SpaceCities / boot.js

Commit History

T-012: port the single-player client onto session + loopback
42b40d2
unverified

Claude Claude Sonnet 5 commited on

Odyssey: bound the living galaxy to 3 seed-drawn background worlds
b88cc9c
unverified

Claude Claude Opus 5 commited on

Phase 5 (replay + season): re-run any recorded match, and close a ladder
090c049
unverified

Claude Claude Opus 4.8 commited on

Phase 5 (spectate): watch an AI-vs-AI match live, at 1x-8x
450f6c1
unverified

Claude Claude Opus 4.8 commited on

Phase 4 follow-ups: keep a simulated match from moving a human rating
6fec449
unverified

Claude Claude Opus 5 commited on

Phase 4 (part 2): the playable Gauntlet — play a real match, rate it, resume it
1ff6f70
unverified

Claude Claude Opus 4.8 commited on

Tier 1, step 5: close the coverage gaps and the doc drift (C6-C16, E1, E2)
cce54f5
unverified

Claude Claude Opus 5 commited on

Add a configurable population cap (200/250/300/Max) for both sides
dadc0b2
unverified

Claude commited on

Add Observer Mode: a free-look spectator over the Odyssey galaxy
6bd2c72
unverified

Claude Claude Sonnet 5 commited on

P8 Combat Depth: veterancy chevrons + tiered destruction visuals and audio
d213ade
unverified

Claude Claude Sonnet 5 commited on

Starmap live colony ledger: alert badges + garrison line
25e82b6
unverified

Claude Claude Sonnet 5 commited on

Colossus splash: def-driven area damage as the T3 anti-mass verb
8f2921c
unverified

Claude Claude Sonnet 5 commited on

HUD alerts + selection UX: minimap attack pings, base cycling, idle-production chip, Alt-subtract
18ec8e7
unverified

Claude Claude Sonnet 5 commited on

Reactive opening checklist + an honest, configurable endgame clock
5bffdf0
unverified

Claude Claude Sonnet 5 commited on

Wire the start-world picker and asym-swap toggle into setup/boot
2fa2e12
unverified

Claude Claude Sonnet 5 commited on

Telegraph counter-triangle hits: bonus flag, hotter tracers, HUD counter text
0056365
unverified

Claude Claude Sonnet 5 commited on

Move DIFFICULTY_OPTIONS into engine/aiDifficulty.js, add state.ai.difficulty
53ce1fb
unverified

Claude Claude Sonnet 5 commited on

Add a player-picked AI Strategy (Aggressive/Economic/Force Parity) and Helium Bomb use
be1f1f9
unverified

Claude Claude Sonnet 5 commited on

Implement Phase 3 of battle wreckage: rendering and event polish
6e6bac2
unverified

Claude commited on

Fix stray move order during jump landing pick; mark player assets on the picker
7aab638
unverified

Claude Claude Sonnet 5 commited on

Add a fuse delay to the Helium Bomb and slow the shockwave further (#12)
c1ba8ce
unverified

Almaatla Claude commited on

Give the Helium Bomb distance-based damage falloff and a slow shockwave (#11)
33fe16b
unverified

Almaatla Claude commited on

Land at your last-used Spaceport; pick blind on a fogged minimap otherwise
d1cc6d6
unverified

Claude commited on

Helium Bomb: a detonation also terraforms - the crater matures into ore
5330c74
unverified

Claude Claude Sonnet 5 commited on

Add the Helium Bomb: a mobile, arm-then-detonate doomsday unit
53d4247
unverified

Claude Claude Sonnet 5 commited on

Fix core architecture drift: duplicate FACTIONS export, difficulty lists, seed dedup
ed2403c
unverified

Claude Claude Sonnet 5 commited on

Tier 4: render interpolation — smooth movement on high-refresh displays
f894a44
unverified

Claude Claude Opus 4.8 commited on

Tier 3 review fixes: 5 defects from the adversarial pass
a3867b9
unverified

Claude Claude Opus 4.8 commited on

Tier 3 UX: pause, toast stack, control groups, hotkeys, touch & colour cues
1ad681c
unverified

Claude Claude Opus 4.8 commited on

Tier 2 Odyssey meta: colony re-alerts, roster repair, war notices, full conquest
e692ca2
unverified

Claude Claude Opus 4.8 commited on

Tier 1 review fixes: save-load hardening, engine guards, UX bugs
a4bbde9
unverified

Claude Claude Opus 4.8 commited on

Odyssey: never lose — a wipeout sends relief; surrender is the only end
76e5854
unverified

Claude Claude Opus 4.8 commited on

Odyssey: 3-tier Spaceport (supply-capacity jumps), no wins, milestone fireworks
947d9db
unverified

Claude Claude Opus 4.8 commited on

Odyssey: make the colony alert toast clickable — click to defend/retake
ba43c95
unverified

Claude Claude Opus 4.8 commited on

Add a Home button that confirms saving before returning to the menu
cf3fc9b
unverified

Claude Claude Opus 4.8 commited on

Odyssey Tier-3 "make it legible": factory panels, iconed topbar, grouped build menu, hostile heads-up
820fa12
unverified

Claude Claude Opus 4.8 commited on

Odyssey Tier-2: the Domination victory — a military win path + the Gate/fleet fork
7acc706
unverified

Claude Claude Opus 4.8 commited on

Odyssey Tier-1 "make it playable": fix the threat curve + cheap wins
e46bcce
unverified

Claude Claude Opus 4.8 commited on

Odyssey Phase 3: the Strategic tier + the endgame win (Antimatter Gate)
15e011a
unverified

Claude Claude Opus 4.8 commited on

Odyssey: perf throttling, galaxy save/load, aggression ramp, cleanups
7e2a606
unverified

Claude Claude Opus 4.8 commited on

Odyssey improvements: felt diplomacy, colony income, honest starmap
b1db01d
unverified

Claude Claude Opus 4.8 commited on

Odyssey Phase 4: living galaxy — scarcity diplomacy + colony alerts
11037b3
unverified

Claude Claude Opus 4.8 commited on

Odyssey Phase 2: the galaxy + the interplanetary jump
5df8767
unverified

Claude Claude Opus 4.8 commited on

Add Odyssey open-world mode (Phase 1): endless single-planet foundation
cae0952
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Claude Claude Opus 4.8 commited on

Offer all map sizes (Small–Gigantic) in the three scenarios
8c580c4
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Claude Claude Opus 4.8 commited on

Add Bounty Marshal scenario: hunt scattered pirate camps on the clock
3a48732
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Claude Claude Opus 4.8 commited on

Add Pirate Raider scenario: raid the AI convoy before it escapes
11d7a22
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Claude Claude Opus 4.8 commited on

Add Convoy Escort scenario: shepherd freighters across a raided route
dcbdeac
unverified

Claude Claude Opus 4.8 commited on

Refactor: split the main.js god-file into focused modules
d32ddf2
unverified

Claude Claude Opus 4.8 commited on