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Oct 16

Looped Transformers under the Jacobian Lens: Does the Global Workspace Survive Recurrence?

Recent work identifies a mid-depth band of verbalisable, causally potent representations in a standard feedforward transformer --- a functional analogue of a global workspace. Whether the same workspace functionality emerges when depth is implemented through recurrence rather than a stack of distinct layers remains unknown. Looped and depth-recurrent transformers provide a direct test of this question because they reuse the same weights across depth. We extend the Jacobian lens to iterated architectures using a virtual-unrolling adapter. We apply the full workspace suite --- lens fitting, readout, and eleven causal experiment families --- to Ouro-2.6B (48 layers looped 4 times, deeply supervised) and Huginn-0125 (a 4-layer core recurred 16 times, trained for latent reasoning), using Qwen3.6-27B (64 untied layers) as the standard baseline. We find that a workspace forms in the iterated part of each architecture, but that recurrence changes how it can be accessed. Ouro reconstructs workspace content in every loop, and linear transport cannot carry that content across loop boundaries; writes and ablations must therefore span every remaining loop. Huginn carries content forward across all sixteen recurrences, while reads, writes, and ablations act only within a sliding window of roughly two recurrences. Whether newly injected content can be verbalised tracks explicit per-iteration supervision; whether existing content can be steered does not.

  • 2 authors
·
Aug 31

MV-Adapter: Multi-view Consistent Image Generation Made Easy

Existing multi-view image generation methods often make invasive modifications to pre-trained text-to-image (T2I) models and require full fine-tuning, leading to (1) high computational costs, especially with large base models and high-resolution images, and (2) degradation in image quality due to optimization difficulties and scarce high-quality 3D data. In this paper, we propose the first adapter-based solution for multi-view image generation, and introduce MV-Adapter, a versatile plug-and-play adapter that enhances T2I models and their derivatives without altering the original network structure or feature space. By updating fewer parameters, MV-Adapter enables efficient training and preserves the prior knowledge embedded in pre-trained models, mitigating overfitting risks. To efficiently model the 3D geometric knowledge within the adapter, we introduce innovative designs that include duplicated self-attention layers and parallel attention architecture, enabling the adapter to inherit the powerful priors of the pre-trained models to model the novel 3D knowledge. Moreover, we present a unified condition encoder that seamlessly integrates camera parameters and geometric information, facilitating applications such as text- and image-based 3D generation and texturing. MV-Adapter achieves multi-view generation at 768 resolution on Stable Diffusion XL (SDXL), and demonstrates adaptability and versatility. It can also be extended to arbitrary view generation, enabling broader applications. We demonstrate that MV-Adapter sets a new quality standard for multi-view image generation, and opens up new possibilities due to its efficiency, adaptability and versatility.

  • 7 authors
·
Dec 4, 2024 3

Dream3DAvatar: Text-Controlled 3D Avatar Reconstruction from a Single Image

With the rapid advancement of 3D representation techniques and generative models, substantial progress has been made in reconstructing full-body 3D avatars from a single image. However, this task remains fundamentally ill-posedness due to the limited information available from monocular input, making it difficult to control the geometry and texture of occluded regions during generation. To address these challenges, we redesign the reconstruction pipeline and propose Dream3DAvatar, an efficient and text-controllable two-stage framework for 3D avatar generation. In the first stage, we develop a lightweight, adapter-enhanced multi-view generation model. Specifically, we introduce the Pose-Adapter to inject SMPL-X renderings and skeletal information into SDXL, enforcing geometric and pose consistency across views. To preserve facial identity, we incorporate ID-Adapter-G, which injects high-resolution facial features into the generation process. Additionally, we leverage BLIP2 to generate high-quality textual descriptions of the multi-view images, enhancing text-driven controllability in occluded regions. In the second stage, we design a feedforward Transformer model equipped with a multi-view feature fusion module to reconstruct high-fidelity 3D Gaussian Splat representations (3DGS) from the generated images. Furthermore, we introduce ID-Adapter-R, which utilizes a gating mechanism to effectively fuse facial features into the reconstruction process, improving high-frequency detail recovery. Extensive experiments demonstrate that our method can generate realistic, animation-ready 3D avatars without any post-processing and consistently outperforms existing baselines across multiple evaluation metrics.

  • 6 authors
·
Sep 16, 2025

LiveVVT: High-Fidelity Video Virtual Try-On in Real Time

Diffusion-based Video Virtual Try-On (VVT) achieves high visual fidelity through bidirectional spatio-temporal modeling, but complete-clip dependence incurs prohibitive latency and computational overhead in practical continuous deployment. Naively enforcing causality disrupts pretrained bidirectional priors and substantially degrades synthesis quality. We introduce LiveVVT, a rolling streaming diffusion framework that preserves bounded bidirectional modeling within causal recurrent generation. Within a fixed-size window, LiveVVT jointly denoises multiple video chunks under bounded look-ahead, preserving local bidirectional interactions while emitting one clean chunk per iteration. Beyond the window, two complementary memories sustain long-term consistency: a bounded temporal memory propagates recent dynamics and occlusion context, whereas a persistent global appearance memory, constructed once from the target garment and a frontal try-on keyframe, anchors garment details and dressed appearance throughout the stream. We further introduce a progressive distillation framework integrating bidirectional VVT learning, teacher-trajectory regression for causal few-step adaptation, and Collaborative Matching Distillation, which couples teacher-distribution matching with rolling flow matching on real videos to align optimization with recurrent inference. Experiments on paired and unpaired long-sequence benchmarks demonstrate superior generation quality over similarly sized models, with 26times lower latency and 11times higher throughput, enabling high-fidelity real-time streaming VVT.

