SpaceCities / renderEffects.js

Commit History

Tier 3g: name the three render rules that were copied instead
b870df3
unverified

Claude Claude Opus 5 commited on

Tier 1, step 4b: stop one bad entity killing the view (A7, A8)
a53030d
unverified

Claude Claude Opus 5 commited on

P8 Combat Depth: veterancy chevrons + tiered destruction visuals and audio
d213ade
unverified

Claude Claude Sonnet 5 commited on

Static-defense ladder: Bastille, Aegis Bastion, Plasma Torpedo Battery
45b37a3
unverified

Claude Claude Sonnet 5 commited on

Colossus splash: def-driven area damage as the T3 anti-mass verb
8f2921c
unverified

Claude Claude Sonnet 5 commited on

Per-weapon fire signatures: TRACER_STYLE table + muzzle flash
85bfa6e
unverified

Claude Claude Sonnet 5 commited on

Telegraph counter-triangle hits: bonus flag, hotter tracers, HUD counter text
0056365
unverified

Claude Claude Sonnet 5 commited on

Add a fuse delay to the Helium Bomb and slow the shockwave further (#12)
c1ba8ce
unverified

Almaatla Claude commited on

Give the Helium Bomb distance-based damage falloff and a slow shockwave (#11)
33fe16b
unverified

Almaatla Claude commited on

Add the Helium Bomb: a mobile, arm-then-detonate doomsday unit
53d4247
unverified

Claude Claude Sonnet 5 commited on

Fix game-freezing crash when placing a factory, the Plasma Rig, or the Gate
d86e12b
unverified

Claude Claude Sonnet 5 commited on

Split render.js god file into cohesive render modules
1aaa2ca
unverified

Claude Claude Opus 4.8 commited on