferred answer. A bounded attachment demonstration further measures the effect of making selected evidence available, without establishing the utility of loading an entire multi-billion-value store. The results support a separation of storage, execution, and neural coordination, while identifying unresolved limitations in question-only retrieval, unrestricted answer generation, and end-to-end efficiency.

  • 1 authors
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Oct 1 2

Turn: A Language for Agentic Computation

We present Turn, a compiled, actor-based programming language -- statically typed for schema inference, dynamically typed at the value level -- for agentic software: programs that reason and act autonomously by delegating inference to large language models (LLMs). Existing approaches augment general-purpose languages with frameworks, encoding critical invariants (bounded context, typed inference output, credential isolation, durable state) as application-level conventions rather than language guarantees. Turn introduces five language-level constructs that address this gap. Cognitive Type Safety makes LLM inference a typed primitive: the compiler generates a JSON Schema from a struct definition and the VM validates model output before binding. The confidence operator enables deterministic control flow gated on model certainty. Turn's actor-based process model, derived from Erlang, gives each agent an isolated context window, persistent memory, and mailbox. A capability-based identity system returns opaque, unforgeable handles from the VM host, ensuring raw credentials never enter agent memory. Finally, compile-time schema absorption (use schema::<protocol>) synthesizes typed API bindings from external specifications at compile time; the openapi adapter is shipped with graphql, fhir, and mcp in active development. We describe the language design, type rules, schema semantics, and a Rust-based bytecode VM, and evaluate Turn against representative agentic workloads. Turn is open source at https://github.com/ekizito96/Turn.

  • 1 authors
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Mar 7

Agent libOS: A Library-OS-Inspired Runtime for Long-Running, Capability-Controlled LLM Agents

Large language model (LLM) agents are evolving from request-response assistants into long-running software actors: they maintain state across model calls, fork subtasks, wait for external events, request human authority, generate tools, and perform side effects that must be resumed and audited. This paper presents Agent libOS, a library-OS-inspired runtime substrate for LLM agents. Agent libOS runs above a conventional host operating system; it does not implement hardware drivers, kernel-mode isolation, or a POSIX-compatible operating system. Instead, it treats an agent as an AgentProcess: a schedulable execution subject with process identity, parent-child lineage, lifecycle state, a tool table derived from an AgentImage, typed Object Memory, explicit capabilities, human queues, checkpoints, events, and audit records. Its central design rule is tools are libc-like wrappers; runtime primitives are the authority boundary. Filesystem access, object access, sleeps, human approval, JIT tool registration, and external side effects are checked at primitive boundaries under explicit capabilities and policy. We describe the design, threat model, Python prototype, and safety-oriented evaluation. The current prototype implements async scheduling, namespace-local Object Memory, runtime-integrated human approval, one-shot permission grants, per-process working directories, shell and image-registration primitives, Deno/TypeScript JIT tools over a libOS syscall broker, filesystem/object bridge tools, an injectable Resource Provider Substrate, deterministic demos, real-model smoke scripts, and 123 regression tests at the time of writing. Rather than improving planner accuracy, Agent libOS demonstrates a runtime substrate in which long-running LLM agents can be scheduled, authorized, resumed, and audited without treating tool dispatch as the trust boundary.

StructureClaw: Traceable LLM Agents and an Executable Benchmark for Structural Engineering Workflows

Addressing a structural-engineering request requires more than a single answer; it requires a chain of interdependent artifacts: interpreted requirements, a computable model, validation records, solver outputs, code-check records, and a final report. Evaluations centered on question answering or script generation rarely verify this complete evidence chain and may therefore reward fluent outputs even when the underlying engineering workflow is incomplete, internally inconsistent, or non-executable. To address this limitation, we present StructureClaw, an artifact-centered workbench in which LLM agents operate through governed engineering skills, typed tools, shared artifact state, and local analysis backends. We also introduce StructureClaw-Bench, an executable benchmark of 150 controlled scenarios spanning standard workflow execution, interactive robustness, and multimodal structural-model reconstruction. A scenario succeeds only when all required artifact- and execution-level assertions pass in a single run. Across ten agent-model configurations, each evaluated on the same 50 standard cases, the average Success Rate rises from 56.8% with the generic-skill baseline to 88.6% with the full automatic workflow. The interactive and multimodal evaluations identify two prominent remaining challenges: safe handling of invalid numerical inputs and fixture-consistent reconstruction of structural models. These findings show that artifact-centered evaluation can expose workflow-level failures that are difficult to identify from final responses alone, providing a more rigorous basis for evaluating and improving structural-engineering agents. The code and benchmark are available at https://github.com/structureclaw/structureclaw.

  • 16 authors
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Jul 15

Pitwall: Faithful Natural-Language Race-Strategy Briefings from a Calibrated Real-Time Monte Carlo Engine

Live sports commentary is grounded generation under a deadline: statements concern real, named athletes, the grounding state changes every few seconds, and no reference text exists at generation time. We present Pitwall, a production system that generates natural-language Formula 1 strategy briefings in English, Spanish, and Portuguese, treating faithfulness as an architectural property rather than an aspiration: every published sentence is decomposed into typed factual claims (positions, gaps, tyres, pace, overtakes, race control) and each claim is verified against the probabilistic race state that prompted it. The same verifier gates the fine-tuning data: of 3,045 model-written targets, only the 81.9% whose every claim is state-supported are retained, the rest falling back to a provably faithful template, so the generator never sees an ungrounded target. Verification is meaningful because of the grounding substrate: a vectorized Monte Carlo engine (N=2,000 per-lap race continuations) calibrated on 126 races (2018-2024) and validated on fully held-out 2025-2026 seasons (winner-in-top-3 90.3% over 155 backtests; held-out Brier 0.0745). A recurring finding spans both halves of the system: virtues trade off and must be gated separately. In simulation, calibration-optimal is not decision-optimal; in generation, fine-tuning on richer targets buys vividness that collapses into hallucination when the grounding state is sparse -- a failure a four-base replication traces to base-model instruction adherence, not scale, and that sparse-context auditing removes from the production model. End-to-end operation -- live timing to verified trilingual briefings -- was confirmed at two consecutive live Grands Prix (Austria and Britain, 2026); at Silverstone a timestamped probability trace, committed to disk before the outcome was known, locked onto the eventual winner ten laps before the flag.