  • 7 authors
·
Aug 27

I2V-Adapter: A General Image-to-Video Adapter for Video Diffusion Models

In the rapidly evolving domain of digital content generation, the focus has shifted from text-to-image (T2I) models to more advanced video diffusion models, notably text-to-video (T2V) and image-to-video (I2V). This paper addresses the intricate challenge posed by I2V: converting static images into dynamic, lifelike video sequences while preserving the original image fidelity. Traditional methods typically involve integrating entire images into diffusion processes or using pretrained encoders for cross attention. However, these approaches often necessitate altering the fundamental weights of T2I models, thereby restricting their reusability. We introduce a novel solution, namely I2V-Adapter, designed to overcome such limitations. Our approach preserves the structural integrity of T2I models and their inherent motion modules. The I2V-Adapter operates by processing noised video frames in parallel with the input image, utilizing a lightweight adapter module. This module acts as a bridge, efficiently linking the input to the model's self-attention mechanism, thus maintaining spatial details without requiring structural changes to the T2I model. Moreover, I2V-Adapter requires only a fraction of the parameters of conventional models and ensures compatibility with existing community-driven T2I models and controlling tools. Our experimental results demonstrate I2V-Adapter's capability to produce high-quality video outputs. This performance, coupled with its versatility and reduced need for trainable parameters, represents a substantial advancement in the field of AI-driven video generation, particularly for creative applications.

  • 11 authors
·
Dec 27, 2023 1

ExpertWeave: Efficiently Serving Expert-Specialized Fine-Tuned Adapters at Scale

Expert-Specialized Fine-Tuning (ESFT) adapts Mixture-of-Experts (MoE) large language models to enhance their task-specific performance by selectively tuning the top-activated experts for the task. Serving these fine-tuned models at scale is challenging: deploying merged models in isolation is prohibitively resource-hungry, while existing multi-adapter serving systems with LoRA-style additive updates are incompatible with ESFT's expert-oriented paradigm. We present ExpertWeave, a system that serves multiple ESFT adapters concurrently over a single shared MoE base model, drastically reducing the memory footprint and improving resource utilization. To seamlessly integrate into existing inference pipelines for MoE models with non-intrusive modifications and minimal latency overhead, ExpertWeave introduces a virtual-memory-assisted expert weight manager that co-locates base-model and adapter experts without incurring memory overhead from fragmentation, and a fused kernel for batched rerouting to enable lightweight redirection of tokens to the appropriate experts at runtime. Our evaluations show that ExpertWeave can simultaneously serve multiple adapters of a 16B MoE model on a single accelerator where the baseline runs out of memory, or provides up to 94x more KV cache capacity and achieves up to 18% higher throughput while using comparable resources, all without compromising model accuracy. ExpertWeave maintains low overhead even when scaling to 20 adapters, with a 4-11% latency increase compared with serving the base model alone. Source code will be released soon.

  • 7 authors
·
Aug 24, 2025

D^2ST-Adapter: Disentangled-and-Deformable Spatio-Temporal Adapter for Few-shot Action Recognition

Adapting pre-trained image models to video modality has proven to be an effective strategy for robust few-shot action recognition. In this work, we explore the potential of adapter tuning in image-to-video model adaptation and propose a novel video adapter tuning framework, called Disentangled-and-Deformable Spatio-Temporal Adapter (D^2ST-Adapter). It features a lightweight design, low adaptation overhead and powerful spatio-temporal feature adaptation capabilities. D^2ST-Adapter is structured with an internal dual-pathway architecture that enables built-in disentangled encoding of spatial and temporal features within the adapter, seamlessly integrating into the single-stream feature learning framework of pre-trained image models. In particular, we develop an efficient yet effective implementation of the D^2ST-Adapter, incorporating the specially devised anisotropic Deformable Spatio-Temporal Attention as its pivotal operation. This mechanism can be individually tailored for two pathways with anisotropic sampling densities along the spatial and temporal domains in 3D spatio-temporal space, enabling disentangled encoding of spatial and temporal features while maintaining a lightweight design. Extensive experiments by instantiating our method on both pre-trained ResNet and ViT demonstrate the superiority of our method over state-of-the-art methods. Our method is particularly well-suited to challenging scenarios where temporal dynamics are critical for action recognition. Code is available at https://github.com/qizhongtan/D2ST-Adapter.

