SpaceCities / engine /aiWorkers.js

Commit History

  1. Tier 3f: split the selection panel's derived state out of its DOM⁠

    Claude +1: Claude Opus 5
    Unverified signature
    97f3bdf
  2. Tier 1, step 4c: the AI bench lies, and an owner-parametric leak (A9, A12)⁠

    Claude +1: Claude Opus 5
    Unverified signature
    5853645

  1. Make the AI controller owner-parametric: true two-sided self-play⁠

    Claude +1: Claude Sonnet 5
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    916c3ad

  1. Colony economy rework: Freight Lanes + Colony standing orders⁠

    Claude +1: Claude Sonnet 5
    Unverified signature
    84220dc
  2. Graduation reaches the army: a developed Rusher techs the Foundry⁠

    Claude +1: Claude Sonnet 5
    Unverified signature
    729f7b4

  1. Fix the five Odyssey AI defects the bench found, TDD⁠

    Claude +1: Claude Opus 5
    Unverified signature
    42d791d

  1. Tier 3: market barter for the AI, gated by difficulty⁠

    Claude +1: Claude Sonnet 5
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    b02b34f

  1. Add Command Center zone affinity for haulers, plus a worker repair job⁠

    Claude +1: Claude Sonnet 5
    Unverified signature
    32d2559

  1. Split engine/ai.js god file into cohesive phase modules⁠

    Claude +1: Claude Opus 4.8
    Unverified signature
    240c1d3