  • 1 authors
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Jul 6

JevAdvBench: A Benchmark and Black-Box Attacks for Reinforcement Learning for Calibrated Decisions Models

Models trained with reinforcement learning for calibrated decisions (RLCD), such as Jev, answer a typed question about an input, the state, with a probability, a choice, or a score, and software acts on the answer without a person reading it. Their robustness has not been measured: adversarial benchmarks score what a model generates or executes, whereas a typed model generates nothing and returns a well-formed answer even when manipulated. Measurement is also hard, because identical requests can return different answers, most available labels come from the model itself, and the API preprocesses each request out of view. Our key idea is to score each attacked decision against the model's own clean decision rather than against labels, and to read it against the change caused by an identical re-run. Building on this, we introduce JevAdvBench, to our knowledge the first adversarial benchmark for RLCD models, with 812 typed questions over 66 scenarios, and a black-box attack suite of 9,744 single-edit variants that each edit one part of a request, with billed input tokens confirming that the edit reached the model. On jev-1.13.0, rewording stays within 1.2 percentage points of the re-run baseline, and fields outside the schema never reach the model. In contrast, one unverified opinion appended to the state flips 12.1% of decisions, statistically tied with the strongest injected command (10.1%), and pushes 38% of confident answers below the 0.8 confidence threshold that routes them to human review. Applications built on RLCD models should therefore treat the state as untrusted, argued input. Project website: https://JevAdvBench.github.io/JevAdvBench/

  • 8 authors
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Sep 24

Toward Evidence-Driven Human-Agent-Robot Teaming for Earth-Independent Anomaly Triage

Deep-space crews cannot rely on real-time ground support for urgent off-nominal events. Initial alerts may underdetermine cause, while discriminating evidence may reside in crew observations or at locations that are unsafe, costly, or unavailable for crew inspection. We present an evidence-driven architecture for human-agent-robot teaming in Earth-independent anomaly triage. Agentic AI is treated as a stateful coordinator over bounded, inspectable services rather than as a fully autonomous vehicle controller. A triage state manager maintains hypotheses, evidence provenance, uncertainty, operational context, and tool status; a crew-facing embodied agent elicits observations and explains assessment changes; and a mobile robot acquires targeted, localized evidence. Typed interfaces separate dialogue and orchestration from monitoring, robot command, context retrieval, and safety-critical control. Two scenarios illustrate the architecture: a crewed deep-space mission based on an actual ISS ammonia false alarm, where suspected contamination restricts crew access, and a power-interface anomaly at a crewed lunar base, where robotic inspection distinguishes a local connector fault from other causes ambiguous in remote telemetry. Our main contribution is an authority-bounded closed evidence-loop architecture, exercised in a hardware-in-the-loop integration prototype using Reachy Mini and an Innate MARS mobile robot.

  • 3 authors
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Oct 5

PathJev: Decision-Native Vision-Language Modelling for Histopathology

Vision-language models used for decisions in histopathology rarely return calibrated probabilities over the candidates a user cares about. Decision-native models write a question and a candidate set chosen at run time into the input and return a normalised distribution from a small decision head in one forward pass. We build PathJev-P, a decision-native model for histopathology: MedGemma-1.5-4B with LoRA adapters and a decision head, trained on 40,000 patch states from three public collections whose expert labels are turned into typed questions with organ-specific candidate sets and a "none of these" option. In a comparison over 3 seeds with an analysis plan fixed before testing, on test sets without documented overlap with the training data of the backbone, PathJev-P is more accurate than a generative model trained with the same backbone, data and selection rule, the zero-shot pathology model CONCH and a general medical decision model (balanced accuracy 0.541 against 0.492, 0.345 and 0.213); its advantage over the generative model comes from two organs absent from training. The calibration advantage depends on how the generative model's probabilities are read out. With the summed candidate log-likelihood used in previous work, PathJev-P has the lower calibration error (ECE 0.204 against 0.279); with a length-normalised read-out of the same generative model, examined post hoc, the two have similar mean calibration error (0.201) and the generative model is better calibrated on the unseen organs, where PathJev-P remains over-confident. A supervised linear probe on a pathology foundation model is better calibrated in every setting. In a qualitative whole-slide demonstration, PathJev-P labels unsupervised tissue clusters with abstention and separates carcinoma from other tissue while running the model on a fraction of the tiles.

  • 2 authors
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Oct 22

NVIDIA-labs OO Agents: Native Python Object-Oriented Agents

Traditional agent development is split across prompt templates, tool schemas, callback code, and workflow graphs. We present NVIDIA Object-Oriented Agents (NOOA), a model-agnostic Python framework for building reliable AI agents. NOOA takes a simpler approach: an agent is a Python object. Its methods are the actions the model can take, fields are its state, docstrings are its prompts, and its type annotations are contracts. A method whose code body consists of "..." is completed at runtime by an LLM-driven agent loop, while methods with normal bodies remain standard deterministic Python. This gives developers and agents the same interface, so agent behavior can be tested, traced, refactored, and improved just like other software. This paper makes three contributions. (1) We present the agent-as-a-Python-object programming model and the design principles behind it. Where Python has existing abstractions, we adopt them directly. Agent-specific capabilities--context, events, state rendering, long-term memory, and validated LLM loops--are exposed through simple Pythonic APIs, so both developers and agents share one familiar programming model. (2) We identify six model-facing ideas that NOOA is, to our knowledge, the first to combine on a single surface: typed input/output, pass-by-reference over live objects, code as action, programmable loop engineering, explicit object state, and model-callable harness APIs for context and events. We find the community already converging on several of these ideas--often as experimental or partial features--and present the comparison to encourage further adoption. (3) We demonstrate that current models use this interface effectively, both in targeted capability tests and on agentic and reasoning benchmarks such as SWE-bench Verified and Terminal-Bench 2.0 and ARC-AGI-3.