  • 5 authors
·
Jun 29, 2025

Turbo-VAED: Fast and Stable Transfer of Video-VAEs to Mobile Devices

There is a growing demand for deploying large generative AI models on mobile devices. For recent popular video generative models, however, the Variational AutoEncoder (VAE) represents one of the major computational bottlenecks. Both large parameter sizes and mismatched kernels cause out-of-memory errors or extremely slow inference on mobile devices. To address this, we propose a low-cost solution that efficiently transfers widely used video VAEs to mobile devices. (1) We analyze redundancy in existing VAE architectures and get empirical design insights. By integrating 3D depthwise separable convolutions into our model, we significantly reduce the number of parameters. (2) We observe that the upsampling techniques in mainstream video VAEs are poorly suited to mobile hardware and form the main bottleneck. In response, we propose a decoupled 3D pixel shuffle scheme that slashes end-to-end delay. Building upon these, we develop a universal mobile-oriented VAE decoder, Turbo-VAED. (3) We propose an efficient VAE decoder training method. Since only the decoder is used during deployment, we distill it to Turbo-VAED instead of retraining the full VAE, enabling fast mobile adaptation with minimal performance loss. To our knowledge, our method enables real-time 720p video VAE decoding on mobile devices for the first time. This approach is widely applicable to most video VAEs. When integrated into four representative models, with training cost as low as $95, it accelerates original VAEs by up to 84.5x at 720p resolution on GPUs, uses as low as 17.5% of original parameter count, and retains 96.9% of the original reconstruction quality. Compared to mobile-optimized VAEs, Turbo-VAED achieves a 2.9x speedup in FPS and better reconstruction quality on the iPhone 16 Pro. The code and models will soon be available at https://github.com/hustvl/Turbo-VAED.

  • 6 authors
·
Aug 12, 2025

Split & Merge: Unlocking the Potential of Visual Adapters via Sparse Training

With the rapid growth in the scale of pre-trained foundation models, parameter-efficient fine-tuning techniques have gained significant attention, among which Adapter Tuning is the most widely used. Despite achieving efficiency, Adapter Tuning still underperforms full fine-tuning, and the performance improves at the cost of an increase in parameters. Recent efforts address this issue by pruning the original adapters, but it also introduces training instability and suboptimal performance on certain datasets. Motivated by this, we propose Mixture of Sparse Adapters, or MoSA, as a novel Adapter Tuning method to fully unleash the potential of each parameter in the adapter. We first split the standard adapter into multiple non-overlapping modules, then stochastically activate modules for sparse training, and finally merge them to form a complete adapter after tuning. In this way, MoSA can achieve significantly better performance than standard adapters without any additional computational or storage overhead. Furthermore, we propose a hierarchical sparse strategy to better leverage limited training data. Extensive experiments on a series of 27 visual tasks demonstrate that MoSA consistently outperforms other Adapter Tuning methods as well as other baselines by a significant margin. Furthermore, in two challenging scenarios with low-resource and multi-task settings, MoSA achieves satisfactory results, further demonstrating the effectiveness of our design. Our code will be released.

  • 5 authors
·
Dec 5, 2023

UNEM: UNrolled Generalized EM for Transductive Few-Shot Learning

Transductive few-shot learning has recently triggered wide attention in computer vision. Yet, current methods introduce key hyper-parameters, which control the prediction statistics of the test batches, such as the level of class balance, affecting performances significantly. Such hyper-parameters are empirically grid-searched over validation data, and their configurations may vary substantially with the target dataset and pre-training model, making such empirical searches both sub-optimal and computationally intractable. In this work, we advocate and introduce the unrolling paradigm, also referred to as "learning to optimize", in the context of few-shot learning, thereby learning efficiently and effectively a set of optimized hyper-parameters. Specifically, we unroll a generalization of the ubiquitous Expectation-Maximization (EM) optimizer into a neural network architecture, mapping each of its iterates to a layer and learning a set of key hyper-parameters over validation data. Our unrolling approach covers various statistical feature distributions and pre-training paradigms, including recent foundational vision-language models and standard vision-only classifiers. We report comprehensive experiments, which cover a breadth of fine-grained downstream image classification tasks, showing significant gains brought by the proposed unrolled EM algorithm over iterative variants. The achieved improvements reach up to 10% and 7.5% on vision-only and vision-language benchmarks, respectively.

  • 6 authors
·
Dec 21, 2024

ResAdapter: Domain Consistent Resolution Adapter for Diffusion Models

Recent advancement in text-to-image models (e.g., Stable Diffusion) and corresponding personalized technologies (e.g., DreamBooth and LoRA) enables individuals to generate high-quality and imaginative images. However, they often suffer from limitations when generating images with resolutions outside of their trained domain. To overcome this limitation, we present the Resolution Adapter (ResAdapter), a domain-consistent adapter designed for diffusion models to generate images with unrestricted resolutions and aspect ratios. Unlike other multi-resolution generation methods that process images of static resolution with complex post-process operations, ResAdapter directly generates images with the dynamical resolution. Especially, after learning a deep understanding of pure resolution priors, ResAdapter trained on the general dataset, generates resolution-free images with personalized diffusion models while preserving their original style domain. Comprehensive experiments demonstrate that ResAdapter with only 0.5M can process images with flexible resolutions for arbitrary diffusion models. More extended experiments demonstrate that ResAdapter is compatible with other modules (e.g., ControlNet, IP-Adapter and LCM-LoRA) for image generation across a broad range of resolutions, and can be integrated into other multi-resolution model (e.g., ElasticDiffusion) for efficiently generating higher-resolution images. Project link is https://res-adapter.github.io

  • 10 authors
·
Mar 4, 2024 1

DreamVVT: Mastering Realistic Video Virtual Try-On in the Wild via a Stage-Wise Diffusion Transformer Framework

