BlueMoonBot commited on
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1 Parent(s): 8a0f0d6

Update config.yml

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  1. config.yml +22 -9
config.yml CHANGED
@@ -101,6 +101,19 @@ engine: # Engine settings.
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  Hash: 256 # Max memory (in megabytes) the engine can allocate.
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  SyzygyPath: "./syzygy/" # Paths to Syzygy endgame tablebases that the engine reads.
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  UCI_ShowWDL: true # Show the chance of the engine winning.
 
 
 
 
 
 
 
 
 
 
 
 
 
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  go_commands: # Additional options to pass to the UCI go command.
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  # nodes: 150000 # Search so many nodes only.
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  # depth: 10 # Search depth ply only.
@@ -116,7 +129,7 @@ engine: # Engine settings.
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  # syzygy: "Syzygy Path"
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  # go_commands: # Additional options to pass to the XBoard go command.
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  # depth: 5 # Search depth ply only.
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- # Do note that the go commands 'movetime' and 'nodes' are invalid and may cause bad time management for XBoard engines.
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  silence_stderr: false # Some engines (yes you, Leela) are very noisy.
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@@ -177,16 +190,16 @@ challenge: # Incoming challenges.
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  # - user4
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  # recent_bot_challenge_age: 60 # Maximum age of a bot challenge to be considered recent in seconds
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  # max_recent_bot_challenges: 2 # Maximum number of recent challenges that can be accepted from the same bot
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- # min_rating: 0 # Minimum rating of the challenger to accept a challenge.
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- # max_rating: 4000 # Maximum rating of the challenger to accept a challenge. The maximum rating in lichess is 4000.
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  # rating_difference: 300 # Maximum rating difference between the bot and the challenger. Overrides min_rating and max_rating if set.
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  bullet_requires_increment: true # Require that bullet game challenges from bots have a non-zero increment
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  max_simultaneous_games_per_user: 5 # Maximum number of simultaneous games with the same user
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  greeting:
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  # Optional substitution keywords (include curly braces):
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- # {opponent} to insert opponent's name
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- # {me} to insert bot's name
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  # Any other words in curly braces will be removed.
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  hello: "Hi! I'm {me}. I am a very excited chess engine, though it can take some time to move." # Message to send to opponent chat at the start of a game
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  goodbye: "Good game! See you next time!" # Message to send to opponent chat at the end of a game
@@ -210,9 +223,9 @@ matchmaking:
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  challenge_increment: # Increment in seconds of the challenge (to be chosen at random).
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  - 1
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  - 2
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- # challenge_days: # Days for correspondence challenge (to be chosen at random).
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- # - 1
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- # - 2
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  # opponent_min_rating: 600 # Opponents rating should be above this value (600 is the minimum rating in lichess).
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  # opponent_max_rating: 4000 # Opponents rating should be below this value (4000 is the maximum rating in lichess).
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  opponent_rating_difference: 300 # The maximum difference in rating between the bot's rating and opponent's rating.
@@ -251,4 +264,4 @@ matchmaking:
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  # - 3
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  # challenge_mode: casual
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  #
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- # The following configurations cannot be overridden: allow_matchmaking, challenge_timeout, challenge_filter and block_list.
 
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  Hash: 256 # Max memory (in megabytes) the engine can allocate.
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  SyzygyPath: "./syzygy/" # Paths to Syzygy endgame tablebases that the engine reads.
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  UCI_ShowWDL: true # Show the chance of the engine winning.
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+
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+ # --- ADDED NNUE OVERRIDES PER VARIANT HERE ---
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+ override_by_game_variant:
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+ crazyhouse:
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+ Use NNUE: true
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+ EvalFile: "./fairy/nnue/crazyhouse.nnue"
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+ atomic:
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+ Use NNUE: true
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+ EvalFile: "./fairy/nnue/atomic.nnue"
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+ threeCheck:
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+ Use NNUE: true
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+ EvalFile: "./fairy/nnue/3check.nnue"
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+
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  go_commands: # Additional options to pass to the UCI go command.
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  # nodes: 150000 # Search so many nodes only.
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  # depth: 10 # Search depth ply only.
 
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  # syzygy: "Syzygy Path"
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  # go_commands: # Additional options to pass to the XBoard go command.
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  # depth: 5 # Search depth ply only.
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+ # Do note that the go commands 'movetime' and 'nodes' are invalid and may cause bad time management for XBoard engines.
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  silence_stderr: false # Some engines (yes you, Leela) are very noisy.
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  # - user4
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  # recent_bot_challenge_age: 60 # Maximum age of a bot challenge to be considered recent in seconds
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  # max_recent_bot_challenges: 2 # Maximum number of recent challenges that can be accepted from the same bot
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+ # min_rating: 0 # Minimum rating of the challenger to accept a challenge.
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+ # max_rating: 4000 # Maximum rating of the challenger to accept a challenge. The maximum rating in lichess is 4000.
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  # rating_difference: 300 # Maximum rating difference between the bot and the challenger. Overrides min_rating and max_rating if set.
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  bullet_requires_increment: true # Require that bullet game challenges from bots have a non-zero increment
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  max_simultaneous_games_per_user: 5 # Maximum number of simultaneous games with the same user
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  greeting:
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  # Optional substitution keywords (include curly braces):
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+ # {opponent} to insert opponent's name
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+ # {me} to insert bot's name
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  # Any other words in curly braces will be removed.
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  hello: "Hi! I'm {me}. I am a very excited chess engine, though it can take some time to move." # Message to send to opponent chat at the start of a game
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  goodbye: "Good game! See you next time!" # Message to send to opponent chat at the end of a game
 
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  challenge_increment: # Increment in seconds of the challenge (to be chosen at random).
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  - 1
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  - 2
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+ # challenge_days: # Days for correspondence challenge (to be chosen at random).
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+ # - 1
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+ # - 2
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  # opponent_min_rating: 600 # Opponents rating should be above this value (600 is the minimum rating in lichess).
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  # opponent_max_rating: 4000 # Opponents rating should be below this value (4000 is the maximum rating in lichess).
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  opponent_rating_difference: 300 # The maximum difference in rating between the bot's rating and opponent's rating.
 
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  # - 3
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  # challenge_mode: casual
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  #
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+ # The following configurations cannot be overridden: allow_matchmaking, challenge_timeout, challenge_filter and block_list.