nvidia NVIDIA
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Jul 21 2

JarvisHub: An Open Harness for Canvas-Native Multimodal Creative Agents

Creative AI is moving from single-step asset generation toward long-horizon multimodal production. Although recent generative models can synthesize high-quality images, videos, audio clips, UI elements, storyboards, slides, and other creative assets, real-world creative work requires more than isolated prompt-output interactions. It involves references, drafts, alternatives, edits, failed attempts, version relations, tool actions, evaluation signals, and human feedback, which together form an evolving project state. Existing prompt-based, chat-based, and node-based generation systems only partially support this state, as they often discard intermediate context, rely on linear conversations, or require manually specified workflows. Recent commercial systems indicate a shift toward agent-assisted creative production, but their closed architectures make it difficult to study how agents represent context, choose tools, revise artifacts, recover from failures, and maintain consistency over time. To address this gap, we introduce JarvisHub, a canvas-native creative agent harness for long-horizon multimodal creation. JarvisHub treats an editable canvas as the user workspace, the agent's external memory, action space, and shared project state, representing multimodal artifacts, dependencies, versions, and feedback as typed canvas nodes and links. Through a three-layer architecture of canvas state, protocol bridge, and agent runtime, JarvisHub enables agents to act within an inspectable and editable creative state. This design moves creative agents beyond isolated tool use toward sustained, human-steerable creative automation, where agents can progressively plan, generate, revise, and organize multimodal projects while users remain able to inspect, guide, and intervene throughout the process.

  • 26 authors
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Jul 25 2

String: An Agentic OS Where Every App Is a Markdown File

LLM agents have become a new class of software user, but every surface they work through was designed for someone else. Pages are built for human eyes, which can skim and ignore; tool schemas for programs, which pay nothing to carry definitions they never call. An agent has neither luxury: it re-reads, and pays again for, everything it is shown on every turn. We present String, an open-source runtime that gives this user an interface of its own and treats the job as an operating-systems problem. Tool knowledge moves out of the agent's context and into a common layer that renders it back one view at a time as Markdown. A single SFMD (String-Flavored Markdown) document declares an application's views, typed actions, navigation, and credentials, and the runtime handles discovery, validation, execution, state, and secrets behind two core verbs: /open to see and /act to do. Web and app turn out to be two renderings of one architecture: an SFMD site serves styled HTML to browsers and the raw document to agents, so one grammar reaches apps, files, shells, and the web, even legacy HTML, with no per-site integration. Views stay partial by design, and the staging is causal: disclosing one tier of detail a single turn too early costs up to 23 accuracy points, while proper staging drops wrong-action selection from 28% to 2%. Privilege follows provenance: a remote page may call HTTP but never the shell, and caller-supplied text never expands a stored secret. On an 87-task benchmark that pairs each task with curated skills, operationalizing those procedures as on-demand String apps yields comparable aggregate success across six models from frontier to small (+1.3pp) while using 33.5% fewer tokens among completed episodes, and the resident interface stays a constant 53 tokens at any catalog size. We report the design, the evaluation, and what three months of production use taught us.

  • 3 authors
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Aug 27

Learning Type Inference for Enhanced Dataflow Analysis

Statically analyzing dynamically-typed code is a challenging endeavor, as even seemingly trivial tasks such as determining the targets of procedure calls are non-trivial without knowing the types of objects at compile time. Addressing this challenge, gradual typing is increasingly added to dynamically-typed languages, a prominent example being TypeScript that introduces static typing to JavaScript. Gradual typing improves the developer's ability to verify program behavior, contributing to robust, secure and debuggable programs. In practice, however, users only sparsely annotate types directly. At the same time, conventional type inference faces performance-related challenges as program size grows. Statistical techniques based on machine learning offer faster inference, but although recent approaches demonstrate overall improved accuracy, they still perform significantly worse on user-defined types than on the most common built-in types. Limiting their real-world usefulness even more, they rarely integrate with user-facing applications. We propose CodeTIDAL5, a Transformer-based model trained to reliably predict type annotations. For effective result retrieval and re-integration, we extract usage slices from a program's code property graph. Comparing our approach against recent neural type inference systems, our model outperforms the current state-of-the-art by 7.85% on the ManyTypes4TypeScript benchmark, achieving 71.27% accuracy overall. Furthermore, we present JoernTI, an integration of our approach into Joern, an open source static analysis tool, and demonstrate that the analysis benefits from the additional type information. As our model allows for fast inference times even on commodity CPUs, making our system available through Joern leads to high accessibility and facilitates security research.

  • 6 authors
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Oct 1, 2023 1

TypedBench: A Benchmark for Calibration, Framing Sensitivity, and Cost in System One Decision Models

System One models output calibrated probabilities over typed answers such as categorical choices, ordinal levels, or binary outcomes, via a non-generative interface. Software can act on these probabilities through thresholds, cost-weighted choices, and escalation rules. Consequently, if these probabilities are miscalibrated or wording-sensitive, the software ma take unintended actions leaving human operators with no textual rationale to inspect. Current evaluations largely report accuracy and calibration on public classification datasets without a clear reference. We present TypedBench, a benchmark for typed decision models like Jev built from seven policy-labelled generators and nine evaluation suites. We report accuracy as median and range across paraphrases, and calibration error relative to the finite-sample noise floor of a matched, perfectly calibrated predictor. We assess probability quality through selective prediction, ordinal proper scoring rules, and realised cost under asymmetric cost matrices. We evaluate a hosted model, an open encoder, and a family of open decoders spanning 0.8B-9B parameters on identical items. The hosted model follows the stated policy but is wording-sensitive and systematically underconfident; under asymmetric costs, using its probabilities can be worse than taking its top answer. Decoders route exactly and are slow as options or questions are added. The decoder is least accurate on policy questions and degrades with more options. Overall, typed decision models must be evaluated jointly on policy adherence, wording robustness, probability quality, and induced decision outcomes.