Video virtual try-on (VVT) technology has garnered considerable academic interest owing to its promising applications in e-commerce advertising and entertainment. However, most existing end-to-end methods rely heavily on scarce paired garment-centric datasets and fail to effectively leverage priors of advanced visual models and test-time inputs, making it challenging to accurately preserve fine-grained garment details and maintain temporal consistency in unconstrained scenarios. To address these challenges, we propose DreamVVT, a carefully designed two-stage framework built upon Diffusion Transformers (DiTs), which is inherently capable of leveraging diverse unpaired human-centric data to enhance adaptability in real-world scenarios. To further leverage prior knowledge from pretrained models and test-time inputs, in the first stage, we sample representative frames from the input video and utilize a multi-frame try-on model integrated with a vision-language model (VLM), to synthesize high-fidelity and semantically consistent keyframe try-on images. These images serve as complementary appearance guidance for subsequent video generation. In the second stage, skeleton maps together with fine-grained motion and appearance descriptions are extracted from the input content, and these along with the keyframe try-on images are then fed into a pretrained video generation model enhanced with LoRA adapters. This ensures long-term temporal coherence for unseen regions and enables highly plausible dynamic motions. Extensive quantitative and qualitative experiments demonstrate that DreamVVT surpasses existing methods in preserving detailed garment content and temporal stability in real-world scenarios. Our project page https://virtu-lab.github.io/

  • 10 authors
·
Aug 4, 2025 2

Hydra: Unifying Document Retrieval and Generation in a Single Vision-Language Model

Visual document understanding typically requires separate retrieval and generation models, doubling memory and system complexity. We present Hydra, a dual-head approach that provides both ColBERT-style late-interaction retrieval and autoregressive generation from a single vision-language model (VLM). A single LoRA adapter, trained only for retrieval, is toggled at inference: enabling it produces multi-vector embeddings; disabling it recovers the base model's generation quality -- byte-identical outputs in 100% of 10,500 greedy and stochastic samples, with max delta-ANLS = 0.0044 across 15,301 samples on four VQA benchmarks (three informative; ChartQA is near-zero for both models under greedy decoding) when compared against an independent base-model pipeline. We identify three engineering requirements (attention-mode restoration, lm_head preservation, KV-cache-aware decoding) whose omission silently breaks generation despite correct weight recovery. On ViDoRe V1, Hydra (4B) is within 1 percentage point of a controlled single-head baseline in a single training run, with higher aggregate scores on V2 and V3 that are concentrated on a subset of tasks; multi-seed experiments are needed to confirm these trends. The single-model design reduces peak GPU memory by 41%, though adapter switching introduces throughput overhead under concurrent serving loads. An ablation shows that GritLM-style joint training provides no benefit within the LoRA-based (r=16) training regime. A proof-of-concept extension to Qwen2.5-Omni-3B demonstrates that the mechanism generalizes to audio retrieval and video embedding, with speech generation.

  • 1 authors
·
Mar 30

S-LoRA: Serving Thousands of Concurrent LoRA Adapters

The "pretrain-then-finetune" paradigm is commonly adopted in the deployment of large language models. Low-Rank Adaptation (LoRA), a parameter-efficient fine-tuning method, is often employed to adapt a base model to a multitude of tasks, resulting in a substantial collection of LoRA adapters derived from one base model. We observe that this paradigm presents significant opportunities for batched inference during serving. To capitalize on these opportunities, we present S-LoRA, a system designed for the scalable serving of many LoRA adapters. S-LoRA stores all adapters in the main memory and fetches the adapters used by the currently running queries to the GPU memory. To efficiently use the GPU memory and reduce fragmentation, S-LoRA proposes Unified Paging. Unified Paging uses a unified memory pool to manage dynamic adapter weights with different ranks and KV cache tensors with varying sequence lengths. Additionally, S-LoRA employs a novel tensor parallelism strategy and highly optimized custom CUDA kernels for heterogeneous batching of LoRA computation. Collectively, these features enable S-LoRA to serve thousands of LoRA adapters on a single GPU or across multiple GPUs with a small overhead. Compared to state-of-the-art libraries such as HuggingFace PEFT and vLLM (with naive support of LoRA serving), S-LoRA can improve the throughput by up to 4 times and increase the number of served adapters by several orders of magnitude. As a result, S-LoRA enables scalable serving of many task-specific fine-tuned models and offers the potential for large-scale customized fine-tuning services.

  • 12 authors
·
Nov 6, 2023 2

POLAR: Online Learning for LoRA Adapter Caching and Routing in Edge LLM Serving

Edge deployment of large language models (LLMs) increasingly relies on libraries of lightweight LoRA adapters, yet GPU/DRAM can keep only a small resident subset at a time. Serving a request through a non-resident adapter requires paging its weights from storage, incurring measurable latency. This creates a two-timescale online control problem: on a slow timescale, the system selects which adapters remain resident in fast memory, while on a fast timescale it routes each request to an adapter whose context-dependent utility is unknown a priori. The two decisions are tightly coupled: the cache determines the cost of exploration, and the router determines which adapters receive informative feedback. We formulate this joint caching-and-routing problem as a two-timescale contextual bandit and propose POLAR (Paging and Online Learning for Adapter Routing). POLAR pairs a cache-aware LinUCB router with an epoch-based cache controller. We study two variants. A fixed-epoch version provides a robust baseline with worst-case regret guarantees under arbitrary contexts. An epoch-doubling version, POLAR+, adds forced exploration and improved cache optimization to achieve mathcal{O}(dNT+KT) sublinear regret under stochastic regularity and cacheability conditions, where N is the adapter count, K the cache size, d the context dimension, and T the horizon. The routing term matches the standard contextual-bandit rate up to logarithmic factors, showing that the memory hierarchy does not fundamentally slow routing learning. Experiments using 15 real LoRA adapters for Qwen2.5-7B together with measured GPU paging latencies show that adaptive cache control substantially outperforms non-adaptive baselines and exhibits scaling trends consistent with the theory.

