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/**
 * One-time setup script: uploads the white Aynwerd logo to Cloudinary
 * as a plain (public) image asset, so it can be referenced as an
 * overlay layer when watermarking lesson videos (see
 * src/utils/cloudinaryUpload.js -> buildWatermarkTransformation).
 *
 * This is NOT a course asset — it's not sensitive and isn't uploaded
 * with `type: "authenticated"` — it just needs a stable public_id that
 * the video-overlay transformation can reference.
 *
 * Usage (run once, from server/):
 *   node scripts/uploadWatermarkLogo.js
 *
 * Requires the same CLOUDINARY_* env vars as the rest of the app
 * (loaded via .env / your host's secrets, same as normal).
 *
 * If you ever want to swap the logo image, just re-run this script —
 * `overwrite: true` means it replaces the existing asset at the same
 * public_id, so no code changes are needed afterwards.
 */
require("dotenv").config();
const path = require("path");
const cloudinary = require("../src/config/cloudinary");

const LOGO_PATH = path.join(__dirname, "assets", "aynwerd-watermark-logo.png");
const PUBLIC_ID = process.env.CLOUDINARY_WATERMARK_LOGO_PUBLIC_ID || "aynwerd_watermark_logo";

async function main() {
  console.log(`Uploading ${LOGO_PATH} to Cloudinary as "${PUBLIC_ID}"...`);

  const result = await cloudinary.uploader.upload(LOGO_PATH, {
    public_id: PUBLIC_ID,
    resource_type: "image",
    type: "upload", // public delivery — this is just a logo, not course content
    overwrite: true,
    invalidate: true,
  });

  console.log("Done. Watermark logo is live at public_id:", result.public_id);
  console.log(
    "If you set a custom CLOUDINARY_WATERMARK_LOGO_PUBLIC_ID, make sure it matches this value in your server env."
  );
}

main()
  .then(() => process.exit(0))
  .catch((err) => {
    console.error("Failed to upload watermark logo:", err.message);
    process.exit(1);
  });