  • 4 authors
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Oct 8

Benchmarking System One decision models against trained classifiers and language models for automated decision gates

Software that hands branching decisions to a model needs a declared option and a probability it can threshold. Typed decision models, also called System One models, return such probabilities without generating text, while supervised classifiers and generative language models are the established alternatives. One harness sends eight decision-model checkpoints from six families, including the hosted model Jev, and four open generative models from three developers the same semantic requests, and scores trained and zero-shot classifiers on the same workflow, intent, emotion and social-science items. With task labels, a fine-tuned DeBERTa-v3-large has the highest observed accuracy on every labeled benchmark but one. Without labels, no decision model is significantly more accurate than Jev on workflows or intents, but Gemma-4-31B matches it on workflows and exceeds it on CLINC-150 at higher cost and latency. Stated probabilities of generative models become unreadable when replies miss the key format, whereas key likelihoods avoid this but can saturate. A guaranteed 5 percent risk leaves Jev 0.528 of the intent decisions, and an in-scope threshold still accepts 0.310 of out-of-scope requests. On typed-decisions, swapping yes and no flips 50.5 answers per hundred for Jev and at least 16.8 for every generative model tested, against at most 6.5 for four fine-tuned decision checkpoints. Exposure to a benchmark's training data explains the largest lead of an open checkpoint, which vanishes on rater-labeled emotions. An intent-trained first stage escalating to Gemma-4-31B reaches that model's accuracy at about Jev's price. The results yield condition-dependent design rules for automated decision gates.

  • 2 authors
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Oct 5

LedgerAgent: Structured State for Policy-Adherent Tool-Calling Agents

Policy-adherent tool-calling agents in customer-service domains must maintain task states across turns while calling tools and obeying domain policies. Task states consist of relevant facts, identifiers, constraints, and conditions observed through user interaction and tool calls. In standard agents, task states are not represented separately. Observations, tool returns, and policy instructions are placed in the prompt, leaving agents to reconstruct the relevant states from the prompt each time they decide what to do next. This design makes state management implicit, creating two common failure modes. An agent may retrieve the right facts but later ground its decision in stale, missing, or incorrect information; and a syntactically valid tool call may still violate a domain policy that depends on the current task state. We introduce LedgerAgent, an inference-time method for tool-calling agents that maintains observed task states in a separate ledger and renders the states into the prompt. The ledger is also used to check state-dependent policy constraints before environment-changing tool calls are executed, blocking policy violations. Across four customer-service domains and a mixed panel of open- and closed-weight models, LedgerAgent improves average passk over a standard prompt-based tool-calling approach, with the largest gains under stricter multi-trial consistency metrics.

Type-Safe Is Not Error-Free: A Constrained Decision Head Follows the Option Name, Not the Rubric Bound to It

Typed decision models are built for settings where model outputs are consumed directly by software. Instead of generating free-form text, they return a decision over a predefined set of options. By construction, every output conforms to the required schema. Yet this guarantee does not tell us whether the model interprets the options as intended. We study Jev and two Jev-like models with open weights by changing how option names are assigned to rubrics. Each option consists of an option name and a textual rubric that defines what the option means. We change only which option name is assigned to each rubric; the question, state, rubric wording, and set of option names remain exactly the same. On 1200 workflow decisions with task-specific rubrics, renaming the two options from 0/1 to no/yes changes 70.4 more answers per hundred (95% CI: [67.6, 73.1]) and shifts AUC from .94 to .23, revealing a systematic reversal in the decision ranking rather than simple uncertainty. The same operation has little effect with neutral option names. This pattern holds across all 4 predicates, where the effect is at least 7.4x larger than under the neutral control, and becomes stronger as the number of options increases. The effect also depends on the read-out geometry: a second model family that mean-pools over the full option span flips 4.1x less often. The hosted model exhibits the same behavior: the swap changes AUC from .8146 to .5806 and produces 24x as many answer flips as its test-retest floor. In contrast, replacing the option names with random character strings returns all model families to the neutral-control regime without reducing accuracy. The failure therefore depends on the semantic polarity of the option names rather than on the renaming operation itself. Across all conditions, the type-error rate remains 0%, even when decision accuracy degrades substantially.

  • 4 authors
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Sep 22

Self-Revising Discovery Systems for Science: A Categorical Framework for Agentic Artificial Intelligence

Scientific discovery is not only answer generation but revision of the representational regime in which evidence, artifacts, operations, and verifiers are typed. We develop a category-theoretic account of agentic discovery for materials science. In a fixed regime b with schema category S_b, the system state is a copresheaf I_t: S_b -> Set, and provenance is the category of elements \int_{S_b} I_t. Fixed-regime operation is an update on such states, endofunctorial only when provenance-preserving refinements are specified and preserved. Discovery is instead a verified regime transition u: S_b -> S_b': old artifacts are preserved, transported by the left Kan extension Lan_u I_t, and compared with the post-transition state to identify residual content beyond functorial transport. This separates retrieval, search, and discovery without subjective novelty. We instantiate the framework in two systems. In Builder/Breaker, a protein-mechanics world model is revised under a Minimum Description Length gate; the accepted law expresses within-chain flexibility as all-mode elastic compliance conditioned by slow collective-mode participation, or mode-conditioned compliance. In CategoryScienceClaw, typed skills, artifacts, open needs, workflow mutation, gates, stress tests, and public discourse become a proof-carrying knowledge-computation graph. A fiber-network example records candidate models, rejected alternatives, an AIC gate, perturbation tests, and an accepted orientation-tensor anisotropic stiffness surrogate over an isotropic fiber-count descriptor. Together, the cases show how category theory can be both a mathematical language for discovery and an engineering specification for self-revising AI discovery systems.