  • 2 authors
·
Apr 16

Improving Fisher Information Estimation and Efficiency for LoRA-based LLM Unlearning

LLMs have demonstrated remarkable performance across various tasks but face challenges related to unintentionally generating outputs containing sensitive information. A straightforward approach to address this issue is to retrain the model after excluding the problematic data. However, this approach incurs prohibitively high computational costs. To overcome this limitation, machine unlearning has emerged as a promising solution that can effectively remove sensitive information without the need to retrain the model from scratch. Recently, FILA has been proposed as a parameter-efficient unlearning method by integrating LoRA adapters. Specifically, it calculates the Fisher information to identify parameters associated with the forget set and assigns them to LoRA adapters for updates. Despite its innovative approach, FILA still requires access to all model parameters and does not adequately account for fundamental assumptions underlying Fisher information, leading to inaccuracies in importance estimation. To address these limitations, we propose VILA, a novel unlearning framework that explicitly considers the assumptions overlooked in FILA, thereby enhancing the accuracy of parameter identification for the forget set. Moreover, VILA significantly reduces computational costs by enabling parameter identification without accessing the entire model. Our method achieves up to 100x higher parameter efficiency and 40x faster training speed compared to FILA, and sets new state-of-the-art performance on benchmarks including TOFU, WMDP, and MUSE. Our code is available at https://github.com/kyj93790/VILA.

  • 4 authors
·
Aug 28, 2025

VPNeXt -- Rethinking Dense Decoding for Plain Vision Transformer

We present VPNeXt, a new and simple model for the Plain Vision Transformer (ViT). Unlike the many related studies that share the same homogeneous paradigms, VPNeXt offers a fresh perspective on dense representation based on ViT. In more detail, the proposed VPNeXt addressed two concerns about the existing paradigm: (1) Is it necessary to use a complex Transformer Mask Decoder architecture to obtain good representations? (2) Does the Plain ViT really need to depend on the mock pyramid feature for upsampling? For (1), we investigated the potential underlying reasons that contributed to the effectiveness of the Transformer Decoder and introduced the Visual Context Replay (VCR) to achieve similar effects efficiently. For (2), we introduced the ViTUp module. This module fully utilizes the previously overlooked ViT real pyramid feature to achieve better upsampling results compared to the earlier mock pyramid feature. This represents the first instance of such functionality in the field of semantic segmentation for Plain ViT. We performed ablation studies on related modules to verify their effectiveness gradually. We conducted relevant comparative experiments and visualizations to show that VPNeXt achieved state-of-the-art performance with a simple and effective design. Moreover, the proposed VPNeXt significantly exceeded the long-established mIoU wall/barrier of the VOC2012 dataset, setting a new state-of-the-art by a large margin, which also stands as the largest improvement since 2015.

  • 4 authors
·
Feb 23, 2025

Multi-Modal Recommendation Unlearning for Legal, Licensing, and Modality Constraints

User data spread across multiple modalities has popularized multi-modal recommender systems (MMRS). They recommend diverse content such as products, social media posts, TikTok reels, etc., based on a user-item interaction graph. With rising data privacy demands, recent methods propose unlearning private user data from uni-modal recommender systems (RS). However, methods for unlearning item data related to outdated user preferences, revoked licenses, and legally requested removals are still largely unexplored. Previous RS unlearning methods are unsuitable for MMRS due to the incompatibility of their matrix-based representation with the multi-modal user-item interaction graph. Moreover, their data partitioning step degrades performance on each shard due to poor data heterogeneity and requires costly performance aggregation across shards. This paper introduces MMRecUn, the first approach known to us for unlearning in MMRS and unlearning item data. Given a trained RS model, MMRecUn employs a novel Reverse Bayesian Personalized Ranking (BPR) objective to enable the model to forget marked data. The reverse BPR attenuates the impact of user-item interactions within the forget set, while the forward BPR reinforces the significance of user-item interactions within the retain set. Our experiments demonstrate that MMRecUn outperforms baseline methods across various unlearning requests when evaluated on benchmark MMRS datasets. MMRecUn achieves recall performance improvements of up to 49.85% compared to baseline methods and is up to 1.3x faster than the Gold model, which is trained on retain set from scratch. MMRecUn offers significant advantages, including superiority in removing target interactions, preserving retained interactions, and zero overhead costs compared to previous methods. Code: https://github.com/MachineUnlearn/MMRecUN Extended version: arXiv:2405.15328

  • 3 authors
·
May 24, 2024

ZK-APEX: Zero-Knowledge Approximate Personalized Unlearning with Executable Proofs

