Spaces:
Running
Running
File size: 5,886 Bytes
96c27cb | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 | /*
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
Copyright (C) 2008-2013 Marco Costalba, Joona Kiiski, Tord Romstad
Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Stockfish is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <cassert>
#include <vector>
#include "bitboard.h"
#include "types.h"
namespace {
// The possible pawns squares are 24, the first 4 files and ranks from 2 to 7
const unsigned IndexMax = 2*24*64*64; // stm * psq * wksq * bksq = 196608
// Each uint32_t stores results of 32 positions, one per bit
uint32_t KPKBitbase[IndexMax / 32];
// A KPK bitbase index is an integer in [0, IndexMax] range
//
// Information is mapped in a way that minimizes number of iterations:
//
// bit 0- 5: white king square (from SQ_A1 to SQ_H8)
// bit 6-11: black king square (from SQ_A1 to SQ_H8)
// bit 12: side to move (WHITE or BLACK)
// bit 13-14: white pawn file (from FILE_A to FILE_D)
// bit 15-17: white pawn RANK_7 - rank (from RANK_7 - RANK_7 to RANK_7 - RANK_2)
unsigned index(Color us, Square bksq, Square wksq, Square psq) {
return wksq + (bksq << 6) + (us << 12) + (file_of(psq) << 13) + ((RANK_7 - rank_of(psq)) << 15);
}
enum Result {
INVALID = 0,
UNKNOWN = 1,
DRAW = 2,
WIN = 4
};
inline Result& operator|=(Result& r, Result v) { return r = Result(r | v); }
struct KPKPosition {
operator Result() const { return res; }
Result classify_leaf(unsigned idx);
Result classify(const std::vector<KPKPosition>& db)
{ return us == WHITE ? classify<WHITE>(db) : classify<BLACK>(db); }
private:
template<Color Us> Result classify(const std::vector<KPKPosition>& db);
Color us;
Square bksq, wksq, psq;
Result res;
};
} // namespace
bool Bitbases::probe_kpk(Square wksq, Square wpsq, Square bksq, Color us) {
assert(file_of(wpsq) <= FILE_D);
unsigned idx = index(us, bksq, wksq, wpsq);
return KPKBitbase[idx / 32] & (1 << (idx & 0x1F));
}
void Bitbases::init_kpk() {
unsigned idx, repeat = 1;
std::vector<KPKPosition> db(IndexMax);
// Initialize db with known win / draw positions
for (idx = 0; idx < IndexMax; idx++)
db[idx].classify_leaf(idx);
// Iterate through the positions until no more of the unknown positions can be
// changed to either wins or draws (15 cycles needed).
while (repeat)
for (repeat = idx = 0; idx < IndexMax; idx++)
if (db[idx] == UNKNOWN && db[idx].classify(db) != UNKNOWN)
repeat = 1;
// Map 32 results into one KPKBitbase[] entry
for (idx = 0; idx < IndexMax; idx++)
if (db[idx] == WIN)
KPKBitbase[idx / 32] |= 1 << (idx & 0x1F);
}
namespace {
Result KPKPosition::classify_leaf(unsigned idx) {
wksq = Square((idx >> 0) & 0x3F);
bksq = Square((idx >> 6) & 0x3F);
us = Color ((idx >> 12) & 0x01);
psq = File ((idx >> 13) & 0x03) | Rank(RANK_7 - (idx >> 15));
// Check if two pieces are on the same square or if a king can be captured
if ( wksq == psq || wksq == bksq || bksq == psq
|| (StepAttacksBB[KING][wksq] & bksq)
|| (us == WHITE && (StepAttacksBB[PAWN][psq] & bksq)))
return res = INVALID;
if (us == WHITE)
{
// Immediate win if pawn can be promoted without getting captured
if ( rank_of(psq) == RANK_7
&& wksq != psq + DELTA_N
&& ( square_distance(bksq, psq + DELTA_N) > 1
||(StepAttacksBB[KING][wksq] & (psq + DELTA_N))))
return res = WIN;
}
// Immediate draw if is stalemate or king captures undefended pawn
else if ( !(StepAttacksBB[KING][bksq] & ~(StepAttacksBB[KING][wksq] | StepAttacksBB[PAWN][psq]))
|| (StepAttacksBB[KING][bksq] & psq & ~StepAttacksBB[KING][wksq]))
return res = DRAW;
return res = UNKNOWN;
}
template<Color Us>
Result KPKPosition::classify(const std::vector<KPKPosition>& db) {
// White to Move: If one move leads to a position classified as WIN, the result
// of the current position is WIN. If all moves lead to positions classified
// as DRAW, the current position is classified DRAW otherwise the current
// position is classified as UNKNOWN.
//
// Black to Move: If one move leads to a position classified as DRAW, the result
// of the current position is DRAW. If all moves lead to positions classified
// as WIN, the position is classified WIN otherwise the current position is
// classified UNKNOWN.
const Color Them = (Us == WHITE ? BLACK : WHITE);
Result r = INVALID;
Bitboard b = StepAttacksBB[KING][Us == WHITE ? wksq : bksq];
while (b)
r |= Us == WHITE ? db[index(Them, bksq, pop_lsb(&b), psq)]
: db[index(Them, pop_lsb(&b), wksq, psq)];
if (Us == WHITE && rank_of(psq) < RANK_7)
{
Square s = psq + DELTA_N;
r |= db[index(BLACK, bksq, wksq, s)]; // Single push
if (rank_of(s) == RANK_3 && s != wksq && s != bksq)
r |= db[index(BLACK, bksq, wksq, s + DELTA_N)]; // Double push
}
if (Us == WHITE)
return res = r & WIN ? WIN : r & UNKNOWN ? UNKNOWN : DRAW;
else
return res = r & DRAW ? DRAW : r & UNKNOWN ? UNKNOWN : WIN;
}
} // namespace
|