  • 2 authors
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May 30

A Type-and-Effect System for Temporal Dependency Analysis of Render-based Reactive Programs

Reactive programming frameworks such as React allow developers to build interactive applications by declaratively specifying how outputs depend on changing inputs. Although this model makes it easy to reason about what an application computes, the temporal behavior of reactive programs remains difficult to understand and verify. Applications implicitly rely on timing assumptions buried in framework runtimes, leading to subtle bugs such as stale reads, transient inconsistencies, order-dependent behavior, and unintended feedback cycles. To address these challenges, this paper presents Willow, a core calculus for reactive programming inspired by React. Willow gives a time-aware operational semantics that models computation in terms of renders, the fundamental evaluation step in which components produce user interface descriptions, and pairs it with a novel type-and-effect system that statically tracks timing behavior as effects. A "next" modality expresses delays measured not only in renders but in any unit the host environment exposes--renders, network requests, or milliseconds. A family of modalities tracks the lifecycle of event handlers: when they are registered, when they fire, when pending events are canceled and when handlers are removed. A key insight is that the resulting effects form a temporal dependency graph, letting standard graph algorithms statically detect render cascades and inter-render loops that cause non-termination or performance degradation. We formalize Willow and prove preservation of the effect system with respect to the time-aware semantics. We also implement a prototype checker with automatic effect inference and evaluate it on representative reactive patterns such as debouncing, form inputs, and API-driven updates. Our results demonstrate that time-aware typing provides a practical foundation for reasoning about the temporal correctness of reactive programs.

  • 3 authors
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Jul 28

STATe-of-Thoughts: Structured Action Templates for Tree-of-Thoughts

Inference-Time-Compute (ITC) methods like Best-of-N and Tree-of-Thoughts are meant to produce output candidates that are both high-quality and diverse, but their use of high-temperature sampling often fails to achieve meaningful output diversity. Moreover, existing ITC methods offer limited control over how to perform reasoning, which in turn limits their explainability. We present STATe-of-Thoughts (STATe), an interpretable ITC method that searches over high-level reasoning patterns. STATe replaces stochastic sampling with discrete and interpretable textual interventions: a controller selects actions encoding high-level reasoning choices, a generator produces reasoning steps conditioned on those choices, and an evaluator scores candidates to guide search. This structured approach yields three main advantages. First, action-guided textual interventions produce greater response diversity than temperature-based sampling. Second, in a case study on argument generation, STATe's explicit action sequences capture interpretable features that are highly predictive of output quality. Third, estimating the association between performance and action choices allows us to identify promising yet unexplored regions of the action space and steer generation directly toward them. Together, these results establish STATe as a practical framework for generating high-quality, diverse, and interpretable text. Our framework is available at https://github.com/zbambergerNLP/state-of-thoughts.

  • 6 authors
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Feb 15 3

The Functional Machine Calculus III: Control

The Functional Machine Calculus (Heijltjes 2022) is a new approach to unifying the imperative and functional programming paradigms. It extends the lambda-calculus, preserving the key features of confluent reduction and typed termination, to embed computational effects, evaluation strategies, and control flow operations. The first instalment modelled sequential higher-order computation with global store, input/output, probabilities, and non-determinism, and embedded both the call-by-name and call-by-value lambda-calculus, as well as Moggi's computational metalanguage and Levy's call-by-push-value. The present paper extends the calculus from sequential to branching and looping control flow. This allows the faithful embedding of a minimal but complete imperative language, including conditionals, exception handling, and iteration, as well as constants and algebraic data types. The calculus is defined through a simple operational semantics, extending the (simplified) Krivine machine for the lambda-calculus with multiple operand stacks to model effects and a continuation stack to model sequential, branching, and looping computation. It features a confluent reduction relation and a system of simple types that guarantees termination of the machine and strong normalization of reduction (in the absence of iteration). These properties carry over to the embedded imperative language, providing a unified functional-imperative model of computation that supports simple types, a direct and intuitive operational semantics, and a confluent reduction semantics.

  • 1 authors
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Oct 9, 2025

MobileGym: A Verifiable and Highly Parallel Simulation Platform for Mobile GUI Agent Research

We present MobileGym, a browser-hosted, lightweight, fully controllable environment for everyday mobile use, targeting interaction fidelity without replicating proprietary backends. It enables two capabilities previously out of reach for everyday apps: verifiable outcome signals through deterministic state-based judging over structured JSON state, and scalable online RL through low-cost parallel rollouts. The full environment state is captured, configured, forked, and compared as structured JSON, and a single server can host hundreds of parallel instances, with about 400 MB memory per instance and about 3 s cold start. A layered state model and a declarative task-definition framework keep state programmability and task creation practical at scale, and a single programmatic judging mechanism delivers both deterministic evaluation verdicts and dense RL rewards. The accompanying MobileGym-Bench provides 416 parameterized task templates, including 256 test and 160 train templates, over 28 apps, with deterministic judges and a structured AnswerSheet protocol that avoids free-text matching failures. In a Sim-to-Real case study, GRPO on Qwen3-VL-4B-Instruct gains +12.8 percentage points on the 256-task test set, and on a 59-task real-device signal subset, real-device execution retains 95.1% of the simulation-side training gain. Project page: https://mobilegym.github.io.

