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5b12974 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 | import type {
Node,
Edge,
GraphNode,
GraphEdge,
RawTriplet,
GraphTriplet,
} from "./type";
export function toGraphNode(node: Node): GraphNode {
const primaryLabel =
node.labels?.find((label) => label != "Entity") || "Entity";
return {
id: node.uuid,
value: node.name,
uuid: node.uuid,
name: node.name,
createdAt: node.createdAt,
attributes: node.attributes,
summary: node.summary,
labels: node.labels,
primaryLabel,
clusterId: node?.clusterId, // Extract cluster ID from attributes
};
}
export function toGraphEdge(edge: Edge): GraphEdge {
return {
id: edge.uuid,
value: edge.type,
...edge,
};
}
export function toGraphTriplet(triplet: RawTriplet): GraphTriplet {
return {
source: toGraphNode(triplet.sourceNode),
relation: toGraphEdge(triplet.edge),
target: toGraphNode(triplet.targetNode),
};
}
export function toGraphTriplets(triplets: RawTriplet[]): GraphTriplet[] {
return triplets.map(toGraphTriplet);
}
export function drawRoundRect(
ctx: CanvasRenderingContext2D,
x: number,
y: number,
width: number,
height: number,
radius: number,
): void {
ctx.beginPath();
ctx.moveTo(x + radius, y);
ctx.lineTo(x + width - radius, y);
ctx.quadraticCurveTo(x + width, y, x + width, y + radius);
ctx.lineTo(x + width, y + height - radius);
ctx.quadraticCurveTo(x + width, y + height, x + width - radius, y + height);
ctx.lineTo(x + radius, y + height);
ctx.quadraticCurveTo(x, y + height, x, y + height - radius);
ctx.lineTo(x, y + radius);
ctx.quadraticCurveTo(x, y, x + radius, y);
ctx.closePath();
}
const TEXT_COLOR = "#000000";
export function drawHover(
context: CanvasRenderingContext2D,
data: any,
settings: any,
) {
const size = settings.labelSize;
const font = settings.labelFont;
const weight = settings.labelWeight;
const subLabelSize = size - 2;
const label = data.label;
const subLabel = data.tag !== "unknown" ? data.tag : "";
const entityLabel = data.nodeData.attributes.nodeType;
// Simulate the --shadow-1 Tailwind shadow:
// lch(0 0 0 / 0.022) 0px 3px 6px -2px, lch(0 0 0 / 0.044) 0px 1px 1px;
// Canvas only supports a single shadow, so we approximate with the stronger one.
// lch(0 0 0 / 0.044) is roughly rgba(0,0,0,0.044)
context.beginPath();
context.fillStyle = "#fff";
context.shadowOffsetX = 0;
context.shadowOffsetY = 1;
context.shadowBlur = 1;
context.shadowColor = "rgba(0,0,0,0.044)";
context.font = `${weight} ${size}px ${font}`;
const labelWidth = context.measureText(label).width;
context.font = `${weight} ${subLabelSize}px ${font}`;
const subLabelWidth = subLabel ? context.measureText(subLabel).width : 0;
context.font = `${weight} ${subLabelSize}px ${font}`;
const entityLabelWidth = entityLabel
? context.measureText(entityLabel).width
: 0;
const textWidth = Math.max(labelWidth, subLabelWidth, entityLabelWidth);
const x = Math.round(data.x);
const y = Math.round(data.y);
const w = Math.round(textWidth + size / 2 + data.size + 3);
const hLabel = Math.round(size / 2 + 4);
const hSubLabel = subLabel ? Math.round(subLabelSize / 2 + 9) : 0;
const hentityLabel = Math.round(subLabelSize / 2 + 9);
drawRoundRect(
context,
x,
y - hSubLabel - 12,
w,
hentityLabel + hLabel + hSubLabel + 12,
5,
);
context.closePath();
context.fill();
// Remove shadow for text
context.shadowOffsetX = 0;
context.shadowOffsetY = 0;
context.shadowBlur = 0;
context.shadowColor = "transparent";
// And finally we draw the labels
context.fillStyle = TEXT_COLOR;
context.font = `${weight} ${size}px ${font}`;
context.fillText(label, data.x + data.size + 3, data.y + size / 3);
if (subLabel) {
context.fillStyle = TEXT_COLOR;
context.font = `${weight} ${subLabelSize}px ${font}`;
context.fillText(
subLabel,
data.x + data.size + 3,
data.y - (2 * size) / 3 - 2,
);
}
context.fillStyle = data.color;
context.font = `${weight} ${subLabelSize}px ${font}`;
context.fillText(
entityLabel,
data.x + data.size + 3,
data.y + size / 3 + 3 + subLabelSize,
);
}
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