Machine unlearning aims to remove the influence of specific data points from a trained model to satisfy privacy, copyright, and safety requirements. In real deployments, providers distribute a global model to many edge devices, where each client personalizes the model using private data. When a deletion request is issued, clients may ignore it or falsely claim compliance, and providers cannot check their parameters or data. This makes verification difficult, especially because personalized models must forget the targeted samples while preserving local utility, and verification must remain lightweight on edge devices. We introduce ZK APEX, a zero-shot personalized unlearning method that operates directly on the personalized model without retraining. ZK APEX combines sparse masking on the provider side with a small Group OBS compensation step on the client side, using a blockwise empirical Fisher matrix to create a curvature-aware update designed for low overhead. Paired with Halo2 zero-knowledge proofs, it enables the provider to verify that the correct unlearning transformation was applied without revealing any private data or personalized parameters. On Vision Transformer classification tasks, ZK APEX recovers nearly all personalization accuracy while effectively removing the targeted information. Applied to the OPT125M generative model trained on code data, it recovers around seventy percent of the original accuracy. Proof generation for the ViT case completes in about two hours, more than ten million times faster than retraining-based checks, with less than one gigabyte of memory use and proof sizes around four hundred megabytes. These results show the first practical framework for verifiable personalized unlearning on edge devices.

  • 4 authors
·
Dec 9, 2025

AdaptFormer: Adapting Vision Transformers for Scalable Visual Recognition

Pretraining Vision Transformers (ViTs) has achieved great success in visual recognition. A following scenario is to adapt a ViT to various image and video recognition tasks. The adaptation is challenging because of heavy computation and memory storage. Each model needs an independent and complete finetuning process to adapt to different tasks, which limits its transferability to different visual domains. To address this challenge, we propose an effective adaptation approach for Transformer, namely AdaptFormer, which can adapt the pre-trained ViTs into many different image and video tasks efficiently. It possesses several benefits more appealing than prior arts. Firstly, AdaptFormer introduces lightweight modules that only add less than 2% extra parameters to a ViT, while it is able to increase the ViT's transferability without updating its original pre-trained parameters, significantly outperforming the existing 100\% fully fine-tuned models on action recognition benchmarks. Secondly, it can be plug-and-play in different Transformers and scalable to many visual tasks. Thirdly, extensive experiments on five image and video datasets show that AdaptFormer largely improves ViTs in the target domains. For example, when updating just 1.5% extra parameters, it achieves about 10% and 19% relative improvement compared to the fully fine-tuned models on Something-Something~v2 and HMDB51, respectively. Code is available at https://github.com/ShoufaChen/AdaptFormer.

  • 7 authors
·
May 26, 2022

Generative Adapter: Contextualizing Language Models in Parameters with A Single Forward Pass

Large language models (LMs) are typically adapted to improve performance on new contexts (\eg text prompts that define new tasks or domains) through fine-tuning or prompting. However, there is an accuracy compute tradeoff -- fine-tuning incurs significant training cost and prompting increases inference overhead. We introduce GenerativeAdapter, an effective and efficient adaptation method that directly maps new contexts to low-rank LM adapters, thereby significantly reducing inference overhead with no need for finetuning. The adapter generator is trained via self-supervised learning, and can be used to adapt a single frozen LM for any new task simply by mapping the associated task or domain context to a new adapter. We apply GenerativeAdapter to two pretrained LMs (Mistral-7B-Instruct and Llama2-7B-Chat) and evaluate the adapted models in three adaption scenarios: knowledge acquisition from documents, learning from demonstrations, and personalization for users. In StreamingQA, our approach is effective in injecting knowledge into the LM's parameters, achieving a 63.5% improvement in F1 score over the model with supervised fine-tuning (from 19.5 to 31.5) for contexts as long as 32K tokens. In the MetaICL in-context learning evaluation, our method achieves an average accuracy of 44.9 across 26 tasks, outperforming the base model. On MSC, our method proves to be highly competitive in memorizing user information from conversations with a 4x reduction in computation and memory costs compared to prompting with full conversation history. Together, these results suggest that GenerativeAdapter should allow for general adaption to a wide range of different contexts.

  • 8 authors
·
Nov 7, 2024

InfinityEdit: Infinite Video Editing with a Lightweight Edit-Ignition Adapter

With large pretrained models, existing methods have effectively improved instruction-based video editing. However, most of them rely on an in-place editing assumption. They align the edited video with the given source clip frame by frame over a fixed time span. This pattern fails for open-ended streams, e.g., restyling a live game or applying a camera move to an ongoing shot. In such cases, edits must extend to future frames as they arrive, rather than be applied to a static input clip. In this paper, we study this setting and name it infinite video editing: given a preceding segment and an edit request, a model must generate the next segment that continues the stream while applying the requested edit. This process repeats as an unbounded sequence of edit instructions arrives. This task brings two challenges: the edit must be a faithful continuation rather than a frame-wise rewrite, and generation quality must remain stable as edits accumulate. To address them, we first design a data-collection pipeline for infinite video editing. Based on the collected data, we propose InfinityEdit, a lightweight edit adapter that equips a streaming video generator with unbounded editing ability. The adapter contains three attention modules. History cross-attention guides the denoising frames using the input frames. Temporal causal self-attention keeps temporal cues flowing only from earlier frames to later ones. Edit cross-attention injects the edit request into generation. During inference, the adapter is activated only in the chunk where an edit request arrives. Subsequent chunks are generated by the original model with a reset anchor frame. This scheme applies the edit while preserving the original model's infinite generation ability. Extensive experiments show that InfinityEdit faithfully continues the stream under each edit, and stays stable over unbounded edit sequences.