  • 11 authors
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May 24 3

Meganeura: Portable GPU Training and Inference through Vulkan and Metal

Training and deployed inference often cross export, conversion, and platform-specific runtime boundaries. Meganeura asks whether one compact native compiler can span both phases on consumer GPUs. Its typed static graph, automatic differentiation, optimizer, checkpoint, memory planner, and runtime lower specialized programs through Vulkan and Metal. We compare five matched workloads with PyTorch on NVIDIA and AMD discrete GPUs, an AMD APU, Apple silicon, and an Intel iGPU. The protocol separates strict f32 from validated fast paths and gates forward and backward independently. Forty-eight of 50 device-workload-mode cells pass both gates; the other two share one unresolved backward-reference disagreement on a newly supported APU. In strict f32, Meganeura wins 12 of 20 GPU-referenced minimal-latency cells and has a median valid training gap of 1.8x. On the discrete AMD GPU, four of five inference workloads are within 1.10x of compiled ROCm PyTorch and three training workloads are faster. Under accelerated contracts, the worst training gap is 4.6x. Compilation takes 0.1-2.4 seconds versus 6-96 seconds for torch.compile on supported GPU paths; the stripped binary is 13 MiB. Dispatch profiles localize the largest gaps to convolution derivatives and attention backward. A physical Android XR case study transfers a Meganeura-trained decoder into an Adreno/OpenXR application sharing the graphics queue. The results show that general consumer graphics APIs can support a compact shared train-to-deploy stack at useful, sometimes vendor-competitive performance. The measured gaps point to kernel coverage, scheduling, and arithmetic policy rather than an identified API limitation.

  • 1 authors
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Aug 2

PYInfer: Deep Learning Semantic Type Inference for Python Variables

Python type inference is challenging in practice. Due to its dynamic properties and extensive dependencies on third-party libraries without type annotations, the performance of traditional static analysis techniques is limited. Although semantics in source code can help manifest intended usage for variables (thus help infer types), they are usually ignored by existing tools. In this paper, we propose PYInfer, an end-to-end learning-based type inference tool that automatically generates type annotations for Python variables. The key insight is that contextual code semantics is critical in inferring the type for a variable. For each use of a variable, we collect a few tokens within its contextual scope, and design a neural network to predict its type. One challenge is that it is difficult to collect a high-quality human-labeled training dataset for this purpose. To address this issue, we apply an existing static analyzer to generate the ground truth for variables in source code. Our main contribution is a novel approach to statically infer variable types effectively and efficiently. Formulating the type inference as a classification problem, we can handle user-defined types and predict type probabilities for each variable. Our model achieves 91.2% accuracy on classifying 11 basic types in Python and 81.2% accuracy on classifying 500 most common types. Our results substantially outperform the state-of-the-art type annotators. Moreover, PYInfer achieves 5.2X more code coverage and is 187X faster than a state-of-the-art learning-based tool. With similar time consumption, our model annotates 5X more variables than a state-of-the-art static analysis tool. Our model also outperforms a learning-based function-level annotator on annotating types for variables and function arguments. All our tools and datasets are publicly available to facilitate future research in this direction.

  • 6 authors
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Jun 27, 2021

StructAgent: Harness Long-horizon Digital Agents with Unified Causal Structure

Recent advances in large language models (LLMs) and vision-language models (VLMs) have enabled increasingly capable digital agents for computer use. However, real-world tasks are often long-horizon and involve evolving contexts containing accumulated observations, intermediate edits, failed attempts, and partially completed executions. Existing agents typically operate over raw interaction history, making task progress difficult to interpret, verify, and recover, which ultimately limits reliable long-horizon execution. In this paper, we argue that addressing this challenge requires explicitly structuring both the agent's state and workflow around a unified causal representation of task progress. We present StructAgent, a state-centered framework that introduces a unified state for maintaining compact, verifiable task progress and a structured workflow that regulates progress through verifier-backed state transitions. Building on this design, StructAgent further enables explicit progress checkpointing, evidence-driven task completion, targeted failure recovery, and tool-supported execution, while ensuring that all progress updates remain grounded in verification. Extensive experiments demonstrate that StructAgent consistently improves a wide range of LLM and VLM backbones on long-horizon computer-use tasks. On OSWorld-Verified, it improves Qwen3.5-9B from 27.0\% to 46.9\% success rate and Qwen3.5-27B from 31.6\% to 62.2\%, while achieving a new open-source state of the art of 78.9\% with MiniMax-M3. Moreover, the same framework generalizes beyond desktop environments to Minecraft, demonstrating the generality of our design.

  • 6 authors
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Jul 12

PAC learning PDFA from data streams

This is an extended version of our publication Learning state machines from data streams: A generic strategy and an improved heuristic, International Conference on Grammatical Inference (ICGI) 2023, Rabat, Morocco. It has been extended with a formal proof on PAC-bounds, and the discussion and analysis of a similar approach has been moved from the appendix and now has a full dedicated section. State machine models are models that simulate the behavior of discrete event systems, capable of representing systems such as software systems, network interactions, and control systems, and have been researched extensively. The nature of most learning algorithms however is the assumption that all data be available at the beginning of the algorithm, and little research has been done in learning state machines from streaming data. In this paper, we want to close this gap further by presenting a generic method for learning state machines from data streams, as well as a merge heuristic that uses sketches to account for incomplete prefix trees. We implement our approach in an open-source state merging library and compare it with existing methods. We show the effectiveness of our approach with respect to run-time, memory consumption, and quality of results on a well known open dataset. Additionally, we provide a formal analysis of our algorithm, showing that it is capable of learning within the PAC framework, and show a theoretical improvement to increase run-time, without sacrificing correctness of the algorithm in larger sample sizes.

