SpaceCities / engine /sim.js

Commit History

Add the rival Gate: a neighbour races its own Antimatter Gate
f75beff
unverified

Claude Claude Sonnet 5 commited on

Doctrine depth redesign: Assault tempo verbs + Bulwark regen (Tier 2 & 3, merged)
f0783f6
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Claude Claude Sonnet 5 commited on

Static-defense ladder: Bastille, Aegis Bastion, Plasma Torpedo Battery
45b37a3
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Claude Claude Sonnet 5 commited on

Patrol: looping attack-move waypoints
9f7bfe7
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Claude Claude Sonnet 5 commited on

Add player-assigned home base override and worker repair of wounded units
06de929
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Claude Claude Sonnet 5 commited on

Add Command Center zone affinity for haulers, plus a worker repair job
32d2559
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Claude Claude Sonnet 5 commited on

Implement Phase 1 of battle wreckage: kills leave minable wreck sites
3620efb
unverified

Claude commited on

Split the generalist Worker into category-owning specialists (#28)
340ed0f
unverified

Almaatla Claude commited on

Let the player recycle a completed building or unit for part of its cost back
79c7af7
unverified

Claude commited on

Let idle workers auto-discover a collection-point freighter, and stop ferrying it home themselves
5e0b657
unverified

Claude commited on

Let workers use a freighter as a collection point, with self-shuttling when full
7a847ac
unverified

Claude Claude Sonnet 5 commited on

Let workers load/unload freighters and add an AI-logistics freighter mode
6f39bc5
unverified

Claude Claude Sonnet 5 commited on

Add a fuse delay to the Helium Bomb and slow the shockwave further (#12)
c1ba8ce
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Almaatla Claude commited on

Redefine formation leader as first-selected unit, add persistent follow, speed cap, and drag-to-face
6648f62
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Claude Claude Sonnet 5 commited on

Formation shapes, leader positioning, and nested formations for grouped units
4c8f450
unverified

Claude commited on

Helium Bomb: a detonation also terraforms - the crater matures into ore
5330c74
unverified

Claude Claude Sonnet 5 commited on

Add the Helium Bomb: a mobile, arm-then-detonate doomsday unit
53d4247
unverified

Claude Claude Sonnet 5 commited on

Sim core: fix stale balance comment, reuse queryNeighbors' scratch buffer
1702aab
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Claude Claude Sonnet 5 commited on

Auto-repair: one Mender per building β€” drones spread out instead of dogpiling
a485a5f
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Claude Claude Opus 4.8 commited on

Fix auto-repair ping-pong: hysteresis, most-worn priority, slower wear
56dcb34
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Claude Claude Opus 4.8 commited on

Maintenance: Odyssey buildings decay; Menders auto-repair and run on grid power
b0bc371
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Claude Claude Opus 4.8 commited on

Round-trip worker logistics + manual worker→building assignment
d443e60
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Claude Claude Opus 4.8 commited on

Combustion Generator: cheap gas/biomass power on a tight grid
08cde58
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Claude Claude Opus 4.8 commited on

Logistics Phase B: factory input larders + a real supply network
832f494
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Claude Claude Opus 4.8 commited on

Logistics Phase A: finite rig output buffer + worker haulage
91ad84b
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Claude Claude Opus 4.8 commited on

Plasma Rig: deep-core extraction β€” unlimited raws at a probabilistic yield tier
db667bc
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Claude Claude Opus 4.8 commited on

Tier 5: dedup and derive engine helpers (byte-identical replays)
8583c67
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Claude Claude Opus 4.8 commited on

Tier 2 balance: Bastion out-ranges the Skiff; Aegis projects a real anvil aura
30197bc
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Claude Claude Opus 4.8 commited on

Tier 1 review fixes: save-load hardening, engine guards, UX bugs
a4bbde9
unverified

Claude Claude Opus 4.8 commited on

Escort order: right-click a friendly ship to guard and follow it
b1fda0e
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Claude Claude Opus 4.8 commited on

Odyssey Phase 3: the Strategic tier + the endgame win (Antimatter Gate)
15e011a
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Claude Claude Opus 4.8 commited on

Odyssey Phase 2: the research tree (Datacenter + deeper industry)
fb3a2d7
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Claude Claude Opus 4.8 commited on

Odyssey Phase 1: the production chain (Reactor β†’ Smelter β†’ Assembly Plant)
5de119a
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Claude Claude Opus 4.8 commited on

Odyssey Phase 4: living galaxy β€” scarcity diplomacy + colony alerts
11037b3
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Claude Claude Opus 4.8 commited on

Odyssey Phase 3: market + universal credits
f12f730
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Claude Claude Opus 4.8 commited on

Odyssey Phase 2: the galaxy + the interplanetary jump
5df8767
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Claude Claude Opus 4.8 commited on

Add Odyssey open-world mode (Phase 1): endless single-planet foundation
cae0952
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Claude Claude Opus 4.8 commited on

Add Convoy Escort scenario: shepherd freighters across a raided route
dcbdeac
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Claude Claude Opus 4.8 commited on

Tier 4: the Mender β€” a support drone that repairs the army and base
6f0f031
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Claude Claude Opus 4.8 commited on

Ranger scout unit + AI hunts down hidden Command Centers
c310233
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Claude Claude Fable 5 commited on

Content: economy saturation (diminishing returns on over-mined nodes)
1b1f280
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Claude Claude Fable 5 commited on

Tier 6: performance & scale for large maps
6d7e8fa
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Claude Claude Fable 5 commited on

Give the AI its own fog of war β€” it must scout for intel too
816885c
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Claude Claude Fable 5 commited on

Give workers a weak self-defense attack
da8e770
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Claude Claude Fable 5 commited on

Use Ctrl instead of Shift as the waypoint-queue modifier
3f927e2
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Claude Claude Fable 5 commited on

Waypoint queueing: shift+right-click chains orders into a path
845de25
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Claude Claude Fable 5 commited on

Tier 4 combat: Sentinel Turret and the Breacher siege unit
e6d8701
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Claude Claude Fable 5 commited on

Tier 1: camera + zoom, fog of war, and a Skiff-countering unit
34ea8bc
unverified

Claude Claude Sonnet 5 commited on

Multiple workers can assist a build; fix skiffs getting stuck fighting
e735d2f
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Claude Claude Sonnet 5 commited on

Give units proactive local avoidance, not just after-the-fact separation
9175b1f
unverified

Claude Claude Sonnet 5 commited on