  • 12 authors
·
Aug 20 1

TryOnCrafter: Unleashing Camera Trajectories for Realistic Video Virtual Try-on via a Renderable 4D Try-on Proxy

While Video Virtual Try-on (VVT) has achieved remarkable progress in synthesizing realistic garment overlays on dynamic subjects, existing paradigms remains fundamentally constrained by a passive dependency on source camera trajectories, failing to accommodate the requisite interactive freedom for omnidirectional viewpoint exploration. To address this limitation, we define a pioneering research frontier: Camera-controllable Video Virtual Try-on (CaM-VVT). Unlike conventional VVT, CaM-VVT not only necessitates viewpoint-agnostic texture hallucination but also strict structural synchronization between non-rigid human dynamics and background contexts under arbitrary, unconstrained camera movements. To tackle these challenges, we present TryOnCrafter, the first unified DiT-based framework specifically architected for the CaM-VVT task. Departing from implicit pixel-space manipulation, we introduce a Renderable 4D Try-on Proxy that explicitly decouples the human subject from the environment. This is achieved by distilling high-fidelity 2D try-on priors into a clothed 3DGS-based avatar, which is subsequently animated via SMPL-X sequences and metric-aligned into a reconstructed background point cloud. This proxy establishes a robust structural foundation with superior texture density and motion integrity. Our Proxy-Anchored Video DiT leverages this robust structural foundation as a primary geometric anchor, ensuring that the synthesized photorealistic videos are strictly constrained by prescribed trajectories and physically plausible deformations. Benefiting from the inherent editability of the 4D proxy, TryOnCrafter facilitates diverse downstream applications, including human relocalization, ``bullet time'' effects, and 360-degree orbital viewing.

alibaba-inc Alibaba-Inc
·
Jun 23 1

Many-for-Many: Unify the Training of Multiple Video and Image Generation and Manipulation Tasks

Diffusion models have shown impressive performance in many visual generation and manipulation tasks. Many existing methods focus on training a model for a specific task, especially, text-to-video (T2V) generation, while many other works focus on finetuning the pretrained T2V model for image-to-video (I2V), video-to-video (V2V), image and video manipulation tasks, etc. However, training a strong T2V foundation model requires a large amount of high-quality annotations, which is very costly. In addition, many existing models can perform only one or several tasks. In this work, we introduce a unified framework, namely many-for-many, which leverages the available training data from many different visual generation and manipulation tasks to train a single model for those different tasks. Specifically, we design a lightweight adapter to unify the different conditions in different tasks, then employ a joint image-video learning strategy to progressively train the model from scratch. Our joint learning leads to a unified visual generation and manipulation model with improved video generation performance. In addition, we introduce depth maps as a condition to help our model better perceive the 3D space in visual generation. Two versions of our model are trained with different model sizes (8B and 2B), each of which can perform more than 10 different tasks. In particular, our 8B model demonstrates highly competitive performance in video generation tasks compared to open-source and even commercial engines. Our models and source codes are available at https://github.com/leeruibin/MfM.git.

  • 10 authors
·
Jun 2, 2025

InfiniteVGGT: Visual Geometry Grounded Transformer for Endless Streams

The grand vision of enabling persistent, large-scale 3D visual geometry understanding is shackled by the irreconcilable demands of scalability and long-term stability. While offline models like VGGT achieve inspiring geometry capability, their batch-based nature renders them irrelevant for live systems. Streaming architectures, though the intended solution for live operation, have proven inadequate. Existing methods either fail to support truly infinite-horizon inputs or suffer from catastrophic drift over long sequences. We shatter this long-standing dilemma with InfiniteVGGT, a causal visual geometry transformer that operationalizes the concept of a rolling memory through a bounded yet adaptive and perpetually expressive KV cache. Capitalizing on this, we devise a training-free, attention-agnostic pruning strategy that intelligently discards obsolete information, effectively ``rolling'' the memory forward with each new frame. Fully compatible with FlashAttention, InfiniteVGGT finally alleviates the compromise, enabling infinite-horizon streaming while outperforming existing streaming methods in long-term stability. The ultimate test for such a system is its performance over a truly infinite horizon, a capability that has been impossible to rigorously validate due to the lack of extremely long-term, continuous benchmarks. To address this critical gap, we introduce the Long3D benchmark, which, for the first time, enables a rigorous evaluation of continuous 3D geometry estimation on sequences about 10,000 frames. This provides the definitive evaluation platform for future research in long-term 3D geometry understanding. Code is available at: https://github.com/AutoLab-SAI-SJTU/InfiniteVGGT

AutoLab-SJTU AutoLab
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Jan 5 3

LiteVSR: Lightweight Adaptation of Frozen Diffusion Transformers for Video Super-Resolution

