The picker's "A large catalog matters" branch labels itself as "Hub-shipped or vendor-shipped catalogs (50+ envs)", and OpenEnv's HF Spaces hub (4k+ MCP environments per the ecosystem matrix) clearly clears that bar. With the old catalog: 'small' tag, picking "large catalog" silently excluded OpenEnv even though its hub is the largest of the six. Bumping to 'large' so it surfaces alongside ORS, NeMo, Verifiers, and GEM.
- Remove the Benchmax row from the "Other frameworks in the landscape" table; it sits at a different abstraction layer (distributed eval framework via SkyPilot, not a training-integrated env framework) and isn't load-bearing for the comparison.
- Repoint RL-Factory from github.com/Spydiecy/rl-factory to the actual upstream at github.com/Simple-Efficient/RL-Factory; creator label flips from "Spydiecy" to "Simple-Efficient" everywhere it appears.
- Update landscape.json data row + drop the Benchmax short-code mapping in d3-tier-map.html so the tier viz doesn't render an orphaned bubble.
- Tier-map intro line: "17 frameworks we surveyed" → "16" to stay accurate.
feat(animation): enhance animation timing and visual effects for smoother transitions
- d3-episode-control: trainer lane stop renamed "GRPO update" to "policy update" so the diagram stays algorithm-agnostic and mirrors the env lane.
- dimensions.mdx Dim 3: replace meta paragraph about the animation with three load-bearing bullets (schema portability, authoring cost, multi-turn looping universality).
- dimensions.mdx Dim 4: add a callout on what's actually inside a reward function, procedural, LLM-as-judge, dense vs sparse, orthogonal to the four architectural patterns.
- dimensions.mdx Dim 5: reframe the two control patterns as Example 1 (tool-based, trainer-driven) and Example 2 (harness-controlled, env-driven) using a coding-agent tool set, drop the per-framework bullet list in favour of the matrix embed.
- d3-reward-architecture: switch all spike animations to linear easing so the cursor and spikes stay phase-locked over long runs; the bounce already lives in the keyframe values.
feat(dim-2): refine intro/outro prose and reposition backend below env
- Dimensions 1: append a one-liner pointing readers to the RL_Envs_101
companion repo for runnable end-to-end versions of every code snippet.
- Dimension 2: convert the inline 'two patterns differ on three things'
paragraph into a bulleted list (Where it runs / What you install /
How it scales) so each point is scannable.
- Dimension 2: drop the 'Hit Play below to watch one tool call travel
through each shape' prompt; the diagram speaks for itself.
- Dimension 2: add a closing paragraph after the Slurm-cluster table
noting that most environments delegate heavy work to sandbox
providers (E2B / Modal / containers), which makes both HTTP servers
and in-process clients lightweight to scale; the deployment shape
matters for dependency isolation, not raw compute.
- d3-comm-deploy in-process panel: move the optional Backend box from
bottom-left of the training-process box to directly below the Env
card. Replace the L-shaped dashed connector with a clean vertical
drop and…
Intro / framework-inventory / why-comparison:
- Merge Abstract and Introduction into a single section with shorter,
less-repetitive prose; expand env→environment everywhere.
- Drop framework-name list from the intro paragraph; link the word
'frameworks' to the inventory chapter instead.
- Move the 'why have environment frameworks at all?' explanation into
a markdown blockquote callout at the top of the inventory chapter.
- Bold 'RL environments' on the opening line.
- Mention the companion repo (RL_Envs_101) in the intro.
- TL;DR shortened back to abstract framing.
Anatomy hero (d3-anatomy-hero.html):
- Rewrite as pure SVG (no D3) with the env on the left and the
Training Loop box on the right.
- Env contains all 9 components (Tasks, Prompt template, Initial state,
Tools / Harness, State, Execution backend, Observation, Reward, Done)
with Lucide-style icons matching the rest of the article.
- Training Loop box contains LLM Agent, Rollout, Trainer, Weight update
with vert…
feat(viz): update D3 anatomy hero styles for improved layout and readability
- Introduced a new HTML component for displaying framework specification cards, including styling and dynamic content generation via JavaScript.
- Added a global comparison matrix to facilitate side-by-side evaluation of multiple frameworks, complete with filter functionality and copy-to-clipboard feature for row data.
Add D3 latency bars and scaling comparison matrix embeds
- Introduced a new HTML embed for D3 latency bars, including styles and scripts for rendering latency visualizations and tables.
- Added a scaling comparison matrix embed with a structured table layout to compare different frameworks' capabilities and performance metrics.
feat(viz): add ecosystem matrix and effort-to-author quadrant for dim 7 & 8
Replace the markdown tables and viz placeholders in Dimensions 7
(Ecosystem & maturity) and 8 (Ease of adding new environments) with
polished embeds.
Dimension 7:
- ecosystem-matrix.html: chip-styled table with creator pills, code
chips for PyPI names, and color-tinted production-usage badges
(green for deployed, blue for platform, dashed for research).
- Visualization (d3-ecosystem-maturity) was prototyped but dropped
on user feedback; the matrix alone carries the dimension.
