SpaceCities / session.js

Commit History

  1. Odyssey: bound the living galaxy to 3 seed-drawn background worlds⁠

    Claude +1: Claude Opus 5
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    b88cc9c

  1. Phase 5 (spectate): watch an AI-vs-AI match live, at 1x-8x⁠

    Claude +1: Claude Opus 4.8
    Unverified signature
    450f6c1
  2. Phase 4 (part 2): the playable Gauntlet — play a real match, rate it, resume it⁠

    Claude +1: Claude Opus 4.8
    Unverified signature
    1ff6f70

  1. Add Observer Mode: a free-look spectator over the Odyssey galaxy⁠

    Claude +1: Claude Sonnet 5
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    6bd2c72

  1. Persistent Antimatter Gate charge strip in the HUD⁠

    Claude +1: Claude Sonnet 5
    Unverified signature
    3d6d01c
  2. Starmap live colony ledger: alert badges + garrison line⁠

    Claude +1: Claude Sonnet 5
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    25e82b6
  3. HUD alerts + selection UX: minimap attack pings, base cycling, idle-production chip, Alt-subtract⁠

    Claude +1: Claude Sonnet 5
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    18ec8e7

  1. Redesign panel collapsibility: per-category, and generalized to every long list⁠

    Almaatla +1: Claude
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    bb92539
  2. Make the Build submenu collapsible for Worker/Engineer/Technician (#30)⁠

    Almaatla +1: Claude
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    96134e3

  1. Formation shapes, leader positioning, and nested formations for grouped units⁠

    Claude
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    4c8f450

  1. Tier 3 UX: pause, toast stack, control groups, hotkeys, touch & colour cues⁠

    Claude +1: Claude Opus 4.8
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    1ad681c

  1. Add Odyssey open-world mode (Phase 1): endless single-planet foundation⁠

    Claude +1: Claude Opus 4.8
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    cae0952
  2. Refactor: split the main.js god-file into focused modules⁠

    Claude +1: Claude Opus 4.8
    Unverified signature
    d32ddf2