Adapting large-scale pre-trained video generators for Video Super-Resolution (VSR) in novel domains remains computationally prohibitive. Methods that reformulate generation as direct Low-Quality to High-Quality mappings deviate from the original generative formulation, demanding extensive fine-tuning. ControlNet-style adapters lose their efficiency under modern Diffusion Transformers since the absence of encoder-decoder hierarchy forces duplication of the entire backbone. We observe that flow matching offers a principled alternative for cross-domain VSR adaptation. By predicting a constant velocity field across all timesteps, the adaptation task reduces to learning a fixed injection pattern rather than time-varying transformations. Building on this insight, we propose LiteVSR, a minimalist framework that performs VSR using a completely frozen Diffusion Transformer with a lightweight State-Aware Adapter. The adapter employs a dual-stream architecture that extracts static structural cues from the LQ input and dynamic cues from intermediate denoising states, aligning them through time-dependent cross-attention to enable adaptive transition from structural alignment to texture refinement as denoising proceeds. LiteVSR achieves competitive restoration quality with only 11.25% trainable parameters and 12 GPU-hours of training on a single A100, while maintaining fast sampling (down to a single step) compatibility.

  • 6 authors
·
Jun 7

V^3: Viewing Volumetric Videos on Mobiles via Streamable 2D Dynamic Gaussians

Experiencing high-fidelity volumetric video as seamlessly as 2D videos is a long-held dream. However, current dynamic 3DGS methods, despite their high rendering quality, face challenges in streaming on mobile devices due to computational and bandwidth constraints. In this paper, we introduce V3(Viewing Volumetric Videos), a novel approach that enables high-quality mobile rendering through the streaming of dynamic Gaussians. Our key innovation is to view dynamic 3DGS as 2D videos, facilitating the use of hardware video codecs. Additionally, we propose a two-stage training strategy to reduce storage requirements with rapid training speed. The first stage employs hash encoding and shallow MLP to learn motion, then reduces the number of Gaussians through pruning to meet the streaming requirements, while the second stage fine tunes other Gaussian attributes using residual entropy loss and temporal loss to improve temporal continuity. This strategy, which disentangles motion and appearance, maintains high rendering quality with compact storage requirements. Meanwhile, we designed a multi-platform player to decode and render 2D Gaussian videos. Extensive experiments demonstrate the effectiveness of V3, outperforming other methods by enabling high-quality rendering and streaming on common devices, which is unseen before. As the first to stream dynamic Gaussians on mobile devices, our companion player offers users an unprecedented volumetric video experience, including smooth scrolling and instant sharing. Our project page with source code is available at https://authoritywang.github.io/v3/.

  • 8 authors
·
Sep 20, 2024 2

MOS: Model Surgery for Pre-Trained Model-Based Class-Incremental Learning

Class-Incremental Learning (CIL) requires models to continually acquire knowledge of new classes without forgetting old ones. Despite Pre-trained Models (PTMs) have shown excellent performance in CIL, catastrophic forgetting still occurs as the model learns new concepts. Existing work seeks to utilize lightweight components to adjust the PTM, while the forgetting phenomenon still comes from {\em parameter and retrieval} levels. Specifically, iterative updates of the model result in parameter drift, while mistakenly retrieving irrelevant modules leads to the mismatch during inference. To this end, we propose MOdel Surgery (MOS) to rescue the model from forgetting previous knowledge. By training task-specific adapters, we continually adjust the PTM to downstream tasks. To mitigate parameter-level forgetting, we present an adapter merging approach to learn task-specific adapters, which aims to bridge the gap between different components while reserve task-specific information. Besides, to address retrieval-level forgetting, we introduce a training-free self-refined adapter retrieval mechanism during inference, which leverages the model's inherent ability for better adapter retrieval. By jointly rectifying the model with those steps, MOS can robustly resist catastrophic forgetting in the learning process. Extensive experiments on seven benchmark datasets validate MOS's state-of-the-art performance. Code is available at: https://github.com/sun-hailong/AAAI25-MOS

  • 6 authors
·
Dec 12, 2024

Still-Moving: Customized Video Generation without Customized Video Data

Customizing text-to-image (T2I) models has seen tremendous progress recently, particularly in areas such as personalization, stylization, and conditional generation. However, expanding this progress to video generation is still in its infancy, primarily due to the lack of customized video data. In this work, we introduce Still-Moving, a novel generic framework for customizing a text-to-video (T2V) model, without requiring any customized video data. The framework applies to the prominent T2V design where the video model is built over a text-to-image (T2I) model (e.g., via inflation). We assume access to a customized version of the T2I model, trained only on still image data (e.g., using DreamBooth or StyleDrop). Naively plugging in the weights of the customized T2I model into the T2V model often leads to significant artifacts or insufficient adherence to the customization data. To overcome this issue, we train lightweight Spatial Adapters that adjust the features produced by the injected T2I layers. Importantly, our adapters are trained on "frozen videos" (i.e., repeated images), constructed from image samples generated by the customized T2I model. This training is facilitated by a novel Motion Adapter module, which allows us to train on such static videos while preserving the motion prior of the video model. At test time, we remove the Motion Adapter modules and leave in only the trained Spatial Adapters. This restores the motion prior of the T2V model while adhering to the spatial prior of the customized T2I model. We demonstrate the effectiveness of our approach on diverse tasks including personalized, stylized, and conditional generation. In all evaluated scenarios, our method seamlessly integrates the spatial prior of the customized T2I model with a motion prior supplied by the T2V model.

  • 10 authors
·
Jul 11, 2024 2