Dimension 8:
- d3-effort-author.html: quadrant scatter chart. X = files-to-create,
Y = concepts-to-learn, bubble size scales with time-to-first-test.
Solid stroke = ships a CLI scaffolder, dashed = start from scratch.
Median guides split easy/heavy quadrants. Hover a bubble for a
per-framework tooltip with files, concepts, time, CLI, test cmd.
In-process bubbles are jittered to avoid the (1.5,3) overlap, each
carries a 2-letter code (VF/SK/GM/OE/OR/NG) for quick scanning.
- effort-author-matrix…
Add episode control, reward architecture, and task flow matrices
- Introduced `episode-control-matrix.html` to display termination signals and loop drivers for various frameworks.
- Added `reward-arch-matrix.html` to illustrate reward architecture across different frameworks, including computation methods and verification processes.
- Created `task-flow-matrix.html` to outline task sources, loaders, prompt templates, splits, and versioning for multiple frameworks.
- Each matrix includes responsive design elements and interactive features for better user experience.
feat(viz): add comm-deploy and tool-discovery embeds for dim 2 & 3
Replace the placeholder visuals and markdown tables in Dimensions 2
(Communication & deployment) and 3 (Tool & action model) with paired
animated SVG embeds plus polished chip-tables.
Dimension 2:
- d3-comm-deploy.html: two-panel SVG (HTTP frameworks / In-process)
with Play/Pause + speed slider, animated request/response packets
showing the network hop on the HTTP side and the inline call on the
in-process side. Auto-plays on scroll-into-view.
- comm-deploy-matrix.html: chip-styled table with grouped bands
(Shape / Deployment / Trainer-side), clickable HF Spaces and
PrimeIntellect Hub links, ✓/—/N/A pill badges.
Dimension 3:
- d3-tool-discovery.html: 6 framework cards in a responsive grid,
each with a mini sequence diagram (Trainer ↔ Env) animating
discovery → invoke phases. HTTP cards show dashed wire arrows,
in-process show solid Python calls.
- tool-action-matrix.html: polished table with Kind pill (HTTP /
In-process), code chips for endpoints and decorators, sin…
feat(viz): add ship-matrix embed with table/cards/compare views
Replace the markdown component-support table in rl-environment.mdx with
a ship-matrix.html embed that offers three views:
- Table (default): emoji status (full/partial/BYO) per cell + small note
- Cards: per-framework profile with full/partial/BYO counts
- Compare: pick any two frameworks, side-by-side per-component diff
Also expand the rosetta intro with concrete vocabulary mismatches
(Rubric vs verify(), done vs terminated/truncated, task vs split row)
and tighten the support-table intro to explain the three states only.
Refactor dimensions and RL environment chapters; add code tab and concept rosetta embeds
- Updated dimensions.mdx to streamline the presentation of framework comparisons, focusing on building RL environments.
- Introduced a new code tab embed for displaying framework-specific code snippets side by side.
- Added a concept rosetta embed to clarify terminology differences across frameworks, enhancing reader comprehension.
- Removed redundant code snippets from dimensions.mdx and replaced them with dynamic embeds for better maintainability.
Adds five new D3/HTML embeds that replace ASCII or static blocks across
rl-environment.mdx and framework-inventory.mdx:
- d3-classical-rl.html: live CartPole simulation framed as Agent ↔ Environment,
with action / state·reward bus animation and slow-speed support down to 0.05x.
- d3-llm-rl-coding.html: multi-rollout coding env with synced animations,
agent (LLM policy) on top, environment (sandboxed shell) below, and the
"+ N more rollouts" placeholder pulsing only while the visible rollouts run.
- d3-rl-pipeline.html: five-stage pipeline (Tasks → Harness → Reward → Rollout
→ Trainer) with per-framework brackets above and an "RL environment"
underbrace below the first three pills.
- taxonomy-of-environment.html: components-of-an-environment view with a
grid/table toggle, default to table, header row, and per-row accent cards.
- framework-cards.html: 3x2 minimal cards for the implemented frameworks
with creator chip, transport pill, package badge, copy-to-clipboard,
rep…
feat: add anatomy hero, scaling grid banner, and inline viz placeholders
- New d3-anatomy-hero.html: LLM ↔ Env ↔ Rollout/Trainer diagram with
feedback loop, replaces the abstract placeholder.
- New banner-grid-scaling.html (set as the live hero): grid scales 0 →
max with eased motion, calmer palette, internal padding.
- 4 alternate banner variants kept for swapping (trajectories, grid,
streams, tree).
- VISUALIZATIONS_AUDIT.md catalogues the inline [Visualisation] placeholders
added across every chapter.
- Title swapped to RL-environments framing; description and abstract updated
to match.
Initial commit: ultimate guide to LLM environments
Research article migrated from Notion source into the
research-article-template chapter format. 9 chapters under
app/src/content/chapters covering frameworks (OpenEnv, ORS,
NeMo Gym, Verifiers, SkyRL Gym, GEM), 10 dimensions of
comparison, framework profiles, and observations.