  • 2 authors
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Apr 11

Execution-State Capsules: Graph-Bound Execution-State Checkpoint and Restore for Low-Latency, Small-Batch, On-Device Physical-AI Serving

Mainstream LLM serving systems reuse prefix work mainly through paged or radix key-value (KV) caches. This is highly effective for high-throughput, high-concurrency serving, but it manages only one positional fragment of execution state: the KV cache. We study the opposite regime: low-latency, small-batch, on-device physical-AI serving, where interactive LLM agents, speech systems, and robot policies repeatedly branch, reset, interrupt, and re-enter under tight responsiveness budgets. We introduce execution-state capsules, a graph-bound checkpoint and restore mechanism for the complete restorable state at a committed boundary. FlashRT is a white-box, backend-facing kernel runtime whose evaluated NVIDIA CUDA backend runs captured graph plans over contiguous static buffers with no block-table indirection. Because the live state is a closed set of named buffers, a capsule can snapshot, restore, fork, or roll back the whole execution boundary, including KV, recurrent state, convolution state, MTP state, and metadata. This moves reuse from token-addressed KV fragments to graph-bound execution-state boundaries. On an RTX 5090, capsule restore is byte-exact at the stored-state level and token-identical under greedy decode. A KV-only ablation diverges, showing that recurrent state is load-bearing. GPU-resident snapshot and restore are sub-millisecond, and TTFT speedup over cold prefill grows from 3.9x at 2k tokens to 27x at 16k tokens. On Jetson AGX Thor and DGX Spark, the same correctness and structural properties hold. Capsules are not a replacement for high-throughput KV-cache serving; they define a complementary latency-first serving point for explicit execution-state reuse.

  • 1 authors
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Jun 17

StateM: Reaching 95.3% Raw Accuracy, or a \$15 Frontier Run, on Terminal-Bench 2.1 via Harness Scaling

Long-horizon agents can fail even when their underlying models can solve the constituent steps. They may lose track of mutable state, fail to reactivate lessons from earlier executions, skip known procedures, or stop prematurely. We bet on harness scaling to improve the execution system around an agent without changing its model weights. We introduce StateM, an agent-native runtime that organizes execution around durable states, phase-local context, checked transitions, recoverable runbooks, and versioned procedural practices that agents and users can inspect together. On Terminal-Bench 2.1, StateM raises GPT-5.5 xhigh to 92.1\%, versus 83.1\% reference and GPT-5.6 Sol Ultra at 91.9\%. The runbook transfers unchanged to GPT-5.6. With GPT-5.6 Sol xhigh, StateM reaches 95.3\% raw accuracy across 445 trials and succeeds on all 89 tasks at least once. The frozen profile raises GPT-5.6 Luna from 76.7 to 85.4\%, above the 84.9\% Sol xhigh reference. Using the same runtime, runbook structure, and golden rules, less than \38 of adaptation raises DeepSeek-V4 Flash from 82.7 to 88.1% under standard timeouts and to 89.1% on an 88-task common core. Extending only the remaining latency-sensitive task matches the reported 88.8% GPT-5.6 Sol max result. Final-score API usage is about 15 versus \574.68 for the GPT reference; total DeepSeek expenditure is 52.22. On BusinessBench, family-specific runbooks built on development sets yield held-out gains of 0.55 macro and 1.34 micro points; two mechanism-matched families improve by 10.04 points. Concrete rules generalize when tasks share execution structure, while the control methodology applies broadly. StateM turns selected postmortem findings into persistent, executable preconditions and practices, making learned controls explicit and enforceable through stateful controls. Code at github.com/henryqin1997/statem.

  • 4 authors
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Aug 14 2

Generic Constraint Projection: Four-Dimensional Type Inference for Dynamic Languages

Type inference for dynamically typed languages must reconcile four qualitatively different sources of information about a parameter: values assigned inside a definition, explicit declarations, contextual requirements, and structural operations. Existing systems often combine these sources into one constraint set, causing spurious conflicts and requiring redundant annotations. We present Generic Constraint Projection (GCP), a zero-annotation inference framework that stores the four sources in separate monotone slots on a stable definition-time template and checks each call in a fresh projection session. Ordinary calls verify concrete arguments and specialize returns without mutating the template, while partial calls produce residual projected functions. On the success fragment of a finite-height type preorder, we prove monotonicity, local and global convergence, conditional projection-obligation soundness, projection termination, multi-module convergence, and order-independence under fair iteration. For the pure recursion-free core Outline_0, we also prove evaluation definedness, type preservation, runtime receiver retention, and projection-evaluation coherence. GCP uses Outline Equational Matching as an extensible structural compatibility relation and future this to preserve concrete receiver shape across fluent method chains. We instantiate the framework in Outline for typed ontology worlds and in Python for recovery of PEP 484 annotations from unannotated source.

  • 1 authors
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Jul 22

VX-One: Typed, Calibrated Decision Heads for Real-Time Perimeter Triage - An empirical study of unknown-attack honesty, cascade gray zones, and calibration under drift

Perimeter triage faces a latency/semantics trade-off: signature engines are fast and format-safe but blind to unseen attacks, while generative models are semantic but slow and produce unparseable output. In late 2026 a class of commercial System One decision models (TypeSafe Jev; Microsoft-Decision-1) began selling typed decision primitives - binary gates, closed-set choices, ordinal scores - as product APIs, with no academic treatment. We present VX-One: a small multi-head network (100K-10M parameters) whose outputs are these primitives - a calibrated gate, a choice over a closed candidate set that always includes an explicit unknown option, and an ordinal score, trained multi-task, temperature-calibrated per head (~0.7-1.7 ms p50 on CPU). We evaluate it on UNSW-NB15, CIC-IDS2017, EMBER2024 against calibrated XGBoost, Random-Forest, MLP, Kitsune, and measure a two-phase cascade (Suricata with 52,674 Emerging-Threats rules -> VX-One) over five days of CIC-IDS2017. Findings: (i) VX-One wins detection (AUROC/FPR@95%TPR) on UNSW-NB15 and under temporal drift on CIC-IDS2017 (0.711 vs 0.637), but XGBoost wins multi-class attribution on all three benchmarks; (ii) leave-one-family-out gate detects never-seen families on 9/9 UNSW folds yet drops below chance on CIC recon family, and abstention threshold transfers poorly across benchmarks; (iii) on payload-less reconstructions signature engines resolve ~0.1% of flows - gray zone ~99.9% of traffic, recovered by Phase 2 (combined recall >=0.978); (iv) calibration collapses under temporal drift (ECE 0.04->0.40) for every method while ranking partially survives. We provide a measured account of where typed calibrated decisions help perimeter triage, and where they fail.

