SpaceCities / setup.js

Commit History

Phase 4 (part 2): the playable Gauntlet — play a real match, rate it, resume it
1ff6f70
unverified

Claude Claude Opus 4.8 commited on

Phase 3 (part 2): the in-game Tournament tab — round-robin, Swiss and knockout
204faa9
unverified

Claude Claude Opus 5 commited on

Phase 1: the in-game Quick Duel screen (competition.js, competitionWorker.js)
d2a6f14
unverified

Claude Claude Sonnet 5 commited on

Setup: a 150 Population cap rung, for frame rate
695bde6
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Claude Claude Opus 5 commited on

Tier 1, step 5: close the coverage gaps and the doc drift (C6-C16, E1, E2)
cce54f5
unverified

Claude Claude Opus 5 commited on

Add a configurable population cap (200/250/300/Max) for both sides
dadc0b2
unverified

Claude commited on

Reactive opening checklist + an honest, configurable endgame clock
5bffdf0
unverified

Claude Claude Sonnet 5 commited on

Wire the start-world picker and asym-swap toggle into setup/boot
2fa2e12
unverified

Claude Claude Sonnet 5 commited on

Move DIFFICULTY_OPTIONS into engine/aiDifficulty.js, add state.ai.difficulty
53ce1fb
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Claude Claude Sonnet 5 commited on

Add a player-picked AI Strategy (Aggressive/Economic/Force Parity) and Helium Bomb use
be1f1f9
unverified

Claude Claude Sonnet 5 commited on

Fix core architecture drift: duplicate FACTIONS export, difficulty lists, seed dedup
ed2403c
unverified

Claude Claude Sonnet 5 commited on

Add app versioning, auto-update check, save-compat signal, load sanitization
755b556
unverified

Claude Claude Opus 4.8 commited on

Save/Load to file; autosave + resume via localStorage
f80d3ea
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Claude Claude Opus 4.8 commited on

Odyssey: colony ships — start with a mobile ship, deploy it into a base
24f7ec5
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Claude Claude Opus 4.8 commited on

Odyssey: allow building multiple Command Centers (expansion bases)
c78fadf
unverified

Claude Claude Opus 4.8 commited on

Odyssey: perf throttling, galaxy save/load, aggression ramp, cleanups
7e2a606
unverified

Claude Claude Opus 4.8 commited on

Add Odyssey open-world mode (Phase 1): endless single-planet foundation
cae0952
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Claude Claude Opus 4.8 commited on

Offer all map sizes (Small–Gigantic) in the three scenarios
8c580c4
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Claude Claude Opus 4.8 commited on

Add Bounty Marshal scenario: hunt scattered pirate camps on the clock
3a48732
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Claude Claude Opus 4.8 commited on

Add Pirate Raider scenario: raid the AI convoy before it escapes
11d7a22
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Claude Claude Opus 4.8 commited on

Add Convoy Escort scenario: shepherd freighters across a raided route
dcbdeac
unverified

Claude Claude Opus 4.8 commited on

Refactor: split the main.js god-file into focused modules
d32ddf2
unverified

Claude Claude Opus 4.8 commited on