File size: 1,332 Bytes
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license: apache-2.0
pipeline_tag: reinforcement-learning
tags:
- RL
- Reinforcement learning
- Minecraft
- Evolution
language:
- en
---
The current stable and up to date simbot weights, the minecraft AI reinforcement learning player neural network. (Code soon to be publicly released.)<br>
Public demo is on my friends minecraft server *mc.nico.re* (Plus runs on most up to date weights)<br>
## Model specs:
Layers:<br>
1. 731 (Input; blocks, entities, position, last eaten, health, and more)
2. 2048 (Hidden layer)
3. 1024 (Hidden layer)
4. 512 (Hidden layer)
5. 66 (Output; what action to do, eg. eat, fight, look, move...)
Total params: 4.155m.<br>
Example capabilities:<br>
1. Eats food when low on hunger.<br>
2. Eats Golden apples when low on health.<br>
3. Sometimes flees, sometimes fights, based off free space and ammount of enemies.<br>
4. Can beat enemies<br>
Known limitations:<br>
1. Randomly bumps into walls.<br>
2. Forgets things.<br>
3. Sometimes fights using random items instead of swords.<br>
## Reward system:
Rewarded: Eating, Damaging a enemy, sneaking near players (Just for fun).<br>
Punished: Getting damaged, Dieing, Stuck in a loop, Stuck in one area, Clicking at nothing.<br>

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