  • 1 authors
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Oct 20 2

Reading and Steering Representations of Materials-Science Mechanisms in an Open-Weight Language Model

Large language models can answer scientific questions, yet a correct output does not reveal whether the model represents or uses the governing physics. Here we show that materials science mechanism information in the open-weight google/gemma-4-E4B-it model has three experimentally separable forms: concepts are readable in individual hidden states, constitutive orientation is carried by controlled transformations between states, and selected internal representations causally control engineering answers. We combine matched direct and Jacobian vocabulary readouts, option-free state geometry, a 60-law counterfactual benchmark and causal interventions. In 50 held-out materials descriptions, three independently fitted Jacobian lenses reproduced concept ranks, and target-free word sets from both readouts enabled blinded identification of 9 of 10 mechanism families. A separate 72-prompt benchmark produced mechanism-specific hidden-state neighborhoods, but an exact graph audit showed that this apparent physical organization was equally explained by numerical comparison. We therefore compared otherwise identical prompts in which only the direction of the physical input was reversed, asking whether the resulting hidden-state movement followed the supplied constitutive law. These state transformations ordered direct, physically neutral and inverse laws across 60 frozen relations and correctly oriented 39 of 40 directional laws, whereas lexical controls were near chance. Bidirectional interventions shifted answer probabilities toward or away from the physically appropriate outcome across all 12 matched cases, while counterfactual state patches transferred opposing decision signals across mechanisms and answer formats. Physical relationships were therefore more visible in controlled state changes than in absolute states alone.

PACE: Periodic and Channel-Aligned Encoding of Four-Bit Recurrent States

Linear-attention language models keep their context in a recurrent state of fixed size, where an inference system stores one copy of this state for every sequence it decodes at the same time. Storing the state at lower precision therefore lets more sequences share an accelerator. Existing state quantizers round the state after every generated token and report that four bits lose accuracy unless the bit width is raised or the model is fine-tuned.\par We introduce PACE, a post-hoc four-bit state quantizer. PACE rounds the state only once every few generated tokens, as chunked kernels already do once per chunk during prefill, and keeps the tokens generated in between in a small buffer. Rounding less often reduces the error that accumulates in the state. Additionally, we find that the large entries of the gated-delta state gather in columns, because some channels of the update written at each token remain large across many tokens. PACE therefore shares each quantization scale within one column. It also keeps the heads that retain rounding error longest at eight bits. On four hybrid models from 4B to 35B parameters, PACE with mixed four- and eight-bit heads is competitive with eight-bit DAMP on the three larger models at about two thirds of its memory, PACE with four-bit heads throughout scores higher than Q-Mamba at equal memory, and rounding every few tokens preserves the decoding speedup of the buffer.

What Kind of Programming Language Best Suits Integrative AGI?

What kind of programming language would be most appropriate to serve the needs of integrative, multi-paradigm, multi-software-system approaches to AGI? This question is broached via exploring the more particular question of how to create a more scalable and usable version of the "Atomese" programming language that forms a key component of the OpenCog AGI design (an "Atomese 2.0") . It is tentatively proposed that the core of Atomese 2.0 should be a very flexible framework of rewriting rules for rewriting a metagraph (where the rules themselves are represented within the same metagraph, and some of the intermediate data created and used during the rule-interpretation process may be represented in the same metagraph). This framework should support concurrent rewriting of the metagraph according to rules that are labeled with various sorts of uncertainty-quantifications, and that are labeled with various sorts of types associated with various type systems. A gradual typing approach should be used to enable mixture of rules and other metagraph nodes/links associated with various type systems, and untyped metagraph nodes/links not associated with any type system. This must be done in a way that allows reasonable efficiency and scalability, including in concurrent and distributed processing contexts, in the case where a large percentage of of processing time is occupied with evaluating static pattern-matching queries on specific subgraphs of a large metagraph (including a rich variety of queries such as matches against nodes representing variables, and matches against whole subgraphs, etc.).

  • 1 authors
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Apr 10, 2020

Evaluating LLMs on Sequential API Call Through Automated Test Generation

By integrating tools from external APIs, Large Language Models (LLMs) have expanded their promising capabilities in a diverse spectrum of complex real-world tasks. However, testing, evaluation, and analysis of LLM tool use remain in their early stages. Most existing benchmarks rely on manually collected test cases, many of which cannot be automatically checked for semantic correctness and instead depend on static methods such as string matching. Additionally, these benchmarks often overlook the complex interactions that occur between sequential API calls, which are common in real-world applications. To fill the gap, in this paper, we introduce StateGen, an automated framework designed to generate diverse coding tasks involving sequential API interactions. StateGen combines state-machine-based API constraint solving and validation, energy-based sampling, and control-flow injection to generate executable programs. These programs are then translated into human-like natural language task descriptions through a collaboration of two LLM agents. Utilizing StateGen, we construct StateEval, a benchmark encompassing 120 verified test cases spanning across three representative scenarios: Session Service, Tensor Operation, and ElevenLabs MCP. Experimental results confirm that StateGen can effectively generate challenging and realistic API-oriented tasks, highlighting areas for improvement in current LLMs incorporating APIs.We make our framework and benchmark publicly available to support future research.

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